Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.30 @ 00:20:39 Player: JuustuToug Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (417) 2085 Value Destroyed (16945) 16945 Prototype IDs (82) 1640 Alien Tech Used (4) 800 Bonus (12109) 12109 TOTAL SCORE: 44479 Bonus ------- High Alert Combat Kills 1909 Follower Combat Kills 3360 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1148 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Scanned by Researcher 500 Win 3000 Friendly Fire -808 Cogmind --------- Core Integrity 1151/1600 Matter 189/300 Energy 561/575 System Corruption 0% Temperature Cool (12) Movement Treading (160) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Reinforced Antimatter Reactor Quantum Reactor > --- PROPULSION (7) --- Advanced Heavy Siege Treads High-density Centrium Heavy Treads High-density Centrium Leg > --- UTILITY (12) ----- High-capacity Storage Unit Experimental Optical Array Experimental Core Analyzer Centrium Light Armor Plating Graphene Brace Thermal Barrier Spacefold Activator > --- WEAPON (4) ------- KE Penetrator Plasma Lance > --- INVENTORY (20) --- Quantum Reactor Biometal Leg Centrium Leg High-density Centrium Leg Advanced Matter Compressor (0) Advanced Weapon Cycler Long-range Tractor Beam Transdimensional Reconstructor Coil Gun Enhanced Hardcell Cannon Perforator Tiamat Missile Launcher Advanced Datajack Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Siege Treads High-density Centrium Heavy Treads High-density Centrium Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Optical Array Experimental Core Analyzer Centrium Light Armor Plating Centrium Light Armor Plating Graphene Brace Spacefold Activator Microwarp Drive > --- WEAPON ----------- Core Cannon Tiamat Missile Launcher Plasma Lance > --- INVENTORY -------- Quantum Reactor Biometal Leg Centrium Leg High-density Centrium Leg Advanced Matter Compressor Advanced Weapon Cycler Thermal Barrier Long-range Tractor Beam Transdimensional Reconstructor Coil Gun KE Penetrator KE Penetrator Railgun Perforator Advanced Datajack [Rating: 236] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Makeshift Hover Unit Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware System Mapper Protection Centrium Medium Armor Plating Artifact Microwarp Drive Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Tiamat Missile Launcher Impact Weapon Hammer Slashing Weapon Phasing Sabre Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 5 | . . . . . . . 2 . . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 Utility 10 | . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . . . 2 . 2 . . 1 Weapon 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 326 | 8 5 4 21 8 2 1 23 27 4 6 2 9 13 1 2 . 3 8 14 11 3 17 12 9 26 . 20 31 12 15 7 2 Power 43 | 1 1 2 3 1 . . 4 2 . 2 . 2 1 . . . 1 . 2 1 . 4 2 1 3 . 2 4 1 . 2 1 Engine 17 | 1 1 1 3 1 . . 2 2 . 2 . 2 1 . . . . . 1 . . . . . . . . . . . . . Core 6 | . . 1 . . . . 2 . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . Reactor 20 | . . . . . . . . . . . . . . . . . . . . 1 . 4 2 1 2 . 2 4 1 . 2 1 Propulsion 76 | 2 . . 6 1 . . 5 4 1 1 . 1 3 1 . . 2 5 4 2 . 4 6 1 8 . 4 10 . 4 1 . Treads 30 | 2 . . 6 1 . . 5 4 1 1 . 1 1 1 . . . 1 1 1 . . . . . . . . . 3 1 . Leg 44 | . . . . . . . . . . . . . 2 . . . . 4 3 1 . 4 6 1 8 . 4 10 . 1 . . Wheel 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 101 | 2 2 1 1 4 2 . 5 11 1 1 . 1 5 . . . . 1 2 5 . 8 3 5 8 . 7 7 7 8 3 1 Device 49 | 1 . 1 . 3 . . 4 3 1 . . . 2 . . . . . 1 1 . 6 3 1 3 . 4 6 5 4 . . Storage 11 | 1 1 . . . 2 . . 1 . . . . . . . . . . . . . 2 . 1 . . . . . 1 1 1 Processor 16 | . 1 . 1 . . . 1 2 . . . . 2 . . . . . . . . . . . 4 . 1 1 1 2 . . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Protection 22 | . . . . 1 . . . 5 . 1 . 1 1 . . . . 1 1 4 . . . 3 . . 2 . 1 1 . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon 106 | 3 2 1 11 2 . 1 9 10 2 2 2 5 4 . 2 . . 2 6 3 3 1 1 2 7 . 7 10 4 3 1 . Energy Gun 5 | 1 . . 1 . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Energy Cannon 10 | . . . 3 . . 1 1 . . . . . . . . . . . . 1 . . . . 1 . . 1 . 2 . . Ballistic Gun 73 | 2 1 1 5 2 . . 6 8 2 1 1 1 3 . 2 . . 2 6 1 3 1 1 2 5 . 6 7 4 . . . Ballistic Cannon 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . Launcher 9 | . 1 . 1 . . . . 2 . . . 4 . . . . . . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 56 | . . . 1 1 . . 1 . . . . 4 1 . . . . 1 3 7 . 3 . . 10 . 5 7 . 8 4 . Corrupted Parts 9 | . . . . . . . . . . . . 1 . . . . . . . . 2 . 6 . . . . . . . . . System Corruption 60 | . . . . . . . . . . . . 1 . . . . . . . . 6 . 53 . . . . . . . . . Parts Lost 70 | . 1 . . 6 . . 4 1 1 . . . 5 2 1 . . . . . . 7 8 6 4 . 1 9 . 4 4 6 Power 8 | . . . . 2 . . 2 . . . . . 1 . . . . . . . . 1 1 . . . . . . . 1 . Propulsion 16 | . . . . 1 . . 1 1 1 . . . 2 1 . . . . . . . 1 3 1 1 . . 2 . . . 1 Utility 23 | . . . . 1 . . . . . . . . 2 . . . . . . . . 3 1 3 1 . . 4 . 3 3 2 Weapon 23 | . 1 . . 2 . . 1 . . . . . . 1 1 . . . . . . 2 3 2 2 . 1 3 . 1 . 3 Highest Loss Streak 6 | . 1 . . 3 . . 1 1 1 . . . 4 1 1 . . . . . . 2 3 6 4 . 1 2 . 2 2 5 To Critical Strikes 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Average Backups 18 | 1 9 14 14 11 14 14 19 19 19 20 20 20 19 19 18 19 19 18 19 20 20 19 18 18 19 20 19 17 16 17 17 13 Power 1 | . 1 1 1 . . . . 1 1 1 1 1 1 . 1 1 1 2 2 2 2 1 . 1 2 2 1 1 1 1 1 . Propulsion 1 | . 1 2 3 3 4 4 2 3 2 1 1 1 . . . 1 1 . 1 2 2 2 3 3 2 2 2 3 2 3 4 3 Utility 6 | . 3 4 4 3 3 4 7 6 8 9 9 9 8 8 8 8 8 7 6 6 6 6 7 7 7 7 7 6 4 3 4 3 Weapon 7 | . 3 7 6 4 6 6 8 8 8 8 9 9 8 10 9 9 9 8 8 9 9 8 5 5 6 7 7 5 7 7 6 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 101 | . 2 4 12 1 3 . 9 12 1 1 2 . 3 . 1 . . 3 9 2 2 4 1 . 7 2 8 5 . 1 1 5 Power 13 | . . 1 1 . . . 1 2 . . . . 1 . . . . . 1 . 1 1 . . 1 . 2 . . . . 1 Propulsion 18 | . 1 . 2 . . . 1 1 1 1 . . . . . . . 1 3 1 . 1 . . . . 2 3 . . . . Utility 38 | . 1 3 4 1 3 . 6 . . . 2 . 2 . 1 . . 1 3 . . 1 1 . 5 1 1 2 . . . . Weapon 30 | . . . 5 . . . 1 9 . . . . . . . . . 1 2 1 1 1 . . 1 1 3 . . 1 1 2 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 96 | . 98 100 99 97 66 66 99 99 99 100 98 99 99 97 99 100 100 99 99 99 100 99 97 99 93 94 96 99 95 84 71 71 Engine 4 | . 13 8 8 9 11 11 6 6 7 7 7 7 6 6 6 6 4 . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 1 5 9 9 10 5 5 5 9 8 8 8 8 Treads 14 | . 27 28 21 22 22 22 35 29 29 30 30 29 24 10 13 13 10 . 2 . . . . . . . . . . 8 13 11 Leg 12 | . . . . . . . . . . . . . . 13 13 13 13 27 26 28 29 30 30 30 30 31 28 27 26 8 . 4 Device 9 | . 13 14 11 12 11 11 9 8 6 7 7 7 6 6 6 6 6 10 11 11 11 10 14 12 6 4 11 13 17 18 9 5 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 14 | . . . 10 . . . 8 14 15 15 15 15 19 20 20 20 20 17 17 17 17 13 10 10 13 21 16 14 13 13 11 8 Protection 5 | . . . . 8 11 11 . 5 7 7 7 7 5 6 5 6 6 5 5 4 5 5 5 7 6 . 3 4 4 4 6 8 Energy Cannon 1 | . . . 10 11 . . 9 1 . . . . . . . . . . . . . . . . . . . . . . 4 . Ballistic Gun 18 | . 27 27 21 22 . . 17 21 22 20 13 14 25 20 19 20 20 18 22 22 23 20 19 18 19 21 18 16 15 5 . 9 Ballistic Cannon 1 | . . . . . . . . . . 2 6 6 . 5 5 6 5 1 . . . . . . . . . . . 2 . . Peak Build Rating 236 | 7 8 10 25 30 27 30 36 48 49 51 51 60 69 72 72 70 72 94 103 117 120 138 137 124 143 146 175 187 192 207 230 236 Average Rating 84 | 5 7 8 18 27 22 22 31 44 48 48 48 53 64 68 69 70 70 89 98 107 117 133 130 120 130 145 167 172 181 197 217 222 On Entrance 85 | . 7 8 10 25 30 22 30 32 48 49 49 50 58 68 70 70 70 72 94 103 117 120 137 123 119 143 144 169 173 180 201 220 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . . . . 9 6 6 6 8 14 4 . . . . . . . . . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 137 | 14 30 29 38 43 53 63 64 77 77 71 71 76 78 83 82 80 81 86 89 95 96 117 106 104 109 100 118 122 131 137 111 120 Greatest Support 240 | 40 40 40 40 40 40 40 80 80 80 80 80 88 96 48 48 48 48 103 103 111 111 138 156 143 168 168 171 178 167 220 240 240 Greatest Overweight (x) 7 | . 7 . 1 1 1 1 . . . . . 1 1 2 1 1 5 5 1 1 . 1 . . . . . . . . . . Average Overweight (x) . | . . . . . . 1 . . . . . . . 1 1 1 2 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 12 15 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 15 15 15 15 16 15 20 20 20 20 20 20 20 20 19 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 Average Carried 18 | 1 9 14 14 11 14 14 19 19 19 19 20 19 19 19 18 19 19 19 19 19 19 19 18 18 19 19 19 19 19 18 18 14 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 15 15 15 13 15 12 20 20 20 20 20 20 19 19 19 19 20 20 20 20 20 19 18 20 20 20 20 20 20 17 17 14 Class Distribution -------------------- 32% | Skirmisher 20% | Scavenger-Gunner 8% | Mutant 7% | Derelict-Skirmisher 6% | Scavenger-Tank 6% | Scavenger-Skirmisher 6% | Gunner 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Derelict-Skirmisher | -7/Lower Caves Derelict-Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Commander-Skirmisher | -5/Extension Commander-Gunner | -5/Cetus Commander-Skirmisher | -5/Archives Scavenger-Skirmisher | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Hacker-Mutant | -2/Section 7 Scavenger-Tank | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Matter Collected 18645 | 222 530 225 461 460 66 . 1006 1342 308 354 60 624 1029 439 369 . 200 367 662 332 67 1337 783 490 800 185 1711 2257 589 1056 199 115 Remotely 2662 | . . . . . . . . 150 . 29 . . 468 . 192 . . . . 91 . . . 27 252 . 229 450 83 514 90 87 Salvage Created 19841 | 10 554 118 649 444 . . 1629 1532 250 301 . 543 1133 234 465 . 102 470 737 286 241 1982 865 339 586 192 1788 2558 487 1192 109 45 Parts 1039 | 4 56 18 40 22 . . 80 72 13 15 . 23 49 13 15 . 6 27 46 16 11 108 29 16 22 2 104 143 20 62 5 2 Haulers Intercepted 14 | . 2 . 4 . . . 5 2 . . . . . . . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 19 | . 4 2 1 . . . 1 2 . . . . 2 . . . . . 3 . . 2 . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 111 | . . . . . . . . . 15 9 1 33 . 12 15 . 4 . . . . . 8 12 . 2 . . . . . . Prevented 21 | . . . . . . . . . . . . 6 . 1 . . . . . . . . 14 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 301 | . 11 6 8 20 . . 25 15 8 6 . 9 16 11 11 . 7 3 11 4 2 30 10 8 9 5 20 26 6 10 . 4 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Guns 179 | . 8 1 5 8 . . 9 12 4 4 . 6 14 5 2 . . 3 6 4 2 18 6 3 9 1 20 26 2 . . 1 Cannons 46 | . . . 3 12 . . 15 . . . . 3 1 . 1 . . . . . . . . . . . . . 1 10 . . AOE 73 | . 3 5 . . . . . 3 4 2 . . 1 6 8 . 7 . 5 . . 12 2 5 . 4 . . 3 . . 3 Classes Destroyed 26 | 1 7 . 2 4 . . . 2 . . . 1 2 . . . 1 . . . . . 1 . 2 . . 2 1 . . . Worker 24 | . 5 . . 1 . . 1 3 . . . . 1 . . . . 2 . . . 6 . . . . 3 1 . 1 . . Builder 18 | . 5 . . 1 . . 3 1 . . . . 1 . . . . . . . . 3 . . . . 1 2 . 1 . . Tunneler 12 | 1 1 3 1 1 . . . . . . . . . . . . . 2 . . . 1 . . . . 2 . . . . . Hauler 14 | . 2 . 4 . . . 5 2 . . . . . . . . . . . . . 1 . . . . . . . . . . Recycler 26 | . . . 1 . . . . 10 . . . . 2 . . . . 1 2 . . . . . . . 2 3 2 3 . . Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . Operator 6 | . 1 . . . . . 1 1 . . . . . . . . . . . . 1 1 . . . . . . . . 1 . Watcher 15 | . 2 . 3 . . . 2 1 . . . . 1 . . . . 2 2 . . 1 . . . . 1 . . . . . Swarmer 89 | . 9 5 3 4 . . 3 7 4 1 . 2 . 10 . . 5 . 5 . . 5 4 5 . 3 5 . 5 . . 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Grunt 90 | . 2 1 2 . . . 17 3 4 3 . 1 10 . 6 . 2 . 3 . . 13 4 . 4 1 . 7 . 7 . . Brawler 8 | . . . . 1 . . 1 . . . . . . . 2 . . . . . . 1 . . 2 . . 1 . . . . Duelist 9 | . . . . 1 . . . . . 1 . 1 . . 2 . . . 1 . . 2 1 . . . . . . . . . Protector 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Researcher 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 2 . Sentry 31 | . . . 3 . . . 4 2 . 1 . 1 1 1 1 . . 1 2 . 2 3 . 1 . 1 7 . . . . . Demolisher 5 | . . . . 2 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hunter 16 | . . . . . . . . . . . . . 2 . . . . . . . . 3 . 2 . . . 9 . . . . Programmer 30 | . . . . . . . . 3 . . . . 2 . . . . 2 . . . 3 . . 1 . 8 8 . 3 . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 4 | . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . Assembled 12 | . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 1 3 3 4 8 . . 8 5 4 3 . 2 9 3 5 . 5 3 5 2 3 14 12 5 4 5 5 6 5 7 2 4 Combat Bots Only 8 | . 3 3 4 8 . . 6 5 4 3 . 2 5 3 5 . 5 2 5 2 2 7 7 5 4 5 5 3 5 5 . 4 Max Kills in Single Turn 5 | 1 2 3 1 2 . . 2 3 2 1 . 1 3 3 3 . 3 1 4 1 2 4 1 5 2 3 2 2 3 2 2 2 Gunslinging 1 | . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . 1 1 . . . Exploded 5 | . 1 3 . . . . . 3 2 1 . . 1 3 3 . 3 . 4 . . 4 1 5 . 3 . . 3 . . 2 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Hostile Shots Fired 2205 | . 44 22 36 92 . . 120 107 42 37 . 37 93 76 7 . 4 9 52 15 . 222 80 106 99 11 97 368 25 175 127 102 Missed 690 | . 18 9 7 21 . . 24 28 8 13 . 15 26 29 1 . 3 3 15 3 . 75 22 36 38 4 29 143 13 43 30 34 Deflected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hits 1515 | . 26 13 29 71 . . 96 79 34 24 . 22 67 47 6 . 1 6 37 12 . 147 58 70 61 7 68 225 12 132 97 68 Melee 29 | . . . . 19 . . 4 . . . . . . . . . . . . . . 2 . . . . . . . . . 4 Projectile 1486 | . 26 13 29 52 . . 92 79 34 24 . 22 67 47 6 . 1 6 37 12 . 145 58 70 61 7 68 225 12 132 97 64 AOE 17 | . . . . 11 . . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . 2 Critical Strikes 73 | . . . . 1 . . 3 . 1 . . . 2 1 . . . . 2 2 . 15 2 3 3 . 6 13 3 12 2 2 Actively Blocked 26 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . 3 3 12 2 2 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Damage Taken 30056 | . 302 181 336 1525 . . 1391 956 604 270 . 345 1238 514 135 . 25 141 851 269 . 3172 1334 1211 1584 179 1377 3845 403 3065 2783 2020 Core 3277 | . 36 45 16 225 . . 156 97 33 36 . 19 108 30 . . 3 24 46 . . 167 252 79 193 . 115 258 . 238 652 449 Absorbed by Shields 669 | . . . . . . . . . . . . . . . . . . . 9 75 . . . . . . 284 301 . . . . Reduced by Siege Mode 195 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 195 . . Redirected to Shielding 69 | . . . . . . . . . . . . . . . . . . . . . . . . 69 . . . . . . . . Ignored by Resistances 854 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 835 . . Regen/Repaired (Parts) 1583 | . 90 . . . . . . . . . 19 . . . . . . . . . . . . . 416 . 398 660 . . . . Core Remaining (%) 67 | 100 . 67 . . . 39 71 . . . . 73 . . . . 83 . . . 93 . . . . 39 . 71 . . 30 71 Volleys Fired 859 | 3 66 15 34 47 . . 88 75 13 13 . 32 38 17 15 . 6 7 38 9 5 60 31 26 27 5 53 89 13 28 3 3 Largest 4 | 2 2 2 3 3 . . 3 3 3 3 . 3 4 4 4 . 4 4 4 4 4 4 4 4 4 4 4 4 4 4 1 3 Hottest 300 | 40 40 40 118 118 . . 121 121 94 94 . 110 133 128 128 . 124 124 126 126 131 149 135 119 116 124 143 140 300 300 300 101 Shots Fired 2550 | 6 126 25 102 139 . . 252 217 34 34 . 83 152 55 35 . 12 28 146 36 20 198 69 87 108 14 178 306 46 34 3 5 Gun 2241 | 6 120 21 68 96 . . 164 212 30 31 . 60 150 43 21 . 6 26 144 36 20 184 57 86 108 12 178 306 44 9 . 3 Cannon 238 | . . . 34 43 . . 88 1 . . . 21 2 8 8 . 2 2 . . . . . . . . . . 1 25 3 . Launcher 71 | . 6 4 . . . . . 4 4 3 . 2 . 4 6 . 4 . 2 . . 14 12 1 . 2 . . 1 . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2307 | 6 120 21 68 96 . . 164 212 30 31 . 81 152 51 29 . 8 28 144 36 20 184 57 86 108 12 178 306 44 32 . 3 Thermal 172 | . . . 34 43 . . 88 1 . . . . . . . . . . . . . . . . . . . . 1 2 3 . Explosive 62 | . 6 4 . . . . . 2 4 3 . 2 . 4 6 . 4 . 2 . . 14 5 1 . 2 . . 1 . . 2 Electromagnetic 9 | . . . . . . . . 2 . . . . . . . . . . . . . . 7 . . . . . . . . . Robot Hit Streak 43 | 3 9 7 11 9 . . 21 18 9 6 . 5 16 7 8 . 5 7 23 9 4 9 3 14 8 10 27 23 9 43 13 14 Robot Miss Streak 16 | 2 4 2 4 4 . . 5 3 3 2 . 4 3 16 9 . 2 1 9 3 7 4 5 6 5 1 3 4 2 5 . . Penetration Max 2 | . . . . . . . . . . . . . 1 . . . . 1 1 1 1 2 . 1 1 . 1 1 1 1 1 . Secondary Targets 34 | . 2 . . . . . . 1 2 . . . 4 . . . . . 3 1 1 6 2 . 1 . 2 8 1 . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 1 . . . 1 . . . . . 1 1 1 1 1 . 1 . 1 1 1 . . . Shots Hit Robots 1497 | 3 69 13 55 68 . . 147 126 19 20 . 46 98 23 23 . 5 24 95 25 9 102 26 43 72 12 120 192 26 32 3 1 Core Hits 866 | 1 40 13 21 31 . . 59 55 15 13 . 36 56 16 32 . 12 16 38 18 4 92 21 19 34 11 54 82 13 55 3 6 Critical Kills 51 | . . . 1 . . . . 1 . . . . 1 . . . . 1 2 1 1 9 2 . 3 . 1 12 1 12 3 . Critical Parts Destroyed 52 | . . . . 1 . . 1 . . . . . 1 . . . . 1 4 1 1 9 2 . . . 4 11 3 13 . . Critical Strikes 112 | . . . 1 1 . . 1 1 . . . . 2 . . . . 2 7 2 3 20 4 . 3 . 5 23 4 29 4 . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 111 | . . . . 1 . . 1 1 . . . . 2 . . . . 2 7 2 3 20 4 . 3 . 5 23 4 29 4 . Melee Attacks 73 | . . . 1 . . . 1 4 . . . . 1 . . . . 10 . . . 4 7 2 . . 8 22 1 11 1 . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 37 | . . . . . . . 1 4 . . . . 1 . . . . 10 . . . 4 7 2 . . 8 . . . . . Piercing 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 1 11 1 . Sneak Attacks 11 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 2 2 . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47770 | 33 1195 556 868 1345 . . 2939 2508 689 608 . 1368 2627 988 1501 . 919 809 2817 761 393 6185 1504 1112 1542 586 4238 5653 1315 1229 713 769 Guns 30329 | 33 806 138 483 833 . . 1386 2221 390 375 . 745 1874 395 278 . 64 389 2432 761 386 3248 311 651 1542 207 4025 5412 797 117 . 30 Cannons 4782 | . . . 383 512 . . 1550 25 . . . 346 45 58 75 . 15 39 . . . . . . . . . . 200 834 700 . Explosions 10915 | . 386 407 . . . . . 262 299 233 . 277 707 535 1148 . 840 . 369 . . 2918 758 358 . 379 . . 300 . . 739 Melee 1580 | . . . . . . . . . . . . . . . . . . 381 . . . . 435 103 . . 180 212 . 269 . . Ramming 164 | . 3 11 2 . . . 3 . . . . . 1 . . . . . 16 . 7 19 . . . . 33 29 18 9 13 . Kinetic 31241 | 33 806 138 483 833 . . 1386 2221 390 375 . 1091 1919 453 353 . 79 428 2432 761 386 3248 311 651 1542 207 4025 5412 797 451 . 30 Thermal 3911 | . . 41 383 512 . . 1550 25 . . . . . . . . . . . . . . . . . . . . 200 500 700 . Explosive 10347 | . 386 366 . . . . . 189 299 233 . 277 707 535 1148 . 840 . 369 . . 2905 317 358 . 379 . . 300 . . 739 Electromagnetic 527 | . . . . . . . . 73 . . . . . . . . . . . . . 13 441 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1099 | . . . . . . . . . . . . . . . . . . 381 . . . . 435 103 . . 180 . . . . . Piercing 481 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 212 . 269 . . Highest Corruption 55 | . . . . 6 6 6 4 3 3 3 3 1 . . . . . . . . 6 2 55 55 55 5 14 21 . 9 9 . Average Corruption 9 | . . . . 5 6 6 2 1 3 3 3 1 . . . . . . . . 5 2 18 55 35 5 6 16 . 7 9 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 410 | . . . . 21 10 12 17 22 31 10 2 6 . . . . . . . . 1 1 32 55 3 20 32 92 . 31 12 . Message Errors 99 | . . . . 3 2 5 2 1 9 5 1 3 . . . . . . . . . . 9 10 . 6 9 26 . 7 1 . Matter Fused 96 | . . . . 3 4 2 4 7 11 . . . . . . . . . . . 1 . 7 14 . 5 7 21 . 7 3 . Heat Flow Errors 49 | . . . . 3 2 3 2 4 2 1 . 1 . . . . . . . . . . 3 7 . 4 4 9 . 2 2 . Energy Discharges 40 | . . . . 3 . 1 2 2 4 2 1 . . . . . . . . . . . 2 3 2 1 1 8 . 4 4 . Parts Rejected 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . 1 1 . 1 . . Parts Fused 4 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 56 | . . . . 7 1 1 2 3 2 1 . 2 . . . . . . . . . 1 5 7 1 3 4 8 . 6 2 . Data Loss (major) 11 | . . . . . 1 . 2 . 1 . . . . . . . . . . . . . 3 1 . . 2 1 . . . . Misfires 14 | . . . . 2 . . . 1 1 1 . . . . . . . . . . . . 2 2 . . 2 2 . 1 . . Alerts 9 | . . . . . . . 1 1 1 . . . . . . . . . . . . . 1 1 . 1 . 1 . 2 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon Failures 25 | . . . . . . . . 1 . . . . . . . . . . . . . . . 8 . . 2 13 . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 651 | . 87 10 . 34 . . 5 5 5 . . 3 27 8 12 . 55 57 . . . 60 33 85 . 6 . . 54 . . 105 Projectiles 40 | . . . . 34 . . 5 . . . . . . 1 . . . . . . . . . . . . . . . . . . Explosions 472 | . 87 10 . . . . . 5 5 . . 3 27 7 12 . 55 . . . . 60 . 36 . 6 . . 54 . . 105 Melee 139 | . . . . . . . . . . . . . . . . . . 57 . . . . 33 49 . . . . . . . . Knockbacks 17 | . . . . . . . . . . . . 10 . 2 . . 1 . . . . . . . . . 1 . . 3 . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic 15 | . . . . . . . . . . . . 9 . 2 . . 1 . . . . . . . . . . . . 3 . . Secondary 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 364 | . 20 51 . 30 . . . 20 22 . . . 95 35 . . 10 . . . . . 81 . . . . . . . . . Shots 14 | . 2 3 . 1 . . . 1 1 . . . 1 1 . . 1 . . . . . 3 . . . . . . . . . Rammed 7 | . 1 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 2 . Targets Rammed 17 | . 1 1 1 . . . 1 . . . . . 1 . . . . . 2 . 1 1 . . . . 1 3 1 1 2 . Kicked 9 | . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . . . 1 3 1 . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 542 | . 6 9 204 542 262 259 412 442 292 133 . 215 242 192 87 . 102 131 246 192 83 225 245 223 5 256 269 267 262 389 261 24 Average Temperature 78 | . 6 5 66 124 120 121 60 51 119 35 . 38 74 93 33 . 53 39 70 85 35 50 64 91 5 103 90 113 79 129 123 15 Received Heat Transfer 4255 | . 48 33 75 94 . . 612 243 288 72 . 81 279 72 36 . . 27 238 . . 736 126 . 210 . 72 274 18 432 189 . Effects 17 | . . . . 8 . . 2 1 . . . . . . . . . . 1 . . . . . . . . . 1 3 1 . Shutdowns 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 5 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 . Interference 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Total Turns 71 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 . . Longest Duration 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Turns 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 . . . . Longest Duration 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Fried 6 | . . . . . . . . 1 . . . . . . . . . . . . . . 5 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . 1 1 . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . Heat Transferred 4046 | . . 50 740 925 . . 2294 37 . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Maximum Alert Level 5 | . . . . . . . 2 1 . . . . 2 . . . . . 2 2 1 5 . . . . 1 2 2 1 1 2 Low Security (%) 63 | 100 100 100 100 100 . 100 39 98 . . . . 68 . . . . 100 82 . 5 13 . . . . 65 21 . 21 50 . Level 1 23 | . . . . . . . 49 1 . . . . 6 . . . . . 4 25 94 10 . . . . 34 52 85 78 49 90 Level 2 8 | . . . . . . . 11 . . . . . 24 . . . . . 13 74 . . . . . . . 25 14 . . 9 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . 23 . . . . . . . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . 40 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1793 | 5 184 120 107 108 . . 493 217 . . . . 484 . . . . 90 648 501 327 1793 . . . . 370 582 474 376 388 446 Initial 353 | . . . . . . . . 217 . . . . 100 . . . . . 39 353 177 75 . . . . . 204 322 252 168 232 Average 196 | . 67 50 17 28 . . 213 73 . . . . 191 . . . . 10 123 434 270 991 . . . . 120 294 340 251 213 321 Influence Increases 14491 | 5 436 270 328 256 . . 962 592 180 175 . 688 1046 265 295 . 163 240 1174 368 210 2448 240 180 240 100 796 1046 392 517 450 429 Destroy 0b10 Robot/C 7480 | . 220 180 160 160 . . 500 300 160 120 . 400 560 220 260 . 140 60 540 160 80 1040 200 160 180 100 400 580 200 220 40 140 Destroy 0b10 Robot/NC 705 | 5 80 15 45 15 . . 60 95 . . . 25 45 . 5 . 5 35 40 10 5 75 10 . . . 50 35 15 25 5 5 Destroy Leader 1238 | . 48 30 74 40 . . 114 86 20 10 . 30 114 30 20 . 10 24 46 . . 176 30 20 . . 124 80 52 20 . 40 Allied During Kill 1740 | . . 5 . . . . . . . . . 233 79 . 10 . 8 . 415 170 85 634 . . . . 2 . 41 . . 58 Successful Hack 275 | . 41 . 32 . . . 31 58 . . . . 6 . . . . 36 . 16 . . . . . . 21 10 . 24 . . Disable Machine 915 | . . 15 . 15 . . 90 . . . . . 180 . . . . 15 . . 30 165 . . . . 30 180 15 120 60 . Destroy Structure 1013 | . 32 25 2 11 . . 32 23 . . . . 62 . . . . 10 88 12 10 328 . . . . 94 56 54 63 15 96 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . Lose Combat Pursuer 1110 | . 15 . 15 15 . . 135 30 . 45 . . . 15 . . . 60 45 . . 15 . . 60 . 75 105 15 45 330 90 Influence Decreases 14150 | 5 436 270 328 215 41 . 483 1015 150 222 39 529 772 650 148 195 163 158 624 557 436 878 1228 568 539 212 432 836 518 664 363 476 Entered New Map 3769 | . . . . . 41 . . 262 21 17 39 . 59 161 10 195 . . 43 279 266 142 662 152 411 112 . 160 252 196 133 156 Time Decay 8738 | 5 436 270 328 175 . . 443 602 119 205 . 469 523 469 128 . 163 158 432 238 130 446 486 356 88 100 379 586 206 428 190 180 Lost Part 670 | . . . . 40 . . 40 10 10 . . . 50 20 10 . . . . . . 70 80 60 40 . 10 90 . 40 40 60 Lost Ally 832 | . . . . . . . . . . . . 60 140 . . . . . 149 40 40 220 . . . . 43 . 60 . . 80 Purge Threat 141 | . . . . . . . . 141 . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 1 . 4 . . . 4 4 . 1 . 1 5 . 1 . . 2 . . . 14 . . . . 4 8 1 5 3 4 Investigation 5 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 2 Extermination 23 | . . . . . . . . 4 . . . . 3 . . . . 2 . . . 2 . . . . 4 3 1 2 1 1 Reinforcement 20 | . 1 . 3 . . . 2 . . . . . 2 . . . . . . . . 3 . . . . . 4 . 3 1 1 Assault 10 | . . . . . . . . . . 1 . 1 . . 1 . . . . . . 6 . . . . . 1 . . . . Garrison 4 | . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 2 Construction Impeded 6 | . . . . . . . 1 . . . . . 1 . . . . . . . . 2 . . . . . 1 . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Distress Signals 27 | . 2 . . . . . 4 . . . . 8 3 . . . . . 1 2 . 1 . . 2 . 1 1 1 . 1 . Communications Jammed 161 | . . . . . . . . . . . . . . . . . . . 1 . 1 59 . . . . 11 . 58 6 25 . Distress Signals 161 | . . . . . . . . . . . . . . . . . . . 1 . 1 59 . . . . 11 . 58 6 25 . Times Spotted 575 | . 20 8 15 24 . . 44 25 7 8 . 25 28 9 10 . 5 6 22 10 4 63 11 3 40 4 30 42 16 21 47 28 Peak Tracking Total 19 | . 4 3 3 5 . . 7 5 4 7 . 5 4 4 4 . 3 4 5 5 3 8 4 2 9 3 5 6 5 6 19 17 Tactical Retreats 40 | . 1 . 1 3 . . 5 2 . 1 . . . 1 . . . 1 3 . . 1 . . 1 . 4 3 1 3 5 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Traps Triggered 17 | . 6 . 3 . . . 2 . . . . . . . . . . 2 1 . . 2 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Disabled 67 | . . 1 . 1 . . 6 . . . . 3 12 . 1 . . 1 . . 2 11 . . . . 2 13 1 9 4 . Max in Single Turn 4 | . . 1 . 1 . . 2 . . . . 1 4 . 1 . . 1 . . . 4 . . . . 1 2 1 1 3 . Garrison Access 3 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Accessed 73 | . 8 . 10 . 1 . 8 8 3 1 . . 2 . 2 3 . 5 . 3 . 2 1 . 4 . 6 1 1 2 1 1 Terminals 28 | . 7 . 8 . . . 5 4 . . . . . . . . . 1 . 3 . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Repair Stations 8 | . 1 . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . 2 1 . . 1 . Recycling Units 8 | . . . 1 . . . 1 1 . . . . . . . . . 1 . . . 1 . . . . 2 . . . . 1 Scanalyzers 9 | . . . 1 . . . 1 2 . . . . . . . . . 2 . . . 1 . . . . . . . 2 . . Garrison Access 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . Total Hacks 230 | . 32 . 33 . 1 . 27 27 7 1 . . 6 . 7 27 . 8 . 14 . 2 1 . 9 . 10 8 2 5 1 2 Successful 150 | . 19 . 19 . 1 . 18 12 7 1 . . 2 . 7 27 . 5 . 4 . 1 1 . 9 . 6 7 . 3 . 1 Failed 78 | . 13 . 14 . . . 8 14 . . . . 4 . . . . 3 . 10 . 1 . . . . 4 1 2 2 1 1 Catastrophic 8 | . 1 . . . . . . 3 . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 Database Lockouts 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 210 | . 22 . 26 . . . 14 8 . . . . 18 . . . . 3 16 1 . 10 . . 1 . 32 20 10 10 12 7 Terminals 103 | . 28 . 30 . . . 16 14 . . . . . . . . . 1 . 14 . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 2 . . . Repair Stations 24 | . 4 . . . . . 3 3 . . . . . . . . . 2 . . . . . . . . 3 8 . . 1 . Recycling Units 12 | . . . 1 . . . 2 1 . . . . . . . . . 1 . . . 1 . . . . 4 . . . . 2 Scanalyzers 27 | . . . 2 . . . 6 9 . . . . . . . . . 4 . . . 1 . . . . . . . 5 . . Garrison Access 6 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 3 . . . . . Terminal Hacks 76 | . 7 . 5 . 1 . 3 3 7 1 . . . . 7 27 . 1 . 4 . . 1 . 9 . . . . . . . Record 29 | . . . . . 1 . . . 5 . . . . . 6 6 . . . 3 . . . . 8 . . . . . . . Part Schematic 15 | . 2 . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . 3 . 3 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Open Door 8 | . . . . . . . . . 2 1 . . . . 1 . . 1 . 1 . . 1 . 1 . . . . . . . Branch Access Points 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 15 | . 3 . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . 2 7 . . . . Scan Component 10 | . 2 . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . 1 4 . . . . Repair 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . Recycling Unit Hacks 6 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 5 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . Scanalyzer 16 | . . . 2 . . . 4 5 . . . . . . . . . 2 . . . . . . . . . . . 3 . . Insert Component 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 10 | . . . 2 . . . 2 1 . . . . . . . . . 2 . . . . . . . . . . . 3 . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Seal Access 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 34 | . 9 . 11 . . . 9 3 . . . . . . . . . . . . . . . . . . 2 . . . . . Terminals 31 | . 9 . 11 . . . 8 3 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 11 | . 3 . 3 . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . Operators 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Skim 16 | . 5 . 6 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . Reject 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 8 . 10 . . . 8 7 . . . . 1 . . . . 4 . 2 . 2 . . . . 4 1 1 2 1 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . 1 . . 2 . Robots Built 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . 134 . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 16 | . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 80 | . 2 . . . . . 1 2 . . . . 32 . . 13 . . 16 . . . . . . . . 10 . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 10 | . . . 2 . . . 2 1 . . . . . . . . . 2 . . . . . . . . . . . 3 . . Parts Repaired 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . Time 340 | . 26 . . . . . . . . . . . . . . . . . . . . . . . . . 36 278 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . . . 9 . . . 2 . . . . . . . . . . 2 . . . 2 . . . . 3 . . . . . Parts Scanalyzed 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . . . . . . 3 . . 1 . . . 16 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total Allies 68 | . . 1 . . . . . . 3 . 9 3 4 . 1 . . . 30 5 . . . . . . 3 . 3 . . 6 Largest Group 17 | . . 1 . . . . . . 3 . 9 9 6 . 1 1 1 . 17 16 15 12 . . . . 3 . 3 . . 6 Highest-Rated Group 939 | . . 31 . . . . . . 93 . 312 312 146 . 32 32 32 . 658 939 827 628 . . . . 243 . 117 . . 751 Highest-Rated Ally 269 | . . 31 . . . . . . 31 . 51 51 42 . 32 32 32 . 159 159 143 96 . . . . 81 . 39 . . 269 Zionite Dispatches 10 | . . . . . . . . . . . . . 1 . . . . . 3 . . 1 . . . . 1 . 1 . . 3 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recon 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacker 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic Resupply 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Total Orders 9 | . . . . . . . . . . . . . 1 . . . . . 4 2 . 2 . . . . . . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 561 | . . 7 . . . . . . 10 . . 89 69 . 8 . 3 . 138 33 28 142 . . . . 7 . 13 . . 14 Total Damage 15200 | . . 103 . . . . . . 148 . . 2460 1699 . 259 . 61 . 3213 742 686 4728 . . . . 189 . 243 . . 669 Kills 103 | . . 3 . . . . . . . . . 18 16 . 2 . . . 21 6 2 25 . . . . 1 . 5 . . 4 Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Active Infowar (turns) 34093 | 15 1227 675 1594 128 . . 578 2111 1535 848 1831 1353 1682 2691 2094 176 1642 761 1413 516 267 1111 1277 809 1268 750 1675 1837 426 1047 395 361 Optics 29875 | . . . . . . . . 2110 1535 848 1831 1353 1682 2691 2094 176 1642 761 1413 516 267 1111 1277 809 1268 750 1675 1837 426 1047 395 361 Sensors 25210 | . . . . 2 . . 578 2013 1465 812 1831 877 1275 2656 2094 176 1642 562 1181 93 130 799 1151 689 947 708 1337 1326 417 449 . . Seismic 3637 | 15 1227 675 1594 126 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Jamming 9817 | . . . . . . . . 2 . . . . . . . . . 756 1403 511 267 1069 1268 368 . . 1553 1050 205 1044 321 . ECM 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . . . . . . . 1 1 2 . 1 2 . 1 . . . . . 1 2 . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . Zionite Intel Received 23 | . . . . . . . . . . . . . 4 . . . . . 1 . . 1 . . . . 6 5 1 2 3 . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Component Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Prototype Stockpiles 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . 1 . Component Schematics 3 | . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . Trap Installations 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . Active Terminals 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Turns Passed 36537 | 102 1243 675 1594 738 490 375 1443 2112 1535 848 1831 1353 1682 2691 2094 176 1642 761 1413 516 267 1111 1277 809 1268 750 1675 1837 426 1047 395 361 Spaces Moved 19627 | 50 602 381 851 257 258 147 573 1016 903 466 987 692 849 1043 846 74 752 489 728 231 128 630 945 574 858 660 1073 979 274 533 433 345 Core 4 | 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 10690 | 47 601 381 851 257 258 147 573 1016 903 466 987 692 804 580 846 74 465 1 . . . . . . . . . . . 315 213 213 Legs 8269 | . . . . . . . . . . . . . 45 463 . . . 463 728 231 128 630 945 574 858 660 1073 979 274 218 . . Wheels 312 | . . . . . . . . . . . . . . . . . 287 25 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 170 170 250 165 162 162 162 165 165 162 195 240 240 160 116 117 117 120 117 115 114 106 108 108 104 118 108 155 155 Average Speed 156 | 153 160 160 164 224 186 250 165 162 162 164 165 165 166 250 240 240 214 122 121 118 120 118 118 114 113 108 109 114 118 137 157 155 Slowest Speed 400 | 160 400 160 240 250 250 250 167 165 162 165 165 246 245 265 240 240 240 320 185 190 120 190 120 115 115 108 111 118 118 158 158 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 . 1 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Spacefolds 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Microwarps 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 6 Exploration Rate (%) 58 | 5 81 71 62 35 57 36 52 24 88 60 91 73 18 95 71 71 83 11 88 84 92 22 87 70 91 79 35 81 10 53 27 13 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 19 | . 3 . 3 . 1 . . . 1 1 2 2 . . 1 1 . . . . . . . 1 1 . . 2 . . . . Known Exits Taken 20 | . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . 1 . . . . Unknown Exits Taken 12 | 1 . . . 1 1 . . . . . . . . . . . . . . . . 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 27 | . . 2 . . . . . . 1 2 3 . . 2 2 . 4 . . . . . 3 4 . 4 . . . . . . Spaces Dug 251 | . 30 23 1 . . . 3 4 12 . . 5 1 37 . . . 4 . . . 43 32 21 . . 9 20 1 5 . . Terrain Destroyed 1016 | . 38 30 1 22 . . 21 21 29 15 . 10 16 57 44 . 41 4 37 1 7 231 100 45 3 21 51 57 32 28 29 25 Melee 42 | . . . 1 . . . . 3 . . . . 1 . . . . 4 . . . 4 . . . . 6 17 1 5 . . Projectile 340 | . . . . 7 . . 21 1 1 . . . 3 . . . . . 21 1 7 86 38 22 3 2 44 34 10 10 29 . AOE 609 | . 38 30 . 15 . . . 15 27 15 . 10 12 57 44 . 41 . 16 . . 141 62 21 . 19 . . 21 . . 25 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total 23901 | 67 755 428 999 332 271 156 894 1331 948 522 1193 829 1015 1080 881 73 771 616 1165 456 228 852 1037 660 1107 689 1447 1455 347 790 267 240 Wait 1996 | 4 45 4 29 9 . 7 138 123 15 18 189 35 73 12 7 . 1 68 136 169 81 81 13 21 115 11 184 233 15 149 9 2 Move 19262 | 49 601 380 850 256 257 146 572 1015 902 465 986 691 848 1042 845 73 751 488 727 230 127 629 944 573 856 659 1072 978 273 532 226 219 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 266 | 2 18 7 21 5 3 . 30 25 2 2 3 1 10 1 2 . 2 8 10 6 3 13 7 7 19 4 23 19 2 6 2 3 Fast Attach 215 | 8 10 . 8 4 . . 8 8 . 5 5 11 5 1 1 . 3 9 9 12 . 9 7 6 22 . 15 18 9 15 6 1 Attach 99 | . 1 . 1 5 . 3 6 4 1 . . 1 6 1 1 . . 5 . . . 8 7 5 3 . 7 13 2 9 3 7 Detach 28 | . . . . 1 3 . . . . . . 2 . . . . . . 1 . . 1 1 1 1 . . 5 2 4 4 2 Swap 412 | . 9 10 19 2 2 . 20 35 11 9 1 13 21 6 6 . 4 10 29 8 7 25 13 10 19 6 42 42 15 12 5 1 Drop 448 | 1 4 11 35 3 6 . 30 42 4 10 9 12 12 . 2 . 4 11 23 22 4 21 7 6 44 4 42 33 14 23 7 2 Fire 859 | 3 66 15 34 47 . . 88 75 13 13 . 32 38 17 15 . 6 7 38 9 5 60 31 26 27 5 53 89 13 28 3 3 Melee 73 | . . . 1 . . . 1 4 . . . . 1 . . . . 10 . . . 4 7 2 . . 8 22 1 11 1 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . . . 1 3 1 . . . Crush 7 | . 1 1 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Rewire 226 | . . . . . . . . . . . . 31 . . 2 . . . 190 . . . . 3 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 3 exits: Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Upp / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -2/Research -2/Testing (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access To Epsilon Eridani History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 103 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 16) 179 | -10/Materials | Identified exit to Mines 248 | -10/Materials | Discovered new exit (range 6) 323 | -10/Materials | Build established: Mutant 657 | -10/Materials | Repaired Lgt. Treads 684 | -10/Materials | Discovered new exit (range 15) 822 | -10/Materials | Identified exit to Subcaves 882 | -10/Materials | Identified exit to Materials 973 | -10/Materials | Learned location of Subcaves (-10) 1138 | -10/Materials | Learned location of 2 exits from Mines 1346 | -10/Materials | Entered Mines 1491 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1542 | -10/Mines | Received a Mining Laser from a helpful Derelict 1817 | -10/Mines | Learned Materials interactive machine intel 2021 | -10/Mines | Entered Materials 2021 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2022 | -9/Materials | Loaded intel: 18 interactive machine locations 2288 | -9/Materials | Discovered new exit (range 9) 2600 | -9/Materials | Build established: Scavenger-Gunner 2603 | -9/Materials | Discovered new exit (range 8) 2750 | -9/Materials | Discovered new exit (range 11) 2886 | -9/Materials | Identified exit to Materials 2886 | -9/Materials | Identified exit to Mines 3054 | -9/Materials | Learned location of Mines (-8) 3095 | -9/Materials | Loaded intel: 10 trap records 3127 | -9/Materials | Identified exit to Storage 3127 | -9/Materials | Learned location of 1 exit from Materials 3160 | -9/Materials | Learned Storage emergency access door positions 3309 | -9/Materials | Build established: Gunner 3615 | -9/Materials | Entered Mines 3616 | -9/Mines | Assembled infested the area 3621 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3717 | -9/Mines | Lost 3 parts (1p1n1w) 3768 | -9/Mines | Destroyed 8 combat bots 3797 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3800 | -9/Mines | Found Prototype Device 3800 | -9/Mines | Identified Exp. Sensor Array 3855 | -9/Mines | Core integrity fell below 50% 4043 | -9/Mines | Build established: Tank 4102 | -9/Mines | Found a hidden stash of uninstalled traps 4298 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4298 | -9/Mines | Discovered new exit (range 5) 4353 | -9/Mines | Entered Exiles 4400 | -9/Exiles | Met 8R-AWN 4427 | -9/Exiles | Met EX-HEX 4493 | -9/Exiles | Met EX-DEC 4503 | -9/Exiles | Learned location of Zion (-7) 4656 | -9/Exiles | Build established: Mutant 4815 | -9/Exiles | Discovered new exit (range 12) 4843 | -9/Exiles | Entered Mines 4973 | -8/Mines | Discovered exit to Materials (range 12) 5218 | -8/Mines | Entered Materials 5218 | -8/Materials | Evolved 2 slots: Propulsion x2 5219 | -8/Materials | Identified exit to Factory 5623 | -8/Materials | Central database locked down 6019 | -8/Materials | Garrison activated, responded to threat 6109 | -8/Materials | Build established: Skirmisher 6463 | -8/Materials | Build established: Scavenger-Gunner 6661 | -8/Materials | Entered Factory 6661 | -7/Factory | Evolved 2 slots: Utility x2 6954 | -7/Factory | Build established: Scavenger-Skirmisher 7373 | -7/Factory | Central database locked down 8067 | -7/Factory | Identified exit to Lower Caves 8255 | -7/Factory | Build established: Skirmisher 8773 | -7/Factory | Entered Lower Caves 8924 | -7/Lower Caves | Encountered a Warlord checkpoint 9078 | -7/Lower Caves | Entered an active Warlord outpost 9095 | -7/Lower Caves | A Commander dispatched an escort 10272 | -7/Lower Caves | Discovered new exit (range 13) 10305 | -7/Lower Caves | Identified exit to Lower Caves 10308 | -7/Lower Caves | Entered another Lower Caves area 10330 | -7/Lower Caves | Discovered new exit (range 15) 10351 | -7/Lower Caves | Identified exit to Factory 10408 | -7/Lower Caves | Found DCF Scrap (10 items) 10478 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10828 | -7/Lower Caves | Build established: Derelict-Skirmisher 11078 | -7/Lower Caves | Discovered new exit (range 7) 11086 | -7/Lower Caves | Identified exit to Zion 11147 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11156 | -7/Lower Caves | Entered Zion 11219 | -7/Zion | System corruption cleaned by Quarantine Array 11575 | -7/Zion | Discovered new exit (range 10) 11588 | -7/Zion | Identified exit to Proximity Caves 11682 | -7/Zion | Learned location of 2 exits from Factory 11890 | -7/Zion | Gained Derelict followers 11974 | -7/Zion | Learned location of Armory (-4) 12143 | -7/Zion | Learned location of Warlord (-4) 12594 | -7/Zion | Met Imprinter 12619 | -7/Zion | Imprinted 12622 | -7/Zion | Declared Zion's savior 12987 | -7/Zion | Entered Proximity Caves 12987 | -6/Proximity Caves | Accompanied by 9 allies 13010 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13163 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13300 | -6/Proximity Caves | Lost 3 allies 13753 | -6/Proximity Caves | Found Prototype Launcher 13753 | -6/Proximity Caves | Identified Scatter Rocket Array 13763 | -6/Proximity Caves | Found Prototype Launcher 13763 | -6/Proximity Caves | Identified Tesla Bomb Launcher 13808 | -6/Proximity Caves | Found Prototype Launcher 13808 | -6/Proximity Caves | Identified Gui. Missile Launcher 13882 | -6/Proximity Caves | Discovered exit to Factory (range 18) 14340 | -6/Proximity Caves | Entered Factory 14340 | -6/Factory | Accompanied by 4 allies 14340 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 14341 | -6/Factory | Identified exit to Lower Caves 14341 | -6/Factory | Identified exit to Factory 14366 | -6/Factory | Build established: Skirmisher 14395 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 14444 | -6/Factory | Retrieved Zion intel report: Trap Installations 14519 | -6/Factory | Retrieved Zion intel report: Component Schematics 15024 | -6/Factory | Retrieved Zion intel report: Component Schematics 15025 | -6/Factory | Zion Recon squad teleported in 15073 | -6/Factory | Fabricated S-27 Virus? 15316 | -6/Factory | Lost 5 allies 15378 | -6/Factory | P-60 Hacker assimilated allied I0-QH6(M) 15652 | -6/Factory | Terminal network hard line cut 15926 | -6/Factory | Lost 4 parts (2n2u) 16022 | -6/Factory | Entered Lower Caves 16024 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17470 | -6/Lower Caves | Learned 12 Factory zone layouts 17526 | -6/Lower Caves | Discovered new exit (range 8) 17542 | -6/Lower Caves | Identified exit to Lower Caves 18713 | -6/Lower Caves | Entered another Lower Caves area 18739 | -6/Lower Caves | Learned 4 Factory zone layouts 18873 | -6/Lower Caves | Identified exit to Data Miner 18996 | -6/Lower Caves | Entered an active Warlord outpost 19043 | -6/Lower Caves | Learned location of Extension (-5) 19043 | -6/Lower Caves | Learned location of 1 exit from Factory 19043 | -6/Lower Caves | Learned Extension emergency access door positions 19043 | -6/Lower Caves | Learned Extension stockpile data 19043 | -6/Lower Caves | Learned Extension security intel 20212 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 20705 | -6/Lower Caves | Encountered a Warlord checkpoint 20807 | -6/Lower Caves | Entered Data Miner 20807 | -6/Data Miner | Accompanied by 1 ally 20807 | -6/Data Miner | Discovered new exit (range 6) 20817 | -6/Data Miner | Identified exit to Proximity Caves 20843 | -6/Data Miner | Met Data Miner 20894 | -6/Data Miner | Learned location of Section 7 (-2) 20894 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20927 | -6/Data Miner | Received God Mode back door access code from Data Miner 20983 | -6/Data Miner | Entered Proximity Caves 20983 | -5/Proximity Caves | Accompanied by 1 ally 21568 | -5/Proximity Caves | Learned 4 Factory zone layouts 22299 | -5/Proximity Caves | Discovered exit to Factory (range 9) 22625 | -5/Proximity Caves | Entered Factory 22625 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22626 | -5/Factory | Identified exit to Extension 23127 | -5/Factory | Discovered new exit (range 7) 23132 | -5/Factory | Identified exit to Upper Caves 23386 | -5/Factory | Entered Extension 23435 | -5/Extension | Zion Kinetic Resupply teleported in 23489 | -5/Extension | Zion Hacker squad teleported in 23575 | -5/Extension | Rescued a captive Derelict 23577 | -5/Extension | Rescued a captive Derelict 23839 | -5/Extension | Rescued a captive Derelict 23903 | -5/Extension | Build established: Commander-Skirmisher 23926 | -5/Extension | Spotted B-75 Beast 23929 | -5/Extension | Rescued A7 24232 | -5/Extension | Allies destroyed B-75 Beast 24247 | -5/Extension | Spotted B-75 Beast 24276 | -5/Extension | Allies destroyed B-75 Beast 24361 | -5/Extension | Disrupted transfer network 24389 | -5/Extension | Zion Kinetic Resupply teleported in 24502 | -5/Extension | Rescued a captive Derelict 24517 | -5/Extension | Rescued a captive Derelict 24519 | -5/Extension | Rescued a captive Derelict 24588 | -5/Extension | Retrieved Zion intel report: Component Schematics 24590 | -5/Extension | Rescued a captive Derelict 24590 | -5/Extension | Rescued a captive Derelict 24608 | -5/Extension | Terminal network hard line cut 24690 | -5/Extension | Rescued a captive Derelict 24748 | -5/Extension | Discovered new exit (range 10) 24750 | -5/Extension | Discovered new exit (range 6) 24792 | -5/Extension | Identified exit to Cetus 24799 | -5/Extension | Entered Cetus 24799 | -5/Cetus | Accompanied by 12 allies (A7) 24804 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 24816 | -5/Cetus | Spotted Cetus Guard 24818 | -5/Cetus | Spotted Cetus Guard 24818 | -5/Cetus | Spotted Cetus Guard 24821 | -5/Cetus | Spotted Cetus Guard 24821 | -5/Cetus | Allies destroyed Cetus Guard 24829 | -5/Cetus | Destroyed Cetus Guard 24831 | -5/Cetus | Allies destroyed Cetus Guard 24834 | -5/Cetus | Destroyed Cetus Guard 24946 | -5/Cetus | Escorted A7 to Cetus Mainframe 24966 | -5/Cetus | Started Cetus Manufacturing Module 24991 | -5/Cetus | Manufactured an Enhanced Grunt 25016 | -5/Cetus | Manufactured an Enhanced Grunt 25041 | -5/Cetus | Manufactured an Enhanced Grunt 25065 | -5/Cetus | Build established: Commander-Gunner 25066 | -5/Cetus | Manufactured an Enhanced Grunt 25091 | -5/Cetus | Manufactured an Enhanced Grunt 25116 | -5/Cetus | Discovered new exit (range 20) 25147 | -5/Cetus | Spotted Cetus Guard 25148 | -5/Cetus | Spotted Cetus Guard 25149 | -5/Cetus | Spotted Cetus Guard 25150 | -5/Cetus | Destroyed Cetus Guard 25152 | -5/Cetus | Spotted Cetus Guard 25161 | -5/Cetus | Allies destroyed Cetus Guard 25162 | -5/Cetus | Destroyed Cetus Guard 25165 | -5/Cetus | Allies destroyed Cetus Guard 25168 | -5/Cetus | Found Prototype Device 25168 | -5/Cetus | Identified Exp. Thermal Shield 25186 | -5/Cetus | Discovered new exit (range 19) 25197 | -5/Cetus | Scared off Revision 17 25270 | -5/Cetus | Identified exit to Archives 25315 | -5/Cetus | Entered Archives 25315 | -5/Archives | Accompanied by 15 allies (A7) 25320 | -5/Archives | Received a hacking code to weaken MAIN.C 25363 | -5/Archives | Discovered new exit (range 20) 25373 | -5/Archives | Discovered new exit (range 15) 25381 | -5/Archives | Discovered new exit (range 18) 25420 | -5/Archives | Identified exit to Hub_04(d) 25496 | -5/Archives | Identified exit to Factory 25582 | -5/Archives | Entered Factory 25582 | -4/Factory | Accompanied by 12 allies 25582 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 25835 | -4/Factory | Garrison activated, responded to threat 25897 | -4/Factory | Lost 3 allies 25993 | -4/Factory | Retrieved Zion intel report: Active Terminals 25994 | -4/Factory | Zion Recon squad teleported in 26082 | -4/Factory | First assault squad dispatched 26117 | -4/Factory | Build established: Scavenger-Skirmisher 26223 | -4/Factory | Found Prototype Device 26223 | -4/Factory | Identified Exp. ECM Suite 26434 | -4/Factory | Destroyed 7 combat bots 26607 | -4/Factory | Incoming assault squad redirected 26616 | -4/Factory | Destroyed 7 combat bots 26633 | -4/Factory | Discovered new exit (range 11) 26693 | -4/Factory | Entered Upper Caves 26731 | -4/Upper Caves | Destroyed 7 combat bots 26996 | -4/Upper Caves | Spotted B-86 Titan 27020 | -4/Upper Caves | Destroyed B-86 Titan 27047 | -4/Upper Caves | Lost 3 parts (2n1u) 27300 | -4/Upper Caves | Build established: Scavenger-Tank 27560 | -4/Upper Caves | System corruption reached 10% 27571 | -4/Upper Caves | Lost 3 parts (1n2w) 27575 | -4/Upper Caves | System corruption reached 30% 27620 | -4/Upper Caves | Learned Research stockpile data 27762 | -4/Upper Caves | Discovered new exit (range 12) 27948 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 27970 | -4/Upper Caves | Entered another Upper Caves area 27970 | -4/Upper Caves | Discovered new exit (range 11) 28123 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 28314 | -4/Upper Caves | Entered a destroyed Warlord outpost 28412 | -4/Upper Caves | Lost 6 parts (1n3u2w) 28525 | -4/Upper Caves | Learned Research stockpile data 28545 | -4/Upper Caves | Discovered new exit (range 7) 28779 | -4/Upper Caves | Entered Warlord 28827 | -4/Warlord | System corruption cleaned by Quarantine Array 28910 | -4/Warlord | Discovered new exit (range 12) 29081 | -4/Warlord | Opened Warlord's prototype stash 29085 | -4/Warlord | Found Prototype Reactor 29085 | -4/Warlord | Identified Vortex Chain Reactor 29107 | -4/Warlord | Found Prototype Processor 29107 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 29119 | -4/Warlord | Found Prototype Hackware 29119 | -4/Warlord | Identified System Mapper 29382 | -4/Warlord | Build established: Scavenger-Gunner 29454 | -4/Warlord | Warlord's base attacked by MAIN.C 29509 | -4/Warlord | Learned 4 Research zone layouts 29509 | -4/Warlord | Learned 4 Research zone layouts 29509 | -4/Warlord | Learned 4 Command zone layouts 29510 | -4/Warlord | Learned location of Testing (-2) 29512 | -4/Warlord | Learned Factory repair station intel 29512 | -4/Warlord | Learned Factory scanalyzer intel 29512 | -4/Warlord | Learned Armory recycling unit intel 29512 | -4/Warlord | Learned Armory scanalyzer intel 29552 | -4/Warlord | Rebuked by Warlord 29643 | -4/Warlord | Found Prototype Energy Cannon 29643 | -4/Warlord | Identified Vortex Cannon 29804 | -4/Warlord | Warlord forces counterattacked 29856 | -4/Warlord | Spotted Executioner 29931 | -4/Warlord | Spotted Executioner 29963 | -4/Warlord | Spotted Executioner 29964 | -4/Warlord | Lost 3 allies 29980 | -4/Warlord | Core integrity fell below 50% 30001 | -4/Warlord | Found Prototype Device 30001 | -4/Warlord | Identified Adv. Kinecellerator 30015 | -4/Warlord | Crushed by falling debris 30026 | -4/Warlord | Found Prototype Processor 30026 | -4/Warlord | Identified Exp. Targeting Computer 30046 | -4/Warlord | Lost 4 parts (1n1u2w) 30047 | -4/Warlord | Entered Proximity Caves 30241 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 30478 | -3/Proximity Caves | Discovered new exit (range 21) 30797 | -3/Proximity Caves | Entered Research 30797 | -3/Research | Evolved 2 slots: Utility x2 30798 | -3/Research | Identified exit to Research 31063 | -3/Research | Zion Hacker squad teleported in 31110 | -3/Research | Retrieved Zion intel report: Trap Installations 31165 | -3/Research | Retrieved Zion intel report: Emergency Access 31205 | -3/Research | Lost 3 allies 31782 | -3/Research | Repaired Centrium Medium Armor Plating 31989 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 32015 | -3/Research | Retrieved Zion intel report: Active Terminals 32204 | -3/Research | Retrieved Zion intel report: Component Stockpiles 32310 | -3/Research | Retrieved Zion intel report: Active Garrisons 32369 | -3/Research | System corruption reached 10% 32380 | -3/Research | Terminal network hard line cut 32455 | -3/Research | Discovered new exit (range 12) 32472 | -3/Research | Entered Quarantine 32474 | -3/Quarantine | Spotted Alpha 7 32524 | -3/Quarantine | Destroyed Alpha 7 32545 | -3/Quarantine | Found Prototype Processor 32545 | -3/Quarantine | Identified Exp. Target Analyzer 32831 | -3/Quarantine | Scanned by Researcher 32996 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 33021 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 33093 | -3/Quarantine | Found Alien Energy Cannon 33093 | -3/Quarantine | Identified Core Cannon 33145 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-2 33221 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 33249 | -3/Quarantine | Repaired Railgun 33359 | -3/Quarantine | Repaired Adv. Kinecellerator 33468 | -3/Quarantine | Repaired Centrium Medium Armor Plating 33670 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 33881 | -3/Quarantine | Found Alien Artifact 33982 | -3/Quarantine | Terminal network hard line cut 34197 | -3/Quarantine | Found Alien Artifact 34200 | -3/Quarantine | Identified Subatomic Replicator 34200 | -3/Quarantine | Used Subatomic Replicator to replicate Railgun 34222 | -3/Quarantine | First assault squad dispatched 34252 | -3/Quarantine | Incoming assault squad redirected 34263 | -3/Quarantine | Discovered exit to Research (range 17) 34309 | -3/Quarantine | Entered Research 34309 | -2/Research | Evolved 2 slots: Utility x2 34352 | -2/Research | Spotted B-90 Cyclops 34383 | -2/Research | Retrieved Zion intel report: Active Garrisons 34384 | -2/Research | Zion Fire squad teleported in 34396 | -2/Research | Allies destroyed B-90 Cyclops 34582 | -2/Research | Discovered new exit (range 21) 34630 | -2/Research | Lost 3 allies 34689 | -2/Research | Spotted B-90 Cyclops 34735 | -2/Research | Entered Testing 34744 | -2/Testing | Spotted PH-3FAERAFTF0 34797 | -2/Testing | Found Prototype Energy Cannon 34797 | -2/Testing | Identified Imp. Potential Cannon 34803 | -2/Testing | Found Prototype Energy Cannon 34803 | -2/Testing | Identified Potential Cannon 34840 | -2/Testing | Unstable Terrabomb Derivative detonated 34856 | -2/Testing | Found Prototype Processor 34856 | -2/Testing | Identified Exp. Core Analyzer 34885 | -2/Testing | Retrieved Zion intel report: Emergency Access 34952 | -2/Testing | Found Prototype Ballistic Cannon 34952 | -2/Testing | Identified Perforator 35137 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 35300 | -2/Testing | Found Prototype Device 35300 | -2/Testing | Identified Thermal Barrier 35598 | -2/Testing | Spotted Fortress 35648 | -2/Testing | Build established: Hacker-Tank 35775 | -2/Testing | Discovered new exit (range 5) 35775 | -2/Testing | Discovered new exit (range 6) 35782 | -2/Testing | Entered Section 7 35874 | -2/Section 7 | Found Alien Artifact 35874 | -2/Section 7 | Identified Microwarp Drive 35901 | -2/Section 7 | Found Prototype Launcher 35901 | -2/Section 7 | Identified Mni. Smartbomb Launcher 35939 | -2/Section 7 | Found Alien Artifact 35939 | -2/Section 7 | Identified Spacefold Activator 35965 | -2/Section 7 | Build established: Hacker-Mutant 35988 | -2/Section 7 | Retrieved Zion intel report: Guard Positions 36034 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 36064 | -2/Section 7 | Discovered new exit (range 23) 36090 | -2/Section 7 | Core integrity fell below 50% 36094 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 36112 | -2/Section 7 | Incoming investigation squad redirected 36113 | -2/Section 7 | Spotted Executioner 36113 | -2/Section 7 | Spotted Executioner 36177 | -2/Section 7 | Entered Access 36177 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 36338 | -1/Access | Incoming investigation squad redirected 36346 | -1/Access | Spotted B-99 Colossus 36411 | -1/Access | Incoming investigation squad redirected 36413 | -1/Access | Zion Experimental squad teleported in 36437 | -1/Access | Zion Hacker squad teleported in 36454 | -1/Access | Zion Heavy squad teleported in 36511 | -1/Access | Build established: Scavenger-Tank 36534 | -1/Access | Discovered new exit (range 4) 36534 | -1/Access | Spotted B-99 Colossus 36534 | -1/Access | Spotted B-99 Colossus 36538 | *** | Escaped! Last Messages --------------- 36530_ Penetrated by Slug. 36530_ K-01 Serf suffers critical hit (Blast). 36530_ K-01 Serf destroyed. 36530_ Microwarped (distance 7). 36531_ K-01 Serf collects debris. 36531_ Spacefolded through Sealed Barrier. Sealed Barrier opened remotely. 36534_ EXIT=FOUND 36534_ K-01 Serf collects debris. 36534_ Penetrated by Slug. 36534_ Microwarp Drive destroyed. 36534_ Centrium Light Armor Plating destroyed. 36534_ Penetrated by Slug. 36535_ K-01 Serf collects debris. 36537_ Railgun+ destroyed. 36538_ Penetrated by Slug. 36538_ K-01 Serf collects debris. 36538_ KE Penetrator destroyed. 36538_ Penetrated by Slug. [Achievement: Punisher] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????/ +????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ??????????????????????????????##?##### #????????? | | ?????????##################### ## # ## #????????? | | ?????????# H #????????? | | ?????????# BB #????????? | | ??????#### BB % #????????? | | ??? h #????????? | | ??? h "@ c A #????????? | | ??? h "" k %#????????? | | ???? % % k #????????? | | ?????##### BB H #????????? | | ?????????# BB """ """ #????????? | | ?????????# """T""" #????????? | | ?????????##################### ####### #????????? | | ??????????????????????????????##?????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????######### #????????? | | ????????????????????????????? # #????????? | | ?????????????????????????????? # #????????? | | ?????????????????????????????? # #?????? ? | | ??????????????????????????????? !==# #????"" # | | ??????????????????????????????? !==# #???""" # | | ???????????????????????????????? ===# #??"""" # | | ???????????????????????????????? # #? """" # | | ????????????????????????????????? ?# # "" # | | ????????????????????????????????? ?# / # | | ??????????????????????????????####+###[!# # | | ??????????????????????????????# # # | | ????????????????????#########?# #? # | | ????????????????????# ?#= ########?? # | | ????????????????????# # #?????????? # | | ????????????????????# # #?????????? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 450 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 50 Weapon Shielding 66 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 80 Targeting Accuracy 12 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Matter Filtering 50 Particle Charging 25 Kinecelleration 50 Offensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Structural Scanner | -10/Materials | Hacked Imp. Terrain Scanner | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Hpw. Tractor Beam | -7/Factory | Scanalyzed Hvy. Pick | -6/Factory | Z-intel Mace | -6/Factory | Z-intel Imp. Datajack | -6/Factory | Z-intel Imp. System Restoration Module | -6/Factory | Z-intel Energy Filter | -6/Factory | Z-intel System Guard | -6/Factory | Z-intel Weapon Cycler | -6/Factory | Z-intel Imp. Thermal Generator | -6/Factory | Z-intel Transport Network Coupler | -6/Factory | Z-intel Datajack | -6/Factory | Z-intel Arm. Wheel | -6/Factory | Z-intel Imp. Shield Generator | -6/Factory | Z-intel Imp. Cryofiber Web | -6/Factory | Z-intel Energy Well | -6/Factory | Z-intel Adv. Weight Redist. System | -6/Factory | Z-intel Adv. Melee Analysis Suite | -6/Factory | Z-intel Lightning Gun | -6/Factory | Z-intel Plasma Cannon | -6/Factory | Z-intel Insulated Plating | -6/Factory | Z-intel Com. Battery | -6/Factory | Z-intel ECM Suite | -6/Factory | Z-intel Powered Hammer | -6/Factory | Z-intel Thermic Laser | -6/Factory | Z-intel Hvy. Ion Cannon | -6/Factory | Z-intel Power Amplifier | -6/Factory | Z-intel Terrain Scan Processor | -6/Factory | Z-intel Seismic Detector | -6/Factory | Z-intel Launcher Guidance Computer | -6/Factory | Z-intel Imp. Reaction Control System | -6/Factory | Z-intel Fusion Compressor | -6/Factory | Z-intel Imp. Particle Charger | -6/Factory | Z-intel Targeting Computer | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Enh. Gauss Cannon | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Gamma Bomb Array | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free IFF Parser | -5/Extension | Z-intel Microactuators | -5/Extension | Z-intel Component Analysis Suite | -5/Extension | Z-intel Imp. Shock Absorption System | -5/Extension | Z-intel Imp. System Shield | -5/Extension | Z-intel Arm. Leg | -5/Extension | Z-intel Gravmag Array | -5/Extension | Z-intel Imp. Arc Projector | -5/Extension | Z-intel Hpw. Shock Rifle | -5/Extension | Z-intel Lrn. Tractor Beam | -5/Extension | Z-intel Imp. Remote Datajack | -5/Extension | Z-intel Hvy. Phase Cannon | -5/Extension | Z-intel Recoil Stabilizer | -5/Extension | Z-intel Imp. Core Shielding | -5/Extension | Z-intel Arm. Medium Treads | -5/Extension | Z-intel Imp. Melee Analysis Suite | -5/Extension | Z-intel Helical Railgun | -3/Quarantine | Archive Hvy. Dispersion Rifle | -3/Quarantine | Archive Hvy. Hardcell Cannon | -3/Quarantine | Archive Exp. Myomer Leg | -3/Quarantine | Archive Hvy. Antimatter Reactor | -3/Quarantine | Archive Cld. Field Propulsion Drive | -3/Quarantine | Archive Spectral Analyzer | -3/Quarantine | Archive Enh. Armored Leg | -3/Quarantine | Archive Hvy. Tesla Rifle | -3/Quarantine | Archive Multireflex Exoskeleton | -3/Quarantine | Archive Exp. Gyrokinetic Inverter | -2/Section 7 | Archive Exp. Focal Shield | -2/Section 7 | Archive Ionic Axe | -2/Section 7 | Archive Thermal Barrier | -2/Section 7 | Archive Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free K-01 Serf | -3/Quarantine | Archive G-67 Veteran | -2/Section 7 | Archive G-73 Enforcer | -2/Section 7 | Archive Fabricated ------------ S-27 Virus | x4 | -6/Factory | Preloaded Repaired ---------- Lgt. Treads | 35% | -10/Materials Centrium Medium Armor Plating | 33% | -3/Research Railgun | 18% | -3/Quarantine Adv. Kinecellerator | 11% | -3/Quarantine Centrium Medium Armor Plating | 27% | -3/Quarantine Studied --------- Autogun | -9/Materials | Hacked Beam Cannon | -9/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Minigun | -8/Materials | Hacked Hvy. Assault Rifle | -7/Factory | Hacked Flexi-carbon Leg | -5/Factory | Hacked Imp. Titanium Leg | -5/Factory | Hacked Myomer Leg | -2/Testing | Hacked Biometal Leg | -2/Testing | Hacked Railgun | -2/Testing | Hacked Alien Tech Used ----------------- Core Cannon Subatomic Replicator Microwarp Drive Spacefold Activator Achievements -------------- Deadly Precision Punisher Vwoop! Challenges ------------ None Game ------ Seed NullTrackerRailgun Manual? 0 Play Time 05:17:48 Cumulative 269.1 hours Start 2025.12.29 @ 01:20:24 End 2025.12.30 @ 00:20:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 177 Adventurer 0 Explorer 0 Win Type 0 Total 9 Types 6/0/1/1/0/0/0/1/0/0 Lore% 89 Gallery% 79 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7b9095d-1fcc-4cb0-96bc-5961b687b948