Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.10 @ 21:42:36 Player: Vinsi Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (9) 45 Value Destroyed (319) 319 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1964 Bonus ------- None Cogmind --------- Core Integrity 176/550 Matter 154/300 Energy 7/100 System Corruption 0% Temperature Cool (9) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (4) ------ Improved Terrain Scan Processor Improved Terrain Scan Processor Targeting Computer System Shield > --- WEAPON (2) ------- EM Shotgun EM Shotgun > --- INVENTORY (5) ---- Small Storage Unit High-capacity Matter Pod (200) Advanced Weight Redist. System Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Terrain Scan Processor Improved Terrain Scan Processor Targeting Computer System Shield > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- Small Storage Unit High-capacity Matter Pod Advanced Weight Redist. System [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scan Processor Device Structural Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Improved Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 22 | 6 2 5 9 Power 3 | 1 . 1 1 Engine 2 | 1 . 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads . | . . . . Leg 5 | 2 . . 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 2 2 Device 1 | . . 1 . Storage 1 | 1 . . . Processor 4 | . 2 1 1 Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 . 2 3 Energy Gun 4 | 2 . . 2 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 9 | . . 7 2 Power 2 | . . 1 1 Propulsion 2 | . . 2 . Utility 1 | . . 1 . Weapon 4 | . . 3 1 Highest Loss Streak 4 | . . 4 1 To Critical Strikes . | . . . . Average Backups 3 | 1 1 4 3 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 3 3 Weapon . | . 1 . . Tool/Special . | . . . . Unused Backups 3 | . . 1 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 1 | . . 1 . Tool/Special . | . . . . Average Slot Usage (%) 78 | . 90 84 43 Engine 9 | . 14 9 . Leg 20 | . 28 22 4 Device 3 | . . 7 . Storage 6 | . 14 3 . Processor 16 | . 5 21 25 Hackware 1 | . . . 7 Energy Gun 15 | . 28 9 3 Launcher 4 | . . 10 . Peak Build Rating 23 | 6 7 13 23 Average Rating 9 | 3 6 12 13 On Entrance 4 | . 6 7 4 Naked Turns . | . . . . Heaviest Build 18 | 14 14 18 7 Greatest Support 51 | 20 20 20 51 Greatest Overweight (x) 4 | 4 . 1 2 Average Overweight (x) . | 1 . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 6 | 7 8 6 5 Most Carried 6 | 4 3 6 5 Average Carried 3 | 1 1 4 2 Final Capacity 8 | 8 8 5 5 Final Carried 4 | 1 2 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 520 | 198 272 50 . Remotely . | . . . . Salvage Created 249 | . 161 88 . Parts 12 | . 7 5 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 6 | . 3 3 . Guns 5 | . 3 2 . AOE 1 | . . 1 . Classes Destroyed 4 | . 2 2 . Tunneler 1 | . . 1 . Operator 1 | . 1 . . Watcher 1 | . . 1 . Grunt 6 | . 3 3 . Best Kill Streak 3 | . 2 3 . Combat Bots Only 2 | . 2 2 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 105 | . 13 21 71 Missed 28 | . 3 4 21 Hits 77 | . 10 17 50 Projectile 77 | . 10 17 50 Critical Strikes 1 | . . . 1 Damage Taken 1333 | . 117 451 765 Core 439 | . . 65 374 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 100 83 . Volleys Fired 30 | . 12 16 2 Largest 2 | . 2 2 2 Hottest 90 | . 90 76 90 Shots Fired 46 | . 24 18 4 Gun 39 | . 24 11 4 Cannon . | . . . . Launcher 7 | . . 7 . Special . | . . . . Kinetic . | . . . . Thermal 12 | . 12 . . Explosive 7 | . . 7 . Electromagnetic 27 | . 12 11 4 Robot Hit Streak 7 | . 7 6 3 Robot Miss Streak 3 | . 2 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 34 | . 18 12 4 Core Hits 14 | . 8 6 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Burn 1 | . 1 . . Corrupt 1 | . 1 . . Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 830 | . 277 508 45 Guns 384 | . 230 109 45 Cannons . | . . . . Explosions 446 | . 47 399 . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 231 | . 171 60 . Explosive 339 | . . 339 . Electromagnetic 260 | . 106 109 45 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 140 | . . 140 . Projectiles . | . . . . Explosions 140 | . . 140 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 239 | . . 239 . Shots 4 | . . 4 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 180 | . 180 15 24 Average Temperature 52 | . 69 9 10 Received Heat Transfer 510 | . 66 120 324 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 594 | . 444 150 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 83 | . 52 83 30 Initial 30 | . . 9 30 Average 12 | . 14 17 7 Influence Increases 287 | . 94 193 . Destroy 0b10 Robot/C 120 | . 60 60 . Destroy 0b10 Robot/NC 15 | . 5 10 . Destroy Leader 22 | . 10 12 . Successful Hack 4 | . 4 . . Disable Machine 75 | . 15 60 . Destroy Structure 51 | . . 51 . Influence Decreases 287 | . 70 144 73 Entered New Map 58 | . . 15 43 Time Decay 149 | . 70 59 20 Lost Part 80 | . . 70 10 Squads Dispatched 3 | . 2 1 . Investigation 3 | . 2 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 4 5 12 Peak Tracking Total 9 | . 2 3 9 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . 1 4 . Max in Single Turn 2 | . 1 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 2 . 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 8 . 4 Successful 9 | . 6 . 3 Failed 3 | . 2 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 8 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 6 . 3 Record 9 | . 6 . 3 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events 3 | . 2 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 206 | . . 206 . Structural 206 | . . 206 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 778 | 79 251 315 133 Spaces Moved 587 | 40 173 223 151 Core 167 | 21 . 4 142 Treads . | . . . . Legs 420 | 19 173 219 9 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 50 50 Average Speed 105 | 138 120 118 61 Slowest Speed 250 | 250 120 120 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 33 29 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 57 | . . 57 . Melee . | . . . . Projectile . | . . . . AOE 57 | . . 57 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 695 | 63 192 254 186 Wait 32 | 11 3 2 16 Move 584 | 39 172 222 151 Hop . | . . . . Pick Up 23 | 7 3 6 7 Fast Attach 1 | . . . 1 Attach 17 | 6 1 2 8 Detach . | . . . . Swap 4 | . 1 3 . Drop 3 | . . 3 . Fire 30 | . 12 16 2 Melee 1 | . . . 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Met a group of wandering Federalists 286 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 331 | -10/Materials | Entered another Materials area 331 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 632 | -9/Materials | Discovered new exit (range 5) 639 | -9/Materials | Lost 3 parts (1p2w) 646 | -9/Materials | Entered another Materials area 646 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 676 | -8/Materials | Lost 4 parts (2n1u1w) 735 | -8/Materials | Core integrity fell below 50% 779 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. Door malfunctions. K-01 Serf collects debris. Acquired Titanium Leg. K-01 Serf collects debris. Acquired Titanium Leg. K-01 Serf collects debris. U-05 Engineer repairs door. R-06 Scavenger destroyed. R-06 Scavenger collects Com. Wheel. K-01 Serf collects debris. R-06 Scavenger collects Com. Wheel. K-01 Serf collects debris. U-05 Engineer works on Processing Tank. R-06 Scavenger collects Lgt. Ion Engine. K-01 Serf collects debris. U-05 Engineer works on Processing Tank. K-01 Serf collects debris. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. 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