Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.24 @ 03:17:24 Player: Peregrine Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (59) 295 Value Destroyed (1692) 1692 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (248) 248 TOTAL SCORE: 6155 Bonus ------- High Alert Combat Kills 48 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 138/160 System Corruption 5% Temperature Warm (176) Movement Flying (29) Location -6/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- VTOL Module VTOL Module VTOL Module > --- UTILITY (7) ------ Improved Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer System Shield > --- WEAPON (2) ------- Field Laser Heavy Laser > --- INVENTORY (5) ---- Light Nuclear Core Gravmag System Improved Heat Sink Layered Light Armor Plating Ripper Peak State ------------ > --- POWER ------------ Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Gravmag Array Improved VTOL Module Biomechanical Wings > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON ----------- Flak Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Layered Light Armor Plating Heavy Missile Launcher Ripper [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Structural Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Slashing Weapon Ripper Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Gar Slots Evolved 8 | . . 2 . . . 2 2 2 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . . . . 2 . . . Utility 5 | . . 2 . . . . 2 1 . Weapon . | . . . . . . . . . . Parts Attached 93 | . 10 10 4 1 . 5 15 21 27 Power 13 | . 3 1 . . . 1 4 2 2 Engine 8 | . 3 1 . . . 1 1 1 1 Core 5 | . . . . . . . 3 1 1 Reactor . | . . . . . . . . . . Propulsion 33 | . 5 5 . . . 1 4 4 14 Treads 3 | . . . . . . . . 1 2 Leg 14 | . 5 3 . . . . . . 6 Wheel . | . . . . . . . . . . Hover 2 | . . . . . . . . 1 1 Flight 14 | . . 2 . . . 1 4 2 5 Utility 24 | . 1 3 2 . . 1 5 10 2 Device 8 | . . . 2 . . . 4 2 . Storage 1 | . . . . . . . . 1 . Processor 10 | . 1 2 . . . . 1 6 . Hackware 2 | . . . . . . 1 . 1 . Protection 3 | . . 1 . . . . . . 2 Artifact . | . . . . . . . . . . Weapon 23 | . 1 1 2 1 . 2 2 5 9 Energy Gun 5 | . . 1 . . . . . . 4 Energy Cannon . | . . . . . . . . . . Ballistic Gun 5 | . 1 . . . . 1 2 1 . Ballistic Cannon 1 | . . . . . . . . 1 . Launcher 2 | . . . . . . . . 1 1 Special Weapon 1 | . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 9 | . . . 1 1 . 1 . 2 4 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . 1 1 . . . 3 1 . Parts Lost 35 | . 3 . . . 1 1 1 14 15 Power 6 | . 1 . . . . 1 . 3 1 Propulsion 14 | . 1 . . . . . . 5 8 Utility 6 | . . . . . 1 . 1 2 2 Weapon 9 | . 1 . . . . . . 4 4 Highest Loss Streak 9 | . 2 . . . 1 1 1 9 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 83 | . 88 91 88 93 74 78 92 75 71 Engine 6 | . 13 11 11 11 11 8 2 . 1 Core 1 | . . . . . . . 4 5 . Leg 6 | . 26 19 . . . . . . 6 Flight 13 | . . 2 22 22 22 27 29 11 4 Device 8 | . . . 16 22 19 8 11 4 1 Storage 7 | . 14 11 11 11 11 9 7 3 . Processor 19 | . 7 20 16 11 11 9 15 30 31 Hackware 1 | . . . . . . 1 4 . 6 Energy Gun 2 | . 8 6 . . . . . . 2 Ballistic Gun 7 | . 18 14 11 6 . 8 10 3 . Slashing Weapon 3 | . . . . 3 . 6 3 3 7 Peak Build Rating 56 | . 9 19 26 26 23 26 45 56 41 Average Rating 26 | . 6 13 24 25 21 20 40 40 33 On Entrance 20 | 6 6 8 19 25 26 14 26 43 30 Naked Turns . | . . . . . . . . . . Heaviest Build 30 | 11 13 17 12 13 10 15 21 30 19 Greatest Support 65 | 20 20 20 10 10 10 15 30 31 65 Greatest Overweight (x) 4 | . 1 1 1 1 . . 1 4 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 5 Average Capacity 7 | . 8 8 8 8 8 8 8 6 5 Most Carried 8 | . 8 8 8 8 8 8 8 8 5 Average Carried 5 | . 4 6 7 7 7 5 7 3 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 6 6 8 8 7 8 8 8 4 5 Class Distribution -------------------- 65% | Mutant 18% | Scavenger-Mutant 16% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Sprinter | -7/Factory Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Gar Matter Collected 1428 | 178 142 62 118 . 30 41 120 485 252 Remotely . | . . . . . . . . . . Salvage Created 2055 | . 347 226 46 . . 178 55 551 652 Parts 124 | . 35 7 6 . . 14 3 33 26 Haulers Intercepted 1 | . . . . . . . 1 . . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Gar Combat Hostiles Destroyed 43 | . 10 5 . . . 3 . 11 14 Melee 16 | . . . . . . 3 . 4 9 Guns 21 | . 10 5 . . . . . 3 3 Cannons 4 | . . . . . . . . 4 . AOE 2 | . . . . . . . . . 2 Classes Destroyed 11 | . 5 1 1 . . 1 1 1 1 Worker 6 | . 2 . . . . . 1 3 . Builder 4 | . 1 . 1 . . . . 2 . Tunneler 1 | . . . 1 . . . . . . Hauler 1 | . . . . . . . 1 . . Recycler 1 | . . . . . . . . 1 . Operator 1 | . . . . . . 1 . . . Watcher 2 | . 1 . . . . . . 1 . Swarmer 16 | . 6 . . . . . . 6 4 Grunt 19 | . 4 4 . . . 1 . 2 8 Sentry 7 | . . 1 . . . 2 . 3 1 Programmer 1 | . . . . . . . . . 1 Best Kill Streak 6 | . 6 3 2 . . 3 1 6 5 Combat Bots Only 5 | . 3 3 . . . 2 . 3 5 Max Kills in Single Turn 3 | . 3 1 1 . . 1 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 Melee 1 | . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Gar Hostile Shots Fired 531 | . 53 28 . . 8 26 24 224 168 Missed 174 | . 8 7 . . 3 12 9 84 51 Damage Taken 4774 | . 526 284 . . 82 224 232 1509 1917 Core 1154 | . 76 62 . . 28 118 11 247 612 Absorbed by Shields 9 | . . . . . . . 9 . . Regen/Repaired (Parts) 77 | . 77 . . . . . . . . Core Remaining (%) 84 | 100 69 . . . 77 78 98 . . Volleys Fired 120 | . 36 22 10 . . 1 10 25 16 Largest 2 | . 2 2 1 . . 1 2 2 2 Hottest 132 | . 60 76 20 . . 20 56 81 132 Shots Fired 207 | . 66 44 10 . . 1 20 45 21 Gun 188 | . 66 44 10 . . 1 20 28 19 Cannon 16 | . . . . . . . . 16 . Launcher 3 | . . . . . . . . 1 2 Special . | . . . . . . . . . . Kinetic 155 | . 50 30 10 . . 1 20 44 . Thermal 27 | . . 14 . . . . . . 13 Explosive 3 | . . . . . . . . 1 2 Electromagnetic 22 | . 16 . . . . . . . 6 Robot Hit Streak 31 | . 9 15 7 . . 2 18 31 10 Robot Miss Streak 4 | . 3 3 1 . . . 2 4 1 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 218 | . 34 32 8 . . 12 20 57 55 Core Hits 117 | . 21 12 3 . . 3 4 47 27 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 16 | . . 1 . . . 2 . 4 9 Burn 1 | . . 1 . . . . . . . Blast 1 | . . . . . . . . 1 . Sever 14 | . . . . . . 2 . 3 9 Melee Attacks 113 | . . . . 12 . 13 2 24 62 Impact . | . . . . . . . . . . Slashing 113 | . . . . 12 . 13 2 24 62 Piercing . | . . . . . . . . . . Sneak Attacks 8 | . . . . . . 1 2 5 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . 4 Damage Inflicted 5544 | . 420 321 65 . . 444 487 1790 2017 Guns 1983 | . 331 321 65 . . 9 332 652 273 Cannons 364 | . . . . . . . . 364 . Explosions 313 | . 89 . . . . . . . 224 Melee 2884 | . . . . . . 435 155 774 1520 Ramming . | . . . . . . . . . . Kinetic 1832 | . 233 177 65 . . 9 332 1016 . Thermal 431 | . 89 144 . . . . . . 198 Explosive 224 | . . . . . . . . . 224 Electromagnetic 173 | . 98 . . . . . . . 75 Impact . | . . . . . . . . . . Slashing 2884 | . . . . . . 435 155 774 1520 Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 1 5 Average Corruption 1 | . . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 8 | . . . . . . . . 1 7 Message Errors 4 | . . . . . . . . 1 3 Matter Fused 1 | . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 Alerts 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 264 | . 5 . . . . 46 25 52 136 Projectiles 20 | . . . . . . . . 20 . Explosions 62 | . 5 . . . . . . . 57 Melee 182 | . . . . . . 46 25 32 79 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 158 | . 35 . . . . . . . 123 Shots 3 | . 1 . . . . . . . 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 234 | . 52 112 3 . . 2 8 234 189 Average Temperature 53 | . 21 37 2 . . 2 4 76 91 Received Heat Transfer 1282 | . 132 129 . . . 90 27 327 577 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . 1 . . . . . . 2 Heat Transferred 1015 | . 150 444 . . . . . . 421 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Gar Peak Influence 500 | . 230 256 109 . 15 144 182 376 500 Initial 144 | . . 5 99 . . 1 65 88 144 Average 153 | . 111 112 96 . 5 55 103 234 248 Maximum Alert Level 2 | . 1 1 . . . . . 1 2 Low Security (%) 77 | . 87 79 100 . 100 100 100 49 56 Level 1 16 | . 12 20 . . . . . 50 22 Level 2 5 | . . . . . . . . . 21 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 2 1 . . . 2 2 2 . Investigation 5 | . 1 1 . . . 1 2 . . Extermination . | . . . . . . . . . . Reinforcement 3 | . 1 . . . . 1 . 1 . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Gar Distress Signals 2 | . . . . . . 1 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 89 | . 16 8 . . 1 9 12 17 26 Peak Tracking Total 6 | . 4 3 . . 1 5 6 6 6 Tactical Retreats 13 | . 1 . . . . . 3 2 7 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Gar Traps Triggered 5 | . 2 . . . . . 1 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Gar Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Garrison Relay 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Gar Machines Accessed 23 | . 6 2 . 4 . 5 5 1 . Terminals 12 | . 4 1 . . . 4 3 . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 2 | . . 1 . . . 1 . . . Garrison Access 2 | . . . . . . . 1 1 . Total Hacks 49 | . 14 3 . 4 . 16 11 1 . Successful 26 | . 9 2 . 4 . 7 3 1 . Failed 23 | . 5 1 . . . 9 8 . . Catastrophic 5 | . 2 . . . . . 3 . . Database Lockouts . | . . . . . . . . . . Manual 24 | . 10 3 . . . 9 2 . . Terminals 28 | . 10 2 . . . 10 6 . . Fabricators . | . . . . . . . . . . Repair Stations 4 | . 2 . . . . . 2 . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 7 | . . 1 . . . 6 . . . Garrison Access 4 | . . . . . . . 3 1 . Terminal Hacks 7 | . 2 . . 4 . . 1 . . Record 4 | . . . . 4 . . . . . Open DSF 1 | . . . . . . . 1 . . Unreport Threat 2 | . 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . 2 . . . . . 1 . . Scan Component 2 | . 1 . . . . . 1 . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 5 | . . . . . . 5 . . . Insert Component 2 | . . . . . . 2 . . . Analyze 3 | . . . . . . 3 . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . Unlock Access 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 7 | . 3 2 . . . 2 . . . Terminals 6 | . 3 1 . . . 2 . . . Botnet 6 | . 3 1 . . . 2 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Extract 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 4 1 . . . 5 4 . . Full Trace Events 4 | . 1 . . . . 1 2 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . . 8 . . . 2 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . . 2 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Gar Total Allies 1 | . . . 1 . . . . . . Largest Group 1 | . . . 1 1 . . . . . Highest-Rated Group 31 | . . . 31 31 . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Gar Turns Passed 3619 | . 427 324 433 563 96 210 362 449 755 Spaces Moved 3734 | 1 214 188 633 589 227 366 684 402 430 Core 32 | . . . . . . . . 3 29 Treads 174 | . . . . . . . . 73 101 Legs 507 | 1 214 146 . . . . . . 146 Wheels . | . . . . . . . . . . Hover 34 | . . . . . . . . 34 . Flight 2987 | . . 42 633 589 227 366 684 292 154 Fastest Speed 27 | 120 120 37 37 37 37 34 27 27 29 Average Speed 66 | 120 123 101 61 90 37 34 29 61 105 Slowest Speed 250 | 120 190 120 107 107 37 34 109 250 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 12 | . . 1 3 . 4 1 2 . 1 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 2 56 23 94 94 43 36 17 8 23 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . Scrap Searched 4 | . . . 2 . 2 . . . . Spaces Dug 2 | . . . . . . . . . 2 Terrain Destroyed 43 | . 2 . . . . . . 7 34 Melee 2 | . . . . . . . . . 2 Projectile 2 | . . . . . . . . 2 . AOE 39 | . 2 . . . . . . 5 32 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Gar Total 4505 | . 322 283 667 604 235 430 822 521 621 Wait 322 | . 43 44 20 . 10 41 75 28 61 Move 3703 | . 213 185 626 588 219 363 679 402 428 Hop 11 | . . 1 3 . 3 1 2 . 1 Pick Up 70 | . 13 10 . . 1 5 10 17 14 Fast Attach 19 | . . 2 4 . . . 4 . 9 Attach 51 | . 6 3 . 1 . 5 6 17 13 Detach 7 | . . 1 1 1 1 . 1 . 2 Swap 23 | . 4 5 . . . . 5 4 5 Drop 46 | . 7 10 3 2 1 1 11 4 7 Fire 120 | . 36 22 10 . . 1 10 25 16 Melee 108 | . . . . 12 . 13 2 24 57 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 25 | . . . . . . . 17 . 8 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 3) 243 | -10/Materials | Repaired Aluminum Leg 316 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 9) 428 | -10/Materials | Entered another Materials area 428 | -9/Materials | Evolved 2 slots: Utility x2 646 | -9/Materials | Build established: Scavenger-Mutant 724 | -9/Materials | Discovered new exit (range 18) 752 | -9/Materials | Entered Mines 769 | -9/Mines | Learned Materials terminal intel 781 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 798 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 799 | -9/Mines | Found Prototype Device 799 | -9/Mines | Identified Exp. Sensor Array 875 | -9/Mines | Discovered new exit (range 7) 881 | -9/Mines | Learned location of 1 exit from Materials 896 | -9/Mines | Discovered new exit (range 8) 1004 | -9/Mines | Build established: Mutant 1160 | -9/Mines | Received a Mining Laser from a helpful Derelict 1177 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1177 | -9/Mines | Discovered new exit (range 5) 1185 | -9/Mines | Entered Exiles 1185 | -9/Exiles | Found Exiles lab abandoned 1185 | -9/Exiles | Accompanied by 1 ally 1494 | -9/Exiles | Discovered new exit (range 14) 1733 | -9/Exiles | Discovered new exit (range 15) 1748 | -9/Exiles | Entered Mines 1843 | -8/Mines | Discovered new exit (range 3) 1844 | -8/Mines | Entered Materials 1844 | -8/Materials | Evolved 2 slots: Propulsion x2 1845 | -8/Materials | Identified exit to Factory 1846 | -8/Materials | Loaded intel: 12 terminal locations 2036 | -8/Materials | Discovered exit to Factory (range 7) 2054 | -8/Materials | Entered Factory 2054 | -7/Factory | Evolved 2 slots: Utility x2 2076 | -7/Factory | Identified exit to DSF 2194 | -7/Factory | Discovered new exit (range 15) 2326 | -7/Factory | Build established: Sprinter 2416 | -7/Factory | Entered another Factory area 2416 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2507 | -6/Factory | Lost 3 parts (1n2w) 2594 | -6/Factory | Garrison activated, responded to threat 2707 | -6/Factory | Lost 9 parts (2p3n2u2w) 2865 | -6/Factory | Identified exit to Garrison 2865 | -6/Factory | Entered Garrison 2878 | -6/Garrison | Build established: Mutant 3067 | -6/Garrison | Triggered checkpoint 3108 | -6/Garrison | Garrison Relay disabled 3123 | -6/Garrison | Core integrity fell below 50% 3152 | -6/Garrison | Lost 4 parts (3n1w) 3335 | -6/Garrison | Lost 4 parts (1p1n1u1w) 3445 | -6/Garrison | Core integrity fell below 20% 3493 | -6/Garrison | Lost 3 parts (2n1w) 3519 | -6/Garrison | Triggered checkpoint 3620 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03517_ Adv. Targeting Computer destroyed. 03519_ Beams of light sweep through the air. An alarm sounds. 03553_ ,9OH3PLSVUDMQ|AQYRVC7RMTOWASETNMGMRY 03566_ Acquired Gravmag System. 03581_ Power Sword follow-up attack on G-50 Soldier. 03581_ Destroyed Adv. Heat Sink. 03587_ 9CA0HIW&#ECG