Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.28 @ 20:07:36 Player: Merc Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (10) 50 Value Destroyed (177) 177 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5127 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 349/850 Matter 21/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Large Battery (200) Matter Filter Improved Light Armor Plating Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Large Battery Advanced Weight Redist. System Advanced Visual Processing Unit Experimental Sensor Array Reaction Control System Improved Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Flail > --- INVENTORY -------- Nuclear Core Matter Filter Improved Medium Armor Plating Remote Shield Thief Drone Bay Missile Launcher Field Lobotomy Kit [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Missile Launcher Special Weapon Field Lobotomy Kit Impact Weapon Flail Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Slots Evolved 8 | . . . . . 4 2 . 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 6 | . . . . . 2 2 . 2 Weapon . | . . . . . . . . . Parts Attached 32 | 8 2 . 1 2 11 . . 8 Power 4 | 1 . . . . 1 . . 2 Engine 1 | 1 . . . . . . . . Core 3 | . . . . . 1 . . 2 Reactor . | . . . . . . . . . Propulsion 10 | 4 . . . . 6 . . . Treads . | . . . . . . . . . Leg 3 | 2 . . . . 1 . . . Wheel 2 | 2 . . . . . . . . Hover 1 | . . . . . 1 . . . Flight 4 | . . . . . 4 . . . Utility 11 | 1 1 . . 1 3 . . 5 Device 5 | . . . . 1 2 . . 2 Storage 3 | 1 . . . . . . . 2 Processor 2 | . 1 . . . 1 . . . Hackware . | . . . . . . . . . Protection 1 | . . . . . . . . 1 Artifact . | . . . . . . . . . Weapon 7 | 2 1 . 1 1 1 . . 1 Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | 1 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . 1 1 . . . Special Weapon 1 | . . . 1 . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . . Parts Lost 5 | . . . . . . . . 5 Power . | . . . . . . . . . Propulsion 2 | . . . . . . . . 2 Utility 2 | . . . . . . . . 2 Weapon 1 | . . . . . . . . 1 Highest Loss Streak 5 | . . . . . . . . 5 To Critical Strikes . | . . . . . . . . . Average Backups 6 | 1 3 4 5 7 6 6 6 8 Power 2 | 1 2 3 3 2 1 1 1 1 Propulsion . | . . 1 1 1 . . . . Utility 2 | . . . . 2 2 4 4 5 Weapon . | . . . . . 1 . 1 . Tool/Special . | . . . . . . . . . Unused Backups 8 | . . . . 2 2 2 . 2 Power 3 | . . . . 2 1 . . . Propulsion . | . . . . . . . . . Utility 4 | . . . . . 1 1 . 2 Weapon 1 | . . . . . . 1 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 91 | . 91 100 100 100 89 84 84 75 Engine 8 | . 14 14 14 14 3 . . . Core 2 | . . . . . 5 7 7 5 Leg 16 | . 28 28 28 28 7 . . . Flight 11 | . . . . . 25 30 30 24 Device 8 | . . . . 4 14 15 15 18 Storage 10 | . 14 14 14 14 9 7 7 5 Processor 9 | . 5 14 14 9 5 7 7 5 Ballistic Gun 19 | . 26 28 27 25 16 7 7 5 Impact Weapon 1 | . . . . . . . . 5 Peak Build Rating 50 | 6 8 8 17 17 42 42 47 50 Average Rating 22 | 5 6 8 8 11 33 41 45 42 On Entrance 19 | . 6 8 8 9 17 41 41 47 Avg Prop Armor Cover (%) 9 | 7 . . . . 13 . . . Naked Turns 41 | . . . . . . . . 41 Heaviest Build 29 | 13 13 13 20 15 20 20 22 29 Greatest Support 33 | 26 20 20 20 20 30 24 24 33 Greatest Overweight (x) 2 | 1 . . . . 2 . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 8 8 8 8 9 Most Carried 10 | 2 4 4 7 8 8 8 7 10 Average Carried 6 | 1 3 4 5 7 6 6 6 8 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 7 | 2 4 4 7 7 6 6 7 5 Class Distribution -------------------- 53% | Mutant 37% | Scout 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Scout | -7/Factory Scout | -7/DSF Scout | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Matter Collected 467 | 197 71 55 . 144 . . . . Remotely . | . . . . . . . . . Salvage Created 170 | 51 21 . . 15 . . . 83 Parts 16 | 2 2 . . . . . . 12 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Combat Hostiles Destroyed 7 | . . . . 3 . . . 4 Guns 3 | . . . . 3 . . . . AOE 4 | . . . . . . . . 4 Classes Destroyed 9 | 1 1 . . 1 . . . 6 Worker 3 | . . . . . . . . 3 Builder 1 | . . . . . . . . 1 Recycler 1 | 1 . . . . . . . . Drone 1 | . . . . . . . . 1 Watcher 1 | . 1 . . . . . . . Saboteur 1 | . . . . . . . . 1 Protector 2 | . . . . . . . . 2 Programmer 1 | . . . . . . . . 1 Assembled 3 | . . . . 3 . . . . Best Kill Streak 8 | 1 1 . . 1 . . . 8 Combat Bots Only 4 | . . . . 1 . . . 4 Max Kills in Single Turn 6 | 1 1 . . 1 . . . 6 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Hostile Shots Fired 122 | . . . . 13 . . 6 103 Missed 48 | . . . . 3 . . 4 41 Hits 74 | . . . . 10 . . 2 62 Melee 3 | . . . . 3 . . . . Projectile 71 | . . . . 7 . . 2 62 Critical Strikes 5 | . . . . . . . . 5 Damage Taken 1206 | . . 8 . 179 . . 52 967 Core 534 | . . . . 33 . . . 501 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 96 | 100 . . . 86 100 . 100 . Volleys Fired 26 | 3 4 1 . 14 . . 1 3 Largest 2 | 1 2 2 . 2 . . 1 1 Hottest 50 | 20 40 40 . 50 . . . 36 Shots Fired 38 | 3 8 2 . 21 . . 1 3 Gun 33 | 3 8 2 . 20 . . . . Cannon . | . . . . . . . . . Launcher 4 | . . . . 1 . . . 3 Special 1 | . . . . . . . 1 . Kinetic 33 | 3 8 2 . 20 . . . . Thermal . | . . . . . . . . . Explosive 4 | . . . . 1 . . . 3 Electromagnetic . | . . . . . . . . . Robot Hit Streak 7 | 2 2 . . 3 . . 4 7 Robot Miss Streak 3 | 1 1 . . 3 . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 18 | 2 3 . . 9 . . 1 3 Core Hits 39 | 2 1 . . 5 . . . 31 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 5 | . . . . . . . . 5 Impact 5 | . . . . . . . . 5 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1682 | 27 32 . . 123 . . . 1500 Guns 169 | 27 32 . . 110 . . . . Cannons . | . . . . . . . . . Explosions 1513 | . . . . 13 . . . 1500 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 169 | 27 32 . . 110 . . . . Thermal . | . . . . . . . . . Explosive 1513 | . . . . 13 . . . 1500 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . 1 1 1 1 . . . 3 Average Corruption 1 | . 1 1 1 1 . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 7 | . . . 5 2 . . . . Message Errors 2 | . . . 1 1 . . . . Matter Fused 2 | . . . 1 1 . . . . Energy Discharges 1 | . . . 1 . . . . . Data Loss (major) 1 | . . . 1 . . . . . Alerts 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 15 | . . . . . . . . 15 Projectiles . | . . . . . . . . . Explosions 15 | . . . . . . . . 15 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 22 | . . . . . . . . 22 Average Temperature 9 | . . . . . . . . 9 Received Heat Transfer 171 | . . . . . . . . 171 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 100 | 5 7 . . 15 15 . 75 100 Initial 39 | . . . . . . . 3 39 Average 4 | . . . . . . . 25 7 Influence Increases 313 | 5 7 . . 20 15 5 90 171 Destroy 0b10 Robot/C 40 | . . . . . . . . 40 Destroy 0b10 Robot/NC 40 | 5 5 . . . . . . 30 Destroy Leader 12 | . 2 . . . . . . 10 Allied During Kill 6 | . . . . . . . . 6 Successful Hack 10 | . . . . . . 5 . 5 Destroy Structure 25 | . . . . 5 . . . 20 Partial Spotted 45 | . . . . 15 15 . . 15 Lose Combat Pursuer 135 | . . . . . . . 90 45 Influence Decreases 268 | 5 7 . . 20 15 . 20 201 Entered New Map 38 | . . . . . . . 2 36 Time Decay 132 | 5 7 . . 20 15 . . 85 Lost Part 50 | . . . . . . . . 50 Lost Ally 48 | . . . . . . . 18 30 Squads Dispatched 11 | . 5 . . . . 1 2 3 Investigation 5 | . 3 . . . . 1 . 1 Extermination 2 | . . . . . . . . 2 Reinforcement 4 | . 2 . . . . . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Distress Signals 3 | . 1 . . . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 41 | . 2 3 . 3 . . 9 24 Peak Tracking Total 17 | . 1 3 . 1 . . 4 17 Tactical Retreats 4 | . . . . . . . 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Traps Triggered 2 | . 1 . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Machines Accessed 13 | . 3 . 5 1 1 1 . 2 Terminals 4 | . 1 . . . . 1 . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 68 | . 7 . 50 1 1 4 . 5 Successful 57 | . 2 . 50 1 1 1 . 2 Failed 11 | . 5 . . . . 3 . 3 Catastrophic 2 | . 2 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 4 | . . . 4 . . . . . Terminals 11 | . 2 . . . . 4 . 5 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . 5 . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 54 | . . . 50 1 . 1 . 2 Record 50 | . . . 49 . . . . 1 Open Door 1 | . . . . 1 . . . . Open DSF 2 | . . . . . . 1 . 1 Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . 1 . . . Report Inventory 1 | . . . . . 1 . . . Retrieve Matter 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 3 . . . . 1 . 1 Full Trace Events 4 | . 2 . . . . 1 . 1 Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 24 | . . . . . . . 24 . Highest-Rated Ally 24 | . . . . . . . 24 . Total Orders . | . . . . . . . . . Ally Attacks 14 | . . . . . . . 5 9 Total Damage 111 | . . . . . . . 86 25 Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Field Lobotomies 1 | . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Active Infowar (turns) 2910 | . 78 127 836 580 434 32 135 688 Optics 2527 | . 78 127 836 394 237 32 135 688 Sensors 1464 | . . . . 186 434 32 135 677 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 3 | . . . . . . . . 3 Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Turns Passed 3213 | 134 163 127 836 581 476 32 135 729 Spaces Moved 2564 | 34 119 92 690 403 280 94 223 629 Core 79 | 1 . . . . . . . 78 Treads . | . . . . . . . . . Legs 1384 | 27 119 92 690 403 53 . . . Wheels 6 | 6 . . . . . . . . Hover . | . . . . . . . . . Flight 1095 | . . . . . 227 94 223 551 Fastest Speed 31 | 50 120 120 120 120 31 31 31 31 Average Speed 80 | 126 120 120 120 120 48 31 31 34 Slowest Speed 220 | 190 120 120 120 120 220 31 31 114 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 4 30 38 95 45 25 3 93 17 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug 5 | . . . . . . . . 5 Terrain Destroyed 29 | . . . . 5 . . . 24 Melee 5 | . . . . . . . . 5 Projectile . | . . . . . . . . . AOE 24 | . . . . 5 . . . 19 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Total 3664 | 118 131 107 697 480 618 97 285 1131 Wait 981 | 72 5 15 2 54 315 . 45 473 Move 2556 | 33 118 91 689 402 279 93 222 629 Hop . | . . . . . . . . . Pick Up 23 | 2 2 . 3 3 6 2 1 4 Fast Attach 10 | 6 1 . . . 2 . . 1 Attach 11 | . . . . 1 5 . . 5 Detach 5 | . . . . 1 1 . . 3 Swap 18 | 2 1 . 2 3 4 . 1 5 Drop 13 | . . . . 2 6 2 . 3 Fire 26 | 3 4 1 . 14 . . 1 3 Melee 5 | . . . . . . . . 5 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 15 | . . . . . . . 15 . Rewire 1 | . . . 1 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 31 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Met 8R-AWN 273 | -10/Materials | Discovered new exit (range 15) 298 | -10/Materials | Entered Mines 300 | -10/Mines | Followed 8R-AWN into the Mines 317 | -10/Mines | Build established: Mutant 351 | -10/Mines | Learned location of Zion (-7) 421 | -10/Mines | Discovered new exit (range 5) 425 | -10/Mines | Entered Exiles 445 | -10/Exiles | Discovered new exit (range 15) 479 | -10/Exiles | Welcomed by 8R-AWN 517 | -10/Exiles | Met EX-HEX 625 | -10/Exiles | Met EX-DEC 768 | -10/Exiles | Met EX-BIN 789 | -10/Exiles | Aligned with FarCom system 791 | -10/Exiles | Given EX-Vault access code 852 | -10/Exiles | Opened EX-Vault 864 | -10/Exiles | Found Field Lobotomy Kit 893 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1024 | -10/Exiles | Visited The Gauntlet 1248 | -10/Exiles | Discovered new exit (range 12) 1261 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1261 | -10/Exiles | Entered Mines 1349 | -9/Mines | Discovered new exit (range 8) 1365 | -9/Mines | Assembled infested the area 1651 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1654 | -9/Mines | Found Prototype Device 1655 | -9/Mines | Identified Exp. Sensor Array 1793 | -9/Mines | Found the Drone Emporium 1799 | -9/Mines | Found Prototype Device 1842 | -9/Mines | Entered Materials 1842 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1843 | -8/Materials | Identified Thief Drone Bay 1959 | -8/Materials | Build established: Skirmisher 2279 | -8/Materials | Build established: Scout 2304 | -8/Materials | Discovered new exit (range 20) 2318 | -8/Materials | Entered Factory 2318 | -7/Factory | Evolved 2 slots: Utility x2 2350 | -7/Factory | Identified exit to DSF 2350 | -7/Factory | Entered DSF 2376 | -7/DSF | Additional patrols routed to DSF 2377 | -7/DSF | Discovered new exit (range 20) 2388 | -7/DSF | Assimilated X-57 Shotgunner with FLK Orb 2485 | -7/DSF | Entered Factory 2485 | -6/Factory | Evolved 2 slots: Utility x2 3167 | -6/Factory | Cargo convoy interrupted 3173 | -6/Factory | Released all parts (8) 3201 | -6/Factory | Core integrity fell below 50% 3202 | -6/Factory | Lost 5 parts (2n2u1w) 3212 | -6/Factory | Lost 3 allies 3214 | -6/Factory | Self-destructed Last Messages --------------- ripped off. 03173_ Penetrated by Slug. 03173_ Released Thief Drone Bay. 03173_ Released Lgt. Fission Core. 03173_ Released Med. Storage Unit. 03173_ Released Adv. Weight Redist. System. 03173_ Released Xenon Bombardment Thruster. 03173_ Released Adv. Visual Processing Unit. 03173_ Released Flail. 03173_ R-10 Processor collects Terrain Scanner. 03174_ >> Lost connection to Thief Drone. 03174_ Slug penetrates Wall. 03175_ Penetrated by Slug. 03175_ >> Lost connection to Thief Drone. 03176_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 03179_ Thief Drone destroyed. 03182_ W-25 Informer sends out distress signal. 03185_ W-25 Informer destroyed. 03211_ Slug penetrates Wall. 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"" """ """ #?????????????????????????? | | ??????????? #?????????????????????????? | | ???????????#############?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 71 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Follow The Leader I Survived The Infestation Librarian Party Time Sixth Sense Challenges ------------ None Game ------ Seed CombatGunHammerchucker Manual? 0 Play Time 01:04:08 Cumulative 10.6 hours Start 2026.01.28 @ 18:55:53 End 2026.01.28 @ 20:07:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a90a775-ac72-447d-9da0-f2d2a9d44d9a