Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.06 @ 00:11:05 Player: Ilbko Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (649) 649 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3819 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 402/550 Matter 150/300 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (5) ------ Large Storage Unit Weight Redist. System Trap Reconfigurator > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Ion Engine Ion Engine Light Treads Improved Heat Sink Small Storage Unit High-capacity Storage Unit Hacking Suite Small Laser Small Laser Particle Gun Light Cannon Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Weight Redist. System Trap Reconfigurator > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Improved Heat Sink Small Storage Unit High-capacity Storage Unit Hacking Suite Small Laser Small Laser Particle Gun Light Cannon Grenade Launcher Datajack [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 19 | 6 8 1 1 2 1 Power 4 | 1 2 1 . . . Engine 4 | 1 2 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 2 . . . . Treads 2 | 2 . . . . . Leg 2 | . 2 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 2 . . . 1 Device 2 | . 1 . . . 1 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 2 2 . 1 2 . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . . . 2 . Ballistic Cannon . | . . . . . . Launcher 2 | . 2 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes . | . . . . . . Parts Lost 3 | . 2 . . . 1 Power . | . . . . . . Propulsion 2 | . 1 . . . 1 Utility . | . . . . . . Weapon 1 | . 1 . . . . Highest Loss Streak 2 | . 2 . . . 1 To Critical Strikes . | . . . . . . Average Backups 12 | . 12 14 14 14 13 Power 2 | . 2 2 2 2 2 Propulsion . | . . 1 1 1 1 Utility 3 | . 3 4 4 5 4 Weapon 5 | . 4 6 6 5 5 Tool/Special . | . . . . . . Unused Backups 9 | . . . . . 9 Power 2 | . . . . . 2 Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon 4 | . . . . . 4 Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 86 100 100 98 70 Engine 13 | . 14 14 14 14 9 Treads 7 | . 15 . . . . Leg 18 | . 8 28 28 28 16 Device 9 | . 5 14 14 14 18 Storage 13 | . 14 14 14 14 9 Ballistic Gun 17 | . 19 14 14 25 18 Launcher 5 | . 8 14 1 . . Special Melee Weapon 4 | . . . 12 1 . Peak Build Rating 18 | 6 10 10 10 10 18 Average Rating 8 | 4 7 9 9 9 17 On Entrance 7 | . 6 10 9 10 10 Avg Prop Armor Cover (%) 11 | . 11 . . . . Naked Turns . | . . . . . . Heaviest Build 29 | 12 29 29 29 28 29 Greatest Support 40 | 40 40 26 26 26 26 Greatest Overweight (x) 1 | . 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 Most Carried 15 | 2 15 15 15 15 13 Average Carried 12 | 1 12 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 2 15 14 15 14 13 Class Distribution -------------------- 64% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 586 | 202 340 44 . . . Remotely . | . . . . . . Salvage Created 655 | . 602 53 . . . Parts 47 | . 44 3 . . . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 4 | 1 2 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 19 | . 17 2 . . . Guns 11 | . 10 1 . . . AOE 8 | . 7 1 . . . Classes Destroyed 7 | . 6 1 . . . Worker 2 | . 1 1 . . . Tunneler 1 | . . 1 . . . Hauler 1 | . 1 . . . . Recycler 1 | . 1 . . . . Operator 2 | . 2 . . . . Swarmer 3 | . 3 . . . . Grunt 16 | . 14 2 . . . Best Kill Streak 5 | . 5 4 . . . Combat Bots Only 4 | . 4 2 . . . Max Kills in Single Turn 2 | . 2 1 . . . Gunslinging . | . . . . . . Exploded 2 | . 2 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 122 | . 68 12 . . 42 Missed 37 | . 19 5 . . 13 Hits 85 | . 49 7 . . 29 Projectile 85 | . 49 7 . . 29 Critical Strikes 1 | . . . . . 1 Damage Taken 1310 | . 710 111 . . 489 Core 349 | . 162 39 . . 148 Absorbed by Shields . | . . . . . . Core Remaining (%) 59 | 100 . . . 19 . Volleys Fired 94 | 3 75 8 . . 8 Largest 2 | 1 2 2 . . 2 Hottest 50 | 20 50 50 . . 40 Shots Fired 147 | 3 112 16 . . 16 Gun 127 | 3 100 8 . . 16 Cannon . | . . . . . . Launcher 20 | . 12 8 . . . Special . | . . . . . . Kinetic 127 | 3 100 8 . . 16 Thermal . | . . . . . . Explosive 20 | . 12 8 . . . Electromagnetic . | . . . . . . Robot Hit Streak 10 | 3 10 6 . . 6 Robot Miss Streak 4 | . 2 4 . . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 94 | 3 67 8 4 . 12 Core Hits 59 | 1 48 10 . . . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks 4 | . . . 4 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . . . 4 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1810 | 25 1276 419 . . 90 Guns 714 | 25 570 29 . . 90 Cannons . | . . . . . . Explosions 1096 | . 706 390 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 714 | 25 570 29 . . 90 Thermal . | . . . . . . Explosive 1096 | . 706 390 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 6 | . 2 4 . . . Projectiles . | . . . . . . Explosions 6 | . 2 4 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 10 | . . 10 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 33 | . 25 33 . . 33 Average Temperature 10 | . 8 15 . . 9 Received Heat Transfer 435 | . 258 60 . . 117 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 149 | . 149 72 . . . Initial 51 | . . 51 . . . Average 30 | . 36 30 . . . Influence Increases 555 | . 474 81 . . . Destroy 0b10 Robot/C 380 | . 340 40 . . . Destroy 0b10 Robot/NC 35 | . 25 10 . . . Destroy Leader 82 | . 72 10 . . . Destroy Structure 58 | . 37 21 . . . Influence Decreases 555 | . 341 214 . . . Entered New Map 82 | . . 82 . . . Time Decay 473 | . 341 132 . . . Squads Dispatched 6 | . 6 . . . . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 4 | . 4 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . 4 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 37 | . 30 2 . . 5 Peak Tracking Total 5 | . 5 2 . . 5 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 6 | . 3 . 3 . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 40 | . 9 . 31 . . Successful 34 | . 3 . 31 . . Failed 6 | . 6 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 5 | . 4 . 1 . . Terminals 7 | . 7 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 32 | . 1 . 31 . . Record 30 | . . . 30 . . Robot Analysis 1 | . 1 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked 4 | . . . 4 . . Non-combat 3 | . . . 3 . . Combat 1 | . . . 1 . . Robot Hacks Applied 4 | . . . 4 . . parse_system 4 | . . . 4 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 3 Highest-Rated Group 40 | . . . . 40 40 Highest-Rated Ally 16 | . . . . 16 16 Total Orders . | . . . . . . Ally Attacks 8 | . . . . . 8 Total Damage 101 | . . . . . 101 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2852 | 81 1414 281 875 127 74 Spaces Moved 1358 | 45 633 136 457 62 25 Core 6 | 6 . . . . . Treads 454 | 39 415 . . . . Legs 898 | . 218 136 457 62 25 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 190 190 190 190 Average Speed 187 | 145 187 190 190 190 190 Slowest Speed 240 | 160 240 190 190 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 3 74 36 90 23 3 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 66 | . 43 23 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 66 | . 43 23 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1541 | 55 770 145 462 72 37 Wait 48 | . 37 . . 8 3 Move 1353 | 44 632 135 456 61 25 Hop . | . . . . . . Pick Up 16 | 2 13 . 1 . . Fast Attach 8 | 6 2 . . . . Attach 4 | . 2 . . 1 1 Detach 1 | . 1 . . . . Swap 8 | . 5 1 1 1 . Drop 5 | . 3 1 . 1 . Fire 94 | 3 75 8 . . 8 Melee 4 | . . . 4 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 82 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 5) 319 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 14) 618 | -10/Materials | Discovered new exit (range 16) 675 | -10/Materials | Core integrity fell below 50% 1332 | -10/Materials | Build established: Scavenger-Mutant 1496 | -10/Materials | Entered Mines 1497 | -10/Mines | Learned location of Storage (-8) 1620 | -10/Mines | Core integrity fell below 20% 1707 | -10/Mines | Discovered new exit (range 7) 1770 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1770 | -10/Mines | Discovered new exit (range 5) 1777 | -10/Mines | Entered Exiles 1778 | -10/Exiles | Identified exit to Mines 1859 | -10/Exiles | Met 8R-AWN 1902 | -10/Exiles | Met EX-HEX 1993 | -10/Exiles | Met EX-DEC 2069 | -10/Exiles | Visited The Gauntlet 2310 | -10/Exiles | Learned location of Zion (-6) 2357 | -10/Exiles | Met EX-BIN 2387 | -10/Exiles | Aligned with FarCom system 2389 | -10/Exiles | Given EX-Vault access code 2454 | -10/Exiles | Opened EX-Vault 2467 | -10/Exiles | Found Trap Reconfigurator 2504 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2532 | -10/Exiles | Exiles lab attacked by MAIN.C 2652 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2652 | -10/Exiles | Entered Mines 2663 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2762 | -9/Mines | Discovered new exit (range 5) 2779 | -9/Mines | Entered Materials 2779 | -8/Materials | Accompanied by 3 allies 2779 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2851 | -8/Materials | Lost 3 allies 2853 | -8/Materials | Self-destructed Last Messages --------------- GOAL=ESCAPE 02779_ Receiving FarCom transmissions... 02806_ Slug penetrates Trooper 2a. 02814_ Trooper 2a destroyed. 02816_ Mercenary 2a destroyed. 02828_ Slug penetrates Wall. 02832_ Slug penetrates Door. 02834_ Penetrated by Slug. 02843_ Critical hit (Burn: +37). 02843_ Penetrated by Slug. 02846_ Aluminum Leg destroyed. 02846_ Penetrated by Slug. Having swapped a part into your inventory to attach the Lgt. Assault Rifle, a dash marker appears to the left of it in your parts list, and clicking on that marker offers an easier way for mouse users to swap between the two. Doing so is the equivalent of the 'Y' option in the modal swap menu accessed via Ctrl-RMB or '/'. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????? ????????????????????????? | | ??????????? ????????????????????????? | | ??????????? ????????????????????????? | | ??????????? ????????????????????????? | | ??????????? ????????????????????????? | | ??????????? ????????????????????????? | | ??????????? ????????????????????????? | | ??????????# #???????????????????????? | | ??????????# #???????????????????????? | | ??????????# #???????????????????????? | | ??????????# #???????????????????????? | | ??????????# #???????????????????????? | | ??????????# #???????????????#???????? | | ?????????##h############ = #??????? | | ?????????# @ #??????? | | ?????????# " ????????? | | ?????????# g #??????? | | ????????#####g#### ##### #??????? | | ????????# u #?#????????????????? | | ????????# h #??????????????????? | | ????????# #??????????????????? | | ????????#""" g #??????????????????? | | ????????#""" #??????????????????? | | ????????#""" #??????????????????? | | ????????#""" #??????????????????? | | ????????#""" !# #????????????????? | | ????????# =+ +????????????????? | | ????????##########%#????????????????? | | ??????????????????=#????????????????? | | ???????????????????=????????????????? | | ??????????????????? ???????????????? | | ???????????????????? ??????????????? | | ????????????????????? "?????????????? | | ??????????????????????""????????????? | | ???????????????????????"????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Challenges ------------ None Game ------ Seed HeartTitaniumGravjet Manual? 0 Play Time 00:24:31 Cumulative 11.7 hours Start 2026.06.03 @ 23:46:58 End 2026.06.06 @ 00:11:05 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 12 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 31% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54386687-e585-4661-959e-843317061cce