Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 16:26:16 Player: Anting Result: Destroyed by 8A-1JK(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (896) 896 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (818) 818 TOTAL SCORE: 3189 Bonus ------- Follower Combat Kills 18 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 94/100 System Corruption 0% Temperature Cool (29) Movement Flying (40) Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Nuclear Pulse Thruster > --- UTILITY (2) ------ Experimental Sensor Array > --- WEAPON (2) ------- DM-GVY's Chainsaw > --- INVENTORY (5) ---- Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Potential Leg Nuclear Pulse Thruster > --- UTILITY ---------- Improved Light Armor Plating > --- WEAPON ----------- Compact Gauss Rifle Battle Cannon > --- INVENTORY -------- (None) [Rating: 26] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Makeshift Light Armor Plating Weapon Subdweller Beam Cannon Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Launcher Subdweller Shrapnel Launcher Slashing Weapon DM-GVY's Chainsaw Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 36 | 7 5 11 2 11 Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 3 2 1 3 Treads 5 | . 2 2 1 . Leg 4 | 2 1 . . 1 Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . . 2 Utility 9 | 2 1 3 . 3 Device 4 | 1 . 1 . 2 Storage 3 | 1 1 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 14 | 2 1 5 1 5 Energy Gun . | . . . . . Energy Cannon 4 | . . 2 1 1 Ballistic Gun 6 | 2 . 2 . 2 Ballistic Cannon 2 | . 1 . . 1 Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . . 4 Parts Lost 6 | . . 5 . 1 Power 1 | . . 1 . . Propulsion 3 | . . 2 . 1 Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Highest Loss Streak 3 | . . 3 . 1 To Critical Strikes . | . . . . . Average Backups 20 | 3 7 19 23 22 Power . | . . . . . Propulsion 4 | 1 3 4 4 4 Utility 5 | . 1 5 5 6 Weapon 9 | . 1 8 11 9 Tool/Special . | . . . . . Unused Backups 36 | . 4 4 5 23 Power 1 | . 1 . . . Propulsion 6 | . . 1 . 5 Utility 14 | . 2 3 2 7 Weapon 13 | . 1 . 3 9 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 98 | . 99 99 100 94 Engine 13 | . 14 13 14 12 Treads 26 | . 6 27 28 25 Leg 1 | . 21 . . . Device 3 | . 14 6 . . Storage 13 | . 14 14 14 12 Protection 10 | . . 7 14 13 Energy Cannon 10 | . . 9 14 12 Ballistic Gun 14 | . 25 14 14 12 Ballistic Cannon 2 | . 1 4 . . Peak Build Rating 26 | 7 8 18 19 26 Average Rating 15 | 4 7 14 18 18 On Entrance 10 | . 7 8 18 19 Naked Turns 1 | . . . . 1 Heaviest Build 101 | 14 21 101 101 101 Greatest Support 43 | 20 40 40 43 43 Greatest Overweight (x) 3 | 3 . 2 2 2 Average Overweight (x) 1 | . . 1 2 1 Largest Inventory Capacity 25 | 8 10 25 25 25 Average Capacity 22 | 7 8 23 25 23 Most Carried 25 | 4 10 25 25 25 Average Carried 21 | 3 7 22 24 22 Final Capacity 25 | 8 10 25 25 5 Final Carried 25 | 4 10 23 25 1 Class Distribution -------------------- 47% | Mutant 46% | Commander-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 1010 | 260 154 314 160 122 Remotely . | . . . . . Salvage Created 1074 | 15 244 551 264 . Parts 69 | 3 16 33 17 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 3 | . 2 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 15 | . . 11 . 4 Prevented 2 | . . . . 2 Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 25 | . 6 15 4 . Guns 8 | . 6 2 . . Cannons 11 | . . 7 4 . AOE 3 | . . 3 . . Classes Destroyed 9 | 1 4 2 2 . Tunneler 1 | 1 . . . . Hauler 1 | . 1 . . . Recycler 1 | . . . 1 . Operator 1 | . 1 . . . Turret 2 | . . 2 . . Swarmer 7 | . 3 4 . . Grunt 3 | . 3 . . . Sentry 4 | . . . 4 . Subdweller 11 | . . 11 . . Best Kill Streak 6 | 1 4 6 3 . Combat Bots Only 4 | . 3 4 2 . Max Kills in Single Turn 3 | 1 2 3 1 . Gunslinging 1 | . 1 . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 119 | . 18 66 6 29 Missed 47 | . 7 20 5 15 Hits 72 | . 11 46 1 14 Projectile 72 | . 11 46 1 14 Critical Strikes 2 | . . 1 1 . Damage Taken 1420 | . 135 1078 15 192 Core 255 | . . 184 . 71 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 141 | 2 24 102 9 4 Largest 2 | 2 2 2 2 1 Hottest 110 | 40 40 110 110 33 Shots Fired 210 | 4 48 137 17 4 Gun 124 | 4 48 60 9 3 Cannon 81 | . . 72 8 1 Launcher 5 | . . 5 . . Special . | . . . . . Kinetic 146 | 4 48 81 9 4 Thermal 64 | . . 56 8 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 21 | 3 21 20 7 . Robot Miss Streak 5 | . 4 2 5 . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 129 | 3 33 80 12 1 Core Hits 49 | 2 15 26 6 . Critical Kills 4 | . 1 3 . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 6 | . 1 3 1 1 Meltdown 3 | . . 3 . . Destroy 2 | . 1 . 1 . Sever 1 | . . . . 1 Melee Attacks 5 | . . . . 5 Impact . | . . . . . Slashing 5 | . . . . 5 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2445 | 32 369 1692 311 41 Guns 1151 | 32 369 627 123 . Cannons 896 | . . 733 163 . Explosions 332 | . . 332 . . Melee 41 | . . . . 41 Ramming 25 | . . . 25 . Kinetic 1695 | 32 369 1171 123 . Thermal 684 | . . 521 163 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 41 | . . . . 41 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 51 | . . 51 . . Projectiles . | . . . . . Explosions 51 | . . 51 . . Melee . | . . . . . Knockbacks 3 | . . 3 . . Impact . | . . . . . Kinetic 3 | . . 3 . . Secondary . | . . . . . Self-Inflicted Damage 63 | . . 63 . . Shots 1 | . . 1 . . Rammed 5 | . . . 5 . Targets Rammed 5 | . . . 5 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 192 | . 12 23 192 8 Average Temperature 34 | . 8 9 77 5 Received Heat Transfer 411 | . 66 198 27 120 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 3 | . . 3 . . Combat Hostiles 3 | . . 3 . . Parts Melted 8 | . . 8 . . Heat Transferred 906 | . . 703 203 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 109 | . 109 . 94 . Initial 69 | . . . 69 . Average 36 | . 33 . 38 . Influence Increases 690 | 5 214 165 306 . Destroy 0b10 Robot/C 320 | . 120 120 80 . Destroy 0b10 Robot/NC 25 | 5 10 . 10 . Destroy Leader 32 | . 32 . . . Successful Hack 41 | . 7 . 34 . Select Force Hacks 180 | . . . 180 . Destroy Structure 2 | . . . 2 . Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 75 | . 30 45 . . Influence Decreases 690 | 5 161 73 386 65 Entered New Map 167 | . . 26 76 65 Time Decay 503 | 5 161 27 310 . Lost Part 20 | . . 20 . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 3 | . 2 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 12 15 6 22 Peak Tracking Total 11 | . 4 3 2 11 Tactical Retreats 5 | . 2 1 . 2 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 9 | . . 4 . 5 Max in Single Turn 3 | . . 3 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 16 | . 1 2 12 1 Terminals 7 | . 1 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . . . 6 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 64 | . 3 14 40 7 Successful 44 | . 1 14 22 7 Failed 20 | . 2 . 18 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 14 | . 3 . 11 . Terminals 26 | . 3 . 23 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 17 | . . . 17 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 30 | . 1 14 8 7 Record 13 | . . 13 . . Part Schematic 6 | . 1 . 5 . Robot Schematic 1 | . . . 1 . Robot Analysis 7 | . . . . 7 Prototype ID Bank 2 | . . . 2 . Proto ID Catalog 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 6 | . . . 6 . Retrieve Components 6 | . . . 6 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . . . 8 . Terminals 2 | . . . 2 . Botnet 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . . . 6 . Tunnel 6 | . . . 6 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 1 . 10 . Full Trace Events 6 | . . . 6 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . 1 . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 6 | . 1 . 5 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 19 | . . . 19 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 10 | . . . 10 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Total Allies 10 | . . . 10 . Largest Group 10 | . . . 10 10 Highest-Rated Group 116 | . . . 116 116 Highest-Rated Ally 21 | . . . 21 21 Total Orders 3 | . . . 2 1 STAY 2 | . . . 1 1 FOLLOW 1 | . . . 1 . Ally Attacks 30 | . . . 3 27 Total Damage 503 | . . . 22 481 Kills 6 | . . . 1 5 Allies Corrupted . | . . . . . Allies Melted 2 | . . . . 2 Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 2940 | 5 643 2285 . 7 Sensors 7 | . . . . 7 Seismic 2933 | 5 643 2285 . . Robot Analysis Total 7 | . . . . 7 Derelict Logs Recovered 5 | . . . . 5 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 11435 | 90 643 5081 2539 3082 Spaces Moved 4051 | 56 382 1479 732 1402 Core 29 | 14 . . . 15 Treads 3123 | . 49 1479 732 863 Legs 375 | 42 333 . . . Wheels . | . . . . . Hover . | . . . . . Flight 524 | . . . . 524 Fastest Speed 37 | 50 120 160 320 37 Average Speed 251 | 125 125 292 320 213 Slowest Speed 320 | 200 160 320 320 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . . 2 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 64 | 4 67 68 99 84 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 10 | . . 2 6 2 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 12 | . . 8 . 4 Spaces Dug 26 | . . 26 . . Terrain Destroyed 51 | . . 49 2 . Melee . | . . . . . Projectile 4 | . . 2 2 . AOE 47 | . . 47 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Total 5065 | 69 508 2093 908 1487 Wait 609 | . 77 466 28 38 Move 4043 | 55 381 1478 731 1398 Hop 2 | . . . . 2 Pick Up 60 | 5 12 26 13 4 Fast Attach 18 | 6 1 . . 11 Attach 10 | 1 2 5 . 2 Detach 1 | . . . . 1 Swap 11 | . 2 7 2 . Drop 51 | . 9 9 11 22 Fire 141 | 2 24 102 9 4 Melee 5 | . . . . 5 Ram . | . . . . . Kick . | . . . . . Crush 5 | . . . 5 . Escape Stasis . | . . . . . Rewire 109 | . . . 109 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 8) 622 | -10/Materials | Discovered new exit (range 11) 715 | -10/Materials | Discovered new exit (range 6) 734 | -10/Materials | Entered Subcaves 889 | -10/Subcaves | Build established: Scavenger-Mutant 1508 | -10/Subcaves | Build established: Mutant 1962 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2347 | -10/Subcaves | Visited 4L-MR0's lab 2379 | -10/Subcaves | Found Meta Core 2581 | -10/Subcaves | Learned location of Zion (-7) 2581 | -10/Subcaves | Met a Zionite searching for "candidates" 2781 | -10/Subcaves | Visited Clippyterm 2790 | -10/Subcaves | Learned Research machine intel 2790 | -10/Subcaves | Learned location of Deep Caves (-7) 3050 | -10/Subcaves | Lost 3 parts (1p1n1u) 3246 | -10/Subcaves | Core integrity fell below 50% 3289 | -10/Subcaves | Discovered new exit (range 7) 4478 | -10/Subcaves | Discovered new exit (range 7) 5286 | -10/Subcaves | Discovered new exit (range 14) 5815 | -10/Subcaves | Entered Recycling 6274 | -9/Recycling | Build established: Commander-Mutant 7925 | -9/Recycling | Discovered new exit (range 15) 8261 | -9/Recycling | Scanned before Scraplab entrance 8307 | -9/Recycling | Entered Scraplab 8333 | -9/Recycling | Discovered new exit (range 3) 8354 | -9/Recycling | Entered Scraptown 8354 | -9/Scraptown | Accompanied by 10 allies 8720 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8806 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 8816 | -9/Scraptown | Learned location of Armory (-3) 8819 | -9/Scraptown | Learned location of Warlord (-5) 8822 | -9/Scraptown | Learned Research stockpile data 8825 | -9/Scraptown | Learned Factory stockpile data 8829 | -9/Scraptown | Learned location of 2 exits from Proximity Caves 8867 | -9/Scraptown | Discovered new exit (range 13) 9686 | -9/Scraptown | Visited Fellowship of the Rings 9731 | -9/Scraptown | Visited Symbiants 9824 | -9/Scraptown | Visited Awakened 9875 | -9/Scraptown | Visited The Evicted 9920 | -9/Scraptown | Visited TADAMA 9987 | -9/Scraptown | Visited CR-KLE's Repair Center 10080 | -9/Scraptown | Visited UFD Registry 10080 | -9/Scraptown | Registered with UFD as "Bioform" 10401 | -9/Scraptown | Visited Observation Area 10468 | -9/Scraptown | Visited Science Testing Area 10573 | -9/Scraptown | Visited Analyses Database 10644 | -9/Scraptown | Visited Supply Room 10714 | -9/Scraptown | Visited Junk Repository 10784 | -9/Scraptown | Visited A0-MCA Data Center 10829 | -9/Scraptown | Visited Infowarlord's Domain 10932 | -9/Scraptown | Visited Curators Association 10996 | -9/Scraptown | Visited Derelict Rescue Squad 11047 | -9/Scraptown | Visited Chapter 10 11252 | -9/Scraptown | Met Optimus 11252 | -9/Scraptown | Accepted into 0bPrime 11303 | -9/Scraptown | Civil war broke out across Scraptown 11317 | -9/Scraptown | Found Prototype Leg 11317 | -9/Scraptown | Identified Potential Leg 11329 | -9/Scraptown | Found Prototype Slashing Weapon 11329 | -9/Scraptown | Identified DM-GVY's Chainsaw 11378 | -9/Scraptown | Identified exit to Factory 11429 | -9/Scraptown | Found Exp. Sensor Array 11434 | -9/Scraptown | Core integrity fell below 20% 11436 | -9/Scraptown | Destroyed by 8A-1JK(j) with Overtuned Pulse Rifle Last Messages --------------- 11390_ Acquired 70 matter. 11393_ Bolt penetrates RU-V6J(p). 11393_ Acquired 1 matter. 11394_ Bolt penetrates Optimus. 11422_ 5Y-4SX(E) suffers critical hit (Impale). 11422_ 5Y-4SX(E) destroyed. 11424_ Acquired Prototype Ballistic Gun. 11424_ Identified Enh. Autogun. 11426_ Dropped Enh. Autogun. 11426_ Machine disabled. 11429_ Acquired Exp. Sensor Array. 11429_ Triangulator whisked away. 11429_ 0b10 Decoder Chip [Scout] whisked away. 11429_ 0b10 Decoder Chip [Skirmisher] whisked away. 11429_ Spectral Analyzer whisked away. 11429_ Exp. Terrain Scanner whisked away. 11429_ 0b10 Decoder Chip [Looter] whisked away. 11429_ Active Sensor Suite whisked away. 11429_ Seismic Detector whisked away. 11429_ 0b10 Decoder Chip [Generic] whisked away. 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"""###########?# | | #??????????# #???????""""""""#???????????# | | #??????????# #????????""""""?????????????# | | #??????????#######????????""""""?????????????# | | #????????????????????????????????????????????# | | #????????????????????????????????????????????# | | #????????????????????????????????????????????# | | #????????????????????????????????????????????# | | #????????????????????????????????????????????# | | #????????????????????????????????????????????# | | #???????????????????????????????????????????? | | #??????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????"" ## | | #??????????????????????????????????????????""?# | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. Propulsion Shielding | -9/Recycling | Hacked Matter Filter | -9/Recycling | Hacked Remote Datajack | -9/Recycling | Hacked Missile Launcher | -9/Recycling | Hacked Shield Generator | -9/Recycling | Hacked Robot Schematics ------------------ G-34 Mercenary | -9/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombGreatNanoactuators Manual? 0 Play Time 00:40:28 Cumulative 247.7 hours Start 2025.05.09 @ 13:51:14 End 2025.05.09 @ 16:26:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 162 Adventurer 0 Explorer 0 Win Type - Total 13 Types 6/0/5/1/0/0/0/1/0/0 Lore% 76 Gallery% 70 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 038f5c6d-a316-475a-8b98-dda1efaa7676