Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.14 @ 02:35:39 Player: cptwinky Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (290) 1450 Value Destroyed (13129) 13129 Prototype IDs (87) 1740 Alien Tech Used (2) 400 Bonus (10999) 10999 TOTAL SCORE: 37618 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4240 Follower Combat Kills 3724 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 Found Hidden Lab 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Friendly Fire -3365 Cogmind --------- Core Integrity 0/1600 Matter 275/300 Energy 100/100 System Corruption 10% Temperature Cool (18) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Advanced Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Experimental Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Targeting Computer Advanced Armor Integrity Analyzer Quantum Capacitor Advanced Transmission Jammer Experimental Phase Shifter Improved Heavy Armor Plating > --- WEAPON ----------- Potential Cannon > --- INVENTORY -------- Quantum Reactor Reinforced Quantum Reactor Improved Heavy Treads Improved Heavy Treads Long-range Sensor Array Improved Shock Absorption System Hardcell Cannon Ripper Enhanced Force Lance [Rating: 195] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Reinforced Quantum Reactor Propulsion Combat Airjet Treads Light Treads Leg Biometal Leg Wheel Wheel Hover Unit Combat Airjet Utility Microactuators Device Microactuators Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Regenerative Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Neutron Missile Launcher Special Weapon Enhanced Flamer Slashing Weapon Power Sword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Arm Lab Res Acc Slots Evolved 18 | . . . 2 . 2 . 2 . . . . 2 . . . . 2 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . 1 . 1 . . . . . . . . . . . 1 . . . . . 1 . . . 2 Utility 11 | . . . 1 . 1 . 2 . . . . 2 . . . . . 2 . . . . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 318 | 6 11 3 17 2 15 16 15 4 2 . 5 23 4 1 . 7 33 7 12 10 1 5 8 33 1 21 56 Power 26 | 1 1 . . . 1 1 1 . . . . 1 1 1 . . 3 . 1 2 . . . 2 . . 10 Engine 7 | 1 1 . . . 1 1 . . . . . 1 1 1 . . . . . . . . . . . . . Core 6 | . . . . . . . 1 . . . . . . . . . 3 . 1 1 . . . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . 10 Propulsion 71 | 2 3 2 6 . 6 6 3 1 . . . 4 . . . 1 6 . 2 . . 2 3 7 . 5 12 Treads 31 | 2 2 1 6 . 6 2 . . . . . . . . . . . . . . . . . . . . 12 Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Wheel 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 36 | . . . . . . 4 3 1 . . . 4 . . . 1 6 . 2 . . 2 3 7 . 3 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 121 | 1 5 1 2 1 5 4 10 1 . . 3 9 1 . . . 14 6 . 5 1 1 4 15 . 9 23 Device 58 | . 3 1 1 . 2 1 4 . . . 1 3 . . . . 9 2 . 2 1 1 3 6 . 4 14 Storage 6 | 1 2 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 Processor 17 | . . . . . 1 . 2 . . . . 3 . . . . . 2 . . . . . 3 . 2 4 Hackware 4 | . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . 1 . Protection 36 | . . . 1 1 1 2 3 1 . . 2 3 1 . . . 5 . . 3 . . 1 6 . 2 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 100 | 2 2 . 9 1 3 5 1 2 2 . 2 9 2 . . 6 10 1 9 3 . 2 1 9 1 7 11 Energy Gun 22 | 2 1 . 6 1 3 2 . . . . . . . . . . . . . 1 . 1 . . 1 2 2 Energy Cannon 9 | . . . . . . . . . . . . . . . . . 1 1 1 1 . 1 . 1 . . 3 Ballistic Gun 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 12 | . . . . . . . . 1 . . 1 3 . . . 2 2 . . . . . . 2 . 1 . Special Weapon 3 | . . . . . . . . . 1 . . 1 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 39 | . . . 1 . . 3 1 1 1 . 1 4 1 . . 2 5 . 7 1 . . 1 3 . 3 4 Piercing Weapon 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 1 Special Melee Weapon 7 | . . . 1 . . . . . . . . 1 . . . . 2 . 1 . . . . 2 . . . Unidentified Prototypes 19 | . 1 . 1 . . 1 . . . . . . . . . . 2 1 . 3 . . . 2 1 4 3 Parts Lost 70 | . 1 . 1 . 1 4 . . . . 1 1 . 1 . . 1 . 2 . . 1 3 3 . 22 28 Power 7 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 2 3 Propulsion 20 | . . . 1 . . 3 . . . . . . . . . . . . . . . . 2 . . 6 8 Utility 30 | . 1 . . . 1 . . . . . 1 . . . . . 1 . . . . 1 1 3 . 9 12 Weapon 13 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . 5 5 Highest Loss Streak 17 | . 1 . 1 . 1 3 . . . . 1 1 . 1 . . 1 . 2 . . 1 2 1 . 17 9 Average Slot Usage (%) 95 | . 97 100 100 100 99 98 94 92 92 92 90 98 100 100 100 100 99 98 99 100 100 99 91 99 100 90 70 Engine 4 | . 14 14 11 11 9 9 4 . . . . 3 6 6 6 6 1 . . . . . . . . . . Core 3 | . . . . . . . 2 7 7 7 7 3 . . . . 8 10 9 9 10 10 9 4 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 3 9 6 8 Treads 9 | . 22 16 33 33 36 26 . . . . . . . . . . . . . . . . . . . . 13 Hover 17 | . . . . . . 7 30 30 30 30 30 26 26 26 26 26 28 26 26 26 26 26 27 28 28 24 . Device 16 | . 12 14 18 11 16 10 8 15 15 15 13 25 20 20 20 20 22 21 21 13 14 14 15 16 9 12 13 Storage 6 | . 14 14 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 4 4 3 2 Processor 10 | . . . . . . 9 12 7 7 7 7 11 13 13 13 13 11 14 15 15 15 15 14 14 19 19 21 Hackware 1 | . . . . . 2 5 4 . . . . . . . . . . 3 5 5 5 5 4 . . 2 . Protection 7 | . . . 3 11 6 1 9 15 15 15 15 7 13 13 13 13 5 5 5 11 10 10 5 14 19 12 1 Energy Gun 5 | . 21 14 21 22 18 13 . . . . . . . . . . . . . 1 . . . . 2 2 . Slashing Weapon 5 | . . . . . . 4 10 6 7 7 6 10 12 13 13 6 7 8 7 7 10 9 9 5 5 4 1 Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Heaviest Build 178 | 12 53 53 58 58 59 59 36 36 36 36 36 44 41 41 40 45 50 52 52 60 59 59 62 87 79 87 178 Greatest Support 300 | 40 40 40 60 60 80 80 40 40 40 40 40 48 48 48 48 48 60 59 59 58 58 58 74 102 102 102 300 Greatest Overweight (x) 17 | . 5 5 . . . 1 . . . . . . . . . . . . . 1 17 1 . . . 1 1 Average Overweight (x) . | . 2 4 . . . . . . . . . . . . . . . . . . 11 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 20 Average Capacity 14 | 6 12 20 20 20 20 18 10 10 10 10 10 10 10 10 10 10 10 12 15 15 15 15 15 15 15 14 17 Most Carried 20 | 4 15 18 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 11 15 15 15 15 15 15 15 15 20 Average Carried 12 | 2 9 15 19 19 19 17 9 9 9 10 9 9 9 9 8 9 9 9 13 15 15 14 13 14 14 13 10 Final Capacity 20 | 8 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 5 5 Final Carried 20 | 4 15 18 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 11 15 15 15 14 14 13 15 5 . Class Distribution -------------------- 40% | Scavenger-Mutant 16% | Mutant 9% | Gladiator 7% | Scavenger-Assassin 4% | Generator-Mutant 3% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Gladiator | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Machinist-Mutant | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Ninja | -4/Extension Scavenger-Mutant | -4/Cetus Scavenger-Assassin | -4/Archives Scavenger-Mutant | -4/Hub_04(d) Scavenger-Ninja | -3/Research Machinist-Ninja | -3/Armory Mutant | -3/Lab Hacker-Ninja | -2/Research Generator-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Arm Lab Res Acc Matter Collected 4583 | 245 356 63 170 20 140 160 150 58 10 . 139 249 40 10 . 104 380 13 164 110 10 25 55 645 . 413 854 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12881 | . 647 99 809 248 582 375 554 140 178 . 108 759 132 190 . 81 832 13 713 119 . 288 102 527 . 1241 4144 Parts 578 | . 45 5 54 18 38 23 30 4 12 . . 36 7 10 . 3 51 4 30 4 . 14 2 22 . 35 131 Haulers Intercepted 12 | . 2 . 4 . 5 . . . . . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 6 | . 1 . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . 4 12 . 10 . 6 6 . 3 . . . . . . . . . . . Prevented 15 | . . . . . . . . 1 . . . . . 6 . 8 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Arm Lab Res Acc Combat Hostiles Destroyed 226 | . 16 2 21 10 12 9 8 4 3 . 3 14 1 3 . 5 18 . 6 . . . 1 13 . 12 65 Melee 60 | . . . . . . 1 8 1 3 . 1 11 1 3 . 1 16 . 6 . . . 1 1 . 4 2 Guns 69 | . 16 2 21 10 12 8 . . . . . . . . . . . . . . . . . . . . . Cannons 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 AOE 53 | . . . . . . . . 3 . . 2 3 . . . 4 2 . . . . . . 12 . 8 19 Classes Destroyed 18 | . 5 . 4 . 3 1 1 . . . . . 1 . . . . . . . . . . 2 . . 1 Worker 13 | . 1 . 4 1 . . 1 . . . . . . . . . . . . . . . 1 . . 1 4 Builder 5 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 2 Tunneler 4 | . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . 1 . Hauler 12 | . 2 . 4 . 5 . . . . . . . . . . . 1 . . . . . . . . . . Recycler 12 | . . . 1 . . . 2 . . . . 1 . . . . . . 2 . . 1 . . . 4 1 Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 7 | . . . 1 . . . 2 . . . . 1 . . . . . 1 . . . 1 . 1 . . . Watcher 13 | . 1 . 1 . 1 . . . . . . . . . . . 3 . . 1 . . . 2 . 1 3 Swarmer 60 | . 6 . 10 6 3 1 2 . . . . 6 . . . 5 10 . . . . . . 3 . . 8 Grunt 79 | . 10 2 6 2 5 2 4 4 . . 3 4 . . . . . . 4 . . . . 2 . 4 27 Brawler 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 Duelist 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 Sentry 23 | . . . 5 2 1 5 . . 1 . . 3 . 1 . . 1 . 2 . . . 1 . . . 1 Hunter 17 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . 2 . 4 8 Programmer 24 | . . . . . . . 2 . 2 . . 1 1 . . . 6 . . . . . . 3 . 2 7 Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Tracker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 5 | . . . . . . . . . . . . . 4 . . 1 . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Best Kill Streak 11 | . 5 2 6 3 5 6 3 4 3 . 3 4 1 2 . 5 10 1 4 1 . 2 1 7 . 11 10 Combat Bots Only 10 | . 5 2 4 3 3 6 3 4 3 . 3 4 1 2 . 5 10 . 4 . . . 1 5 . 8 8 Max Kills in Single Turn 5 | . 1 1 2 1 2 1 1 2 1 . 1 3 1 2 . 4 2 1 1 1 . 2 1 2 . 3 5 Gunslinging 1 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 2 . . 1 3 . . . 4 2 . . . . . . 2 . 3 4 Melee 2 | . . . . . . 1 1 1 1 . 1 1 1 2 . 1 1 . 1 . . . 1 1 . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . A7 (-4/Cetus) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Arm Lab Res Acc Damage Taken 27672 | . 552 390 536 254 495 874 269 91 300 . 203 672 . 283 . 76 1494 . 349 52 25 200 188 767 . 5537 14065 Core 3403 | . 74 95 75 36 . 143 85 . 97 . . 86 . 20 . 18 84 . 21 . . . . 51 . 897 1621 Absorbed by Shields 186 | . . . . . . . . . . . . . . . . . . . . 50 . . . . . . 136 Reduced by Siege Mode 886 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 886 Core Remaining (%) 76 | 100 . 32 . 72 . 74 . . . . 74 . . . . 85 91 . . . . 98 . . 96 38 . Volleys Fired 451 | . 51 11 47 18 41 21 . 2 . . 6 3 6 . . 5 3 1 13 7 . 1 . 28 3 28 156 Largest 2 | . 2 2 2 2 2 2 . 1 . . 1 1 1 . . 1 1 1 1 1 . 1 . 1 1 1 2 Hottest 200 | . 80 70 130 130 140 130 . 39 . . 39 80 80 . . 39 90 90 90 90 . 65 . 90 40 49 200 Shots Fired 659 | . 102 22 93 36 82 42 . 2 . . 6 3 6 . . 5 3 1 13 7 . 1 . 28 3 28 176 Gun 408 | . 102 22 93 36 82 42 . . . . . . . . . . . . . 4 . 1 . 1 3 22 . Cannon 201 | . . . . . . . . . . . . . . . . . 2 1 13 3 . . . 6 . . 176 Launcher 42 | . . . . . . . . 2 . . 6 1 . . . 5 1 . . . . . . 21 . 6 . Special 8 | . . . . . . . . . . . . 2 6 . . . . . . . . . . . . . . Kinetic 51 | . 12 11 1 . . . . . . . . . . . . . . . . . . . . 1 . . 26 Thermal 536 | . 90 11 92 36 82 42 . . . . . 2 6 . . . 2 1 13 3 . . . 6 . . 150 Explosive 42 | . . . . . . . . 2 . . 6 1 . . . 5 1 . . . . . . 21 . 6 . Electromagnetic 30 | . . . . . . . . . . . . . . . . . . . . 4 . 1 . . 3 22 . Robot Hit Streak 26 | . 24 8 22 9 26 17 . . . . 4 6 12 . . 13 14 . . 18 . . . 20 . 6 25 Robot Miss Streak 7 | . 6 1 4 7 4 2 . . . . 1 . . . . . . . . . . . . 3 . 4 5 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Secondary Targets 11 | . 2 1 2 3 2 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Capacitor 102 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 102 Shots Hit Robots 792 | . 75 15 85 33 73 35 24 2 14 . 8 63 11 14 . 3 59 2 25 11 . 3 13 23 . 39 162 Core Hits 617 | . 35 6 113 38 78 39 12 6 4 . 8 23 4 7 . 6 29 1 12 5 . 8 4 35 . 40 104 Critical Kills 9 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 8 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 38 | . 1 1 . . 3 1 1 . 4 . . 7 1 1 . . 3 . 3 . . . . . . . 12 Burn 6 | . . 1 . . 3 1 . . . . . . 1 . . . . . . . . . . . . . . Meltdown 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Sever 19 | . . . . . . . 1 . 4 . . 7 . 1 . . 3 . 3 . . . . . . . . Puncture 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 503 | . . . 1 . . 7 52 11 16 . 8 72 10 17 . 16 90 7 33 7 . 6 15 57 2 31 45 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 464 | . . . 1 . . 7 52 11 16 . 8 71 10 17 . 6 84 7 33 7 . 6 15 42 2 29 40 Piercing 20 | . . . . . . . . . . . . . . . . 10 3 . . . . . . . . 2 5 Sneak Attacks 60 | . . . 1 . . . 9 . . . . 3 5 . . 1 4 1 6 7 . 1 1 17 . 4 . Combat Hostiles 7 | . . . . . . . 2 . . . . . 1 . . . . . 3 . . . . . . 1 . Follow-up Attacks 39 | . . . . . . 2 1 . . . . 10 . 4 . . 10 . 2 . . . 4 1 . 2 3 Damage Inflicted 44579 | . 854 182 1629 479 1265 810 1890 290 759 . 1123 2584 563 450 . 488 3168 252 1643 720 . 491 640 4867 . 3635 15797 Guns 4750 | . 847 182 1178 457 1258 703 . . . . . . . . . . . . . 73 . . . 3 . 49 . Cannons 8975 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8975 Explosions 15096 | . . . 300 . . . . 178 . . 835 255 . . . 378 777 . . . . 256 . 4459 . 2269 5389 Melee 15467 | . . . 118 . . 107 1890 112 759 . 288 2317 495 450 . 110 2391 252 1643 647 . 235 640 405 . 1317 1291 Ramming 211 | . 7 . 33 22 7 . . . . . . . . . . . . . . . . . . . . . 142 Kinetic 1100 | . 89 119 12 . . . . . . . . . . . . . . . . . . . . 3 . . 877 Thermal 18435 | . 758 63 1262 457 1258 703 . . . . . 12 68 . . . . . . . . . . . . 750 13104 Explosive 8988 | . . . 204 . . . . 178 . . 835 255 . . . 378 777 . . . . . . 4459 . 1519 383 Electromagnetic 378 | . . . . . . . . . . . . . . . . . . . . 73 . 256 . . . 49 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 15058 | . . . 118 . . 107 1890 112 759 . 288 2317 495 450 . . 2360 252 1643 647 . 235 640 405 . 1244 1096 Piercing 409 | . . . . . . . . . . . . . . . . 110 31 . . . . . . . . 73 195 Highest Corruption 20 | . . . . . . . . . . . . 1 1 1 1 . 3 . . . . 4 . 2 . 20 14 Average Corruption 4 | . . . . . . . . . . . . 1 1 1 1 . 1 . . . . 3 . 1 . 4 9 Corruption Purged 17 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 12 Effects 71 | . . . . . . . . . . . . 2 1 2 . . 2 . . . . . . 2 . 4 58 Message Errors 14 | . . . . . . . . . . . . 1 1 1 . . . . . . . . . 2 . . 9 Matter Fused 15 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 12 Heat Flow Errors 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Energy Discharges 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Data Loss (minor) 13 | . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . 1 9 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4117 | . . . 9 . . . 502 . 76 . 185 220 96 6 . 127 201 25 83 38 . 15 . 472 . 503 1559 Projectiles 1235 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1235 Explosions 1028 | . . . 9 . . . . . . . 67 40 . . . 54 89 . . . . . . 328 . 179 262 Melee 1854 | . . . . . . . 502 . 76 . 118 180 96 6 . 73 112 25 83 38 . 15 . 144 . 324 62 Knockbacks 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Self-Inflicted Damage 787 | . . . 87 . . . . . . . . . . . . . . . . . . 93 . 183 . 308 116 Shots 10 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . 2 . 4 2 Rammed 18 | . 4 . 5 1 . . . . . . . . . . . . . . . . . . . . . . 8 Targets Rammed 20 | . 4 . 6 1 1 . . . . . . . . . . . . . . . . . . . . . 8 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 499 | . 351 3 108 129 11 68 4 10 . . 73 43 68 304 . . 117 50 230 60 38 91 6 264 . . 499 Average Temperature 89 | . 162 3 31 51 3 22 4 4 . . 45 22 35 134 . . 40 23 87 22 18 23 3 73 . . 171 Received Heat Transfer 3610 | . 249 85 111 69 162 387 63 45 18 . 90 192 . 99 . . 9 . 78 8 . 21 27 9 . 207 1681 Effects 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Shutdowns 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Energy Bleed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Interference 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Siege Activations 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Total Turns 243 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 243 Longest Duration 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . . . . . . . . . . . 3 . 5 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 11 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 10 Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Parts Melted 18 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 14 Heat Transferred 18075 | . 1759 259 1545 545 1939 990 . . . . . 80 640 . . . . . . . . . . . . 600 9718 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Arm Lab Res Acc Peak Influence 2232 | . 356 63 288 209 209 176 721 . . . . 889 . . . . 1306 705 536 663 434 932 535 2100 . 696 2232 Initial 611 | . . 13 24 79 . 9 46 . . . . 71 . . . . 33 611 345 300 265 . 459 280 . . 369 Average 363 | . 145 53 151 95 66 42 235 . . . . 573 . . . . 206 658 330 555 178 317 490 1022 . 251 871 Maximum Alert Level 5 | . 1 . 1 1 1 . 3 . . . . 3 . . . . 4 3 2 2 2 3 2 5 . 2 5 Low Security (%) 46 | 100 72 100 70 85 93 100 59 . . . . 13 . . . . 73 . 19 . 51 28 . . . 37 . Level 1 21 | . 27 . 29 14 6 . 22 . . . . 9 . . . . 1 . 63 11 27 38 . 11 . 51 30 Level 2 17 | . . . . . . . 16 . . . . 41 . . . . 15 88 16 88 20 30 100 14 . 11 20 Level 3 9 | . . . . . . . 2 . . . . 36 . . . . 5 11 . . . 2 . 41 . . 24 Level 4 1 | . . . . . . . . . . . . . . . . . 3 . . . . . . 10 . . 6 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . 21 . . 6 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 78 | . 2 . 4 . 2 5 9 . . . . 3 . 1 . . 7 3 2 . . 4 . 3 . 9 24 Investigation 18 | . 2 . 1 . 2 2 3 . . . . 1 . . . . 1 2 1 . . 1 . . . 2 . Extermination 15 | . . . . . . . 2 . . . . 2 . . . . 3 . . . . 1 . 1 . 1 5 Reinforcement 11 | . . . 3 . . . 4 . . . . . . . . . 2 1 1 . . . . . . . . Assault 17 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . 2 . . 13 Garrison 8 | . . . . . . 3 . . . . . . . . . . 1 . . . . 1 . . . 3 . Intercept 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Arm Lab Res Acc Distress Signals 18 | . 2 . 3 . 1 1 2 . . . . . . . . . . 2 . . . 1 . 1 . 3 2 Communications Jammed 155 | . . . . . . 12 . . . . . . . . . . 2 . . . . 40 . 52 . 36 13 Distress Signals 151 | . . . . . . 12 . . . . . . . . . . . . . . . 39 . 52 . 35 13 Times Spotted 563 | . 29 9 34 10 16 29 25 15 10 . 4 30 1 8 . 10 61 3 9 11 1 27 4 56 . 45 116 Peak Tracking Total 24 | . 5 5 6 3 3 17 4 7 5 . 3 5 1 5 . 5 13 3 2 5 1 17 1 8 . 11 24 Tactical Retreats 54 | . 1 . . . . 2 7 3 4 . . 8 1 3 . 1 7 . 1 1 . . 1 5 . 7 2 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Arm Lab Res Acc Traps Triggered 8 | . 1 . . . 1 1 1 . . . . 2 . 1 . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 264 | . . . 22 . . . . . . . . 24 . . . . 196 . 22 . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Disarmed 7 | . 4 . . . . . . . . . . . . . . . 3 . . . . . . . . . . Reprogrammed 24 | . . . 3 . . . 4 . . . . 3 . . . . 11 . 3 . . . . . . . . Reused 11 | . . . 1 . . . 3 . . . . 2 . . . 1 3 . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Triggered 14 | . . . 1 . . . 3 1 . . . 2 . 1 . 2 3 . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Arm Lab Res Acc Machines Disabled 42 | . 1 . 4 . . 1 . . . . . 3 . . . . 4 . . 1 3 8 . 11 1 1 4 Max in Single Turn 7 | . 1 . 2 . . 1 . . . . . 1 . . . . 2 . . 1 . 7 . 2 1 1 1 Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Arm Lab Res Acc Machines Accessed 78 | . 10 . 11 . 2 7 16 1 2 3 . 12 . . . . 3 2 1 . . 1 1 4 . . 2 Terminals 32 | . 7 . 7 . 1 6 7 . . . . 4 . . . . . . . . . . . . . . . Fabricators 14 | . . . . . . . 3 . . . . 3 . . . . 1 1 . . . . 1 4 . . 1 Repair Stations 9 | . 1 . 1 . 1 . 3 . . . . 2 . . . . . . 1 . . . . . . . . Recycling Units 8 | . 2 . 2 . . . 1 . . . . 1 . . . . 1 1 . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 Total Hacks 245 | . 43 . 36 . 8 20 43 1 8 20 . 29 . . . . 4 6 2 . . 2 4 12 . . 7 Successful 142 | . 22 . 22 . 4 9 24 1 8 20 . 16 . . . . 3 3 2 . . . 3 4 . . 1 Failed 101 | . 20 . 14 . 4 10 19 . . . . 13 . . . . 1 3 . . . 2 1 8 . . 6 Catastrophic 14 | . 2 . 3 . 1 1 2 . . . . 2 . . . . . . . . . 1 . 1 . . 1 Database Lockouts 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 184 | . 17 . 16 . 3 8 14 . . . . 12 . . . . 15 6 27 10 . 14 2 22 . 9 9 Terminals 100 | . 27 . 25 . 4 16 19 . . . . 9 . . . . . . . . . . . . . . . Fabricators 47 | . . . . . . . 9 . . . . 10 . . . . 2 4 . . . . 4 12 . . 6 Repair Stations 30 | . 11 . 2 . 4 . 6 . . . . 5 . . . . . . 2 . . . . . . . . Recycling Units 17 | . 5 . 3 . . . 3 . . . . 3 . . . . 1 2 . . . . . . . . . Scanalyzers 11 | . . . 6 . . . 4 . . . . 1 . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . 4 2 . . . . 1 . . . . 1 . . . . 2 . . . . 1 Terminal Hacks 64 | . 7 . 12 . 1 7 7 1 8 20 . 1 . . . . . . . . . . . . . . . Record 13 | . . . . . . . . . 7 6 . . . . . . . . . . . . . . . . . Part Schematic 6 | . . . . . . . . . . 5 . 1 . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . 2 . 3 . . . 1 . . 3 . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . 2 . 1 1 . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . 1 . 1 . . 3 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 21 | . . . . . . . 5 . . . . 6 . . . . 2 1 . . . . 2 4 . . 1 Load Schematic 12 | . . . . . . . 3 . . . . 3 . . . . 1 . . . . . 1 3 . . 1 Build 9 | . . . . . . . 2 . . . . 3 . . . . 1 1 . . . . 1 1 . . . Repair Station Hacks 25 | . 10 . 2 . 3 . 4 . . . . 4 . . . . . . 2 . . . . . . . . Scan Component 13 | . 5 . 1 . 2 . 2 . . . . 2 . . . . . . 1 . . . . . . . . Repair 12 | . 5 . 1 . 1 . 2 . . . . 2 . . . . . . 1 . . . . . . . . Recycling Unit Hacks 6 | . 3 . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . Retrieve Components 6 | . 3 . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . Scanalyzer 10 | . . . 6 . . . 4 . . . . . . . . . . . . . . . . . . . . Insert Component 5 | . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . Analyze 5 | . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 2 . 2 . . 2 3 . . . . 3 . . . . 1 1 . . . . 1 . . . . Terminals 8 | . 1 . 2 . . 2 2 . . . . 1 . . . . . . . . . . . . . . . Assimilate 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 5 | . . . 1 . . 2 1 . . . . 1 . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Extract 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 8 . 10 . 2 6 14 . . . . 10 . . . . 3 2 1 . . 1 1 4 . . 2 Full Trace Events 9 | . 1 . 1 . 1 2 3 . . . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . . . . . . . 6 . . . . . . . . 8 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 95 | . . . 3 . . . 2 . . 5 . 4 . . . . . . 30 27 . 10 . 14 . . . Parts Built 13 | . . . . . . . 3 . . . . 5 . . . . 2 . . . . . 2 1 . . . Matter 1995 | . . . . . . . 424 . . . . 665 . . . . 190 175 . . . . 190 351 . . . Time 763 | . . . . . . . 212 . . . . 230 . . . . 47 117 . . . . 95 62 . . . Total Part Build Rating 69 | . . . . . . . 17 . . . . 25 . . . . 10 . . . . . 10 7 . . . Parts Repaired 12 | . 5 . 1 . 1 . 2 . . . . 2 . . . . . . 1 . . . . . . . . Time 451 | . 130 . 26 . 70 . 100 . . . . 69 . . . . . . 56 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . 10 . . . . . 2 . . . . 10 . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Non-combat 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . find_chute 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Arm Lab Res Acc Total Allies 71 | . . . 1 . . . 1 . . . 1 . . . 4 . 9 1 13 5 . . . 17 . 11 8 Largest Group 9 | . . . 1 1 1 1 1 . . . 1 . . . 4 4 9 1 9 8 8 6 . 9 . 3 4 Highest-Rated Group 727 | . . . 10 10 10 10 10 . . . 95 . . . 153 153 292 29 498 619 619 523 . 727 . 342 271 Highest-Rated Ally 156 | . . . 10 10 10 10 10 . . . 95 . . . 39 39 39 29 156 156 95 95 . 103 . 114 122 Zionite Dispatches 17 | . . . . . . . . . . . . . . . . . 2 1 1 . . . . 5 . 4 4 Heavy 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Fire 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Infowar Resupply 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 44 | . . . 10 6 3 5 . . . . . . . . . . 2 1 1 . . 9 . 4 . 1 2 STAY 25 | . . . 6 3 2 4 . . . . . . . . . . 1 . . . . 6 . 2 . . 1 FOLLOW 12 | . . . 4 3 1 1 . . . . . . . . . . . . . . . 3 . . . . . DROP 7 | . . . . . . . . . . . . . . . . . 1 1 1 . . . . 2 . 1 1 Ally Attacks 430 | . . . . . . . . . . . 10 . . . . 13 22 . 32 60 43 70 . 125 . 24 31 Total Damage 16627 | . . . . . . . . . . . 446 . . . . 277 302 . 864 2002 1278 2796 . 5400 . 805 2457 Kills 86 | . . . . . . . . . . . 2 . . . . 3 4 . 8 9 4 12 . 32 . 2 10 Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 2 Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Arm Lab Res Acc Robot Analysis Total 5 | . 1 . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . . 1 . . 2 . 2 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 15 | . . . . . . . . . . . . . . . . . 2 . 7 2 . 3 . 1 . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Prototype Schematics 5 | . . . . . . . . . . . . . . . . . . . 3 1 . 1 . . . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Arm Lab Res Acc Turns Passed 21468 | 71 1507 206 1290 1010 1015 552 1070 766 268 41 300 1334 717 638 802 521 1565 210 786 234 1647 390 288 870 352 564 2454 Spaces Moved 17714 | 39 716 102 554 582 476 396 1498 964 396 77 442 1433 957 820 978 596 1605 302 644 138 258 410 334 914 234 662 1187 Core 178 | 6 . . . . . . . . . . . . . . . . . . . . 172 . . . . . . Treads 3267 | 33 426 5 554 582 476 196 . . . . . . . . . . . . . . . . . . . . 995 Legs 136 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 136 Wheels 387 | . 290 97 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 13746 | . . . . . . 200 1498 964 396 77 442 1433 957 820 978 596 1605 302 644 138 86 410 334 914 234 662 56 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 110 155 160 160 160 38 38 53 53 53 53 53 68 68 68 68 52 60 56 56 56 56 56 40 40 40 80 Average Speed 86 | 143 157 160 160 160 160 101 44 53 53 53 53 62 68 68 68 68 53 60 59 78 621 56 58 50 40 43 143 Slowest Speed 900 | 160 160 260 160 160 160 260 53 53 53 53 53 68 68 68 68 68 64 60 60 122 900 122 64 60 40 170 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 91 26 54 99 28 55 39 90 57 69 70 22 95 77 89 56 38 9 77 68 87 21 10 55 99 29 40 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 8 | . 1 . . . . . . 1 1 1 1 . . . 3 . . . . . . . . . . . . Known Exits Taken 18 | . . . 1 . 1 . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 . 1 . 1 . 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 17 | . . . . 2 . . . 5 2 . 1 . 2 1 2 2 . . . . . . . . . . . Spaces Dug 283 | . . . . . . . 20 15 . . 5 . 2 2 . 76 14 5 19 . . 2 1 47 . 46 29 Terrain Destroyed 1188 | . . . 22 . . 6 20 30 . . 32 7 2 2 . 95 44 5 19 . . 143 1 310 . 146 304 Melee 102 | . . . . . . . 20 8 . . 5 . 2 2 . 6 12 4 6 . . 2 1 19 . 6 9 Projectile 60 | . . . . . . 6 . . . . . . . . . . 2 1 13 . . . . 6 . . 32 AOE 1026 | . . . 22 . . . . 22 . . 27 7 . . . 89 30 . . . . 141 . 285 . 140 263 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Arm Lab Res Acc Total 22830 | 51 986 121 861 627 652 493 1824 1201 431 76 489 1828 1007 893 1115 699 2257 324 1010 249 301 563 414 1237 488 857 1776 Wait 3285 | 3 183 4 191 14 91 42 233 213 16 . 25 267 30 60 134 67 320 5 275 83 43 139 59 179 236 107 266 Move 17686 | 38 715 101 553 581 475 395 1497 963 395 76 441 1432 956 819 977 595 1604 301 643 137 257 409 333 913 233 660 1187 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 143 | 4 16 2 10 5 12 3 11 3 . . 1 7 2 1 2 6 6 2 8 . . 1 3 10 7 6 15 Fast Attach 115 | 6 6 . 5 1 3 3 9 1 1 . 2 7 . . . 1 7 3 3 4 . . 2 11 1 6 33 Attach 55 | . . . 4 . 2 2 1 1 1 . 2 3 . 1 . . 4 1 1 . . 1 3 2 . 10 16 Detach 31 | . . . 4 . . . 5 1 1 . 1 1 . . . . 2 1 . 1 . . . 4 . 1 9 Swap 150 | . 5 3 8 1 10 11 5 2 . . 1 13 4 . . 6 22 3 8 6 1 4 3 20 . 7 7 Drop 168 | . 6 . 10 6 17 11 15 4 1 . 2 9 2 . 2 7 14 1 6 4 . 3 . 18 6 2 22 Fire 451 | . 51 11 47 18 41 21 . 2 . . 6 3 6 . . 5 3 1 13 7 . 1 . 28 3 28 156 Melee 442 | . . . 1 . . 5 48 11 16 . 8 62 7 12 . 10 79 6 31 7 . 5 11 52 2 29 40 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 20 | . 4 . 6 1 1 . . . . . . . . . . . . . . . . . . . . . 8 Escape Stasis 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 17 Rewire 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Trap 265 | . . . 22 . . . . . . . . 24 . . . 1 196 . 22 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: *Res / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) -3/Research -3/Armory -3/Lab -2/Research -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Central database locked down 313 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 15) 497 | -10/Materials | Repaired Lgt. Treads 524 | -10/Materials | Repaired Lgt. Treads 645 | -10/Materials | Discovered new exit (range 8) 691 | -10/Materials | Discovered new exit (range 6) 927 | -10/Materials | Discovered new exit (range 15) 1285 | -10/Materials | Discovered new exit (range 10) 1495 | -10/Materials | Repaired Lgt. Treads 1522 | -10/Materials | Repaired Heat Sink 1550 | -10/Materials | Repaired Lgt. Treads 1579 | -10/Materials | Entered Mines 1683 | -10/Mines | Discovered new exit (range 6) 1725 | -10/Mines | Assembled infested the area 1730 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1744 | -10/Mines | Core integrity fell below 50% 1785 | -10/Mines | Entered Materials 1785 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1963 | -9/Materials | Repaired Lgt. Treads 2091 | -9/Materials | Build established: Scavenger-Mutant 2257 | -9/Materials | Discovered new exit (range 15) 2483 | -9/Materials | Discovered new exit (range 15) 2505 | -9/Materials | Identified exit to Mines 3075 | -9/Materials | Entered Mines 3075 | -9/Mines | Accompanied by 1 ally 3085 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3094 | -9/Mines | Met a Derelict bent on vengeance 3189 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3311 | -9/Mines | Discovered new exit (range 15) 3348 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3348 | -9/Mines | Discovered new exit (range 5) 3475 | -9/Mines | Discovered new exit (range 9) 3677 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4085 | -9/Mines | Entered Materials 4085 | -8/Materials | Accompanied by 1 ally 4085 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4086 | -8/Materials | Identified exit to Storage 4660 | -8/Materials | Repaired Broken Cmb. Airjet 4693 | -8/Materials | Discovered new exit (range 9) 5100 | -8/Materials | Entered Storage 5100 | -8/Storage | Accompanied by 1 ally 5285 | -8/Storage | Central database locked down 5421 | -8/Storage | Garrison activated, responded to threat 5505 | -8/Storage | Lost 3 parts (3n) 5620 | -8/Storage | Found Corrupted Prototype Processor 5646 | -8/Storage | Discovered new exit (range 16) 5652 | -8/Storage | Entered Factory 5652 | -7/Factory | Evolved 2 slots: Utility x2 5710 | -7/Factory | Repaired Hrd. Medium Armor Plating 5774 | -7/Factory | Build established: Mutant 5821 | -7/Factory | Identified exit to Lower Caves 5916 | -7/Factory | Fabricated Reaction Control System (x1) 6467 | -7/Factory | Build established: Gladiator 6539 | -7/Factory | Repaired Reaction Control System 6554 | -7/Factory | Local fabrication network quarantined 6610 | -7/Factory | Fabricated Cmb. Airjet? 6722 | -7/Factory | Entered Lower Caves 6722 | -7/Lower Caves | Accompanied by 1 ally 6730 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6792 | -7/Lower Caves | Learned location of Zion (-6) 7154 | -7/Lower Caves | Discovered new exit (range 10) 7488 | -7/Lower Caves | Entered another Lower Caves area 7599 | -7/Lower Caves | Learned location of Extension (-4) 7599 | -7/Lower Caves | Learned Extension trap positions 7599 | -7/Lower Caves | Learned Extension terminal intel 7599 | -7/Lower Caves | Learned Extension garrison access intel 7735 | -7/Lower Caves | Discovered new exit (range 13) 7756 | -7/Lower Caves | Entered Data Miner 7756 | -7/Data Miner | Discovered new exit (range 6) 7767 | -7/Data Miner | Met Data Miner 7777 | -7/Data Miner | Learned location of Section 7 (-2) 7777 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7785 | -7/Data Miner | Received God Mode back door access code from Data Miner 7797 | -7/Data Miner | Entered Proximity Caves 7832 | -6/Proximity Caves | Learned 4 Factory zone layouts 7922 | -6/Proximity Caves | Escorted by Enhanced Grunt 7938 | -6/Proximity Caves | Spotted B-75 Beast 7990 | -6/Proximity Caves | Discovered new exit (range 15) 8097 | -6/Proximity Caves | Entered Factory 8097 | -6/Factory | Evolved 2 slots: Utility x2 8098 | -6/Factory | Identified exit to Factory 8221 | -6/Factory | Fabricated Cmb. Airjet (x2) 8245 | -6/Factory | Discovered new exit (range 4) 8369 | -6/Factory | Fabricated Adv. Signal Interpreter? 8400 | -6/Factory | Local fabrication network quarantined 8477 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 8501 | -6/Factory | Identified exit to Lower Caves 8562 | -6/Factory | Build established: Scavenger-Mutant 8582 | -6/Factory | Repaired Hvy. Missile Launcher 9327 | -6/Factory | Repaired Lyr. Medium Armor Plating 9431 | -6/Factory | Entered Lower Caves 9485 | -6/Lower Caves | Learned 4 Factory zone layouts 9819 | -6/Lower Caves | Identified exit to Lower Caves 9997 | -6/Lower Caves | Spotted B-75 Beast 10148 | -6/Lower Caves | Entered another Lower Caves area 10270 | -6/Lower Caves | Discovered exit to Factory (range 5) 10551 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10708 | -6/Lower Caves | Discovered new exit (range 4) 10710 | -6/Lower Caves | Identified exit to Zion 10786 | -6/Lower Caves | Entered Zion 10797 | -6/Zion | Given A8's code to call for help 10836 | -6/Zion | System corruption cleaned by Quarantine Array 10883 | -6/Zion | Discovered new exit (range 8) 10938 | -6/Zion | Identified exit to Deep Caves 11081 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 11311 | -6/Zion | Imprinted 11313 | -6/Zion | Declared Zion's savior 11426 | -6/Zion | Found GAL Module 11458 | -6/Zion | Identified exit to Proximity Caves 11588 | -6/Zion | Entered Proximity Caves 11588 | -5/Proximity Caves | Accompanied by 4 allies 11863 | -5/Proximity Caves | Spotted B-75 Beast 12036 | -5/Proximity Caves | Build established: Machinist-Mutant 12058 | -5/Proximity Caves | Discovered exit to Factory (range 12) 12109 | -5/Proximity Caves | Entered Factory 12109 | -5/Factory | Accompanied by 4 allies 12109 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12132 | -5/Factory | Zion Hover Resupply teleported in 12324 | -5/Factory | Zion Fire squad teleported in 12372 | -5/Factory | Discovered new exit (range 5) 12374 | -5/Factory | Identified exit to Factory 12400 | -5/Factory | Build established: Mutant 12936 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 12940 | -5/Factory | Retrieved Zion intel report: Emergency Access 12963 | -5/Factory | Build established: Scavenger-Scout 13024 | -5/Factory | Spotted B-75 Beast 13339 | -5/Factory | Destroyed 10 combat bots 13402 | -5/Factory | Terminal network hard line cut 13420 | -5/Factory | Discovered exit to Factory (range 15) 13433 | -5/Factory | Fabricated Cmb. Airjet? 13567 | -5/Factory | Build established: Scavenger-Mutant 13624 | -5/Factory | Cargo convoy interrupted 13630 | -5/Factory | Garrison activated, responded to threat 13669 | -5/Factory | Discovered exit to Factory (range 7) 13674 | -5/Factory | Entered another Factory area 13674 | -4/Factory | Evolved 2 slots: Utility x2 13801 | -4/Factory | Discovered new exit (range 11) 13808 | -4/Factory | Identified exit to Research 13863 | -4/Factory | Incoming investigation squad redirected 13870 | -4/Factory | Discovered new exit (range 6) 13872 | -4/Factory | Zion Infowar Resupply teleported in 13884 | -4/Factory | Identified exit to Extension 13884 | -4/Factory | Entered Extension 13885 | -4/Extension | Loaded intel: 23 trap records 13886 | -4/Extension | Loaded intel: 12 terminal locations 13946 | -4/Extension | Spotted B-86 Titan 14130 | -4/Extension | Repaired Mic. Fission Core 14145 | -4/Extension | Rescued a captive Derelict 14146 | -4/Extension | Rescued a captive Derelict 14152 | -4/Extension | Rescued a captive Derelict 14152 | -4/Extension | Retrieved Zion intel report: Prototype Schematics 14413 | -4/Extension | Rescued A7 14420 | -4/Extension | Retrieved Zion intel report: Unaware Schematics 14421 | -4/Extension | Zion Infowar Resupply teleported in 14466 | -4/Extension | Rescued a captive Derelict 14467 | -4/Extension | Rescued a captive Derelict 14499 | -4/Extension | Rescued a captive Derelict 14499 | -4/Extension | Rescued a captive Derelict 14500 | -4/Extension | Retrieved Zion intel report: Emergency Access 14506 | -4/Extension | Rescued a captive Derelict 14506 | -4/Extension | Retrieved Zion intel report: Prototype Schematics 14508 | -4/Extension | Rescued a captive Derelict 14560 | -4/Extension | Rescued a captive Derelict 14561 | -4/Extension | Retrieved Zion intel report: Prototype Schematics 14561 | -4/Extension | Rescued a captive Derelict 14595 | -4/Extension | Retrieved Zion intel report: Unaware Analyses 14613 | -4/Extension | Rescued a captive Derelict 14613 | -4/Extension | Retrieved Zion intel report: Unaware Schematics 14632 | -4/Extension | Discovered exit to Research (range 10) 14633 | -4/Extension | Discovered new exit (range 6) 14639 | -4/Extension | Identified exit to Cetus 14670 | -4/Extension | Entered Cetus 14670 | -4/Cetus | Accompanied by 8 allies (A7) 14675 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 14679 | -4/Cetus | Spotted Cetus Guard 14679 | -4/Cetus | Spotted Cetus Guard 14679 | -4/Cetus | Spotted Cetus Guard 14679 | -4/Cetus | Spotted Cetus Guard 14687 | -4/Cetus | Allies destroyed Cetus Guard 14696 | -4/Cetus | Allies destroyed Cetus Guard 14700 | -4/Cetus | Allies destroyed Cetus Guard 14702 | -4/Cetus | Allies destroyed Cetus Guard 14726 | -4/Cetus | Retrieved Zion intel report: Prototype Schematics 14737 | -4/Cetus | Started Cetus Manufacturing Module 14740 | -4/Cetus | Retrieved Zion intel report: Component Schematics 14762 | -4/Cetus | Manufactured an Enhanced Grunt 14769 | -4/Cetus | Discovered new exit (range 22) 14787 | -4/Cetus | Manufactured an Enhanced Grunt 14811 | -4/Cetus | Destroyed A7 14812 | -4/Cetus | Manufactured an Enhanced Grunt 14812 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 14837 | -4/Cetus | Manufactured an Enhanced Grunt 14852 | -4/Cetus | Identified exit to Archives 14862 | -4/Cetus | Manufactured an Enhanced Grunt 14904 | -4/Cetus | Entered Archives 14904 | -4/Archives | Accompanied by 8 allies 14963 | -4/Archives | Discovered new exit (range 23) 14965 | -4/Archives | Discovered exit to Research (range 19) 14968 | -4/Archives | Discovered new exit (range 14) 15262 | -4/Archives | Build established: Scavenger-Assassin 16170 | -4/Archives | Terminal network hard line cut 16533 | -4/Archives | Unable to access archive contents 16543 | -4/Archives | Identified exit to Hub_04(d) 16551 | -4/Archives | Entered Hub_04(d) 16551 | -4/Hub_04(d) | Accompanied by 6 allies 16652 | -4/Hub_04(d) | Retrieved Zion intel report: Active Terminals 16653 | -4/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 16655 | -4/Hub_04(d) | Discovered exit to Research (range 16) 16815 | -4/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 16876 | -4/Hub_04(d) | Build established: Scavenger-Mutant 16931 | -4/Hub_04(d) | Network Hub disabled 16931 | -4/Hub_04(d) | Spotted Lightning 16931 | -4/Hub_04(d) | Spotted Lightning 16931 | -4/Hub_04(d) | Spotted Lightning 16931 | -4/Hub_04(d) | Spotted Lightning 16931 | -4/Hub_04(d) | Spotted Lightning 16931 | -4/Hub_04(d) | Spotted Lightning 16931 | -4/Hub_04(d) | Spotted Lightning 16931 | -4/Hub_04(d) | Spotted Lightning 16931 | -4/Hub_04(d) | Spotted Lightning 16931 | -4/Hub_04(d) | Spotted Lightning 16933 | -4/Hub_04(d) | Spotted Lightning 16941 | -4/Hub_04(d) | Entered Research 16941 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16963 | -3/Research | Spotted B-86 Titan 17115 | -3/Research | Discovered new exit (range 22) 17167 | -3/Research | Fabricated Cmb. Airjet? 17228 | -3/Research | Identified exit to Armory 17229 | -3/Research | Entered Armory 17282 | -3/Armory | Zion Zionite Resupply teleported in 17288 | -3/Armory | Found Prototype Protection 17288 | -3/Armory | Identified Zio. Weapon Casing 17510 | -3/Armory | First assault squad dispatched 17653 | -3/Armory | Found Enh. Force Lance 17670 | -3/Armory | Zion Infowar Resupply teleported in 17675 | -3/Armory | Found Prototype Processor 17675 | -3/Armory | Identified Exp. Signal Interpreter 17726 | -3/Armory | Spotted B-86 Titan 17743 | -3/Armory | Zion Heavy squad teleported in 17840 | -3/Armory | Zion Heavy squad teleported in 17863 | -3/Armory | Zion Light squad teleported in 17942 | -3/Armory | Found Zio. Weapon Casing 18022 | -3/Armory | Fabricated Exp. Cooling System (x1) 18046 | -3/Armory | Retrieved Zion intel report: Component Schematics 18086 | -3/Armory | Discovered new exit (range 3) 18089 | -3/Armory | Identified exit to Lab 18099 | -3/Armory | Entered Lab 18099 | -3/Lab | Discovered new exit (range 9) 18102 | -3/Lab | Identified exit to Research 18104 | -3/Lab | Hidden lab's door opened automatically 18104 | -3/Lab | Sensor layout match revealed 18105 | -3/Lab | Gained access to the hidden lab's interior 18170 | -3/Lab | Found Alien Artifact 18173 | -3/Lab | Found Alien Artifact 18202 | -3/Lab | Unable to decrypt terminal 18207 | -3/Lab | Found Prototype Energy Gun 18207 | -3/Lab | Identified Hyp. EM Gauss Rifle 18208 | -3/Lab | Assembled Modified EM Gauss 18213 | -3/Lab | Found Prototype Hackware 18215 | -3/Lab | Found Prototype Protection 18218 | -3/Lab | Found Prototype Energy Cannon 18312 | -3/Lab | Build established: Mutant 18419 | -3/Lab | Found Prototype Special Weapon 18421 | -3/Lab | Detected by scanners 18451 | -3/Lab | Entered Research 18451 | -2/Research | Evolved 2 slots: Utility x2 18451 | -2/Research | Identified Deep Network Scanner 18452 | -2/Research | Identified Exp. Powered Armor 18703 | -2/Research | Zion Melee Resupply teleported in 18715 | -2/Research | Identified Core Expander 18715 | -2/Research | Installed Core Expander, added new Power slot 18716 | -2/Research | Identified Integrated Reactor 18716 | -2/Research | Installed Integrated Reactor, increased core energy generation (+10) 18718 | -2/Research | Found Gamma Bomb Array 18747 | -2/Research | Zion Fire squad teleported in 18749 | -2/Research | Garrison activated, responded to threat 18759 | -2/Research | Lost 3 parts (2u1w) 18800 | -2/Research | Found Quantum Capacitor 18860 | -2/Research | Zion Light squad teleported in 18892 | -2/Research | Zion Offense Resupply teleported in 18908 | -2/Research | Intercept squad dispatched 18916 | -2/Research | Spotted Tracker 18925 | -2/Research | Spotted Tracker 18927 | -2/Research | Incoming investigation squad redirected 18932 | -2/Research | Destroyed Tracker 18953 | -2/Research | Spotted Combat Programmer 18958 | -2/Research | Spotted Combat Programmer 18969 | -2/Research | System corruption reached 10% 18988 | -2/Research | Destroyed 8 combat bots 18988 | -2/Research | Core integrity fell below 50% 18997 | -2/Research | Discovered new exit (range 18) 19014 | -2/Research | Identified exit to Access 19015 | -2/Research | Entered Access 19015 | -1/Access | Evolved 2 slots: Propulsion x2 19038 | -1/Access | Lost 17 parts (1p6n7u3w) 19146 | -1/Access | Zion Melee Resupply teleported in 19282 | -1/Access | Zion Heavy squad teleported in 19451 | -1/Access | Build established: Assassin 19919 | -1/Access | Build established: Generator-Assassin 20067 | -1/Access | Intercept squad dispatched 20076 | -1/Access | Spotted Tracker 20077 | -1/Access | Spotted Tracker 20087 | -1/Access | Destroyed Tracker 20105 | -1/Access | Destroyed Tracker 20111 | -1/Access | Spotted Combat Programmer 20117 | -1/Access | Spotted Combat Programmer 20118 | -1/Access | System corruption reached 10% 20120 | -1/Access | Destroyed Combat Programmer 20132 | -1/Access | Destroyed Combat Programmer 20146 | -1/Access | Found Exp. Targeting Computer 20158 | -1/Access | Zion Hacker squad teleported in 20306 | -1/Access | First assault squad dispatched 20323 | -1/Access | Incoming assault squad redirected 20337 | -1/Access | Zion Heavy squad teleported in 20437 | -1/Access | Terminal network hard line cut 20617 | -1/Access | Found Enh. Force Lance 20766 | -1/Access | Spotted B-99 Colossus 20775 | -1/Access | Intercept squad dispatched 20782 | -1/Access | Spotted Tracker 20782 | -1/Access | Spotted Tracker 20789 | -1/Access | Destroyed Tracker 20809 | -1/Access | Destroyed Tracker 20823 | -1/Access | Spotted Combat Programmer 20840 | -1/Access | Identified Potential Cannon 20842 | -1/Access | Destroyed Combat Programmer 20848 | -1/Access | Spotted Combat Programmer 20858 | -1/Access | Destroyed Combat Programmer 20879 | -1/Access | Lost 5 parts (2n2u1w) 20897 | -1/Access | Found Prototype Device 20897 | -1/Access | Identified Exp. Phase Shifter 20905 | -1/Access | Destroyed 8 combat bots 21171 | -1/Access | High security lockdown imminent 21251 | -1/Access | High security lockdown engaged 21386 | -1/Access | Spotted Investigator 21406 | -1/Access | Scanned by Researcher 21433 | -1/Access | Lost 9 parts (4n4u1w) 21441 | -1/Access | Released all parts (6) 21446 | -1/Access | Core integrity fell below 50% 21461 | -1/Access | Core integrity fell below 20% 21469 | -1/Access | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 21441_ Held in stasis. 21441_ Investigator is analyzing... 21444_ Held in stasis. 21447_ Investigator is analyzing... 21450_ Held in stasis. 21450_ Investigator is analyzing... 21452_ System corrupted: Substantial component data lost. 21455_ Held in stasis. 21456_ B-74 Champion suffers critical hit (Puncture). 21458_ Held in stasis. 21458_ Investigator is analyzing... 21461_ Held in stasis. 21461_ Investigator is analyzing... 21462_ Enh. Force Lance destroyed. 21464_ Held in stasis. 21464_ Investigator is analyzing... 21464_ Rnf. Quantum Reactor destroyed. 21466_ Quantum Reactor destroyed. 21467_ Lrn. Sensor Array destroyed. 21469_ Ripper destroyed. Map ----- +----------------------------------------------------+ | #???????????????????????????# #???????? | | ##################??????????# ???????? | | +% #??????????# ???????? | | ##### #??????????####??######???????? | | ###???# #?????????????????????????????? | | ??????# ""#?????????????????????????????? | | ??????# ""#?????????????????????????????? | | ??????#!!] ""#?????????????????????????????? | | ??????#!]]%! T#?????????????????????????????? | | ??????#!] | ""#?????????????????????????????? | | ??????# ""#?????????????????????????????? | | ??????# * ""#?????????????????????????????? | | ??????# #?????????????????????????????? | | ??????# % #?????????????????????????????? | | ##########/#######????????????????????????????? | | % #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | ########"##### #????????????????????????????? | | ????????? ????# #????????????????????????????? | | ???????? ?????# #????????????????????????????? | | ?????? ?????## ##???????????????????????????? | | ????? ??????# i ##########+####?????????????? | | ????# ???????# gb g "?????????????? | | ????# ????????# gggggl i "?????????????? | | ????# ????????# = Ygggl@ "?????????????? | | ????# ?????????# g###c###########?????????????? | | ????#??????????####### g ??????????????????????? | | ?????????????????????# ????????????????????? | | ?????????????????????# ??????????????????? | | ?????????????????????# ????????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# """""#???????????????? | | ?????????????????????# """""#???????????????? | | ?????????????????????# """""#???????????????? | | ?????????????????????# ] """""#???????????????? | | ?????????????????????# """""????????????????? | | ?????????????????????# ??????????????????? | | ?????????????????????# ??????????????????? | | ?????????????????????# ! ??????????????????? | | ?????????????????????##########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 75 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 19 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 1200 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 100 Melee Speed Boost 40 Phase Shifting 20 Evasion (%) 71 Targeting Accuracy 12 Melee Accuracy 28 Armor Integrity Analysis 40 Recoil Reduction 8 Particle Charging 25 Offensive Hacking 25 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed Trap Extractor | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Ripper | -7/Factory | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Adv. Signal Interpreter | -6/Factory | Hacked Imp. Medium Treads | -6/Factory | Extracted Axe | -6/Factory | Extracted Imp. Signal Interpreter | -6/Factory | Extracted Cld. Proton Cannon | -4/Extension | Z-intel Exp. Hacking Suite | -4/Extension | Z-intel Exp. System Shield | -4/Extension | Z-intel Prc. Energy Filter | -4/Extension | Z-intel Adv. Dynamic Insulation System | -4/Extension | Z-intel Thermal Defense Suite | -4/Extension | Z-intel Enh. Coil Gun | -4/Extension | Z-intel Adv. Variable Charge Gun | -4/Extension | Z-intel Lrn. Phase Cannon | -4/Extension | Z-intel Exp. Targeting Computer | -4/Extension | Z-intel Adv. Myomer Leg | -4/Extension | Z-intel Enh. Fission Core | -4/Extension | Z-intel Exp. Flexi-carbon Leg | -4/Extension | Z-intel Cold Fusion Reactor | -4/Extension | Z-intel Cld. Plasma Rifle | -4/Extension | Z-intel Exp. Reclamation Unit | -4/Extension | Z-intel Imp. Fusion Compressor | -4/Extension | Z-intel Cld. Phase Cannon | -4/Extension | Z-intel Adv. Thermal Defense Suite | -4/Extension | Z-intel Adv. Power Amplifier | -4/Extension | Z-intel Enh. Force Rifle | -4/Extension | Z-intel Plasma Sword | -4/Extension | Z-intel Hvy. Proton Cannon | -4/Extension | Z-intel Cld. Phase Gun | -4/Extension | Z-intel Ionic Axe | -4/Extension | Z-intel Neutron Missile Launcher | -4/Extension | Z-intel Energy Mantle | -4/Extension | Z-intel Exp. Optical Array | -4/Extension | Z-intel Gravity Neutralizing Apparatus | -4/Extension | Z-intel Enh. Flexi-carbon Leg | -4/Extension | Z-intel Gravity Flail | -4/Cetus | Z-intel Lgt. Neutrino Core | -4/Cetus | Z-intel Diametric Drive | -4/Cetus | Z-intel Imp. KE Penetrator | -4/Cetus | Z-intel Stealth Drone Bay | -4/Cetus | Z-intel Antimatter Cannon | -4/Cetus | Z-intel Exp. Cooling System | -4/Cetus | Z-intel Exp. Melee Analysis Suite | -4/Cetus | Z-intel Cld. Aerolev Unit | -4/Cetus | Z-intel Cld. Field Propulsion Drive | -4/Cetus | Z-intel Tri-rail Accelerator | -4/Cetus | Z-intel Imp. Arc Projector | -4/Cetus | Z-intel KE Penetrator | -4/Cetus | Z-intel Hvy. Treads | -4/Cetus | Z-intel Coil Gun | -4/Cetus | Z-intel Imp. Launcher Guidance Computer | -4/Cetus | Z-intel Adv. ECM Suite | -4/Cetus | Z-intel Corruption Screen | -4/Cetus | Z-intel Energy Filter | -4/Cetus | Z-intel Hardcell Cannon | -4/Cetus | Z-intel Lrn. Terrain Scanner | -4/Cetus | Z-intel Hvy. Pick | -4/Cetus | Z-intel Adv. Medium Treads | -4/Cetus | Z-intel Lrn. Tractor Beam | -4/Cetus | Z-intel Imp. Linear Gravjet | -4/Cetus | Z-intel Hacking Suite | -4/Cetus | Z-intel Adv. Terrain Scan Processor | -4/Cetus | Z-intel Com. Tesla Bomb Launcher | -4/Hub_04(d) | Z-intel Adv. Energy Well | -4/Hub_04(d) | Z-intel Particle Accelerator | -4/Hub_04(d) | Z-intel Exp. Cesium-ion Thruster | -4/Hub_04(d) | Z-intel Exp. Propulsion Shielding | -4/Hub_04(d) | Z-intel Imp. Lightning Gun | -4/Hub_04(d) | Z-intel Imp. Matter Compressor | -4/Hub_04(d) | Z-intel Imp. Energy Well | -4/Hub_04(d) | Z-intel Enh. Armored Leg | -4/Hub_04(d) | Z-intel Proton Burst Cannon | -4/Hub_04(d) | Z-intel Drone Bay | -3/Armory | Z-intel Triangulator | -3/Armory | Z-intel Adv. Datajack | -3/Armory | Z-intel Plasma Cutter | -3/Armory | Z-intel Point Defense System | -3/Armory | Z-intel Focal Shield | -3/Armory | Z-intel Hvy. Disruptor Cannon | -3/Armory | Z-intel Lgt. Antimatter Reactor | -3/Armory | Z-intel System Shield | -3/Armory | Z-intel HERF Cannon | -3/Armory | Z-intel Adv. Component Analysis Suite | -3/Armory | Z-intel Adv. Coolant Injector | -3/Armory | Z-intel Imp. Light Armor Plating | -3/Armory | Z-intel Imp. Heavy Treads | -3/Armory | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free B-60 Warrior | -4/Extension | Z-intel L-61 Swordsman | -4/Extension | Z-intel M-30 Cleanser | -4/Extension | Z-intel A-02 Transporter | -4/Extension | Z-intel R-06 Scavenger | -4/Extension | Z-intel H-77 Assassin | -4/Extension | Z-intel T-07 Excavator | -4/Extension | Z-intel R-10 Processor | -4/Extension | Z-intel Fabricated ------------ Reaction Control System | x1 | -7/Factory | Preloaded Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -6/Factory Adv. Signal Interpreter | x2 | -6/Factory Lgt. Regenerative Plating | x1 | -6/Factory Cmb. Airjet | x2 | -5/Factory Cmb. Airjet | x2 | -3/Research Exp. Cooling System | x1 | -3/Armory Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactPropulsionBeam Manual? 0 Play Time 03:24:51 Cumulative 859.9 hours Start 2021.06.13 @ 23:06:14 End 2021.06.14 @ 02:35:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 600 Rogue 596 Adventurer 4 Explorer 0 Win Type - Total 94 Types 72/9/4/4/2/0/0/2/1 Lore% 94 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81a2f143-bd5c-468f-9284-ca4ec66ec019