Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.10 @ 04:03:13 Player: Zagi Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (48) 240 Value Destroyed (1279) 1279 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (279) 279 TOTAL SCORE: 5278 Bonus ------- Aligned with FarCom 300 Friendly Fire -21 Cogmind --------- Core Integrity 161/700 Matter 300/300 Energy 33/100 System Corruption 7% Temperature Cool (0) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Compact Wheel Gravmag System > --- UTILITY (5) ------ Improved Heat Sink Targeting Computer Improved Melee Analysis Suite > --- WEAPON (3) ------- Gauss Cannon > --- INVENTORY (5) ---- Small Storage Unit Targeting Computer Recoil Stabilizer Utility Shielding EMP Blaster Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Targeting Computer Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Precision Beam Rifle Gauss Cannon > --- INVENTORY -------- Improved Heat Sink Small Storage Unit Targeting Computer Recoil Stabilizer Energy Filter Utility Shielding Hardlight Generator Light Assault Rifle EMP Blaster Katana [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Targeting Computer Device Seismic Detector Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power 1 | . . . . . . . 1 Propulsion 1 | . . 1 . . . . . Utility 3 | . . 1 . . . 2 . Weapon 1 | . . . . . . . 1 Parts Attached 58 | 7 1 7 . . 5 27 11 Power 8 | 1 . 1 . . 1 5 . Engine 5 | 1 . 1 . . . 3 . Core 3 | . . . . . 1 2 . Reactor . | . . . . . . . . Propulsion 18 | 2 . 2 . . . 11 3 Treads 1 | . . . . . . 1 . Leg 4 | 2 . 2 . . . . . Wheel 5 | . . . . . . 3 2 Hover 8 | . . . . . . 7 1 Flight . | . . . . . . . . Utility 15 | 2 1 1 . . 1 6 4 Device 5 | 1 . . . . 1 2 1 Storage 3 | 1 1 . . . . . 1 Processor 4 | . . 1 . . . 2 1 Hackware . | . . . . . . . . Protection 3 | . . . . . . 2 1 Artifact . | . . . . . . . . Weapon 17 | 2 . 3 . . 3 5 4 Energy Gun 4 | 1 . . . . . 2 1 Energy Cannon 3 | . . . . . 1 1 1 Ballistic Gun 3 | 1 . 2 . . . . . Ballistic Cannon 2 | . . . . . . . 2 Launcher 2 | . . 1 . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon 2 | . . . . . 1 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . . 2 2 Parts Lost 29 | . . 2 . . 4 10 13 Power 6 | . . 1 . . 1 3 1 Propulsion 9 | . . 1 . . 1 4 3 Utility 8 | . . . . . 1 1 6 Weapon 6 | . . . . . 1 2 3 Highest Loss Streak 9 | . . 2 . . 4 6 9 To Critical Strikes . | . . . . . . . . Average Backups 9 | . 8 9 10 10 9 9 8 Power . | . . . 1 1 1 . . Propulsion . | . . . 1 1 . . . Utility 4 | . 3 3 3 3 4 5 6 Weapon 3 | . 3 4 5 4 3 4 2 Tool/Special . | . . . . . . . . Unused Backups 9 | . . . . . 2 2 5 Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . 1 . . Utility 7 | . . . . . 1 1 5 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 91 | . 100 78 100 100 87 88 75 Engine 5 | . 14 10 11 11 . 1 . Core 4 | . . . . . 10 7 5 Leg 19 | . 28 21 33 33 22 8 . Wheel 1 | . . . . . . 5 1 Hover 1 | . . . . . . 1 13 Device 10 | . 14 11 11 11 10 9 8 Storage 10 | . 14 11 11 11 11 9 5 Processor 12 | . . 2 11 11 11 22 13 Protection 1 | . . . . . . 2 5 Energy Gun 4 | . 14 3 . . . 4 11 Ballistic Gun 13 | . 14 17 22 22 12 9 . Slashing Weapon 1 | . . . . . 4 . 2 Peak Build Rating 34 | 7 8 11 11 11 16 32 34 Average Rating 15 | 4 7 8 11 10 14 21 28 On Entrance 11 | . 7 8 11 11 11 14 28 Avg Prop Armor Cover (%) 6 | . . . . . . 7 6 Naked Turns . | . . . . . . . . Heaviest Build 34 | 12 17 20 18 18 22 29 34 Greatest Support 32 | 20 20 30 30 30 30 30 32 Greatest Overweight (x) 8 | 2 . 1 . . 1 8 2 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 25 | 8 10 10 10 10 10 10 25 Average Capacity 9 | 7 9 10 10 10 10 10 8 Most Carried 10 | . 9 10 10 10 10 10 10 Average Carried 9 | . 8 9 9 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 5 Final Carried 10 | . 9 10 10 10 10 10 5 Class Distribution -------------------- 50% | Mutant 22% | Scavenger-Skirmisher 16% | Scavenger-Mutant 6% | Skirmisher 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 1425 | 264 42 198 . . 207 447 267 Remotely . | . . . . . . . . Salvage Created 1621 | 78 139 245 29 . 175 545 410 Parts 99 | 7 12 19 3 . 12 34 12 Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 35 | . 5 10 . . 7 6 7 Guns 17 | . 5 4 . . 1 5 2 Cannons 7 | . . . . . 2 . 5 AOE 11 | . . 6 . . 4 1 . Classes Destroyed 11 | 1 3 1 . . 1 4 1 Worker 2 | . . . . . . 2 . Tunneler 6 | 3 . 1 1 . 1 . . Hauler 1 | . . . . . . 1 . Recycler 2 | . . . . . . 1 1 Watcher 2 | . 1 . . . . 1 . Swarmer 13 | . 3 6 . . 4 . . Grunt 11 | . 2 2 . . 2 2 3 Duelist 2 | . . . . . 1 . 1 Sentry 6 | . . 2 . . . 2 2 Hunter 2 | . . . . . . 2 . Programmer 1 | . . . . . . . 1 Best Kill Streak 7 | 2 3 7 1 . 4 3 5 Combat Bots Only 6 | . 3 6 . . 4 3 4 Max Kills in Single Turn 4 | 1 1 4 1 . 3 1 2 Gunslinging . | . . . . . . . . Exploded 4 | . . 4 . . 3 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 276 | . 30 27 . . 21 49 149 Missed 88 | . 9 14 . . 5 18 42 Hits 188 | . 21 13 . . 16 31 107 Melee 11 | . . . . . 5 . 6 Projectile 177 | . 21 13 . . 11 31 101 Critical Strikes 6 | . . 2 . . . 1 3 Damage Taken 3634 | . 209 156 . . 377 1118 1774 Core 838 | . 16 8 . . 61 214 539 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 84 | 100 93 . . . 82 61 . Volleys Fired 145 | 6 28 16 5 . 21 44 25 Largest 3 | 2 2 2 2 . 2 2 3 Hottest 151 | 60 60 70 43 . 83 100 151 Shots Fired 270 | 10 56 32 10 . 37 78 47 Gun 220 | 10 56 28 10 . 25 64 27 Cannon 32 | . . . . . 10 2 20 Launcher 18 | . . 4 . . 2 12 . Special . | . . . . . . . . Kinetic 145 | 4 28 27 10 . 25 31 20 Thermal 28 | . . . . . 10 2 16 Explosive 6 | . . 4 . . 2 . . Electromagnetic 91 | 6 28 1 . . . 45 11 Robot Hit Streak 13 | 3 4 6 3 . 10 13 9 Robot Miss Streak 9 | 1 5 2 4 . 1 9 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 172 | 5 23 17 5 . 30 50 42 Core Hits 85 | 5 11 15 2 . 11 23 18 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . . . . . . . 4 Burn 1 | . . . . . . . 1 Blast 1 | . . . . . . . 1 Sever 2 | . . . . . . . 2 Melee Attacks 17 | . . . . . 1 7 9 Impact . | . . . . . . . . Slashing 17 | . . . . . 1 7 9 Piercing . | . . . . . . . . Sneak Attacks 6 | . . . . . 1 5 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4020 | 70 236 527 65 . 666 1405 1051 Guns 1929 | 70 236 218 65 . 269 703 368 Cannons 612 | . . . . . 141 25 446 Explosions 886 | . . 309 . . 187 329 61 Melee 558 | . . . . . 69 320 169 Ramming 35 | . . . . . . 28 7 Kinetic 1285 | 17 106 206 65 . 269 176 446 Thermal 545 | . . 101 . . 141 25 278 Explosive 547 | . . 208 . . 187 152 . Electromagnetic 1050 | 53 130 12 . . . 704 151 Impact . | . . . . . . . . Slashing 558 | . . . . . 69 320 169 Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . . 6 7 Average Corruption 4 | . . . . . . 4 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 17 | . . . . . . 13 4 Message Errors 6 | . . . . . . 6 . Matter Fused 4 | . . . . . . 3 1 Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 3 | . . . . . . 1 2 Data Loss (minor) 1 | . . . . . . 1 . Misfires 1 | . . . . . . 1 . Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 181 | . . 30 . . 74 66 11 Projectiles 11 | . . . . . . . 11 Explosions 65 | . . 30 . . 35 . . Melee 105 | . . . . . 39 66 . Knockbacks 3 | . . . . . . . 3 Impact . | . . . . . . . . Kinetic 3 | . . . . . . . 3 Secondary . | . . . . . . . . Self-Inflicted Damage 182 | . . . . . 58 68 56 Shots 4 | . . . . . 2 1 1 Rammed 2 | . . . . . . . 2 Targets Rammed 5 | . . . . . . 3 2 Kicked 3 | . . . . . . 3 . Crushed . | . . . . . . . . Highest Temperature 411 | 40 70 20 . . 100 194 411 Average Temperature 70 | 16 24 5 . . 41 48 169 Received Heat Transfer 660 | . 72 66 . . 81 72 369 Effects 4 | . . . . . . . 4 Interference 4 | . . . . . . . 4 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . . . . . 5 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1038 | . . 100 . . 296 37 605 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . 1 Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . 1 . . . . . Low Security (%) 97 | 100 100 45 100 . 100 100 100 Level 1 2 | . . 54 . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 244 | 10 70 244 79 . 103 111 50 Initial 79 | . . 5 79 . . 30 44 Average 22 | 1 6 148 56 . 10 19 14 Influence Increases 1190 | 15 154 304 5 . 178 326 208 Destroy 0b10 Robot/C 692 | . 100 200 . . 140 112 140 Destroy 0b10 Robot/NC 64 | 15 5 5 5 . 5 24 5 Destroy Leader 182 | . 22 60 . . 20 40 40 Successful Hack 32 | . 12 . . . . 20 . Disable Machine 39 | . . . . . . 39 . Destroy Structure 67 | . . 39 . . 13 7 8 Lose Combat Pursuer 114 | . 15 . . . . 84 15 Influence Decreases 1190 | 15 140 114 175 34 99 306 307 Entered New Map 272 | . . 9 125 34 . 49 55 Time Decay 731 | 15 100 85 50 . 89 210 182 Lost Part 147 | . . 20 . . 10 47 70 Purge Threat 40 | . 40 . . . . . . Squads Dispatched 7 | . 2 2 . . . 2 1 Investigation 2 | . 2 . . . . . . Extermination 1 | . . . . . . . 1 Reinforcement 4 | . . 2 . . . 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 5 | . 3 . . . . 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 59 | . 11 12 . . 7 18 11 Peak Tracking Total 6 | . 4 6 . . 4 2 6 Tactical Retreats 7 | . 1 . . . . 5 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 3 | . . . . . . 3 . Max in Single Turn 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 18 | . 3 . . 5 . 8 2 Terminals 12 | . 3 . . . . 7 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 86 | . 13 . . 50 . 19 4 Successful 69 | . 7 . . 50 . 12 . Failed 16 | . 6 . . . . 6 4 Catastrophic 1 | . . . . . . . 1 Database Lockouts 1 | . . . . . . 1 . Manual 25 | . 4 . . 4 . 13 4 Terminals 34 | . 13 . . . . 17 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . . 2 . Garrison Access . | . . . . . . . . Terminal Hacks 63 | . 5 . . 50 . 8 . Record 52 | . 1 . . 49 . 2 . Robot Analysis 1 | . . . . . . 1 . Prototype ID Bank 1 | . . . . . . 1 . Level Access Points 1 | . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . Alert Level 1 | . . . . . . 1 . Unreport Threat 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Reinforcement Status 1 | . 1 . . . . . . Registered Components 1 | . . . . . . 1 . Registered Prototypes 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . . . . 1 . Retrieve Study 1 | . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 2 . . . . 3 . Terminals 5 | . 2 . . . . 3 . Botnet 5 | . 2 . . . . 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 2 . . . . 5 2 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Active Infowar (turns) 4021 | 1 747 204 118 1266 37 1317 331 Terrain 1648 | . . . . . . 1317 331 Seismic 2373 | 1 747 204 118 1266 37 . . Robot Analysis Total 1 | . . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 5218 | 65 747 204 118 1266 795 1395 628 Spaces Moved 3160 | 34 341 105 86 1048 422 765 359 Core 31 | 6 . . . . . 21 4 Treads 153 | . . . . . . 153 . Legs 2338 | 28 341 105 86 1048 422 308 . Wheels 295 | . . . . . . 226 69 Hover 343 | . . . . . . 57 286 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 80 60 Average Speed 129 | 117 120 132 120 120 166 130 121 Slowest Speed 450 | 150 120 190 120 120 190 450 166 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 3 28 11 21 94 82 47 7 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . . 1 . . Spaces Dug 2 | . . . . . . 1 1 Terrain Destroyed 80 | . . 40 . . 23 6 11 Melee 2 | . . . . . . 1 1 Projectile 4 | . . . . . . 1 3 AOE 74 | . . 40 . . 23 4 7 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 4005 | 46 628 139 93 1058 478 1071 492 Wait 541 | . 251 7 1 . 21 191 70 Move 3153 | 33 340 104 85 1047 421 764 359 Hop . | . . . . . . . . Pick Up 33 | . 8 3 1 3 3 11 4 Fast Attach 33 | 7 . 2 . 1 2 12 9 Attach 11 | . . 2 . . 1 4 4 Detach . | . . . . . . . . Swap 37 | . 1 5 . . 6 21 4 Drop 27 | . . . 1 4 2 14 6 Fire 145 | 6 28 16 5 . 21 44 25 Melee 17 | . . . . . 1 7 9 Ram 2 | . . . . . . . 2 Kick 3 | . . . . . . 3 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 3 | . . . . 3 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Build established: Mutant 813 | -10/Materials | Entered another Materials area 813 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 960 | -9/Materials | Met 8R-AWN 967 | -9/Materials | Discovered new exit (range 15) 1017 | -9/Materials | Entered Mines 1019 | -9/Mines | Followed 8R-AWN into the Mines 1067 | -9/Mines | Discovered new exit (range 10) 1130 | -9/Mines | Discovered new exit (range 5) 1135 | -9/Mines | Entered Exiles 1164 | -9/Exiles | Welcomed by 8R-AWN 1185 | -9/Exiles | Met EX-HEX 1243 | -9/Exiles | Met EX-DEC 1302 | -9/Exiles | Visited The Gauntlet 1498 | -9/Exiles | Learned location of Zion (-7) 1534 | -9/Exiles | Discovered new exit (range 14) 1633 | -9/Exiles | Met EX-BIN 2235 | -9/Exiles | Aligned with FarCom system 2236 | -9/Exiles | Given EX-Vault access code 2266 | -9/Exiles | Opened EX-Vault 2279 | -9/Exiles | Found 0b10 Alert Chip 2303 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2401 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 2401 | -9/Exiles | Entered Mines 2469 | -8/Mines | Lost 4 parts (1p1n1u1w) 2480 | -8/Mines | Discovered new exit (range 10) 2783 | -8/Mines | Build established: Scavenger-Mutant 3196 | -8/Mines | Entered Materials 3196 | -8/Materials | Evolved 2 slots: Utility x2 3275 | -8/Materials | Central database locked down 3401 | -8/Materials | Identified exit to Factory 3516 | -8/Materials | Build established: Scavenger-Skirmisher 4148 | -8/Materials | Lost 6 parts (2p2n2w) 4591 | -8/Materials | Entered Factory 4591 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5096 | -7/Factory | Core integrity fell below 50% 5141 | -7/Factory | Lost 9 parts (1p2n4u2w) 5219 | -7/Factory | Self-destructed Last Messages --------------- 05179_ K-01 Serf cleans the Assembly Bed. 05192_ System corrupted: Energy discharge (-27). 05201_ Acquired Prototype Energy Cannon. 05201_ Identified Cld. Particle Cannon. 05201_ Faulty integration triggers heat surge (+332). 05207_ Dropped Faulty Cld. Particle Cannon. 05212_ System corrupted: Energy discharge (-11). 05218_ Triggered Proton Bomb Trap. 05218_ A bubble of electromagnetic force engulfs the area. 05218_ Power Conduit explodes. 05218_ Door malfunctions. 05218_ Power Conduit explodes. 05218_ Imp. Heat Sink destroyed. 05218_ Gauss Cannon destroyed. 05218_ Com. Wheel destroyed. 05218_ R-06 Scavenger destroyed. 05218_ U-05 Engineer destroyed. 05218_ Assembly Bed disabled. Map ----- +----------------------------------------------------+ | ???????????#?????????????????????????????????????? | | ???????????#?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????? ???? ? ?????????????#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ????? ???????????#???????????????????????????????? | | ??????????########???????????????????????????????? | | ??????????# ##??????????????????????????????? | | ???"??????# #??????????????#????????????????? | | ?????? ???# #?????????????#?????????????????? | | ??????????# """" ##???#######????????????????????? | | ???######## """" ###### ]#????????????????????? | | ???# # """" + %# #????????????????????? | | ???# " # """" # %% # #????????????????????? | | ???# T # """" #% % # ##???????????????????? | | ???# " # """" + % # ##?#?????????????????? | | ???# # #### ; ;# #?????????????????? | | ???# # #?#; # #?????????????????? | | ???###+#### #?#; ;%#?????????????????? | | #### ## #?#; #?#??#????????????? | | ######+####; #?????????????????? | | k ; ##????????????????? | | ###### w @ ;#????????????????? | | #### #????# ! ##????????????????? | | #??### ###????# % %! #?????????????????? | | #????# #???#??# = #?????????????????? | | #????# ##?????# """"" r #?????????????????? | | ?????# #??????# """""" #?????????????????? | | ##???#+#??????# """""" u #?????????????????? | | #????? ??????# """""" #?????????????????? | | # ???????????# p l ?g????????????? | | #????????????# """""" #???????????? | | #????????????# """""" g #???????????? | | #????????????? """""" #???????????? | | #????"???#???? """""" #???????????? | | #????????????? ?? #???????????? | | #?????? ???????????? / ??????????? | | # ??????????????????############### # ??????????? | | #???????????????????????????????????#???????????? | | #???????????????????????????????????????????????? | | #??#?#??????????????????????????????????????????? | | ### #????????????????????????????????????????????? | | ??????????????????????????????????????? | | ###+?????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 10 Melee Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Follow The Leader For Emergencies Only I Have A Map? Item+ Let's See Who's Tougher Organ Harvest Sixth Sense There's More Where That Came From Challenges ------------ None Game ------ Seed GuidedFusionFocus Manual? 0 Play Time 01:43:28 Cumulative 8.6 hours Start 2026.04.18 @ 01:58:12 End 2026.06.10 @ 04:03:13 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 677af606-acde-4183-8583-0c0938e9e9c0