Cogmind - Beta 10.2 --- EXPLORER MODE // 2022.01.11 @ 23:56:59 Player: xerxia Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (5) 25 Value Destroyed (69) 69 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (10) 10 TOTAL SCORE: 7364 Bonus ------- High Alert Combat Kills 10 Cogmind --------- Core Integrity 1194/1450 Matter 200/300 Energy 1106/1250 System Corruption 3% Temperature Cool (135) Movement Flying (105) Ox1 Location -2/Research Parts ------- > --- POWER (3) -------- Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION (9) --- Xenon Bombardment Thruster Biomechanical Wings Field Propulsion Drive Nuclear Pulse Array Impulse Thruster > --- UTILITY (9) ------ Power Amplifier Advanced Coolant Injector High-capacity Battery Advanced Weight Redist. System Improved Maneuvering Thrusters Improved Cloaking Device > --- WEAPON (3) ------- Chainsword > --- INVENTORY (4) ---- Light Quantum Reactor Advanced Thermal Generator Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Biomechanical Wings Nuclear Pulse Array Nuclear Pulse Array Q-thruster > --- UTILITY ---------- Power Amplifier Advanced Coolant Injector High-capacity Battery Advanced Weight Redist. System Advanced Weight Redist. System Improved Maneuvering Thrusters Improved Phase Shifter Improved Cloaking Device Improved Utility Shielding > --- WEAPON ----------- Long-range Proton Cannon Gamma Bomb Array Chainsword > --- INVENTORY -------- Nuclear Pulse Thruster Field Propulsion Drive [Rating: 133] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Reactor Quantum Reactor Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage High-capacity Battery Protection Improved Utility Shielding Weapon Chainsword Energy Gun Variable Charge Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Light Assault Rifle Launcher Gamma Bomb Array Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Slots Evolved 17 | . 1 2 . 2 2 . . 2 2 . . . . 2 2 2 Power 2 | . . . . 1 . . . 1 . . . . . . . . Propulsion 7 | . 1 2 . 1 1 . . . 1 . . . . . 1 . Utility 7 | . . . . . 1 . . 1 1 . . . . 1 1 2 Weapon 1 | . . . . . . . . . . . . . . 1 . . Parts Attached 57 | 4 6 5 . 2 9 2 . 6 2 . 2 . 1 3 4 11 Power 11 | 1 . . . 1 3 . . 2 . . . . . . . 4 Engine 7 | 1 . . . 1 3 . . 2 . . . . . . . . Core . | . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . 4 Propulsion 27 | 2 5 5 . . 2 1 . 3 1 . 2 . . 2 1 3 Treads . | . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 5 | . 3 2 . . . . . . . . . . . . . . Flight 20 | . 2 3 . . 2 1 . 3 1 . 2 . . 2 1 3 Utility 13 | . 1 . . 1 3 . . 1 . . . . 1 . 2 4 Device 10 | . . . . 1 3 . . . . . . . 1 . 2 3 Storage 2 | . 1 . . . . . . 1 . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 1 | . . . . . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 6 | 1 . . . . 1 1 . . 1 . . . . 1 1 . Energy Gun 2 | . . . . . 1 . . . 1 . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . 2 . . . . . . . . Parts Lost 16 | . . . . . . 4 . 1 . . 2 . . 1 . 8 Power . | . . . . . . . . . . . . . . . . . Propulsion 10 | . . . . . . 2 . 1 . . 2 . . 1 . 4 Utility 4 | . . . . . . 1 . . . . . . . . . 3 Weapon 2 | . . . . . . 1 . . . . . . . . . 1 Highest Loss Streak 6 | . . . . . . 4 . 1 . . 2 . . 1 . 6 Average Slot Usage (%) 79 | . 71 80 80 76 80 82 71 85 80 83 83 83 83 75 76 82 Engine 12 | . 12 10 10 13 14 14 14 18 16 16 16 16 16 15 13 4 Reactor 1 | . . . . . . . . . . . . . . . . 7 Hover 2 | . 27 6 . . . . . . . . . . . . . . Flight 33 | . 5 43 50 41 48 40 35 41 38 38 38 38 38 30 27 26 Device 13 | . . . . 4 11 16 14 12 11 11 11 11 11 15 19 25 Storage 4 | . 9 10 10 8 . . . 6 5 5 5 5 5 5 4 4 Energy Gun 1 | . . . . . 6 2 . . 2 5 5 5 5 2 . . Ballistic Gun 2 | . 12 10 10 8 . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . 2 4 Slashing Weapon 3 | . . . . . . 7 7 6 5 5 5 5 5 5 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 88 | 4 8 8 8 20 32 35 25 41 46 46 46 46 47 51 66 88 Greatest Support 99 | 20 20 12 12 22 53 47 47 62 67 58 79 79 79 90 91 99 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 4 6 6 6 6 6 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 5 6 6 6 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 6 | 4 6 6 6 6 6 3 2 2 4 4 4 1 2 4 4 4 Average Carried 3 | 3 4 4 5 5 3 2 2 . 3 4 1 1 1 2 3 2 Final Capacity 6 | 4 6 6 6 6 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 6 | 2 4 5 5 6 4 2 2 1 4 4 1 1 1 2 4 3 Class Distribution -------------------- 55% | Generator-Sprinter 22% | Hacker-Sprinter 20% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Generator-Sprinter | -6/Factory Generator-Sprinter | -5/Factory Generator-Sprinter | -5/Upper Caves Generator-Sprinter | -5/Upper Caves Generator-Sprinter | -5/Warlord Generator-Sprinter | -4/Proximity Caves Generator-Sprinter | -4/Factory Generator-Sprinter | -3/Research Generator-Sprinter | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Matter Collected 630 | 235 45 54 . . . . . 125 . . 52 . 31 33 25 30 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 126 | . 36 . . . . . . . . . . . . . . 90 Parts 14 | . 4 . . . . . . . . . . . . . . 10 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Combat Hostiles Destroyed 3 | . 2 . . . . . . . . . . . . . . 1 Guns 2 | . 2 . . . . . . . . . . . . . . . AOE 1 | . . . . . . . . . . . . . . . . 1 Classes Destroyed 3 | . 1 . . . . . . . . . . . . . . 2 Worker 1 | . . . . . . . . . . . . . . . . 1 Builder 1 | . . . . . . . . . . . . . . . . 1 Swarmer 3 | . 2 . . . . . . . . . . . . . . 1 Best Kill Streak 3 | . 2 . . . . . . . . . . . . . . 3 Combat Bots Only 2 | . 2 . . . . . . . . . . . . . . 1 Max Kills in Single Turn 2 | . 1 . . . . . . . . . . . . . . 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Damage Taken 2208 | . 63 32 . 127 156 123 . 40 77 54 106 . 40 41 168 1181 Core 447 | . 28 9 . 16 27 31 . 12 10 16 13 . 13 . 16 256 Absorbed by Shields 40 | . . . . . . . . . . . . . . . . 40 Core Remaining (%) 95 | 100 88 . 97 97 . . 91 98 . . . . 94 100 98 . Volleys Fired 13 | . 7 . . 3 . . . . . . . . . . . 3 Largest 1 | . 1 . . 1 . . . . . . . . . . . 1 Hottest 80 | . 20 . . 20 . . . . . . . . . . . 80 Shots Fired 13 | . 7 . . 3 . . . . . . . . . . . 3 Gun 10 | . 7 . . 3 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . . . . . . 3 Special . | . . . . . . . . . . . . . . . . . Kinetic 10 | . 7 . . 3 . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . . . . . . . 3 Robot Hit Streak 7 | . 3 . . 2 . . . . . . . . . . . 7 Robot Miss Streak 1 | . 1 . . 1 . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 11 | . 6 . . 2 . . . . . . . . . . . 3 Core Hits 12 | . 3 . . . . . . . . . . . . . . 9 Critical Hits . | . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 277 | . 44 . . 17 . . . . . . . . . . . 216 Guns 61 | . 44 . . 17 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 216 | . . . . . . . . . . . . . . . . 216 Melee . | . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 61 | . 44 . . 17 . . . . . . . . . . . . Thermal 119 | . . . . . . . . . . . . . . . . 119 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 97 | . . . . . . . . . . . . . . . . 97 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . . . 1 . . 3 Average Corruption 1 | . . . . . . . . . . . . . 1 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 4 | . . . . . . . . . . . . . . . . 4 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 4 | . . . . . . . . . . . . . . . . 4 Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 20 | . . . . . . . . . . . . . . . . 20 Shots 3 | . . . . . . . . . . . . . . . . 3 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 428 | . 6 . . 38 359 17 . 25 309 428 310 67 313 22 7 336 Average Temperature 142 | . 3 . . 20 160 7 . 13 157 227 134 38 130 7 3 149 Received Heat Transfer 219 | . . 9 . 27 18 24 . 21 . 9 . . . 24 9 78 Effects 4 | . . . . . . . . . 2 2 . . . . . . Energy Bleed 2 | . . . . . . . . . . 2 . . . . . . Interference 2 | . . . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 200 | . . . . . . . . . . . . . . . . 200 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Peak Influence 515 | . 95 103 47 132 163 . . 118 87 . . . . 15 125 515 Initial 98 | . . 28 32 12 43 . . 98 42 . . . . 7 5 52 Average 102 | . 37 48 32 45 62 . . 102 66 . . . . 6 60 266 Maximum Alert Level 2 | . . . . . . . . . . . . . . . . 2 Low Security (%) 85 | 100 100 100 100 100 100 . . 100 100 . . . . 100 100 42 Level 1 6 | . . . . . . . . . . . . . . . . 25 Level 2 7 | . . . . . . . . . . . . . . . . 32 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 4 | . . 1 . . . . . . . . . . . . 1 2 Investigation . | . . . . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 3 | . . 1 . . . . . . . . . . . . 1 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Distress Signals 4 | . . 1 . 1 . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 147 | . 5 12 2 13 12 20 2 4 5 12 2 . 5 3 13 37 Peak Tracking Total 16 | . 4 12 2 8 8 16 2 4 4 7 2 . 5 3 9 15 Tactical Retreats 22 | . 1 1 1 2 2 4 . . . 3 . . 1 . 1 6 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Traps Triggered 5 | . . . . . . . . . . . . . . . 1 4 Indirectly 3 | . . . . . . . . . . . . . . . . 3 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . 2 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Machines Disabled . | . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Machines Accessed 3 | . . . . . . 3 . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 7 | . . . . . . 7 . . . . . . . . . . Successful 7 | . . . . . . 7 . . . . . . . . . . Failed . | . . . . . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 7 | . . . . . . 7 . . . . . . . . . . Record 5 | . . . . . . 5 . . . . . . . . . . Open Door 2 | . . . . . . 2 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 . . . 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Turns Passed 1474 | 39 148 54 67 56 135 130 11 42 62 81 88 8 76 49 161 267 Spaces Moved 4172 | 40 230 96 192 134 364 453 40 122 217 255 279 37 229 154 486 844 Core 28 | 28 . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 26 | 12 14 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 122 | . 122 . . . . . . . . . . . . . . . Flight 3996 | . 94 96 192 134 364 453 40 122 217 255 279 37 229 154 486 844 Fastest Speed 22 | 50 37 34 34 28 22 28 28 25 22 22 22 22 22 22 25 22 Average Speed 26 | 71 50 34 34 29 22 28 28 25 22 22 22 22 22 24 25 24 Slowest Speed 120 | 120 120 37 34 34 25 28 28 28 22 22 25 22 22 28 25 102 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 43 | . 1 4 1 6 7 . . 2 . . 1 . . 1 7 13 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 74 20 54 21 11 84 10 5 8 45 51 9 46 7 28 34 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . 1 . . . . . . . . . . Known Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . Scrap Searched 4 | . . . 1 . . . . . . . 2 . 1 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Total 4466 | 51 257 111 192 142 413 455 39 129 231 279 303 36 253 164 518 893 Wait 171 | . . 10 . 5 30 . . . 6 25 24 . 23 . 29 19 Move 4072 | 39 227 87 189 122 349 452 39 117 216 254 276 36 228 151 471 819 Hop 41 | . 1 4 1 5 7 . . 2 . . 1 . . 1 7 12 Pick Up 69 | 7 10 4 1 4 9 . . 4 5 . . . 1 5 6 13 Fast Attach . | . . . . . . . . . . . . . . . . . Attach 49 | 4 4 2 . 2 8 2 . 5 2 . 2 . 1 3 4 10 Detach 1 | . . . . . 1 . . . . . . . . . . . Swap 8 | . 2 3 . . 1 . . 1 . . . . . . . 1 Drop 35 | 1 6 1 1 1 8 1 . . 2 . . . . 4 1 9 Fire 13 | . 7 . . 3 . . . . . . . . . . . 3 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . . 7 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 16) 40 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Evolved 1 slot: Propulsion x1 162 | -10/Materials | Identified exit to Mines 162 | -10/Materials | Discovered exit to Mines (range 12) 182 | -10/Materials | Identified exit to Materials 182 | -10/Materials | Discovered exit to Materials (range 12) 188 | -10/Materials | Entered another Materials area 188 | -9/Materials | Evolved 2 slots: Propulsion x2 239 | -9/Materials | Identified exit to Mines 239 | -9/Materials | Discovered exit to Mines (range 7) 242 | -9/Materials | Entered Mines 266 | -9/Mines | Identified exit to Materials 266 | -9/Mines | Discovered exit to Materials (range 9) 307 | -9/Mines | Build established: Hacker-Mutant 309 | -9/Mines | Entered Materials 309 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 357 | -8/Materials | Identified exit to Factory 357 | -8/Materials | Discovered exit to Factory (range 16) 365 | -8/Materials | Entered Factory 365 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 492 | -7/Factory | Identified exit to Lower Caves 492 | -7/Factory | Discovered exit to Lower Caves (range 7) 500 | -7/Factory | Entered Lower Caves 559 | -7/Lower Caves | Attracted the attention of an 0b10 base 563 | -7/Lower Caves | Learned Factory stockpile data 584 | -7/Lower Caves | Learned location of Extension (-5) 584 | -7/Lower Caves | Learned Research garrison access intel 584 | -7/Lower Caves | Learned Extension garrison access intel 584 | -7/Lower Caves | Learned Research terminal intel 590 | -7/Lower Caves | Lost 4 parts (2n1u1w) 618 | -7/Lower Caves | Build established: Hacker-Sprinter 624 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 627 | -7/Lower Caves | Identified exit to Lower Caves 627 | -7/Lower Caves | Discovered exit to Lower Caves (range 10) 630 | -7/Lower Caves | Entered another Lower Caves area 640 | -7/Lower Caves | Identified exit to Factory 640 | -7/Lower Caves | Discovered exit to Factory (range 5) 641 | -7/Lower Caves | Entered Factory 641 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 680 | -6/Factory | Identified exit to Factory 680 | -6/Factory | Discovered exit to Factory (range 10) 683 | -6/Factory | Entered another Factory area 683 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 730 | -5/Factory | Identified exit to Upper Caves 730 | -5/Factory | Discovered exit to Upper Caves (range 15) 745 | -5/Factory | Entered Upper Caves 786 | -5/Upper Caves | Learned Factory emergency access door positions 825 | -5/Upper Caves | Identified exit to Upper Caves 825 | -5/Upper Caves | Discovered exit to Upper Caves (range 5) 826 | -5/Upper Caves | Entered another Upper Caves area 863 | -5/Upper Caves | Learned Factory garrison access intel 866 | -5/Upper Caves | Learned 4 Factory zone layouts 905 | -5/Upper Caves | Identified exit to Warlord 905 | -5/Upper Caves | Discovered exit to Warlord (range 9) 914 | -5/Upper Caves | Entered Warlord 921 | -5/Warlord | Identified exit to Proximity Caves 921 | -5/Warlord | Discovered exit to Proximity Caves (range 8) 922 | -5/Warlord | Entered Proximity Caves 938 | -4/Proximity Caves | Build established: Generator-Sprinter 981 | -4/Proximity Caves | Spotted B-86 Titan 991 | -4/Proximity Caves | Identified exit to Factory 991 | -4/Proximity Caves | Discovered exit to Factory (range 7) 998 | -4/Proximity Caves | Entered Factory 998 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 1001 | -4/Factory | Loaded intel: 3 garrison access locations 1045 | -4/Factory | Identified exit to Research 1045 | -4/Factory | Discovered exit to Research (range 7) 1047 | -4/Factory | Entered Research 1047 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1048 | -3/Research | Loaded intel: 19 terminal locations 1049 | -3/Research | Loaded intel: 3 garrison access locations 1080 | -3/Research | Found Gamma Bomb Array 1202 | -3/Research | Identified exit to Research 1202 | -3/Research | Discovered exit to Research (range 6) 1208 | -3/Research | Entered another Research area 1208 | -2/Research | Evolved 2 slots: Utility x2 1244 | -2/Research | Spotted B-90 Cyclops 1424 | -2/Research | Found Fusion Bomb Launcher 1469 | -2/Research | Garrison activated, responded to threat 1475 | -2/Research | Self-destructed Last Messages --------------- 01469_ Stasis Trap short circuited. 01469_ ALERT: Activating Garrison Access R002. 01469_ A bubble of rippling energy engulfs the area. 01469_ Door malfunctions. 01469_ S-43 Plague destroyed. 01470_ P-80 Master resets P-80 Master, system corruption cleaned. 01473_ Scanalyzer disabled. 01473_ Gamma Bomb Array destroyed. 01473_ Destroyed Gamma Bomb Array. 01473_ U-05 Engineer destroyed. 01473_ Stasis Trap short circuited. 01473_ A bubble of rippling energy engulfs the area. 01473_ Field strength at 89. 01473_ A bubble of rippling energy engulfs the area. 01473_ Field strength at 78. 01473_ Field strength at 67. 01474_ P-80 Master resets P-80 Master, system corruption cleaned. 01474_ Field strength at 56. 01475_ Q-thruster destroyed. 01475_ P-80 Master resets S-43 Plague, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???#???????????????????????????????????????? | | #???????????????????????????????????????? | | #????######?????????????????????????????? | | #????# #?????????????????????????????? | | """ #????# #############?????????????????? | | ] """ #????# # #?????????????????? | | """ #????# + ! #?????????????????? | | ?????# # """ #?????????????????? | | ?? ???????# # """ #?????????????????? | | ####+########## # """ #?????????????????? | | # ==#?????????????????? | | # = #?????????????????? | | ### #########?????????????????? | | #?##########??????????????????? | | ####+########## #?# #??????????????????? | | ???????# ??# #?#] #??????????????????? | | ???????# ?# #?# "" #??????????????????? | | ???????# ?# #?# """ #??????????????????? | | ???????# #=% #?# S #??????????????????? | | ???????# # * #?# #??????????????????? | | ???????# / #?# #??????????????????? | | ???????# # #?# @ #??????????????????? | | ???????# # #?# ps #??????????????????? | | ???????# ?# ###### #############+?????????? | | ???????# ?# p== ????????? | | ???????# ??# =% ==% ????????? | | ???????#####??# | ????????? | | ??????????????# ????????? | | ??????????????####+######/#############+?????????? | | ???????????????? ?? ]?????????????????????? | | ?????????????? # ???????????????????? | | ????????????# # """ #?????????????????? | | ????????????# # """ ! #?????????????????? | | ????????????# # """ #?????????????????? | | ????????????# = # [#?????????????????? | | ????????????# # #?????????????????? | | ????????????# # #?????????????????? | | ????????????# ##? "?"###?????????????????? | | ????????????##########??????"#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Coolant Potential 100 Energy Generation 77 Energy Capacity 1320 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 3 Power Amplification 20 Additional Mass Support 18 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 66 Phase Shifting 10 Evasion (%) 85 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dodgeball, But With Guns Challenges ------------ None Game ------ Seed UtilityLinkedProcessor Manual? 0 Play Time 01:08:10 Cumulative 25.2 hours Start 2022.01.11 @ 22:47:35 End 2022.01.11 @ 23:56:59 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 26 Rogue 0 Adventurer 0 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 33 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 598da010-0abd-45e9-a0f9-ccc15dfe4e4f