Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 10:16:22 Player: Minty Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (156) 780 Value Destroyed (5977) 5977 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1317) 1317 TOTAL SCORE: 13594 Bonus ------- High Alert Combat Kills 734 Follower Combat Kills 279 Entered Garrisons 200 Registered with UFD 300 Friendly Fire -196 Cogmind --------- Core Integrity 0/1150 Matter 291/300 Energy 44/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gyrokinetic Inverter > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Matter Compressor (250) Improved Heavy Laser Long-range Proton Cannon Heavy Proton Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Advanced Sensor Array Advanced Signal Interpreter Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Core Analyzer Corruption Screen > --- WEAPON ----------- Improved Heavy Laser Heavy Machine Gun Heavy Machine Gun Spear > --- INVENTORY -------- Medium Matter Pod Matter Compressor Deep Structural Scanner Proton Cannon Scatter Rocket Array [Rating: 98] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Overtuned Scrapsphere Hover Unit Gyrokinetic Inverter Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Cooling System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Proton Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Fac Fac Fac Slots Evolved 12 | . . 2 . . . 6 . . 2 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . . . . 2 . . . . Utility 7 | . . . . . . 4 . . 2 1 Weapon 2 | . . 2 . . . . . . . . Parts Attached 173 | . 2 26 22 5 28 21 7 6 41 15 Power 22 | . . 4 3 . 3 1 . 1 9 1 Engine 13 | . . 4 2 . . . . 1 6 . Core 3 | . . . . . 1 . . . 2 . Reactor 6 | . . . 1 . 2 1 . . 1 1 Propulsion 40 | . . 5 6 4 7 3 1 . 13 1 Treads 22 | . . 5 6 3 4 3 1 . . . Leg 1 | . . . . . . . . . 1 . Wheel 3 | . . . . 1 1 . . . 1 . Hover 11 | . . . . . . . . . 11 . Flight 3 | . . . . . 2 . . . . 1 Utility 29 | . 1 3 . 1 3 6 . 2 8 5 Device 11 | . 1 2 . 1 . 1 . 1 1 4 Storage 2 | . . 1 . . . 1 . . . . Processor 11 | . . . . . 1 1 . 1 7 1 Hackware 5 | . . . . . 2 3 . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 82 | . 1 14 13 . 15 11 6 3 11 8 Energy Gun 39 | . . 8 11 . 9 4 4 . . 3 Energy Cannon 6 | . . . 2 . . . . 1 1 2 Ballistic Gun 21 | . 1 2 . . 4 4 1 1 7 1 Ballistic Cannon 4 | . . 4 . . . . . . . . Launcher 9 | . . . . . 2 3 1 . 1 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . 1 2 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . 2 3 . . 2 . . . 2 Parts Lost 52 | . . 4 2 1 . 6 8 . 10 21 Power 9 | . . 1 . . . 1 . . 3 4 Propulsion 15 | . . 2 1 1 . 2 2 . 3 4 Utility 11 | . . . . . . . 2 . 2 7 Weapon 17 | . . 1 1 . . 3 4 . 2 6 Highest Loss Streak 11 | . . 2 1 1 . 4 7 . 4 11 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 88 95 100 96 95 76 92 69 86 82 Engine 5 | . 14 10 11 11 3 . . 4 4 1 Reactor 2 | . . . . . 6 4 6 1 . 1 Treads 15 | . . 20 22 18 16 13 21 13 1 . Wheel 1 | . . . . 2 2 . . . . . Hover 2 | . . . . . . . . . 17 17 Device 8 | . 3 11 11 11 9 5 5 3 4 5 Storage 7 | . 14 11 11 11 9 . 6 6 4 . Processor 5 | . . . . . . 5 6 7 21 34 Hackware 5 | . . . . . 2 25 19 13 11 1 Energy Gun 18 | . . 12 41 40 22 1 16 . . 1 Ballistic Gun 9 | . 28 11 . . 12 13 8 8 11 10 Ballistic Cannon 2 | . . 16 2 . . . . . . . Launcher 1 | . . . . . 4 3 . 1 . . Peak Build Rating 98 | . 7 16 27 26 47 63 69 53 83 98 Average Rating 38 | . 6 12 23 24 33 50 62 42 67 76 On Entrance 29 | 6 6 7 16 24 14 20 61 37 53 82 Naked Turns . | . . . . . . . . . . . Heaviest Build 55 | 13 14 38 42 42 55 43 43 44 44 36 Greatest Support 72 | 20 20 40 40 46 48 72 70 48 48 44 Greatest Overweight (x) 10 | . . . 1 3 10 2 . . 5 7 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 15 15 15 15 10 10 10 10 5 Average Capacity 11 | . 8 12 15 15 14 5 10 10 9 5 Most Carried 15 | . 8 15 15 15 15 9 10 8 10 5 Average Carried 11 | . 7 10 14 14 13 5 9 7 8 4 Final Capacity 15 | 8 8 15 15 15 5 10 10 10 5 5 Final Carried 15 | 6 8 15 14 15 5 8 8 8 4 5 Class Distribution -------------------- 52% | Gunner 9% | Scavenger-Gunner 9% | Hacker-Skirmisher 9% | Hacker-Mutant 4% | Mutant 3% | Hacker-Gunner 3% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Gunner | -9/Recycling Gunner | -9/Scraptown Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Garrison Scavenger-Mutant | -6/Factory Hacker-Mutant | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Fac Fac Fac Matter Collected 3896 | 200 57 634 296 50 20 980 170 52 1060 377 Remotely . | . . . . . . . . . . . Salvage Created 6282 | . 159 1311 2026 147 . 643 438 30 800 728 Parts 333 | . 13 78 106 2 . 23 22 1 53 35 Haulers Intercepted 8 | . . 3 4 . . 1 . . . . Recyclers Shooed 7 | . . 1 3 . . 1 . . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Fac Fac Fac Combat Hostiles Destroyed 124 | . 5 28 40 3 . 8 11 . 17 12 Melee 13 | . . . . . . . 1 . 10 2 Guns 85 | . 5 17 37 3 . 6 7 . 6 4 Cannons 14 | . . 11 3 . . . . . . . AOE 11 | . . . . . . 1 3 . 1 6 Classes Destroyed 14 | . 3 7 . . . 2 . . 1 1 Worker 10 | . . 1 4 . . 1 . . . 4 Builder 6 | . 1 2 . . . 2 . . . 1 Hauler 8 | . . 3 4 . . 1 . . . . Recycler 3 | . . 1 1 . . 1 . . . . Mechanic 1 | . . . . . . . . . . 1 Operator 3 | . . 1 1 . . . . . 1 . Watcher 4 | . . 1 . . . . . 1 2 . Swarmer 17 | . 3 3 . . . 2 3 . 5 1 Grunt 62 | . 2 20 25 . . 3 3 . 3 6 Duelist 2 | . . 1 1 . . . . . . . Sentry 30 | . . 4 14 3 . 2 5 . 1 1 Hunter 4 | . . . . . . . . . 2 2 Programmer 9 | . . . . . . 1 . . 6 2 Scrapoid 1 | . . . . . . 1 . . . . Best Kill Streak 7 | . 5 6 5 1 . 3 7 1 5 7 Combat Bots Only 7 | . 5 5 5 1 . 1 7 . 4 5 Max Kills in Single Turn 6 | . 1 2 2 1 . 3 1 1 2 6 Gunslinging 1 | . . . 1 . . . . . . . Exploded 5 | . . . . . . 1 1 . 1 5 Melee 1 | . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Fac Fac Fac Hostile Shots Fired 867 | . 51 94 107 16 . 123 133 . 106 237 Missed 312 | . 21 29 28 6 . 47 44 . 29 108 Damage Taken 9071 | . 306 898 1083 156 . 1361 1048 . 1619 2600 Core 2693 | . 42 188 155 18 . 635 167 . 336 1152 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 124 | . . 39 53 . . . . . . 32 Core Remaining (%) 52 | 100 83 . . . 9 . . 5 66 . Volleys Fired 271 | . 14 67 72 7 . 42 27 4 16 22 Largest 4 | . 2 4 4 4 . 3 4 2 4 3 Hottest 260 | . 40 197 245 238 . 141 260 105 120 176 Shots Fired 838 | . 27 232 269 28 . 81 94 8 52 47 Gun 730 | . 27 168 238 28 . 79 92 4 51 43 Cannon 100 | . . 64 31 . . . . 4 . 1 Launcher 8 | . . . . . . 2 2 . 1 3 Special . | . . . . . . . . . . . Kinetic 363 | . 27 148 25 . . 60 26 4 51 22 Thermal 404 | . . 84 244 28 . 19 8 . . 21 Explosive 7 | . . . . . . 2 2 . 1 2 Electromagnetic 64 | . . . . . . . 58 4 . 2 Robot Hit Streak 17 | . 5 15 17 8 . 17 10 2 6 12 Robot Miss Streak 7 | . 2 4 3 2 . 6 4 2 7 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 9 | . . 1 6 . . . 2 . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . . Shots Hit Robots 508 | . 15 128 139 19 . 63 47 3 52 42 Core Hits 317 | . 11 55 64 6 . 50 42 1 41 47 Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 38 | . . 8 15 2 . 4 . . 3 6 Burn 27 | . . 6 15 2 . 4 . . . . Destroy 2 | . . 1 . . . . . . . 1 Blast 1 | . . 1 . . . . . . . . Impale 8 | . . . . . . . . . 3 5 Melee Attacks 80 | . . . . . . . . 8 54 18 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 80 | . . . . . . . . 8 54 18 Sneak Attacks 4 | . . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12190 | . 165 1983 2628 339 . 1580 1294 127 1890 2184 Guns 7309 | . 165 1239 2357 336 . 1183 807 25 744 453 Cannons 1022 | . . 648 237 . . . . 102 . 35 Explosions 2319 | . . 93 . . . 371 461 . 395 999 Melee 1448 | . . . . . . . . . 751 697 Ramming 92 | . . 3 34 3 . 26 26 . . . Kinetic 3742 | . 165 1100 176 . . 949 303 25 744 280 Thermal 4254 | . . 787 2418 336 . 234 306 . . 173 Explosive 2097 | . . 93 . . . 371 274 . 395 964 Electromagnetic 557 | . . . . . . . 385 102 . 70 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 1448 | . . . . . . . . . 751 697 Highest Corruption 7 | . 1 . 1 1 . 2 2 2 . 7 Average Corruption 1 | . 1 . 1 1 . 1 2 2 . 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . . 6 1 Effects 17 | . 1 . . 4 . 2 6 1 . 3 Message Errors 4 | . . . . 1 . . 3 . . . Matter Fused 2 | . . . . . . . 2 . . . Heat Flow Errors 2 | . . . . 1 . . . . . 1 Energy Discharges 3 | . . . . . . 1 . 1 . 1 Data Loss (minor) 2 | . . . . 2 . . . . . . Data Loss (major) 1 | . . . . . . . . . . 1 Misfires 1 | . . . . . . 1 . . . . Weapon Failures 2 | . 1 . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 363 | . . 37 . . . 38 . 15 55 218 Projectiles 15 | . . . . . . . . 15 . . Explosions 91 | . . 37 . . . 38 . . 9 7 Melee 257 | . . . . . . . . . 46 211 Knockbacks 6 | . . 6 . . . . . . . . Impact . | . . . . . . . . . . . Kinetic 6 | . . 6 . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 548 | . . 99 . . . 74 205 . . 170 Shots 21 | . . 1 . . . 3 9 . . 8 Rammed 27 | . . 2 13 1 . 5 6 . . . Targets Rammed 28 | . . 2 13 1 . 5 7 . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . Highest Temperature 481 | . 15 481 456 330 . 140 201 80 436 180 Average Temperature 116 | . 8 136 126 137 . 41 75 40 158 54 Received Heat Transfer 1898 | . 84 363 444 63 . 243 222 . 207 272 Effects 9 | . . 2 4 . . . . . 3 . Shutdowns 3 | . . 1 1 . . . . . 1 . Energy Bleed 3 | . . . 2 . . . . . 1 . Interference 2 | . . 1 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . 1 1 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted 45 | . . 5 25 5 . 8 . . . 2 Heat Transferred 11380 | . . 2405 6253 851 . 1050 303 . . 518 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Fac Fac Fac Peak Influence 1020 | . 142 641 1020 543 . 332 570 330 378 450 Initial 397 | . . 59 270 397 . . 127 298 161 184 Average 370 | . 76 317 705 436 . 162 336 315 230 236 Maximum Alert Level 3 | . . 2 3 2 . 1 2 1 1 2 Low Security (%) 28 | . 100 32 . . . 73 12 . 45 39 Level 1 35 | . . 24 8 36 . 26 50 100 54 60 Level 2 23 | . . 42 35 63 . . 36 . . . Level 3 12 | . . . 56 . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 36 | . 1 4 10 . . 8 . 1 8 4 Investigation 18 | . 1 3 5 . . 3 . . 3 3 Extermination 5 | . . . . . . 1 . 1 2 1 Reinforcement 9 | . . 1 1 . . 4 . . 3 . Assault . | . . . . . . . . . . . Garrison 4 | . . . 4 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Fac Fac Fac Distress Signals 7 | . 1 3 1 . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 206 | . 10 41 49 3 . 22 18 1 29 33 Peak Tracking Total 13 | . 5 6 5 1 . 9 5 1 5 13 Tactical Retreats 16 | . . 1 3 . . 3 2 . 2 5 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Fac Fac Fac Traps Triggered 6 | . . 2 2 . . 1 . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 1 | . . . 1 . . . . . . . Reused 1 | . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Fac Fac Fac Machines Disabled 18 | . . 3 3 . . 6 3 . 1 2 Max in Single Turn 4 | . . 1 1 . . 4 2 . 1 2 Garrison Relay 1 | . . . . . . . 1 . . . Phase Generator 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Fac Fac Fac Machines Accessed 46 | . 4 4 12 6 1 5 1 2 5 6 Terminals 26 | . 4 3 9 3 . 2 1 1 2 1 Fabricators 6 | . . . . . . 1 . 1 1 3 Repair Stations 4 | . . 1 1 . . . . . . 2 Recycling Units 7 | . . . 2 3 . 1 . . 1 . Scanalyzers 1 | . . . . . . . . . 1 . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 142 | . 11 15 31 18 20 12 3 7 13 12 Successful 87 | . 2 9 20 11 20 9 1 4 4 7 Failed 55 | . 9 6 11 7 . 3 2 3 9 5 Catastrophic 11 | . 3 . 2 1 . . . 1 2 2 Database Lockouts . | . . . . . . . . . . . Manual 47 | . 7 11 8 3 . 4 2 2 4 6 Terminals 77 | . 11 12 26 9 . 6 3 4 4 2 Fabricators 17 | . . . . . . 2 . 3 5 7 Repair Stations 7 | . . 3 1 . . . . . . 3 Recycling Units 18 | . . . 4 9 . 3 . . 2 . Scanalyzers 2 | . . . . . . . . . 2 . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 47 | . 1 3 12 4 20 1 1 3 1 1 Record 20 | . . . . . 20 . . . . . Part Schematic 6 | . . . 3 3 . . . . . . Robot Schematic 2 | . . . 2 . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . Prototype ID Bank 4 | . 1 . 1 . . . . 1 1 . Open Door 2 | . . . 2 . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . Branch Access Points 2 | . . 1 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . Scanalyzer Index 1 | . . 1 . . . . . . . . Alert Level 4 | . . . 1 1 . 1 . . . 1 Locate Traps 1 | . . . 1 . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . Garrison Registry 1 | . . . . . . . 1 . . . Fabricator Hacks 7 | . . . . . . 2 . 1 2 2 Load Schematic 4 | . . . . . . 1 . 1 1 1 Build 3 | . . . . . . 1 . . 1 1 Repair Station Hacks 4 | . . 2 . . . . . . . 2 Scan Component 1 | . . 1 . . . . . . . . Repair 1 | . . 1 . . . . . . . . Refit 2 | . . . . . . . . . . 2 Recycling Unit Hacks 10 | . . . 4 4 . 2 . . . . Process 1 | . . . . . . 1 . . . . Report Inventory 5 | . . . 2 3 . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . Retrieve Components 3 | . . . 2 1 . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Unlock Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 18 | . 1 4 4 3 . 3 . . 1 2 Terminals 9 | . 1 3 3 . . 2 . . . . Assimilate 3 | . . 1 1 . . 1 . . . . Botnet 5 | . 1 1 2 . . 1 . . . . Operators 1 | . . 1 . . . . . . . . Fabricators 2 | . . . . . . . . . 1 1 Prioritize 1 | . . . . . . . . . 1 . Overload 1 | . . . . . . . . . . 1 Repair Stations 4 | . . 1 1 . . 1 . . . 1 Patch 3 | . . 1 1 . . . . . . 1 Recycling Units 3 | . . . . 3 . . . . . . Tunnel 3 | . . . . 3 . . . . . . Scrapoids 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 36 | . 4 4 9 4 . 4 1 2 5 3 Full Trace Events 19 | . 3 1 5 3 . 2 1 . 3 1 Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 2 | . . . 2 . . . . . . . Robots Built 4 | . . . . . . 2 . . 2 . Authchips . | . . . . . . . . . . . Time 98 | . . . . . . 49 . . 49 . Total Robot Build Rating 8 | . . . . . . 4 . . 4 . Part Schematics Acquired 6 | . . . 3 3 . . . . . . Parts Built 1 | . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . Time 69 | . . . . . . . . . . 69 Total Part Build Rating 9 | . . . . . . . . . . 9 Parts Repaired 1 | . . 1 . . . . . . . . Time 32 | . . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 12 | . . . . . . 12 . . . . Retrieved Matter 12 | . . . . . . 12 . . . . Retrieved Components 18 | . . . 17 1 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Gar Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Fac Fac Fac Total Allies 21 | . . 1 10 . . 8 . . 2 . Largest Group 10 | . . 1 10 . . 5 2 . 2 . Highest-Rated Group 146 | . . 10 88 . . 146 30 . 30 . Highest-Rated Ally 31 | . . 10 16 . . 31 15 . 15 . Total Orders . | . . . . . . . . . . . Ally Attacks 79 | . . . 31 . . 35 6 . 7 . Total Damage 987 | . . . 232 . . 519 113 . 123 . Kills 9 | . . . 1 . . 7 1 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Fac Fac Fac Robot Analysis Total 1 | . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Fac Fac Fac Turns Passed 9421 | . 159 1014 1423 577 3018 805 597 291 930 607 Spaces Moved 5391 | 1 97 441 455 334 1712 547 281 154 803 566 Core 204 | . . . . . . 137 . . 1 66 Treads 3033 | . . 396 455 236 1140 356 281 154 15 . Legs 174 | 1 97 45 . . . . . . 31 . Wheels 167 | . . . . 98 29 . . . 40 . Hover 1106 | . . . . . . . . . 716 390 Flight 707 | . . . . . 543 54 . . . 110 Fastest Speed 32 | 120 120 120 160 135 32 32 145 160 53 40 Average Speed 137 | 120 120 155 238 160 165 114 150 160 68 51 Slowest Speed 840 | 120 120 160 240 320 840 150 160 160 300 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 7 | . . . . . . 3 . . . 4 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 1 23 48 76 55 60 16 37 7 23 22 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 6 | . . . . 3 3 . . . . . Known Exits Taken 5 | . . 1 1 . . 1 . 1 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . . . Scrap Searched 2 | . . . . . 2 . . . . . Spaces Dug 9 | . . . . . . . . 2 6 1 Terrain Destroyed 249 | . . 38 . . . 11 127 2 47 24 Melee 9 | . . . . . . . . 2 6 1 Projectile 1 | . . . . . . . . . . 1 AOE 239 | . . 38 . . . 11 127 . 41 22 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Fac Fac Fac Total 6688 | . 113 622 603 360 1901 656 390 179 1063 801 Wait 555 | . . 52 22 1 112 32 48 1 118 169 Move 5369 | . 96 440 454 333 1711 541 280 153 802 559 Hop 5 | . . . . . . 2 . . . 3 Pick Up 77 | . 1 19 7 3 18 9 5 2 10 3 Fast Attach 63 | . 1 4 3 . 7 10 3 5 19 11 Attach 38 | . . 6 2 1 8 7 2 1 9 2 Detach 24 | . . 1 . 2 8 3 . 2 5 3 Swap 72 | . 1 16 17 4 13 4 2 . 13 2 Drop 95 | . . 15 13 8 24 1 5 3 17 9 Fire 271 | . 14 67 72 7 . 42 27 4 16 22 Melee 80 | . . . . . . . . 8 54 18 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 28 | . . 2 13 1 . 5 7 . . . Escape Stasis . | . . . . . . . . . . . Rewire 11 | . . . . . . . 11 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 7 exits: *Fac x4 / Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory (discovered 3 exits: Res x3) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 10) 160 | -10/Materials | Entered another Materials area 160 | -9/Materials | Evolved 2 slots: Weapon x2 449 | -9/Materials | Repaired Particle Gun 686 | -9/Materials | Build established: Scavenger-Gunner 730 | -9/Materials | Discovered new exit (range 10) 1003 | -9/Materials | Identified exit to Mines 1003 | -9/Materials | Identified exit to Storage 1049 | -9/Materials | Build established: Gunner 1174 | -9/Materials | Entered Storage 1174 | -9/Storage | Accompanied by 1 ally 1254 | -9/Storage | Core integrity fell below 50% 1792 | -9/Storage | Garrison activated, responded to threat 1909 | -9/Storage | Core integrity fell below 20% 1965 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2077 | -9/Storage | Lost 4 allies 2221 | -9/Storage | Lost 5 allies 2240 | -9/Storage | Discovered new exit (range 16) 2298 | -9/Storage | Identified exit to Recycling 2528 | -9/Storage | Garrison activated, responded to threat 2587 | -9/Storage | Used back door to open Recycling access 2597 | -9/Storage | Entered Recycling 2598 | -9/Recycling | Met a Zionite searching for Scraptown 2806 | -9/Recycling | Discovered new exit (range 8) 3129 | -9/Recycling | Scanned before Scraplab entrance 3158 | -9/Recycling | Entered Scraplab 3170 | -9/Recycling | Discovered new exit (range 3) 3174 | -9/Recycling | Entered Scraptown 3174 | -9/Scraptown | System corruption cleaned by C-Scrubber 3503 | -9/Scraptown | Visited Observation Area 3516 | -9/Scraptown | Visited Shadow of the Wyrm 3560 | -9/Scraptown | Visited Red Mages 3700 | -9/Scraptown | Visited Cyclists 3810 | -9/Scraptown | Visited Symbiants 3845 | -9/Scraptown | Visited SPCMW 3972 | -9/Scraptown | Visited UFD Registry 3972 | -9/Scraptown | Registered with UFD as "Thundermech" 4023 | -9/Scraptown | Visited Modified Component R&D 4178 | -9/Scraptown | Visited Junk Repository 4256 | -9/Scraptown | Visited Scrap Suit Storage 4271 | -9/Scraptown | Found Scrap Suit 4320 | -9/Scraptown | Visited Research Penetration Think Tank 4375 | -9/Scraptown | Visited Derelict Rescue Squad 4457 | -9/Scraptown | Visited Curators Association 4615 | -9/Scraptown | Visited Infowarlord's Domain 4632 | -9/Scraptown | Found Exp. Sensor Array 4851 | -9/Scraptown | Visited Cartography Club 4899 | -9/Scraptown | Found Surveybot 17 Chip 6046 | -9/Scraptown | Learned location of Extension (-4) 6046 | -9/Scraptown | Learned location of Testing (-2) 6046 | -9/Scraptown | Learned 12 Materials zone layouts 6046 | -9/Scraptown | Learned 16 Materials zone layouts 6046 | -9/Scraptown | Learned 8 Factory zone layouts 6046 | -9/Scraptown | Learned 24 Factory zone layouts 6046 | -9/Scraptown | Learned 8 Research zone layouts 6046 | -9/Scraptown | Learned 4 Recycling zone layouts 6046 | -9/Scraptown | Learned 16 Lower Caves zone layouts 6046 | -9/Scraptown | Learned 20 Lower Caves zone layouts 6046 | -9/Scraptown | Learned 8 Upper Caves zone layouts 6046 | -9/Scraptown | Learned 16 Upper Caves zone layouts 6046 | -9/Scraptown | Learned Materials emergency access door positions 6046 | -9/Scraptown | Learned location of 1 exit from Research 6046 | -9/Scraptown | Learned location of 3 exits from Lower Caves 6046 | -9/Scraptown | Learned location of 3 exits from Upper Caves 6058 | -9/Scraptown | Found Deep Structural Scanner 6191 | -9/Scraptown | Discovered new exit (range 3) 6192 | -9/Scraptown | Entered Factory 6192 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 6193 | -6/Factory | Identified exit to Factory 6193 | -6/Factory | Identified exit to Lower Caves 6255 | -6/Factory | Lost 4 parts (1p2n1w) 6353 | -6/Factory | Core integrity fell below 50% 6366 | -6/Factory | Found Prototype Launcher 6366 | -6/Factory | Identified Scatter Rocket Array 6369 | -6/Factory | Found Scatter Rocket Array 6374 | -6/Factory | Found Scatter Rocket Array 6641 | -6/Factory | Scrapoid reinforcements arrived 6798 | -6/Factory | Build established: Hacker-Skirmisher 6947 | -6/Factory | Fabricated Y-45 Defender (x2) 6996 | -6/Factory | Identified exit to Garrison 6997 | -6/Factory | Entered Garrison 6997 | -6/Garrison | Accompanied by 2 allies 7068 | -6/Garrison | Discovered new exit (range 47) 7068 | -6/Garrison | Discovered new exit (range 54) 7068 | -6/Garrison | Discovered new exit (range 54) 7291 | -6/Garrison | Triggered checkpoint 7308 | -6/Garrison | Garrison Relay disabled 7378 | -6/Garrison | Phase Generator disabled 7449 | -6/Garrison | Triggered checkpoint 7459 | -6/Garrison | Spotted B-75 Beast 7539 | -6/Garrison | Triggered checkpoint 7546 | -6/Garrison | Core integrity fell below 20% 7549 | -6/Garrison | Triggered checkpoint 7572 | -6/Garrison | Spotted B-75 Beast 7585 | -6/Garrison | Destroyed 7 combat bots 7592 | -6/Garrison | Lost 7 parts (1n2u4w) 7592 | -6/Garrison | Identified exit to Factory 7594 | -6/Garrison | Entered Factory 7885 | -6/Factory | Entered another Factory area 7885 | -5/Factory | Evolved 2 slots: Utility x2 7886 | -5/Factory | Identified exit to Upper Caves 8274 | -5/Factory | Fabricated Y-45 Defender? 8360 | -5/Factory | Build established: Hacker-Mutant 8711 | -5/Factory | Lost 4 parts (1p2n1u) 8809 | -5/Factory | Discovered new exit (range 5) 8815 | -5/Factory | Identified exit to Factory 8815 | -5/Factory | Entered another Factory area 8815 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8816 | -4/Factory | Identified exit to Research 9016 | -4/Factory | Build established: Scavenger-Gunner 9083 | -4/Factory | Spotted B-86 Titan 9148 | -4/Factory | Fabricated Adv. Heavy Siege Treads (x1) 9315 | -4/Factory | Lost 11 parts (1p3n3u4w) 9348 | -4/Factory | Core integrity fell below 50% 9391 | -4/Factory | Core integrity fell below 20% 9422 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09393_ Penetrated by Slug. 09393_ Targeting Computer destroyed. 09395_ The unstable cave ceiling collapses. 09395_ R-10 Processor collects VTOL Module. 09402_ Acquired Prototype Launcher. 09402_ Identified Hvy. Proton Missile Launcher. 09407_ S-27 Virus destroyed. 09407_ Door malfunctions. 09407_ Construction Platform disabled. 09409_ Dropped Deep Structural Scanner. 09410_ Construction Platform disabled. 09412_ Acquired 8 matter. 09414_ System corrupted: Substantial component data lost. 09414_ ALERT: Security rotation in progress. 09418_ Connecting with Fabricator... >>Force(Overload) EM_IMPRINTER_OVERLOAD 09418_ ALERT: Suspicious activity at Fabricator F002. Dispatching Investigation squad. 09422_ Fabricator zaps P-70 Sage with an electromagnetic arc. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ??? ?????????????????????????? | | ! ?? ?????????????????????????? | | ?? ?????????????????????? | | ? ?? ##??####?????????????? | | ? ?? ?? #?????????????? | | ? ?? ?? #?????????????? | | ##########????? | | """" """" """" # = #????? | | """" """" """" # #????? | | """" """" """" # [ #????? | | """" """" """" # s @#????? | | """" """" """" # """#????? | | """" """ + """#????? | | """" "" # p F"#????? | | # ""#????? | | + #????? | | ############"#/############????? | | ### ! ] #??????? | | ! # + [ #??????? | | #?# #??????? | | #?# #??????? | | "" #?# !" """"" """"""" #??????? | | T" #?# " """"" """"""" #??????? | | "" #?# """"""" """"""" ???????? | | #?# """"""" """"???????????? | | ####?##############????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 31 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Corruption Block 8 Evasion (%) 63 Targeting Accuracy 10 Melee Accuracy 16 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Gauss Rifle | -9/Storage | Hacked Particle Gun | -9/Storage | Hacked Shotgun | -9/Storage | Hacked Particle Cannon | -9/Recycling | Hacked Flak Cannon | -9/Recycling | Hacked Insulated Plating | -9/Recycling | Hacked Robot Schematics ------------------ Y-45 Defender | -9/Storage | Hacked S-10 Pest | -9/Storage | Hacked Fabricated ------------ Y-45 Defender | x2 | -6/Factory Y-45 Defender | x2 | -5/Factory Adv. Heavy Siege Treads | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldFluxPit Manual? 0 Play Time 01:01:03 Cumulative 842.1 hours Start 2024.08.08 @ 09:03:22 End 2024.08.08 @ 10:16:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1000 Rogue 721 Adventurer 124 Explorer 155 Win Type - Total 35 Types 27/0/6/1/0/0/0/1/0 Lore% 72 Gallery% 88 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f710fd25-3879-48fd-862e-42e7f0d2bd4a