Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.12 @ 08:40:40 // Winter2019/RPGLIKE Player: nivertius Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (123) 615 Value Destroyed (4221) 4221 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (937) 937 TOTAL SCORE: 8113 Bonus ------- High Alert Combat Kills 512 Follower Combat Kills 157 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -432 Cogmind --------- Core Integrity 0/600 Matter 475/500 Energy 380/380 System Corruption 2% Temperature Warm (134) Movement Walking (97) Location -8/Garrison Parts ------- > --- POWER (2) -------- Nuclear Core Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg VSS Leg VSS Leg VSS Leg > --- UTILITY (7) ------ High-capacity Matter Pod Improved Targeting Computer Light Armor Plating Hardened Medium Armor Plating Long-range Tractor Beam > --- WEAPON (3) ------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY (2) ---- Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Arachnoskeleton > --- UTILITY ---------- High-capacity Matter Pod Improved Targeting Computer Improved Targeting Computer Hardened Medium Armor Plating Improved Light Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Protomatter Grenade Launcher [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Utility Improved Targeting Computer Device Improved Heat Sink Storage High-capacity Matter Pod Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Subdweller Laser Ballistic Gun Gauss Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Slots Evolved 12 | 2 2 . 1 4 3 Power 1 | . . . . 1 . Propulsion 3 | 1 . . 1 . 1 Utility 6 | 1 2 . . 1 2 Weapon 2 | . . . . 2 . Parts Attached 68 | 4 20 1 9 24 10 Power 7 | 1 . 1 1 2 2 Engine 1 | 1 . . . . . Core 6 | . . 1 1 2 2 Reactor . | . . . . . . Propulsion 16 | 2 6 . 1 3 4 Treads . | . . . . . . Leg 8 | . . . 1 3 4 Wheel 5 | 2 3 . . . . Hover 3 | . 3 . . . . Flight . | . . . . . . Utility 24 | . 14 . 1 7 2 Device 12 | . 9 . 1 2 . Storage 4 | . 4 . . . . Processor 4 | . 1 . . 3 . Hackware 1 | . . . . 1 . Protection 3 | . . . . 1 2 Artifact . | . . . . . . Weapon 21 | 1 . . 6 12 2 Energy Gun 2 | . . . 1 1 . Energy Cannon . | . . . . . . Ballistic Gun 17 | 1 . . 4 11 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . . 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 3 . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 97 100 75 75 83 Engine 2 | . 12 3 . . . Core 7 | . . 8 10 6 11 Leg 11 | . . . 3 17 23 Wheel 3 | . 20 . . . . Hover 5 | . 6 25 12 . . Device 15 | . 26 37 27 4 5 Storage 7 | . 10 12 10 6 5 Processor 8 | . 6 . . 13 11 Hackware 1 | . . . . 5 . Protection 2 | . . . . 2 7 Ballistic Gun 14 | . 12 12 5 16 16 Naked Turns . | . . . . . . Heaviest Build 42 | 7 13 13 16 30 42 Greatest Support 100 | 20 20 18 61 100 100 Greatest Overweight (x) 5 | . 2 . 1 . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 2 | 1 1 1 2 2 2 Average Capacity 1 | . 1 1 1 2 2 Most Carried 2 | . 1 1 2 2 2 Average Carried 1 | . . 1 1 1 1 Final Capacity 2 | 1 1 1 2 2 2 Final Carried 2 | . 1 1 2 2 1 Class Distribution -------------------- 26% | Mutant 25% | Scavenger-Gunner 21% | Hacker-Gunner 15% | Scavenger-Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Hacker-Gunner | -8/Garrison Resources | -11 -10 -10 -10 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Gar Matter Collected 3695 | 240 545 238 228 1368 1076 Remotely 1270 | . . . . 194 1076 Salvage Created 4552 | . 476 362 203 2311 1200 Parts 309 | . 61 24 12 139 73 Haulers Intercepted 6 | . 2 . . 4 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . . 9 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Combat Hostiles Destroyed 94 | . 14 8 6 42 24 Guns 94 | . 14 8 6 42 24 Classes Destroyed 15 | . 7 1 3 3 1 Worker 6 | . 1 2 . 3 . Builder 3 | . 2 . . 1 . Tunneler 1 | . 1 . . . . Hauler 6 | . 2 . . 4 . Recycler 2 | . . 1 . 1 . Operator 2 | . . . . 2 . Watcher 6 | . 1 . . 5 . Swarmer 25 | . 6 5 . 10 4 Grunt 44 | . 8 3 . 21 12 Sentry 16 | . . . . 10 6 Specialist 1 | . . . . . 1 Hunter 2 | . . . . 1 1 Artisan 1 | . . . 1 . . Subdweller 6 | . . . 6 . . Zionite 1 | . . . 1 . . Thug 2 | . . . . . 2 Best Kill Streak 8 | . 4 3 2 8 7 Combat Bots Only 7 | . 3 3 2 7 7 Max Kills in Single Turn 2 | . 1 1 1 2 2 Gunslinging 1 | . . . . 1 1 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Hostile Shots Fired 451 | . 64 33 54 173 127 Missed 133 | . 21 9 17 49 37 Damage Taken 4106 | . 365 221 643 1462 1415 Core 3195 | . 294 178 541 1161 1021 Absorbed by Shields . | . . . . . . Redirected to Core 2445 | . 212 129 346 878 880 Ignored by Resistances 1161 | . 111 63 177 417 393 Core Remaining (%) 90 | 100 . . 81 . . Volleys Fired 409 | . 84 36 67 138 84 Largest 3 | . 1 1 1 3 3 Hottest 84 | . 20 20 60 84 84 Shots Fired 715 | . 86 36 66 289 238 Gun 708 | . 86 36 60 289 237 Cannon . | . . . . . . Launcher 7 | . . . 6 . 1 Special . | . . . . . . Kinetic 697 | . 86 36 49 289 237 Thermal 11 | . . . 11 . . Explosive 7 | . . . 6 . 1 Electromagnetic . | . . . . . . Robot Hit Streak 83 | . 19 16 22 57 83 Robot Miss Streak 3 | . 3 1 1 1 2 Penetration Max 1 | . . . . 1 1 Secondary Targets 14 | . . . . 5 9 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 561 | . 66 30 47 241 177 Core Hits 243 | . 32 15 20 101 75 Critical Kills 5 | . . . 1 1 3 Critical Parts Destroyed 7 | . 2 . . 1 4 Critical Strikes 14 | . 2 . 1 2 9 Destroy 14 | . 2 . 1 2 9 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9250 | . 863 400 770 4181 3036 Guns 8970 | . 863 385 657 4181 2884 Cannons . | . . . . . . Explosions 265 | . . . 113 . 152 Melee . | . . . . . . Ramming 15 | . . 15 . . . Kinetic 8744 | . 863 385 431 4181 2884 Thermal 226 | . . . 226 . . Explosive 265 | . . . 113 . 152 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 2 1 2 Average Corruption 1 | . 1 2 2 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 56 | . 10 9 9 8 20 Message Errors 19 | . 3 3 5 3 5 Matter Fused 7 | . 1 . . 3 3 Heat Flow Errors 6 | . 1 1 . 1 3 Energy Discharges 11 | . 2 2 2 1 4 Parts Rejected 1 | . . . 1 . . Data Loss (minor) 4 | . 1 2 1 . . Data Loss (major) 2 | . . 1 . . 1 Misfires 3 | . 2 . . . 1 Weapon Failures 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 94 | . . 7 47 . 40 Shots 4 | . . . 2 . 2 Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 338 | . 77 257 . 99 338 Average Temperature 77 | . 43 137 . 9 83 Received Heat Transfer 1899 | . 153 117 156 837 636 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 275 | . . . 275 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Peak Influence 1237 | . 284 283 . 658 1237 Initial 325 | . . 18 . . 325 Average 417 | . 148 149 . 367 864 Maximum Alert Level 4 | . 1 1 . 2 4 Low Security (%) 29 | 100 76 60 . 12 . Level 1 30 | . 23 39 . 48 2 Level 2 24 | . . . . 39 33 Level 3 9 | . . . . . 37 Level 4 6 | . . . . . 26 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 2 . . 8 . Investigation 6 | . 2 . . 4 . Extermination . | . . . . . . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Distress Signals 3 | . 1 . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 118 | . 19 9 11 51 28 Peak Tracking Total 7 | . 4 2 2 7 5 Tactical Retreats 4 | . 1 . . 1 2 Traps | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Traps Triggered 6 | . 3 . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . 1 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -10 -10 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Gar Machines Disabled 11 | . . 1 3 3 4 Max in Single Turn 2 | . . . 2 1 1 Garrison Relay 2 | . . . . . 2 Phase Generator 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Machines Accessed 15 | . 6 . 1 5 3 Terminals 11 | . 4 . . 4 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 48 | . 21 . 1 18 8 Successful 32 | . 13 . 1 16 2 Failed 16 | . 8 . . 2 6 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 11 | . 7 . . 4 . Terminals 40 | . 15 . . 17 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 6 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 23 | . 9 . 1 11 2 Robot Analysis 4 | . . . . 4 . Prototype ID Bank 3 | . 1 . . 2 . Open Door 1 | . . . . . 1 Emergency Access Points 4 | . 1 . . 2 1 Machine Index 2 | . 1 . . 1 . Alert Level 1 | . . . . 1 . Locate Traps 4 | . 3 . . 1 . Reprogram Traps 2 | . 2 . . . . Hauler Manifests 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 7 | . 3 . . 4 . Terminals 5 | . 1 . . 4 . Botnet 5 | . 1 . . 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Reject 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 5 . . 3 2 Full Trace Events 7 | . 3 . . 3 1 Feedback Events 2 | . . . . 1 1 Corruption 2 | . . . . 1 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Machine Destruction 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired 2 | . . . . . 2 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Total Allies 4 | . . 2 . . 2 Largest Group 2 | . . 2 2 . 2 Highest-Rated Group 62 | . . 45 45 . 62 Highest-Rated Ally 31 | . . 31 31 . 31 Total Orders . | . . . . . . Ally Attacks 33 | . . 3 14 . 16 Total Damage 623 | . . 42 298 . 283 Kills 6 | . . 2 3 . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Robot Analysis Total 4 | . . . . 4 . Derelict Logs Recovered 3 | . . 3 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Gar Turns Passed 4725 | 35 823 557 591 1668 1051 Spaces Moved 3827 | 44 810 737 483 1141 612 Core 24 | 20 1 . 1 . 2 Treads . | . . . . . . Legs 1976 | . . . 225 1141 610 Wheels 546 | 24 522 . . . . Hover 1281 | . 287 737 257 . . Flight . | . . . . . . Fastest Speed 50 | 50 56 56 56 90 97 Average Speed 84 | 66 72 56 71 104 109 Slowest Speed 300 | 80 185 56 100 112 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 64 | 4 96 94 38 85 71 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched 2 | . . 1 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 94 | . . . 13 1 80 Melee . | . . . . . . Projectile 7 | . . . . 1 6 AOE 87 | . . . 13 . 74 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Total 4718 | 47 960 844 663 1392 812 Wait 151 | . 10 57 63 10 11 Move 3823 | 43 809 736 482 1141 612 Hop . | . . . . . . Pick Up 5 | . 1 . 2 1 1 Fast Attach 62 | 4 19 1 7 23 8 Attach . | . . . . . . Detach 7 | . 1 . 1 4 1 Swap 8 | . 1 . 2 1 4 Drop 42 | . 13 1 9 15 4 Fire 409 | . 84 36 67 138 84 Melee . | . . . . . . Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 32 | . . . . . 32 Trap . | . . . . . . Miscellaneous 178 | . 22 12 30 59 55 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -8/Materials (discovered 4 exits: [*Fac x2] / [*Sto] / Gar) -8/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 22 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 22 | -11/Scrapyard | Upgraded with Utility slot (x1) 36 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 4) 234 | -10/Materials | Upgraded with Utility slot (x2) 316 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 8) 516 | -10/Materials | Discovered new exit (range 11) 566 | -10/Materials | Identified exit to Materials 631 | -10/Materials | Identified exit to Mines 721 | -10/Materials | Reached level 2 728 | -10/Materials | Discovered exit to Materials (range 11) 826 | -10/Materials | Discovered exit to Mines (range 7) 859 | -10/Materials | Entered Mines 918 | -10/Mines | Discovered exit to Materials (range 12) 1010 | -10/Mines | Discovered exit to Materials (range 5) 1029 | -10/Mines | Reached level 3 1177 | -10/Mines | Learned location of Zion (-7) 1310 | -10/Mines | Build established: Scavenger-Mutant 1338 | -10/Mines | Learned Materials emergency access door positions 1388 | -10/Mines | Discovered new exit (range 8) 1416 | -10/Mines | Entered Subcaves 1416 | -10/Subcaves | Accompanied by 2 allies 1418 | -10/Subcaves | Reached level 4 1419 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1423 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1453 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1694 | -10/Subcaves | Visited 4L-MR0's lab 1713 | -10/Subcaves | Upgraded with Propulsion slot (x1) 1715 | -10/Subcaves | Found Arachnoskeleton 1716 | -10/Subcaves | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 2001 | -10/Subcaves | Discovered new exit (range 6) 2007 | -10/Subcaves | Entered Materials 2009 | -8/Materials | Reached level 5 2009 | -8/Materials | Reached level 6 2043 | -8/Materials | Upgraded with Utility slot (x1) 2173 | -8/Materials | Core integrity fell below 50% 2190 | -8/Materials | Reached level 7 2232 | -8/Materials | Destroyed 7 combat bots 2269 | -8/Materials | Upgraded with Weapon slot (x1) 2333 | -8/Materials | Build established: Hacker-Mutant 2562 | -8/Materials | Reached level 8 2575 | -8/Materials | Upgraded with Weapon slot (x1) 2702 | -8/Materials | Discovered new exit (range 15) 2839 | -8/Materials | Build established: Scavenger-Gunner 3148 | -8/Materials | Discovered new exit (range 10) 3158 | -8/Materials | Reached level 9 3270 | -8/Materials | Build established: Hacker-Gunner 3275 | -8/Materials | Discovered new exit (range 7) 3290 | -8/Materials | Garrison activated, responded to threat 3512 | -8/Materials | Reached level 10 3600 | -8/Materials | Build established: Scavenger-Gunner 3607 | -8/Materials | Upgraded with Power slot (x1) 3674 | -8/Materials | Identified exit to Garrison 3675 | -8/Materials | Entered Garrison 3703 | -8/Garrison | Reached level 11 3743 | -8/Garrison | Triggered checkpoint 3833 | -8/Garrison | Garrison Relay disabled 3837 | -8/Garrison | Upgraded with Utility slot (x2) 3959 | -8/Garrison | Triggered checkpoint 3959 | -8/Garrison | Destroyed 7 combat bots 4019 | -8/Garrison | Discovered new exit (range 11) 4105 | -8/Garrison | Triggered checkpoint 4139 | -8/Garrison | Triggered checkpoint 4147 | -8/Garrison | Reached level 12 4258 | -8/Garrison | Phase Generator disabled 4309 | -8/Garrison | Triggered checkpoint 4348 | -8/Garrison | Build established: Hacker-Gunner 4363 | -8/Garrison | Triggered checkpoint 4421 | -8/Garrison | Upgraded with Propulsion slot (x1) 4456 | -8/Garrison | Discovered new exit (range 10) 4490 | -8/Garrison | Installed Relay Interface Framework 4515 | -8/Garrison | Triggered checkpoint 4663 | -8/Garrison | Spotted B-75 Beast 4718 | -8/Garrison | Core integrity fell below 20% 4726 | -8/Garrison | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 04702_ Slug penetrates B-75 Beast. 04703_ Acquired 12 matter. 04706_ Slug penetrates B-75 Beast. 04707_ Acquired 12 matter. 04709_ Slug penetrates B-75 Beast. 04709_ B-75 Beast suffers critical hit (Destroy). 04710_ Acquired 10 matter. 04710_ Acquired 2 matter. 04711_ Knocked back. 04712_ Slug penetrates B-75 Beast. 04713_ Acquired 1 matter. 04713_ Acquired 7 matter. 04713_ Acquired 4 matter. 04717_ Imp. Targeting Computer blasted off. 04719_ Acquired Lgt. Armor Plating. 04720_ Acquired 3 matter. 04720_ Acquired 2 matter. 04720_ Acquired 1 matter. 04721_ Acquired 3 matter. 04721_ Slug penetrates B-75 Beast. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #??????????????????????????????####??????????????? | | #????????????????????????????### #??????????????? | | #????????????????????????????#"# #??????????????? | | ?????????????????????????????#" #??????!]??????? | | ??#####???????????????#####??# #?????? ?????? | | ??#%*%#??????????????## #??#" #?????? #?????? | | ### ==###???????????## # #??#"# #?????? #?????? | | =%=#???????????# #??### #?????? #?????? | | #### ##*#???????????# ##????# #?????? #?????? | | ???# ##=#???????????## #????# #?????? #?????? | | ???# ##%#????????????### ##??### #?????# #?????? | | ???# ##[#??????????????# ##### #?????# #?????? | | ???# ##*#??????????????# " #?????# #?????? | | #### ## #??????????????# ##### #?????# #?????? | | ## #??????????????# #???### #?????# #?????? | | ####### #????????????###;######; ####### ####### | | #T##### #######??????# [!=^^! B%% | | = [ #??????# * @^^ B % | | = #??????# [=*[ ! % | | ## ### #### #??????# ####### ;################ | | ?# #?# #??# #??????# #?????# =#??????????????? | | ?# #?# #### #??????# #?????# #??????????????? | | ?# #?# #??????# ####### #??????????????? | | ?# ### #### #??????# " #??????????????? | | ?# #??# ######## ####### #??????????????? | | ?# ### #??# ## !## #?????# #??????????????? | | ?# #?# #?## ##* =%## #?????# #??????????????? | | ?# ### ### ! ! ####### #??????????????? | | ?# #??????????????? | | ?# #??????????????? | | ?########## ## ## ##########??????????????? | | ????????### ## ## ###?????????????????????? | | ????????#[[[ ![!#?????????????????????? | | ????????# %== =%=#?????????????????????? | | ????????# *%* =![[#?????????????????????? | | ????????# % = = #?????????????????????? | | ????????### ## ## %[###?????????????????????? | | ########### ## ## =%##########??????????????? | | ![ #?????????????? | | [ ! ^^ #?????????????? | | %*=######## ### #### #?????????????? | | %[%#??????## ##""""### ##???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 23 Energy Capacity 500 Matter Stores 500 Matter Capacity 500 Sight Range 21 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 6 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 57 Targeting Accuracy 12 Offensive Hacking 25 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Levels Raised 11 | . 1 1 1 6 2 XP Earned 21332 | 4000 1840 1815 1045 9326 3306 XP Spent 16160 | 1650 1900 . 2710 3200 6700 Upgrades 26 | 4 2 . 8 4 8 Power Slot 1 | . . . . 1 . Propulsion Slot 3 | 1 . . 1 . 1 Utility Slot 6 | 1 2 . . 1 2 Weapon Slot 2 | . . . . 2 . Heat Dissipation 3 | . . . 3 . . Mass Support 1 | . . . 1 . . Inventory Capacity 2 | 1 . . 1 . . Ranged Accuracy 3 | 1 . . 2 . . Hack Attack % 3 | . . . . . 3 Hack Defense % 2 | . . . . . 2 Protomatter Created 1356 | . 214 47 108 497 490 Integrity Restored 3476 | . 364 250 546 1226 1090 Core 2594 | . 270 202 428 1128 566 Parts 882 | . 94 48 118 98 524 Protomatter Decayed 318 | . 83 7 94 47 87 Game ------ Seed SiegeScatterCalibrator Manual? 0 Play Time 00:49:30 Cumulative 83.3 hours Start 2024.07.12 @ 07:53:27 End 2024.07.12 @ 08:40:40 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 28 Rogue 6 Adventurer 22 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 54 Gallery% 64 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86bb3d3e-a55d-4610-88af-4c996d3f594d