Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.24 @ 17:47:13 Player: LU-1G1 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (78) 390 Value Destroyed (2176) 2176 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (280) 280 TOTAL SCORE: 5406 Bonus ------- Aligned with FarCom 300 Friendly Fire -20 Cogmind --------- Core Integrity 0/550 Matter 226/300 Energy 275/275 System Corruption 7% Temperature Hot (273) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads (fused) Light Treads > --- UTILITY (5) ------ Large Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Medium Reactive Plating > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (15) --- Light Nuclear Core Medium Treads Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Small Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Hacking Suite Enhanced Autogun Enhanced Autogun Heavy Mace Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Medium Armor Plating Layered Light Armor Plating Medium Reactive Plating > --- WEAPON ----------- Autogun Heavy Mace > --- INVENTORY -------- Deuterium Engine Advanced Treads Advanced Treads Medium Treads High-capacity Matter Pod Advanced Terrain Scan Processor Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Medium Reactive Plating Hacking Suite Autogun Autogun Autogun Minigun [Rating: 33] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility Hardened Light Armor Plating Device Seismic Detector Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Advanced Beam Rifle Ballistic Gun Autogun Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 62 | 7 8 2 2 2 41 Power 8 | 1 1 1 . . 5 Engine 6 | 1 1 . . . 4 Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 20 | 2 1 1 . . 16 Treads 19 | 2 1 1 . . 15 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 16 | 2 3 . . 2 9 Device 2 | 1 . . . . 1 Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 11 | . 1 . . 2 8 Artifact . | . . . . . . Weapon 18 | 2 3 . 2 . 11 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 16 | 2 3 . 2 . 9 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . . 3 Parts Lost 20 | . 2 2 . . 16 Power 4 | . 1 1 . . 2 Propulsion 6 | . . 1 . . 5 Utility 5 | . . . . . 5 Weapon 5 | . 1 . . . 4 Highest Loss Streak 10 | . 1 1 . . 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 99 98 73 100 90 Engine 7 | . 13 2 . . 6 Core 3 | . . 10 14 14 1 Treads 27 | . 27 27 28 28 26 Device 5 | . 13 . . . 3 Storage 11 | . 14 14 14 14 9 Protection 16 | . . 14 14 14 26 Ballistic Gun 19 | . 27 28 2 28 15 Naked Turns . | . . . . . . Heaviest Build 68 | 13 34 36 35 37 68 Greatest Support 68 | 40 40 40 40 40 68 Greatest Overweight (x) 1 | 1 . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 Average Carried 12 | 5 8 14 14 13 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 14 14 13 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Jun Mat Min Exi Min Mat Matter Collected 3107 | 312 660 179 46 98 1812 Remotely . | . . . . . . Salvage Created 3356 | 174 790 227 . 49 2116 Parts 187 | 21 54 13 . 3 96 Haulers Intercepted 6 | . 2 . . . 4 Recyclers Shooed 5 | . . . . . 5 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Combat Hostiles Destroyed 47 | . 15 7 . 1 24 Guns 47 | . 15 7 . 1 24 Classes Destroyed 14 | 2 7 . . . 5 Worker 4 | . 2 . . . 2 Builder 1 | . 1 . . . . Tunneler 6 | 5 1 . . . . Hauler 6 | . 2 . . . 4 Recycler 8 | 1 . . . . 7 Mechanic 1 | . . . . . 1 Operator 1 | . 1 . . . . Watcher 4 | . 3 . . . 1 Swarmer 6 | . 3 3 . . . Grunt 29 | . 12 4 . 1 12 Brawler 3 | . . . . . 3 Duelist 1 | . . . . . 1 Sentry 4 | . . . . . 4 Specialist 4 | . . . . . 4 Best Kill Streak 5 | 4 4 3 . 1 5 Combat Bots Only 5 | . 3 3 . 1 5 Max Kills in Single Turn 2 | 1 2 1 . 1 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Damage Taken 4475 | . 657 200 13 81 3524 Core 651 | . 91 8 . . 552 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 258 | . 89 . . . 169 Core Remaining (%) 80 | 100 . . . 60 . Volleys Fired 342 | 7 73 17 1 7 237 Largest 2 | 2 2 2 2 2 2 Hottest 50 | 40 40 46 43 43 50 Shots Fired 528 | 14 145 34 2 14 319 Gun 528 | 14 145 34 2 14 319 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 528 | 14 145 34 2 14 319 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | 6 9 6 . 4 13 Robot Miss Streak 4 | 1 4 4 . 2 3 Penetration Max . | . . . . . . Secondary Targets 8 | . 3 . . 1 4 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 339 | 8 88 19 . 8 216 Core Hits 134 | 6 38 10 . 4 76 Critical Kills 4 | . 1 . . . 3 Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 1 . . . 4 Destroy 5 | . 1 . . . 4 Melee Attacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5300 | 110 1182 310 . 140 3558 Guns 5242 | 110 1162 310 . 132 3528 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 58 | . 20 . . 8 30 Kinetic 5242 | 110 1162 310 . 132 3528 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . 2 2 2 2 7 Average Corruption 3 | . 1 2 2 2 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 60 | . 8 4 6 2 40 Message Errors 14 | . 2 1 3 2 6 Matter Fused 21 | . 6 . 2 . 13 Heat Flow Errors 7 | . . 1 1 . 5 Energy Discharges 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 7 | . . 1 . . 6 Data Loss (major) 2 | . . 1 . . 1 Misfires 2 | . . . . . 2 Alerts 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 14 | . 7 . . 2 5 Targets Rammed 16 | . 8 . . 2 6 Kicked . | . . . . . . Crushed 2 | . 1 . . . 1 Highest Temperature 545 | . 2 130 115 89 545 Average Temperature 119 | . 1 44 50 42 130 Received Heat Transfer 1512 | . 288 102 . 42 1080 Effects 18 | . . . . . 18 Shutdowns 2 | . . . . . 2 Energy Bleed 2 | . . . . . 2 Interference 4 | . . . . . 4 Short Circuit 2 | . . . . . 2 Damage (major) 7 | . . . . . 7 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Peak Influence 300 | 30 187 208 . 20 300 Initial 28 | . 19 28 . . 7 Average 104 | 14 68 168 . 5 134 Maximum Alert Level 1 | . . 1 . . 1 Low Security (%) 80 | 100 100 37 . 100 73 Level 1 19 | . . 62 . . 26 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 4 . . 1 4 Investigation 5 | . 3 . . 1 1 Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Distress Signals 5 | . 3 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 90 | . 22 8 3 3 54 Peak Tracking Total 9 | . 4 3 9 3 6 Tactical Retreats 4 | . 2 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Traps Triggered 4 | . 3 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Jun Mat Min Exi Min Mat Machines Disabled 6 | . . 1 2 . 3 Max in Single Turn 2 | . . 1 2 . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Machines Accessed 18 | . 9 . 2 1 6 Terminals 11 | . 7 . . . 4 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 50 | . 27 . 2 1 20 Successful 23 | . 10 . 2 1 10 Failed 26 | . 16 . . . 10 Catastrophic 4 | . 2 . . . 2 Database Lockouts 1 | . 1 . . . . Manual 11 | . 6 . 1 . 4 Terminals 32 | . 21 . . . 11 Fabricators . | . . . . . . Repair Stations 12 | . 5 . . . 7 Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 15 | . 7 . 2 1 5 Record 1 | . . . 1 . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . . . . . 1 Open Door 1 | . . . . 1 . Level Access Points 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Alert Level 2 | . 1 . . . 1 Unreport Threat 1 | . 1 . . . . Hauler Manifests 1 | . . . . . 1 Registered Components 1 | . . . . . 1 Zone Layout 3 | . 2 . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . 2 . . . 5 Scan Component 4 | . 1 . . . 3 Repair 3 | . 1 . . . 2 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 8 . . . 6 Full Trace Events 3 | . 2 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 . . . 2 Time 88 | . 26 . . . 62 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Jun Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Jun Mat Min Exi Min Mat Turns Passed 4722 | 168 1357 404 429 259 2105 Spaces Moved 2035 | 81 640 221 265 140 688 Core 2 | 2 . . . . . Treads 2033 | 79 640 221 265 140 688 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 153 Average Speed 175 | 157 160 160 160 160 204 Slowest Speed 243 | 160 160 160 160 160 243 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 5 92 44 69 39 44 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . 1 1 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Total 2742 | 104 825 244 270 162 1137 Wait 202 | 4 78 4 . 5 111 Move 2030 | 80 639 220 264 139 688 Hop . | . . . . . . Pick Up 50 | 6 12 1 . 4 27 Fast Attach 21 | 7 2 1 . . 11 Attach 23 | . 2 1 2 . 18 Detach 5 | . . . 2 . 3 Swap 18 | . 4 . . 2 12 Drop 34 | . 7 . 1 3 23 Fire 342 | 7 73 17 1 7 237 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush 16 | . 8 . . 2 6 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 15) 169 | -11/Junkyard | Entered Materials 177 | -10/Materials | Central database locked down 218 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 12) 606 | -10/Materials | Repaired Lgt. Treads 751 | -10/Materials | Identified exit to Materials 880 | -10/Materials | Discovered new exit (range 8) 1526 | -10/Materials | Entered Mines 1777 | -10/Mines | Discovered exit to Materials (range 7) 1805 | -10/Mines | Learned location of Storage (-7) 1922 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1924 | -10/Mines | Discovered new exit (range 5) 1930 | -10/Mines | Entered Exiles 1956 | -10/Exiles | Discovered new exit (range 15) 1975 | -10/Exiles | Met 8R-AWN 1998 | -10/Exiles | Met EX-HEX 2078 | -10/Exiles | Met EX-DEC 2105 | -10/Exiles | Learned location of Zion (-6) 2132 | -10/Exiles | Met EX-BIN 2154 | -10/Exiles | Aligned with FarCom system 2156 | -10/Exiles | Given EX-Vault access code 2194 | -10/Exiles | Opened EX-Vault 2230 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2324 | -10/Exiles | Attacked by the Exiles 2346 | -10/Exiles | Discovered new exit (range 10) 2359 | -10/Exiles | Entered Mines 2496 | -9/Mines | Learned location of 1 exit from Materials 2524 | -9/Mines | Discovered new exit (range 13) 2538 | -9/Mines | Met a Derelict shopkeep closing up shop 2618 | -9/Mines | Entered Materials 2618 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2619 | -8/Materials | Identified exit to Factory 2707 | -8/Materials | Repaired Broken Lgt. Treads 2735 | -8/Materials | Repaired Assault Rifle 3198 | -8/Materials | Discovered exit to Factory (range 12) 3400 | -8/Materials | Core integrity fell below 50% 3424 | -8/Materials | Lost 10 parts (2p1n4u3w) 3973 | -8/Materials | Core integrity fell below 20% 4005 | -8/Materials | Lost 3 parts (2n1w) 4723 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04606_ System corrupted: Heat flow error (+181). 04614_ Dropped Hcp. Matter Pod. 04619_ Acquired Sml. Storage Unit. 04624_ System corrupted: Component data lost. 04642_ Slammed into W-25 Informer. 04645_ Acquired 4 matter. 04664_ 04704_ NE#GITVW9NBNTROV0QPRGE# 04707_ U-05 Engineer lays Concrete. 04711_ G-47 Trooper destroyed. 04721_ Critical hit (Burn: +37). 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