Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.05 @ 12:23:32 Player: Fazzonamite Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (102) 510 Value Destroyed (3437) 3437 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2041) 2041 TOTAL SCORE: 9588 Bonus ------- High Alert Combat Kills 245 Follower Combat Kills 196 Entered Garrisons 600 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 100/300 Energy 58/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer Core Analyzer Hacking Suite Relay Coupler [Swarmer] (40) Relay Coupler [Heavy] (14) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Structural Scanner Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Particle Reactor > --- PROPULSION ------- Light Treads Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Light Armor Plating Hacking Suite Relay Coupler [Swarmer] > --- WEAPON ----------- Quantum Rifle Railgun > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Light Treads Improved Heat Sink Advanced Targeting Computer Relay Coupler [NC] Relay Coupler [Heavy] EM Shotgun Gatling Laser High-powered Shotgun Flak Gun KE Penetrator Grenade Launcher Remote Datajack [Rating: 54] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Hardened Light Armor Plating Device Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Gar Slots Evolved 6 | . . . 2 . . 2 2 . . . Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . . . . 1 1 . . . Utility 3 | . . . 2 . . 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 114 | 7 3 3 20 24 2 16 16 12 7 4 Power 13 | 1 1 . 3 3 . 1 3 1 . . Engine 10 | 1 . . 3 3 . 1 2 . . . Core 2 | . 1 . . . . . 1 . . . Reactor 1 | . . . . . . . . 1 . . Propulsion 18 | 2 . . 3 3 . 4 5 . 1 . Treads 1 | . . . . . . . 1 . . . Leg 5 | . . . . . . 3 2 . . . Wheel 12 | 2 . . 3 3 . 1 2 . 1 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 40 | 2 1 2 9 7 1 6 4 6 2 . Device 14 | 2 . 1 3 3 . 2 2 1 . . Storage 4 | . 1 . 1 . . . 2 . . . Processor 5 | . . . . 1 . 1 . 1 2 . Hackware 5 | . . . . . 1 1 . 3 . . Protection 12 | . . 1 5 3 . 2 . 1 . . Artifact . | . . . . . . . . . . . Weapon 43 | 2 1 1 5 11 1 5 4 5 4 4 Energy Gun 19 | 1 1 . 3 6 . 3 3 1 . 1 Energy Cannon 1 | . . . . . . . . . 1 . Ballistic Gun 11 | 1 . . 2 3 . 1 . 3 1 . Ballistic Cannon 2 | . . 1 . . 1 . . . . . Launcher 6 | . . . . . . 1 1 1 . 3 Special Weapon 4 | . . . . 2 . . . . 2 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Corrupted Parts 1 | . . . . . . 1 . . . . System Corruption 1 | . . . . . . 1 . . . . Parts Lost 32 | . . . 3 2 . 7 5 10 2 3 Power 2 | . . . . . . . 1 1 . . Propulsion 12 | . . . 2 . . 3 3 3 1 . Utility 11 | . . . 1 2 . 2 1 4 1 . Weapon 7 | . . . . . . 2 . 2 . 3 Highest Loss Streak 7 | . . . 2 1 . 7 2 5 1 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 100 98 99 100 94 89 70 49 47 Engine 7 | . 7 . 7 11 11 9 7 5 . . Core 3 | . 6 14 3 . . . 5 . . . Leg 5 | . . . . . . 19 12 . . . Wheel 15 | . 28 28 20 22 22 3 9 9 4 . Device 11 | . 16 12 16 14 11 10 9 3 . . Storage 7 | . 11 14 11 11 11 3 4 5 . . Processor 3 | . . . . 6 . . 6 1 7 15 Hackware 5 | . . . . . 1 14 7 17 27 23 Protection 9 | . . 1 16 12 20 14 7 4 . . Energy Gun 11 | . 14 14 11 10 20 13 12 4 . . Ballistic Gun 4 | . 14 2 10 10 . . . 5 . . Ballistic Cannon 1 | . . 11 . . 1 1 . . . . Peak Build Rating 54 | 9 11 12 15 22 22 30 40 54 25 27 Average Rating 22 | 4 9 11 13 18 21 26 34 37 21 24 On Entrance 17 | . 9 11 12 15 22 22 30 35 17 24 Naked Turns . | . . . . . . . . . . . Heaviest Build 106 | 9 16 22 36 36 35 34 106 66 3 12 Greatest Support 58 | 20 20 20 20 22 22 45 58 38 3 3 Greatest Overweight (x) 11 | . . 1 2 1 1 11 2 1 . 3 Average Overweight (x) . | . . . 1 1 1 . . . . . Largest Inventory Capacity 25 | 5 8 8 10 10 10 10 25 15 5 5 Average Capacity 10 | 5 7 8 8 10 10 7 15 12 5 5 Most Carried 15 | 5 8 8 10 10 10 9 15 15 5 5 Average Carried 7 | 2 7 8 8 9 9 5 4 11 4 4 Final Capacity 15 | 5 8 8 10 10 10 5 15 5 5 5 Final Carried 15 | 4 8 8 10 10 10 5 15 4 5 3 Class Distribution -------------------- 54% | Mutant 41% | Scavenger-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Gar Matter Collected 2344 | 264 329 56 346 464 25 380 271 108 23 78 Remotely . | . . . . . . . . . . . Salvage Created 3826 | 43 391 91 603 1000 437 560 474 126 23 78 Parts 227 | 6 22 7 47 60 26 27 20 7 4 1 Haulers Intercepted 2 | . . . . 1 . 1 . . . . Recyclers Shooed 3 | 1 1 . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Gar Combat Hostiles Destroyed 76 | . 5 2 11 19 10 12 11 3 . 3 Guns 62 | . 5 2 11 18 9 5 8 3 . 1 Cannons 3 | . . . . 1 . 2 . . . . AOE 11 | . . . . . 1 5 3 . . 2 Classes Destroyed 14 | 1 5 . 2 3 . . 2 . . 1 Worker 5 | . 1 . 2 2 . . . . . . Builder 5 | . 1 1 . 1 . 1 . . 1 . Tunneler 3 | 3 . . . . . . . . . . Hauler 2 | . . . . 1 . 1 . . . . Recycler 3 | . 1 . . 2 . . . . . . Mechanic 1 | . . . . 1 . . . . . . Operator 1 | . . . 1 . . . . . . . Watcher 6 | . 2 . 2 1 . 1 . . . . Swarmer 10 | . . . . 7 2 . . . . 1 Grunt 40 | . 5 2 5 5 4 11 5 3 . . Brawler 2 | . . . . . . . 1 . . 1 Duelist 1 | . . . . . . . . . . 1 Sentry 21 | . . . 6 7 4 1 3 . . . Programmer 2 | . . . . . . . 2 . . . Best Kill Streak 11 | 2 3 2 4 5 4 11 3 3 1 2 Combat Bots Only 9 | . 2 2 3 4 4 9 3 3 . 2 Max Kills in Single Turn 2 | 1 2 1 1 1 2 2 2 2 1 2 Gunslinging 1 | . . . . . 1 . . . . . Exploded 2 | . . . . . 1 2 2 . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Gar Hostile Shots Fired 572 | . 24 10 55 112 24 100 95 95 39 18 Missed 171 | . 10 2 14 29 6 25 39 27 16 3 Damage Taken 6243 | . 210 129 567 963 214 1416 750 1411 161 422 Core 1479 | . 77 31 93 196 27 339 171 274 66 205 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 53 | 100 . 56 . . 21 38 . . . . Volleys Fired 281 | 9 22 10 48 70 16 35 37 23 2 9 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 Hottest 134 | 70 85 104 104 90 90 130 134 129 88 72 Shots Fired 527 | 18 44 18 95 139 31 61 62 44 4 11 Gun 477 | 18 44 15 92 135 30 39 55 43 2 4 Cannon 26 | . . 3 3 . 1 17 . . 2 . Launcher 20 | . . . . . . 5 7 1 . 7 Special 4 | . . . . 4 . . . . . . Kinetic 218 | 9 22 10 48 68 1 26 . 32 2 . Thermal 243 | 9 22 8 47 67 . 22 55 11 2 . Explosive 20 | . . . . . . 5 7 1 . 7 Electromagnetic 46 | . . . . 4 30 8 . . . 4 Robot Hit Streak 22 | 7 8 6 15 22 15 15 19 7 3 7 Robot Miss Streak 7 | 1 3 1 3 6 3 3 4 7 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . 2 1 . 1 1 . . 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . 1 . . Shots Hit Robots 377 | 14 27 12 66 95 28 43 49 33 3 7 Core Hits 210 | 3 14 5 25 37 20 39 31 24 1 11 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . Critical Strikes 15 | . 1 . 3 7 . . 4 . . . Burn 13 | . 1 . 3 5 . . 4 . . . Destroy 1 | . . . . 1 . . . . . . Sever 1 | . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7284 | 167 417 160 1035 1425 567 1366 1108 543 61 435 Guns 5479 | 167 417 160 1017 1380 479 496 747 543 34 39 Cannons 294 | . . . 18 . . 249 . . 27 . Explosions 1466 | . . . . . 88 621 361 . . 396 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 2247 | 80 154 33 454 685 . 341 . 466 34 . Thermal 3303 | 87 263 127 581 683 88 623 747 77 27 . Explosive 1032 | . . . . . . 275 361 . . 396 Electromagnetic 702 | . . . . 57 479 127 . . . 39 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 . . . . Average Corruption 1 | . . . . . . 1 . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 5 | . . . . . . 5 . . . . Matter Fused 1 | . . . . . . 1 . . . . Heat Flow Errors 2 | . . . . . . 2 . . . . Data Loss (major) 1 | . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 57 | . . . . . . 22 20 2 . 13 Projectiles . | . . . . . . . . . . . Explosions 57 | . . . . . . 22 20 2 . 13 Melee . | . . . . . . . . . . . Knockbacks 6 | . . . 1 . . 5 . . . . Impact . | . . . . . . . . . . . Kinetic 6 | . . . 1 . . 5 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 467 | . . . . . . 126 129 31 . 181 Shots 12 | . . . . . . 3 4 1 . 4 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 535 | 36 216 303 316 59 93 535 527 430 . . Average Temperature 118 | 15 65 124 66 21 40 203 154 162 . . Received Heat Transfer 1851 | . 90 63 246 306 87 657 189 171 42 . Effects 24 | . . 1 1 . . 11 8 3 . . Shutdowns 4 | . . . . . . . 2 2 . . Energy Bleed 7 | . . 1 1 . . 2 3 . . . Interference 1 | . . . . . . 1 . . . . Matter Decay 5 | . . . . . . 4 1 . . . Short Circuit 3 | . . . . . . 2 . 1 . . Damage (minor) 2 | . . . . . . 1 1 . . . Damage (core) 2 | . . . . . . 1 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 11 | . . . 2 2 . 1 6 . . . Heat Transferred 8206 | 259 777 296 1628 2146 200 847 1961 55 37 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 2 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Gar Peak Influence 724 | 15 197 151 311 555 724 640 368 148 178 258 Initial 352 | . 9 76 . 102 332 352 210 71 77 117 Average 246 | 6 90 125 151 341 570 517 182 100 117 153 Maximum Alert Level 3 | . . . 1 2 3 2 1 . . 1 Low Security (%) 48 | 100 100 100 66 8 . . 47 100 100 91 Level 1 28 | . . . 33 49 9 11 52 . . 8 Level 2 21 | . . . . 42 78 88 . . . . Level 3 . | . . . . . 12 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . . . 1 2 . 2 3 . 1 . Investigation 1 | . . . . . . 1 . . . . Extermination 1 | . . . . . . . 1 . . . Reinforcement 6 | . . . 1 2 . 1 1 . 1 . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Gar Distress Signals 6 | . . . 4 1 . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 141 | . 8 3 21 30 17 23 14 8 8 9 Peak Tracking Total 10 | . 3 2 5 4 7 7 3 10 5 5 Tactical Retreats 3 | . . 1 . . . . . 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Gar Traps Triggered 7 | . 1 . . 1 2 . . . . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Gar Machines Disabled 3 | . . . . 2 1 . . . . . Max in Single Turn 1 | . . . . 1 1 . . . . . Garrison Relay 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 2 | . . . . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Gar Machines Accessed 33 | . 7 1 5 9 . 4 2 2 2 1 Terminals 28 | . 7 1 5 8 . 3 . 2 1 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 3 | . . . . 1 . . 1 . 1 . Total Hacks 74 | . 16 1 14 18 . 10 4 6 3 2 Successful 39 | . 7 1 6 11 . 6 3 2 3 . Failed 35 | . 9 . 8 7 . 4 1 4 . 2 Catastrophic 7 | . 3 . 2 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 34 | . 9 . 7 12 . 3 3 . . . Terminals 65 | . 16 1 14 17 . 7 . 6 2 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . . Scanalyzers 3 | . . . . . . 3 . . . . Garrison Access 3 | . . . . 1 . . 1 . 1 . Terminal Hacks 22 | . 5 1 3 7 . 2 . 2 2 . Part Schematic 1 | . . . . 1 . . . . . . Robot Analysis 6 | . 1 . . 3 . 1 . . 1 . Prototype ID Bank 4 | . 2 . 2 . . . . . . . Open Door 1 | . . . . 1 . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . 1 . Locate Traps 2 | . . . . 2 . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . Zone Layout 2 | . 1 1 . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . . . . . 3 . . . . Insert Component 1 | . . . . . . 1 . . . . Analyze 2 | . . . . . . 2 . . . . Garrison Access Hacks 3 | . . . . 1 . . 1 . 1 . Unlock Access 3 | . . . . 1 . . 1 . 1 . Unauthorized Hacks 11 | . 2 . 3 3 . 1 2 . . . Terminals 9 | . 2 . 3 3 . 1 . . . . Botnet 9 | . 2 . 3 3 . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . Reject 1 | . . . . . . . 1 . . . Mask 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 25 | . 4 . 5 6 . 4 1 2 2 1 Full Trace Events 2 | . . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . 1 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Gar Used RIF Installer 2 | . . . . . 1 . . 1 . . Command Fork 1 | . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 5 | . . . . . 5 . . . . . Machine Destruction 5 | . . . . . 5 . . . . . Attached 4 | . . . . . 1 . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Gar Total Allies 10 | . . . . 10 . . . . . . Largest Group 10 | . . . . 10 10 . . . . . Highest-Rated Group 88 | . . . . 88 88 . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . Total Orders 1 | . . . . . 1 . . . . . ROAM 1 | . . . . . 1 . . . . . Ally Attacks 57 | . . . . 6 51 . . . . . Total Damage 514 | . . . . 54 460 . . . . . Kills 12 | . . . . 1 11 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Gar Robot Analysis Total 6 | . 1 . . 3 . 1 . . 1 . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Gar Turns Passed 5833 | 92 395 408 772 1076 375 597 1447 271 168 232 Spaces Moved 4211 | 58 353 436 465 648 294 367 925 230 283 152 Core 578 | 16 . . . . . 1 . 126 283 152 Treads . | . . . . . . . . . . . Legs 706 | . . . . . . 303 403 . . . Wheels 2927 | 42 353 436 465 648 294 63 522 104 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 80 95 95 100 90 105 50 50 50 Average Speed 96 | 71 80 80 95 97 100 119 117 74 50 103 Slowest Speed 600 | 80 80 95 110 100 100 600 120 115 50 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 4 56 94 50 79 45 34 10 40 6 25 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 6 | . 1 . 1 1 . 1 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 28 | . . . . . . . . . . 28 Terrain Destroyed 102 | . . . 1 . . 34 22 . 1 44 Melee . | . . . . . . . . . . . Projectile 3 | . . . 1 . . 1 . . 1 . AOE 99 | . . . . . . 33 22 . . 44 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Gar Total 5486 | 90 424 474 708 933 344 470 1237 287 304 215 Wait 616 | 6 29 23 144 148 18 26 209 7 2 4 Move 4203 | 57 352 435 464 648 293 366 924 229 283 152 Hop . | . . . . . . . . . . . Pick Up 108 | 11 10 1 13 11 3 14 33 6 6 . Fast Attach 15 | . . 1 4 3 1 2 . 2 2 . Attach 49 | 7 . . 4 1 . 13 11 8 2 3 Detach 4 | . . . . . . 1 . 1 1 1 Swap 50 | . 3 2 12 20 1 1 5 2 3 1 Drop 97 | . 8 2 19 22 4 12 18 9 3 . Fire 281 | 9 22 10 48 70 16 35 37 23 2 9 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 53 | . . . . . 8 . . . . 45 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 10 | . . . . 10 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison -7/Factory -7/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 7) 241 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 16) 329 | -10/Materials | Identified exit to Mines 377 | -10/Materials | Discovered new exit (range 15) 488 | -10/Materials | Entered Mines 489 | -10/Mines | Met a Derelict bent on vengeance 493 | -10/Mines | Discovered new exit (range 8) 555 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 654 | -10/Mines | Learned location of Zion (-6) 780 | -10/Mines | Discovered new exit (range 5) 862 | -10/Mines | Excavation squad dispatched 862 | -10/Mines | A large section of the Mines collapsed 896 | -10/Mines | Entered Materials 896 | -9/Materials | Evolved 2 slots: Utility x2 897 | -9/Materials | Identified exit to Storage 1373 | -9/Materials | Build established: Scavenger-Mutant 1443 | -9/Materials | Discovered new exit (range 6) 1545 | -9/Materials | Identified exit to Mines 1668 | -9/Materials | Entered Storage 2068 | -9/Storage | Core integrity fell below 50% 2347 | -9/Storage | Discovered new exit (range 10) 2602 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2733 | -9/Storage | Identified exit to Garrison 2744 | -9/Storage | Entered Garrison 2744 | -9/Garrison | Accompanied by 10 allies 2767 | -9/Garrison | Triggered checkpoint 2810 | -9/Garrison | Triggered checkpoint 2812 | -9/Garrison | Triggered checkpoint 2836 | -9/Garrison | Triggered checkpoint 2836 | -9/Garrison | Triggered checkpoint 2867 | -9/Garrison | Lost 7 allies 2874 | -9/Garrison | Triggered checkpoint 2910 | -9/Garrison | Discovered new exit (range 10) 3028 | -9/Garrison | Triggered checkpoint 3063 | -9/Garrison | Installed Relay Interface Framework 3074 | -9/Garrison | Garrison Relay disabled 3107 | -9/Garrison | Discovered new exit (range 12) 3119 | -9/Garrison | Entered Materials 3119 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3257 | -8/Materials | Core integrity fell below 50% 3263 | -8/Materials | Destroyed 9 combat bots 3279 | -8/Materials | Lost 7 parts (3n2u2w) 3573 | -8/Materials | Discovered new exit (range 9) 3698 | -8/Materials | Identified exit to Factory 3716 | -8/Materials | Entered Factory 3716 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4486 | -7/Factory | Build established: Mutant 4514 | -7/Factory | Garrison activated, responded to threat 4745 | -7/Factory | Identified exit to Garrison 5163 | -7/Factory | Entered Garrison 5263 | -7/Garrison | Triggered checkpoint 5321 | -7/Garrison | Lost 4 parts (3u1w) 5374 | -7/Garrison | Core integrity fell below 50% 5389 | -7/Garrison | Lost 5 parts (1p3n1u) 5397 | -7/Garrison | Triggered checkpoint 5407 | -7/Garrison | Expanded RIF knowledge: Command Fork 5422 | -7/Garrison | Learned Factory security intel 5424 | -7/Garrison | Discovered new exit (range 12) 5434 | -7/Garrison | Entered Factory 5602 | -7/Factory | Identified exit to Garrison 5602 | -7/Factory | Entered Garrison 5630 | -7/Garrison | Triggered checkpoint 5770 | -7/Garrison | Triggered checkpoint 5775 | -7/Garrison | Core integrity fell below 20% 5834 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05804_ Field strength at 64. 05805_ Field strength at 58. 05806_ Field strength at 52. 05807_ Field strength at 46. 05808_ Field strength at 40. 05809_ Field strength at 34. 05810_ Field strength at 28. 05811_ Field strength at 22. 05812_ Field strength at 16. 05813_ Field strength at 10. 05814_ Field strength at 4. 05815_ Stasis field depleted. 05815_ Connecting with Garrison Terminal... 05815_ ALERT: Suspicious activity at Terminal G003. Transmitting hostile system tracking data. Garrison Door activated. 05825_ S-27 Virus destroyed. 05829_ EM Shotgun destroyed. 05832_ Acquired 25 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????# | | ????????????????????????????????# ^ | | ????????????????????????????????# ### | | ????????????????????????????????# ## ## ##?? | | ????????????????????????????????# ## # #?? | | ????????????????????????????????# ####### #?? | | ????????????????????????????????# #?????## ###?? | | ????????????????????????????????# #??????# #???? | | ????????????????????????????????# #??????# #???? | | ????????????# ??????????????????# #??????# #???? | | ???????????## ################# ##?????# #???? | | ??????????? T#?????? #???? | | ??????????? ##?????? ##### | | ??????????? #??????? ## | | ??????????????????###### ###########??????? ## ## | | ???????????????????????# #????????????????? ?# #? | | ???????????????????????# #????????????????? ?# ## | | ???????????????????????# #????????????????? ?# | | ???????????????????????# #???????????????????# | | ???????????????????????# #???????????????????# | | ???????????????????????#s #????###??????????### ## | | ???????????????????????#= #???"""#????????### ## | | ???????????????????????# ### ###???????# # | | ???????????????????????# #???????# | | ???????????????????????# #???????## | | ???????????????????????# @## ##???????# ## | | ???????????????????????# #? #????????# #" | | ???????????????????????# #??#####????????##### ## | | ???????????????????????# s#???????????????????###? | | ???????????????????????# #??????????????????????? | | ???????????????????????# ##??????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????! ?????????"?"????????????? | | ???????????????????????! ?????????"?"????????????? | | ???????????????????????#!?????????"?"????????????? | | ???????????????????????##?????????"""????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 34 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 1 Offensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 81 Item Schematics ----------------- VTOL Module | -9/Storage | Hacked Hrd. Light Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamOpticalDetonator Manual? 0 Play Time 01:47:51 Cumulative 165.7 hours Start 2025.01.05 @ 10:30:31 End 2025.01.05 @ 12:23:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 55 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea15f305-5d1c-4444-8724-690af96157e6