Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 20:59:31 Player: Jason Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (135) 675 Value Destroyed (4669) 4669 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (174) 174 TOTAL SCORE: 9598 Bonus ------- High Alert Combat Kills 297 Friendly Fire -123 Cogmind --------- Core Integrity 0/1000 Matter 51/300 Energy 97/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Machine Analyzer > --- WEAPON (3) ------- Power Maul > --- INVENTORY (5) ---- Matter Compressor (250) Heavy Flak Cannon Mass Driver Mass Driver Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Huge Storage Unit Improved Signal Interpreter Target Analyzer Improved Light Armor Plating Graphene Brace > --- WEAPON ----------- Thermic Laser Magnetic Acceleration Cannon Heavy Gauss Cannon > --- INVENTORY -------- Light Angular Momentum Engine Fission Core Light Fission Core Improved Cryofiber Web Advanced Heat Sink Compact Matter Pod Matter Compressor Machine Analyzer Advanced Terrain Scan Processor Armor Integrity Analyzer Kinecellerator Layered Light Armor Plating Medium Reactive Plating Hacking Suite Component Analysis Suite Improved System Restoration Module Long-range Tractor Beam Improved Field Recycling Unit High-powered Shock Rifle Phase Cannon Heavy Rocket Launcher Heavy Rocket Launcher Heavy Missile Launcher Heavy Missile Launcher Power Maul [Rating: 68] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fission Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Cooled VTOL Module Utility Graphene Brace Device Graphene Brace Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Layered Light Armor Plating Weapon Heavy Assault Cannon Energy Gun Thermic Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 2 2 Power 1 | . . . . . . . 1 Propulsion 3 | . . . . 1 1 . 1 Utility 5 | . . . 1 1 1 2 . Weapon 1 | . . . 1 . . . . Parts Attached 172 | 7 12 4 2 43 35 36 33 Power 10 | 2 . . . 3 2 . 3 Engine 9 | 2 . . . 3 2 . 2 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 40 | 2 2 . 1 9 11 6 9 Treads 11 | 2 2 . . 5 1 1 . Leg 3 | . . . . 1 . 1 1 Wheel 22 | . . . 1 3 9 4 5 Hover 2 | . . . . . . . 2 Flight 2 | . . . . . 1 . 1 Utility 64 | 1 3 1 . 16 11 19 13 Device 31 | . 1 1 . 7 3 11 8 Storage 10 | 1 1 . . 5 1 2 . Processor 7 | . . . . 2 1 1 3 Hackware . | . . . . . . . . Protection 16 | . 1 . . 2 6 5 2 Artifact . | . . . . . . . . Weapon 58 | 2 7 3 1 15 11 11 8 Energy Gun 13 | 2 1 . . 5 1 3 1 Energy Cannon 7 | . 2 . . 2 2 . 1 Ballistic Gun 15 | . 3 2 . 3 4 3 . Ballistic Cannon 9 | . . . . 2 1 3 3 Launcher 8 | . 1 1 . . 3 2 1 Special Weapon 3 | . . . 1 2 . . . Impact Weapon 3 | . . . . 1 . . 2 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . . Parts Lost 57 | . 1 . . 4 13 17 22 Power 3 | . . . . . . 1 2 Propulsion 23 | . . . . . 7 6 10 Utility 16 | . . . . 3 3 5 5 Weapon 15 | . 1 . . 1 3 5 5 Highest Loss Streak 15 | . 1 . . 3 4 4 15 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 96 84 18 89 88 93 71 Engine 7 | . 14 11 . 8 6 6 7 Treads 11 | . 27 23 . 18 9 3 . Wheel 10 | . . . 7 7 13 15 9 Device 15 | . 2 11 . 17 11 23 12 Storage 7 | . 14 11 . 7 7 6 4 Processor 7 | . . . . 8 8 7 9 Protection 5 | . 9 . . . 9 5 3 Energy Gun 4 | . 4 . . 6 1 5 3 Energy Cannon 2 | . 4 . . 4 2 . . Ballistic Gun 6 | . 18 23 4 2 5 5 . Ballistic Cannon 6 | . . . . 5 7 7 8 Naked Turns 80 | . . 24 . . . . 56 Heaviest Build 146 | 14 32 32 3 103 124 134 146 Greatest Support 80 | 40 40 40 12 60 80 42 30 Greatest Overweight (x) 40 | 1 1 . . 8 10 40 14 Average Overweight (x) 2 | . . . . . 2 4 2 Largest Inventory Capacity 25 | 8 15 15 5 25 25 25 25 Average Capacity 18 | 7 14 13 5 12 20 24 21 Most Carried 25 | 4 15 15 5 16 25 25 25 Average Carried 17 | 2 12 13 4 12 18 23 19 Final Capacity 25 | 8 15 5 5 15 25 25 5 Final Carried 25 | 4 15 4 5 15 25 25 5 Class Distribution -------------------- 53% | Scavenger-Tank 16% | Scavenger-Skirmisher 15% | Mutant 6% | Scavenger-Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Matter Collected 4708 | 270 217 58 . 759 1378 1029 997 Remotely 1099 | . . . . 115 . 508 476 Salvage Created 3984 | . 287 74 . 813 1275 847 688 Parts 257 | . 23 11 . 39 91 43 50 Haulers Intercepted 2 | . . . . 1 1 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled 32 | . . . . 20 . 11 1 Retrieved Matter 467 | . . . . 291 . 146 30 Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 93 | . 14 5 . 12 27 19 16 Guns 29 | . 10 5 . 7 2 5 . Cannons 34 | . 1 . . 4 14 8 7 AOE 28 | . 3 . . . 11 6 8 Classes Destroyed 15 | . 3 . . 7 2 3 . Worker 18 | . . . . 1 7 2 8 Builder 13 | . 1 . . 1 6 3 2 Tunneler 2 | . . . . . . 1 1 Hauler 2 | . . . . 1 1 . . Recycler 5 | . . . . 2 2 1 . Mechanic 2 | . . . . 1 . 1 . Swarmer 24 | . 9 5 . . 9 . 1 Grunt 33 | . 5 . . 7 9 8 4 Brawler 4 | . . . . . 1 1 2 Duelist 3 | . . . . 1 1 . 1 Sentry 7 | . . . . 3 3 . 1 Specialist 1 | . . . . . . 1 . Hunter 7 | . . . . 1 . 1 5 Programmer 13 | . . . . . 4 7 2 Heavy 1 | . . . . . . 1 . Best Kill Streak 7 | . 5 3 . 3 7 6 7 Combat Bots Only 6 | . 5 3 . 3 4 6 6 Max Kills in Single Turn 7 | . 2 2 . 1 3 2 7 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . 1 . . . 2 2 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Hostile Shots Fired 776 | . 55 35 8 73 186 175 244 Missed 228 | . 11 12 3 19 59 56 68 Damage Taken 9876 | . 407 316 70 843 2329 2792 3119 Core 1893 | . 94 88 15 210 241 226 1019 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 106 | . 6 . . . 100 . . Ignored by Resistances 251 | . . . . . . . 251 Regen/Repaired (Parts) 710 | . 129 . . 71 . 510 . Core Remaining (%) 70 | 100 . 27 96 61 65 73 . Volleys Fired 353 | . 33 12 7 67 87 96 51 Largest 3 | . 2 2 1 3 3 3 3 Hottest 221 | . 110 53 100 156 221 221 199 Shots Fired 692 | . 66 22 7 121 151 202 123 Gun 343 | . 44 21 . 89 47 109 33 Cannon 306 | . 17 . . 25 98 83 83 Launcher 29 | . 5 1 . . 6 10 7 Special 14 | . . . 7 7 . . . Kinetic 403 | . 22 21 . 44 101 141 74 Thermal 214 | . 24 . 7 77 44 30 32 Explosive 29 | . 5 1 . . 6 10 7 Electromagnetic 46 | . 15 . . . . 21 10 Robot Hit Streak 15 | . 8 4 . 15 12 15 9 Robot Miss Streak 8 | . 5 5 . 2 6 3 8 Penetration Max 1 | . . . . . 1 1 1 Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 416 | . 24 12 . 80 90 127 83 Core Hits 244 | . 19 6 . 31 60 58 70 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 23 | . . . . 4 4 8 7 Burn 10 | . . . . 3 . 4 3 Destroy 2 | . . . . . 1 1 . Blast 11 | . . . . 1 3 3 4 Melee Attacks 2 | . . . . 1 . . 1 Impact 2 | . . . . 1 . . 1 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 15342 | . 742 250 . 1515 4273 4472 4090 Guns 4393 | . 260 194 . 1061 846 1589 443 Cannons 5855 | . 140 . . 382 2104 1571 1658 Explosions 4935 | . 342 56 . . 1294 1254 1989 Melee . | . . . . . . . . Ramming 87 | . . . . . 29 58 . Kinetic 7182 | . 172 194 . 640 2264 2409 1503 Thermal 3931 | . 191 . . 875 809 880 1176 Explosive 3158 | . 342 56 . . 926 699 1135 Electromagnetic 984 | . 37 . . . 245 426 276 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . 1 1 . 1 11 5 2 Average Corruption 3 | . 1 1 . 1 4 3 1 Corruption Purged 8 | . . . . . 1 5 2 Corruption Blocked . | . . . . . . . . Effects 136 | . 4 . . 17 73 38 4 Message Errors 33 | . 2 . . 5 14 11 1 Matter Fused 41 | . 1 . . 5 26 9 . Heat Flow Errors 13 | . . . . 3 5 5 . Energy Discharges 14 | . 1 . . 1 8 3 1 Parts Rejected 1 | . . . . . . . 1 Parts Fused 5 | . . . . 1 4 . . Data Loss (minor) 13 | . . . . 2 9 2 . Misfires 3 | . . . . . 2 1 . Alerts 7 | . . . . . 3 4 . Weapon Failures 6 | . . . . . 2 3 1 Overload Shots . | . . . . . . . . Overflow Damage 813 | . 11 . . 10 319 140 333 Projectiles 174 | . . . . 10 105 55 4 Explosions 621 | . 11 . . . 214 67 329 Melee 18 | . . . . . . 18 . Knockbacks 43 | . . . . 1 15 10 17 Impact 1 | . . . . . . 1 . Kinetic 39 | . . . . 1 13 9 16 Secondary 3 | . . . . . 2 . 1 Self-Inflicted Damage 913 | . . 19 . . 524 107 263 Shots 18 | . . 1 . . 9 3 5 Rammed 2 | . . . . . 1 1 . Targets Rammed 2 | . . . . . 1 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 651 | . 349 . 6 336 651 178 527 Average Temperature 106 | . 138 . 4 65 103 50 173 Received Heat Transfer 1335 | . 90 . 18 342 264 207 414 Effects 26 | . 1 . . 2 16 . 7 Shutdowns 2 | . . . . . 1 . 1 Energy Bleed 6 | . 1 . . 2 2 . 1 Interference 6 | . . . . . 6 . . Matter Decay 3 | . . . . . 2 . 1 Short Circuit 2 | . . . . . . . 2 Damage (minor) 3 | . . . . . 2 . 1 Damage (major) 3 | . . . . . 3 . . Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried . | . . . . . . . . Impact Corruptions 2 | . . . . . 1 1 . Robots Melted 2 | . . . . 1 . 1 . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 9 | . . . . 4 1 4 . Heat Transferred 7165 | . 444 . . 2185 1151 1650 1735 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Peak Influence 745 | . 213 174 124 116 745 430 593 Initial 364 | . . 28 67 52 . 364 163 Average 225 | . 54 120 85 34 383 314 272 Maximum Alert Level 3 | . 1 . . . 3 2 2 Low Security (%) 50 | 100 92 100 100 100 31 2 28 Level 1 29 | . 7 . . . 10 86 61 Level 2 19 | . . . . . 55 11 10 Level 3 . | . . . . . 2 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 47 | . 3 . . 7 17 17 3 Investigation 10 | . 2 . . 4 3 1 . Extermination 13 | . . . . . 4 8 1 Reinforcement 14 | . 1 . . 1 3 7 2 Assault 2 | . . . . 1 1 . . Garrison 8 | . . . . 1 6 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . 2 . 1 Haulers Reinforced 3 | . . . . . . 2 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Distress Signals 7 | . . . . . 4 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 156 | . 15 23 4 14 38 28 34 Peak Tracking Total 16 | . 5 16 4 3 5 7 11 Tactical Retreats 11 | . . 2 . . 4 . 5 Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Traps Triggered 9 | . 1 . . 1 3 1 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Disabled 47 | . . . . 2 30 7 8 Max in Single Turn 6 | . . . . 1 6 2 2 Garrison Access 2 | . . . . 1 . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Accessed 37 | . 8 . 2 13 9 5 . Terminals 25 | . 5 . 2 10 6 2 . Fabricators 2 | . . . . . 2 . . Repair Stations 4 | . 1 . . 1 1 1 . Recycling Units 3 | . 2 . . 1 . . . Scanalyzers 2 | . . . . 1 . 1 . Garrison Access 1 | . . . . . . 1 . Total Hacks 112 | . 27 . 6 45 24 10 . Successful 58 | . 17 . 3 28 5 5 . Failed 54 | . 10 . 3 17 19 5 . Catastrophic 9 | . . . . 5 3 1 . Database Lockouts . | . . . . . . . . Manual 28 | . 10 . 2 7 8 1 . Terminals 81 | . 20 . 6 34 19 2 . Fabricators 3 | . . . . . 3 . . Repair Stations 11 | . 4 . . 2 2 3 . Recycling Units 5 | . 3 . . 2 . . . Scanalyzers 9 | . . . . 7 . 2 . Garrison Access 3 | . . . . . . 3 . Terminal Hacks 25 | . 7 . 3 13 2 . . Record 2 | . . . . 1 1 . . Part Schematic 1 | . 1 . . . . . . Robot Analysis 3 | . . . . 2 1 . . Prototype ID Bank 3 | . 1 . 1 1 . . . Branch Access Points 2 | . 1 . . 1 . . . Terminal Index 1 | . . . 1 . . . . Alert Level 5 | . 1 . 1 3 . . . Unreport Threat 1 | . . . . 1 . . . Locate Traps 2 | . 1 . . 1 . . . Maintenance Status 1 | . . . . 1 . . . Recall Investigation 1 | . . . . 1 . . . Hauler Manifests 1 | . . . . 1 . . . Zone Layout 2 | . 2 . . . . . . Fabricator Hacks 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 8 | . 4 . . 2 . 2 . Scan Component 4 | . 2 . . 1 . 1 . Repair 4 | . 2 . . 1 . 1 . Recycling Unit Hacks 4 | . 2 . . 2 . . . Report Inventory 3 | . 2 . . 1 . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer 8 | . . . . 7 . 1 . Insert Component 4 | . . . . 3 . 1 . Analyze 4 | . . . . 4 . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 11 | . 4 . . 4 2 1 . Terminals 10 | . 3 . . 4 2 1 . Botnet 10 | . 3 . . 4 2 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Monitor 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 31 | . 6 . 2 12 8 3 . Full Trace Events 9 | . 3 . . 4 2 . . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . 1 . . 3 . . . Parts Built 2 | . . . . . 2 . . Authchips . | . . . . . . . . Time 117 | . . . . . 117 . . Total Part Build Rating 14 | . . . . . 14 . . Parts Repaired 4 | . 2 . . 1 . 1 . Time 84 | . 52 . . 19 . 13 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . 10 . . . Parts Scanalyzed 4 | . . . . 3 . 1 . Part Schematics Acquired 3 | . . . . 3 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . Machine Destruction 2 | . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Robot Analysis Total 3 | . . . . 2 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Turns Passed 11732 | 129 1138 190 178 2989 3413 2986 709 Spaces Moved 6808 | 77 598 123 270 1602 2040 1643 455 Core 483 | 9 . 46 268 23 . 3 134 Treads 2102 | 68 598 77 . 913 442 4 . Legs 12 | . . . . 12 . . . Wheels 4131 | . . . 2 654 1598 1636 241 Hover 5 | . . . . . . . 5 Flight 75 | . . . . . . . 75 Fastest Speed 45 | 50 160 50 50 50 98 112 45 Average Speed 143 | 151 162 118 50 159 142 150 107 Slowest Speed 2050 | 160 240 160 90 260 245 2050 290 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 5 68 33 19 84 37 25 16 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 4 | . 1 . . 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 45 | . . . 7 11 8 17 2 Terrain Destroyed 426 | . 25 11 7 16 179 112 76 Melee 2 | . . . . 1 . . 1 Projectile 104 | . . . 7 15 30 38 14 AOE 320 | . 25 11 . . 149 74 61 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total 8072 | 86 698 143 293 1909 2392 1987 564 Wait 519 | . 33 1 5 123 187 154 16 Move 6801 | 76 597 122 269 1601 2039 1642 455 Hop . | . . . . . . . . Pick Up 139 | 3 16 2 5 37 27 42 7 Fast Attach 61 | 6 4 . 1 17 12 8 13 Attach 48 | . 1 1 1 9 9 10 17 Detach 7 | . 1 . 1 3 1 . 1 Swap 63 | 1 7 3 . 17 14 18 3 Drop 77 | . 6 2 4 34 15 16 . Fire 353 | . 33 12 7 67 87 96 51 Melee 2 | . . . . 1 . . 1 Ram 2 | . . . . . 1 1 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [Sub]) -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 16) 517 | -10/Materials | Identified exit to Mines 980 | -10/Materials | Discovered new exit (range 15) 1094 | -10/Materials | Repaired Lgt. Treads 1140 | -10/Materials | Repaired Lgt. Treads 1156 | -10/Materials | Discovered new exit (range 10) 1268 | -10/Materials | Entered Mines 1360 | -10/Mines | Core integrity fell below 50% 1384 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1390 | -10/Mines | Found Prototype Device 1391 | -10/Mines | Identified Exp. Sensor Array 1397 | -10/Mines | Learned location of Zion (-7) 1406 | -10/Mines | Assembled infested the area 1429 | -10/Mines | Released all parts (7) 1433 | -10/Mines | Discovered new exit (range 6) 1458 | -10/Mines | Entered Materials 1458 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1630 | -9/Materials | Discovered new exit (range 3) 1636 | -9/Materials | Entered another Materials area 1636 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1684 | -8/Materials | Garrison activated, responded to threat 1864 | -8/Materials | Lost 3 parts (2u1w) 2260 | -8/Materials | Build established: Scavenger-Tank 2333 | -8/Materials | Discovered new exit (range 6) 3145 | -8/Materials | Discovered new exit (range 5) 3388 | -8/Materials | Repaired Hvy. Assault Cannon 3421 | -8/Materials | Met 7R-MNS 3616 | -8/Materials | Discovered new exit (range 10) 4602 | -8/Materials | Identified exit to Factory 4625 | -8/Materials | Entered Factory 4625 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4626 | -7/Factory | Caught up to 7R-MNS 4681 | -7/Factory | Garrison activated, responded to threat 5526 | -7/Factory | Garrison activated, responded to threat 5846 | -7/Factory | Build established: Tank 5986 | -7/Factory | Discovered new exit (range 15) 6279 | -7/Factory | Build established: Scavenger-Tank 6387 | -7/Factory | Fabricated Hvy. Gauss Cannon? 7025 | -7/Factory | First assault squad dispatched 7256 | -7/Factory | System corruption reached 10% 7383 | -7/Factory | Lost 4 parts (1n1u2w) 7993 | -7/Factory | Identified exit to Factory 8038 | -7/Factory | Entered another Factory area 8038 | -6/Factory | Evolved 2 slots: Utility x2 8039 | -6/Factory | Caught up to 7R-MNS 8275 | -6/Factory | Garrison activated, responded to threat 8361 | -6/Factory | Build established: Scavenger-Skirmisher 8941 | -6/Factory | Lost 3 parts (1n1u1w) 9291 | -6/Factory | Cargo convoy interrupted 9919 | -6/Factory | Discovered new exit (range 12) 9980 | -6/Factory | Lost 3 parts (2n1u) 10064 | -6/Factory | Lost 4 parts (1n2u1w) 10325 | -6/Factory | Repaired Huge Storage Unit 10479 | -6/Factory | Build established: Scavenger-Gunner 10769 | -6/Factory | Identified exit to Factory 10935 | -6/Factory | Build established: Scavenger-Tank 11024 | -6/Factory | Entered another Factory area 11024 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 11025 | -5/Factory | Caught up to 7R-MNS 11223 | -5/Factory | Spotted B-75 Beast 11375 | -5/Factory | Lost 3 parts (3n) 11424 | -5/Factory | Lost 3 parts (2n1u) 11592 | -5/Factory | Released all parts (11) 11603 | -5/Factory | Core integrity fell below 50% 11621 | -5/Factory | Lost 15 parts (2p4n4u5w) 11689 | -5/Factory | Core integrity fell below 20% 11704 | -5/Factory | Released all parts (4) 11733 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 11697_ Y-64 Sentinel destroyed. 11697_ H-66 Slayer destroyed. 11698_ The unstable cave ceiling collapses. 11699_ H-66 Slayer destroyed. 11699_ Destroyed Com. Wheel. 11704_ Released Power Maul. 11704_ Released Adv. Heat Sink. 11704_ Released Mass Driver. 11704_ Released Hvy. Missile Launcher. 11704_ Acquired Power Maul. 11706_ U-05 Engineer builds a Wall. 11707_ Critical hit (Burn: +37). 11710_ U-05 Engineer lays Concrete. 11711_ Acquired 5 matter. 11711_ R-10 Processor collects Flexi-carbon Leg. 11711_ U-05 Engineer lays Concrete. 11712_ System corrupted: Energy discharge (-30). 11712_ U-05 Engineer lays Concrete. 11726_ Acquired Hvy. Flak Cannon. 11728_ Acquired Machine Analyzer. Map ----- +----------------------------------------------------+ | ?????????????????????/! #?? | | ?????????????????????!! #?? | | ????????????????????? #?? | | ????????????????????? % #?? | | ???????????????? ??? ! #?########/##### #?? | | ????????????????? ? #?# """"" # #?? | | ????????????????""" """ #?# ""T " # #?? | | ????????????????""" """ #?# # #?? | | ????????????????""" """ #?# # #?? | | ?????????????????? #?# # #?? | | ??????????????????? %#?# [ # #?? | | ????????????????????# #?#!% # #?? | | ????????????????????# #?#*[ """""" # ### | | ????????????????????# ### !*!"""""" # | | ????????????????????# ###%=!!"""""" # | | ??????# ????? ??????# % %! + !!*"""""" # """ " | | ??????# ????? ??????# ###!!!]] # """ " | | ??????# ????? ??????# ################ """ " | | ?????# ??###+####??# #???##########?# | | ??### ### #??# ## # """ " | | ?# + ! #??# / # """ " | | == ?# # #### ## / """ " | | ?= # # / p #?? # | | ?? # # # #??? # | | ?? + # =/ #????? # | | ??# # ######+#@################ ### | | #+### # # # # # | | # # # # # | | =# # # + # | | [ # * # # # + = | | =/[ # # # # | | ! # # # # # = | | ##### !# # # ! # # | | ????# ### ] l # #"" | | ????# # # # #"" | | ????# # # # #" | | ??### """"" # # # #"" | | ??#] "" F" # = # # #"" | | ??# "" !]]############## # =# | | ??### !]]#????????????# # #?# | | ???## !]]#????????????# # ### | | ???## #??????????###########+## | | ???## = #??????????# """S""" # ### | | ##### #??????????# """ """ # #?? | | # #??????????# ! #?? | | """ # [ #??????????# %%= #?? | | """?# [[ ###+#####?????????# =[ ## | | R??# ! !# ??????????# ] | | ????# =*=#? """??????????#] ] [ | | ????# # """????????# ! % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 31 Energy Capacity 480 Matter Stores 323 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 450 Resistance: KI 30 Power Shielding 33 Weapon Shielding 66 Evasion (%) 61 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Mining Laser | -8/Materials | Scanalyzed Sml. Storage Unit | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Gauss Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed BurstAntimatterMediator Manual? 0 Play Time 02:21:02 Cumulative 49.8 hours Start 2024.05.04 @ 17:17:10 End 2024.05.04 @ 20:59:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 709ee280-87c2-4c5c-bfd8-e4a218f10511