Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 16:39:47 Player: perambulator Result: Destroyed by PR-ZHN(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (419) 419 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-10) -10 TOTAL SCORE: 1099 Bonus ------- Friendly Fire -10 Cogmind --------- Core Integrity 0/250 Matter 275/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (400) Ox7 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Battle Rifle > --- INVENTORY (15) --- Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg EM Pulse Gun Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Storage Unit > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg EM Pulse Gun [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 16 | 6 5 4 1 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 2 . Treads . | . . . . Leg 2 | 2 . . . Wheel 4 | . 2 2 . Hover . | . . . . Flight . | . . . . Utility 3 | . 3 . . Device . | . . . . Storage 3 | . 3 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 3 . 1 1 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 5 2 Power 2 | . . 1 1 Propulsion 4 | . . 3 1 Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 3 | . . 3 2 To Critical Strikes . | . . . . Average Backups 6 | . 5 7 8 Power 2 | . 1 2 3 Propulsion 2 | . 2 3 3 Utility . | . . . . Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 6 | . . . 6 Power 3 | . . . 3 Propulsion 3 | . . . 3 Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 73 | . 82 71 69 Engine 13 | . 14 11 13 Leg 2 | . 10 . . Wheel 15 | . 18 16 13 Storage 13 | . 11 14 14 Ballistic Gun 28 | . 28 28 28 Peak Build Rating 7 | 5 7 6 7 Average Rating 5 | 3 5 4 5 On Entrance 4 | . 5 6 5 Naked Turns . | . . . . Heaviest Build 29 | 7 27 29 28 Greatest Support 26 | 20 26 20 16 Greatest Overweight (x) 9 | . 1 9 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 5 15 15 15 Average Capacity 13 | 5 13 15 15 Most Carried 10 | 3 7 8 10 Average Carried 6 | . 5 7 8 Final Capacity 15 | 5 15 15 15 Final Carried 10 | 3 7 7 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 581 | 272 62 158 89 Remotely . | . . . . Salvage Created 582 | 50 184 196 152 Parts 31 | 2 13 7 9 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 10 | . . . 10 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 16 | 1 6 5 4 Guns 16 | 1 6 5 4 Classes Destroyed 6 | 1 2 1 2 Worker 1 | . 1 . . Recycler 1 | . . 1 . Swarmer 7 | . 3 3 1 Grunt 6 | 1 3 2 . Sentry 1 | . . . 1 Subdweller 2 | . . . 2 Best Kill Streak 4 | 1 4 3 3 Combat Bots Only 3 | 1 3 3 3 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 98 | 2 18 43 35 Missed 30 | 1 7 9 13 Hits 68 | 1 11 34 22 Projectile 68 | 1 11 34 22 Critical Strikes 1 | . . . 1 Damage Taken 898 | 12 108 375 403 Core 252 | . 13 67 172 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 55 | 2 12 22 19 Largest 2 | 2 2 2 2 Hottest 45 | 40 40 40 45 Shots Fired 110 | 4 24 44 38 Gun 110 | 4 24 44 38 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 110 | 4 24 44 38 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | 1 8 6 12 Robot Miss Streak 3 | 3 2 3 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 75 | 1 14 30 30 Core Hits 33 | 1 10 11 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 933 | 15 210 406 302 Guns 911 | 15 210 384 302 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 22 | . . 22 . Kinetic 911 | 15 210 384 302 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 3 3 Average Corruption 2 | . 2 3 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . . 4 9 Message Errors 2 | . . 1 1 Heat Flow Errors 2 | . . . 2 Energy Discharges 2 | . . 1 1 Parts Fused 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Data Loss (major) 1 | . . 1 . Misfires 2 | . . 1 1 Alerts 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 10 | . . 10 . Shots . | . . . . Rammed 5 | . . 5 . Targets Rammed 5 | . . 5 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 241 | . 5 9 241 Average Temperature 48 | . 5 3 107 Received Heat Transfer 258 | 6 36 144 72 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 96 | 20 96 75 . Initial 25 | . 6 25 . Average 29 | 2 38 30 . Influence Increases 331 | 20 146 125 40 Destroy 0b10 Robot/C 280 | 20 120 100 40 Destroy 0b10 Robot/NC 10 | . 5 5 . Destroy Leader 40 | . 20 20 . Destroy Structure 1 | . 1 . . Influence Decreases 331 | 10 90 191 40 Entered New Map 45 | . 4 41 . Time Decay 236 | 10 86 100 40 Lost Part 50 | . . 50 . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | 1 7 5 7 Peak Tracking Total 4 | 1 4 3 3 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1022 | 107 266 242 407 Spaces Moved 725 | 88 186 146 305 Core 24 | 23 . 1 . Treads . | . . . . Legs 120 | 65 55 . . Wheels 581 | . 131 145 305 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 105 95 115 Average Speed 113 | 101 117 112 115 Slowest Speed 500 | 120 190 500 115 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 7 28 34 25 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 814 | 98 208 180 328 Wait . | . . . . Move 722 | 87 185 145 305 Hop . | . . . . Pick Up 14 | 3 4 4 3 Fast Attach 8 | 5 3 . . Attach 4 | . . 4 . Detach . | . . . . Swap 4 | 1 2 . 1 Drop 2 | . 2 . . Fire 55 | 2 12 22 19 Melee . | . . . . Ram 5 | . . 5 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 83 | -11/Scrapyard | Discovered new exit (range 8) 108 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 6) 374 | -10/Materials | Entered Mines 517 | -10/Mines | Lost 3 parts (2n1w) 571 | -10/Mines | Assembled infested the area 607 | -10/Mines | Discovered new exit (range 5) 616 | -10/Mines | Entered Subcaves 617 | -10/Subcaves | Approached by a straggling Scientist 670 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 674 | -10/Subcaves | Shifting Twisted Machinery released Flamer 846 | -10/Subcaves | Discovered new exit (range 8) 1006 | -10/Subcaves | Core integrity fell below 50% 1016 | -10/Subcaves | Core integrity fell below 20% 1023 | -10/Subcaves | Destroyed by PR-ZHN(R) with Subdweller Machine Gun Last Messages --------------- Acquired Unknown Treads. Acquired 38 matter. Subatomizers dissect the Disposable Heat Sink. 9I-TF0(c): "I think it's somewhere southwest of here" Subatomizers dissect the Sub. Optics. System corrupted: Heat flow error (+119). System corrupted: FCS attempts to trigger Battle Rifle. System corrupted: Battle Rifle misfires. Hold RMB on a map location to designate it as a relative view centerpoint. This is especially useful while zoomed, in order to see further in your current direction of exploration. Try it now. 9I-TF0(c): "I think it's somewhere west of here" Com. Wheel destroyed. System corrupted: Energy discharge (-90). Ion Engine destroyed. NG-G2Z(R) destroyed. Map ----- +----------------------------------------------------+ | ????????? ?????????# #???????????????? | | ????????# # ?????????# ##??????????????? | | ????????#?###??????????## #??????????????? | | ????????????????????????## #??????????????? | | ??????????????????????##### #??????????????? | | ??????????????????????# # ##??????????????? | | ?????????????????????## #???????????????? | | ?????????????????????# ## #???????????????? | | ?????????????????????# ?## ##???????????????? | | ?????????????????????## ## #????????????????? | | ??????????????????????# #????????????????? | | ????????????????????### #????????????????? | | ????????????????????# ##????????????????? | | ????????????????????## #?????????????????? | | ?????????????????????## ##????????????????? | | ??????????????????????## ##???????????????? | | ???????????????????????# ##??????????????? | | ???????????????????????## #??????????????? | | ???????????????????????## #??????????????? | | ???????????????????????# ### #??????????????? | | ???????????????????????## ##?##??????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# c#?????????????????? | | ??????????????# ???????# ##?????????????????? | | ??????????????# R] ### #??????????????????? | | ???????????# % @ #??????????????????? | | ??????????# & #??????????????????? | | ?????????? #### ####??????????????????? | | ??????????????????####"#??????????????????????? | | ?????????????????????##???????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorPointyDrive Manual? 0 Play Time 00:10:53 Cumulative 0.8 hours Start 2025.05.26 @ 16:26:59 End 2025.05.26 @ 16:39:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 25x20 Zoom Use 100% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 5f72dc6a-426c-4f8a-aa95-1e4b3e2099bf