Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.11 @ 00:21:40 Player: Saya Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (100) 500 Value Destroyed (2405) 2405 Prototype IDs (57) 1140 Alien Tech Used (0) 0 Bonus (1147) 1147 TOTAL SCORE: 11492 Bonus ------- High Alert Combat Kills 98 Follower Combat Kills 474 Met Imprinter 300 Was Imprinted 300 Friendly Fire -25 Cogmind --------- Core Integrity 0/1300 Matter 244/300 Energy 100/100 System Corruption 9% Temperature Cool (12) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Improved Terrain Scan Processor Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Medium Matter Pod (100) Gravity Neutralizing Apparatus Improved Transmission Jammer Improved Phase Shifter Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Signal Interpreter Improved Terrain Scan Processor Improved Transmission Jammer Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Great Maul Ripper > --- INVENTORY -------- Light Deuterium Engine Cesium-ion Thruster Medium Matter Pod Gravity Neutralizing Apparatus Improved Phase Shifter Heavy Missile Launcher Makeshift Sword CR-A16's Pointy Stick [Rating: 78] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Impact Weapon Great Maul Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Was Fac Res Slots Evolved 14 | . . . 2 . . . 6 2 . . 2 . . 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . . . 2 . . . . . . 1 Utility 9 | . . . 1 . . . 3 2 . . 2 . . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 93 | 1 11 1 25 1 . 3 20 11 . . 5 . 8 7 Power 12 | . 1 1 3 . . . 3 1 . . . . 2 1 Engine 6 | . 1 1 3 . . . . . . . . . 1 . Core 5 | . . . . . . . 3 1 . . . . 1 . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 27 | . 5 . 10 . . . 6 3 . . . . 3 . Treads 15 | . 5 . 10 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 12 | . . . . . . . 6 3 . . . . 3 . Utility 32 | 1 2 . 6 . . . 10 6 . . 5 . 1 1 Device 13 | . . . . . . . 5 5 . . 2 . 1 . Storage 8 | 1 2 . 4 . . . 1 . . . . . . . Processor 7 | . . . 1 . . . 2 1 . . 2 . . 1 Hackware 3 | . . . . . . . 2 . . . 1 . . . Protection 1 | . . . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 22 | . 3 . 6 1 . 3 1 1 . . . . 2 5 Energy Gun 7 | . 2 . 4 . . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . 1 . . . . . . . . . . Ballistic Cannon 4 | . 1 . 2 . . 1 . . . . . . . . Launcher 3 | . . . . . . 1 . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . Slashing Weapon 5 | . . . . . . . 1 . . . . . 1 3 Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 1 . . . . . . Parts Lost 36 | . 3 . . 1 . 1 4 . . . 1 . 8 18 Power 6 | . 1 . . . . . . . . . . . 2 3 Propulsion 9 | . . . . . . . 2 . . . . . 3 4 Utility 11 | . . . . . . . 2 . . . 1 . 3 5 Weapon 10 | . 2 . . 1 . 1 . . . . . . . 6 Highest Loss Streak 9 | . 2 . . 1 . 1 1 . . . 1 . 4 9 Average Slot Usage (%) 94 | . 98 100 97 99 100 100 80 91 100 100 96 100 96 28 Engine 8 | . 13 14 11 11 11 11 . . . . . . . . Core 2 | . . . . . . . 11 10 11 11 10 10 8 . Treads 21 | . 25 28 32 33 33 33 2 . . . . . . . Flight 7 | . . . . . . . 25 28 29 29 26 26 25 2 Device 4 | . . . . . . . 10 18 23 23 19 15 14 3 Storage 21 | . 28 28 24 33 33 33 8 5 5 5 5 5 5 1 Processor 3 | . . . 4 . . . 6 7 5 5 11 15 15 12 Hackware 2 | . . . . . . . 6 11 11 11 11 15 13 1 Energy Gun 4 | . 7 14 10 6 . 4 . . . . . . . . Ballistic Gun 4 | . 15 . . 4 11 6 . . . . . . . . Ballistic Cannon 6 | . 4 14 10 11 11 10 . . . . . . . . Slashing Weapon 1 | . . . . . . . 5 5 5 5 5 5 4 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 61 | 15 22 21 54 54 52 61 61 35 33 33 34 31 35 30 Greatest Support 63 | 20 40 40 63 60 60 60 60 36 36 36 40 40 40 28 Greatest Overweight (x) 7 | . . . . . . 1 1 . . . . . . 7 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 8 8 8 8 8 8 8 Average Capacity 12 | 6 8 10 12 20 20 20 9 8 8 8 8 8 8 5 Most Carried 20 | 6 10 10 20 20 20 20 20 8 8 8 8 8 8 8 Average Carried 12 | 6 8 9 12 20 19 19 9 7 8 8 8 8 7 4 Final Capacity 20 | 8 10 10 20 20 20 20 8 8 8 8 8 8 8 4 Final Carried 20 | 6 10 10 20 20 20 20 7 8 8 8 8 8 8 4 Class Distribution -------------------- 33% | Hauler-Mutant 31% | Mutant 14% | Hacker-Sprinter 8% | Scavenger-Mutant 7% | Hacker-Ninja 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Was Fac Res Matter Collected 1962 | 218 329 39 557 154 . 90 280 100 10 . 45 . 140 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 2826 | 50 740 80 884 130 . 112 100 396 10 . 114 . 166 44 Parts 205 | 2 55 3 75 10 . 5 7 19 3 . 11 . 8 7 Haulers Intercepted 4 | . 1 . 2 . . . . 1 . . . . . . Recyclers Shooed 4 | . 1 . 1 . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . 8 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Was Fac Res Combat Hostiles Destroyed 63 | . 18 2 21 7 . 4 1 . . . . . 5 5 Melee 4 | . . . . . . . 1 . . . . . . 3 Guns 25 | . 15 . 8 2 . . . . . . . . . . Cannons 24 | . 3 2 13 5 . 1 . . . . . . . . AOE 10 | . . . . . . 3 . . . . . . 5 2 Classes Destroyed 12 | 1 7 . 3 . . . 1 . . . . . . . Worker 5 | . 2 . 1 . . . . 1 . . . . 1 . Builder 2 | . . . 1 . . . . . . . . . . 1 Tunneler 2 | . 1 . . . . . . . . . 1 . . . Hauler 4 | . 1 . 2 . . . . 1 . . . . . . Recycler 4 | 1 . . 1 . . . . 1 . . . . 1 . Operator 6 | . 4 . 1 . . . . . . . 1 . . . Watcher 14 | . 2 . 3 . . . 2 4 . . 2 . 1 . Swarmer 31 | . 9 . 8 3 . 1 . . . . . . 5 5 Grunt 26 | . 9 2 8 4 . 3 . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . Sentry 4 | . . . 4 . . . . . . . . . . . Programmer 1 | . . . . . . . 1 . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 6 | 1 3 2 4 4 . 4 1 1 . . 2 . 6 3 Combat Bots Only 5 | . 3 2 4 4 . 4 1 . . . . . 5 2 Max Kills in Single Turn 2 | 1 1 1 2 1 . 2 1 1 1 . 1 . 2 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . 2 1 Melee 1 | . . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Was Fac Res Damage Taken 5534 | . 873 182 610 372 . 269 236 39 . . 126 . 615 2212 Core 1965 | . 141 21 144 8 . 19 70 18 . . 50 . 173 1321 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 76 | 100 . 35 . . . 57 91 . . 98 . . 80 . Volleys Fired 258 | 4 117 8 91 22 . 7 . . . . . . 4 5 Largest 2 | 2 2 2 2 2 . 2 . . . . . . 1 1 Hottest 132 | 40 85 75 95 95 . 132 . . . . . . 39 39 Shots Fired 474 | 8 227 16 172 32 . 10 . . . . . . 4 5 Gun 324 | 8 214 8 81 10 . 3 . . . . . . . . Cannon 137 | . 13 8 91 22 . 3 . . . . . . . . Launcher 13 | . . . . . . 4 . . . . . . 4 5 Special . | . . . . . . . . . . . . . . . Kinetic 328 | 8 196 8 91 22 . 3 . . . . . . . . Thermal 102 | . 31 8 50 10 . 3 . . . . . . . . Explosive 13 | . . . . . . 4 . . . . . . 4 5 Electromagnetic 31 | . . . 31 . . . . . . . . . . . Robot Hit Streak 20 | 2 19 8 13 17 . 20 . . . . . . . 3 Robot Miss Streak 5 | 1 4 2 5 1 . 1 . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 355 | 4 142 11 113 29 . 8 15 9 1 . 4 . 6 13 Core Hits 164 | 2 52 4 43 9 . 14 3 6 1 . 4 . 11 15 Critical Hits 5 | . 1 . . . . 2 . . . . . . 1 1 Critical Kills 2 | . . . . . . 1 . . . . . . 1 . Critical Parts Destroyed 3 | . 1 . . . . 1 . . . . . . . 1 Melee Attacks 140 | . . . . . . . 32 45 2 . 17 . 20 24 Impact 19 | . . . . . . . . 9 1 . 1 . 7 1 Slashing 119 | . . . . . . . 32 36 1 . 16 . 13 21 Piercing 2 | . . . . . . . . . . . . . . 2 Sneak Attacks 14 | . . . . . . . 5 5 1 . 2 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . 1 . . . . 2 2 Damage Inflicted 8677 | 43 1330 214 1708 520 . 580 1010 707 143 . 353 . 824 1245 Guns 2255 | 43 1193 77 749 129 . 64 . . . . . . . . Cannons 1664 | . 137 137 933 391 . 66 . . . . . . . . Explosions 1853 | . . . 26 . . 450 . . . . . . 514 863 Melee 2904 | . . . . . . . 1010 707 143 . 353 . 310 381 Ramming 1 | . . . . . . . . . . . . . . 1 Kinetic 2677 | 43 1107 137 933 391 . 66 . . . . . . . . Thermal 899 | . 223 77 406 129 . 64 . . . . . . . . Explosive 1827 | . . . . . . 450 . . . . . . 514 863 Electromagnetic 369 | . . . 369 . . . . . . . . . . . Impact 137 | . . . . . . . . 115 . . . . 22 . Slashing 2700 | . . . . . . . 1010 592 143 . 353 . 288 314 Piercing 67 | . . . . . . . . . . . . . . 67 Highest Corruption 9 | . . . . . . . 1 1 1 1 1 9 9 9 Average Corruption 3 | . . . . . . . 1 1 1 1 1 2 9 9 Corruption Purged . | . . . . . . . . . . . . . . . Effects 27 | . . . . . . . . 3 . 1 . . 20 3 Message Errors 7 | . . . . . . . . 2 . . . . 3 2 Matter Fused 7 | . . . . . . . . . . . . . 6 1 Heat Flow Errors 4 | . . . . . . . . . . . . . 4 . Energy Discharges 3 | . . . . . . . . . . . . . 3 . Data Loss (minor) 2 | . . . . . . . . 1 . 1 . . . . Targeting Errors 4 | . . . . . . . . . . . . . 4 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 762 | . . . 17 6 . . 499 110 . . . . 88 42 Projectiles 23 | . . . 17 6 . . . . . . . . . . Explosions 24 | . . . . . . . . . . . . . . 24 Melee 715 | . . . . . . . 499 110 . . . . 88 18 Knockbacks 21 | . 3 3 11 4 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 20 | . 3 2 11 4 . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . Self-Inflicted Damage 56 | . . . 28 . . . . . . . . . 20 8 Shots 4 | . . . 2 . . . . . . . . . 1 1 Rammed 1 | . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 339 | . 111 141 339 159 . 141 . . . . 19 . 211 . Average Temperature 64 | . 31 66 73 85 . 59 . . . . 19 . 86 . Received Heat Transfer 928 | . 246 36 165 147 . 90 36 9 . . 40 . 66 93 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . 2 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . Heat Transferred 2287 | . 666 175 1002 333 . 111 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Was Fac Res Peak Influence 707 | 5 333 50 551 202 . . 446 513 . . 707 264 598 549 Initial 291 | . 3 . 9 122 . . 150 204 . . 165 234 184 291 Average 240 | 3 104 20 360 118 . . 265 357 . . 240 253 293 406 Maximum Alert Level 3 | . 1 . 2 1 . . 2 2 . . 3 1 2 2 Low Security (%) 45 | 100 90 100 9 99 . . 43 . . . 39 . 3 . Level 1 37 | . 9 . 52 . . . 53 60 . . 54 100 75 62 Level 2 17 | . . . 38 . . . 3 39 . . 4 . 20 37 Level 3 . | . . . . . . . . . . . 2 . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 18 | . 5 . 3 . . . 2 3 . . 4 . 1 . Investigation 7 | . 1 . . . . . 2 1 . . 3 . . . Extermination 3 | . . . . . . . . 1 . . 1 . 1 . Reinforcement 8 | . 4 . 3 . . . . 1 . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Was Fac Res Distress Signals 9 | . 1 . 4 . . . 2 1 . . . . 1 . Communications Jammed 10 | . . . . . . . . 9 . . . . . 1 Distress Signals 10 | . . . . . . . . 9 . . . . . 1 Times Spotted 224 | . 40 22 41 9 . 7 27 16 1 . 20 3 20 18 Peak Tracking Total 16 | . 6 16 5 4 . 6 8 7 1 . 10 3 16 6 Tactical Retreats 25 | . 1 . 3 1 . 1 5 5 . . 2 . 4 3 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Was Fac Res Traps Triggered 3 | . 1 . 1 . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Was Fac Res Machines Disabled 2 | . . . 1 . . . . . . . . . . 1 Max in Single Turn 1 | . . . 1 . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Was Fac Res Machines Accessed 22 | . 4 . 6 . . . 3 2 . . 4 . 3 . Terminals 7 | . 3 . 4 . . . . . . . . . . . Fabricators 7 | . . . . . . . 3 1 . . 2 . 1 . Repair Stations 5 | . 1 . 2 . . . . 1 . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 2 . 1 . Total Hacks 61 | . 11 . 21 . . . 6 6 . . 10 . 7 . Successful 43 | . 8 . 18 . . . 3 3 . . 4 . 7 . Failed 18 | . 3 . 3 . . . 3 3 . . 6 . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 136 | . 4 . 4 . . . 33 50 . . 29 . 16 . Terminals 18 | . 9 . 9 . . . . . . . . . . . Fabricators 18 | . . . . . . . 6 4 . . 6 . 2 . Repair Stations 20 | . 2 . 12 . . . . 2 . . . . 4 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . 4 . 1 . Terminal Hacks 10 | . 4 . 6 . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . . . 2 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . 3 1 . . 4 . 2 . Load Schematic 6 | . . . . . . . 2 1 . . 2 . 1 . Build 4 | . . . . . . . 1 . . . 2 . 1 . Repair Station Hacks 18 | . 2 . 10 . . . . 2 . . . . 4 . Scan Component 9 | . 1 . 5 . . . . 1 . . . . 2 . Repair 9 | . 1 . 5 . . . . 1 . . . . 2 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks 4 | . 2 . 2 . . . . . . . . . . . Terminals 4 | . 2 . 2 . . . . . . . . . . . Botnet 4 | . 2 . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 17 | . 3 . 4 . . . 3 2 . . 4 . 1 . Full Trace Events 4 | . . . . . . . 1 1 . . 2 . . . Feedback Events 2 | . . . . . . . . 1 . . 1 . . . Corruption 2 | . . . . . . . . 1 . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 82 | . . . . . . . 23 28 . . 31 . . . Parts Built 2 | . . . . . . . . . . . 1 . 1 . Matter 1140 | . . . . . . . 285 . . . 570 . 285 . Time 380 | . . . . . . . 76 . . . 228 . 76 . Total Part Build Rating 10 | . . . . . . . . . . . 5 . 5 . Parts Repaired 9 | . 1 . 5 . . . . 1 . . . . 2 . Time 276 | . 26 . 136 . . . . 38 . . . . 76 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Was Fac Res Total Allies 22 | . . 2 . 3 6 . 6 . . . 3 . 2 . Largest Group 8 | . . 2 . 3 6 6 8 . . . 3 . 2 . Highest-Rated Group 398 | . . 49 . 40 219 219 398 . . . 117 . 206 . Highest-Rated Ally 103 | . . 31 . 16 39 39 70 . . . 39 . 103 . Zionite Dispatches 5 | . . . . . . . 2 1 . . 1 . 1 . Heavy 1 | . . . . . . . . . . . . . 1 . Light 1 | . . . . . . . 1 . . . . . . . Recon 2 | . . . . . . . 1 1 . . . . . . Fire 1 | . . . . . . . . . . . 1 . . . Total Orders 11 | . . . . . . . 3 8 . . . . . . EXPLORE 11 | . . . . . . . 3 8 . . . . . . Ally Attacks 112 | . . 3 . 5 . 25 63 . . . 8 . 8 . Total Damage 2497 | . . 43 . 82 . 245 1202 . . . 165 . 760 . Kills 22 | . . . . 3 . 4 13 . . . 1 . 1 . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Was Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . 3 . . . . . Drone Launches 11 | . . . . . . . 3 8 . . . . . . Drone Recoveries 7 | . . . . . . . 2 5 . . . . . . Zionite Intel Received 32 | . . . . . . . 8 13 . . 8 . 3 . Main Access 3 | . . . . . . . 1 1 . . 1 . . . Branch Access 3 | . . . . . . . 1 1 . . 1 . . . Emergency Access 2 | . . . . . . . 1 1 . . . . . . Component Stockpiles 1 | . . . . . . . . 1 . . . . . . Prototype Stockpiles 3 | . . . . . . . . 1 . . 1 . 1 . Component Schematics 2 | . . . . . . . . 2 . . . . . . Prototype Schematics 5 | . . . . . . . 2 . . . 3 . . . Unaware Schematics 2 | . . . . . . . . 2 . . . . . . Unaware Analyses 2 | . . . . . . . 1 1 . . . . . . Trap Installations 2 | . . . . . . . . 1 . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . 1 . Active Garrisons 2 | . . . . . . . . 1 . . 1 . . . Depthwide Sectors/0 2 | . . . . . . . 1 1 . . . . . . Depthwide Sectors/-1 2 | . . . . . . . 1 . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Was Fac Res Turns Passed 10177 | 32 1720 382 2003 875 1691 346 697 781 188 122 527 19 454 340 Spaces Moved 9517 | 17 859 221 920 483 986 153 1345 1797 456 341 717 73 708 441 Core 322 | . . . . . . . . . . . . . . 322 Treads 3608 | . 796 221 920 483 986 153 49 . . . . . . . Legs 80 | 17 63 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 5507 | . . . . . . . 1296 1797 456 341 717 73 708 119 Fastest Speed 22 | 120 120 160 160 170 170 170 27 26 26 26 22 22 22 28 Average Speed 81 | 120 157 160 165 170 170 177 35 26 26 26 25 25 26 54 Slowest Speed 400 | 120 160 160 170 170 170 190 190 29 26 26 26 26 28 400 Overloaded Moves 123 | . . . . . . . . . . . 25 3 95 . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . 2 4 . . 2 . 5 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 2 97 51 60 86 90 35 40 54 65 37 23 65 22 9 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 26 | . . 1 . 1 1 . 15 5 . . 3 . . . Known Exits Taken 7 | . 1 . 1 . . . 1 1 1 1 . . 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . . . . . . Scrap Searched 5 | . . . . 1 2 1 . . 1 . . . . . Spaces Dug 68 | . . . . . . . 13 27 . . 11 . 11 6 Terrain Destroyed 158 | . . . 6 1 . 19 13 27 . . 11 . 49 32 Melee 68 | . . . . . . . 13 27 . . 11 . 11 6 Projectile 2 | . . . 1 1 . . . . . . . . . . AOE 88 | . . . 5 . . 19 . . . . . . 38 26 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Was Fac Res Total 11262 | 21 1040 236 1237 505 1007 217 1524 2034 524 373 1032 72 936 504 Wait 1168 | . 43 . 166 . 10 54 107 175 66 33 292 . 196 26 Move 9478 | 16 858 220 919 482 985 152 1340 1788 455 340 713 72 697 441 Hop 13 | . . . . . . . 2 4 . . 2 . 5 . Pick Up 52 | . 6 3 15 . 6 1 5 6 1 . 1 . 6 2 Fast Attach 30 | 1 3 . 8 1 . . 6 6 . . 4 . . 1 Attach 30 | . 4 . 1 . . 1 11 3 . . . . 4 6 Detach 1 | . . . . . . . . . . . . . . 1 Swap 33 | . 4 1 16 . . 2 3 2 . . 1 . 4 . Drop 69 | . 5 4 21 . 6 . 18 8 1 . 3 . 2 1 Fire 258 | 4 117 8 91 22 . 7 . . . . . . 4 5 Melee 129 | . . . . . . . 32 42 1 . 16 . 18 20 Ram 1 | . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sto) -9/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / Ext x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 33 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 621 | -10/Materials | Repaired Lgt. Treads 826 | -10/Materials | Discovered new exit (range 8) 902 | -10/Materials | Identified exit to Mines 1236 | -10/Materials | Discovered new exit (range 10) 1479 | -10/Materials | Discovered new exit (range 11) 1552 | -10/Materials | Core integrity fell below 50% 1753 | -10/Materials | Entered Mines 1754 | -10/Mines | Learned location of Storage (-9) 1813 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2108 | -10/Mines | Assembled infested the area 2113 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2115 | -10/Mines | Discovered new exit (range 12) 2135 | -10/Mines | Entered Materials 2135 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2183 | -9/Materials | Repaired Lgt. Treads 2653 | -9/Materials | Build established: Scavenger-Mutant 3010 | -9/Materials | Repaired Lgt. Cannon 3043 | -9/Materials | Repaired Beam Rifle 3071 | -9/Materials | Repaired Lgt. Treads 3098 | -9/Materials | Repaired Lgt. Treads 3108 | -9/Materials | Discovered new exit (range 18) 3415 | -9/Materials | Identified exit to Mines 3415 | -9/Materials | Identified exit to Storage 3475 | -9/Materials | Build established: Mutant 3509 | -9/Materials | Discovered new exit (range 7) 4005 | -9/Materials | Build established: Hauler-Mutant 4029 | -9/Materials | Discovered new exit (range 9) 4138 | -9/Materials | Entered Mines 4176 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4193 | -9/Mines | Discovered new exit (range 9) 4196 | -9/Mines | Learned location of Zion (-7) 4352 | -9/Mines | Discovered new exit (range 7) 4540 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4699 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4699 | -9/Mines | Discovered new exit (range 5) 5013 | -9/Mines | Entered Zion 5146 | -7/Zion | Found CR-A16's Pointy Stick 5224 | -7/Zion | Discovered new exit (range 15) 5372 | -7/Zion | Learned Factory emergency access door positions 5428 | -7/Zion | Gained Derelict followers 5679 | -7/Zion | Learned location of Testing (-3) 6169 | -7/Zion | Given the Hacking Drone Bay 6391 | -7/Zion | Imprinted 6393 | -7/Zion | Declared Zion's savior 6704 | -7/Zion | Entered Proximity Caves 6704 | -6/Proximity Caves | Accompanied by 6 allies 7017 | -6/Proximity Caves | Discovered new exit (range 13) 7050 | -6/Proximity Caves | Entered Factory 7050 | -6/Factory | Accompanied by 5 allies 7050 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 7126 | -6/Factory | Retrieved Zion intel report: Branch Access 7126 | -6/Factory | Identified exit to Lower Caves 7126 | -6/Factory | Identified exit to Extension 7213 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 7239 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 7374 | -6/Factory | Retrieved Zion intel report: Main Access 7374 | -6/Factory | Identified exit to Factory 7385 | -6/Factory | Retrieved Zion intel report: Emergency Access 7386 | -6/Factory | Zion Light squad teleported in 7436 | -6/Factory | Build established: Sprinter 7487 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 7568 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 7582 | -6/Factory | Spotted B-75 Beast 7607 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 7608 | -6/Factory | Zion Recon squad teleported in 7747 | -6/Factory | Entered another Factory area 7747 | -5/Factory | Evolved 2 slots: Utility x2 7753 | -5/Factory | Retrieved Zion intel report: Trap Installations 7762 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 7790 | -5/Factory | Build established: Hacker-Sprinter 7797 | -5/Factory | Retrieved Zion intel report: Emergency Access 7803 | -5/Factory | Retrieved Zion intel report: Active Garrisons 7807 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 7816 | -5/Factory | Discovered new exit (range 36) 7844 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 7926 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 7927 | -5/Factory | Zion Recon squad teleported in 7939 | -5/Factory | Discovered new exit (range 25) 7972 | -5/Factory | Repaired Lgt. Nuclear Core? 8100 | -5/Factory | Spotted B-75 Beast 8111 | -5/Factory | Retrieved Zion intel report: Main Access 8111 | -5/Factory | Identified exit to Factory 8142 | -5/Factory | Retrieved Zion intel report: Component Schematics 8161 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 8387 | -5/Factory | Retrieved Zion intel report: Component Schematics 8430 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 8436 | -5/Factory | Retrieved Zion intel report: Branch Access 8436 | -5/Factory | Identified exit to Upper Caves 8528 | -5/Factory | Entered Upper Caves 8655 | -5/Upper Caves | Learned 4 Factory zone layouts 8667 | -5/Upper Caves | Learned location of 1 exit from Factory 8700 | -5/Upper Caves | Encountered a Warlord checkpoint 8710 | -5/Upper Caves | Discovered new exit (range 14) 8713 | -5/Upper Caves | Learned Factory terminal intel 8716 | -5/Upper Caves | Spotted B-75 Beast 8716 | -5/Upper Caves | Identified exit to Upper Caves 8716 | -5/Upper Caves | Entered another Upper Caves area 8728 | -5/Upper Caves | Build established: Hacker-Ninja 8835 | -5/Upper Caves | Discovered exit to Factory (range 10) 8838 | -5/Upper Caves | Entered Factory 8838 | -4/Factory | Evolved 2 slots: Utility x2 8839 | -4/Factory | Identified exit to Armory 8841 | -4/Factory | Loaded intel: 19 terminal locations 8856 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 8894 | -4/Factory | Discovered new exit (range 21) 8920 | -4/Factory | Fabricated Exp. Signal Interpreter? 8962 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 8979 | -4/Factory | Retrieved Zion intel report: Branch Access 8979 | -4/Factory | Identified exit to Upper Caves 8989 | -4/Factory | Retrieved Zion intel report: Active Garrisons 9300 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 9306 | -4/Factory | Retrieved Zion intel report: Main Access 9306 | -4/Factory | Identified exit to Research 9318 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 9326 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 9327 | -4/Factory | Zion Fire squad teleported in 9330 | -4/Factory | Local fabrication network quarantined 9365 | -4/Factory | Manually triggered Chute Trap 9365 | -4/Factory | Sucked down chute 9365 | -4/Factory | Entered Waste 9370 | -4/Waste | Spotted C-40 Crusher 9370 | -4/Waste | Spotted C-40 Crusher 9372 | -4/Waste | Spotted C-40 Crusher 9380 | -4/Waste | EMP discharged 9381 | -4/Waste | Discovered new exit (range 12) 9381 | -4/Waste | Spotted C-40 Crusher 9384 | -4/Waste | Identified exit to Factory 9384 | -4/Waste | Entered Factory 9446 | -4/Factory | Repaired Cesium-ion Thruster 9486 | -4/Factory | Repaired Cesium-ion Thruster 9524 | -4/Factory | Build established: Hacker-Sprinter 9589 | -4/Factory | Fabricated Gravity Neutralizing Apparatus (x1) 9680 | -4/Factory | Retrieved Zion intel report: Active Terminals 9681 | -4/Factory | Zion Heavy squad teleported in 9772 | -4/Factory | Retrieved Zion intel report: Trap Installations 9775 | -4/Factory | Lost 4 parts (1p1n2u) 9778 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 9815 | -4/Factory | Discovered exit to Research (range 11) 9827 | -4/Factory | Lost 4 parts (1p2n1u) 9838 | -4/Factory | Entered Research 9838 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9868 | -3/Research | Spotted B-86 Titan 9928 | -3/Research | Lost 9 parts (3p4n2w) 9973 | -3/Research | Core integrity fell below 50% 10009 | -3/Research | Core integrity fell below 20% 10034 | -3/Research | Lost 4 parts (2u2w) 10095 | -3/Research | Crushed by falling debris 10126 | -3/Research | Lost 3 parts (2u1w) 10168 | -3/Research | Build established: Mutant 10178 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 10010_ U-05 Engineer lays Concrete. 10064_ Slammed into G-73 Enforcer. 10084_ Slug penetrates Wall. 10095_ The unstable cave ceiling collapses. 10095_ Crushed by falling debris. 10095_ Ripper destroyed. 10095_ System corrupted by crushing effect (+3). 10095_ Adv. Signal Interpreter destroyed. 10095_ System corrupted by crushing effect (+2). 10095_ Exp. Signal Interpreter destroyed. 10095_ System corrupted by crushing effect (+4). 10099_ U-05 Engineer lays Concrete. 10109_ Acquired Melee Analysis Suite. 10117_ XH5 EHGQT=1H>1 OOR4OZDPQ0G&AVM8C8HA2LN 10128_ U-05 Engineer builds a Wall. 10136_ Acquired Gravity Neutralizing Apparatus. 10138_ Acquired Imp. Transmission Jammer. 10138_ U-05 Engineer builds a Wall. 10151_ System corrupted: Matter fused (-6). 10169_ AWRNS=XTPL WQXVT9F0D#/UELPHN Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ???????????? | | ????????????????????????????????? ???????????? | | ?????????????????????????????? ???????????? | | ???????????????????????????? ???????????? | | ??????????????????????????# == #??????????? | | ??????????????????????????# = #??????????? | | ??????????????????????????+ #??????????? | | ??????????????????????????# #??????????? | | ??????????????????????????# #??????????? | | ??????????????????????????# ==! #??????????? | | ??????????????????????????# ==! #??????????? | | ??????????????????????????# =! ############ | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# | | ?????????????????########## "" | | ?????????????????# # "Y ######"#####+ | | ###########?????# # "" BB #???" | | ####### # BB #???# | | + # ###???# """" | | ####""" # g #?????# """" | | ?######## ### #??#""" # g k####+######?# """" | | ????????# #?# #??#""" @g% # * #?# | | ????????# #?# #??# # # #?# | | ????????# #?# #### ] # # "" ! #?# """ | | ??#######+### ############# # """ #?# """ | | ??# # # """ #?# """ | | ??# # #"""" ### | | ??# # + ]"#" = | | ??# """"" + # ######### | | ??# """"" # #############+###########???????? | | ??# """"" # #?# #??????????? | | ??# # #?# #??????????? | | ??# # #?# #??????????? | | ???########## #?# " " """" #??????????? | | ????????????# #?# ""S"" """" #??????????? | | ????????????# #?# """" """ #??????????? | | ????????????# #?# #??????????? | | ????????????# #?# #########??? | | ????????????# ############+######### """ #?? | | ????????????# # """ #?? | | ????????????# " """ #?? | | ????????????# # #?? | | ????????????# / #?? | | ????????????####+#############+### # #?? | | ????????????# #?# # # #?? | | ????????????# ! #?# # # #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 28 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 110 Jamming Range 12 Armor Coverage 225 Evasion (%) 65 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 32 Item Schematics ----------------- Exp. Targeting Computer | -6/Factory | Z-intel Ion Burst Cannon | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel Gui. EMP Blaster | -6/Factory | Z-intel Cld. Airjet | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Gravity Neutralizing Apparatus | -6/Factory | Z-intel Adv. Beam Rifle | -6/Factory | Z-intel Prc. Shock Rifle | -6/Factory | Z-intel Exp. Terrain Scan Processor | -6/Factory | Z-intel Scatter Rocket Array | -6/Factory | Z-intel Imp. VTOL Module | -6/Factory | Z-intel Exp. Signal Interpreter | -6/Factory | Z-intel Cld. VTOL Module | -6/Factory | Z-intel Impact Mace | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Mni. Assault Cannon | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Exp. Power Shielding | -6/Factory | Z-intel Imp. Airjet | -6/Factory | Z-intel Hvy. EM Shotgun | -6/Factory | Z-intel Imp. Power Shielding | -5/Factory | Z-intel Imp. Terrain Scan Processor | -5/Factory | Z-intel Mic. Fission Core | -5/Factory | Z-intel Imp. Remote Datajack | -5/Factory | Z-intel Hcp. Matter Pod | -5/Factory | Z-intel Plasma Rifle | -5/Factory | Z-intel Imp. Transmission Jammer | -5/Factory | Z-intel Gravmag Array | -5/Factory | Z-intel Greatsword | -5/Factory | Z-intel Recalibrator | -5/Factory | Z-intel System Restoration Module | -5/Factory | Z-intel Matter Filter | -5/Factory | Z-intel Imp. EM Pulse Cannon | -5/Factory | Z-intel Tesla Rifle | -5/Factory | Z-intel Reflective Plating | -5/Factory | Z-intel Adv. Signal Interpreter | -5/Factory | Z-intel Adv. Targeting Computer | -5/Factory | Z-intel Axe | -5/Factory | Z-intel Gyrokinetic Inverter | -5/Factory | Z-intel Adv. Reclamation Unit | -5/Factory | Z-intel Lrg. Matter Pod | -5/Factory | Z-intel Com. Battery | -5/Factory | Z-intel Imp. Thermal Generator | -5/Factory | Z-intel Phase Cannon | -5/Factory | Z-intel Imp. Focal Shield | -5/Factory | Z-intel Imp. Field Recycling Unit | -5/Factory | Z-intel Cmb. Gravmag System | -5/Factory | Z-intel Lgt. Angular Momentum Engine | -5/Factory | Z-intel Centrium Greatsword | -4/Factory | Z-intel Adv. Power Amplifier | -4/Factory | Z-intel Imp. Lightning Gun | -4/Factory | Z-intel Enh. Force Rifle | -4/Factory | Z-intel Exp. Melee Analysis Suite | -4/Factory | Z-intel Cld. Phase Cannon | -4/Factory | Z-intel Thunder Hammer | -4/Factory | Z-intel Proton Burst Cannon | -4/Factory | Z-intel Exp. Reclamation Unit | -4/Factory | Z-intel Enh. Fission Core | -4/Factory | Z-intel Enh. Armored Medium Treads | -4/Factory | Z-intel Exp. Hacking Suite | -4/Factory | Z-intel Prc. Matter Filter | -4/Factory | Z-intel Cld. Gravmag System | -4/Factory | Z-intel Enh. Armored Leg | -4/Factory | Z-intel Cld. Field Propulsion Drive | -4/Factory | Z-intel Cld. Proton Cannon | -4/Factory | Z-intel Hvy. Proton Cannon | -4/Factory | Z-intel Cld. Plasma Rifle | -4/Factory | Z-intel Mni. Fusion Reactor | -4/Factory | Z-intel Hvy. Tesla Rifle | -4/Factory | Z-intel Antimatter Cannon | -4/Factory | Z-intel Tesla Bomb Launcher | -4/Factory | Z-intel Lgt. Antimatter Cannon | -4/Factory | Z-intel Enh. Flexi-carbon Leg | -4/Factory | Z-intel Hvy. Proton Missile Launcher | -4/Factory | Z-intel Hvy. Antimatter Reactor | -4/Factory | Z-intel Hvy. Gatling Laser | -4/Factory | Z-intel Adv. Matter Compressor | -4/Factory | Z-intel Particle Accelerator | -4/Factory | Z-intel Ionic Axe | -4/Factory | Z-intel Robot Schematics ------------------ Y-64 Sentinel | -5/Factory | Z-intel A-15 Conveyor | -5/Factory | Z-intel T-07 Excavator | -5/Factory | Z-intel K-01 Serf | -5/Factory | Z-intel B-60 Warrior | -5/Factory | Z-intel D-63 Destroyer | -5/Factory | Z-intel S-27 Virus | -5/Factory | Z-intel Fabricated ------------ Exp. Signal Interpreter | x1 | -4/Factory Gravity Neutralizing Apparatus | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedFusionRouter Manual? 0 Play Time 01:29:31 Cumulative 177.8 hours Start 2021.11.10 @ 22:52:00 End 2021.11.11 @ 00:21:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 234 Rogue 153 Adventurer 0 Explorer 81 Win Type - Total 38 Types 26/2/4/3/2/0/0/1/0 Lore% 90 Gallery% 86 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6400969c-be40-4ac5-8aba-18299853c8ee