Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.13 @ 00:51:41 Player: Scribs Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (132) 660 Value Destroyed (5759) 5759 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (707) 707 TOTAL SCORE: 13686 Bonus ------- High Alert Combat Kills 147 Follower Combat Kills 60 Entered DSFs 500 Cogmind --------- Core Integrity 41/1300 Matter 300/300 Energy 15/100 System Corruption 38% Temperature Cool (-200) Movement Core (350) Ox6 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ Advanced Cryofiber Web Large Storage Unit Machine Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Authchip [Propulsion] Authchip [Storage] Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Energy Well Large Matter Pod Machine Analyzer Transmission Jammer Makeshift Light Armor Plating > --- WEAPON ----------- Tesla Rifle Proton Cannon Heavy Phase Cannon Heavy Machine Gun > --- INVENTORY -------- Improved Treads Flexi-carbon Leg Authchip [Propulsion] Authchip [Storage] Heavy Disruptor Cannon Advanced EMP Blaster Heavy Rocket Launcher [Rating: 107] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Advanced Medium Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Machine Analyzer Protection Core Shielding Weapon Chainsword Energy Gun High-powered Shock Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Maul Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac DSF Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 . . 2 . . 2 . 2 . . 2 Power 2 | . . . . 1 . . . . . . . . . . 1 Propulsion 5 | . . 1 1 . . . 1 . . 1 . 1 . . . Utility 5 | . . 1 1 . . . 1 . . 1 . 1 . . . Weapon 2 | . . . . 1 . . . . . . . . . . 1 Parts Attached 193 | 6 3 25 21 21 20 2 12 12 . 2 13 31 6 1 18 Power 26 | 1 1 2 2 4 3 . 2 4 . . 1 2 2 . 2 Engine 11 | 1 . 2 1 2 2 . . 2 . . . . 1 . . Core 13 | . 1 . 1 2 1 . 2 2 . . 1 2 1 . . Reactor 2 | . . . . . . . . . . . . . . . 2 Propulsion 46 | 2 . 5 5 5 7 . 3 . . 1 1 10 . . 7 Treads 13 | . . . . . . . . . . . . 10 . . 3 Leg 33 | 2 . 5 5 5 7 . 3 . . 1 1 . . . 4 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 36 | 1 1 3 5 4 2 . 2 3 . 1 2 6 3 1 2 Device 9 | . 1 . 2 . . . . 3 . . . 1 1 . 1 Storage 5 | 1 . 1 . 1 . . . . . . . 1 1 . . Processor 5 | . . 1 1 1 . . . . . . . . 1 . 1 Hackware . | . . . . . . . . . . . . . . . . Protection 17 | . . 1 2 2 2 . 2 . . 1 2 4 . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 85 | 2 1 15 9 8 8 2 5 5 . . 9 13 1 . 7 Energy Gun 14 | . . 1 1 1 . . 4 . . . 1 2 1 . 3 Energy Cannon 12 | . . . . 1 . . . . . . 3 6 . . 2 Ballistic Gun 20 | 2 . 7 5 4 . . . . . . . 2 . . . Ballistic Cannon 7 | . . . . . 4 . . 3 . . . . . . . Launcher 27 | . 1 6 2 1 3 2 . 2 . . 5 3 . . 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 1 1 . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 2 . . . . . . . . . . . Corrupted Parts 11 | . . . . . . . . . . . . 4 1 . 6 System Corruption 57 | . . . . . . . . . . . . 24 4 . 29 Parts Lost 70 | . . . 5 1 4 1 1 1 . . 9 15 2 . 31 Power 11 | . . . . 1 . 1 . 1 . . . 3 1 . 4 Propulsion 26 | . . . 1 . 3 . 1 . . . 5 3 . . 13 Utility 18 | . . . 3 . . . . . . . 3 6 1 . 5 Weapon 15 | . . . 1 . 1 . . . . . 1 3 . . 9 Highest Loss Streak 16 | . . . 2 1 2 1 1 1 . . 5 5 2 . 16 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 88 94 90 95 92 93 99 99 100 100 88 62 95 99 69 Engine 6 | . 4 10 7 5 11 11 6 4 6 5 2 . 4 5 . Core 4 | . 9 . 1 7 2 . 6 7 6 5 8 9 4 5 1 Treads 7 | . . . . . . . . . . . . 8 36 36 20 Leg 21 | . 28 33 35 29 23 30 32 33 33 35 24 3 . . . Device 9 | . 2 11 7 7 7 7 6 16 20 17 11 6 9 10 9 Storage 9 | . 14 11 9 7 7 7 6 6 6 5 5 7 14 15 13 Processor 1 | . . 1 . 2 . . . . . . . . 4 5 4 Protection 9 | . . 5 11 11 15 15 20 9 6 11 15 9 2 4 1 Energy Gun 2 | . . . 2 . . . 12 1 . . 1 1 4 5 5 Energy Cannon 2 | . . . . 6 2 . . . . . 2 4 5 5 2 Ballistic Gun 4 | . 16 15 9 4 3 . . . . . . 2 5 5 1 Ballistic Cannon 3 | . . . . . 7 2 . 9 13 11 . . . . . Launcher 1 | . 11 4 2 . 1 9 . 1 . . 5 1 . . . Slashing Weapon 3 | . . . 1 7 6 7 6 6 6 5 5 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 86 | 14 16 31 35 57 68 59 65 66 66 69 73 86 84 78 86 Greatest Support 210 | 20 20 33 68 69 69 60 75 75 75 90 90 210 210 210 210 Greatest Overweight (x) 17 | 1 . . . 2 2 . 1 1 . . 1 4 . . 17 Average Overweight (x) . | . . . . . . . . . . . . 1 . . . Largest Inventory Capacity 15 | 8 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 8 8 10 14 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 1 4 10 10 15 15 14 15 15 15 15 15 15 13 9 9 Average Carried 11 | . 3 7 9 12 14 13 13 14 15 14 14 13 9 9 6 Final Capacity 15 | 8 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 4 10 10 13 14 13 15 15 15 15 15 13 9 9 2 Class Distribution -------------------- 46% | Scavenger-Mutant 33% | Mutant 11% | Tank 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/DSF Scavenger-Mutant | -4/Factory Skirmisher | -4/Upper Caves Tank | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac DSF Fac Upp Upp Res Matter Collected 4015 | 260 48 285 626 207 541 77 115 316 . . 165 507 450 115 303 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6690 | . 67 394 771 157 827 247 358 640 . . 1145 802 222 . 1060 Parts 269 | . 4 30 34 4 30 7 15 30 . . 33 33 9 . 40 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . Recyclers Shooed 5 | . . . . 1 . . . . . . . 3 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . 19 . . 17 . . . . 4 . . Prevented 36 | . . . . . 15 5 . 9 . . . . 7 . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac DSF Fac Upp Upp Res Combat Hostiles Destroyed 103 | . 2 12 16 . 16 4 4 14 . . 6 14 2 . 13 Melee 11 | . . 1 1 . 7 . . 2 . . . . . . . Guns 24 | . 2 2 8 . 2 . 1 4 . . . 2 . . 3 Cannons 7 | . . . . . . . . 2 . . 1 . 1 . 3 AOE 48 | . . 9 7 . 2 3 3 6 . . 5 7 1 . 5 Classes Destroyed 20 | . 1 7 4 . 3 . . . . . 2 1 2 . . Worker 6 | . . 3 . . . . . . . . . . . . 3 Builder 8 | . . 6 . . . . . . . . . . . . 2 Tunneler 1 | . . . 1 . . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . . Recycler 7 | . . 1 1 2 . . 1 . . . . 1 . . 1 Minesweeper 1 | . . . . . . . . . . . . . 1 . . Operator 3 | . . . 2 . . . . . . . . . . . 1 Watcher 2 | . . 1 . . . . . . . . . . . . 1 Swarmer 11 | . . . . . 6 . . 5 . . . . . . . Grunt 45 | . 2 7 9 . 6 3 2 1 . . 1 4 2 . 8 Brawler 4 | . . 1 . . . . . 1 . . 1 1 . . . Duelist 6 | . . 1 . . . 1 1 2 . . . . . . 1 Sentry 20 | . . 3 4 . 2 . 1 4 . . . 4 . . 2 Specialist 1 | . . . . . . . . . . . 1 . . . . Hunter 5 | . . . 3 . . . . . . . 2 . . . . Programmer 7 | . . . . . . . . . . . . 5 . . 2 Heavy 1 | . . . . . . . . . . . 1 . . . . Behemoth 1 | . . . . . 1 . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . Mutant 2 | . . . . . 1 . . 1 . . . . . . . Best Kill Streak 14 | . 2 14 6 2 9 4 3 8 . . 3 4 2 . 10 Combat Bots Only 9 | . 2 4 5 . 9 4 3 8 . . 3 4 2 . 5 Max Kills in Single Turn 5 | . 1 5 2 1 1 2 3 4 . . 1 2 1 . 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . 1 2 . 1 2 3 4 . . 1 2 1 . 2 Melee 1 | . . 1 1 . 1 . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac DSF Fac Upp Upp Res Hostile Shots Fired 950 | . 5 101 91 . 140 3 18 64 . . 48 188 26 . 266 Missed 297 | . . 33 33 . 49 2 8 17 . . 14 61 9 . 71 Damage Taken 11619 | . 50 742 791 . 1223 89 229 500 . . 897 2488 308 . 4302 Core 2360 | . . 198 99 . 110 . . 18 . . 171 505 . . 1259 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 241 | . . . 11 . 23 . . 1 . . 124 82 . . . Ignored by Resistances 3028 | . 16 222 224 . 346 25 65 152 . . 240 622 90 . 1026 Regen/Repaired (Parts) 53 | . . . . 53 . . . . . . . . . . . Core Remaining (%) 81 | 100 100 50 82 . . 84 . . 97 . 82 . . 56 . Volleys Fired 271 | . 4 35 36 . 34 3 4 20 . . 19 53 13 . 50 Largest 4 | . 2 2 2 . 3 2 2 2 . . 2 3 3 . 4 Hottest 260 | . 50 76 85 . 120 72 120 120 . . 141 180 195 . 260 Shots Fired 503 | . 8 64 62 . 47 6 8 41 . . 31 100 37 1 98 Gun 246 | . 4 41 50 . 7 . 8 15 . . 2 38 16 1 64 Cannon 115 | . . . . . 9 . . 22 . . 2 36 21 . 25 Launcher 142 | . 4 23 12 . 31 6 . 4 . . 27 26 . . 9 Special . | . . . . . . . . . . . . . . . . Kinetic 161 | . 4 38 38 . 12 . . 22 . . . 23 12 . 12 Thermal 94 | . . 3 . . . . . . . . . 16 15 . 60 Explosive 66 | . 4 23 12 . . . . . . . 7 14 . . 6 Electromagnetic 182 | . . . 12 . 35 6 8 19 . . 24 47 10 1 20 Robot Hit Streak 54 | . 3 9 12 . 27 1 7 17 . . 6 17 15 . 54 Robot Miss Streak 3 | . 1 2 2 . 1 1 . 2 . . 1 3 2 . 1 Penetration Max 1 | . . . 1 . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . 1 Shots Hit Robots 411 | . 5 41 53 3 56 1 8 35 . . 20 85 23 . 81 Core Hits 276 | . 5 46 44 . 24 6 8 23 . . 24 42 9 . 45 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 13 | . . . . . 5 . . 4 . . . 1 . . 3 Burn 3 | . . . . . . . . . . . . . . . 3 Blast 4 | . . . . . 1 . . 3 . . . . . . . Corrupt 2 | . . . . . . . . 1 . . . 1 . . . Sever 4 | . . . . . 4 . . . . . . . . . . Melee Attacks 39 | . . 1 5 7 18 . 2 6 . . . . . . . Impact 3 | . . 1 2 . . . . . . . . . . . . Slashing 36 | . . . 3 7 18 . 2 6 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . 3 . . 2 3 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 17622 | . 182 2047 2112 230 1678 426 682 1630 . . 1292 3533 786 . 3024 Guns 3666 | . 39 293 618 . 141 . 142 207 . . . 751 252 . 1223 Cannons 2280 | . . . . . 229 . . 488 . . 31 699 359 . 474 Explosions 10197 | . 143 1629 1356 . 753 426 400 652 . . 1261 2083 175 . 1319 Melee 1346 | . . . 138 230 555 . 140 283 . . . . . . . Ramming 133 | . . 125 . . . . . . . . . . . . 8 Kinetic 2350 | . 39 279 448 . 249 . . 488 . . . 467 176 . 204 Thermal 3394 | . . 14 276 . . . 400 439 . . 97 389 385 . 1394 Explosive 5538 | . 143 1629 1080 . . . . . . . 301 1638 . . 747 Electromagnetic 4861 | . . . 170 . 874 426 142 420 . . 894 1039 225 . 671 Impact 43 | . . . 43 . . . . . . . . . . . . Slashing 1303 | . . . 95 230 555 . 140 283 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 38 | . . . 2 . 1 1 . 3 3 . 3 27 32 32 38 Average Corruption 12 | . . . 2 . 1 1 . 2 3 . 2 21 28 32 17 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 164 | . . . 7 . 5 1 . 20 1 . 1 29 62 19 19 Message Errors 37 | . . . 1 . . . . 4 . . . 9 15 5 3 Matter Fused 42 | . . . 1 . . 1 . 7 . . . 4 17 7 5 Heat Flow Errors 11 | . . . 1 . 1 . . 1 . . . 2 3 2 1 Energy Discharges 21 | . . . 2 . 3 . . 4 . . . 2 5 1 4 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . . . 1 . . Data Loss (minor) 23 | . . . 1 . . . . . 1 . 1 3 12 3 2 Data Loss (major) 5 | . . . . . . . . 3 . . . . 2 . . Misfires 10 | . . . . . 1 . . 1 . . . 2 4 1 1 Alerts 2 | . . . . . . . . . . . . 1 1 . . Misdirections 3 | . . . . . . . . . . . . 1 . . 2 Weapon Failures 8 | . . . 1 . . . . . . . . 4 2 . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 540 | . . 22 160 125 7 . 72 60 . . 6 61 24 . 3 Projectiles 107 | . . . . . . . . 38 . . . 45 24 . . Explosions 265 | . . 22 157 . 7 . 54 . . . 6 16 . . 3 Melee 168 | . . . 3 125 . . 18 22 . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 891 | . . 107 85 . 12 77 176 72 . . 108 81 . . 173 Shots 39 | . . 5 2 . 1 5 3 4 . . 4 6 . . 9 Rammed 1 | . . . . . . . . . . . . . . . 1 Targets Rammed 49 | . . 45 1 . . . . . . . . . . . 3 Kicked 48 | . . 45 1 . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 811 | . 26 52 183 . 258 81 255 430 . . 24 670 258 174 811 Average Temperature 139 | . 20 18 52 . 78 44 118 154 . . 12 186 83 77 229 Received Heat Transfer 2695 | . 54 408 396 . 282 9 18 206 . . 81 430 100 . 711 Effects 48 | . . . . . . . . 4 . . . 24 . . 20 Shutdowns 15 | . . . . . . . . 3 . . . 8 . . 4 Energy Bleed 2 | . . . . . . . . . . . . . . . 2 Interference 11 | . . . . . . . . . . . . 10 . . 1 Matter Decay 3 | . . . . . . . . . . . . 2 . . 1 Short Circuit 6 | . . . . . . . . 1 . . . 2 . . 3 Damage (minor) 2 | . . . . . . . . . . . . . . . 2 Damage (major) 4 | . . . . . . . . . . . . . . . 4 Damage (core) 5 | . . . . . . . . . . . . 2 . . 3 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . 5 1 . . . . 2 5 . . . Combat Hostiles 11 | . . . . . 5 1 . . . . . 5 . . . Parts Fried 30 | . . . 1 . 6 5 3 2 . . 6 3 2 . 2 Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 Parts Melted 16 | . . . . . . . . . . . . . . . 16 Heat Transferred 4596 | . . 37 200 . . . 250 550 . . 150 407 272 . 2730 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . . 1 2 1 4 . . 3 . 1 . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac DSF Fac Upp Upp Res Peak Influence 569 | . 75 384 505 207 . . 175 . . 10 256 569 . . 360 Initial 196 | . . 27 82 196 . . 44 . . . 5 116 . . . Average 163 | . 56 105 292 164 . . 62 . . 5 96 320 . . 195 Maximum Alert Level 2 | . . 1 2 1 . . . . . . 1 2 . . 1 Low Security (%) 66 | 100 100 78 33 87 . . 100 . . 100 77 26 . . 34 Level 1 25 | . . 21 36 12 . . . . . . 22 43 . . 65 Level 2 8 | . . . 29 . . . . . . . . 30 . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 9 | . . 3 1 . . . . . . 1 1 1 . . 2 Investigation 3 | . . 1 . . . . . . . 1 . . . . 1 Extermination 2 | . . . . . . . . . . . . 1 . . 1 Reinforcement 4 | . . 2 1 . . . . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac DSF Fac Upp Upp Res Distress Signals 6 | . . 2 3 . . . . . . . . . . . 1 Communications Jammed 50 | . . . . . . . . . . . . 39 . . 11 Distress Signals 50 | . . . . . . . . . . . . 39 . . 11 Times Spotted 143 | . 2 19 24 . 23 4 4 13 . . 8 20 2 . 24 Peak Tracking Total 10 | . 2 8 6 . 10 4 3 7 . . 4 5 2 . 6 Tactical Retreats 15 | . . 1 3 . 5 . . . . . 2 1 . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac DSF Fac Upp Upp Res Traps Triggered 8 | . . 1 1 4 . . . . . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . 3 . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac DSF Fac Upp Upp Res Machines Disabled 15 | . . 2 5 . 2 . 4 . . . 1 1 . . . Max in Single Turn 4 | . . 1 2 . 1 . 4 . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac DSF Fac Upp Upp Res Machines Accessed 16 | . 1 5 2 2 1 . 1 . . 3 . . . . 1 Terminals 13 | . 1 5 2 1 1 . . . . 2 . . . . 1 Fabricators 1 | . . . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 27 | . 1 8 2 4 3 . 1 . . 6 . . . . 2 Successful 15 | . . 5 2 2 3 . 1 . . 2 . . . . . Failed 12 | . 1 3 . 2 . . . . . 4 . . . . 2 Catastrophic 3 | . . 1 . . . . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 1 | . . 1 . . . . . . . . . . . . . Terminals 21 | . 1 8 2 1 3 . . . . 4 . . . . 2 Fabricators 2 | . . . . . . . . . . 2 . . . . . Repair Stations 3 | . . . . 3 . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 12 | . . 5 2 . 3 . . . . 2 . . . . . Record 7 | . . 3 1 . 3 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . Zone Layout 3 | . . 2 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 10 | . 1 4 . 1 1 . . . . 2 . . . . 1 Full Trace Events 2 | . . . . . . . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . Time 38 | . . . . 38 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac DSF Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac DSF Fac Upp Upp Res Total Allies 3 | . . . . . 3 . . . . . . . . . . Largest Group 3 | . . . . . 3 . . . . . . . . . . Highest-Rated Group 75 | . . . . . 75 . . . . . . . . . . Highest-Rated Ally 25 | . . . . . 25 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 13 | . . . . . 13 . . . . . . . . . . Total Damage 294 | . . . . . 294 . . . . . . . . . . Kills 3 | . . . . . 3 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac DSF Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 1 . . 3 . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac DSF Fac Upp Upp Res Turns Passed 9639 | 53 190 1036 620 482 1792 51 751 1521 78 144 206 672 1163 403 477 Spaces Moved 5447 | 39 142 541 339 296 971 33 314 1167 66 107 90 209 696 270 167 Core 8 | 6 . . . . . . . . . . . . . . 2 Treads 1236 | . . . . . . . . . . . . 121 696 270 149 Legs 4203 | 33 142 541 339 296 971 33 314 1167 66 107 90 88 . . 16 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 127 120 120 120 120 120 120 120 145 145 145 120 Average Speed 138 | 113 120 120 125 130 165 120 121 120 120 120 144 223 145 145 155 Slowest Speed 900 | 120 120 120 130 270 260 120 190 190 120 120 190 400 145 145 900 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 35 30 28 7 80 10 4 80 14 3 88 4 69 33 4 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . Known Exits Taken 3 | . . . . . 1 . . 1 . 1 . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 1 . 1 . . 1 1 1 . Scrap Searched 6 | . . . . . 1 1 . 3 . . . . . 1 . Spaces Dug 9 | . . 1 . 4 1 . . 2 . . . . 1 . . Terrain Destroyed 571 | . 24 154 96 4 6 5 29 15 . . 85 107 14 . 32 Melee 8 | . . 1 . 4 1 . . 2 . . . . . . . Projectile 17 | . . . 1 . . . . 1 . . . 3 9 . 3 AOE 546 | . 24 153 95 . 5 5 29 12 . . 85 104 5 . 29 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac DSF Fac Upp Upp Res Total 6950 | 45 152 848 464 381 1087 38 673 1236 65 122 133 306 823 281 296 Wait 833 | . 1 186 48 37 13 1 334 18 . 12 4 8 106 11 54 Move 5432 | 38 141 540 338 295 970 32 313 1166 65 106 89 208 695 269 167 Hop . | . . . . . . . . . . . . . . . . Pick Up 38 | 1 2 6 3 7 2 . 2 3 . 2 3 3 2 . 2 Fast Attach 71 | 6 2 4 8 13 2 . 3 4 . . 6 14 . 1 8 Attach 47 | . . 3 3 6 4 1 5 2 . 2 2 5 5 . 9 Detach 27 | . 1 5 3 7 1 . 4 3 . . 1 . . . 2 Swap 76 | . 1 18 10 3 14 1 4 6 . . 5 12 1 . 1 Drop 47 | . . 5 9 6 9 . 2 8 . . 4 3 1 . . Fire 271 | . 4 35 36 . 34 3 4 20 . . 19 53 13 . 50 Melee 39 | . . 1 5 7 18 . 2 6 . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick 48 | . . 45 1 . . . . . . . . . . . 2 Crush 1 | . . . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 20 | . . . . . 20 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 6 exits: Fac / Upp x2 / Ext x2 / DSF) -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Discovered new exit (range 13) 214 | -10/Materials | Discovered new exit (range 10) 244 | -10/Materials | Entered another Materials area 244 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 313 | -9/Materials | Build established: Mutant 1227 | -9/Materials | Discovered new exit (range 15) 1280 | -9/Materials | Entered another Materials area 1280 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1872 | -8/Materials | Discovered new exit (range 16) 1900 | -8/Materials | Entered Factory 1900 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2286 | -7/Factory | Discovered new exit (range 5) 2356 | -7/Factory | Repaired Deuterium Engine 2382 | -7/Factory | Entered Lower Caves 2416 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 2942 | -7/Lower Caves | Attracted the attention of an 0b10 base 2978 | -7/Lower Caves | Lost 3 allies 3047 | -7/Lower Caves | Destroyed 9 combat bots 3352 | -7/Lower Caves | Spotted B-75 Beast 3370 | -7/Lower Caves | Build established: Scavenger-Mutant 3413 | -7/Lower Caves | Destroyed B-75 Beast 3713 | -7/Lower Caves | Identified exit to Lower Caves 4174 | -7/Lower Caves | Entered another Lower Caves area 4185 | -7/Lower Caves | Discovered new exit (range 8) 4225 | -7/Lower Caves | Entered Factory 4225 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4940 | -6/Factory | Discovered new exit (range 12) 4976 | -6/Factory | Entered Lower Caves 5054 | -6/Lower Caves | Learned location of 1 exit from Factory 5292 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5341 | -6/Lower Caves | Destroyed 8 combat bots 5350 | -6/Lower Caves | Encountered a Warlord checkpoint 5516 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5595 | -6/Lower Caves | Identified exit to Lower Caves 5785 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6497 | -6/Lower Caves | Entered another Lower Caves area 6559 | -6/Lower Caves | Discovered new exit (range 15) 6575 | -6/Lower Caves | Entered Factory 6575 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6576 | -5/Factory | Identified exit to Factory 6593 | -5/Factory | Identified exit to Upper Caves 6593 | -5/Factory | Identified exit to Extension 6717 | -5/Factory | Identified exit to DSF 6719 | -5/Factory | Entered DSF 6758 | -5/DSF | Additional patrols routed to DSF 6797 | -5/DSF | Lost 4 parts (2n2u) 6844 | -5/DSF | Discovered exit to Factory (range 16) 6921 | -5/DSF | Lost 5 parts (3n1u1w) 6925 | -5/DSF | Entered Factory 6925 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7126 | -4/Factory | System corruption reached 10% 7126 | -4/Factory | Discovered new exit (range 16) 7209 | -4/Factory | Lost 5 parts (2n3u) 7507 | -4/Factory | Lost 3 parts (1n2w) 7597 | -4/Factory | Entered Upper Caves 7826 | -4/Upper Caves | Build established: Tank 8316 | -4/Upper Caves | System corruption reached 30% 8431 | -4/Upper Caves | Build established: Skirmisher 8738 | -4/Upper Caves | Discovered new exit (range 6) 8754 | -4/Upper Caves | Learned Research interactive machine intel 8760 | -4/Upper Caves | Entered another Upper Caves area 9114 | -4/Upper Caves | Build established: Tank 9153 | -4/Upper Caves | Discovered new exit (range 8) 9163 | -4/Upper Caves | Entered Research 9163 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 9164 | -3/Research | Loaded intel: 44 interactive machine locations 9337 | -3/Research | Core integrity fell below 50% 9348 | -3/Research | System corruption reached 10% 9424 | -3/Research | Lost 11 parts (1p4n1u5w) 9511 | -3/Research | Lost 3 parts (1n2w) 9610 | -3/Research | System corruption reached 30% 9634 | -3/Research | Core integrity fell below 20% 9640 | -3/Research | Self-destructed Last Messages --------------- 09615_ R-10 Processor collects Flexi-carbon Leg. 09617_ Mic. Antimatter Reactor destroyed. 09619_ 0U&UE APUHXRO|PDHWJNLIC&C 09620_ Critical hit (Burn: +37). 09625_ Flexi-carbon Leg destroyed. 09627_ U-05 Engineer builds a Door. 09627_ P-80 Master resets U-05 Engineer, system corruption cleaned. 09632_ Flexi-carbon Leg destroyed. 09632_ U-05 Engineer destroyed. 09632_ Slug penetrates H-77 Assassin. 09633_ Penetrated by Slug. 09634_ Flexi-carbon Leg destroyed. 09635_ System corrupted: Matter fused (-6). 09635_ Flexi-carbon Leg destroyed. 09636_ Slug penetrates P-80 Master. 09638_ Lrg. Matter Pod destroyed. 09639_ Penetrated by Slug. 09639_ Slug penetrates Wall. 09639_ Energy Well destroyed. Map ----- +----------------------------------------------------+ | ??????????????# %% # #?????????????? | | ??????????????# = #########?????????????? | | ??????????########### # ##????????????????????? | | ??????????# """ #= # *##????????????????????? | | ??????????# "T" # # # ?????????????????? | | ??????????# " #### #??] ???????????????? | | ??????????# #??# #?????????????????????? | | ??????????# #??# +?????????????????????? | | ??????????# #??# #?????????????????????? | | ??????????# !!#### #?????????????????????? | | ??????????# # ## ##????????????????????? | | ???##+#############/### #????????????????????? | | % % % R #????????????????????? | | ^ % #????????????????????? | | ^ #????????????????????? | | ???#########+########## #????????????????????? | | ?????????? ??????????## #######???????????????? | | ???????? ?????????????# m# #?????"?????????? | | ??????? ???????????????# #!= #????""?????????? | | ???????????????????????# %p/%! #?????G?????????? | | ???????????????????????# #[% #????""?????????? | | ???????????????????????#g #######?????"?????????? | | ??????????????????????## ##????????????????????? | | ????################### #????????????????????? | | ??? h p% gu #????????????????????? | | ??? h =%@ #????????????????????" | | ??? ! #????????????????????" | | ???????################ #????????????????????" | | ?????????????????????####+#####??????????????????T | | ?????????????????????# #??????????????????" | | ?????????????????????# #??????????????????" | | ?????????????????????# ! #??????????????????" | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????##########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 35 Energy Capacity 855 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Cloak Strength 3 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 7 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronTimingAutohacker Manual? 0 Play Time 01:28:37 Cumulative 37.9 hours Start 2024.04.12 @ 23:25:43 End 2024.04.13 @ 00:51:41 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 42 Rogue 0 Adventurer 42 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39a08ebc-818c-44e1-9011-3e9af71c3a21