Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.15 @ 19:51:02 Player: bm-y65 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (148) 740 Value Destroyed (3667) 3667 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 11227 Bonus ------- None Cogmind --------- Core Integrity 1126/1150 Matter 265/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Flying (26) Location -4/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine Light Fission Core > --- PROPULSION (6) --- Improved VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY (8) ------ Weight Redist. System Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Improved Kinecellerator Advanced Transmission Jammer Improved Weapon Shielding > --- WEAPON (3) ------- Katana (fused) > --- INVENTORY (5) ---- Fusion Reactor Advanced Terrain Scanner Tri-rail Accelerator Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Fission Core > --- PROPULSION ------- Improved VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Array > --- UTILITY ---------- Weight Redist. System Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Improved Kinecellerator Advanced Transmission Jammer Improved Weapon Shielding > --- WEAPON ----------- Tri-rail Accelerator Katana > --- INVENTORY -------- Fusion Reactor Advanced Terrain Scanner [Rating: 99] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Experimental Optical Array Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Tri-rail Accelerator Slashing Weapon Greatsword Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Fac Slots Evolved 12 | . . . 4 . 2 . . . . 2 . . 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 2 . . . . . . . . . 1 . . 1 Utility 6 | . . . 2 . 2 . . . . 1 . . . . . 1 Weapon 1 | . . . . . . . . . . . . . 1 . . . Parts Attached 121 | 7 7 10 22 14 16 2 . 5 2 7 2 8 13 1 3 2 Power 15 | 1 . 2 3 2 . . . . 1 1 . . 4 . . 1 Engine 5 | 1 . 1 1 1 . . . . . . . . . . . 1 Core 7 | . . 1 2 1 . . . . 1 . . . 2 . . . Reactor 3 | . . . . . . . . . . 1 . . 2 . . . Propulsion 34 | 2 5 2 7 6 4 2 . . 1 1 . 1 2 1 . . Treads 12 | 1 2 1 6 2 . . . . . . . . . . . . Leg 1 | . 1 . . . . . . . . . . . . . . . Wheel 7 | 1 2 1 1 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 14 | . . . . 2 4 2 . . 1 1 . 1 2 1 . . Utility 47 | 2 1 3 4 3 9 . . 5 . 3 1 7 7 . 1 1 Device 20 | 1 . 2 1 3 3 . . . . 1 . 4 4 . . 1 Storage 3 | 1 1 . 1 . . . . . . . . . . . . . Processor 12 | . . . . . 3 . . 4 . 1 . 1 3 . . . Hackware 7 | . . . . . 3 . . 1 . 1 . 2 . . . . Protection 5 | . . 1 2 . . . . . . . 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 25 | 2 1 3 8 3 3 . . . . 2 1 . . . 2 . Energy Gun 11 | 1 1 2 6 1 . . . . . . . . . . . . Energy Cannon 4 | . . 1 . . 1 . . . . 1 . . . . 1 . Ballistic Gun 6 | 1 . . 2 2 . . . . . . . . . . 1 . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 2 . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 4 5 1 . . 5 . 1 2 . 2 . 2 . Parts Lost 24 | . 2 7 2 5 1 . . . 2 . 1 1 . 1 1 1 Power 5 | . . 2 . 1 . . . . 1 . . . . 1 . . Propulsion 10 | . 1 3 1 2 . . . . 1 . . . . . 1 1 Utility 6 | . . 1 . 2 1 . . . . . 1 1 . . . . Weapon 3 | . 1 1 1 . . . . . . . . . . . . . Highest Loss Streak 3 | . 1 3 1 1 1 . . . 2 . 1 1 . 1 1 1 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . Average Backups 8 | 4 8 7 14 14 5 5 4 4 4 4 4 3 4 4 4 2 Power 1 | . 2 1 2 1 1 1 1 1 . . 1 1 1 1 1 1 Propulsion 2 | 3 3 1 4 4 1 2 2 1 . . 1 1 1 1 1 . Utility 2 | . 1 3 4 6 1 1 1 1 2 2 1 . 1 2 1 . Weapon 1 | . . . 2 2 1 1 . 1 1 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 33 | . 6 2 10 2 4 . . 3 . 2 2 . 2 . . . Power 4 | . 2 . 1 . . . . . . . . . 1 . . . Propulsion 9 | . 2 . 4 1 1 . . 1 . . . . . . . . Utility 11 | . . 1 4 . 1 . . 1 . 2 2 . . . . . Weapon 9 | . 2 1 1 1 2 . . 1 . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 96 95 99 92 92 92 91 90 88 96 89 80 84 80 87 Engine 2 | . 14 9 2 . . . . . . . . . . . . 4 Core 5 | . . 4 6 8 7 7 7 7 6 6 4 . 1 6 . 4 Treads 12 | . 13 14 25 27 . . . . . . . . . . . . Wheel 6 | . 10 13 8 8 . . . . . . . . . . . . Flight 11 | . . . . . 28 30 30 30 29 26 26 26 25 23 23 25 Device 13 | . 14 11 15 18 15 15 15 12 7 6 4 5 19 17 17 20 Storage 5 | . 14 11 9 9 . . . . . . . . . . . . Processor 8 | . . . . . 22 23 23 23 23 20 20 14 16 23 17 15 Hackware 4 | . . . . . 6 7 7 9 15 19 20 22 2 . . . Protection 3 | . . 2 9 8 . . . . . . . . . . 4 5 Energy Gun 9 | . 14 18 15 17 1 . . . . . . . . . . . Energy Cannon 1 | . . 5 . . . . . . . 1 5 5 . . . . Ballistic Gun 1 | . 13 3 1 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 5 7 6 7 7 5 5 6 5 5 5 5 Peak Build Rating 99 | 8 8 12 33 35 45 47 47 58 58 69 75 68 91 88 89 99 Average Rating 37 | 5 7 9 26 32 43 46 46 50 57 62 66 64 77 84 82 97 On Entrance 46 | . 8 8 11 33 29 45 47 47 58 57 69 63 62 88 85 86 Avg Prop Armor Cover (%) 14 | 14 10 8 16 22 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 49 | 15 20 28 49 42 34 12 12 12 11 27 27 22 37 33 33 38 Greatest Support 80 | 20 20 20 60 80 22 26 26 26 26 27 27 27 38 38 38 41 Greatest Overweight (x) 4 | 1 1 1 4 4 3 . . . . . . . 3 . . . Average Overweight (x) . | . . . 3 2 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 7 8 9 14 15 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 8 10 10 15 15 14 5 5 5 5 5 5 5 5 5 5 4 Average Carried 8 | 5 8 7 14 14 5 5 4 4 4 4 4 4 4 4 4 1 Final Capacity 15 | 8 10 5 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 8 10 5 15 14 5 5 5 5 3 5 5 5 5 5 4 4 Class Distribution -------------------- 34% | Mutant 24% | Scout 20% | Scavenger-Mutant 14% | Hacker-Scout 3% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Scout | -5/Factory Scout | -5/Waste Scout | -5/Factory Machinist-Ninja | -4/Factory Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Fac Matter Collected 2705 | 205 278 110 592 230 234 . 40 . . 180 . 69 420 . 259 88 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6465 | 25 558 262 1914 1684 458 . . . . 276 . 69 786 . 223 210 Parts 336 | 3 29 18 94 95 27 . . . . 9 . 9 29 . 12 11 Haulers Intercepted 19 | . 1 . 6 6 2 . . . . 1 . . 2 . 1 . Recyclers Shooed 5 | 1 . . . 2 . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . 10 . . . 6 3 . . . . . . . . . Prevented 1 | . . . . . . . 1 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Fac Combat Hostiles Destroyed 67 | . 7 6 25 24 . . . . . . . 1 3 . . 1 Melee 1 | . . . . . . . . . . . . 1 . . . . Guns 58 | . 7 4 24 23 . . . . . . . . . . . . Cannons 6 | . . 2 . . . . . . . . . . 3 . . 1 Classes Destroyed 15 | 1 5 2 6 . . . . . . . . 1 . . . . Worker 23 | . 1 . 1 6 6 . . . . 2 . . 4 . 1 2 Builder 3 | . . . 2 . . . . . . . . . 1 . . . Tunneler 6 | 1 . . 1 . 3 . . . . . . . . . 1 . Hauler 19 | . 1 . 6 6 2 . . . . 1 . . 2 . 1 . Recycler 13 | . 2 . 3 2 1 . . . . 1 . . 3 . . 1 Mechanic 1 | . . . 1 . . . . . . . . . . . . . Operator 5 | . . . 1 . 1 . . . . . . 1 2 . . . Watcher 11 | . 1 . 3 . 1 . . . . . . . 2 . 3 1 Swarmer 8 | . . . 4 4 . . . . . . . . . . . . Grunt 28 | . 7 . 11 8 . . . . . . . . 1 . . 1 Brawler 2 | . . . 1 1 . . . . . . . . . . . . Sentry 19 | . . 1 8 10 . . . . . . . . . . . . Hunter 2 | . . . 1 1 . . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . . 1 2 . . . Subdweller 5 | . . 5 . . . . . . . . . . . . . . Best Kill Streak 7 | 1 3 2 7 7 4 . . . . 2 . 1 4 . 5 3 Combat Bots Only 5 | . 2 2 4 5 . . . . . . . 1 2 . . 1 Max Kills in Single Turn 2 | 1 2 1 1 2 1 . . . . 1 . 1 1 . 1 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Fac Hostile Shots Fired 446 | . 53 41 143 100 10 5 1 . 19 42 1 16 14 1 . . Missed 149 | . 15 11 32 31 3 3 1 . 8 28 . 10 7 . . . Hits 297 | . 38 30 111 69 7 2 . . 11 14 1 6 7 1 . . Melee 2 | . . . . . . . . . . . 1 . . 1 . . Projectile 295 | . 38 30 111 69 7 2 . . 11 14 . 6 7 . . . Critical Strikes 9 | . 1 1 1 6 . . . . . . . . . . . . Damage Taken 4776 | . 461 775 1520 969 74 33 . . 170 96 35 154 132 44 241 72 Core 746 | . 41 199 147 119 19 . . . 28 41 35 49 . 44 . 24 Absorbed by Shields 139 | . . . . 139 . . . . . . . . . . . . Regen/Repaired (Parts) 605 | . . . 52 . . . . 4 . . . 277 . . 272 . Core Remaining (%) 71 | 100 . 4 . 51 . . . . 93 . . 85 . . 95 . Volleys Fired 342 | 3 39 28 138 85 11 . 4 . . 3 . 3 13 . 10 5 Largest 2 | 2 2 2 2 2 2 . 1 . . 1 . 1 1 . 1 1 Hottest 120 | 70 70 110 120 110 80 . 30 . . 85 . 90 60 . 60 60 Shots Fired 638 | 6 78 53 275 170 12 . 4 . . 3 . 7 13 . 12 5 Gun 587 | 6 78 44 274 170 12 . . . . . . . . . 3 . Cannon 51 | . . 9 1 . . . 4 . . 3 . 7 13 . 9 5 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 107 | 3 39 5 28 1 1 . . . . . . . 13 . 12 5 Thermal 531 | 3 39 48 247 169 11 . 4 . . 3 . 7 . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 34 | 4 8 9 34 11 3 . . . . . . 2 17 . 6 4 Robot Miss Streak 5 | 2 5 4 3 3 4 . . . . . . . 2 . 5 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 1 4 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . Shots Hit Robots 456 | 4 46 34 176 102 21 . . . . 9 . 6 42 . 9 7 Core Hits 199 | 1 23 11 63 55 8 . . . . 5 . 2 19 . 5 7 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 27 | 1 3 4 9 2 . . . . . 1 . 2 3 . 1 1 Burn 19 | 1 3 4 9 2 . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . 1 Sever 7 | . . . . . . . . . . 1 . 2 3 . 1 . Melee Attacks 129 | . . . . . 30 . 1 1 1 14 . 23 49 . 8 2 Impact . | . . . . . . . . . . . . . . . . . Slashing 129 | . . . . . 30 . 1 1 1 14 . 23 49 . 8 2 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 29 | . . . . . 9 . . . . 4 . . 12 . 3 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 12107 | 48 596 463 3424 2167 1493 . . . . 524 . 191 2313 . 411 477 Guns 6749 | 48 596 373 3421 2167 117 . . . . . . . . . 27 . Cannons 1243 | . . 90 . . . . . . . . . . 784 . 140 229 Explosions 140 | . . . . . . . . . . . . . . . . 140 Melee 3972 | . . . . . 1376 . . . . 524 . 191 1529 . 244 108 Ramming 3 | . . . 3 . . . . . . . . . . . . . Kinetic 1974 | 23 308 65 362 20 16 . . . . . . . 784 . 167 229 Thermal 6018 | 25 288 398 3059 2147 101 . . . . . . . . . . . Explosive 140 | . . . . . . . . . . . . . . . . 140 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 3972 | . . . . . 1376 . . . . 524 . 191 1529 . 244 108 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . 1 . . . . . . 9 9 . 9 9 . Average Corruption 5 | . . . . 1 . . . . . . 9 9 . 9 9 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 42 | . . . . 5 . . . . . . 2 23 . 3 9 . Message Errors 9 | . . . . . . . . . . . 1 4 . 1 3 . Matter Fused 12 | . . . . 1 . . . . . . 1 6 . 2 2 . Heat Flow Errors 2 | . . . . . . . . . . . . 2 . . . . Energy Discharges 4 | . . . . 2 . . . . . . . 1 . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . Data Loss (minor) 3 | . . . . . . . . . . . . 3 . . . . Data Loss (major) 2 | . . . . . . . . . . . . 2 . . . . Misfires 7 | . . . . 1 . . . . . . . 4 . . 2 . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . Overload Shots 3 | . . . . . . . . . . . . 3 . . . . Overflow Damage 1115 | . . . . . 581 . . . . 110 . 1 258 . 112 53 Projectiles 8 | . . . . . . . . . . . . . 8 . . . Explosions 63 | . . . . . . . . . . . . . . . 48 15 Melee 1044 | . . . . . 581 . . . . 110 . 1 250 . 64 38 Knockbacks 3 | . . . . . . . . . . . . . 2 . . 1 Impact . | . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . 2 . . 1 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 314 | . . . 1 . . . . . . . . . . . 241 72 Shots 4 | . . . . . . . . . . . . . . . 3 1 Rammed 1 | . . . 1 . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 377 | 18 256 2 261 108 37 . . 377 . 108 . 269 108 . 75 12 Average Temperature 49 | 9 97 2 52 31 16 . . 188 . 49 . 64 15 . 25 7 Received Heat Transfer 1371 | . 279 69 594 366 . . . . . 18 . 36 9 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 1 1 . . . . . . . . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . . . . . . . . Parts Melted 35 | . 5 4 13 13 . . . . . . . . . . . . Heat Transferred 13593 | 148 1073 1369 6526 4292 185 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Fac Maximum Alert Level 1 | . . . 1 1 . . . . . . . . 1 . . . Low Security (%) 80 | 100 100 . 71 44 100 . . . . 100 100 100 87 100 100 100 Level 1 19 | . . . 28 55 . . . . . . . . 12 . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 336 | 5 97 . 281 336 145 . . . . 37 4 124 272 1 151 150 Initial 145 | . . . . 101 145 . . . . 9 4 . 19 1 . 66 Average 107 | . 33 . 142 213 46 . . . . 11 . 68 57 . 105 67 Influence Increases 3775 | 5 252 20 951 751 256 60 15 . 105 115 . 344 481 . 277 143 Destroy 0b10 Robot/C 1240 | . 140 20 500 480 . . . . . . . 20 60 . . 20 Destroy 0b10 Robot/NC 405 | 5 25 . 90 70 70 . . . . 20 . 5 70 . 30 20 Destroy Leader 400 | . 44 . 158 152 6 . . . . 2 . 10 18 . 8 2 Successful Hack 224 | . 12 . 30 . 48 . . . . 42 . 65 21 . 6 . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . Disable Machine 300 | . . . 105 45 15 . . . . . . 15 30 . 45 45 Destroy Structure 216 | . 1 . 8 4 12 . . . . 6 . 19 42 . 98 26 Partial Spotted 180 | . . . . . 15 . . . . 15 . 45 90 . 15 . Lose Combat Pursuer 780 | . . . 60 . 90 60 15 . 105 30 . 165 150 . 75 30 Influence Decreases 3626 | 5 202 70 710 672 543 93 15 . 90 116 14 304 516 5 140 131 Entered New Map 465 | . . 25 . 140 175 13 . . . 6 10 . 21 4 . 71 Time Decay 2495 | 5 182 41 540 482 246 80 15 . 70 110 4 294 245 1 130 50 Search Patrol Dispatched 100 | . . . . . . . . . . . . . 100 . . . Lost Part 154 | . 20 4 20 50 10 . . . 20 . . 10 . . 10 10 Purge Threat 412 | . . . 150 . 112 . . . . . . . 150 . . . Squads Dispatched 26 | . 2 . 2 3 4 . . . . 2 . 5 5 . 2 1 Investigation 11 | . 1 . 1 1 2 . . . . 1 . 4 1 . . . Extermination 7 | . . . . . 2 . . . . 1 . 1 1 . 1 1 Reinforcement 5 | . 1 . 1 2 . . . . . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Fac Distress Signals 8 | . . . 2 3 . . . . . . . . 2 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 180 | . 11 7 43 35 10 4 3 . 7 3 6 14 18 6 9 4 Peak Tracking Total 7 | . 5 2 7 5 5 4 2 . 3 3 5 6 7 6 6 4 Tactical Retreats 20 | . . . 3 . 3 1 1 . 2 1 . 4 3 . 1 1 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Fac Traps Triggered 18 | . 1 3 1 6 2 . . . . 1 . 1 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Fac Machines Disabled 20 | . . . 7 3 1 . . . . . . 1 2 . 3 3 Max in Single Turn 3 | . . . 1 1 1 . . . . . . 1 1 . 3 3 Garrison Access 3 | . . . . 1 1 . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Fac Machines Accessed 73 | . 4 1 9 6 16 1 . . . 5 . 14 11 . 5 1 Terminals 41 | . 3 . 6 5 9 . . . . 3 . 6 6 . 2 1 Fabricators 7 | . . . . . 3 . . . . 1 . 3 . . . . Repair Stations 3 | . . . 1 . . . . . . . . 1 . . 1 . Recycling Units 11 | . 1 . 1 . 2 . . . . 1 . 2 3 . 1 . Scanalyzers 6 | . . . 1 . 1 . . . . . . 2 2 . . . Garrison Access 3 | . . . . 1 1 . . . . . . . . . 1 . Total Hacks 199 | . 10 1 22 16 39 1 . . . 24 . 47 26 . 12 1 Successful 99 | . 4 1 14 6 22 1 . . . 15 . 25 8 . 3 . Failed 99 | . 6 . 8 10 17 . . . . 9 . 22 17 . 9 1 Catastrophic 16 | . 1 . 1 . 7 . . . . 1 . 2 2 . 1 1 Database Lockouts 1 | . . . . . . . . . . . . . 1 . . . Manual 64 | . 10 . 11 10 11 . . . . 13 . 7 . . 2 . Terminals 118 | . 9 . 16 14 22 . . . . 18 . 16 17 . 5 1 Fabricators 28 | . . . . . 8 . . . . 5 . 15 . . . . Repair Stations 9 | . . . 1 . . . . . . . . 4 . . 4 . Recycling Units 18 | . 1 . 1 . 4 . . . . 1 . 3 6 . 2 . Scanalyzers 18 | . . . 4 . 2 . . . . . . 9 3 . . . Garrison Access 6 | . . . . 2 3 . . . . . . . . . 1 . Terminal Hacks 37 | . . 1 6 4 10 1 . . . 8 . 3 4 . . . Part Schematic 5 | . . . . . 2 . . . . 3 . . . . . . Prototype ID Bank 3 | . . . 2 1 . . . . . . . . . . . . Open Door 3 | . . 1 . 1 . 1 . . . . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . . . . 1 . 1 1 . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . Repair Station Index 1 | . . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . Unreport Threat 3 | . . . 1 . 1 . . . . . . . 1 . . . Recall Investigation 2 | . . . . . 2 . . . . . . . . . . . Hauler Manifests 3 | . . . 1 1 . . . . . 1 . . . . . . Registered Components 4 | . . . 1 1 1 . . . . . . . 1 . . . Registered Prototypes 2 | . . . . . 1 . . . . . . 1 . . . . Zone Layout 2 | . . . . . . . . . . 1 . . 1 . . . Fabricator Hacks 15 | . . . . . 5 . . . . 2 . 8 . . . . Network Status 2 | . . . . . 1 . . . . . . 1 . . . . Load Schematic 8 | . . . . . 3 . . . . 1 . 4 . . . . Build 5 | . . . . . 1 . . . . 1 . 3 . . . . Repair Station Hacks 6 | . . . . . . . . . . . . 4 . . 2 . Scan Component 3 | . . . . . . . . . . . . 2 . . 1 . Repair 3 | . . . . . . . . . . . . 2 . . 1 . Recycling Unit Hacks 8 | . . . 1 . . . . . . 1 . 3 3 . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . . Retrieve Components 7 | . . . 1 . . . . . . 1 . 2 3 . . . Scanalyzer 13 | . . . 4 . 2 . . . . . . 6 1 . . . Insert Component 4 | . . . 1 . . . . . . . . 3 . . . . Analyze 4 | . . . 2 . . . . . . . . 2 . . . . Retrieve Study 5 | . . . 1 . 2 . . . . . . 1 1 . . . Garrison Access Hacks 3 | . . . . 1 1 . . . . . . . . . 1 . Seal Access 3 | . . . . 1 1 . . . . . . . . . 1 . Unauthorized Hacks 17 | . 4 . 3 1 4 . . . . 4 . 1 . . . . Terminals 11 | . 3 . 2 1 3 . . . . 2 . . . . . . Botnet 7 | . 1 . 1 1 2 . . . . 2 . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . Skim 3 | . 2 . 1 . . . . . . . . . . . . . Fabricators 4 | . . . . . 1 . . . . 2 . 1 . . . . Prioritize 2 | . . . . . . . . . . 1 . 1 . . . . Recompile 2 | . . . . . 1 . . . . 1 . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . Patch 1 | . . . 1 . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . 1 2 . . . Used 2 | . . . . . . . . . . . . . 2 . . . Hacking Detections 56 | . 3 . 7 5 13 . . . . 3 . 12 9 . 3 1 Full Trace Events 8 | . . . 1 1 1 . . . . . . 4 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . 2 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . 1 . 2 . . 15 . 3 . 2 . . . . Parts Built 6 | . . . . . 1 . . . . 2 . 3 . . . . Authchips 2 | . . . . . 1 . . . . . . 1 . . . . Time 443 | . . . . . 58 . . . . 117 . 268 . . . . Total Part Build Rating 29 | . . . . . 3 . . . . 14 . 12 . . . . Part Studies Acquired 5 | . . . 1 . 2 . . . . . . 1 1 . . . Parts Repaired 3 | . . . . . . . . . . . . 2 . . 1 . Time 164 | . . . . . . . . . . . . 75 . . 89 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 24 | . . . 10 . . . . . . 6 . 4 4 . . . Parts Scanalyzed 3 | . . . 1 . . . . . . . . 2 . . . . Part Schematics Acquired 3 | . . . 1 . . . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Fac Total Allies 1 | . . . . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . . . . 1 . . . . . Highest-Rated Group 31 | . . . . . . . . . . . 31 . . . . . Highest-Rated Ally 31 | . . . . . . . . . . . 31 . . . . . Total Orders 7 | . . . . 7 . . . . . . . . . . . . STAY 2 | . . . . 2 . . . . . . . . . . . . EXPLORE 5 | . . . . 5 . . . . . . . . . . . . Ally Attacks 18 | . . . . . . . . . . . 18 . . . . . Total Damage 276 | . . . . . . . . . . . 276 . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Fac Active Infowar (turns) 8758 | 28 553 1395 2056 668 715 178 348 301 355 315 82 640 684 67 269 104 Optics 4183 | . . 127 . . 713 178 348 301 355 315 82 640 684 67 269 104 Sensors 3914 | . . . . . 714 178 348 301 343 313 55 538 684 67 269 104 Terrain 2481 | . . . . . 711 178 348 196 12 . . 9 684 67 267 9 Seismic 4573 | 28 553 1268 2056 668 . . . . . . . . . . . . Decoding 504 | . . . . . . . . . . 315 82 107 . . . . Jamming 10 | . . . . . . . . . . . . . . . . 10 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . 2 1 . 2 . . . . . . . Drone Launches 3 | . . . . 3 . . . . . . . . . . . . Drone Recoveries 3 | . . . . 3 . . . . . . . . . . . . Decoded 0b10 Intel 36 | . . . . . . . . . . 23 4 9 . . . . Items 36 | . . . . . . . . . . 23 4 9 . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Fac Turns Passed 9800 | 92 553 1764 2080 1245 723 178 348 301 355 315 82 640 684 67 269 104 Spaces Moved 11836 | 67 304 988 1072 650 1875 517 691 759 661 507 153 958 1621 174 547 292 Core 4 | 3 . . . . . . . . . . . . 1 . . . Treads 683 | 3 70 509 98 3 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 2401 | 61 234 479 974 647 6 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 8748 | . . . . . 1869 517 691 759 661 507 153 958 1620 174 547 292 Fastest Speed 24 | 50 95 115 120 125 26 26 36 36 35 36 37 27 24 28 27 24 Average Speed 60 | 92 117 164 145 134 26 33 36 36 35 36 37 28 26 28 27 24 Slowest Speed 330 | 160 160 240 330 167 125 36 36 36 36 37 37 37 200 32 28 26 Overloaded Moves 11 | . . . . . . . . . . . . 11 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . 6 . . . 1 8 . . 3 . 2 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 48 47 81 95 54 62 74 81 75 14 85 21 40 84 13 10 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 4 | . 1 1 . . . . . 2 . . . . . . . . Known Exits Taken 8 | . . . 1 . 1 1 1 1 1 . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . Scrap Searched 8 | . . . . . . 1 3 3 1 . . . . . . . Spaces Dug 65 | . . . . . 12 . 2 . . 6 . 20 17 . 8 . Terrain Destroyed 127 | . . . . . 12 . 2 . . 6 . 20 20 . 52 15 Melee 51 | . . . . . 12 . 1 . . 3 . 17 14 . 4 . Projectile 24 | . . . . . . . 1 . . 3 . 3 6 . 9 2 AOE 52 | . . . . . . . . . . . . . . . 39 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Fac Total 13656 | 87 424 1070 1327 850 2019 524 784 786 773 606 178 1286 1794 190 641 317 Wait 946 | 2 55 27 18 80 52 . 85 9 109 60 16 277 74 13 58 11 Move 11783 | 66 303 987 1071 649 1862 516 690 758 658 492 152 957 1615 173 542 292 Hop 19 | . . . . . 6 . . . 1 7 . . 3 . 2 . Pick Up 98 | 9 10 5 32 1 12 2 . 4 . 10 . 5 5 1 2 . Fast Attach 76 | 6 4 3 10 13 4 2 1 4 . 4 4 6 8 . 6 1 Attach 47 | 1 2 6 5 2 7 . 1 1 2 5 . 2 6 1 3 3 Detach 20 | . . 1 . 3 2 . 1 1 . 1 1 . 5 . 3 2 Swap 65 | . 3 4 21 4 12 . . . 2 1 . 6 5 2 4 1 Drop 129 | . 8 8 31 13 21 4 1 8 . 9 5 7 11 . 3 . Fire 342 | 3 39 28 138 85 11 . 4 . . 3 . 3 13 . 10 5 Melee 129 | . . . . . 30 . 1 1 1 14 . 23 49 . 8 2 Ram 1 | . . . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 1 | . . 1 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x3 / Low x2) -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Fac / Upp) -5/Waste -5/Factory -4/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 11) 307 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 12) 638 | -10/Materials | Discovered new exit (range 7) 646 | -10/Materials | Entered Subcaves 648 | -10/Subcaves | Learned location of Zion (-7) 1195 | -10/Subcaves | Lost 3 parts (1p2n) 1470 | -10/Subcaves | Build established: Scavenger-Mutant 1685 | -10/Subcaves | Core integrity fell below 50% 2059 | -10/Subcaves | Core integrity fell below 20% 2112 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2275 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2299 | -10/Subcaves | Discovered new exit (range 6) 2300 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2410 | -10/Subcaves | Entered Materials 2410 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2630 | -8/Materials | Build established: Subdweller-Mutant 2836 | -8/Materials | Discovered new exit (range 16) 2951 | -8/Materials | Build established: Scavenger-Mutant 3451 | -8/Materials | Identified exit to Storage 3463 | -8/Materials | Discovered new exit (range 14) 3978 | -8/Materials | Build established: Mutant 3995 | -8/Materials | Discovered new exit (range 4) 4490 | -8/Materials | Entered Storage 4968 | -8/Storage | Discovered new exit (range 5) 5735 | -8/Storage | Entered Factory 5735 | -7/Factory | Evolved 2 slots: Utility x2 5900 | -7/Factory | Identified exit to Lower Caves 5955 | -7/Factory | Identified exit to DSF 6047 | -7/Factory | Build established: Scout 6084 | -7/Factory | Fabricated Imp. VTOL Module? 6324 | -7/Factory | Allied Derelicts emerged from ambush trap array 6458 | -7/Factory | Entered Lower Caves 6557 | -7/Lower Caves | Discovered new exit (range 9) 6560 | -7/Lower Caves | Identified exit to Lower Caves 6571 | -7/Lower Caves | Learned 8 Factory zone layouts 6636 | -7/Lower Caves | Entered another Lower Caves area 6647 | -7/Lower Caves | Encountered a Warlord checkpoint 6647 | -7/Lower Caves | Discovered new exit (range 12) 6650 | -7/Lower Caves | Learned 4 Factory zone layouts 6954 | -7/Lower Caves | Discovered new exit (range 19) 6984 | -7/Lower Caves | Identified exit to Zion 6984 | -7/Lower Caves | Entered Zion 7015 | -7/Zion | Discovered new exit (range 20) 7039 | -7/Zion | Received a hallucinogenic algorithm 7057 | -7/Zion | Identified exit to Deep Caves 7064 | -7/Zion | Learned location of Quarantine (-2) 7178 | -7/Zion | Found Prototype Hackware 7181 | -7/Zion | Found Prototype Processor 7181 | -7/Zion | Identified Exp. Target Analyzer 7187 | -7/Zion | Found Prototype Processor 7187 | -7/Zion | Identified Spectral Analyzer 7193 | -7/Zion | Found Prototype Processor 7193 | -7/Zion | Identified Exp. Signal Interpreter 7198 | -7/Zion | Identified Exp. System Shield 7212 | -7/Zion | Given A8's code to call for help 7285 | -7/Zion | Identified exit to Proximity Caves 7285 | -7/Zion | Entered Proximity Caves 7470 | -6/Proximity Caves | Spotted B-75 Beast 7473 | -6/Proximity Caves | Build established: Hacker-Scout 7621 | -6/Proximity Caves | Learned 4 Factory zone layouts 7638 | -6/Proximity Caves | Discovered new exit (range 5) 7639 | -6/Proximity Caves | Identified exit to Factory 7640 | -6/Proximity Caves | Entered Factory 7640 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7641 | -6/Factory | Identified exit to Lower Caves 7641 | -6/Factory | Identified exit to Factory 7683 | -6/Factory | Spotted B-75 Beast 7837 | -6/Factory | Fabricated Lgt. Antimatter Reactor? 7955 | -6/Factory | Sucked down chute 7955 | -6/Factory | Entered Waste 7956 | -6/Waste | Met a frightened Derelict 7966 | -6/Waste | Spotted C-40 Crusher 7967 | -6/Waste | Spotted C-40 Crusher 7969 | -6/Waste | Spotted C-40 Crusher 7970 | -6/Waste | EMP discharged 7980 | -6/Waste | Spotted C-40 Crusher 8010 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8011 | -6/Waste | Spotted C-40 Crusher 8023 | -6/Waste | Spotted C-40 Crusher 8030 | -6/Waste | Discovered new exit (range 10) 8036 | -6/Waste | Identified exit to Factory 8037 | -6/Waste | Entered Factory 8075 | -6/Factory | Fabricated Cld. VTOL Module (x1) 8204 | -6/Factory | Discovered exit to Factory (range 11) 8209 | -6/Factory | Watched by a mysterious "MATRIX" hacker 8302 | -6/Factory | Fabricated Cld. VTOL Module? 8313 | -6/Factory | Repaired Broken Tri-rail Accelerator 8334 | -6/Factory | Repaired Imp. Sensor Array 8372 | -6/Factory | Fabricated Cld. VTOL Module? 8677 | -6/Factory | Entered another Factory area 8677 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8678 | -5/Factory | Identified exit to Upper Caves 8913 | -5/Factory | Discovered new exit (range 8) 8917 | -5/Factory | Identified exit to Factory 9020 | -5/Factory | Central database locked down 9032 | -5/Factory | Garrison activated, responded to threat 9059 | -5/Factory | Build established: Scout 9277 | -5/Factory | Search patrols dispatched 9350 | -5/Factory | Found Prototype Processor 9350 | -5/Factory | Identified Exp. Targeting Computer 9361 | -5/Factory | Sucked down chute 9361 | -5/Factory | Entered Waste 9371 | -5/Waste | Spotted C-40 Crusher 9376 | -5/Waste | EMP discharged 9376 | -5/Waste | Spotted C-40 Crusher 9376 | -5/Waste | Discovered new exit (range 22) 9376 | -5/Waste | Spotted C-40 Crusher 9376 | -5/Waste | Spotted C-40 Crusher 9376 | -5/Waste | Spotted C-40 Crusher 9382 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9384 | -5/Waste | Spotted C-40 Crusher 9428 | -5/Waste | Identified exit to Factory 9428 | -5/Waste | Entered Factory 9460 | -5/Factory | Discovered exit to Factory (range 5) 9608 | -5/Factory | Repaired Tri-rail Accelerator 9697 | -5/Factory | Entered another Factory area 9697 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9698 | -4/Factory | Identified exit to Extension 9756 | -4/Factory | Spotted B-86 Titan 9801 | -4/Factory | Self-destructed Last Messages --------------- 09758_ K-01 Serf collects debris. 09759_ K-01 Serf cleans the Neutrino Reactor. 09791_ K-01 Serf cleans the Nuclear Reactor. 09792_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2N. 09794_ Nuclear Reactor explodes. 09794_ W-44 Eye knocked back. 09794_ Nuclear Reactor explodes. 09794_ K-01 Serf destroyed. 09794_ Nuclear Pulse Array+ destroyed. 09794_ Destroyed Nuclear Pulse Array+. 09794_ Terminal disabled. 09794_ K-01 Serf destroyed. 09798_ W-44 Eye suffers critical hit (Blast). 09798_ Destroyed Adv. Visual Processing Unit. 09798_ W-44 Eye destroyed. 09800_ K-01 Serf collects debris. 09801_ R-10 Processor collects Wheel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????????? | | ??????????????????? ??????????????????????????? | | ???????????????????" !??????????????????????????? | | ???????????????????" ??????????????????????????? | | ???????????????????" ??????????????????????????? | | ??????????????????? ??????????????????????????? | | ??????????????????"" #?????????????????????????? | | ?????????????""???"" ;#+#??????????????????????? | | ?????????????"""?""" #???#######+###????????? | | ??????????#?? % ????# #????????? | | ??????????# """ """ ????# #????????? | | ??????????? """ """ ????# ###??????? | | ??????????? """ """ % ????# + ??????? | | ??????????#? ????#= # #??????? | | ??????????# """ #????# # #??????? | | ??????????# """ #????? # #??????? | | ??????????# """ #??????? ??# #??????? | | ??????????# % ##########+##### ######## | | ??????????# """ ^ | | ??????????# """R | | ??????????# """ ^ | | ??????????# ^ | | ??????????# u k @ | | ??????????# # #############+########## | | ????????????????# ????????????? ???????# | | ????????????????# ????????????? ?????# | | ????????????????p?????????????# """"""" ###### | | ?????????????????p????????????# """"""" + | | ??????????????????????????????# """"""" ## ### | | ??????????????????u???????????# """"""" #????# | | ??????????????????????????????# #????##### | | ??????????????????????????????# ! #????????? | | ??????????????????????????????###########????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????u????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 31 Energy Capacity 295 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 6 Armor Coverage 1025 Weapon Shielding 66 Evasion (%) 65 Targeting Accuracy 20 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 30 Defensive Hacking 16 Authchip Count 1 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Hacked Hacking Suite | -7/Factory | Hacked Fission Core | -7/Zion | Archive Matter Filter | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Recalibrator | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Med. Treads | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Cld. VTOL Module | -6/Factory | Hacked Cloaking Device | -6/Factory | Hacked Exp. ECM Suite | -6/Factory | Hacked Tri-rail Accelerator | -6/Factory | Scanalyzed Weapon Mount | -6/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory | Authchip Lgt. Antimatter Reactor | x2 | -6/Factory | Preloaded Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Repaired ---------- Tri-rail Accelerator | 14% | -6/Factory | Broken Imp. Sensor Array | 13% | -6/Factory Tri-rail Accelerator | 9% | -5/Factory Studied --------- Cesium-ion Thruster | -8/Materials | Hacked Greatsword | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedGrapheneWyrmscale Manual? 0 Play Time 02:28:11 Cumulative 420.9 hours Start 2026.08.14 @ 16:18:29 End 2026.08.15 @ 19:51:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 252 Rogue 227 Adventurer 25 Explorer 0 Win Type - Total 14 Types 9/0/3/1/0/0/0/1/0/0 Lore% 86 Gallery% 69 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10011dff-9692-4dbd-9aae-eddf0940c23b