Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.03 @ 14:17:47 Player: Minty Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (80) 400 Value Destroyed (2199) 2199 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (428) 428 TOTAL SCORE: 6107 Bonus ------- High Alert Combat Kills 128 Met Data Miner 300 Cogmind --------- Core Integrity 65/700 Matter 181/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooling System Arc Projector Heavy Laser Heavy Particle Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel Backup Propulsion I > --- UTILITY ---------- Cooling System Machine Analyzer Light Armor Plating Hacking Suite System Shield System Shield > --- WEAPON ----------- Backup Laser I Backup Laser I Advanced Beam Cannon > --- INVENTORY -------- VTOL Module Heavy Particle Cannon Flak Cannon Mini Grenade Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion I Flight Unit VTOL Module Utility Targeting Computer Device Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Backup Laser I Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 4 | . . 2 1 1 . . . Weapon 1 | . . . . 1 . . . Parts Attached 73 | 1 4 22 27 7 6 6 . Power 7 | . . 1 4 2 . . . Engine 5 | . . 1 3 1 . . . Core 2 | . . . 1 1 . . . Reactor . | . . . . . . . . Propulsion 17 | . 2 5 6 2 2 . . Treads 2 | . . 2 . . . . . Leg 4 | . . . 2 . 2 . . Wheel 8 | . 2 3 3 . . . . Hover 1 | . . . 1 . . . . Flight 2 | . . . . 2 . . . Utility 15 | . 2 5 6 1 1 . . Device 3 | . . 1 1 1 . . . Storage 2 | . 1 1 . . . . . Processor 6 | . 1 2 2 . 1 . . Hackware 3 | . . 1 2 . . . . Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 34 | 1 . 11 11 2 3 6 . Energy Gun 8 | 1 . 4 2 . . 1 . Energy Cannon 5 | . . . 3 1 1 . . Ballistic Gun 7 | . . 4 2 . . 1 . Ballistic Cannon 6 | . . . . . 2 4 . Launcher 8 | . . 3 4 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 21 | . . 2 8 3 1 7 . Power 4 | . . 1 3 . . . . Propulsion 10 | . . 1 4 3 . 2 . Utility 5 | . . . . . . 5 . Weapon 2 | . . . 1 . 1 . . Highest Loss Streak 6 | . . 2 4 2 1 6 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 70 | . 89 95 82 75 39 19 . Engine 6 | . 14 11 6 4 . . . Treads 3 | . . 4 7 . . . . Leg 2 | . 7 . 2 . 5 3 . Wheel 7 | . 20 17 4 5 . . . Hover 1 | . . . 2 3 . . . Device 2 | . . 8 . 2 . . . Storage 5 | . 14 11 5 . . . . Processor 13 | . 3 19 19 7 9 5 . Hackware 11 | . . 3 12 23 23 9 . Energy Gun 5 | . 14 9 6 6 . . . Energy Cannon 1 | . . . 4 2 . . . Ballistic Gun 4 | . 14 8 5 . . . . Naked Turns 102 | . . . . . . 89 13 Heaviest Build 57 | 13 48 53 57 18 1 6 . Greatest Support 42 | 20 26 40 42 26 20 3 3 Greatest Overweight (x) 5 | . 1 3 5 1 . 1 . Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 5 5 5 5 Average Capacity 12 | 8 16 20 13 5 5 5 5 Most Carried 20 | 6 10 20 20 5 5 5 5 Average Carried 10 | 6 7 17 13 4 4 4 5 Final Capacity 20 | 8 20 20 5 5 5 5 5 Final Carried 20 | 6 10 20 5 5 5 5 5 Class Distribution -------------------- 67% | Mutant 25% | Hacker-Mutant 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Matter Collected 1354 | 210 43 246 587 30 210 28 . Remotely . | . . . . . . . . Salvage Created 1890 | . 48 332 1040 192 91 187 . Parts 124 | . 5 34 65 9 6 5 . Haulers Intercepted 2 | . . 1 . 1 . . . Recyclers Shooed 3 | . . 1 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 18 | . . . . . 13 5 . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Combat Hostiles Destroyed 65 | . 3 14 29 7 4 8 . Guns 20 | . 3 4 11 1 . 1 . Cannons 16 | . . . 5 . 4 7 . AOE 28 | . . 10 12 6 . . . Classes Destroyed 11 | . 1 6 2 . 1 1 . Worker 4 | . . 1 2 1 . . . Builder 3 | . . . 1 2 . . . Hauler 2 | . . 1 . 1 . . . Recycler 3 | . . . 3 . . . . Operator 2 | . . 2 . . . . . Watcher 1 | . . 1 . . . . . Swarmer 32 | . 3 6 12 3 3 5 . Grunt 28 | . . 7 15 4 . 2 . Duelist 1 | . . . . . 1 . . Sentry 3 | . . 1 2 . . . . Programmer 1 | . . . . . . 1 . Best Kill Streak 10 | . 3 6 10 10 3 3 . Combat Bots Only 7 | . 3 4 7 6 3 3 . Max Kills in Single Turn 4 | . 1 3 4 2 1 2 . Gunslinging . | . . . . . . . . Exploded 4 | . . 3 4 2 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Hostile Shots Fired 362 | . 30 39 145 53 19 76 . Missed 125 | . 9 11 38 27 9 31 . Damage Taken 3306 | . 168 402 1517 373 152 694 . Core 1106 | . 45 50 376 176 81 378 . Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 186 | . . 140 46 . . . . Core Remaining (%) 75 | 100 82 87 31 . . . . Volleys Fired 151 | . 13 25 62 15 12 24 . Largest 3 | . 2 2 2 3 1 1 . Hottest 136 | . 70 130 136 128 75 55 . Shots Fired 242 | . 23 43 123 17 12 24 . Gun 148 | . 23 34 78 7 . 6 . Cannon 68 | . . . 35 3 12 18 . Launcher 26 | . . 9 10 7 . . . Special . | . . . . . . . . Kinetic 109 | . 13 21 44 . 10 21 . Thermal 103 | . 10 12 69 10 2 . . Explosive 26 | . . 9 10 7 . . . Electromagnetic 4 | . . 1 . . . 3 . Robot Hit Streak 19 | . 3 11 19 3 4 5 . Robot Miss Streak 10 | . 4 6 8 2 4 10 . Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 171 | . 11 32 85 10 11 22 . Core Hits 168 | . 3 36 68 20 17 24 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5371 | . 111 1299 2554 789 209 409 . Guns 1334 | . 111 371 734 35 . 83 . Cannons 1021 | . . . 446 40 209 326 . Explosions 3001 | . . 913 1374 714 . . . Melee . | . . . . . . . . Ramming 15 | . . 15 . . . . . Kinetic 1340 | . 49 235 502 . 184 370 . Thermal 1144 | . 62 136 846 75 25 . . Explosive 2741 | . . 913 1114 714 . . . Electromagnetic 131 | . . . 92 . . 39 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . 1 . Matter Fused 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 130 | . . 38 79 13 . . . Projectiles 26 | . . . 26 . . . . Explosions 104 | . . 38 53 13 . . . Melee . | . . . . . . . . Knockbacks 12 | . . 1 . . 2 9 . Impact 1 | . . 1 . . . . . Kinetic 11 | . . . . . 2 9 . Secondary . | . . . . . . . . Self-Inflicted Damage 354 | . . 103 164 87 . . . Shots 14 | . . 4 5 5 . . . Rammed 1 | . . 1 . . . . . Targets Rammed 1 | . . 1 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 360 | . 110 7 360 7 46 20 . Average Temperature 88 | . 44 6 110 3 26 11 . Received Heat Transfer 960 | . 6 111 621 108 36 78 . Effects 1 | . . . 1 . . . . Interference 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 3 | . . . 3 . . . . Heat Transferred 2373 | . 185 175 1754 222 37 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Peak Influence 725 | . 91 421 725 539 . . . Initial 329 | . . 38 . 329 . . . Average 240 | . 32 161 342 354 . . . Maximum Alert Level 3 | . . 2 3 2 . . . Low Security (%) 48 | 100 100 60 35 . . . . Level 1 29 | . . 37 15 88 . . . Level 2 20 | . . 1 46 11 . . . Level 3 . | . . . 2 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 1 3 4 4 . 1 . Investigation 6 | . . 2 3 1 . . . Extermination . | . . . . . . . . Reinforcement 5 | . 1 1 1 2 . . . Assault 1 | . . . . . . 1 . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Distress Signals 10 | . 2 2 4 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 107 | . 5 19 40 15 11 17 . Peak Tracking Total 9 | . 5 4 6 4 3 9 . Tactical Retreats 10 | . . . 2 2 1 5 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Traps Triggered 1 | . . . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Objects Rigged 4 | . . . 4 . . . . Exploded 1 | . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Machines Disabled 12 | . . 4 8 . . . . Max in Single Turn 2 | . . 2 2 . . . . Garrison Access 2 | . . . . 2 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Machines Accessed 18 | . 2 5 6 5 . . . Terminals 10 | . 2 2 4 2 . . . Fabricators 1 | . . . . 1 . . . Repair Stations 3 | . . 2 1 . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 2 | . . . . 2 . . . Total Hacks 72 | . 8 19 28 17 . . . Successful 41 | . 6 13 16 6 . . . Failed 31 | . 2 6 12 11 . . . Catastrophic 6 | . . 2 1 3 . . . Database Lockouts . | . . . . . . . . Manual 30 | . 5 8 11 6 . . . Terminals 42 | . 8 9 19 6 . . . Fabricators 5 | . . . . 5 . . . Repair Stations 12 | . . 6 6 . . . . Recycling Units 3 | . . . 3 . . . . Scanalyzers 4 | . . 4 . . . . . Garrison Access 6 | . . . . 6 . . . Terminal Hacks 18 | . 5 5 8 . . . . Part Schematic 1 | . 1 . . . . . . Prototype ID Bank 4 | . 2 . 2 . . . . Emergency Access Points 2 | . 1 . 1 . . . . Terminal Index 1 | . . . 1 . . . . Alert Level 3 | . . 2 1 . . . . Unreport Threat 3 | . . 3 . . . . . Locate Traps 2 | . . . 2 . . . . Zone Layout 2 | . 1 . 1 . . . . Fabricator Hacks 3 | . . . . 3 . . . Network Status 1 | . . . . 1 . . . Load Schematic 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks 7 | . . 4 3 . . . . Scan Component 3 | . . 2 1 . . . . Repair 3 | . . 2 1 . . . . Refit 1 | . . . 1 . . . . Recycling Unit Hacks 2 | . . . 2 . . . . Report Inventory 1 | . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer 3 | . . 3 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 2 | . . 2 . . . . . Garrison Access Hacks 2 | . . . . 2 . . . Seal Access 2 | . . . . 2 . . . Unauthorized Hacks 6 | . 1 1 3 1 . . . Terminals 4 | . 1 . 3 . . . . Botnet 2 | . 1 . 1 . . . . Detonate 1 | . . . 1 . . . . Sabotage 1 | . . . 1 . . . . Fabricators 1 | . . . . 1 . . . Prioritize 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Extract 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 2 4 5 4 . . . Full Trace Events 6 | . 1 3 1 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 15 | . 1 14 . . . . . Parts Built 2 | . . . . 2 . . . Authchips . | . . . . . . . . Time 31 | . . . . 31 . . . Total Part Build Rating 4 | . . . . 4 . . . Parts Repaired 3 | . . 2 1 . . . . Time 89 | . . 57 32 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 5 | . . . 5 . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . 1 . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Total Allies 1 | . . . 1 . . . . Largest Group 1 | . . . 1 1 . . . Highest-Rated Group 16 | . . . 16 16 . . . Highest-Rated Ally 16 | . . . 16 16 . . . Total Orders . | . . . . . . . . Ally Attacks 3 | . . . . 3 . . . Total Damage 43 | . . . . 43 . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Turns Passed 2600 | 2 223 649 754 198 475 286 13 Spaces Moved 2345 | 1 162 334 311 296 789 428 24 Core 1265 | . . . 17 10 786 428 24 Treads 136 | . . 50 86 . . . . Legs 77 | 1 49 . 24 . 3 . . Wheels 598 | . 113 284 184 17 . . . Hover . | . . . . . . . . Flight 269 | . . . . 269 . . . Fastest Speed 32 | 120 105 105 50 32 50 50 50 Average Speed 77 | 120 109 131 151 35 50 50 50 Slowest Speed 470 | 120 120 240 470 95 120 100 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 1 30 30 37 11 83 68 53 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 2 1 . Spaces Dug 9 | . . . . 9 . . . Terrain Destroyed 297 | . . 128 115 54 . . . Melee . | . . . . . . . . Projectile 5 | . . . 5 . . . . AOE 292 | . . 128 110 54 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Total 2882 | 1 185 502 466 376 853 475 24 Wait 242 | . 3 97 45 40 45 12 . Move 2334 | . 161 333 310 291 788 427 24 Hop 2 | . . . . 2 . . . Pick Up 28 | . 3 13 6 6 . . . Fast Attach 26 | . 2 7 13 . 3 1 . Attach 22 | . . 5 5 5 2 5 . Detach 23 | . 1 6 4 5 2 5 . Swap 25 | 1 2 10 9 2 1 . . Drop 26 | . . 5 10 10 . 1 . Fire 151 | . 13 25 62 15 12 24 . Melee . | . . . . . . . . Ram 1 | . . 1 . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . 2 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 12) 226 | -10/Materials | Entered another Materials area 226 | -9/Materials | Evolved 2 slots: Utility x2 332 | -9/Materials | Build established: Mutant 442 | -9/Materials | Repaired Imp. Assault Rifle 644 | -9/Materials | Repaired Mni. Grenade Launcher 739 | -9/Materials | Discovered new exit (range 16) 875 | -9/Materials | Entered another Materials area 875 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1069 | -8/Materials | Destroyed 7 combat bots 1268 | -8/Materials | Lost 4 parts (1p2n1w) 1405 | -8/Materials | Repaired Cooling System 1414 | -8/Materials | Core integrity fell below 50% 1545 | -8/Materials | Discovered new exit (range 16) 1629 | -8/Materials | Entered Factory 1629 | -7/Factory | Accompanied by 1 ally 1629 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1671 | -7/Factory | Fabricated VTOL Module (x2) 1724 | -7/Factory | Discovered new exit (range 7) 1803 | -7/Factory | Discovered new exit (range 11) 1814 | -7/Factory | Garrison activated, responded to threat 1827 | -7/Factory | Entered Lower Caves 1840 | -7/Lower Caves | Learned 4 Factory zone layouts 1967 | -7/Lower Caves | Encountered a Warlord checkpoint 1983 | -7/Lower Caves | Learned 4 Factory zone layouts 2122 | -7/Lower Caves | Build established: Hacker-Mutant 2298 | -7/Lower Caves | Discovered new exit (range 9) 2302 | -7/Lower Caves | Entered another Lower Caves area 2395 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2399 | -7/Lower Caves | Spotted B-75 Beast 2409 | -7/Lower Caves | Core integrity fell below 50% 2439 | -7/Lower Caves | Lost 6 parts (2n4u) 2489 | -7/Lower Caves | Core integrity fell below 20% 2579 | -7/Lower Caves | Discovered new exit (range 16) 2588 | -7/Lower Caves | Entered Data Miner 2588 | -7/Data Miner | Discovered new exit (range 6) 2598 | -7/Data Miner | Met Data Miner 2601 | -7/Data Miner | Self-destructed Last Messages --------------- 02470_ Acquired Hvy. Battle Rifle. 02475_ S-27 Virus destroyed. 02477_ Dropped Hvy. Battle Rifle. 02484_ System corrupted: Matter fused (-5). 02501_ P-60 Hacker knocked back. 02509_ P-60 Hacker destroyed. 02515_ Gravmag System fries itself beyond repair. 02517_ Critical hit (Burn: +37). 02519_ G-47 Trooper misfires. 02524_ G-47 Trooper knocked back. 02524_ G-47 Trooper destroyed. 02532_ Particle Gun fries itself beyond repair. 02579_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 02588_ EXIT=FOUND Data Miner: I'm the Data Miner, and I've been given permission to aid you with a little knowledge. Find what you need on the terminals, then be on your way because masking your presence is increasingly difficult. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????????????####??? | | ???????????#########???????????????### #??? | | ???????????"""""""""######????????## #??? | | ????????""""" """"""""########## < ##??? | | ????????""""" #### | | ????????"" | | ???????""" | | ???????""0 | | ???????""" | | ???????""" """"""""""""""""#### | | ????????""" @ """"###############??? | | ????????""" """""###????????????????? | | ????????""""" "#####??????????????????? | | ??????????##"## "#??????????????????????? | | ??????????????## "#??????????????????????? | | ???????????????# "#??????????????????????? | | ??????????????? "#??????????????????????? | | ??????????????# ????????????????????????? | | ?????????????? ????????????????????????? | | ?????????????### ????????????????????????? | | ???????????????# ?????????????????????????? | | ???????????????# ??????????????????????????? | | ??????????????? ??????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 10 Target Analysis 5 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Med. Laser | -10/Materials | Hacked Targeting Computer | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Extracted Utility Shielding | -9/Materials | Extracted Med. Storage Unit | -9/Materials | Extracted Wheel | -9/Materials | Extracted Hcp. Matter Pod | -9/Materials | Extracted Imp. Ion Engine | -9/Materials | Extracted Hvy. Assault Rifle | -9/Materials | Extracted Hvy. EM Pulse Gun | -9/Materials | Extracted VTOL Module | -9/Materials | Extracted Sml. Storage Unit | -9/Materials | Extracted Hvy. Ion Engine | -9/Materials | Extracted Huge Storage Unit | -9/Materials | Extracted Power Shielding | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ VTOL Module | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoPropulsionSuperbattery Manual? 0 Play Time 00:24:08 Cumulative 780.8 hours Start 2024.07.03 @ 12:16:04 End 2024.07.03 @ 14:17:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 891 Rogue 613 Adventurer 124 Explorer 154 Win Type - Total 31 Types 25/0/4/1/0/0/0/1/0 Lore% 84 Gallery% 92 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 17% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acf61254-add2-4ece-83ed-fa0a797f1641