Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.25 @ 00:28:47 Player: Mathewnd Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (133) 665 Value Destroyed (5398) 5398 Prototype IDs (289) 5780 Alien Tech Used (10) 2000 Bonus (33639) 33639 TOTAL SCORE: 58382 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1016 Follower Combat Kills 217 Met Data Miner 300 Met Zhirov 300 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -694 Cogmind --------- Core Integrity 1239/1850 Matter 189/300 Energy 338/340 System Corruption 1% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Experimental Targeting Computer Experimental Core Analyzer Graphene Brace AEGIS Remote Shield > --- WEAPON (3) ------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Zero-point Reactor Improved Reaction Control System Point Defense Array Spacefold Activator Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Targeting Computer Experimental Core Analyzer AEGIS Remote Shield Spacefold Activator > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Zero-point Reactor Improved Reaction Control System Graphene Brace Point Defense Array Tactical Quantum Warhead [Rating: 248] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Sigix Exoskeleton Flight Unit Cooled VTOL Module Utility Small Storage Unit Device Graphene Brace Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Artifact Spacefold Activator Weapon Sigix Sheargun Energy Gun Sigix Sheargun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Micro-nuke Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Utility 10 | . . . . . 2 1 . . . . 1 . . . . . . . . . 1 . . . . 2 . 2 . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 153 | 6 1 . . 6 30 9 . . . 2 7 2 . . 2 4 . . . . 10 2 . 1 5 9 5 7 11 9 9 16 Power 19 | 1 . . . 1 3 . . . . 1 2 . . . . 2 . . . . 1 . . . . 3 . 1 . 1 2 1 Engine 5 | 1 . . . 1 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Core 8 | . . . . . 2 . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . 1 . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 2 1 Propulsion 35 | 2 . . . 2 15 3 . . . 1 1 . . . . 1 . . . . 1 . . . . . 1 2 5 1 . . Treads 9 | 2 . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . . . 6 3 . . . 1 1 . . . . 1 . . . . 1 . . . . . 1 2 5 1 . . Utility 63 | 1 1 . . . 6 3 . . . . 4 . . . . 1 . . . . 4 . . 1 . 5 3 4 4 7 6 13 Device 30 | . . . . . 3 . . . . . 1 . . . . 1 . . . . 2 . . 1 . 2 1 3 2 3 2 9 Storage 6 | 1 . . . . 2 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Processor 10 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . 2 . 2 2 Hackware 10 | . . . . . . 2 . . . . 3 . . . . . . . . . 2 . . . . . 2 1 . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Artifact 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 2 Weapon 36 | 2 . . . 3 6 3 . . . . . 2 . . 2 . . . . . 4 2 . . 5 1 1 . 2 . 1 2 Energy Gun 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | 2 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . . . . . 1 . . . . . 1 . . 1 . . . . . 2 1 . . 3 . 1 . 2 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . 2 2 . . . . . 1 . . 1 . . . . . 2 1 . . 2 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . . 3 2 . . . . . . . . . 1 . . . . 1 . . 2 . 1 1 2 5 1 . 5 Parts Lost 32 | . . . . 3 6 . . 1 . 1 . 1 . . . . . . . . . . 1 . . 2 . 6 1 10 . . Power 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Propulsion 12 | . . . . 2 2 . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . 5 . . Utility 12 | . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . 2 . 3 1 3 . . Weapon 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Highest Loss Streak 5 | . . . . 2 3 . . 1 . 1 . 1 . . . . . . . . . . 1 . . 2 . 4 1 5 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 94 100 100 92 83 76 92 91 84 84 82 86 80 80 80 71 82 82 82 82 82 84 83 79 78 81 85 84 83 61 80 81 Engine 2 | . 14 14 14 7 3 . . . . 6 2 6 6 6 6 5 5 5 5 5 . . . . . . . . . . . . Core 3 | . . . . . 5 7 7 7 7 . 3 . . . . 1 5 5 5 5 9 10 10 10 10 2 . 1 4 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 9 6 4 1 9 9 Treads 6 | . 28 28 28 20 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . 6 6 . . . . . . . . . . . . . . . . . . . . . . . . . 9 9 Flight 18 | . . . . . . 35 38 38 38 38 36 36 33 33 33 29 35 35 35 35 31 31 31 31 31 28 28 27 29 14 . . Device 8 | . . . . . 6 7 7 7 7 7 8 9 6 6 6 5 5 5 5 5 8 10 9 5 5 12 9 12 9 8 18 19 Storage 6 | . 14 14 14 14 9 3 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 . . Processor 8 | . 9 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 8 9 8 8 7 8 13 Hackware 7 | . . . . . . 5 15 14 7 7 9 13 13 13 13 11 11 11 11 11 16 15 15 15 15 13 14 16 17 15 . . Energy Gun 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 27 Ballistic Gun 4 | . 28 28 28 28 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 6 7 7 7 7 6 6 6 6 5 5 5 5 5 5 4 4 5 5 4 4 4 4 4 3 . . Peak Build Rating 248 | 6 8 8 8 12 33 43 43 43 40 42 56 56 50 50 50 74 68 68 68 68 98 99 99 104 102 122 131 150 142 227 239 248 Average Rating 84 | 4 7 8 8 9 25 31 43 42 40 41 47 52 50 50 49 51 68 68 68 68 93 97 98 95 96 114 125 135 132 95 238 239 On Entrance 69 | . 6 8 8 8 12 26 43 43 40 40 42 56 50 50 50 50 68 68 68 68 68 98 99 95 96 96 109 131 128 131 213 239 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 122 | 11 11 11 11 12 122 16 16 16 16 20 22 22 20 20 22 25 25 25 25 25 33 27 27 28 42 41 46 51 29 50 58 60 Greatest Support 84 | 40 40 40 40 40 84 24 24 24 24 24 29 29 25 25 25 38 38 38 38 38 48 48 48 48 48 48 51 53 53 60 60 60 Greatest Overweight (x) 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 25 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 5 5 Average Capacity 8 | 6 8 8 8 8 15 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 9 10 10 10 9 5 5 Most Carried 23 | 6 8 8 8 8 23 8 8 8 8 8 8 8 6 6 8 7 7 7 7 7 8 8 7 8 8 10 10 10 10 10 5 5 Average Carried 7 | 4 6 8 8 7 12 5 8 8 8 7 7 6 6 6 6 6 7 7 7 7 6 6 7 7 7 9 9 9 9 8 4 5 Final Capacity 25 | 8 8 8 8 8 25 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 5 5 5 Final Carried 10 | 6 8 8 8 6 4 8 8 8 8 7 7 6 6 6 6 7 7 7 7 7 6 7 7 8 8 10 10 10 9 5 5 5 Class Distribution -------------------- 30% | Hacker-Sprinter 24% | Mutant 14% | Hacker-Scout 13% | Alien-Sigix 6% | Sprinter 5% | Scavenger-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Scout | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Matter Collected 2730 | 157 130 . . 185 784 211 . . . . 117 43 . . . . . . . 100 172 24 . 47 50 144 40 20 . 36 160 310 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7126 | . 130 . . 265 681 458 . . . . 117 312 . . 69 . 125 . . . 287 42 . 193 103 1071 66 181 . 36 160 2830 Parts 361 | . 13 . . 18 42 22 . . . . 5 7 . . 8 . 4 . . . 20 3 . 2 9 47 7 6 . 3 4 141 Haulers Intercepted 11 | . . . . . 3 . . . . . 1 . . . . . . . . . 2 . . . . 4 . 1 . . . . Recyclers Shooed 5 | . 2 . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . . . 2 . . 2 . 3 2 . . . 3 7 . 6 . . . . . . . Prevented 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 87 | . 5 . . 8 15 1 . . . . . 4 . . 5 . . . . . 10 5 . . 7 4 . 3 . . . 20 Melee 8 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . Guns 36 | . 5 . . 8 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Cannons 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 34 | . . . . . . . . . . . . 4 . . 5 . . . . . 10 5 . . 7 . . 3 . . . . Classes Destroyed 17 | . 2 . . 2 6 1 . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . 3 Worker 8 | . . . . 2 1 . . . . . . . . . . . . . . . 3 . . . . . . . . . . 2 Builder 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler 11 | . . . . . 3 . . . . . 1 . . . . . . . . . 2 . . . . 4 . 1 . . . . Recycler 5 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Operator 4 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Watcher 16 | . . . . . 1 4 . . . . 1 . . . . . . . . . . . . . . 5 1 1 . 1 . 2 Swarmer 38 | . 3 . . 3 . . . . . . . 4 . . 5 . . . . . 10 5 . . 5 . . 3 . . . . Grunt 22 | . 2 . . 3 10 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . 4 Duelist 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 6 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Programmer 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Packrat 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Samaritan 4 | . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Best Kill Streak 8 | . 4 . . 3 4 2 . . . . 1 4 . . 5 . . . . . 8 5 . . 5 5 2 4 . 1 1 8 Combat Bots Only 8 | . 4 . . 3 3 1 . . . . . 4 . . 5 . . . . . 5 5 . . 5 2 . 3 . . . 8 Max Kills in Single Turn 6 | . 1 . . 2 1 1 . . . . 1 4 . . 4 . 1 . . . 6 3 . . 5 1 1 3 . 1 1 3 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 5 | . . . . . . . . . . . . 4 . . 4 . . . . . 4 3 . . 5 . . 2 . . . . Melee 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Hostile Shots Fired 707 | . 37 . . 40 107 . . 4 . 7 10 16 . . 14 . 3 4 . . 11 35 3 . 1 29 12 89 6 77 . 202 Missed 269 | . 8 . . 9 26 . . 2 . 4 6 8 . . 7 . 3 3 . . 8 20 1 . 1 9 6 42 3 44 . 59 Intercepted 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Damage Taken 6764 | . 254 . . 403 1381 . . 30 . 72 50 129 . . 85 . . 19 . . 58 333 65 . 5 344 129 760 97 912 37 1601 Core 1850 | . 52 . . 103 202 . . . . 32 11 31 . . 7 . . . . . . 45 . . . 89 52 223 . 392 37 574 Absorbed by Shields 1316 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 125 . 7 . 1184 Ignored by Resistances 3324 | . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . 140 . 39 . 3120 Regen/Repaired (Parts) 147 | . . . . . . . . . . . . . . 147 . . . . . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 . . . 38 63 . . . . 95 . . . . 94 . . . . 100 . . . . 96 . 89 . . 60 . 66 Volleys Fired 240 | . 21 . . 30 70 . . . . . . 1 . . 2 . . . . . 4 2 . . 2 . . 2 . . 18 88 Largest 3 | . 2 . . 2 2 . . . . . . 1 . . 1 . . . . . 1 1 . . 2 . . 1 . . 3 3 Hottest 300 | . 40 . . 44 88 . . . . . . 45 . . 45 . . . . . 49 49 . . 98 . . 49 . . 300 300 Shots Fired 519 | . 42 . . 60 128 . . . . . . 1 . . 2 . . . . . 4 2 . . 3 . . 2 . . 20 255 Gun 416 | . 42 . . 60 40 . . . . . . . . . . . . . . . . . . . . . . . . . 20 254 Cannon 88 | . . . . . 88 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . . . . . . . . . . . 1 . . 2 . . . . . 4 2 . . 3 . . 2 . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 230 | . 42 . . 60 128 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 15 | . . . . . . . . . . . . 1 . . 2 . . . . . 4 2 . . 3 . . 2 . . . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 274 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 254 Robot Hit Streak 32 | . 6 . . 8 8 . . . . . . . . . 8 . . . . . 6 8 . . 10 . . 1 . . 2 32 Robot Miss Streak 4 | . 3 . . 4 4 . . . . . . . . . 2 . . . . . . . . . . . . 1 . . 3 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 9 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 427 | . 24 . . 36 89 21 . . . . 3 7 . . 2 . 2 . . . 10 2 . 4 2 29 3 3 . 2 3 185 Core Hits 231 | . 7 . . 21 46 8 . . . . 1 11 . . 9 . 2 . . . 14 4 . 2 7 14 2 12 . 1 1 69 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 8 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . 2 Blast 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . 2 Melee Attacks 237 | . . . . . 4 41 . . . 11 9 11 3 1 4 1 2 4 . 5 18 3 8 4 . 51 20 11 2 24 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 237 | . . . . . 4 41 . . . 11 9 11 3 1 4 1 2 4 . 5 18 3 8 4 . 51 20 11 2 24 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 28 | . . . . . . 5 . . . . 1 6 . . . . 1 . . . 2 . . . . 9 2 1 . 1 . . Combat Hostiles 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26365 | . 255 . . 507 1928 1015 . . . . 235 1125 . . 272 . 214 . . . 1808 551 . 502 677 2296 342 1235 . 232 179 12992 Guns 14241 | . 255 . . 507 438 . . . . . . . . . . . . . . . . . . . . . . . . . 179 12862 Cannons 1370 | . . . . . 1370 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 4349 | . . . . . . . . . . . . 400 . . 272 . . . . . 1339 551 . . 677 . . 1033 . . . 77 Melee 6328 | . . . . . 96 1015 . . . . 235 725 . . . . 214 . . . 469 . . 502 . 2296 342 202 . 232 . . Ramming 77 | . . . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . 53 Kinetic 2570 | . 255 . . 507 1808 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 4349 | . . . . . . . . . . . . 400 . . 272 . . . . . 1339 551 . . 677 . . 1033 . . . 77 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 19369 | . . . . . 96 1015 . . . . 235 725 . . . . 214 . . . 469 . . 502 . 2296 342 202 . 232 179 12862 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 6 6 . 1 Average Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 4 2 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 4 5 1 . 6 Message Errors 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 2 . . 1 Matter Fused 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1526 | . . . . . 3 188 . . . . 50 436 . . 1 . . . . . 243 39 . 211 . 290 40 25 . . . . Projectiles 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 208 | . . . . . . . . . . . . . . . 1 . . . . . 143 39 . . . . . 25 . . . . Melee 1315 | . . . . . . 188 . . . . 50 436 . . . . . . . . 100 . . 211 . 290 40 . . . . . Knockbacks 21 | . . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 18 | . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 197 | . . . . . 86 . . . . . . . . . 21 . . . . . . 85 . . 5 . . . . . . . Shots 5 | . . . . . 1 . . . . . . . . . 1 . . . . . . 2 . . 1 . . . . . . . Rammed 6 | . 1 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 10 | . 1 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Crushed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 538 | . 6 . . 1 231 2 2 . . 2 80 36 . . . 14 310 232 296 292 88 . 51 126 18 205 . 303 538 67 36 72 Average Temperature 78 | . 6 . . 1 99 2 2 . . 2 34 11 . . . 6 100 98 161 99 40 . 33 50 3 63 . 103 143 21 27 34 Received Heat Transfer 1330 | . 36 . . 108 783 . . . . 12 45 . . . . . . . . . . 9 9 . . 18 18 120 18 72 . 82 Effects 8 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . 3 3 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Interference 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Peak Influence 1600 | . 125 48 . 115 373 345 . . . . 273 . . . . 139 . . . . 388 . . . . 239 326 656 369 1600 1307 1041 Initial 1100 | . . 48 . . 27 153 . . . . 152 . . . . 69 . . . . . . . . . 81 73 183 369 180 1100 580 Average 320 | . 50 48 . 63 244 218 . . . . 174 . . . . 98 . . . . 184 . . . . 117 203 361 201 430 1150 797 Maximum Alert Level 5 | . . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . 1 1 2 1 5 4 4 Low Security (%) 47 | 100 100 100 . 100 30 50 . . . . 96 . . . . 100 . . . . 46 . . . . 93 54 30 45 8 . . Level 1 27 | . . . . . 69 49 . . . . 3 . . . . . . . . . 53 . . . . 6 45 25 54 26 . . Level 2 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 . 64 . 13 Level 3 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 68 Level 4 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 17 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . . . 1 2 . . . 1 . . . . . . . . . . . . . . . 2 1 3 1 3 1 2 Investigation 6 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Extermination 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 Reinforcement 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Assault 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Distress Signals 34 | . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . 2 1 2 . 3 1 21 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 255 | . 5 . . 8 26 12 . 1 . 7 6 8 . . 6 1 3 2 . . 13 19 5 . 4 9 11 29 11 35 . 34 Peak Tracking Total 18 | . 3 . . 3 5 2 . 1 . 7 4 5 . . 5 1 3 1 . . 5 9 9 . 5 3 5 18 6 11 1 9 Tactical Retreats 37 | . . . . . 2 2 . . . 1 1 3 . . . . 1 2 . . . 2 1 . . 2 2 3 3 11 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Traps Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . 2 . 1 . . 2 . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Disabled 15 | . . . . . 5 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 3 2 2 Max in Single Turn 3 | . . . . . 3 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Accessed 64 | . 2 . 1 . 6 7 . 2 3 . 2 1 . . . 3 . . . . 3 . . 4 . 6 4 5 6 4 4 1 Terminals 43 | . 2 . . . 5 4 . . . . 1 . . . . 3 . . . . 3 . . . . 5 3 4 5 4 3 1 Fabricators 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Total Hacks 203 | . 6 . 1 . 16 12 . 7 27 . 7 1 . . . 12 . . . . 12 . . 17 . 16 16 14 20 13 5 1 Successful 125 | . 3 . 1 . 6 5 . 7 27 . 2 1 . . . 6 . . . . 11 . . 17 . 5 11 6 10 6 . 1 Failed 78 | . 3 . . . 10 7 . . . . 5 . . . . 6 . . . . 1 . . . . 11 5 8 10 7 5 . Catastrophic 23 | . 1 . . . 4 4 . . . . . . . . . 1 . . . . . . . . . 4 . 2 3 2 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 85 | . 5 . . . 12 5 . . . . 5 . . . . 11 . . . . 7 . . . . 7 8 9 9 4 3 . Terminals 130 | . 6 . . . 14 6 . . . . 4 . . . . 12 . . . . 12 . . . . 14 15 12 17 13 4 1 Fabricators 10 | . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . 2 . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . Terminal Hacks 100 | . 2 . 1 . 3 . . 7 27 . . 1 . . . 5 . . . . 7 . . 17 . 4 8 3 8 6 . 1 Record 25 | . . . 1 . 1 . . 6 11 . . . . . . . . . . . . . . 5 . . . . . 1 . . Part Schematic 17 | . . . . . . . . . 13 . . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 1 . . Prototype ID Bank 9 | . . . . . . . . . 3 . . . . . . . . . . . . . . 4 . . 1 . . 1 . . Open Door 3 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 7 | . 1 . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . 1 . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 2 1 . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Locate Traps 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 1 . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Registered Components 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Zone Layout 9 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 2 1 2 1 . . Fabricator Hacks 5 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 16 | . 1 . . . 2 1 . . . . . . . . . 1 . . . . 4 . . . . . 3 3 1 . . . Terminals 13 | . 1 . . . 2 . . . . . . . . . . 1 . . . . 4 . . . . . 2 2 1 . . . Assimilate 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 . . . . Botnet 9 | . 1 . . . 2 . . . . . . . . . . . . . . . 3 . . . . . 1 1 1 . . . Fabricators 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recompile 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 2 . . . 6 6 . . . . 2 . . . . 3 . . . . 1 . . . . 6 2 5 5 4 4 . Full Trace Events 5 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . . . 1 . . 13 . . . . 16 . . . . . . . . . 4 . . . . . . . . Parts Built 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 178 | . . . . . . . . . . . 67 . . . . . . . . . . . . . . 111 . . . . . . Total Part Build Rating 13 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . 9 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Autooverrided 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total Allies 58 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 . . 26 28 Largest Group 23 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 . . 23 21 Highest-Rated Group 553 | . . . . . . . . . . . . . . . . 10 . . . . 10 . . . . . 10 26 . . 323 553 Highest-Rated Ally 178 | . . . . . . . . . . . . . . . . 10 . . . . 10 . . . . . 10 26 . . 15 178 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 121 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 111 Total Damage 3188 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 280 2908 Kills 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 1 . . Derelict Logs Recovered 12 | . . . . 3 . . . . . 1 . . . 2 2 . 2 1 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Turns Passed 8279 | 78 197 39 202 693 1138 493 62 81 19 187 201 173 76 163 136 96 122 201 72 141 214 427 231 61 72 483 334 186 186 371 491 653 Spaces Moved 15024 | 41 81 25 127 401 488 1231 245 312 77 597 363 457 277 665 459 344 414 582 282 434 561 390 466 168 255 1220 806 602 362 868 632 792 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 911 | 39 81 25 127 276 363 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1678 | . . . . 125 124 . . . . . . . . . . . . . . . . . . . . . . . . 15 630 784 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12419 | . . . . . 1 1231 245 312 77 597 363 457 277 665 459 344 414 582 282 434 561 390 466 168 255 1220 806 602 362 849 . . Fastest Speed 17 | 50 160 160 160 120 120 25 25 25 25 24 20 20 24 24 24 21 21 21 21 21 21 22 22 22 22 22 21 17 19 19 30 30 Average Speed 34 | 154 160 160 160 147 160 25 25 25 25 24 20 22 24 24 24 23 21 21 21 21 21 22 22 22 22 22 21 22 23 32 30 30 Slowest Speed 316 | 160 160 160 160 160 316 28 25 25 25 25 24 24 24 24 24 24 21 21 21 21 22 22 22 22 22 22 22 28 28 101 30 30 Overloaded Moves 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 69 | . . . . . . 20 . . . . . . . . 1 . . . . . 3 . . . . 4 6 16 6 13 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Spacefolds 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 Exploration Rate (%) 45 | 4 22 14 49 85 41 34 47 62 68 73 13 57 40 72 54 11 64 65 45 64 16 50 69 62 46 24 59 21 60 69 20 29 Regions Visited 32 Branch Regions 23 Pre-discovered Areas 10 | . . . 1 1 . . . 2 1 . . . . 2 . . . . . . . . . 3 . . . . . . . . Known Exits Taken 27 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 25 | . . . . 2 . . 2 . . 1 . 4 6 3 . . 3 1 . 1 . . . . 2 . . . . . . . Spaces Dug 133 | . . . . . 2 4 . . . 11 2 4 3 . 4 1 . 4 . 5 10 2 8 . . 12 16 9 1 7 20 8 Terrain Destroyed 563 | . . . . . 41 4 . . . 11 2 32 3 . 53 1 . 4 . 5 33 58 8 . 67 12 16 34 1 7 42 129 Melee 103 | . . . . . . 4 . . . 11 2 4 3 . 4 1 . 4 . 5 10 2 8 . . 12 16 9 1 7 . . Projectile 129 | . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . 31 82 AOE 331 | . . . . . 25 . . . . . . 28 . . 49 . . . . . 23 56 . . 67 . . 25 . . 11 47 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total 17225 | 53 110 24 126 444 723 1321 244 314 76 612 467 504 279 665 472 354 444 651 293 473 613 723 577 183 269 1344 932 617 451 904 912 1051 Wait 1505 | . 5 . . 2 74 47 . 3 . 2 88 29 . . 5 4 29 66 12 35 10 324 104 7 . 58 104 10 75 3 254 155 Move 14850 | 40 80 24 126 400 487 1191 244 311 76 596 362 456 276 664 456 343 413 581 281 433 554 389 465 167 254 1211 793 571 349 842 630 785 Hop 63 | . . . . . . 19 . . . . . . . . 1 . . . . . 3 . . . . 4 6 14 6 10 . . Pick Up 57 | 7 2 . . 3 13 5 . . . . . . . . . . . . . . 4 1 . 2 3 4 2 1 2 6 1 1 Fast Attach 70 | 5 1 . . 1 15 7 . . . . 4 . . . . 3 . . . . 3 . . 1 1 5 2 6 7 8 1 . Attach 44 | 1 . . . 2 11 1 . . . 1 1 2 . . 2 1 . . . . 4 2 . 1 4 . 2 1 1 5 2 . Detach 38 | . . . . . 15 4 . . . . 1 3 . . 2 2 . . . . 5 2 . . 1 . 1 . 2 . . . Swap 47 | . . . . 3 4 1 . . . 1 2 . . . . . . . . . 3 . . . . 4 1 . 3 3 6 16 Drop 62 | . . . . 3 23 5 . . . 1 . 2 . . . . . . . . 5 . . 1 4 7 1 1 4 3 . 2 Fire 240 | . 21 . . 30 70 . . . . . . 1 . . 2 . . . . . 4 2 . . 2 . . 2 . . 18 88 Melee 237 | . . . . . 4 41 . . . 11 9 11 3 1 4 1 2 4 . 5 18 3 8 4 . 51 20 11 2 24 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Crush 8 | . 1 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur x2]) To Fleet Rendezvous History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 13) 236 | -10/Materials | Identified exit to Mines 276 | -10/Materials | Entered Mines 283 | -10/Mines | Met a Derelict bent on vengeance 308 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 308 | -10/Mines | Discovered new exit (range 5) 315 | -10/Mines | Entered Exiles 318 | -10/Exiles | Build established: Mutant 336 | -10/Exiles | Discovered new exit (range 15) 359 | -10/Exiles | Met 8R-AWN 378 | -10/Exiles | Met EX-HEX 443 | -10/Exiles | Met EX-DEC 451 | -10/Exiles | Learned location of Zion (-6) 501 | -10/Exiles | Discovered new exit (range 11) 517 | -10/Exiles | Entered Mines 677 | -9/Mines | Learned Materials terminal intel 715 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 939 | -9/Mines | Learned location of 1 exit from Materials 940 | -9/Mines | Learned location of Storage (-9) 1030 | -9/Mines | Core integrity fell below 50% 1189 | -9/Mines | Discovered new exit (range 9) 1210 | -9/Mines | Entered Materials 1210 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1211 | -8/Materials | Identified exit to Factory 1213 | -8/Materials | Loaded intel: 12 terminal locations 1494 | -8/Materials | Lost 3 parts (1n2w) 1988 | -8/Materials | Discovered exit to Factory (range 15) 2348 | -8/Materials | Entered Factory 2348 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2779 | -7/Factory | Found Prototype Launcher 2779 | -7/Factory | Identified Rocket Array 2786 | -7/Factory | Discovered new exit (range 15) 2840 | -7/Factory | Identified exit to Lower Caves 2841 | -7/Factory | Entered Lower Caves 2859 | -7/Lower Caves | Build established: Scavenger-Sprinter 2900 | -7/Lower Caves | Discovered new exit (range 5) 2902 | -7/Lower Caves | Identified exit to Lower Caves 2903 | -7/Lower Caves | Entered another Lower Caves area 2907 | -7/Lower Caves | Discovered new exit (range 15) 2946 | -7/Lower Caves | Learned location of Armory (-4) 2946 | -7/Lower Caves | Learned 8 Factory zone layouts 2946 | -7/Lower Caves | Learned Factory trap positions 2946 | -7/Lower Caves | Learned Armory terminal intel 2983 | -7/Lower Caves | Discovered new exit (range 7) 2984 | -7/Lower Caves | Identified exit to Data Miner 2984 | -7/Lower Caves | Entered Data Miner 2984 | -7/Data Miner | Discovered new exit (range 6) 2989 | -7/Data Miner | Met Data Miner 2995 | -7/Data Miner | Learned location of Section 7 (-2) 2995 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2998 | -7/Data Miner | Received God Mode back door access code from Data Miner 3003 | -7/Data Miner | Identified exit to Proximity Caves 3003 | -7/Data Miner | Entered Proximity Caves 3018 | -6/Proximity Caves | Found DCF Scrap (14 items) 3081 | -6/Proximity Caves | Learned 12 Factory zone layouts 3106 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3165 | -6/Proximity Caves | Spotter reported a threat 3182 | -6/Proximity Caves | Spotted B-75 Beast 3189 | -6/Proximity Caves | Discovered new exit (range 5) 3189 | -6/Proximity Caves | Identified exit to Factory 3190 | -6/Proximity Caves | Entered Factory 3190 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3191 | -6/Factory | Identified exit to Lower Caves 3191 | -6/Factory | Identified exit to Factory 3192 | -6/Factory | Loaded intel: 94 trap records 3280 | -6/Factory | Fabricated Cld. VTOL Module (x1) 3335 | -6/Factory | Spotted B-75 Beast 3391 | -6/Factory | Entered Lower Caves 3402 | -6/Lower Caves | Encountered a Warlord checkpoint 3404 | -6/Lower Caves | Spotted B-75 Beast 3550 | -6/Lower Caves | Discovered new exit (range 8) 3564 | -6/Lower Caves | Identified exit to Lower Caves 3564 | -6/Lower Caves | Entered another Lower Caves area 3613 | -6/Lower Caves | Build established: Hacker-Sprinter 3634 | -6/Lower Caves | Discovered new exit (range 5) 3639 | -6/Lower Caves | Identified exit to Zion 3640 | -6/Lower Caves | Entered Zion 3656 | -6/Zion | Learned Factory terminal intel 3660 | -6/Zion | Discovered new exit (range 13) 3711 | -6/Zion | Learned location of Quarantine (-3) 3733 | -6/Zion | Learned 4 Factory zone layouts 3798 | -6/Zion | Visited the Megawrench Repair Shop 3798 | -6/Zion | Megawrench repaired 6 parts 3803 | -6/Zion | Identified exit to Proximity Caves 3803 | -6/Zion | Entered Proximity Caves 3807 | -5/Proximity Caves | Learned Factory terminal intel 3808 | -5/Proximity Caves | Learned Factory stockpile data 3874 | -5/Proximity Caves | Spotted B-75 Beast 3937 | -5/Proximity Caves | Discovered exit to Factory (range 12) 3939 | -5/Proximity Caves | Entered Factory 3939 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3942 | -5/Factory | Loaded intel: 26 terminal locations 3985 | -5/Factory | Identified exit to Upper Caves 4035 | -5/Factory | Entered Upper Caves 4035 | -5/Upper Caves | Accompanied by 1 ally 4055 | -5/Upper Caves | Learned Factory emergency access door positions 4143 | -5/Upper Caves | Learned 4 Factory zone layouts 4152 | -5/Upper Caves | Encountered a Warlord checkpoint 4155 | -5/Upper Caves | Discovered new exit (range 15) 4157 | -5/Upper Caves | Identified exit to Upper Caves 4157 | -5/Upper Caves | Entered another Upper Caves area 4159 | -5/Upper Caves | Encountered a Warlord checkpoint 4209 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4210 | -5/Upper Caves | Learned location of 1 exit from Factory 4310 | -5/Upper Caves | Found DCF Scrap (11 items) 4356 | -5/Upper Caves | Discovered new exit (range 7) 4357 | -5/Upper Caves | Identified exit to Warlord 4358 | -5/Upper Caves | Entered Warlord 4427 | -5/Warlord | Discovered new exit (range 9) 4429 | -5/Warlord | Identified exit to Proximity Caves 4430 | -5/Warlord | Entered Proximity Caves 4538 | -4/Proximity Caves | Learned 4 Research zone layouts 4568 | -4/Proximity Caves | Discovered new exit (range 13) 4570 | -4/Proximity Caves | Identified exit to Factory 4571 | -4/Proximity Caves | Entered Factory 4571 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4572 | -4/Factory | Identified exit to Research 4574 | -4/Factory | Identified exit to Upper Caves 4574 | -4/Factory | Identified exit to Extension 4574 | -4/Factory | Identified exit to Armory 4575 | -4/Factory | Loaded intel: 27 terminal locations 4670 | -4/Factory | Spotted B-86 Titan 4785 | -4/Factory | Entered Upper Caves 4785 | -4/Upper Caves | Accompanied by 1 ally 5204 | -4/Upper Caves | Found Alien Artifact 5211 | -4/Upper Caves | Discovered new exit (range 7) 5212 | -4/Upper Caves | Identified exit to Upper Caves 5212 | -4/Upper Caves | Entered another Upper Caves area 5264 | -4/Upper Caves | Ambushed by wild Derelicts 5267 | -4/Upper Caves | Spotted B-86 Titan 5403 | -4/Upper Caves | Encountered a Warlord checkpoint 5441 | -4/Upper Caves | Discovered new exit (range 7) 5443 | -4/Upper Caves | Identified exit to Zhirov 5443 | -4/Upper Caves | Entered Zhirov 5443 | -4/Zhirov | Discovered new exit (range 3) 5447 | -4/Zhirov | Met Zhirov 5452 | -4/Zhirov | Learned location of Testing (-2) 5452 | -4/Zhirov | Learned location of Command (-1) 5456 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5470 | -4/Zhirov | Found Alien Artifact 5471 | -4/Zhirov | Identified Integrated Reactor 5471 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5474 | -4/Zhirov | Found Alien Artifact 5503 | -4/Zhirov | Identified exit to Proximity Caves 5504 | -4/Zhirov | Entered Proximity Caves 5575 | -3/Proximity Caves | Discovered exit to Research (range 9) 5576 | -3/Proximity Caves | Entered Research 5576 | -3/Research | Evolved 2 slots: Utility x2 5803 | -3/Research | Fabricated Exp. Core Analyzer (x1) 5865 | -3/Research | Identified exit to Quarantine 5912 | -3/Research | Build established: Hacker-Scout 6059 | -3/Research | Entered Quarantine 6135 | -3/Quarantine | Identified exit to Research 6147 | -3/Quarantine | Found Alien Artifact 6393 | -3/Quarantine | Entered Research 6393 | -2/Research | Evolved 2 slots: Utility x2 6425 | -2/Research | Found Prototype Device 6425 | -2/Research | Identified Thermal Barrier 6431 | -2/Research | Discovered new exit (range 18) 6433 | -2/Research | Found Prototype Device 6433 | -2/Research | Identified Exp. Shield Generator 6435 | -2/Research | Found Exp. Shield Generator 6441 | -2/Research | Identified exit to Access 6478 | -2/Research | Garrison activated, responded to threat 6503 | -2/Research | Identified exit to Testing 6528 | -2/Research | Lost 4 parts (1p1n1u1w) 6579 | -2/Research | Entered Testing 6597 | -2/Testing | Found Prototype Launcher 6597 | -2/Testing | Identified Tactical Quantum Warhead 6608 | -2/Testing | Discovered exit to Access (range 15) 6614 | -2/Testing | Found Prototype Processor 6614 | -2/Testing | Identified Spectral Analyzer 6616 | -2/Testing | Found Prototype Processor 6616 | -2/Testing | Identified Exp. Melee Analysis Suite 6695 | -2/Testing | Incoming investigation squad redirected 6724 | -2/Testing | Spotted Fortress 6754 | -2/Testing | Discovered new exit (range 6) 6755 | -2/Testing | Identified exit to Section 7 6765 | -2/Testing | Entered Section 7 6766 | -2/Section 7 | Identified Core Reset Matrix 6766 | -2/Section 7 | Identified Transdimensional Reconstructor 6766 | -2/Section 7 | Identified Dimensional Node Initializer 6766 | -2/Section 7 | Used Core Reset Matrix 6770 | -2/Section 7 | Sensed 19 artifacts in vicinity 6810 | -2/Section 7 | Spotted B-90 Cyclops 6848 | -2/Section 7 | Spotted S7 Guard 6848 | -2/Section 7 | Spotted S7 Guard 6858 | -2/Section 7 | Lost 5 parts (1p3n1u) 6862 | -2/Section 7 | Found Spacefold Activator 6876 | -2/Section 7 | Spotted Alpha 7 6909 | -2/Section 7 | Discovered exit to Access (range 10) 6912 | -2/Section 7 | Initialized slip node 6929 | -2/Section 7 | Spotted Executioner 6929 | -2/Section 7 | Spotted Executioner 6952 | -2/Section 7 | Spotted Striker 6952 | -2/Section 7 | Spotted Striker 6994 | -2/Section 7 | Found Sigix Sheargun 7025 | -2/Section 7 | Spotted B-99 Colossus 7043 | -2/Section 7 | Search patrols dispatched 7056 | -2/Section 7 | Found Integrated Dissipator 7056 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 7068 | -2/Section 7 | Found LRC Insulator 7068 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 7072 | -2/Section 7 | Found LRC Insulator 7072 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 7074 | -2/Section 7 | Found LRC Armor 7074 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 7123 | -2/Section 7 | Integrated with Sigix Exoskeleton 7134 | -2/Section 7 | Warped through subspace to slip node 7136 | -2/Section 7 | Entered Access 7136 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 7141 | -1/Access | Emitted hypermatrix ping 7146 | -1/Access | Assembled emerged from beneath the floor 7237 | -1/Access | Assembled emerged from beneath the floor 7285 | -1/Access | Energy Cycler disabled 7375 | -1/Access | Assembled emerged from beneath the floor 7386 | -1/Access | First assault squad dispatched 7406 | -1/Access | Assembled emerged from beneath the floor 7407 | -1/Access | Discovered new exit (range 17) 7428 | -1/Access | Build established: Alien-Sigix 7512 | -1/Access | Lost 7 allies 7627 | -1/Access | Entered Command 7627 | -1/Command | Accompanied by 15 allies 7632 | -1/Command | Emitted hypermatrix ping 7637 | -1/Command | Assembled emerged from beneath the floor 7712 | -1/Command | Lost 4 allies 7737 | -1/Command | Assembled emerged from beneath the floor 7744 | -1/Command | Lost 3 allies 7759 | -1/Command | Spotted Combat Programmer 7759 | -1/Command | Spotted Combat Programmer 7762 | -1/Command | Spotted M Guard 7762 | -1/Command | Spotted M Guard 7800 | -1/Command | Destroyed Combat Programmer 7800 | -1/Command | Destroyed Combat Programmer 7811 | -1/Command | Lost 18 allies 7860 | -1/Command | Destroyed M Guard 7881 | -1/Command | Destroyed M Guard 7881 | -1/Command | All MAIN.C guards destroyed 7887 | -1/Command | Found Prototype Reactor 7887 | -1/Command | Identified Zero-point Reactor 7889 | -1/Command | Found Zero-point Reactor 7893 | -1/Command | Found Prototype Device 7893 | -1/Command | Identified AEGIS Remote Shield 7896 | -1/Command | Found AEGIS Remote Shield 7902 | -1/Command | First assault squad dispatched 7915 | -1/Command | Found Prototype Processor 7915 | -1/Command | Identified Exp. Targeting Computer 7957 | -1/Command | 0b10 Conduit disabled 7963 | -1/Command | Destroyed 8 combat bots 7968 | -1/Command | Met MAIN.C 7992 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 8020 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 8020 | -1/Command | Destroyed MAIN.C Shell 8020 | -1/Command | Spotted M Shell/Atk 8020 | -1/Command | Spotted M Shell/Def 8020 | -1/Command | Spotted M Shell/Atk 8020 | -1/Command | Spotted M Shell/Atk 8020 | -1/Command | Spotted M Shell/Def 8020 | -1/Command | Spotted M Shell/Def 8020 | -1/Command | Spotted M Shell/Def 8021 | -1/Command | Spotted M Shell/Atk 8023 | -1/Command | MAIN.C activated Command garrisons 8026 | -1/Command | Discovered new exit (range 17) 8079 | -1/Command | Destroyed MAIN.C 8083 | -1/Command | Discovered new exit (range 56) 8083 | -1/Command | Discovered new exit (range 155) 8083 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 8280 | *** | Heading to fleet! Last Messages --------------- 08226_ Quantum Shear penetrates Y-72 Warden. 08229_ Slug penetrates Reinforced Barrier. 08231_ Quantum Shear penetrates Reinforced Barrier. 08231_ Destroyed Myomer Leg. 08231_ Quantum Shear penetrates Y-72 Warden. 08231_ Y-72 Warden destroyed. 08231_ Switching to secondary target: Y-72 Warden. 08231_ Quantum Shear penetrates Y-72 Warden. 08232_ Penetrated by Slug. 08232_ Slug penetrates Reinforced Barrier. 08233_ Quantum Shear penetrates Y-72 Warden. 08233_ Y-72 Warden destroyed. 08233_ Quantum Shear penetrates Reinforced Barrier. 08236_ Quantum Shear penetrates G-73 Enforcer. 08236_ G-73 Enforcer destroyed. Map ----- +----------------------------------------------------+ | ????????????????# #?######## """" # #??????? | | ????????????????# #????????# """" # #??????? | | ????????????????# ########## """" + #??????? | | ????????????????# + # #??????? | | ????????????????############ # #??????? | | ???????????????????????????# [ + #???#### | | ????????????????????????#??# =%[ # ######## | | ???????????????????###########+#######+## ######## | | ????????????????############## ##???# ######## | | ???????????????############### ####?# ######## | | ?????????????################# ###### ######## | | ????????????################## ###### ######## | | ???????????################### ###### ######## | | ??????????#################### ###### ######## | | ??????????#################### ###### ######## | | ?????????#####################+##### ######## | | ????????##################### ######## | | ????????##################### # ######## | | #???????##################### ####### | | ##?????###################### ####### | | ##?????###################### ! ####### | | ##?????###################### ###### | | ###????#####################=[#/# ###### | | ###????################# !!=%=!i i ###### | | ###???################## *![%[[ Y p ###### | | ####???################# XY######### #### # | | #####??################# [*##### ! ##### | | #####??######################### ##### | | #####?################ ## ###### ##### | | ################################ ##### | | ######################### ###### ##### | | #########################"###### ##### | | ###### ########## ########### ####### | | ###### "" | | ###### "T | | ###### | | ###### ########## ####" ##### | | ######################"+####### ##### | | ############# ^ # ] ##### | | """""# ##### " p *##### | | "" + ##### " " # ##### | | "" + ##### ""R"" #% ###### ##### | | "" + ##### """"" ]! #% # # ##### | | """""# ##### ]% # + # ##### | | ###### ##### ] " # # ##### | | ###### ####### ######"####+###% #] # ##### | | ###### ############## ! = # %# ########### | | ############## " %# ########### | | ##############= ""# # ########### | | # ### ############## ""# # *########### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 120 Energy Generation 85 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Point Defense Rating 160 Evasion (%) 79 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 4 Particle Charging 30 Salvage Targeting 1 Offensive Hacking 36 Defensive Hacking 26 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory | Authchip Exp. Core Analyzer | x1 | -3/Research | Preloaded Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Dimensional Node Initializer Spacefold Activator Integrated Dissipator LRC Insulator LRC Armor Sigix Exoskeleton Sigix Sheargun Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed GreatNetworkPlatform Manual? 0 Play Time 02:01:39 Cumulative 187.0 hours Start 2025.01.24 @ 20:53:55 End 2025.01.25 @ 00:28:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type 2 Total 5 Types 2/0/2/1/0/0/0/0/0 Lore% 71 Gallery% 64 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f10cbd30-d2f7-49c9-a90f-e6e86d013355