Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.07 @ 21:41:12 Player: Akamichi1342 Result: Destroyed self with Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (120) 600 Value Destroyed (3171) 3171 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (781) 781 TOTAL SCORE: 6392 Bonus ------- High Alert Combat Kills 67 Follower Combat Kills 14 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 104/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (5) ------ Improved Terrain Scan Processor System Shield Relay Coupler [Grunt] (2) > --- WEAPON (3) ------- Grenade Launcher Grenade Launcher Improved Datajack > --- INVENTORY (5) ---- Relay Coupler [Sentry] (17) High-powered Shotgun Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Light Armor Plating Hardened Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Compact Wheel Compact Wheel Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Structural Scanner Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Light Armor Plating Light Armor Plating Light Armor Plating Hacking Suite Shotgun High-powered Shotgun Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Improved Datajack Improved Datajack [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 1 2 . Weapon 1 | . . 1 . . Parts Attached 71 | 6 9 24 16 16 Power 10 | 1 . 4 4 1 Engine 6 | 1 . 4 1 . Core 4 | . . . 3 1 Reactor . | . . . . . Propulsion 18 | 2 3 8 3 2 Treads 2 | . . . . 2 Leg . | . . . . . Wheel 14 | 2 3 6 3 . Hover . | . . . . . Flight 2 | . . 2 . . Utility 20 | 1 4 2 5 8 Device 3 | . 1 . . 2 Storage 4 | 1 3 . . . Processor 1 | . . . . 1 Hackware 5 | . . . 2 3 Protection 7 | . . 2 3 2 Artifact . | . . . . . Weapon 23 | 2 2 10 4 5 Energy Gun 2 | 1 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 15 | 1 2 10 2 . Ballistic Cannon . | . . . . . Launcher 4 | . . . 2 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . . . 2 Unidentified Prototypes 2 | . . 2 . . Parts Lost 32 | . 1 7 4 20 Power 4 | . . 1 1 2 Propulsion 7 | . 1 1 . 5 Utility 8 | . . . . 8 Weapon 13 | . . 5 3 5 Highest Loss Streak 5 | . 1 2 3 5 To Critical Strikes . | . . . . . Average Backups 15 | . 5 19 23 14 Power . | . . 1 . . Propulsion 4 | . 1 4 5 4 Utility 4 | . . 3 7 4 Weapon 5 | . 3 8 7 4 Tool/Special . | . . . . . Unused Backups 14 | . 1 7 1 5 Power 1 | . . 1 . . Propulsion 9 | . . 6 . 3 Utility 3 | . . . 1 2 Weapon 1 | . 1 . . . Tool/Special . | . . . . . Average Slot Usage (%) 84 | . 84 91 89 76 Engine 5 | . 14 9 1 . Core 3 | . . . 6 7 Treads 1 | . . . . 4 Wheel 16 | . 26 21 18 6 Storage 10 | . 14 11 9 7 Processor 1 | . . . . 5 Hackware 6 | . . . 2 16 Protection 11 | . . 17 25 6 Energy Gun 2 | . 13 . . . Ballistic Gun 22 | . 14 31 26 16 Launcher 1 | . . . . 4 Peak Build Rating 29 | 6 7 17 29 29 Average Rating 16 | 4 5 11 21 22 On Entrance 11 | . 6 7 16 29 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 109 | 12 88 98 109 107 Greatest Support 40 | 26 26 32 32 40 Greatest Overweight (x) 30 | . 4 5 3 30 Average Overweight (x) 3 | . 2 2 2 4 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 6 19 25 25 22 Most Carried 25 | 1 11 25 25 22 Average Carried 15 | . 5 19 23 14 Final Capacity 25 | 8 25 25 25 5 Final Carried 23 | 1 11 23 22 2 Class Distribution -------------------- 46% | Tank 24% | Mutant 15% | Hacker-Mutant 8% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 3351 | 243 262 1167 1003 676 Remotely . | . . . . . Salvage Created 4126 | . 531 1723 1253 619 Parts 264 | . 41 113 65 45 Haulers Intercepted 10 | . 2 4 4 . Recyclers Shooed 6 | . 2 2 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 81 | . 6 31 22 22 Guns 77 | . 6 31 20 20 AOE 4 | . . . 2 2 Classes Destroyed 13 | . 8 3 2 . Worker 3 | . 1 2 . . Builder 4 | . 4 . . . Tunneler 3 | . 2 1 . . Hauler 10 | . 2 4 4 . Recycler 11 | . 3 4 4 . Operator 5 | . 1 3 1 . Watcher 2 | . . 2 . . Swarmer 25 | . 3 11 3 8 Grunt 32 | . 3 10 14 5 Brawler 1 | . . 1 . . Duelist 3 | . . . 1 2 Sentry 19 | . . 9 3 7 Hunter 2 | . . . 1 1 Best Kill Streak 6 | . 3 6 5 3 Combat Bots Only 4 | . 3 4 4 3 Max Kills in Single Turn 2 | . 2 2 2 2 Gunslinging 1 | . 1 . . . Exploded 2 | . . . 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 393 | . 18 147 94 134 Missed 96 | . 5 39 20 32 Hits 297 | . 13 108 74 102 Melee 10 | . . . 4 6 Projectile 287 | . 13 108 70 96 Critical Strikes 8 | . . 2 2 4 Damage Taken 4358 | . 222 1225 1215 1696 Core 842 | . 54 236 293 259 Absorbed by Shields . | . . . . . Redirected to Shielding 49 | . . 24 25 . Regen/Repaired (Parts) 10 | . . 10 . . Core Remaining (%) 73 | 100 78 41 . . Volleys Fired 291 | . 56 99 75 61 Largest 3 | . 2 3 3 3 Hottest 90 | . 70 73 73 90 Shots Fired 735 | . 112 271 214 138 Gun 718 | . 112 271 211 124 Cannon . | . . . . . Launcher 17 | . . . 3 14 Special . | . . . . . Kinetic 651 | . 56 271 211 113 Thermal 67 | . 56 . . 11 Explosive 17 | . . . 3 14 Electromagnetic . | . . . . . Robot Hit Streak 18 | . 6 18 11 17 Robot Miss Streak 6 | . 3 5 6 4 Penetration Max . | . . . . . Secondary Targets 8 | . 1 4 . 3 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 499 | . 67 172 154 106 Core Hits 245 | . 30 75 82 58 Critical Kills 3 | . . 3 . . Critical Parts Destroyed 4 | . 1 1 2 . Critical Strikes 12 | . 6 4 2 . Burn 5 | . 5 . . . Destroy 7 | . 1 4 2 . Melee Attacks 7 | . . . . 7 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8118 | . 851 2355 2663 2249 Guns 7501 | . 849 2336 2521 1795 Cannons . | . . . . . Explosions 596 | . . . 142 454 Melee . | . . . . . Ramming 21 | . 2 19 . . Kinetic 6960 | . 413 2336 2521 1690 Thermal 541 | . 436 . . 105 Explosive 596 | . . . 142 454 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 3 . 2 Average Corruption 2 | . . 2 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 38 | . . 38 . . Message Errors 13 | . . 13 . . Matter Fused 6 | . . 6 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 6 | . . 6 . . Parts Rejected 1 | . . 1 . . Data Loss (minor) 3 | . . 3 . . Data Loss (major) 1 | . . 1 . . Misfires 4 | . . 4 . . Weapon Failures 3 | . . 3 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 183 | . 1 9 56 117 Shots 8 | . . . 2 6 Rammed 3 | . 1 2 . . Targets Rammed 3 | . 1 2 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 126 | . 57 87 101 126 Average Temperature 28 | . 14 13 31 46 Received Heat Transfer 1368 | . 57 393 486 432 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 4 . . . Heat Transferred 1786 | . 1665 . . 121 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 4 | . . 1 1 4 Low Security (%) 62 | 100 100 86 73 14 Level 1 17 | . . 13 26 27 Level 2 14 | . . . . 42 Level 3 5 | . . . . 16 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 1105 | . 70 274 310 1105 Initial 89 | . . . 89 69 Average 217 | . 9 93 146 474 Influence Increases 3216 | . 244 914 811 1247 Destroy 0b10 Robot/C 1660 | . 120 620 440 480 Destroy 0b10 Robot/NC 190 | . 65 80 45 . Destroy Leader 344 | . 34 182 108 20 Allied During Kill 8 | . . . . 8 Successful Hack 39 | . 10 13 16 . Disable Machine 30 | . . . 30 . Anti-Garrison Action 550 | . . . . 550 Destroy Structure 125 | . . 4 22 99 Partial Spotted 30 | . . . 15 15 Lose Combat Pursuer 240 | . 15 15 135 75 Influence Decreases 2120 | . 244 701 917 258 Entered New Map 162 | . . . 124 38 Time Decay 1209 | . 244 481 484 . Lost Part 310 | . . 70 40 200 Lost Ally 20 | . . . . 20 Purge Threat 419 | . . 150 269 . Squads Dispatched 11 | . 3 3 5 . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 9 | . 1 3 5 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 2 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 8 | . 1 1 6 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 146 | . 17 51 48 30 Peak Tracking Total 11 | . 4 7 11 6 Tactical Retreats 10 | . 1 1 5 3 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 11 | . 3 2 2 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 3 | . . . 2 1 Max in Single Turn 1 | . . . 1 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 22 | . 7 7 7 1 Terminals 16 | . 7 4 4 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers 4 | . . 2 2 . Garrison Access 1 | . . . 1 . Total Hacks 51 | . 20 13 16 2 Successful 22 | . 6 9 6 1 Failed 26 | . 13 3 9 1 Catastrophic 5 | . 2 1 2 . Database Lockouts 3 | . 1 1 1 . Manual 30 | . 16 6 8 . Terminals 40 | . 20 7 11 2 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers 8 | . . 4 4 . Garrison Access 1 | . . . 1 . Terminal Hacks 9 | . 2 3 3 1 Robot Analysis 2 | . 1 1 . . Emergency Access Points 1 | . . . . 1 Terminal Index 2 | . 1 . 1 . Unreport Threat 3 | . . 1 2 . Registered Components 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 3 1 . Retrieve Study 4 | . . 3 1 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 6 | . 4 1 1 . Terminals 6 | . 4 1 1 . Assimilate 1 | . 1 . . . Botnet 1 | . 1 . . . Operators 3 | . 1 1 1 . Skim 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 6 5 6 1 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 4 | . . 3 1 . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked 3 | . . . . 3 Non-combat . | . . . . . Combat 3 | . . . . 3 Robot Hacks Applied 3 | . . . . 3 formatsys_high 3 | . . . . 3 Relay Couplers Released 5 | . . . . 5 Machine Destruction 5 | . . . . 5 Attached 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked 1 | . . . . 1 Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies 3 | . . . . 3 Largest Group 2 | . . . . 2 Highest-Rated Group 32 | . . . . 32 Highest-Rated Ally 16 | . . . . 16 Total Orders . | . . . . . Ally Attacks 8 | . . . . 8 Total Damage 74 | . . . . 74 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 76 | . 25 . . 51 Terrain 27 | . 25 . . 2 Structural 49 | . . . . 49 Robot Analysis Total 2 | . 1 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 7336 | 49 1345 2153 1282 2507 Spaces Moved 3768 | 45 898 1260 656 909 Core 34 | 2 . . . 32 Treads 232 | . . . . 232 Legs . | . . . . . Wheels 3502 | 43 898 1260 656 645 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 120 120 135 Average Speed 149 | 87 117 124 133 230 Slowest Speed 1550 | 90 140 165 135 1550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 58 | 4 97 82 46 64 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 73 | . . . 19 54 Melee . | . . . . . Projectile . | . . . . . AOE 73 | . . . 19 54 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 4873 | 51 1073 1633 911 1205 Wait 604 | . 94 193 140 177 Move 3765 | 44 897 1259 656 909 Hop . | . . . . . Pick Up 51 | 1 9 30 7 4 Fast Attach 25 | 6 5 7 5 2 Attach 37 | . 1 11 8 17 Detach 3 | . 1 1 . 1 Swap 31 | . 3 10 11 7 Drop 40 | . 6 21 9 4 Fire 291 | . 56 99 75 61 Melee 7 | . . . . 7 Ram 3 | . 1 2 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 16 | . . . . 16 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 51 | -10/Materials | Met a group of wandering Federalists 170 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 16) 374 | -10/Materials | Central database locked down 584 | -10/Materials | Discovered new exit (range 7) 659 | -10/Materials | Discovered new exit (range 15) 1349 | -10/Materials | Discovered new exit (range 6) 1395 | -10/Materials | Entered another Materials area 1395 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1822 | -9/Materials | Discovered new exit (range 16) 2149 | -9/Materials | Discovered new exit (range 10) 2150 | -9/Materials | Build established: Tank 2166 | -9/Materials | Discovered new exit (range 14) 2337 | -9/Materials | Central database locked down 2541 | -9/Materials | Discovered new exit (range 16) 2746 | -9/Materials | Repaired Com. Wheel+ 3034 | -9/Materials | Core integrity fell below 50% 3477 | -9/Materials | Discovered new exit (range 15) 3548 | -9/Materials | Entered another Materials area 3548 | -8/Materials | Evolved 2 slots: Utility x2 3875 | -8/Materials | Central database locked down 4361 | -8/Materials | Lost 3 parts (1p2w) 4616 | -8/Materials | Core integrity fell below 50% 4830 | -8/Materials | Identified exit to Garrison 4830 | -8/Materials | Entered Garrison 4846 | -8/Garrison | Triggered checkpoint 4975 | -8/Garrison | Build established: Hacker-Tank 5040 | -8/Garrison | Triggered checkpoint 5221 | -8/Garrison | Lost 5 parts (1n3u1w) 5264 | -8/Garrison | Triggered checkpoint 5329 | -8/Garrison | Discovered new exit (range 14) 5380 | -8/Garrison | Triggered checkpoint 5563 | -8/Garrison | Build established: Tank 5717 | -8/Garrison | Spotted B-75 Beast 5717 | -8/Garrison | Spotted B-75 Beast 5926 | -8/Garrison | Triggered checkpoint 6075 | -8/Garrison | Lost 3 parts (1n2w) 6135 | -8/Garrison | Discovered new exit (range 12) 6206 | -8/Garrison | Core integrity fell below 20% 6245 | -8/Garrison | Lost 4 parts (1p1n1u1w) 6484 | -8/Garrison | Build established: Hacker-Mutant 6638 | -8/Garrison | Triggered checkpoint 6966 | -8/Garrison | Installed Relay Interface Framework 7134 | -8/Garrison | Triggered checkpoint 7194 | -8/Garrison | Triggered checkpoint 7276 | -8/Garrison | Triggered checkpoint 7337 | -8/Garrison | Destroyed self with Grenade Launcher Last Messages --------------- 07194_ Beams of light sweep through the air. An alarm sounds. 07196_ S-10 Pest destroyed. 07211_ Trooper 3a triggered Stasis Trap. 07211_ A bubble of rippling energy engulfs the area. 07211_ Field strength at 85. 07212_ Field strength at 70. 07213_ Field strength at 55. 07214_ Field strength at 40. 07215_ Field strength at 25. 07216_ Field strength at 10. 07217_ Stasis field depleted. 07230_ ALERT: Garrison interior compromised. 07314_ Trooper 3b destroyed. 07329_ P-60 Hacker springs to life. 07329_ Lgt. Treads destroyed. 07330_ Relay Coupler [Sentry] destroyed. 07333_ P-60 Hacker hacks Trooper 3a, rebooting. 07336_ Hacking Suite destroyed. 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Wheel | 66% | -9/Materials Studied --------- Wheel | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperSpreadRedistributor Manual? 0 Play Time 00:44:06 Cumulative 48.7 hours Start 2025.12.07 @ 20:47:53 End 2025.12.07 @ 21:41:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 34 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 791e541b-2d18-4469-bd17-341ef96b8f69