Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.26 @ 20:04:28 Player: Artackni Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (4382) 4382 TOTAL SCORE: 10882 Bonus ------- Pacifist 3394 Follower Combat Kills 188 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (15) ------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ None Favorites ----------- Power None Propulsion None Utility None Weapon None Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Fac Upp Upp Res Slots Evolved 14 | . . . . . 4 . . . 4 . 2 2 . . 2 Power 14 | . . . . . 4 . . . 4 . 2 2 . . 2 Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . Parts Lost . | . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups . | . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups . | . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) . | . . . . . . . . . . . . . . . . Peak Build Rating . | . . . . . . . . . . . . . . . . Average Rating . | . . . . . . . . . . . . . . . . On Entrance . | . . . . . . . . . . . . . . . . Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . Naked Turns 2537 | . 38 327 95 398 84 288 45 71 2 30 227 219 248 42 423 Heaviest Build . | . . . . . . . . . . . . . . . . Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried . | . . . . . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . . . . . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried . | . . . . . . . . . . . . . . . . Class Distribution -------------------- 94% | Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Fac Upp Upp Res Matter Collected 193 | . . 193 . . . . . . . . . . . . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Fac Upp Upp Res Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Fac Upp Upp Res Hostile Shots Fired 226 | . . 5 . 27 3 64 . . . 17 . . 8 2 100 Missed 94 | . . 1 . 14 1 26 . . . 4 . . 6 . 42 Hits 132 | . . 4 . 13 2 38 . . . 13 . . 2 2 58 Melee 6 | . . . . . . . . . . 6 . . . . . Projectile 126 | . . 4 . 13 2 38 . . . 7 . . 2 2 58 AOE 3 | . . . . . . . . . . 3 . . . . . Critical Strikes 2 | . . . . . . . . . . . . . . . 2 Damage Taken 2493 | . . 50 . 111 33 430 . . . 470 . . 35 48 1316 Core 2493 | . . 50 . 111 33 430 . . . 470 . . 35 48 1316 Absorbed by Shields 7 | . . . . . . . . . . 7 . . . . . Core Remaining (%) 64 | 100 . . . 35 . . . 15 . 44 100 . . 92 . Volleys Fired . | . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . Core Hits 1 | . . . . . . 1 . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 56 | . . 8 . . . 48 . . . . . . . . . Guns . | . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 56 | . . 8 . . . 48 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 24 | . . 3 . . . 21 . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 13 | . . 2 . . . 11 . . . . . . . . . Targets Rammed 13 | . . 2 . . . 11 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . . . . . Received Heat Transfer 156 | . . 24 . . 9 54 . . . . . . . 9 60 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Fac Upp Upp Res Maximum Alert Level 1 | . . . . . . 1 . . . . . . . . 1 Low Security (%) 94 | 100 100 100 . 100 100 66 100 . 100 100 100 100 . . 97 Level 1 5 | . . . . . . 33 . . . . . . . . 2 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 257 | . 16 6 . 88 13 226 79 . . . 5 . . . 257 Initial 79 | . . 6 . . 13 . 79 . . . . . . . . Average 19 | . 4 . . 15 3 82 71 . . . . . . . 17 Influence Increases 874 | . 16 . . 153 . 406 . . . . 5 . . . 294 Destroy 0b10 Robot/C 240 | . . . . 60 . 180 . . . . . . . . . Destroy 0b10 Robot/NC 5 | . . . . . . 5 . . . . . . . . . Destroy Leader 62 | . . . . 10 . 52 . . . . . . . . . Allied During Kill 117 | . . . . 8 . 109 . . . . . . . . . Successful Hack 30 | . 16 . . . . . . . . . 5 . . . 9 Lose Combat Pursuer 420 | . . . . 75 . 60 . . . . . . . . 285 Influence Decreases 625 | . . 16 . 118 35 200 147 59 . . 5 . . . 45 Entered New Map 218 | . . 10 . . 22 . 127 59 . . . . . . . Time Decay 262 | . . 6 . 78 13 95 20 . . . 5 . . . 45 Lost Ally 145 | . . . . 40 . 105 . . . . . . . . . Squads Dispatched 7 | . 1 . . . . 1 . . . 1 1 . . . 3 Investigation 2 | . 1 . . . . . . . . . . . . . 1 Extermination 2 | . . . . . . . . . . . 1 . . . 1 Reinforcement 2 | . . . . . . . . . . 1 . . . . 1 Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Fac Upp Upp Res Distress Signals 6 | . . . . . . 5 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 66 | . 1 2 . 12 1 17 . . . 4 . . 2 1 26 Peak Tracking Total 16 | . 1 2 . 5 2 7 . . . 4 . 1 2 1 16 Tactical Retreats 10 | . . . . 2 . 4 . . . . . . . . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Fac Upp Upp Res Traps Triggered 3 | . . . . . . . . . . 1 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Fac Upp Upp Res Machines Disabled . | . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Fac Upp Upp Res Machines Accessed 12 | . 3 . . . 1 1 1 . 1 . 2 1 . . 2 Terminals 12 | . 3 . . . 1 1 1 . 1 . 2 1 . . 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 26 | . 7 . . . 2 1 5 . 1 . 2 3 . . 5 Successful 6 | . 1 . . . . 1 1 . 1 . 1 . . . 1 Failed 20 | . 6 . . . 2 . 4 . . . 1 3 . . 4 Catastrophic 8 | . 3 . . . . . . . . . 1 2 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 27 | . 7 . . . 2 3 5 . . . 1 3 . . 6 Terminals 26 | . 7 . . . 2 1 5 . 1 . 2 3 . . 5 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 6 | . 1 . . . . 1 1 . 1 . 1 . . . 1 Open DSF 2 | . . . . . . . . . 1 . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . 1 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 9 | . 3 . . . 1 . 1 . . . 1 1 . . 2 Full Trace Events 3 | . 1 . . . . . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Fac Upp Upp Res Total Allies 12 | . . . . 2 . 10 . . . . . . . . . Largest Group 10 | . . . . 2 . 10 . . . . . . . . . Highest-Rated Group 173 | . . . . 36 . 173 . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . 29 . . . . . . . . . Total Orders 1 | . . . . . . 1 . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . Ally Attacks 58 | . . . . 7 . 51 . . . . . . . . . Total Damage 795 | . . . . 108 . 687 . . . . . . . . . Kills 13 | . . . . 3 . 10 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Fac Upp Upp Res Active Infowar (turns) . | . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 3 . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Fac Upp Upp Res Turns Passed 2547 | 10 38 327 95 398 84 288 45 71 2 30 227 219 248 42 423 Spaces Moved 3678 | 21 76 173 190 484 123 390 90 141 4 60 451 359 496 83 537 Core 3678 | 21 76 173 190 484 123 390 90 141 4 60 451 359 496 83 537 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 22 55 58 91 10 64 19 22 . 84 9 9 70 16 19 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 2 | . . . . 1 . . . . . . . . 1 . . Known Exits Taken 3 | . 1 . . 1 . . . . 1 . . . . . . Unknown Exits Taken 11 | 1 . 1 1 . 1 1 1 1 . . 1 1 1 1 . Scrap Searched 1 | . . . . . . . . . . . . . 1 . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Fac Upp Upp Res Total 4368 | 20 75 412 189 639 144 482 89 140 3 59 451 397 495 82 691 Wait 692 | . . 238 . 156 22 82 . . . . 1 39 . . 154 Move 3663 | 20 75 172 189 483 122 389 89 140 3 59 450 358 495 82 537 Hop . | . . . . . . . . . . . . . . . . Pick Up . | . . . . . . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . . . . Fire . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ram 13 | . . 2 . . . 11 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -8/Scraptown -6/Factory -6/DSF -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 4 exits: Res x3 / Arm) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 11 | -11/Scrapyard | Entered Materials 38 | -10/Materials | Identified exit to Mines 49 | -10/Materials | Entered Mines 116 | -10/Mines | Excavation squad dispatched 116 | -10/Mines | A large section of the Mines collapsed 305 | -10/Mines | Build established: Mutant 373 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 373 | -10/Mines | Discovered new exit (range 5) 376 | -10/Mines | Entered Exiles 389 | -10/Exiles | Met 8R-AWN 396 | -10/Exiles | Met EX-HEX 413 | -10/Exiles | Met EX-BIN 434 | -10/Exiles | Aligned with FarCom system 435 | -10/Exiles | Given EX-Vault access code 448 | -10/Exiles | Met EX-DEC 465 | -10/Exiles | Discovered new exit (range 14) 471 | -10/Exiles | Entered Mines 489 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 552 | -9/Mines | Learned location of Storage (-8) 828 | -9/Mines | Learned Materials trap positions 831 | -9/Mines | Identified exit to Materials 842 | -9/Mines | Core integrity fell below 50% 869 | -9/Mines | Entered Materials 869 | -8/Materials | Evolved 4 slots: Power x4 870 | -8/Materials | Loaded intel: 25 trap records 948 | -8/Materials | Discovered new exit (range 11) 953 | -8/Materials | Entered Storage 1081 | -8/Storage | Core integrity fell below 50% 1101 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1114 | -8/Storage | Garrison activated, responded to threat 1177 | -8/Storage | Lost 6 allies 1214 | -8/Storage | Discovered new exit (range 10) 1235 | -8/Storage | Core integrity fell below 20% 1239 | -8/Storage | Used back door to open Recycling access 1239 | -8/Storage | Discovered new exit (range 5) 1241 | -8/Storage | Entered Recycling 1274 | -8/Recycling | Scanned before Scraplab entrance 1281 | -8/Recycling | Entered Scraplab 1285 | -8/Recycling | Discovered new exit (range 3) 1286 | -8/Recycling | Entered Scraptown 1320 | -8/Scraptown | Turned away by UFD registrar 1330 | -8/Scraptown | Visited Cave Peace 1354 | -8/Scraptown | Discovered new exit (range 7) 1357 | -8/Scraptown | Entered Factory 1357 | -6/Factory | Evolved 4 slots: Power x4 1359 | -6/Factory | Identified exit to DSF 1359 | -6/Factory | Entered DSF 1382 | -6/DSF | Core integrity fell below 50% 1382 | -6/DSF | Discovered new exit (range 15) 1385 | -6/DSF | Additional patrols routed to DSF 1389 | -6/DSF | Entered Factory 1389 | -5/Factory | Evolved 2 slots: Power x2 1614 | -5/Factory | Discovered new exit (range 4) 1616 | -5/Factory | Entered another Factory area 1616 | -4/Factory | Evolved 2 slots: Power x2 1833 | -4/Factory | Discovered new exit (range 5) 1835 | -4/Factory | Entered Upper Caves 1844 | -4/Upper Caves | Learned location of Quarantine (-2) 2082 | -4/Upper Caves | Discovered new exit (range 3) 2083 | -4/Upper Caves | Entered another Upper Caves area 2121 | -4/Upper Caves | Discovered new exit (range 7) 2124 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2125 | -4/Upper Caves | Entered Research 2125 | -3/Research | Evolved 2 slots: Power x2 2126 | -3/Research | Identified exit to Armory 2446 | -3/Research | Identified exit to Research 2486 | -3/Research | Core integrity fell below 50% 2510 | -3/Research | Core integrity fell below 20% 2548 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 02454_ Slug penetrates Wall. 02454_ Penetrated by Slug. 02465_ Knocked back. 02466_ Penetrated by Slug. 02466_ Slug penetrates Wall. 02467_ Penetrated by Slug. 02467_ U-05 Engineer builds a Wall. 02469_ Penetrated by Slug. 02469_ Slug penetrates Reinforced Barrier. 02469_ Slug penetrates Wall. 02484_ K-01 Serf destroyed. 02486_ K-01 Serf collects debris. 02488_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R012. 02488_ R-10 Processor collects Wheel. 02489_ K-01 Serf collects debris. 02490_ K-01 Serf destroyed. 02506_ W-44 Eye sends out distress signal. 02519_ Triggered Segregator Trap. 02519_ Arcs of energy rise from the floor. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ##########+#############+####?????????????? | | #??????????Y??? | | ###### #????? | | ??????? | | s @ #?????????????? | | ###+####################+####?????????????? | | ?? ????????????????? ???????????????? | | ?? ??????????????? ?????????????? | | ? ?????????????# """" [#????????????? | | ? ?????????????# """" #????????????? | | ????????????# """" #????????????? | | ! ????????????# """" #????????????? | | #???????????# #????????????? | | #???????????# ????? #?????Y??????? | | ########???????????###???????#????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridAntimatterCalibrator Manual? 0 Play Time 00:30:43 Cumulative 104.8 hours Start 2026.01.26 @ 19:35:15 End 2026.01.26 @ 20:04:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0/0 Lore% 52 Gallery% 55 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53ea32d6-2f85-4ab6-b2ef-afdccb8e7202