Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.04 @ 15:56:36 Player: btmk16 Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (330) 1650 Value Destroyed (14052) 14052 Prototype IDs (68) 1360 Alien Tech Used (1) 200 Bonus (9551) 9551 TOTAL SCORE: 35513 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 4691 Follower Combat Kills 2136 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 634 Friendly Fire -810 Cogmind --------- Core Integrity 0/1600 Matter 94/300 Energy 52/100 System Corruption 15% Temperature Cool (36) Movement Core (700) Ox13 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- High-capacity Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (20) --- Advanced Cooling System Quantum Capacitor Experimental Utility Shielding Medium Regenerative Plating Transdimensional Reconstructor Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Quantum Capacitor SHELL Armor Experimental Hardlight Generator > --- WEAPON ----------- Nova Cannon Perforator Omega Cannon > --- INVENTORY -------- Makeshift Power Source Biometal Medium Treads Advanced Heavy Treads Biometal Heavy Treads Advanced Transmission Jammer Experimental Utility Shielding Medium Regenerative Plating Heavy Regenerative Plating Transdimensional Reconstructor Plasma Storm Hypervelocity Multirail Smartbomb Launcher [Rating: 229] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Improved Quantum Reactor Propulsion Myomer Leg Treads Biometal Heavy Treads Leg Myomer Leg Hover Unit Cooled Gravmag System Flight Unit Diametric Drive Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Experimental Utility Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Vortex Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Omega Cannon Launcher Smartbomb Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Slots Evolved 18 | . . . 2 . . . 6 2 . . . . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . . . 2 1 . . . . 1 . . . . . . . . Utility 10 | . . . . . . . 4 1 . . . . . . . . . 1 2 . 2 Weapon 3 | . . . 2 . . . . . . . . . . . . . . 1 . . . Parts Attached 279 | . 18 2 31 . 4 9 39 36 10 2 11 2 31 3 2 9 . 3 9 31 27 Power 23 | . 3 1 2 . . 2 2 1 . . 1 . 1 1 . . . 1 1 3 4 Engine 11 | . 3 1 1 . . 2 1 1 . . . . . 1 . . . . . . 1 Core 1 | . . . 1 . . . . . . . . . . . . . . . . . . Reactor 11 | . . . . . . . 1 . . . 1 . 1 . . . . 1 1 3 3 Propulsion 79 | . 8 . 8 . . 6 12 15 . . 6 . 13 . . 1 . . 4 1 5 Treads 49 | . 5 . 8 . . 6 11 8 . . . . 1 . . . . . 4 1 5 Leg 26 | . 3 . . . . . . 7 . . 3 . 12 . . 1 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . 3 . . . . . . . . . . Flight 1 | . . . . . . . 1 . . . . . . . . . . . . . . Utility 71 | . 3 . . . 1 . 11 6 4 1 4 1 8 2 2 2 . 1 4 14 7 Device 40 | . . . . . . . 7 3 4 1 1 1 4 1 1 . . 1 2 8 6 Storage 7 | . 2 . . . . . . 1 . . 1 . 1 . 1 . . . 1 . . Processor 4 | . . . . . . . . . . . . . 2 1 . . . . . 1 . Hackware 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . Protection 18 | . . . . . 1 . 4 2 . . 1 . 1 . . 2 . . 1 5 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 106 | . 4 1 21 . 3 1 14 14 6 1 . 1 9 . . 6 . 1 . 13 11 Energy Gun 27 | . 2 . 6 . 1 1 5 3 4 . . . 2 . . . . 1 . 1 1 Energy Cannon 15 | . . . 1 . . . 1 1 . . . . 1 . . 5 . . . 5 1 Ballistic Gun 30 | . 1 1 10 . 2 . 1 3 . 1 . . 3 . . . . . . 3 5 Ballistic Cannon 9 | . . . 1 . . . 2 . . . . . 1 . . . . . . 3 2 Launcher 14 | . 1 . 3 . . . 1 3 1 . . . 2 . . 1 . . . 1 1 Special Weapon 7 | . . . . . . . 3 2 1 . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 2 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 29 | . . . . . . . 8 2 . . 6 . 1 . . 1 . 1 . 10 . Corrupted Parts 4 | . . . . . . 1 . . . . 1 . 2 . . . . . . . . System Corruption 29 | . . . . . . 3 . . . . 7 . 19 . . . . . . . . Parts Lost 73 | . 1 1 2 . . 6 9 14 4 6 . . 3 . . . 1 . . . 26 Power 5 | . . . . . . 1 . . . 1 . . 1 . . . . . . . 2 Propulsion 17 | . . . . . . 1 3 6 . 2 . . . . . . . . . . 5 Utility 16 | . . . . . . 1 1 3 1 . . . 1 . . . . . . . 9 Weapon 35 | . 1 1 2 . . 3 5 5 3 3 . . 1 . . . 1 . . . 10 Highest Loss Streak 15 | . 1 1 1 . . 6 3 4 2 6 . . 2 . . . 1 . . . 15 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 85 | . 98 99 99 100 100 91 91 77 75 89 32 52 82 87 88 87 88 70 63 65 66 Engine 4 | . 13 14 8 . . 3 5 4 5 4 . . . 3 5 5 5 4 2 . . Core 1 | . . . 2 11 11 6 . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . 3 5 7 5 5 5 5 4 5 8 7 Treads 14 | . 12 28 22 22 22 21 25 16 . . . . 3 5 5 5 5 4 12 14 11 Leg 7 | . 15 . . . . . . 5 29 27 11 . 17 21 21 21 21 19 . . . Device 9 | . . . . . . . 19 19 15 27 2 7 10 11 11 12 10 9 15 13 18 Storage 7 | . 14 14 11 11 11 11 6 4 5 4 2 5 7 10 7 5 5 4 4 4 4 Processor 2 | . . . . . . . . . . . . . 5 8 10 7 5 4 4 6 7 Hackware 4 | . 12 14 11 11 9 . . . . . 3 5 1 . . . . . . . . Protection 4 | . . . . . 1 9 9 4 . . 2 5 8 5 5 10 15 14 13 5 4 Energy Gun 6 | . 24 7 9 11 11 9 12 7 8 10 . . 1 . . . . 3 4 1 . Energy Cannon 1 | . . . . . . . 2 1 1 . . . 2 . . 8 9 . . 4 2 Ballistic Gun 11 | . 3 19 32 33 33 29 1 4 . 4 . . 6 5 5 . . . . 1 3 Ballistic Cannon 1 | . . . . . . . 4 . . . . . . 5 5 . . . . 4 5 Launcher 1 | . . . . . . . . 1 5 4 . . 1 5 5 4 5 . . . . Naked Turns 93 | . . . . . . . . 37 . 9 47 . . . . . . . . . . Heaviest Build 181 | 12 29 29 38 37 42 49 78 79 62 58 21 27 80 66 66 90 90 78 115 178 181 Greatest Support 225 | 20 40 40 46 46 46 56 96 118 60 60 45 33 100 100 100 100 100 100 220 225 225 Greatest Overweight (x) 35 | . 1 . . . . 1 1 2 1 1 . . 2 . . . . . . . 35 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 15 15 15 15 15 15 15 15 15 15 5 5 10 10 10 10 10 10 20 20 20 Average Capacity 14 | . 11 15 15 15 15 15 15 13 15 14 5 5 7 10 10 10 10 10 15 20 20 Most Carried 20 | . 15 15 15 15 15 15 15 15 15 15 5 5 10 10 10 10 10 10 16 20 20 Average Carried 13 | . 10 14 14 15 14 14 14 12 9 14 4 5 7 9 10 9 10 9 10 19 16 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 5 5 5 10 10 10 10 10 10 20 20 20 Final Carried 20 | 6 15 15 15 15 13 14 15 6 15 5 5 5 10 10 10 10 10 10 16 20 7 Class Distribution -------------------- 24% | Mutant 16% | Scavenger-Skirmisher 14% | Scavenger-Gunner 11% | Scavenger-Mutant 8% | Gunner 7% | Scavenger-Tank 6% | Derelict-Mutant 4% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -7/Zion Derelict-Tank | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Derelict-Mutant | -4/Warlord Derelict-Mutant | -3/Proximity Caves Skirmisher | -3/Research Skirmisher | -2/Research Mutant | -2/Testing Scavenger-Skirmisher | -1/Access Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Matter Collected 9106 | 182 207 268 815 17 78 210 886 939 273 167 . 26 741 42 134 105 24 . 283 1116 2593 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15066 | . 567 39 1556 36 . 366 1638 2277 627 158 . . 618 . 24 133 36 . 636 1191 5164 Parts 625 | . 29 7 107 . . 13 73 83 16 11 . . 20 . 1 2 1 . 16 61 185 Haulers Intercepted 15 | . 2 . 5 . . . 3 1 . . . . 1 . . . . . . 1 2 Recyclers Shooed 14 | . 1 . . . . . 2 1 . . . . 1 . . . . . . 1 8 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . 15 . . 12 5 . . . 4 . . 1 . . . . Prevented 5 | . . . . . . 3 . . 2 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Combat Hostiles Destroyed 239 | . 7 1 30 2 . 7 31 43 14 10 . . 3 . 1 4 1 . 7 17 61 Guns 84 | . 5 1 25 2 . 4 8 16 1 2 . . 2 . . . . . . . 18 Cannons 67 | . . . 1 . . . 10 2 2 . . . . . . 3 1 . . 17 31 AOE 84 | . 2 . 4 . . 3 13 24 11 8 . . . . 1 1 . . 6 . 11 Classes Destroyed 27 | . 7 1 2 1 . 2 7 2 1 . . . . . . 1 1 . 2 . . Worker 17 | . 1 . . . . . 3 6 . . . . 3 . . . . . . . 4 Builder 23 | . . 2 2 . . . 4 4 . . . . 2 . . . . . . 2 7 Tunneler 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . Hauler 15 | . 2 . 5 . . . 3 1 . . . . 1 . . . . . . 1 2 Recycler 18 | . 2 . 2 . . . 2 2 . . . . 1 . . . . . . 3 6 Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . Mechanic 4 | . . . . . . . 1 2 . . . . . . . . . . . . 1 Operator 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . Watcher 7 | . 2 . 1 . . . . . . . . . 1 . . . . . . 2 1 Swarmer 53 | . 3 1 15 . . 3 4 7 . 9 . . . . . . . . . 5 6 Saboteur 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Grunt 86 | . 4 . 6 . . 3 9 26 12 1 . . . . . 3 . . 3 . 19 Brawler 6 | . . . . . . 1 . 2 1 . . . . . . . . . . . 2 Duelist 7 | . . . . . . . . 2 1 . . . . . . . . . . . 4 Protector 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 Sentry 16 | . . . 10 . . . . 3 . . . . . . . . . . 1 . 2 Demolisher 1 | . . . . . . . . . . . . . . . . . 1 . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . Hunter 25 | . . . . . . . 7 . . . . . 1 . . . . . . 2 15 Programmer 31 | . . . . . . . 3 2 . . . . 2 . 1 . . . 2 10 11 Heavy 4 | . . . . . . . 4 . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . Striker 1 | . . . . . . . . . . . . . . . . 1 . . . . . Z-Light 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 21 | . 4 1 6 2 . 3 12 13 6 5 . . 3 . 1 4 1 . 2 5 21 Combat Bots Only 10 | . 3 1 5 2 . 3 10 8 5 5 . . 2 . 1 4 1 . 2 5 9 Max Kills in Single Turn 5 | . 1 1 3 1 . 3 5 5 2 4 . . 1 . 1 1 1 . 3 1 4 Gunslinging 1 | . . . 1 . . . . 1 . . . . . . . . . . . . 1 Exploded 5 | . 1 . 3 . . 3 5 3 2 4 . . . . 1 1 . . 2 . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Damage Taken 27207 | . 439 27 833 153 . 1130 2264 3840 585 744 . 45 1396 . 110 293 486 233 762 2350 11517 Core 3576 | . 152 7 53 50 . 117 240 849 . 97 . . 91 . . 83 92 43 24 76 1602 Absorbed by Shields 3726 | . . . . . . . . . . 6 . . . . . . . . . 650 3070 Reduced by Siege Mode 174 | . . . . . . . . . . . . . . . . . . . . 54 120 Redirected to Shielding 114 | . . . . . . . 66 . . . . . . . . . 31 . 17 . . Regen/Repaired (Parts) 3395 | . . . . . . . . . . . . . . . . 50 . . . 801 2544 Core Remaining (%) 65 | 100 . 36 . . . 45 71 . . . . 5 . . . . 76 96 . 93 . Volleys Fired 636 | . 46 9 77 7 . 24 65 74 37 14 . . 36 . 3 9 14 . 8 105 108 Largest 4 | . 2 2 4 4 . 4 4 4 3 4 . . 4 . 1 2 2 . 1 2 4 Hottest 313 | . 80 60 122 111 . 141 282 226 216 216 . . 163 . 46 100 100 . 300 300 313 Shots Fired 1368 | . 89 17 276 28 . 57 173 194 55 30 . . 73 . 3 13 19 . 8 110 223 Gun 925 | . 87 17 263 28 . 57 95 164 17 24 . . 46 . . . . . 8 10 109 Cannon 367 | . . . 9 . . . 66 10 29 . . . 25 . . 10 10 . . 100 108 Launcher 49 | . 2 . 4 . . . . 12 4 6 . . 2 . 3 3 9 . . . 4 Special 27 | . . . . . . . 12 8 5 . . . . . . . . . . . 2 Kinetic 691 | . 8 13 212 21 . 48 47 69 . 6 . . 49 . . . . . . 40 178 Thermal 396 | . . . 26 . . . 85 105 46 18 . . . . . . . . 8 69 39 Explosive 74 | . 2 . 4 . . . 12 20 9 6 . . 2 . 3 3 9 . . . 4 Electromagnetic 178 | . 79 4 34 7 . 9 29 . . . . . 16 . . . . . . . . Entropic 21 | . . . . . . . . . . . . . . . . 10 10 . . 1 . Phasic 6 | . . . . . . . . . . . . . 6 . . . . . . . . Robot Hit Streak 15 | . 9 6 10 3 . 6 11 14 7 8 . . 11 . . 12 3 . 7 10 15 Robot Miss Streak 18 | . 4 2 5 5 . 5 6 14 2 4 . . 5 . . . 2 . 5 18 12 Penetration Max 3 | . . . . . . . . 1 . . . . 1 . . . . . . . 3 Secondary Targets 14 | . . . 3 . . 1 . 4 . 1 . . . . . . . . . . 5 Max Gunslinging Chain 1 | . . . 1 . . 1 . 1 . 1 . . . . . . . . . . 1 Capacitor 97 | . . . . . . . . . . . . . . . . . . . 8 66 23 Shots Hit Robots 834 | . 53 12 141 13 . 34 124 125 20 14 . . 46 . . 11 5 . 6 56 174 Core Hits 696 | . 22 5 68 5 . 17 128 115 22 12 . . 14 . 2 11 3 . 28 31 213 Critical Kills 40 | . 1 . . . . . 1 2 . . . . 1 . . . . . . 4 31 Critical Parts Destroyed 65 | . . . . . . . . 1 . . . . 4 . . . . . . 9 51 Critical Strikes 152 | . 1 . . . . . 7 10 4 1 . . 5 . . 4 3 . . 18 99 Burn 10 | . . . . . . . 2 6 1 1 . . . . . . . . . . . Destroy 114 | . 1 . . . . . 1 3 . . . . 5 . . . . . . 13 91 Blast 13 | . . . . . . . . . . . . . . . . . . . . 5 8 Sever 8 | . . . . . . . 4 1 3 . . . . . . . . . . . . Sunder 7 | . . . . . . . . . . . . . . . . 4 3 . . . . Melee Attacks 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40850 | . 824 147 2059 181 . 884 6233 9427 2358 1407 . . 1501 . 101 1278 350 . 1096 3523 9481 Guns 10718 | . 697 147 1843 181 . 657 1349 2580 170 263 . . 781 . . . . . 44 59 1947 Cannons 11290 | . . . 46 . . . 1333 282 170 . . . 654 . . 624 350 . . 3368 4463 Explosions 17686 | . 127 . 170 . . 218 3183 6266 1824 1140 . . 57 . 101 654 . . 1052 67 2827 Melee 72 | . . . . . . . . 72 . . . . . . . . . . . . . Ramming 316 | . . . . . . 9 20 1 . 4 . . 9 . . . . . . 29 244 Kinetic 12649 | . 88 117 1359 120 . 553 877 1311 . 63 . . 752 . . . . . . 2001 5408 Thermal 10032 | . 36 . 270 . . 218 1464 2266 340 200 . . . . . . . . 1096 1361 2781 Explosive 13838 | . 91 . 148 . . . 3157 5551 1824 1140 . . 57 . 101 654 . . . 67 1048 Electromagnetic 2022 | . 609 30 282 61 . 104 367 . . . . . 569 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 840 | . . . . . . . 348 298 194 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 1039 | . . . . . . . . . . . . . . . . 624 350 . . 65 . Phasic 114 | . . . . . . . . . . . . . 114 . . . . . . . . Highest Corruption 26 | . . . . . . 3 6 2 2 2 9 9 26 26 26 26 . 4 . 12 15 Average Corruption 7 | . . . . . . 3 5 1 2 2 7 9 20 26 26 26 . 3 . 6 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . 3 . . . . . . . . 2 . . . . . Effects 197 | . . . . . . 1 23 12 8 9 5 6 35 11 10 2 . 7 . 23 45 Message Errors 48 | . . . . . . 1 7 2 2 2 2 1 8 3 2 1 . 1 . 6 10 Matter Fused 43 | . . . . . . . 5 4 2 2 1 1 6 4 3 1 . 1 . 4 9 Heat Flow Errors 25 | . . . . . . . 1 . . . 1 . 10 . 1 . . 1 . 6 5 Energy Discharges 19 | . . . . . . . 2 1 2 . . 1 4 . 2 . . 1 . 2 4 Parts Rejected 3 | . . . . . . . . . . 1 . . . . . . . . . . 2 Data Loss (minor) 24 | . . . . . . . 2 2 1 3 1 2 1 2 2 . . 2 . 1 5 Data Loss (major) 12 | . . . . . . . 2 2 . 1 . 1 . 1 . . . 1 . 1 3 Misfires 8 | . . . . . . . 3 . . . . . 2 . . . . . . 2 1 Alerts 5 | . . . . . . . . . 1 . . . 1 1 . . . . . 1 1 Misdirections 5 | . . . . . . . . . . . . . 2 . . . . . . . 3 Weapon Failures 5 | . . . . . . . 1 1 . . . . 1 . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1977 | . . . 9 . . . 45 533 254 252 . . 34 . . 27 . . . 383 440 Projectiles 838 | . . . . . . . 6 21 . . . . 34 . . 27 . . . 383 367 Explosions 1092 | . . . 9 . . . 39 478 254 252 . . . . . . . . . . 60 Melee 47 | . . . . . . . . 34 . . . . . . . . . . . . 13 Knockbacks 68 | . . . . . . . 15 2 . . . . 4 . . . . . . 14 33 Impact 3 | . . . . . . . . . . . . . 1 . . . . . . 1 1 Kinetic 60 | . . . . . . . 13 2 . . . . 3 . . . . . . 12 30 Secondary 5 | . . . . . . . 2 . . . . . . . . . . . . 1 2 Self-Inflicted Damage 2087 | . . . 37 . . 36 . 520 222 100 . . . . . . . . 264 264 644 Shots 58 | . . . 1 . . 1 . 9 3 1 . . . . . . . . 11 11 21 Rammed 27 | . . . . . . 3 5 1 . . . . 1 . . . . . . . 17 Targets Rammed 29 | . . . . . . 3 5 1 . 1 . . 1 . . . . . . 1 17 Kicked 1 | . . . . . . . . . . 1 . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 610 | . 87 . 329 294 . 484 610 462 326 370 42 . 263 . 179 1 . 179 200 375 473 Average Temperature 113 | . 31 . 81 156 . 208 170 117 140 164 42 . 92 . 103 1 . 90 132 108 97 Received Heat Transfer 4233 | . 180 6 252 . . 558 414 966 147 283 . 9 180 . 9 42 18 60 45 54 1010 Effects 30 | . . . 4 . . 6 5 5 2 3 . . 1 . . . . . . 2 2 Shutdowns 3 | . . . . . . 1 2 . . . . . . . . . . . . . . Energy Bleed 8 | . . . 1 . . 1 2 . 2 . . . 1 . . . . . . 1 . Interference 11 | . . . 3 . . 3 . 2 . 1 . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . 1 . . . . . . . . . . . Short Circuit 4 | . . . . . . 1 . 2 . . . . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . Damage (core) 1 | . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations 16 | . . . . . . . . . . . . . . . . . . . . 5 11 Total Turns 172 | . . . . . . . . . . . . . . . . . . . . 53 119 Longest Duration 26 | . . . . . . . . . . . . . . . . . . . . 18 26 Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . Parts Fried 10 | . 3 . . . . . . . . . . . 7 . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . 3 Robots Melted 4 | . . . . . . . 1 1 . . . . . . . . . . 1 . 1 Combat Hostiles 3 | . . . . . . . . 1 . . . . . . . . . . 1 . 1 Parts Melted 32 | . . . . . . . 3 6 2 . . . . . . . . . 8 2 11 Heat Transferred 14603 | . 50 . 642 . . 250 2346 4219 657 444 . . . . . . . . 1732 1110 3153 Parts Sabotaged 4 | . . . . . . . . 3 . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Peak Influence 2621 | . 245 109 679 264 . . 714 2425 . . . . 341 . . . . 42 242 543 2621 Initial 349 | . . . . 264 . . 78 349 . . . . 56 . . . . 27 23 135 325 Average 373 | . 89 18 300 264 . . 228 874 . . . . 188 . . . . 28 130 163 1130 Maximum Alert Level 5 | . 1 . 2 1 . . 3 5 . . . . 1 . . . . . 1 2 5 Low Security (%) 52 | . 86 100 45 . . . 63 . . . . . 55 . . . . 100 90 74 . Level 1 16 | . 13 . 12 100 . . 15 8 . . . . 44 . . . . . 9 13 24 Level 2 19 | . . . 41 . . . 17 47 . . . . . . . . . . . 12 23 Level 3 4 | . . . . . . . 2 24 . . . . . . . . . . . . 9 Level 4 2 | . . . . . . . . 7 . . . . . . . . . . . . 13 Level 5 1 | . . . . . . . . 11 . . . . . . . . . . . . 3 High Security 3 | . . . . . . . . . . . . . . . . . . . . . 26 Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 70 | . . . 3 . . . 6 18 . . . . 4 . . . . 1 . 6 32 Investigation 5 | . . . 1 . . . . 3 . . . . . . . . . . . . 1 Extermination 14 | . . . . . . . 1 1 . . . . 3 . . . . 1 . 4 4 Reinforcement 21 | . . . 2 . . . 5 5 . . . . 1 . . . . . . 1 7 Assault 24 | . . . . . . . . 6 . . . . . . . . . . . 1 17 Garrison 6 | . . . . . . . . 3 . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . . . 1 3 . . . . 1 . . . . . . . 4 Haulers Reinforced 5 | . . . . . . . 1 1 . . . . . . . . . . . 1 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Distress Signals 36 | . . . 2 2 . . . 3 . . . . 1 . . 3 20 . 1 . 4 Communications Jammed 51 | . . . . . . . . . . . . . . . . . . . . . 51 Distress Signals 51 | . . . . . . . . . . . . . . . . . . . . . 51 Times Spotted 498 | . 17 8 44 5 . 17 44 88 16 6 . 5 22 . 4 18 9 1 9 31 154 Peak Tracking Total 42 | . 3 3 6 2 . 4 12 12 5 3 . 3 7 . 3 8 4 2 3 6 42 Tactical Retreats 42 | . 1 2 1 1 . 2 4 9 1 1 . 2 . . . 1 3 . . 1 13 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Traps Triggered 15 | . 5 . 1 . . . 1 2 . . . . 3 . . . . 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 1 | . . . . . . . . . 1 . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 28 | . . . . . . . . . 1 3 . . 1 . . 23 . . . . . Most Traps Carried 3 | . . . . . . . . . 3 3 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Machines Disabled 31 | . 2 . 1 . . . 2 14 . . . . 1 . . . 1 . . 9 1 Max in Single Turn 4 | . 1 . 1 . . . 1 4 . . . . . . . . 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Machines Accessed 29 | . 8 1 9 . 1 . . 4 . . . . . . . 2 . 1 2 1 . Terminals 19 | . 8 1 8 . . . . . . . . . . . . . . 1 . 1 . Fabricators 4 | . . . . . . . . 2 . . . . . . . . . . 2 . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Total Hacks 83 | . 21 2 29 . 6 . . 12 . . . . . . . 7 . 2 3 1 . Successful 57 | . 12 1 22 . 6 . . 7 . . . . . . . 7 . 1 . 1 . Failed 25 | . 8 1 7 . . . . 5 . . . . . . . . . 1 3 . . Catastrophic 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . Manual 86 | . 11 . 18 . . . 11 8 . . . . 5 . . 1 . 2 7 18 5 Terminals 52 | . 21 2 26 . . . . . . . . . . . . . . 2 . 1 . Fabricators 7 | . . . . . . . . 4 . . . . . . . . . . 3 . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . 3 . . . . 7 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 41 | . 9 1 16 . 6 . . . . . . . . . . 7 . 1 . 1 . Part Schematic 9 | . 2 . 1 . 6 . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . 6 . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . 2 . 2 . . . . . . . . . . . . 6 . . . . . Open Door 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 2 | . 2 . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . 4 . . . . . . . . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 3 . . . . 4 . . . . . . . . . . . . . Insert Component 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . Analyze 4 | . . . 1 . . . . 3 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 3 . 3 . . . . . . . . . . . . . . . . . . Terminals 6 | . 3 . 3 . . . . . . . . . . . . . . . . . . Track 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Botnet 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 7 1 8 . . . . 4 . . . . . . . . . 1 2 . . Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . 2 . 2 . 6 . . . . . . . . . . . . . 10 . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . . . 51 . . . . . . . . . . . . . Total Part Build Rating 1 | . . . . . . . . 1 . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Total Allies 22 | . . 3 . . 4 . 5 3 . . . . 2 . . . . 3 . . 2 Largest Group 5 | . . 3 1 . 4 4 5 3 2 . . . 2 . . . . 3 3 . 1 Highest-Rated Group 312 | . . 40 16 . 154 154 312 210 120 . . . 206 . . . . 117 117 . 269 Highest-Rated Ally 269 | . . 16 16 . 40 40 70 70 64 . . . 103 . . . . 39 39 . 269 Zionite Dispatches 8 | . . . . . . . 2 2 . . . . 1 . . . . 1 . . 2 Heavy 1 | . . . . . . . . . . . . . 1 . . . . . . . . Light 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Recon 1 | . . . . . . . . 1 . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hacker 1 | . . . . . . . 1 . . . . . . . . . . . . . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . 2 Total Orders 14 | . . . . . . . . 1 4 9 . . . . . . . . . . . EXPLORE 7 | . . . . . . . . . 3 4 . . . . . . . . . . . RETURN 7 | . . . . . . . . 1 1 5 . . . . . . . . . . . Ally Attacks 232 | . . 18 5 . . 20 24 80 3 . . . 27 . . . . 1 14 . 40 Total Damage 10347 | . . 148 42 . . 428 731 1375 90 . . . 2051 . . . . 22 252 . 5208 Kills 66 | . . 4 2 . . 7 6 15 1 . . . 11 . . . . . 2 . 18 Allies Corrupted 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Robot Analysis Total 6 | . . . 6 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 1 1 . . 1 1 . 1 . . . . . . . . . Drone Launches 9 | . . . . . . . . 1 3 5 . . . . . . . . . . . Drone Recoveries 8 | . . . . . . . . 1 2 5 . . . . . . . . . . . Zionite Intel Received 6 | . . . . . . . 1 . . . . . . . . . . . 1 4 . Main Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . 1 . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . 1 . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Turns Passed 19459 | . 1357 1198 2387 96 1786 600 1119 1560 793 636 168 151 1269 251 239 1211 598 290 355 1834 1561 Spaces Moved 11699 | 1 804 715 1286 46 1105 315 526 730 417 424 178 318 819 199 191 972 471 232 203 1014 733 Core 275 | . . . . . . . . 151 . 19 104 . . . . . . . . . 1 Treads 6949 | . 321 715 1286 46 1105 315 526 496 . . . . 197 . . . . . 196 1014 732 Legs 4140 | 1 483 . . . . . . 83 417 405 69 . 610 199 191 972 471 232 7 . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 335 | . . . . . . . . . . . 5 318 12 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 42 | 120 120 160 160 160 160 160 151 50 120 50 42 42 42 120 120 120 120 120 120 145 145 Average Speed 140 | 120 139 160 160 160 160 163 154 163 130 117 76 42 134 120 120 120 120 120 154 147 147 Slowest Speed 1800 | 120 240 160 160 160 160 240 243 320 190 190 120 42 260 120 120 120 120 120 162 152 1800 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 2 95 99 90 17 89 45 15 26 76 65 62 44 17 42 41 89 77 5 5 60 22 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 4 | . . 2 . 1 . . . . . 1 . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . . 1 . . . . . . . 1 . . . . 1 . Unknown Exits Taken 17 | 1 1 1 . 1 1 1 . 1 1 1 1 1 1 1 . 1 1 1 1 . . Scrap Searched 17 | . . 2 . . 3 1 . . 2 2 . 1 . 2 3 . 1 . . . . Spaces Dug 208 | . . . 12 . . . 1 1 4 115 . . . . . . 56 . . 13 6 Terrain Destroyed 1478 | . 18 . 26 . . 3 120 412 180 245 . . 31 . 49 40 175 . . 73 106 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . Projectile 118 | . . . . . . 1 7 15 24 1 . . 3 . . 1 2 . . 33 31 AOE 1324 | . 18 . 26 . . 2 112 397 156 244 . . 28 . 49 39 173 . . 37 43 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Total 13666 | . 953 758 1472 52 1132 366 697 924 608 535 207 333 934 210 197 1006 484 246 241 1294 1017 Wait 702 | . 52 24 22 . 3 5 35 65 136 95 . 14 15 8 . 3 . . 11 99 115 Move 11678 | . 803 714 1285 45 1104 314 525 729 416 423 177 317 818 198 190 971 470 231 202 1013 733 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 119 | . 18 4 18 . 8 3 9 8 9 . 6 . 10 . . 2 . 6 2 12 4 Fast Attach 144 | . 10 1 9 . . 4 20 23 7 2 7 2 16 2 2 7 . . 7 13 12 Attach 56 | . 2 . . . 1 1 9 4 2 . 5 . 8 1 . 1 . 2 1 6 13 Detach 32 | . 2 . . . 1 . 3 2 . . . . 6 1 . 1 . 1 4 7 4 Swap 80 | . 6 1 22 . 3 4 10 9 1 . . . 7 . . 1 . 1 1 12 2 Drop 180 | . 14 5 39 . 12 8 15 8 . . 4 . 17 . 2 11 . 5 5 26 9 Fire 636 | . 46 9 77 7 . 24 65 74 37 14 . . 36 . 3 9 14 . 8 105 108 Melee 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . 1 . . . . . . . . . . . Crush 28 | . . . . . . 3 5 1 . . . . 1 . . . . . . 1 17 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 8 | . . . . . . . . . . . 8 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*Zhi]) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: [*Upp] / [*Arm]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Central database locked down 235 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Build established: Mutant 599 | -10/Materials | Discovered new exit (range 5) 617 | -10/Materials | Discovered new exit (range 5) 866 | -10/Materials | Discovered new exit (range 8) 981 | -10/Materials | Discovered new exit (range 15) 1092 | -10/Materials | Core integrity fell below 50% 1358 | -10/Materials | Entered Mines 1426 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1732 | -10/Mines | Discovered new exit (range 7) 2077 | -10/Mines | Discovered new exit (range 11) 2119 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2129 | -10/Mines | Learned location of Storage (-7) 2197 | -10/Mines | Learned 2 Materials zone layouts 2256 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2556 | -10/Mines | Entered Materials 2556 | -9/Materials | Accompanied by 1 ally 2556 | -9/Materials | Evolved 2 slots: Weapon x2 2777 | -9/Materials | Discovered new exit (range 6) 3003 | -9/Materials | Discovered new exit (range 16) 3197 | -9/Materials | Build established: Gunner 3535 | -9/Materials | Discovered new exit (range 3) 3731 | -9/Materials | Identified exit to Mines 3823 | -9/Materials | Build established: Scavenger-Gunner 4943 | -9/Materials | Entered Mines 4984 | -9/Mines | Assembled infested the area 5027 | -9/Mines | Learned location of Zion (-7) 5033 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5039 | -9/Mines | Entered Zion 5172 | -7/Zion | Discovered new exit (range 15) 5185 | -7/Zion | Given the Hacking Drone Bay 5189 | -7/Zion | Found Prototype Device 5350 | -7/Zion | Learned Factory emergency access door positions 5376 | -7/Zion | Found GAL Module 5442 | -7/Zion | Received a visual enhancement algorithm 5551 | -7/Zion | Found Prototype Special Weapon 5553 | -7/Zion | Found Prototype Special Weapon 5556 | -7/Zion | Found Prototype Special Weapon 5558 | -7/Zion | Found Prototype Special Weapon 5812 | -7/Zion | Learned Factory emergency access door positions 6012 | -7/Zion | Build established: Gunner 6510 | -7/Zion | Imprinted 6512 | -7/Zion | Declared Zion's savior 6819 | -7/Zion | Build established: Derelict-Tank 6825 | -7/Zion | Entered Proximity Caves 6825 | -6/Proximity Caves | Accompanied by 4 allies 7350 | -6/Proximity Caves | Core integrity fell below 50% 7384 | -6/Proximity Caves | Lost 6 parts (1p1n1u3w) 7405 | -6/Proximity Caves | Discovered new exit (range 9) 7419 | -6/Proximity Caves | Learned Factory garrison access intel 7425 | -6/Proximity Caves | Entered Factory 7425 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 7427 | -6/Factory | Loaded intel: 4 garrison access locations 8070 | -6/Factory | Build established: Scavenger-Skirmisher 8121 | -6/Factory | Retrieved Zion intel report: Main Access 8121 | -6/Factory | Identified exit to Factory 8122 | -6/Factory | Zion Light squad teleported in 8153 | -6/Factory | Zion Hacker squad teleported in 8220 | -6/Factory | Cargo convoy interrupted 8222 | -6/Factory | Identified RU-N14's Throwing Claymores (x4) 8227 | -6/Factory | P-60 Hacker assimilated allied KL-22Y(z) 8270 | -6/Factory | Destroyed 10 combat bots 8542 | -6/Factory | Lost 3 parts (2n1w) 8544 | -6/Factory | Entered another Factory area 8544 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8544 | -5/Factory | Identified Hacking Drone Bay 8844 | -5/Factory | First assault squad dispatched 9047 | -5/Factory | Zion Recon squad teleported in 9586 | -5/Factory | Garrison activated, responded to threat 9787 | -5/Factory | Fabricated Hcp. Storage Unit? 9828 | -5/Factory | Destroyed 8 combat bots 9832 | -5/Factory | Released all parts (10) 9874 | -5/Factory | Lost 4 parts (2n1u1w) 9874 | -5/Factory | Found Prototype Launcher 9874 | -5/Factory | Identified Scatter Rocket Array 9882 | -5/Factory | Core integrity fell below 50% 9919 | -5/Factory | Core integrity fell below 20% 9943 | -5/Factory | Zion Light squad teleported in 9944 | -5/Factory | Lost 3 parts (1n1u1w) 10064 | -5/Factory | Terminal network hard line cut 10079 | -5/Factory | Discovered new exit (range 15) 10094 | -5/Factory | High security lockdown imminent 10104 | -5/Factory | Entered Upper Caves 10104 | -5/Upper Caves | Accompanied by 2 allies 10106 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10145 | -5/Upper Caves | Build established: Mutant 10566 | -5/Upper Caves | Discovered new exit (range 70) 10897 | -5/Upper Caves | Entered another Upper Caves area 11023 | -5/Upper Caves | Discovered new exit (range 5) 11391 | -5/Upper Caves | Build established: Scavenger-Mutant 11524 | -5/Upper Caves | Released all parts (9) 11531 | -5/Upper Caves | Discovered new exit (range 6) 11533 | -5/Upper Caves | Entered Zhirov 11533 | -5/Zhirov | Discovered new exit (range 3) 11543 | -5/Zhirov | Met Zhirov 11553 | -5/Zhirov | Lost 6 parts (1p2n3w) 11558 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11571 | -5/Zhirov | Found Alien Artifact 11571 | -5/Zhirov | Identified Integrated Dissipator 11571 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11583 | -5/Zhirov | Found Alien Artifact 11701 | -5/Zhirov | Entered Proximity Caves 11739 | -4/Proximity Caves | Learned 4 Research zone layouts 11824 | -4/Proximity Caves | Build established: Mutant 11850 | -4/Proximity Caves | Discovered new exit (range 5) 11852 | -4/Proximity Caves | Entered Factory 11852 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11868 | -4/Factory | Zion Heavy squad teleported in 12334 | -4/Factory | Build established: Scavenger-Skirmisher 12523 | -4/Factory | System corruption reached 10% 12684 | -4/Factory | Found Quantum Capacitor 12816 | -4/Factory | Build established: Scavenger-Tank 12939 | -4/Factory | Discovered new exit (range 6) 13033 | -4/Factory | Discovered new exit (range 9) 13121 | -4/Factory | Entered Upper Caves 13352 | -4/Upper Caves | Build established: Scavenger-Mutant 13358 | -4/Upper Caves | Discovered new exit (range 12) 13372 | -4/Upper Caves | Entered another Upper Caves area 13373 | -4/Upper Caves | Identified exit to Warlord 13376 | -4/Upper Caves | Discovered new exit (range 12) 13607 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13611 | -4/Upper Caves | Entered Warlord 13652 | -4/Warlord | System corruption cleaned by Quarantine Array 13718 | -4/Warlord | Found Prototype Energy Gun 13898 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 13944 | -4/Warlord | Build established: Derelict-Skirmisher 14008 | -4/Warlord | Visited the Vortex Lab 14015 | -4/Warlord | Warlord's base attacked by MAIN.C 14019 | -4/Warlord | Found Prototype Energy Cannon 14019 | -4/Warlord | Identified Vortex Cannon 14039 | -4/Warlord | Found Vortex Cannon 14365 | -4/Warlord | Warlord forces counterattacked 14457 | -4/Warlord | Build established: Derelict-Mutant 14612 | -4/Warlord | Rebuked by Warlord 14666 | -4/Warlord | Spotted Executioner 14690 | -4/Warlord | Warlord base infiltrated, sounded retreat 14735 | -4/Warlord | Spotted Executioner 14774 | -4/Warlord | Spotted Striker 14790 | -4/Warlord | Destroyed Striker 14814 | -4/Warlord | Discovered new exit (range 9) 14822 | -4/Warlord | Entered Proximity Caves 14986 | -3/Proximity Caves | Spotted B-86 Titan 15405 | -3/Proximity Caves | Discovered new exit (range 16) 15420 | -3/Proximity Caves | Entered Research 15420 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 15430 | -3/Research | Identified Plasma Storm 15526 | -3/Research | Discovered new exit (range 17) 15562 | -3/Research | Identified exit to DSF 15683 | -3/Research | Zion Fire squad teleported in 15710 | -3/Research | Entered another Research area 15710 | -2/Research | Accompanied by 3 allies 15710 | -2/Research | Evolved 2 slots: Utility x2 15749 | -2/Research | Spotted B-90 Cyclops 15750 | -2/Research | Build established: Skirmisher 15752 | -2/Research | Destroyed B-90 Cyclops 15797 | -2/Research | Zion dispatch access revoked 16017 | -2/Research | Retrieved Zion intel report: Prototype Schematics 16031 | -2/Research | Discovered new exit (range 10) 16065 | -2/Research | Entered Testing 16352 | -2/Testing | Found Prototype Ballistic Cannon 16352 | -2/Testing | Identified Omega Cannon 16379 | -2/Testing | Build established: Scavenger-Tank 16440 | -2/Testing | Retrieved Zion intel report: Active Terminals 16572 | -2/Testing | Found Prototype Protection 16572 | -2/Testing | Identified SHELL Armor 16624 | -2/Testing | Found Prototype Protection 16625 | -2/Testing | Identified Med. Regenerative Plating 16640 | -2/Testing | Found Prototype Protection 16640 | -2/Testing | Identified Hvy. Regenerative Plating 16652 | -2/Testing | Found Med. Regenerative Plating 16767 | -2/Testing | Retrieved Zion intel report: Trap Installations 16899 | -2/Testing | Found Prototype Device 16899 | -2/Testing | Identified Exp. Hardlight Generator 16991 | -2/Testing | Spotted PX-S8F05J1TVH 17059 | -2/Testing | Build established: Mutant 17186 | -2/Testing | Discovered new exit (range 6) 17196 | -2/Testing | Retrieved Zion intel report: Active Garrisons 17231 | -2/Testing | Found Prototype Ballistic Cannon 17231 | -2/Testing | Identified Perforator 17268 | -2/Testing | Found Prototype Ballistic Gun 17268 | -2/Testing | Identified Hyp. Multirail 17316 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 17359 | -2/Testing | Terminal network hard line cut 17841 | -2/Testing | First assault squad dispatched 17841 | -2/Testing | System corruption reached 10% 17898 | -2/Testing | Identified exit to Access 17899 | -2/Testing | Entered Access 17899 | -1/Access | Evolved 2 slots: Utility x2 18212 | -1/Access | Destroyed 7 combat bots 18279 | -1/Access | Zion Experimental squad teleported in 18331 | -1/Access | Build established: Scavenger-Skirmisher 18584 | -1/Access | Spotted B-99 Colossus 18662 | -1/Access | Zion Experimental squad teleported in 18679 | -1/Access | First assault squad dispatched 18870 | -1/Access | Destroyed 8 combat bots 18924 | -1/Access | Lost 3 parts (1n1u1w) 18954 | -1/Access | System corruption reached 10% 19014 | -1/Access | Destroyed 7 combat bots 19052 | -1/Access | Garrison activated, responded to threat 19052 | -1/Access | High security lockdown imminent 19132 | -1/Access | High security lockdown engaged 19164 | -1/Access | Lost 4 parts (1n1u2w) 19170 | -1/Access | Destroyed 9 combat bots 19422 | -1/Access | Spotted B-99 Colossus 19427 | -1/Access | Spotted B-99 Colossus 19431 | -1/Access | Spotted Executioner 19439 | -1/Access | Spotted Investigator 19457 | -1/Access | Core integrity fell below 50% 19460 | -1/Access | Core integrity fell below 20% 19460 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 19455_ Slug penetrates G-73 Enforcer. 19455_ Slug penetrates Wall. 19457_ B-99 Colossus exits siege mode. 19457_ Penetrated by Slug. 19457_ Exp. Hardlight Generator destroyed. 19457_ Penetrated by Slug. 19457_ Slug penetrates G-73 Enforcer. 19457_ Adv. Transmission Jammer destroyed. 19459_ Knocked back. 19459_ Penetrated by Slug. 19459_ Slug penetrates L-61 Swordsman. 19459_ Slug penetrates G-73 Enforcer. 19459_ G-73 Enforcer suffers critical hit (Destroy). 19459_ G-73 Enforcer destroyed. 19459_ Slug penetrates Wall. 19459_ Slug penetrates H-88 Terminator. 19459_ L-61 Swordsman suffers critical hit (Burn). 19459_ Penetrated by Slug. 19460_ Slug penetrates Wall. 19460_ Adv. Signal Interpreter severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????# ""????????????????????? | | ???????????????????????#C ""????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# ###########+#????????? | | ???????????????????????# # """"" +????????? | | ???????????????????????# # ""T"" #????????? | | ???????????????????????# # ! #????????? | | ???????????????????????# # #????????? | | ?????????????#######???# g gt !! i #?????#### | | ?????????????" ??# %g # !! #?????# | | ?????????????" BB ; #ghg ;g gh? ??????# | | ?????????????" BB ;;;l@gg#"#######/######### | | ?????????????" lgl%l%gm "" "%" ## | | ?????????????" g g%%Eggg g% "%" ## | | ?????????????" lb;#######/###### ## | | ?????????????" g m##???? ???# #? | | ?????????????" BB ##;#;###???? ?# #??? | | ?????????????" BB ?#####?????# # #???? | | ?????????????" ????????????# # ##### | | ?????????????######?????????????# # !% | | ????????????????????????????????# "" "" # = | | ????????????????????????????????# ""R"" ####/### | | ????????????????????????????????# """" #? ? | | ????????????????????????????????########### | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 153 Energy Generation 49 Energy Capacity 1020 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1800 Utility Shielding 90 Evasion (%) 56 Recoil Reduction 6 Matter Filtering 50 Offensive Hacking 10 Defensive Hacking 14 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Adv. Beam Cannon | -9/Materials | Scanalyzed EMP Blaster | -9/Materials | Hacked Hvy. Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Exp. Field Recycling Unit | -2/Research | Z-intel Helical Railgun | -2/Research | Z-intel Lgt. Antimatter Cannon | -2/Research | Z-intel Exp. EM Disruption Field | -2/Research | Z-intel Exp. Energy Well | -2/Research | Z-intel Centrium Greatsword | -2/Research | Z-intel Exp. Hacking Suite | -2/Research | Z-intel Centrium Heavy Treads | -2/Research | Z-intel Exp. Myomer Leg | -2/Research | Z-intel Adv. Gravity Neutralizer | -2/Research | Z-intel Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedTerrabombNanosword Manual? 0 Play Time 04:05:54 Cumulative 377.9 hours Start 2022.07.02 @ 17:18:23 End 2022.07.04 @ 15:56:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 445 Rogue 444 Adventurer 0 Explorer 1 Win Type - Total 9 Types 6/0/1/2/0/0/0/0/0 Lore% 74 Gallery% 85 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a8e37be-1489-4410-bb03-55671099e39c