Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.28 @ 10:28:12 Player: Akl Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (460) 460 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1555 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Ion Engine Aluminum Leg Signal Interpreter Autogun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Wheel Wheel > --- UTILITY ---------- Small Storage Unit Sensor Array Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Signal Interpreter Autogun [Rating: 12] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Sensor Array Device Sensor Array Storage Small Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 16 | 4 1 11 Power 3 | . . 3 Engine 3 | . . 3 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads . | . . . Leg 3 | 1 . 2 Wheel 2 | 1 . 1 Hover . | . . . Flight . | . . . Utility 3 | . 1 2 Device 2 | . 1 1 Storage 1 | . . 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 2 . 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Backups 3 | 2 5 3 Power . | . 1 . Propulsion 1 | . 2 1 Utility 1 | 1 2 . Weapon . | . . 1 Tool/Special . | . . . Unused Backups 5 | . . 5 Power 2 | . . 2 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 87 | . 58 91 Engine 9 | . . 10 Leg 10 | . 14 10 Wheel 16 | . 14 17 Device 18 | . 1 21 Storage 9 | . . 11 Ballistic Gun 21 | . 28 20 Peak Build Rating 12 | 4 5 12 Average Rating 9 | 3 4 11 On Entrance 3 | . 4 5 Avg Prop Armor Cover (%) 9 | 11 11 8 Naked Turns . | . . . Heaviest Build 18 | 3 4 18 Greatest Support 20 | 10 10 20 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 5 5 8 Average Capacity 7 | 5 5 8 Most Carried 6 | 5 5 6 Average Carried 3 | 2 5 3 Final Capacity 8 | 5 5 8 Final Carried 5 | 5 5 4 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 562 | 260 24 278 Remotely . | . . . Salvage Created 755 | 117 98 540 Parts 45 | 4 3 38 Haulers Intercepted 1 | . . 1 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 19 | . 2 17 Guns 19 | . 2 17 Classes Destroyed 7 | 2 1 4 Builder 1 | . . 1 Tunneler 1 | 1 . . Hauler 1 | . . 1 Recycler 1 | 1 . . Swarmer 10 | . . 10 Grunt 8 | . 2 6 Sentry 1 | . . 1 Best Kill Streak 6 | 2 2 6 Combat Bots Only 6 | . 2 6 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 160 | . 8 152 Missed 48 | . 1 47 Hits 112 | . 7 105 Projectile 112 | . 7 105 Critical Strikes 5 | . . 5 Damage Taken 1309 | . 90 1219 Core 425 | . 21 404 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 91 . Volleys Fired 67 | 5 6 56 Largest 2 | 2 2 2 Hottest 43 | 40 40 43 Shots Fired 128 | 10 12 106 Gun 128 | 10 12 106 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 128 | 10 12 106 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | 8 9 12 Robot Miss Streak 3 | . 1 3 Penetration Max . | . . . Secondary Targets 5 | . . 5 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 89 | 8 8 73 Core Hits 45 | 3 5 37 Critical Kills . | . . . Critical Parts Destroyed 2 | . . 2 Critical Strikes 2 | . . 2 Destroy 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 922 | 82 85 755 Guns 921 | 82 85 754 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 1 | . . 1 Kinetic 921 | 82 85 754 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 26 | . 4 26 Average Temperature 5 | . 1 5 Received Heat Transfer 369 | . 48 321 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 150 | 5 49 150 Initial 11 | . . 11 Average 44 | 1 18 51 Influence Increases 522 | 10 59 453 Destroy 0b10 Robot/C 380 | . 40 340 Destroy 0b10 Robot/NC 20 | 10 . 10 Destroy Leader 92 | . 10 82 Successful Hack 15 | . 9 6 Disable Machine 15 | . . 15 Influence Decreases 455 | 10 30 415 Entered New Map 18 | . . 18 Time Decay 357 | 10 30 317 Lost Part 80 | . . 80 Squads Dispatched 5 | . 1 4 Investigation 2 | . . 2 Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 3 28 Peak Tracking Total 7 | . 2 7 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 2 3 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 19 | . 7 12 Successful 9 | . 4 5 Failed 10 | . 3 7 Catastrophic 2 | . . 2 Database Lockouts . | . . . Manual 10 | . 5 5 Terminals 14 | . 7 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 5 | . . 5 Garrison Access . | . . . Terminal Hacks 5 | . 3 2 Prototype ID Bank 2 | . 1 1 Locate Traps 1 | . 1 . Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 3 | . . 3 Insert Component 1 | . . 1 Analyze 1 | . . 1 Retrieve Study 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 2 3 Full Trace Events 4 | . 1 3 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 1 | . . 1 Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 832 | . 4 828 Sensors 832 | . 4 828 Terrain 791 | . . 791 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1008 | 75 105 828 Spaces Moved 513 | 66 89 358 Core 56 | 16 . 40 Treads . | . . . Legs 146 | . . 146 Wheels 311 | 50 89 172 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 111 | 72 80 126 Slowest Speed 200 | 80 80 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 3 18 29 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 830 | 83 111 636 Wait 214 | . 16 198 Move 511 | 65 88 358 Hop . | . . . Pick Up 14 | 9 . 5 Fast Attach 1 | . 1 . Attach 9 | 4 . 5 Detach . | . . . Swap 6 | . . 6 Drop 7 | . . 7 Fire 67 | 5 6 56 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 9) 174 | -10/Materials | Discovered new exit (range 9) 181 | -10/Materials | Entered another Materials area 181 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 572 | -9/Materials | Build established: Scavenger-Mutant 988 | -9/Materials | Core integrity fell below 50% 1001 | -9/Materials | Core integrity fell below 20% 1004 | -9/Materials | Discovered new exit (range 10) 1005 | -9/Materials | Lost 6 parts (1p2n1u2w) 1009 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00947_ Switching to secondary target: Y-45 Defender. 00949_ K-01 Serf collects debris. 00949_ Wheel destroyed. 00951_ Critical hit (Burn: +37). 00953_ K-01 Serf collects debris. 00953_ S-10 Pest destroyed. 00957_ Aluminum Leg+ destroyed. 00959_ R-06 Scavenger collects Lgt. Assault Rifle. 00960_ Imp. Ion Engine destroyed. 00961_ Slammed into R-06 Scavenger. 00962_ K-01 Serf collects debris. 00963_ Lgt. Assault Rifle destroyed. 00963_ Critical hit (Burn: +37). 00965_ K-01 Serf collects debris. 00973_ Imp. Terrain Scanner destroyed. 00974_ Hvy. Assault Rifle destroyed. 00978_ Critical hit (Burn: +37). 01004_ EXIT=FOUND Map ----- +----------------------------------------------------+ | " // # *% #?????????????????????????????? | | T ####+#####?????????????????????????????? | | " #??????????#??????????????????????? | | """ #??????#??????????????????????????? | | """ #?????? ??????????????????????????? | | """ #????" ]??????????????????????????? | | #??""" ??????????????????????????? | | # """ #????????????????????????? | | ####### + #????????????????????????? | | #### # ??# # """ #????????????????????????? | | ???# #""" ?# # """ ??????????????????????????? | | ???# #""" ?# #? "?" ??????????????????????????? | | ???# #""" # # ? ?????????????????????????????? | | ???? # # #???#######???????????????????????? | | ???? # + #??? #???????????????????????? | | ???? # # #?? #???????????????????????? | | ? ## ####### ##? #???????????????????????? | | ? ##### # #???????????????????????? | | ] # ** #???????????????????????? | | ] + ** #??????????????????????? | | ! ##### ?# * #???????????????????????? | | ! ##???????## ## #???????????????????????? | | ????????????# #?? #????? #????????????????? | | ????????????# ############## #????????????????? | | ????????????# s Y #????????????????? | | ????????????# @ #????????????????? | | ????????????#+############### < #????????????????? | | ??????????? ?????????????????????????????????? | | ????????? ???????????????????????????????? | | ???????# ?????????????????????????????? | | ???????# #???????????????????????????? | | ???????# #???????????????????????????? | | ???????# ! #???????????????????????????? | | ???????###############???????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisVampiricImpeller Manual? 0 Play Time 00:09:37 Cumulative 54.7 hours Start 2026.07.28 @ 10:11:48 End 2026.07.28 @ 10:28:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 34 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68452529-35b8-45db-b431-b636c067d527