Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.19 @ 19:36:09 Player: JohnnyDongs Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (114) 570 Value Destroyed (3735) 3735 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1175) 1175 TOTAL SCORE: 8020 Bonus ------- High Alert Combat Kills 309 Follower Combat Kills 166 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 264/300 Energy 265/265 System Corruption 15% Temperature Cool (9) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Visual Processing Unit > --- WEAPON (2) ------- Chainsword Chainsword > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Relay Coupler [Sentry] (19) Gauss Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Layered Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Chainsword > --- INVENTORY -------- High-capacity Matter Pod Relay Coupler [Sentry] Flak Cannon Mini Grenade Launcher Chainsword [Rating: 36] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved Flight Unit Utility Targeting Computer Device Heat Sink Processor Targeting Computer Protection Layered Medium Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Slots Evolved 4 | . . . 2 . 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 1 . 1 . . Utility 2 | . . . 1 . 1 . . Weapon . | . . . . . . . . Parts Attached 96 | 5 9 . 20 20 18 5 19 Power 11 | 1 3 . 2 2 1 . 2 Engine 10 | 1 2 . 2 2 1 . 2 Core 1 | . 1 . . . . . . Reactor . | . . . . . . . . Propulsion 20 | 2 1 . 3 5 4 . 5 Treads 16 | 2 1 . 3 4 2 . 4 Leg 3 | . . . . . 2 . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . 1 . . . Utility 26 | . 2 . 7 3 7 1 6 Device 9 | . 1 . 4 . 3 . 1 Storage . | . . . . . . . . Processor 8 | . 1 . . 1 3 . 3 Hackware . | . . . . . . . . Protection 9 | . . . 3 2 1 1 2 Artifact . | . . . . . . . . Weapon 39 | 2 3 . 8 10 6 4 6 Energy Gun 4 | 2 2 . . . . . . Energy Cannon 3 | . 1 . 2 . . . . Ballistic Gun 15 | . . . 5 5 4 . 1 Ballistic Cannon 3 | . . . . . 1 . 2 Launcher 9 | . . . 1 5 1 1 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 4 | . . . . . . 2 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 2 2 . . . Parts Lost 30 | . 2 2 4 1 8 1 12 Power 1 | . . . . . . . 1 Propulsion 11 | . . 1 2 . 3 . 5 Utility 13 | . . 1 2 1 3 1 5 Weapon 5 | . 2 . . . 2 . 1 Highest Loss Streak 9 | . 1 2 2 1 5 1 9 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 87 | . 90 89 83 94 73 96 90 Engine 9 | . 11 . 8 11 9 9 8 Core 1 | . 2 14 2 . . . . Treads 21 | . 27 22 24 28 13 18 17 Leg 4 | . . . . . . 18 13 Device 11 | . 11 14 17 11 11 9 5 Processor 11 | . 9 9 . 10 12 18 18 Protection 7 | . . . 9 10 8 5 8 Energy Gun 4 | . 18 14 2 . . . . Energy Cannon 2 | . 6 14 5 . . . . Ballistic Gun 8 | . . . 11 19 16 3 3 Ballistic Cannon 1 | . . . . . . 4 3 Slashing Weapon 2 | . . . . . . 4 11 Peak Build Rating 36 | 5 10 10 19 19 31 34 36 Average Rating 18 | 4 6 9 14 16 20 29 31 On Entrance 15 | . 5 10 8 18 17 31 34 Naked Turns . | . . . . . . . . Heaviest Build 29 | 7 12 12 27 27 29 28 26 Greatest Support 82 | 40 40 40 60 60 60 30 82 Greatest Overweight (x) 2 | 2 . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | . 3 4 5 5 5 5 5 Average Carried 4 | . 2 3 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 4 4 5 4 5 4 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Matter Collected 2677 | 153 275 . 352 482 958 34 423 Remotely . | . . . . . . . . Salvage Created 4111 | . 669 42 617 823 929 123 908 Parts 229 | . 31 8 31 47 39 6 67 Haulers Intercepted 8 | . 2 . 1 4 . . 1 Recyclers Shooed 5 | . 1 . . . 1 . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Combat Hostiles Destroyed 89 | . 14 3 12 17 19 4 20 Melee 15 | . . . . . . . 15 Guns 42 | . 7 1 3 14 15 1 1 Cannons 17 | . 7 2 5 . 1 . 2 AOE 15 | . . . 4 3 3 3 2 Classes Destroyed 14 | . 6 . 2 3 1 . 2 Worker 5 | . . . 1 1 3 . . Builder 1 | . . . . 1 . . . Hauler 8 | . 2 . 1 4 . . 1 Recycler 2 | . 1 . 1 . . . . Mechanic 1 | . . . . . . . 1 Operator 1 | . 1 . . . . . . Watcher 7 | . 1 . 1 1 1 . 3 Swarmer 16 | . 3 3 . 3 . . 7 Grunt 52 | . 11 . 9 9 13 4 6 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . 1 . . . Protector 1 | . . . . 1 . . . Sentry 15 | . . . 3 3 4 . 5 Hunter 3 | . . . . . 2 . 1 Best Kill Streak 8 | . 5 3 4 8 6 3 4 Combat Bots Only 6 | . 5 3 3 3 6 3 4 Max Kills in Single Turn 3 | . 1 2 2 3 2 1 2 Gunslinging . | . . . . . . . . Exploded 3 | . . . 1 3 1 1 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Hostile Shots Fired 535 | . 95 9 40 51 146 38 156 Missed 137 | . 24 1 5 13 39 13 42 Damage Taken 5437 | . 865 70 471 520 1491 384 1636 Core 911 | . 199 20 64 73 158 77 320 Absorbed by Shields 99 | . . . . . 99 . . Redirected to Shielding 7 | . . . 7 . . . . Regen/Repaired (Parts) 235 | . . . . 135 . . 100 Core Remaining (%) 59 | 100 . 12 . 65 . . . Volleys Fired 268 | . 63 4 37 58 70 8 28 Largest 2 | . 2 2 2 2 2 2 1 Hottest 136 | . 125 125 136 50 69 74 44 Shots Fired 448 | . 107 8 65 93 131 16 28 Gun 337 | . 78 4 28 86 123 4 14 Cannon 87 | . 29 4 31 . 2 8 13 Launcher 24 | . . . 6 7 6 4 1 Special . | . . . . . . . . Kinetic 278 | . . . 28 86 125 12 27 Thermal 146 | . 107 8 31 . . . . Explosive 24 | . . . 6 7 6 4 1 Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | . 6 1 8 11 14 16 12 Robot Miss Streak 12 | . 3 3 4 2 2 2 12 Penetration Max 1 | . . . . . . . 1 Secondary Targets 7 | . 2 . . . 5 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 345 | . 65 2 38 63 95 13 69 Core Hits 189 | . 31 3 20 33 49 17 36 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 14 | . 3 . . 1 1 . 9 Burn 3 | . 3 . . . . . . Destroy 2 | . . . . 1 1 . . Sever 9 | . . . . . . . 9 Melee Attacks 77 | . . . . . . 8 69 Impact 1 | . . . . . . 1 . Slashing 76 | . . . . . . 7 69 Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . . . 4 Combat Hostiles . | . . . . . . . . Follow-up Attacks 3 | . . . . . . . 3 Damage Inflicted 8694 | . 933 53 1180 1337 2166 656 2369 Guns 3862 | . 616 17 351 1061 1513 82 222 Cannons 1144 | . 317 36 391 . 61 91 248 Explosions 1762 | . . . 421 254 589 410 88 Melee 1869 | . . . . . . 73 1796 Ramming 57 | . . . 17 22 3 . 15 Kinetic 3629 | . . . 351 1061 1574 173 470 Thermal 1377 | . 933 53 391 . . . . Explosive 1762 | . . . 421 254 589 410 88 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 1869 | . . . . . . 73 1796 Piercing . | . . . . . . . . Highest Corruption 15 | . 2 2 . . 3 3 15 Average Corruption 2 | . 2 2 . . 2 3 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 34 | . 8 1 . . 6 2 17 Message Errors 7 | . 1 . . . 1 1 4 Matter Fused 11 | . 2 . . . 2 . 7 Heat Flow Errors 3 | . 1 . . . . 1 1 Energy Discharges 3 | . 2 . . . 1 . . Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 4 | . 1 . . . . . 3 Data Loss (major) 1 | . . . . . . . 1 Misfires 2 | . 1 . . . 1 . . Alerts 1 | . . 1 . . . . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 143 | . 16 . 27 . . . 100 Projectiles 27 | . 16 . 11 . . . . Explosions 16 | . . . 16 . . . . Melee 100 | . . . . . . . 100 Knockbacks 10 | . . . . . . . 10 Impact 1 | . . . . . . . 1 Kinetic 8 | . . . . . . . 8 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 13 | . . . . 13 . . . Shots 1 | . . . . 1 . . . Rammed 10 | . . . 4 4 2 . . Targets Rammed 12 | . . . 4 5 2 . 1 Kicked 1 | . . . . . . . 1 Crushed 1 | . . . . 1 . . . Highest Temperature 390 | . 273 156 390 11 97 143 111 Average Temperature 70 | . 65 81 129 11 49 46 29 Received Heat Transfer 2587 | . 423 . 225 255 694 261 729 Effects 2 | . . . 2 . . . . Interference 1 | . . . 1 . . . . Short Circuit 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 11 | . 8 . 2 1 . . . Heat Transferred 3515 | . 2701 111 703 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Peak Influence 670 | . 207 128 315 602 623 588 670 Initial 404 | . . 78 49 26 254 404 286 Average 289 | . 101 93 163 288 370 490 459 Maximum Alert Level 2 | . 1 . 1 2 2 2 2 Low Security (%) 34 | 100 74 100 72 32 . . . Level 1 32 | . 25 . 27 39 74 . 20 Level 2 32 | . . . . 28 25 100 79 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 23 | . 5 . 2 5 7 . 4 Investigation 11 | . 4 . 1 2 3 . 1 Extermination . | . . . . . . . . Reinforcement 8 | . 1 . 1 1 3 . 2 Assault 2 | . . . . 2 . . . Garrison 2 | . . . . . 1 . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Distress Signals 9 | . . . 3 2 2 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 136 | . 22 3 12 25 27 10 37 Peak Tracking Total 8 | . 5 3 4 4 6 4 8 Tactical Retreats 4 | . 1 . . . 1 . 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Traps Triggered 7 | . 3 . . 1 2 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Machines Disabled 9 | . 1 . . 5 . 1 2 Max in Single Turn 1 | . 1 . . 1 . 1 1 Garrison Relay 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Machines Accessed 26 | . 5 . 7 4 4 1 5 Terminals 20 | . 3 . 6 3 3 1 4 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 1 . . 1 Recycling Units 2 | . 2 . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 74 | . 15 . 24 11 11 1 12 Successful 38 | . 6 . 14 6 3 1 8 Failed 36 | . 9 . 10 5 8 . 4 Catastrophic 10 | . 3 . 2 . 4 . 1 Database Lockouts . | . . . . . . . . Manual 22 | . 4 . 6 . 10 . 2 Terminals 49 | . 7 . 14 7 10 1 10 Fabricators . | . . . . . . . . Repair Stations 6 | . . . . 4 . . 2 Recycling Units 8 | . 8 . . . . . . Scanalyzers 10 | . . . 10 . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 17 | . 1 . 5 2 2 1 6 Robot Analysis 1 | . . . . . . . 1 Prototype ID Bank 2 | . . . 2 . . . . Open Door 1 | . . . . 1 . . . Level Access Points 1 | . . . 1 . . . . Branch Access Points 2 | . . . 1 . 1 . . Alert Level 1 | . . . . . . . 1 Unreport Threat 1 | . . . 1 . . . . Locate Traps 1 | . . . . . . . 1 Maintenance Status 1 | . . . . . . . 1 Investigation Status 2 | . . . . . 1 . 1 Hauler Manifests 3 | . 1 . . 1 . . 1 Garrison Registry 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . . 4 . . 2 Scan Component 3 | . . . . 2 . . 1 Repair 3 | . . . . 2 . . 1 Recycling Unit Hacks 5 | . 5 . . . . . . Process 1 | . 1 . . . . . . Report Inventory 2 | . 2 . . . . . . Retrieve Matter 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 9 | . . . 9 . . . . Insert Component 5 | . . . 5 . . . . Analyze 4 | . . . 4 . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 4 . 6 4 4 . 3 Full Trace Events 9 | . 4 . 1 2 2 . . Feedback Events 2 | . 1 . . . 1 . . Corruption 2 | . 1 . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . . 2 . . 1 Time 84 | . . . . 58 . . 26 Parts Recycled . | . . . . . . . . Recycled Matter 123 | . 123 . . . . . . Retrieved Matter 123 | . 123 . . . . . . Retrieved Components 7 | . 7 . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . Part Schematics Acquired 4 | . . . 4 . . . . Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 5 | . . . . . . 5 . Machine Destruction 5 | . . . . . . 5 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 . . . Highest-Rated Group 62 | . . . . 62 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 25 | . . . . 25 . . . Total Damage 417 | . . . . 417 . . . Kills 7 | . . . . 7 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Robot Analysis Total 1 | . . . . . . . 1 Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Turns Passed 4170 | 63 728 100 700 727 663 247 942 Spaces Moved 1917 | 39 337 55 348 308 221 157 452 Core 8 | 8 . . . . . . . Treads 1381 | 31 337 55 348 308 198 . 104 Legs 528 | . . . . . 23 157 348 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 120 120 Average Speed 156 | 145 160 160 160 160 202 120 139 Slowest Speed 240 | 160 160 160 160 160 240 120 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 4 54 18 41 60 24 32 45 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 117 | . . . 32 66 14 . 5 Melee . | . . . . . . . . Projectile 1 | . . . . 1 . . . AOE 116 | . . . 32 65 14 . 5 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Total 2547 | 43 418 59 428 459 323 186 631 Wait 121 | . 2 . . 58 3 . 58 Move 1909 | 38 336 54 347 307 220 155 452 Hop . | . . . . . . . . Pick Up 19 | . 3 1 5 3 3 3 1 Fast Attach 67 | 5 9 . 17 9 12 2 13 Attach 7 | . . . 1 2 3 . 1 Detach 3 | . . . . 1 2 . . Swap 22 | . . . 2 9 3 3 5 Drop 43 | . 5 . 15 7 5 3 8 Fire 268 | . 63 4 37 58 70 8 28 Melee 72 | . . . . . . 8 64 Ram . | . . . . . . . . Kick 1 | . . . . . . . 1 Crush 11 | . . . 4 5 2 . . Escape Stasis . | . . . . . . . . Rewire 4 | . . . . . . 4 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / Min / *Sto x2) -9/Storage -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 11) 602 | -10/Materials | Core integrity fell below 50% 736 | -10/Materials | Discovered new exit (range 7) 776 | -10/Materials | Discovered new exit (range 7) 792 | -10/Materials | Entered Mines 855 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 857 | -10/Mines | Core integrity fell below 20% 868 | -10/Mines | Met a Derelict bent on vengeance 870 | -10/Mines | Discovered new exit (range 9) 892 | -10/Mines | Entered Materials 892 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 961 | -9/Materials | Build established: Scavenger-Mutant 1227 | -9/Materials | Discovered new exit (range 16) 1371 | -9/Materials | Identified exit to Mines 1371 | -9/Materials | Identified exit to Storage 1374 | -9/Materials | Identified exit to Materials 1524 | -9/Materials | Build established: Mutant 1592 | -9/Materials | Entered Storage 1648 | -9/Storage | Repaired Lgt. Treads 1681 | -9/Storage | Repaired Mni. Grenade Launcher 1752 | -9/Storage | Met a pair of Derelict thieves 2203 | -9/Storage | Discovered exit to Materials (range 15) 2319 | -9/Storage | Entered Materials 2319 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2429 | -8/Materials | Lost 5 parts (2n2u1w) 2564 | -8/Materials | Identified exit to Garrison 2904 | -8/Materials | Garrison activated, responded to threat 2982 | -8/Materials | Entered Garrison 3012 | -8/Garrison | Discovered new exit (range 67) 3012 | -8/Garrison | Discovered new exit (range 34) 3012 | -8/Garrison | Discovered new exit (range 68) 3027 | -8/Garrison | Installed Relay Interface Framework 3084 | -8/Garrison | Triggered checkpoint 3094 | -8/Garrison | Triggered checkpoint 3160 | -8/Garrison | Garrison Relay disabled 3208 | -8/Garrison | Triggered checkpoint 3229 | -8/Garrison | Entered Materials 3230 | -8/Materials | Build established: Scavenger-Mutant 3297 | -8/Materials | Core integrity fell below 50% 3607 | -8/Materials | Repaired Lgt. Treads 4114 | -8/Materials | System corruption reached 10% 4150 | -8/Materials | Garrison activated, responded to threat 4152 | -8/Materials | Core integrity fell below 20% 4171 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04146_ R-06 Scavenger collects Wheel. 04149_ Adv. Treads destroyed. 04149_ Critical hit (Burn: +37). 04150_ G-47 Trooper calls for garrison reinforcements. 04150_ ALERT: Activating Garrison Access M001. 04151_ System corrupted: Matter fused (-5). 04151_ Lgt. Treads destroyed. 04153_ Lgt. Armor Plating destroyed. 04155_ Flak Cannon destroyed. 04157_ G-47 Trooper destroyed. 04163_ Lgt. Treads destroyed. 04164_ G-47 Trooper destroyed. 04164_ Chainsword follow-up attack on G-47 Trooper. 04165_ R-06 Scavenger collects Aluminum Leg. 04166_ Chainsword follow-up attack on B-36 Bruiser. 04166_ B-36 Bruiser Rnf. Ion Engine severed. 04167_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????? ????????????????????????????? | | ???????? ????????????????????????????? | | ???????? #???????????????????????????? | | ???????? #???????????????????????????? | | ???????+ #???????????????????????????? | | ???????# #???????????????????????????? | | ######## #???????????????????????????? | | ## ##??????????????????????????? | | """ # ####???????????????????????? | | """ # ????????????????????????? | | """ # ???????? ??????#?????????? | | # ????????? ????? #?????????? | | """ # ?????#####/###?? #?????????? | | """ ## #???? #?? #?????????? | | ! """ ## #???? ] ??? #?????????? | | ## #????? ??g #?????????? | | ####/### #?????""" ?? #?????????? | | #??????"" " "??? #?????????? | | #??????"" "G"??? #?????????? | | % % #??????? ""??? #?????????? | | ### #??????? % ???? #?????????? | | #?# #???????#+#???? #?????????? | | #?# #########%##### +?????????? | | #?# T b% #?????????? | | #?# %r @ +?????????? | | #?# !%g #?????????? | | #?# w u ##############?????????? | | #?# """" #??????????????????????? | | #?# " "" #??????????????????????? | | #?# % "" #??????????????????????? | | #?# % #??????????????????????? | | #?# ??????????????????????? | | #?# ?????????????????????? | | ## # [ ?????????????????????? | | ## #######+##+#????????????????????? | | ## +????? ???????????????????????? | | ## ??????? ???????????????????????? | | #? ???????? ???????????????????????? | | ??????????????? ???????????????????????? | | ???? ??????????????????????????????????? | | ???# #?????????????????????????????????? | | ???# #?????????????????????????????????? | | ???# #?????????????????????????????????? | | ???# #?????????????????????????????????? | | ???# #?????????????????????????????????? | | ???# #?????????????????????????????????? | | ?### #######???????????????????????????? | | ?# ????????????????????????????? | | ?# ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 5 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Maul | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed ZhirovInsulatedAutohacker Manual? 0 Play Time 01:22:56 Cumulative 19.2 hours Start 2024.08.15 @ 16:16:26 End 2024.08.19 @ 19:36:09 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 20 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09175c78-679f-4ef8-baae-1ce63da4cd94