Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.21 @ 22:32:42 Player: Berg Result: Destroyed by 6W-ZG9(h) with Bolt Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (321) 321 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2026 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Compact Wheel Improved Terrain Scanner Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Armored Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Subdweller Machine Gun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Compact Wheel Improved Terrain Scanner System Shield Light Assault Rifle Light Assault Rifle [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 19 | 8 1 5 4 1 Power 4 | 1 . 2 1 . Engine 4 | 1 . 2 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . 1 1 1 Treads . | . . . . . Leg 5 | 2 . 1 1 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 2 1 . . . Device 1 | 1 . . . . Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 3 . 2 2 . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 2 . 2 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . 2 4 1 Power 1 | . . . 1 . Propulsion 3 | . . 1 1 1 Utility . | . . . . . Weapon 3 | . . 1 2 . Highest Loss Streak 4 | . . 2 4 1 To Critical Strikes . | . . . . . Average Backups 6 | 3 5 7 7 5 Power . | . 1 1 . . Propulsion 2 | 1 3 3 2 2 Utility 1 | . . 1 1 1 Weapon 2 | . 1 2 2 2 Tool/Special . | . . . . . Unused Backups 7 | . . 3 . 4 Power . | . . . . . Propulsion 4 | . . 2 . 2 Utility 1 | . . . . 1 Weapon 2 | . . 1 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 100 99 96 99 Engine 13 | . 14 14 12 13 Leg 27 | . 28 27 26 27 Storage 13 | . 14 14 14 13 Processor 13 | . 4 14 14 13 Ballistic Gun 27 | . 28 27 28 27 Peak Build Rating 13 | 9 9 8 8 13 Average Rating 8 | 6 8 7 7 10 On Entrance 6 | . 9 7 8 8 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 16 | . . . . 16 Heaviest Build 15 | 15 15 14 15 15 Greatest Support 26 | 20 20 20 20 26 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 4 7 8 8 7 Average Carried 6 | 3 5 7 7 5 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 4 7 8 5 5 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -9/Scraptown Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Scr Matter Collected 636 | 280 74 200 34 48 Remotely . | . . . . . Salvage Created 597 | 170 59 253 115 . Parts 40 | 12 2 22 4 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . . 3 2 Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Combat Hostiles Destroyed 14 | . 1 11 2 . Guns 14 | . 1 11 2 . Classes Destroyed 6 | 2 2 1 1 . Worker 2 | . 1 1 . . Tunneler 4 | 4 . . . . Recycler 1 | 1 . . . . Swarmer 9 | . . 9 . . Grunt 3 | . 1 2 . . Subdweller 2 | . . . 2 . Best Kill Streak 5 | 5 2 4 2 . Combat Bots Only 3 | . 1 3 2 . Max Kills in Single Turn 1 | 1 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Scr Hostile Shots Fired 143 | . 11 62 16 54 Missed 41 | . 1 11 3 26 Hits 102 | . 10 51 13 28 Projectile 102 | . 10 51 13 28 Critical Strikes 1 | . . 1 . . Damage Taken 1191 | . 111 460 266 354 Core 254 | . 20 64 19 151 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 76 | 18 9 33 16 . Largest 2 | 1 2 2 2 . Hottest 40 | 40 40 40 40 . Shots Fired 128 | 18 18 64 28 . Gun 128 | 18 18 64 28 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 110 | . 18 64 28 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 18 | 18 . . . . Robot Hit Streak 10 | 8 10 9 8 . Robot Miss Streak 3 | 3 1 3 1 . Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 87 | 13 14 40 20 . Core Hits 34 | 6 3 18 7 . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 2 . . Critical Strikes 2 | . . 2 . . Destroy 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 988 | 197 180 463 148 . Guns 942 | 165 180 449 148 . Cannons . | . . . . . Explosions 32 | 32 . . . . Melee . | . . . . . Ramming 14 | . . 14 . . Kinetic 777 | . 180 449 148 . Thermal 32 | 32 . . . . Explosive . | . . . . . Electromagnetic 165 | 165 . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 3 | . . 3 . . Kicked 3 | . . 3 . . Crushed . | . . . . . Highest Temperature 2 | . . 2 . 1 Average Temperature 1 | . . 2 . 1 Received Heat Transfer 240 | . 60 54 . 126 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | 50 . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | 1 . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 70 | 15 35 70 . . Initial 9 | . . 9 . . Average 15 | 2 4 19 . . Influence Increases 361 | 25 41 295 . . Destroy 0b10 Robot/C 240 | . 20 220 . . Destroy 0b10 Robot/NC 35 | 25 5 5 . . Destroy Leader 50 | . 10 40 . . Successful Hack 6 | . 6 . . . Lose Combat Pursuer 30 | . . 30 . . Influence Decreases 361 | 25 16 320 . . Entered New Map 16 | . . 16 . . Time Decay 325 | 25 16 284 . . Lost Part 20 | . . 20 . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Scr Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 4 12 2 16 Peak Tracking Total 15 | . 2 3 2 15 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Scr Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Scr Machines Accessed 7 | . 1 . . 6 Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 30 | . 5 . . 25 Successful 28 | . 3 . . 25 Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . 4 . . . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 28 | . 3 . . 25 Record 25 | . . . . 25 Robot Analysis 1 | . 1 . . . Terminal Index 1 | . 1 . . . Alert Level 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 1 | . . . . 1 Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Active Infowar (turns) 170 | 46 124 . . . Terrain 170 | 46 124 . . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Scr Turns Passed 2957 | 149 195 1065 357 1191 Spaces Moved 2141 | 48 107 742 239 1005 Core 35 | 3 . . . 32 Treads . | . . . . . Legs 2106 | 45 107 742 239 973 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 118 | 115 120 120 120 117 Slowest Speed 120 | 120 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 3 18 99 27 79 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 3 | . . 1 . 2 Spaces Dug . | . . . . . Terrain Destroyed 3 | 3 . . . . Melee . | . . . . . Projectile . | . . . . . AOE 3 | 3 . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Scr Total 2428 | 119 155 858 284 1012 Wait 167 | 42 35 62 24 4 Move 2137 | 47 106 741 238 1005 Hop . | . . . . . Pick Up 14 | 4 2 6 1 1 Fast Attach 8 | 7 1 . . . Attach 6 | . . 2 4 . Detach 1 | . 1 . . . Swap 8 | 1 1 4 1 1 Drop 8 | . . 7 . 1 Fire 76 | 18 9 33 16 . Melee . | . . . . . Ram . | . . . . . Kick 3 | . . 3 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -9/Scraptown History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 150 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Met a group of wandering Federalists 153 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 342 | -10/Materials | Identified exit to Mines 345 | -10/Materials | Entered Mines 709 | -10/Mines | Learned 2 Materials zone layouts 759 | -10/Mines | Discovered new exit (range 7) 766 | -10/Mines | Identified exit to Materials 908 | -10/Mines | Discovered exit to Materials (range 10) 1399 | -10/Mines | Discovered new exit (range 8) 1406 | -10/Mines | Identified exit to Subcaves 1410 | -10/Mines | Entered Subcaves 1411 | -10/Subcaves | Approached by a straggling Scientist 1449 | -10/Subcaves | Build established: Scavenger-Mutant 1458 | -10/Subcaves | Learned location of Zion (-7) 1458 | -10/Subcaves | Met a Zionite searching for "candidates" 1712 | -10/Subcaves | Lost 4 parts (1p1n2w) 1751 | -10/Subcaves | Identified exit to Scraptown 1767 | -10/Subcaves | Entered Scraptown 1967 | -9/Scraptown | Build established: Mutant 2068 | -9/Scraptown | Visited Symbiants 2093 | -9/Scraptown | Visited CPS Storage 2110 | -9/Scraptown | Visited Bundlers 2178 | -9/Scraptown | Visited Comm Corps 2466 | -9/Scraptown | Visited UFD Registry 2466 | -9/Scraptown | Registered with UFD as "Cargosourcer" 2532 | -9/Scraptown | Visited Science Guys 2711 | -9/Scraptown | Visited Science Testing Area 2731 | -9/Scraptown | Visited Scrap Suit Storage 2786 | -9/Scraptown | Met Optimus 2786 | -9/Scraptown | Accepted into 0bPrime 2863 | -9/Scraptown | Civil war broke out across Scraptown 2913 | -9/Scraptown | Optimus destroyed in the chaos of civil war 2922 | -9/Scraptown | Core integrity fell below 50% 2942 | -9/Scraptown | Released all parts (6) 2952 | -9/Scraptown | Core integrity fell below 20% 2958 | -9/Scraptown | Destroyed by 6W-ZG9(h) with Bolt Gun Last Messages --------------- Deuterium Engine. 02935_ Bolt penetrates Machine. 02940_ Aluminum Leg destroyed. 02941_ Bolt penetrates Machine. 02942_ Released Arm. Leg. 02942_ Released Ion Engine. 02942_ Released Lgt. Assault Rifle. 02942_ Released Sml. Storage Unit. 02942_ Released Signal Interpreter. 02942_ Released Sub. Machine Gun. 02944_ Bolt penetrates YR-44X(E). 02948_ YR-44X(E) destroyed. 02949_ UFD Mainframe disabled. 02949_ Penetrated by Bolt. 02952_ Machine disabled. 02953_ Bolt penetrates 49-APJ(j). 02953_ 49-APJ(j) destroyed. 02958_ BH-3S7(j) cannibalizes Corrupted Ovr. Titanium Leg to repair Ovr. Titanium Leg. 02958_ Penetrated by Bolt. 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" """ #??? | | #???????#" ##+###" "# #???????????"""" ??"#??? | | #???????#" "# #??????????# """"???????? | | #???????#""""""""""""# #???????????????#???????? | | #???????############## #???????????????????????? | | ?????????????????????# #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Link The Feds Challenges ------------ None Game ------ Seed GreatPiercelightEngine Manual? 0 Play Time 00:30:15 Cumulative 101.6 hours Start 2026.04.21 @ 21:44:10 End 2026.04.21 @ 22:32:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 42 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7dda9884-4c87-47c8-9ec6-3a748bf9d903