Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.27 @ 02:44:38 Player: Zirov Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (326) 326 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2126 Bonus ------- None Cogmind --------- Core Integrity 513/550 Matter 255/300 Energy 80/125 System Corruption 0% Temperature Cool (0) Movement Hovering (120) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Hover Unit > --- UTILITY (5) ------ Medium Storage Unit Weight Redist. System Structural Scanner Visual Processing Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (10) --- Wheel Wheel Armored Wheel Heat Sink Small Storage Unit Large Matter Pod (150) Improved Sensor Array Improved Terrain Scanner Seismic Detector Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Hover Unit Hover Unit > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Structural Scanner Visual Processing Unit Seismic Detector > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Wheel Wheel Heat Sink Small Storage Unit Large Matter Pod Improved Sensor Array Improved Terrain Scanner [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Hover Unit Wheel Compact Wheel Hover Unit Hover Unit Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 23 | 6 6 5 6 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 . 3 Treads . | . . . . Leg . | . . . . Wheel 4 | 2 . . 2 Hover 3 | . 2 . 1 Flight . | . . . . Utility 8 | 1 2 4 1 Device 4 | . 1 2 1 Storage 2 | 1 . 1 . Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 2 . 1 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 4 | 1 2 . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 2 . 3 Power 1 | . . . 1 Propulsion 3 | . 1 . 2 Utility . | . . . . Weapon 1 | . 1 . . Highest Loss Streak 2 | . 2 . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 98 93 97 Engine 11 | . 14 11 8 Wheel 11 | . 23 . 4 Hover 14 | . 4 22 21 Device 17 | . 11 15 26 Storage 11 | . 14 11 9 Processor 6 | . 1 11 9 Energy Gun 1 | . 2 . . Ballistic Gun 21 | . 25 22 18 Naked Turns . | . . . . Heaviest Build 19 | 14 15 18 19 Greatest Support 26 | 26 26 18 25 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 6 8 9 10 Most Carried 10 | 1 8 8 10 Average Carried 5 | . 4 6 7 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 1 7 7 10 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 753 | 235 322 96 100 Remotely . | . . . . Salvage Created 587 | . 212 194 181 Parts 58 | . 21 14 23 Haulers Intercepted 3 | . . 3 . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 16 | . 5 1 10 Guns 16 | . 5 1 10 Classes Destroyed 6 | . 4 2 . Worker 1 | . . 1 . Tunneler 1 | . 1 . . Hauler 3 | . . 3 . Watcher 3 | . 2 . 1 Swarmer 13 | . 3 . 10 Grunt 3 | . 2 1 . Best Kill Streak 4 | . 3 2 4 Combat Bots Only 4 | . 3 1 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 797 | . 454 47 296 Core 180 | . 132 11 37 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 47 97 . Volleys Fired 100 | . 27 26 47 Largest 2 | . 2 2 2 Hottest 60 | . 60 40 40 Shots Fired 200 | . 54 52 94 Gun 200 | . 54 52 94 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 195 | . 49 52 94 Thermal . | . . . . Explosive . | . . . . Electromagnetic 5 | . 5 . . Robot Hit Streak 12 | . 10 12 7 Robot Miss Streak 6 | . 2 6 4 Penetration Max . | . . . . Secondary Targets 3 | . 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 121 | . 38 31 52 Core Hits 42 | . 12 12 18 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1102 | . 406 279 417 Guns 1102 | . 406 279 417 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1054 | . 358 279 417 Thermal . | . . . . Explosive . | . . . . Electromagnetic 48 | . 48 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 101 | . 101 9 . Average Temperature 47 | . 55 4 . Received Heat Transfer 276 | . 249 27 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 345 | . 164 175 345 Initial 73 | . . 68 73 Average 112 | . 97 99 156 Maximum Alert Level 1 | . . . 1 Low Security (%) 87 | 100 100 100 63 Level 1 12 | . . . 36 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 8 4 16 Peak Tracking Total 4 | . 4 2 4 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 2 1 1 Terminals 4 | . 2 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 5 6 2 Successful 5 | . 2 2 1 Failed 8 | . 3 4 1 Catastrophic 3 | . 1 1 1 Database Lockouts . | . . . . Manual 7 | . 2 4 1 Terminals 13 | . 5 6 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 2 2 1 Prototype ID Bank 2 | . 1 . 1 Branch Access Points 1 | . . 1 . Hauler Manifests 1 | . 1 . . Registered Components 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 966 | 54 399 180 333 Spaces Moved 752 | 50 341 174 187 Core 2 | 2 . . . Treads . | . . . . Legs . | . . . . Wheels 427 | 48 251 . 128 Hover 323 | . 90 174 59 Flight . | . . . . Fastest Speed 50 | 50 56 56 52 Average Speed 77 | 88 81 56 88 Slowest Speed 105 | 90 90 56 105 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 41 23 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 963 | 56 414 214 279 Wait 70 | . 28 7 35 Move 749 | 49 340 173 187 Hop . | . . . . Pick Up 15 | 1 10 1 3 Fast Attach 9 | 6 1 2 . Attach 8 | . 3 2 3 Detach 3 | . 1 1 1 Swap 6 | . 2 1 3 Drop 3 | . 2 1 . Fire 100 | . 27 26 47 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat / *Min / Sto x2) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 6) 387 | -10/Materials | Core integrity fell below 50% 444 | -10/Materials | Discovered new exit (range 3) 454 | -10/Materials | Entered another Materials area 454 | -9/Materials | Evolved 2 slots: Utility x2 524 | -9/Materials | Discovered new exit (range 9) 618 | -9/Materials | Identified exit to Mines 618 | -9/Materials | Identified exit to Storage 620 | -9/Materials | Discovered new exit (range 11) 634 | -9/Materials | Entered another Materials area 634 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 699 | -8/Materials | Build established: Scavenger-Mutant 967 | -8/Materials | Self-destructed Last Messages --------------- 00848_ Acquired 20 matter. 00850_ Acquired 11 matter. 00854_ R-06 Scavenger collects Flight Unit. 00857_ R-06 Scavenger collects Lgt. Ion Engine. 00860_ R-06 Scavenger collects Flight Unit. 00879_ S-10 Pest destroyed. 00884_ Switching to secondary target: S-10 Pest. 00888_ Ion Engine destroyed. 00890_ S-10 Pest destroyed. 00908_ Acquired Lgt. Ion Engine. 00939_ Acquired 13 matter. 00939_ Acquired 11 matter. 00940_ Acquired 14 matter. 00941_ Acquired 20 matter. 00948_ Imp. Hover Unit destroyed. 00954_ S-10 Pest destroyed. 00959_ Hover Unit destroyed. 00962_ S-10 Pest destroyed. 00962_ Switching to secondary target: S-10 Pest. 00965_ S-10 Pest destroyed. 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