Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.19 @ 17:06:14 Player: harambe Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (63) 315 Value Destroyed (1159) 1159 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (5400) 5400 TOTAL SCORE: 8694 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 400 Cogmind --------- Core Integrity 0/500 Matter 294/300 Energy 617/1400 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Hacking Suite X0-1V1's Piety Tracker > --- WEAPON (6) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Large Storage Unit High-capacity Storage Unit High-capacity Battery (250) High-capacity Matter Pod (200) Improved Terrain Scan Processor ECM Suite Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Wheel Compact Wheel > --- UTILITY ---------- Disposable Heat Sink High-capacity Storage Unit Signal Interpreter Medium Armor Plating Hacking Suite X0-1V1's Piety Tracker > --- WEAPON ----------- Field Laser Field Laser > --- INVENTORY -------- Cooling System Medium Storage Unit Large Storage Unit High-capacity Battery High-capacity Matter Pod Improved Terrain Scan Processor Targeting Computer ECM Suite Hacking Suite [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 53 | 4 23 2 8 16 Power 6 | . 3 . 2 1 Engine 6 | . 3 . 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 3 1 1 4 Treads 3 | 1 1 1 . . Leg 1 | . . . . 1 Wheel 6 | 1 2 . 1 2 Hover . | . . . . . Flight 1 | . . . . 1 Utility 20 | 1 6 . 4 9 Device 7 | 1 2 . 1 3 Storage 5 | . 2 . 1 2 Processor 2 | . . . 1 1 Hackware 3 | . . . . 3 Protection 3 | . 2 . 1 . Artifact . | . . . . . Weapon 16 | 1 11 1 1 2 Energy Gun 9 | 1 5 . 1 2 Energy Cannon 1 | . 1 . . . Ballistic Gun 2 | . 1 1 . . Ballistic Cannon 2 | . 2 . . . Launcher 1 | . 1 . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 26 | . 1 . 12 13 Power 4 | . . . 3 1 Propulsion 8 | . . . 5 3 Utility 9 | . 1 . 1 7 Weapon 5 | . . . 3 2 Highest Loss Streak 5 | . 1 . 4 5 To Critical Strikes . | . . . . . Average Backups 13 | 7 14 19 14 9 Power . | 1 1 1 . . Propulsion 2 | 4 3 3 1 . Utility 7 | . 6 12 10 8 Weapon 2 | 1 2 2 1 . Tool/Special . | . . . . . Unused Backups 20 | 4 11 . . 5 Power 2 | . 1 . . 1 Propulsion 7 | 4 3 . . . Utility 9 | . 5 . . 4 Weapon 2 | . 2 . . . Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 100 92 86 60 Engine 11 | . 14 14 8 3 Treads 12 | . 14 14 12 . Wheel 10 | . 14 14 2 2 Device 11 | . 8 14 21 11 Storage 12 | . 14 14 11 7 Processor 3 | . . . 10 9 Protection 4 | . 5 . . 5 Energy Gun 10 | . 11 14 7 9 Energy Cannon 3 | . 4 . . . Ballistic Gun 3 | . 1 7 9 . Ballistic Cannon 4 | . 7 . . . Special Weapon 1 | . 2 . 1 . Peak Build Rating 35 | 7 23 23 24 35 Average Rating 14 | 6 11 21 21 21 On Entrance 15 | 6 7 23 22 18 Avg Prop Armor Cover (%) 10 | 14 10 16 13 4 Naked Turns . | . . . . . Heaviest Build 64 | 14 53 52 51 64 Greatest Support 40 | 16 16 10 40 26 Greatest Overweight (x) 15 | . 5 5 15 8 Average Overweight (x) 3 | . 2 4 3 4 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 15 | 8 14 20 19 12 Most Carried 20 | 8 20 20 17 12 Average Carried 13 | 7 14 19 14 9 Final Capacity 20 | 8 20 20 15 10 Final Carried 20 | 7 20 18 13 7 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1475 | 240 857 55 179 144 Remotely 10 | 10 . . . . Salvage Created 1616 | 81 728 72 283 452 Parts 103 | 5 43 10 25 20 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 45 | . 18 6 12 9 Guns 34 | . 10 6 9 9 Cannons 9 | . 8 . 1 . AOE 2 | . . . 2 . Classes Destroyed 10 | 2 5 . 3 . Worker 3 | . . . 1 2 Builder 1 | . . . 1 . Tunneler 2 | 1 . . . 1 Hauler 1 | . 1 . . . Recycler 5 | 1 2 . . 2 Operator 4 | . 3 . 1 . Watcher 2 | . 2 . . . Swarmer 26 | . 6 6 8 6 Grunt 18 | . 12 . 3 3 Sentry 1 | . . . 1 . Best Kill Streak 12 | 1 3 6 6 12 Combat Bots Only 7 | . 3 6 6 7 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 349 | . 72 39 131 107 Missed 79 | . 18 5 35 21 Hits 270 | . 54 34 96 86 Projectile 270 | . 54 34 96 86 Critical Strikes 6 | . 1 . 2 3 Damage Taken 3045 | . 538 268 1036 1203 Core 956 | . 48 72 293 543 Absorbed by Shields . | . . . . . Core Remaining (%) 60 | 100 . 64 16 . Volleys Fired 167 | 8 69 16 35 39 Largest 2 | 2 2 2 2 2 Hottest 130 | 90 100 130 120 126 Shots Fired 311 | 16 133 26 66 70 Gun 235 | 16 63 26 60 70 Cannon 68 | . 68 . . . Launcher 1 | . 1 . . . Special 7 | . 1 . 6 . Kinetic 111 | . 73 4 34 . Thermal 184 | 16 58 22 18 70 Explosive 1 | . 1 . . . Electromagnetic 15 | . 1 . 14 . Robot Hit Streak 16 | 6 8 9 16 9 Robot Miss Streak 8 | 3 8 4 1 2 Penetration Max . | . . . . . Secondary Targets 9 | . . 2 5 2 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 190 | 10 70 12 52 46 Core Hits 80 | 3 30 6 22 19 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 1 1 2 Burn 3 | . . 1 . 2 Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3197 | 115 1293 170 737 882 Guns 2171 | 115 483 170 521 882 Cannons 810 | . 810 . . . Explosions 144 | . . . 144 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1041 | . 789 34 218 . Thermal 1996 | 115 504 136 359 882 Explosive . | . . . . . Electromagnetic 160 | . . . 160 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 15 | . 14 . 1 . Projectiles 14 | . 14 . . . Explosions 1 | . . . 1 . Melee . | . . . . . Knockbacks 12 | . 12 . . . Impact . | . . . . . Kinetic 10 | . 10 . . . Secondary 2 | . 2 . . . Self-Inflicted Damage 57 | . . . 57 . Shots 2 | . . . 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 548 | 90 381 548 225 199 Average Temperature 105 | 40 94 316 69 108 Received Heat Transfer 879 | . 195 . 351 333 Effects 12 | . 3 9 . . Shutdowns 3 | . 1 2 . . Energy Bleed 2 | . 1 1 . . Interference 3 | . 1 2 . . Matter Decay 1 | . . 1 . . Short Circuit 3 | . . 3 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | 1 1 . 2 4 Heat Transferred 4570 | 298 1147 407 683 2035 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 . Low Security (%) 99 | 100 100 100 98 100 Level 1 . | . . . 1 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 208 | 5 179 128 208 125 Initial 41 | . . 18 41 25 Average 82 | . 81 100 120 42 Influence Increases 1276 | 10 538 130 343 255 Destroy 0b10 Robot/C 900 | . 360 120 240 180 Destroy 0b10 Robot/NC 90 | 10 40 . 15 25 Destroy Leader 146 | . 76 10 40 20 Successful Hack 22 | . 12 . 10 . Disable Machine 60 | . 15 . 15 30 Destroy Structure 28 | . 20 . 8 . Lose Combat Pursuer 30 | . 15 . 15 . Influence Decreases 1261 | 10 490 70 390 301 Entered New Map 133 | . . 30 67 36 Time Decay 887 | 10 480 40 222 135 Lost Part 241 | . 10 . 101 130 Squads Dispatched 5 | . 4 . 1 . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 7 | . 2 . 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 73 | . 32 6 22 13 Peak Tracking Total 6 | . 4 3 6 5 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . 1 . 1 2 Max in Single Turn 1 | . 1 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 7 | . 5 . 2 . Terminals 7 | . 5 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 13 . 6 . Successful 10 | . 8 . 2 . Failed 8 | . 4 . 4 . Catastrophic . | . . . . . Database Lockouts 1 | . 1 . . . Manual 15 | . 11 . 4 . Terminals 19 | . 13 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 5 . 1 . Robot Analysis 2 | . 1 . 1 . Emergency Access Points 1 | . 1 . . . Locate Traps 1 | . 1 . . . Registered Prototypes 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 3 . 1 . Terminals 4 | . 3 . 1 . Botnet 4 | . 3 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 6 | . 4 . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . X0-1V1 Amusement Gains 99 | . 14 . 25 60 Good Acts 11 | . 1 1 3 6 Bad Acts 2 | . . 1 1 . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1189 | . 749 . 440 . Sensors 440 | . . . 440 . Seismic 749 | . 749 . . . Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2637 | 65 1697 92 465 318 Spaces Moved 1314 | 31 1058 29 130 66 Core 68 | . . . 19 49 Treads 77 | . . . 77 . Legs 10 | . . . . 10 Wheels 1159 | 31 1058 29 34 7 Hover . | . . . . . Flight . | . . . . . Fastest Speed 95 | 100 95 140 105 105 Average Speed 148 | 100 128 141 256 276 Slowest Speed 800 | 100 155 155 800 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 3 99 16 18 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 2 | . 1 . 1 . Terrain Destroyed 20 | . 15 . 5 . Melee . | . . . . . Projectile 4 | . 3 . 1 . AOE 16 | . 12 . 4 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1696 | 48 1271 56 192 129 Wait 70 | . 62 . 8 . Move 1310 | 30 1057 28 129 66 Hop . | . . . . . Pick Up 44 | 4 30 2 4 4 Fast Attach 14 | . 7 . . 7 Attach 21 | 1 1 2 9 8 Detach 1 | . . . . 1 Swap 29 | 3 17 4 3 2 Drop 36 | 2 28 4 . 2 Fire 167 | 8 69 16 35 39 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 4 | . . . 4 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 1) 66 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Central database locked down 327 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 15) 811 | -10/Materials | Discovered new exit (range 5) 1390 | -10/Materials | Discovered new exit (range 15) 1590 | -10/Materials | Discovered new exit (range 8) 1601 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1607 | -10/Materials | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 1763 | -10/Materials | Entered Mines 1785 | -10/Mines | X0-1V1 sent hostile S-10 Pest (x3) 1837 | -10/Mines | Discovered new exit (range 13) 1855 | -10/Mines | Entered Materials 1855 | -9/Materials | Evolved 2 slots: Utility x2 1954 | -9/Materials | Lost 4 parts (1p3n) 2189 | -9/Materials | Core integrity fell below 50% 2209 | -9/Materials | Discovered new exit (range 10) 2215 | -9/Materials | Lost 3 parts (2n1w) 2289 | -9/Materials | Lost 3 parts (1p2w) 2302 | -9/Materials | Core integrity fell below 20% 2315 | -9/Materials | Identified exit to Materials 2320 | -9/Materials | Entered another Materials area 2320 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2461 | -8/Materials | Utility slot count permanently improved by X0-1V1 (+1) 2550 | -8/Materials | Lost 4 parts (1n3u) 2556 | -8/Materials | Weapon slot count temporarily expanded by X0-1V1 (+4) 2574 | -8/Materials | Core integrity fell below 50% 2576 | -8/Materials | X0-1V1 whisked you away to safety 2581 | -8/Materials | Destroyed 7 combat bots 2599 | -8/Materials | Lost 5 parts (1p2n1u1w) 2635 | -8/Materials | Core integrity fell below 20% 2635 | -8/Materials | Discovered new exit (range 10) 2638 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02576_ X0-1V1: "You need a change of scenery." 02585_ Acquired Hacking Suite. X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 02604_ Acquired X0-1V1's Piety Tracker. 02626_ Field Laser destroyed. 02626_ Signal Interpreter destroyed. 02626_ Knocked back. 02628_ Penetrated by Slug. 02628_ Hacking Suite destroyed. 02628_ Critical hit (Blast). 02628_ Acquired 8 matter. 02630_ Slug penetrates Wall. 02632_ Penetrated by Slug. 02632_ Cooling System destroyed. 02633_ Acquired 2 matter. 02634_ Penetrated by Slug. 02635_ EXIT=FOUND 02636_ Knocked back. 02637_ Acquired 4 matter. 02638_ X0-1V1 howls with laughter! Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????????????####?????? | | ????????????????????????????????? ?????? | | ????????????????????????????????? ?????? | | ????????????????????????????????? ?????? | | ????????????????????????????????? #?????? | | ????????????????????????????????? #?????? | | ????????????????????????????????# #?????? | | ????????????????????????????????+ #?????? | | ????????????????????????????????# #?????? | | ????????????????????????????????# #?????? | | ????????????????????????????????# #?????? | | ????????????????????????????????# #?????? | | ????????????????????????????????# #?????? | | ????????????????????????????????# #?????? | | ????????????????????????????????# +?????? | | ????????????????????????????????# #?????? | | ????????????????????????????????+ #?????? | | ??????????????????????????????? # #?????? | | ?????????????????????????????? ### #?????? | | ???????????????????????????? #?? #?????? | | ??????????????????????????? ???? ###???? | | ??????????????????????####""##### #???? | | ?????????# < ########## #???? | | ?????????# %@ H ??? | | ??????????############;%u #???? | | ?????????????????????####+####### #???? | | ?????????????????????# #???????#???? | | ?????????????????????#""" ###?????????? | | ?????????????????????#""" + #?????????? | | ?????????????????????#""" ###?????????? | | ?????????????????????# #???????????? | | ?????????????????????#""" / #???????????? | | ?????????????????????#""" #???????????? | | ?????????????????????#""" #???????????? | | ?????????????????????# #???????????? | | ?????????????????????##########???????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 50 Energy Generation 14 Energy Capacity 1575 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 41 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable Challenges ------------ None Game ------ Seed BlanketCentriumSplitter Manual? 0 Play Time 00:48:56 Cumulative 207.9 hours Start 2026.07.19 @ 16:12:36 End 2026.07.19 @ 17:06:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 47 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 653b8cc2-7ecf-442f-9a4e-7f96911096d6