Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.07 @ 12:51:28

Player: Afromullet

Result: Destroyed by S-10 Pest with Light Assault Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (10)      50
Value Destroyed (225)      225
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 475

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     267/300
Energy                     250/250
System Corruption          18%
Temperature                Cool (0)
Movement                   Core (400) Ox7
Location                   -10/Materials

 Parts 
-------
>        --- POWER (1) --------
         Ion Engine
>        --- PROPULSION (2) ---
             (None)
>        --- UTILITY (2) ------
         Heat Sink
   Large Storage Unit
>        --- WEAPON (2) -------
             (None)
>        --- INVENTORY (10) ---
  Medium Storage Unit
   Large Storage Unit
         Signal Interpreter

 Peak State 
------------
>        --- POWER ------------
         Ion Engine
>        --- PROPULSION -------
   Light Treads
   Light Treads
>        --- UTILITY ----------
  Medium Storage Unit
         Visual Processing Unit
>        --- WEAPON -----------
         EM Pulse Gun
         Assault Rifle
>        --- INVENTORY --------
         Aluminum Leg
         Aluminum Leg
   Small Storage Unit
         EM Pulse Gun
[Rating: 8]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Large Storage Unit
  Device                   Heat Sink
  Storage                  Large Storage Unit
  Processor                Visual Processing Unit
Weapon                     Assault Rifle
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Assault Rifle

 Build                          | -11 -10 
-------                    Run  | Scr Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             18   | 6   12  
  Power                    2    | 1   1   
    Engine                 2    | 1   1   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               5    | 2   3   
    Treads                 3    | 2   1   
    Leg                    2    | .   2   
    Wheel                  .    | .   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  6    | 1   5   
    Device                 1    | .   1   
    Storage                3    | 1   2   
    Processor              2    | .   2   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   5    | 2   3   
    Energy Gun             4    | 1   3   
    Energy Cannon          .    | .   .   
    Ballistic Gun          1    | 1   .   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 8    | .   8   
  Power                    .    | .   .   
  Propulsion               3    | .   3   
  Utility                  1    | .   1   
  Weapon                   4    | .   4   
  Highest Loss Streak      6    | .   6   
Average Slot Usage (%)     82   | .   82  
  Engine                   14   | .   14  
  Treads                   18   | .   18  
  Leg                      5    | .   5   
  Storage                  14   | .   14  
  Processor                7    | .   7   
  Energy Gun               10   | .   10  
  Ballistic Gun            9    | .   9   
Naked Turns                .    | .   .   
Heaviest Build             25   | 13  25  
  Greatest Support         40   | 40  40  
  Greatest Overweight (x)  7    | .   7   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 10   | 6   10  
  Average Capacity         8    | 5   9   
  Most Carried             8    | 3   8   
  Average Carried          4    | 1   5   
  Final Capacity           10   | 6   10  
  Final Carried            3    | 3   3   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Scr Mat 
Matter Collected           366  | 216 150 
  Remotely                 .    | .   .   
Salvage Created            272  | .   272 
  Parts                    22   | .   22  
Haulers Intercepted        1    | .   1   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Scr Mat 
Combat Hostiles Destroyed  4    | .   4   
  Melee                    1    | .   1   
  Guns                     2    | .   2   
  AOE                      1    | .   1   
Classes Destroyed          5    | .   5   
  Worker                   1    | .   1   
  Builder                  1    | .   1   
  Hauler                   1    | .   1   
  Watcher                  3    | .   3   
  Grunt                    4    | .   4   
Best Kill Streak           6    | .   6   
  Combat Bots Only         2    | .   2   
Max Kills in Single Turn   4    | .   4   
  Gunslinging              .    | .   .   
  Exploded                 1    | .   1   
  Melee                    1    | .   1   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Scr  Mat  
Damage Taken               1255 | .    1255 
  Core                     254  | .    254  
  Absorbed by Shields      .    | .    .    
Core Remaining (%)         100  | 100  .    
Volleys Fired              21   | .    21   
  Largest                  2    | .    2    
  Hottest                  60   | .    60   
Shots Fired                35   | .    35   
  Gun                      35   | .    35   
  Cannon                   .    | .    .    
  Launcher                 .    | .    .    
  Special                  .    | .    .    
  Kinetic                  16   | .    16   
  Thermal                  5    | .    5    
  Explosive                .    | .    .    
  Electromagnetic          14   | .    14   
  Robot Hit Streak         13   | .    13   
  Robot Miss Streak        3    | .    3    
  Penetration Max          .    | .    .    
  Secondary Targets        .    | .    .    
Shots Hit Robots           25   | .    25   
  Core Hits                13   | .    13   
  Critical Hits            .    | .    .    
  Critical Kills           .    | .    .    
  Critical Parts Destroyed .    | .    .    
Melee Attacks              .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            .    | .    .    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           652  | .    652  
  Guns                     308  | .    308  
  Cannons                  .    | .    .    
  Explosions               341  | .    341  
  Melee                    .    | .    .    
  Ramming                  3    | .    3    
  Kinetic                  95   | .    95   
  Thermal                  230  | .    230  
  Explosive                174  | .    174  
  Electromagnetic          150  | .    150  
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         18   | .    18   
  Average Corruption       17   | .    17   
  Corruption Purged        .    | .    .    
  Effects                  8    | .    8    
    Matter Fused           2    | .    2    
    Energy Discharges      1    | .    1    
    Parts Rejected         1    | .    1    
    Data Loss (minor)      1    | .    1    
    Misdirections          2    | .    2    
    Targeting Errors       1    | .    1    
Overload Shots             .    | .    .    
Overflow Damage            .    | .    .    
  Projectiles              .    | .    .    
  Explosions               .    | .    .    
  Melee                    .    | .    .    
Knockbacks                 .    | .    .    
  Impact                   .    | .    .    
  Kinetic                  .    | .    .    
  Secondary                .    | .    .    
Self-Inflicted Damage      164  | .    164  
  Shots                    2    | .    2    
  Rammed                   .    | .    .    
Targets Rammed             1    | .    1    
  Kicked                   1    | .    1    
  Crushed                  .    | .    .    
Highest Temperature        80   | .    80   
  Average Temperature      26   | .    26   
  Received Heat Transfer   291  | .    291  
Siege Activations          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              .    | .    .    
  Impact Corruptions       .    | .    .    
Robots Melted              .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Melted             2    | .    2    
  Heat Transferred         385  | .    385  
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      1    | .    1    
Missiles Intercepted       .    | .    .    

 Alert                          | -11 -10 
-------                    Run  | Scr Mat 
Peak Influence             213  | .   213 
  Average Influence        65   | .   82  
Maximum Alert Level        1    | .   1   
  Low Security (%)         95   | 100 94  
  Level 1                  4    | .   5   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          1    | .   1   
  Investigation            .    | .   .   
  Extermination            .    | .   .   
  Reinforcement            1    | .   1   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Scr Mat 
Distress Signals           2    | .   2   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              15   | .   15  
  Peak Tracking Total      3    | .   3   
  Tactical Retreats        1    | .   1   

 Traps                          | -11 -10 
-------                    Run  | Scr Mat 
Traps Triggered            3    | .   3   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Scr Mat 
Machines Disabled          2    | .   2   
  Max in Single Turn       2    | .   2   
Machines Sabotaged         .    | .   .   
Garrisons Compromised      .    | .   .   
Overloaded Fab Kills       .    | .   .   
Fab Network Shutdowns      .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Scr Mat 
Machines Accessed          .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                .    | .   .   
  Successful               .    | .   .   
  Failed                   .    | .   .   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             .    | .   .   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         .    | .   .   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Scr Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Scr Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Scr Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Scr Mat 
Turns Passed               612  | 129 483 
Spaces Moved               283  | 75  208 
  Core                     3    | 2   1   
  Treads                   207  | 73  134 
  Legs                     73   | .   73  
  Wheels                   .    | .   .   
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  150 
  Average Speed            162  | 157 164 
  Slowest Speed            400  | 160 400 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       2    | .   2   
Exploration Rate (%)       15   | 5   25  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          29   | .   29  
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      29   | .   29  

 Actions                        | -11 -10 
---------                  Run  | Scr Mat 
Total                      391  | 83  308 
  Wait                     60   | .   60  
  Move                     282  | 74  208 
  Hop                      .    | .   .   
  Pick Up                  7    | 3   4   
  Fast Attach              12   | 6   6   
  Attach                   4    | .   4   
  Detach                   1    | .   1   
  Swap                     2    | .   2   
  Drop                     1    | .   1   
  Fire                     21   | .   21  
  Melee                    .    | .   .   
  Ram                      .    | .   .   
  Kick                     1    | .   1   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials

 History 
---------
 Turn | Location      | Event
    9 | -11/Scrapyard | Discovered new exit (range 15)
  130 | -11/Scrapyard | Entered Materials
  309 | -10/Materials | Build established: Mutant
  465 | -10/Materials | Crushed by falling debris
  467 | -10/Materials | Crushed by falling debris
  467 | -10/Materials | System corruption reached 10%
  481 | -10/Materials | Core integrity fell below 50%
  498 | -10/Materials | Lost 6 parts (2n1u3w)
  579 | -10/Materials | Core integrity fell below 20%
  613 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle

 Last Messages 
---------------
U-05 Engineer builds a Wall.
K-01 Serf collects debris. <x3>
Triggered Shock Trap.
The floor emits a surge of raw power.
System corrupted (+2).
System corrupted: Aluminum Leg rejected.
System corrupted: Matter fused (-8).
U-05 Engineer lays Concrete. <x2>
Acquired Med. Laser.
System corrupted: Aluminum Leg stumbles.
System corrupted: Component data lost.
Emergency Access malfunctions.
System corrupted: Med. Laser targeting data glitched.
System corrupted: Energy discharge (-67).
Med. Laser destroyed.
Kicked G-34 Mercenary out of the way.
Heat Sink melted.
G-34 Mercenary destroyed.
Acquired 42 matter.
Aluminum Leg destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          10
Energy Capacity            250
Matter Stores              295
Matter Capacity            300
Sight Range                18
Terrain Scan Density       10
Evasion (%)                40
Targeting Accuracy         5
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              GreatThunderImmobilizer
  Manual?         0
Play Time         00:07:25
  Cumulative      28.2 hours
  Start           2019.12.07 @ 12:47:22
  End             2019.12.07 @ 12:51:28
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          87
  Rogue           80
  Adventurer      7
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0
Lore%             2
Gallery%          24
Achievement%      11
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 68260b8d-98ca-4323-9495-9196d8369fc5