Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.23 @ 02:21:49 // Winter2019/RPGLIKE Player: admiral_len Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (435) 2175 Value Destroyed (19789) 19789 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (12945) 12945 TOTAL SCORE: 41349 Bonus ------- Triggered High Security 500 High Alert Combat Kills 9605 Follower Combat Kills 40 Entered Garrisons 800 Used RIF Installer 2000 Cogmind --------- Core Integrity 0/2250 Matter 536/750 Energy 480/480 System Corruption 15% Temperature Cool (0) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION (4) --- Improved Titanium Leg Flexi-carbon Leg Biometal Leg > --- UTILITY (4) ------ Transmission Jammer > --- WEAPON (4) ------- Heavy Gauss Cannon > --- INVENTORY (2) ---- Hardened Light Armor Plating Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Biometal Leg > --- UTILITY ---------- Improved Targeting Computer Transmission Jammer Improved Force Field > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Gauss Cannon > --- INVENTORY -------- Improved Medium Armor Plating [Rating: 65] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Trap Scanner Device Trap Scanner Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Heavy Machine Gun Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Gauss Cannon Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Upp Upp Fac Slots Evolved 10 | 3 1 2 2 . 1 . . . . . . . . 1 . . . Power 1 | . . . . . 1 . . . . . . . . . . . . Propulsion 3 | 1 . 1 1 . . . . . . . . . . . . . . Utility 3 | 1 . 1 . . . . . . . . . . . 1 . . . Weapon 3 | 1 1 . 1 . . . . . . . . . . . . . . Parts Attached 88 | 5 4 9 8 . 5 3 8 4 2 2 7 . 25 1 1 4 . Power 17 | 1 1 . 2 . 1 1 2 . 1 . 1 . 6 . . 1 . Engine 13 | 1 . . 2 . 1 . 2 . 1 . 1 . 4 . . 1 . Core 4 | . 1 . . . . 1 . . . . . . 2 . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 19 | 2 . 2 2 . 1 2 . 1 1 . . . 8 . . . . Treads . | . . . . . . . . . . . . . . . . . . Leg 19 | 2 . 2 2 . 1 2 . 1 1 . . . 8 . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 25 | . 1 3 2 . 2 . 3 . . . 3 . 8 1 1 1 . Device 7 | . . . 1 . 1 . . . . . 1 . 2 . 1 1 . Storage . | . . . . . . . . . . . . . . . . . . Processor 3 | . . 1 . . . . . . . . . . 2 . . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 15 | . 1 2 1 . 1 . 3 . . . 2 . 4 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 27 | 2 2 4 2 . 1 . 3 3 . 2 3 . 3 . . 2 . Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 26 | 2 2 4 2 . 1 . 3 3 . 2 3 . 3 . . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . Parts Lost 13 | . . . . . . . . . . . . 3 2 . 1 3 4 Power 2 | . . . . . . . . . . . . 1 . . 1 . . Propulsion 1 | . . . . . . . . . . . . 1 . . . . . Utility 5 | . . . . . . . . . . . . . 2 . . 2 1 Weapon 5 | . . . . . . . . . . . . 1 . . . 1 3 Highest Loss Streak 3 | . . . . . . . . . . . . 3 1 . 1 2 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 83 85 84 83 86 100 99 99 100 99 99 68 89 90 90 86 72 Engine 9 | . 3 . 7 8 9 8 14 15 15 15 15 9 10 14 9 9 14 Core 2 | . 9 10 1 . . 6 . . . . . . 3 . . . . Leg 28 | . 27 28 27 25 26 30 30 30 30 30 30 26 28 28 28 28 28 Device 7 | . . . 1 8 11 15 15 15 15 15 15 8 3 . 2 9 8 Processor 2 | . . 2 7 . . . . . . . . . 2 7 7 7 6 Protection 8 | . 11 10 9 8 4 7 6 7 7 7 6 3 11 12 14 7 . Ballistic Gun 29 | . 30 33 29 33 32 30 30 29 30 29 29 20 26 28 28 21 8 Peak Build Rating 65 | 5 9 21 30 30 32 35 45 54 55 57 58 58 62 60 60 65 65 Average Rating 40 | 3 7 17 25 30 30 34 40 46 54 55 56 40 53 59 58 57 50 On Entrance 38 | . 5 9 21 30 30 32 35 45 54 55 57 58 25 56 60 60 65 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 65 | 6 14 29 43 43 43 34 48 51 56 58 64 64 54 54 54 65 65 Greatest Support 98 | 20 20 33 55 55 70 72 70 83 86 86 86 86 98 98 98 98 98 Greatest Overweight (x) 1 | 1 . 1 . . . . . . . . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 2 | . . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Average Capacity 1 | . . 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Most Carried 2 | . . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Average Carried 1 | . . . 2 2 2 2 1 1 1 2 2 2 1 1 2 1 2 Final Capacity 2 | . . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Final Carried 2 | . . 2 2 2 2 2 1 1 2 2 2 2 1 2 2 2 2 Class Distribution -------------------- 61% | Scavenger-Tank 12% | Scavenger-Gunner 9% | Tank 5% | Mutant 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Hacker-Gunner | -6/Factory Hacker-Mutant | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Upp Upp Fac Matter Collected 9821 | 250 282 938 873 415 336 366 472 600 429 393 493 . 2577 324 549 333 191 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 17042 | . 516 1248 1506 704 543 665 629 1477 1422 1418 1973 . 3258 425 464 457 337 Parts 1007 | . 27 83 92 70 36 52 57 84 61 68 107 . 193 21 25 10 21 Haulers Intercepted 3 | . 1 . . . . . . . . . 2 . . . . . . Recyclers Shooed 11 | . 1 3 . . . . . . . . 2 . 4 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . . . . . . 21 6 . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Upp Upp Fac Combat Hostiles Destroyed 401 | . 15 31 42 30 14 19 19 33 26 31 44 . 63 8 11 4 11 Guns 394 | . 15 31 42 30 14 19 18 33 26 31 43 . 62 8 11 4 7 Cannons 4 | . . . . . . . . . . . . . . . . . 4 AOE 3 | . . . . . . . 1 . . . 1 . 1 . . . . Classes Destroyed 21 | . 4 2 3 1 1 1 1 . 1 . 2 . 3 . 1 1 . Worker 9 | . . . . . . . 2 . 1 . 2 . 4 . . . . Builder 10 | . . . 1 . . . . . . . 1 . 8 . . . . Hauler 3 | . 1 . . . . . . . . . 2 . . . . . . Recycler 6 | . 1 . . . . . . . 1 . 2 . 2 . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . Operator 1 | . . . . . . . . . . . 1 . . . . . . Watcher 2 | . . . 1 . . . . . . . 1 . . . . . . Swarmer 77 | . 3 3 13 14 2 3 4 3 4 3 15 . 5 . 2 . 3 Saboteur 3 | . . . . . . 1 . . . . 1 . 1 . . . . Grunt 185 | . 12 16 22 13 5 11 5 20 11 16 15 . 26 4 5 . 4 Brawler 19 | . . 3 1 1 . . 3 1 3 2 1 . 3 . . . 1 Duelist 12 | . . . 1 . 1 . 1 . 1 1 . . 7 . . . . Protector 1 | . . . . . . . . . 1 . . . . . . . . Sentry 51 | . . 9 5 1 5 3 3 5 5 2 2 . 7 3 1 . . Specialist 2 | . . . . . . . . . . . . . 2 . . . . Hunter 23 | . . . . . 1 1 . 1 . 3 6 . 6 1 2 2 . Programmer 22 | . . . . 1 . . 3 3 1 4 3 . 4 . . . 3 Heavy 2 | . . . . . . . . . . . 1 . 1 . . . . Behemoth 3 | . . . . . . . . . . . . . 1 . 1 1 . Samaritan 2 | . . . . . . . . . . . . . . . 2 . . Savage 3 | . . . . . . . . . . . . . . . . 3 . Mutant 1 | . . . . . . . . . . . . . . . . 1 . Best Kill Streak 20 | . 3 5 6 10 3 6 5 11 9 9 11 . 20 5 6 2 6 Combat Bots Only 15 | . 3 5 6 10 3 6 5 11 9 9 8 . 15 5 6 2 6 Max Kills in Single Turn 5 | . 1 1 2 3 1 2 2 3 3 2 5 . 3 1 1 1 1 Gunslinging 2 | . . . 1 2 . 1 . 2 1 1 1 . 1 . . . . Exploded 1 | . . . . . . . 1 . . . 1 . 1 . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Upp Upp Fac Hostile Shots Fired 2098 | . 59 146 151 59 65 46 125 184 142 137 169 3 516 38 71 52 135 Missed 744 | . 18 41 43 24 19 13 55 61 60 51 61 . 194 19 22 16 47 Damage Taken 17246 | . 485 1256 1351 382 451 385 1079 1363 803 799 1512 110 4143 310 718 536 1563 Core 12089 | . 346 799 801 266 342 284 766 975 593 577 1076 95 2917 216 447 368 1221 Absorbed by Shields 265 | . . . . . . . . . . . . . . . . 67 198 Redirected to Core 10626 | . 258 723 734 229 282 222 663 858 540 522 976 56 2507 201 431 339 1085 Ignored by Resistances 3513 | . 1 108 227 80 106 87 147 242 186 155 356 28 1112 86 198 154 240 Core Remaining (%) 83 | 100 91 100 . . . 98 . . . 93 . . 54 . . 47 . Volleys Fired 831 | . 49 75 84 34 31 42 40 64 41 46 65 4 150 15 34 20 37 Largest 4 | . 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Hottest 151 | . 60 69 89 92 94 94 109 112 119 119 123 120 120 120 120 151 151 Shots Fired 2902 | . 99 225 265 136 124 168 158 255 162 168 255 15 531 60 136 69 76 Gun 2856 | . 99 225 265 136 124 168 158 255 162 168 255 15 531 60 136 60 39 Cannon 46 | . . . . . . . . . . . . . . . . 9 37 Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 2902 | . 99 225 265 136 124 168 158 255 162 168 255 15 531 60 136 69 76 Thermal . | . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 84 | . 12 20 23 24 30 22 37 55 56 84 44 17 52 52 34 33 25 Robot Miss Streak 6 | . 3 3 3 1 1 3 3 3 3 2 6 . 6 1 2 1 1 Penetration Max 1 | . . . . . . . 1 1 1 1 1 . . . . . 1 Secondary Targets 102 | . 1 2 10 14 2 6 7 9 7 10 15 . 19 . . . . Max Gunslinging Chain 2 | . 1 1 1 2 1 1 1 2 1 1 2 . 2 . . . . Shots Hit Robots 2146 | . 69 158 195 97 98 90 116 194 122 127 173 15 426 47 103 52 64 Core Hits 834 | . 31 58 81 47 28 41 44 69 58 54 77 1 151 22 30 17 25 Critical Kills 9 | . 1 . 1 1 . . . 1 1 1 1 . 2 . . . . Critical Parts Destroyed 17 | . 1 1 1 . . 1 1 3 1 3 2 . 1 1 1 . . Critical Strikes 41 | . 2 1 2 1 . 1 2 4 2 4 3 1 4 1 1 3 9 Destroy 29 | . 2 1 2 1 . 1 2 4 2 4 3 1 4 1 1 . . Blast 12 | . . . . . . . . . . . . . . . . 3 9 Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 51057 | . 794 2312 3190 1524 1465 1435 2421 4313 3425 3319 6050 465 12701 1292 2475 1485 2391 Guns 47574 | . 794 2216 3151 1524 1424 1435 2160 4313 3418 3319 4986 465 12444 1292 2475 1182 976 Cannons 1718 | . . . . . . . . . . . . . . . . 303 1415 Explosions 1435 | . . . . . . . 237 . . . 1042 . 156 . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 330 | . . 96 39 . 41 . 24 . 7 . 22 . 101 . . . . Kinetic 49292 | . 794 2216 3151 1524 1424 1435 2160 4313 3418 3319 4986 465 12444 1292 2475 1485 2391 Thermal 959 | . . . . . . . . . . . 959 . . . . . . Explosive 393 | . . . . . . . 237 . . . . . 156 . . . . Electromagnetic 83 | . . . . . . . . . . . 83 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . 4 . . . . . 1 5 5 6 . 8 11 . . . 15 Average Corruption 5 | . 3 . . . . . 1 3 5 5 . 8 9 . . . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 180 | . 14 . . . . . 6 20 27 29 . 4 73 . . . 7 Message Errors 35 | . 3 . . . . . 1 6 4 5 . . 11 . . . 5 Matter Fused 39 | . 2 . . . . . 2 6 8 6 . . 14 . . . 1 Heat Flow Errors 25 | . 3 . . . . . . 2 3 4 . 1 11 . . . 1 Energy Discharges 22 | . 3 . . . . . . 3 3 3 . . 10 . . . . Parts Rejected 5 | . . . . . . . . . . . . 1 4 . . . . Parts Fused 2 | . . . . . . . . . . 1 . . 1 . . . . Data Loss (minor) 12 | . 3 . . . . . 1 2 . 1 . . 5 . . . . Data Loss (major) 6 | . . . . . . . . . 2 2 . 1 1 . . . . Misfires 3 | . . . . . . . . . 2 . . . 1 . . . . Alerts 2 | . . . . . . . . . 1 1 . . . . . . . Weapon Failures 29 | . . . . . . . 2 1 4 6 . 1 15 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 453 | . . . . . . . 60 . . . 294 . 14 . . . 85 Projectiles 85 | . . . . . . . . . . . . . . . . . 85 Explosions 368 | . . . . . . . 60 . . . 294 . 14 . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 12 | . . . . . . . 1 . . . 1 . 1 . . . 9 Impact 3 | . . . . . . . 1 . . . 1 . 1 . . . . Kinetic 8 | . . . . . . . . . . . . . . . . . 8 Secondary 1 | . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 270 | . . . . . . . 44 52 . . 42 . 132 . . . . Shots 7 | . . . . . . . 1 1 . . 2 . 3 . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 45 | . . 18 6 . 4 . 2 . 2 . 2 . 11 . . . . Kicked 45 | . . 18 6 . 4 . 2 . 2 . 2 . 11 . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 342 | . 256 342 2 6 3 . 2 135 165 212 80 90 240 3 3 8 217 Average Temperature 66 | . 48 98 1 6 3 . 1 14 32 50 29 58 53 3 3 5 31 Received Heat Transfer 6043 | . 276 687 675 297 225 207 132 627 387 285 372 . 1335 108 108 112 210 Effects 3 | . . 3 . . . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . Interference 2 | . . 2 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . 2 1 . . . . . . Heat Transferred 600 | . . . . . . . . . . . 600 . . . . . . Parts Sabotaged 6 | . . . . . . . . . . . 2 . 4 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Upp Upp Fac Peak Influence 2397 | . 302 608 1095 1476 1030 1097 949 1639 1283 1841 2298 1100 2397 1405 . . 531 Initial 1133 | . . 76 256 711 719 633 575 585 860 898 966 1100 749 1133 . . 230 Average 918 | . 164 343 693 1109 839 903 683 1206 1039 1384 1614 1084 1455 1207 . . 450 Maximum Alert Level 5 | . 1 2 3 4 3 3 3 5 4 5 5 4 5 4 . . 2 Low Security (%) 8 | 100 78 18 . . . . . . . . . . . . . . . Level 1 8 | . 21 35 13 . . . . . . . . . . . . . 20 Level 2 18 | . . 45 45 . . 6 56 9 . . . . . . . . 79 Level 3 31 | . . . 41 48 100 93 43 26 74 20 7 66 36 . . . . Level 4 21 | . . . . 51 . . . 55 25 60 41 33 23 100 . . . Level 5 10 | . . . . . . . . 9 . 19 48 . 40 . . . . High Security . | . . . . . . . . . . . 3 . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . 4 4 7 . 5 . 4 . 8 . 10 . 17 2 . . 3 Investigation 6 | . 3 . 1 . 1 . . . . . 1 . . . . . . Extermination 11 | . . . . . . . 3 . 2 . 2 . 3 1 . . . Reinforcement 21 | . 1 3 3 . 1 . . . 1 . 4 . 7 . . . 1 Assault 16 | . . 1 . . . . 1 . 2 . 2 . 7 1 . . 2 Garrison 10 | . . . 3 . 3 . . . 3 . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . 1 . 3 . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Upp Upp Fac Distress Signals 16 | . . 3 2 . . . 1 . 1 . 4 . 5 . . . . Communications Jammed 53 | . . . . . . . . . . . . . . . . . 53 Distress Signals 52 | . . . . . . . . . . . . . . . . . 52 Times Spotted 530 | . 30 56 54 27 17 19 26 33 31 33 57 5 90 10 10 4 28 Peak Tracking Total 12 | . 5 7 7 4 3 4 6 8 5 5 9 6 12 5 2 2 12 Tactical Retreats 25 | . 3 3 3 1 . 1 2 3 1 1 2 . 4 1 . . . Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Upp Upp Fac Traps Triggered 21 | . 5 1 1 2 1 1 . 1 . 5 3 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Upp Upp Fac Machines Disabled 58 | . . 2 . 2 . . 4 6 . 5 18 . 10 1 3 2 5 Max in Single Turn 4 | . . 1 . 1 . . 2 2 . 2 4 . 3 1 1 1 1 Garrison Relay 5 | . . . . 2 . . . 2 . 1 . . . . . . . Phase Generator 2 | . . . . . . . . 1 . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Upp Upp Fac Machines Accessed 15 | . . 1 1 . 1 1 4 1 2 1 . . 2 . . 1 . Terminals 7 | . . 1 . . . 1 2 1 . 1 . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . Garrison Access 5 | . . . 1 . 1 . 1 . 2 . . . . . . . . Total Hacks 24 | . . 2 3 . 1 1 4 1 2 6 . . 3 . . 1 . Successful 15 | . . 1 1 . 1 1 3 1 2 1 . . 3 . . 1 . Failed 9 | . . 1 2 . . . 1 . . 5 . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . Terminals 13 | . . 2 . . . 1 2 1 . 6 . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 2 . . . . Garrison Access 7 | . . . 3 . 1 . 1 . 2 . . . . . . . . Terminal Hacks 8 | . . 1 . . . 1 2 1 . 1 . . 1 . . 1 . Open Door 2 | . . . . . . . . . . 1 . . . . . 1 . Open DSF 3 | . . . . . . . 2 . . . . . 1 . . . . Emergency Access Points 2 | . . . . . . 1 . 1 . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . 2 . . . . Insert Component 2 | . . . . . . . . . . . . . 2 . . . . Garrison Access Hacks 5 | . . . 1 . 1 . 1 . 2 . . . . . . . . Unlock Access 5 | . . . 1 . 1 . 1 . 2 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 6 | . . . 1 . 1 . 1 . 2 1 . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Upp Upp Fac Used RIF Installer 4 | . . . . 1 . . . 2 . 1 . . . . . . . Zone Cloak 2 | . . . . . . . . 1 . 1 . . . . . . . Structural Interface 1 | . . . . . . . . 1 . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . 4 . . . 3 . 2 . . . . . . . Machine Destruction 7 | . . . . 2 . . . 3 . 2 . . . . . . . Programmers 2 | . . . . 2 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Upp Upp Fac Total Allies 2 | . . . . . . . . . . 2 . . . . . . . Largest Group 2 | . . . . . . . . . . 2 . . . . . . . Highest-Rated Group 62 | . . . . . . . . . . 62 . . . . . . . Highest-Rated Ally 31 | . . . . . . . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . . 9 . . . . . . . Total Damage 172 | . . . . . . . . . . 172 . . . . . . . Kills 1 | . . . . . . . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . . . . 2 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Upp Upp Fac Turns Passed 15822 | 45 1013 2151 1089 732 519 667 1279 1162 1058 925 1028 86 1661 411 932 773 291 Spaces Moved 9644 | 40 679 1237 546 459 296 376 854 666 708 584 631 64 846 269 658 573 158 Core 18 | 18 . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs 9626 | 22 679 1237 546 459 296 376 854 666 708 584 631 64 846 269 658 573 158 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 123 122 120 120 117 117 117 117 116 115 120 120 120 120 Average Speed 122 | 96 120 141 122 123 122 120 120 119 117 117 117 116 117 120 120 120 120 Slowest Speed 190 | 120 120 190 123 123 123 122 120 120 117 117 117 117 190 120 120 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 96 94 51 52 34 50 20 75 24 78 29 69 30 5 85 63 7 Regions Visited 17 Branch Regions 2 Pre-discovered Areas 2 | . . . . . . . . . . . . . . . 1 1 . Known Exits Taken 4 | . . . 1 . 1 . 1 . 1 . . . . . . . . Unknown Exits Taken 7 | 1 1 1 . . . . . . . . . . 1 1 1 1 . Scrap Searched 6 | . . . . . . . . . . . . . . . 2 4 . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 449 | . . . . . . . 37 82 27 59 112 . 101 . 10 13 8 Melee . | . . . . . . . . . . . . . . . . . . Projectile 165 | . . . . . . . 1 11 27 5 37 . 53 . 10 13 8 AOE 284 | . . . . . . . 36 71 . 54 75 . 48 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Upp Upp Fac Total 11848 | 44 785 1466 775 541 378 492 1019 878 834 714 783 67 1205 325 728 617 197 Wait 573 | . 32 68 77 7 19 43 71 64 36 40 12 . 52 25 11 16 . Move 9625 | 39 678 1236 545 457 295 375 853 664 707 582 631 63 845 268 657 572 158 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 33 | . . 4 1 . . . 7 4 1 . . . 10 2 . 4 . Fast Attach 60 | 5 4 5 8 . 5 3 2 . 2 2 7 . 16 . 1 . . Attach 27 | . . 3 . . . . 6 4 . . . . 9 1 . 4 . Detach . | . . . . . . . . . . . . . . . . . . Swap 1 | . . 1 . . . . . . . . . . . . . . . Drop 55 | . 2 7 8 . 2 3 8 4 2 2 5 . 10 . . 1 1 Fire 831 | . 49 75 84 34 31 42 40 64 41 46 65 4 150 15 34 20 37 Melee . | . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 45 | . . 18 6 . 4 . 2 . 2 . 2 . 11 . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . 10 . 1 . 3 . 8 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 576 | . 20 49 46 33 22 25 30 71 43 34 61 . 102 14 25 . 1 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Low] / Gar / Gar) -7/Garrison (discovered 3 exits: [*Fac x3]) -6/Factory -6/Waste -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / [*Zhi]) -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 3 | -11/Scrapyard | Discovered new exit (range 14) 46 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Discovered new exit (range 11) 328 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 16) 504 | -10/Materials | Discovered new exit (range 16) 736 | -10/Materials | Reached level 2 814 | -10/Materials | Upgraded with Weapon slot (x1) 883 | -10/Materials | Discovered new exit (range 10) 1059 | -10/Materials | Entered another Materials area 1061 | -9/Materials | Reached level 3 1101 | -9/Materials | Build established: Tank 1672 | -9/Materials | Reached level 4 1693 | -9/Materials | Upgraded with Propulsion slot (x1) 1697 | -9/Materials | Discovered new exit (range 5) 2096 | -9/Materials | Discovered new exit (range 7) 2206 | -9/Materials | Reached level 5 2324 | -9/Materials | Build established: Scavenger-Tank 2455 | -9/Materials | Discovered new exit (range 15) 2533 | -9/Materials | Upgraded with Utility slot (x1) 2694 | -9/Materials | Discovered new exit (range 3) 3059 | -9/Materials | First assault squad dispatched 3126 | -9/Materials | Reached level 6 3210 | -9/Materials | Entered another Materials area 3212 | -8/Materials | Reached level 7 3502 | -8/Materials | Reached level 8 3525 | -8/Materials | Upgraded with Weapon slot (x1) 3733 | -8/Materials | Build established: Gunner 3863 | -8/Materials | Reached level 9 3898 | -8/Materials | Garrison activated, responded to threat 4008 | -8/Materials | Reached level 10 4021 | -8/Materials | Upgraded with Propulsion slot (x1) 4098 | -8/Materials | Discovered new exit (range 9) 4298 | -8/Materials | Identified exit to Garrison 4299 | -8/Materials | Entered Garrison 4325 | -8/Garrison | Triggered checkpoint 4330 | -8/Garrison | Reached level 11 4333 | -8/Garrison | Build established: Scavenger-Tank 4407 | -8/Garrison | Installed Relay Interface Framework 4435 | -8/Garrison | Triggered checkpoint 4477 | -8/Garrison | Destroyed 10 combat bots 4521 | -8/Garrison | Triggered checkpoint 4617 | -8/Garrison | Discovered new exit (range 10) 4647 | -8/Garrison | Triggered checkpoint 4694 | -8/Garrison | Garrison Relay disabled 4694 | -8/Garrison | Reached level 12 4847 | -8/Garrison | Destroyed 8 combat bots 4909 | -8/Garrison | Triggered checkpoint 4968 | -8/Garrison | Garrison Relay disabled 5011 | -8/Garrison | Discovered new exit (range 14) 5031 | -8/Garrison | Entered Materials 5270 | -8/Materials | Garrison activated, responded to threat 5281 | -8/Materials | Discovered new exit (range 12) 5385 | -8/Materials | Reached level 13 5449 | -8/Materials | Upgraded with Power slot (x1) 5549 | -8/Materials | Identified exit to Garrison 5550 | -8/Materials | Entered Garrison 5572 | -8/Garrison | Triggered checkpoint 5684 | -8/Garrison | Triggered checkpoint 5770 | -8/Garrison | Triggered checkpoint 5798 | -8/Garrison | Triggered checkpoint 5800 | -8/Garrison | Triggered checkpoint 5915 | -8/Garrison | Discovered new exit (range 9) 5942 | -8/Garrison | Triggered checkpoint 6050 | -8/Garrison | Triggered checkpoint 6178 | -8/Garrison | Triggered checkpoint 6198 | -8/Garrison | Discovered new exit (range 15) 6217 | -8/Garrison | Entered Factory 6219 | -7/Factory | Reached level 14 6835 | -7/Factory | Discovered new exit (range 9) 6879 | -7/Factory | Reached level 15 7017 | -7/Factory | First assault squad dispatched 7297 | -7/Factory | Identified exit to Garrison 7496 | -7/Factory | Entered Garrison 7546 | -7/Garrison | Triggered checkpoint 7606 | -7/Garrison | Reached level 16 7648 | -7/Garrison | Triggered checkpoint 7694 | -7/Garrison | Triggered checkpoint 7779 | -7/Garrison | Destroyed 11 combat bots 7818 | -7/Garrison | Triggered checkpoint 7902 | -7/Garrison | Triggered checkpoint 8026 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 8087 | -7/Garrison | Discovered new exit (range 12) 8168 | -7/Garrison | Discovered new exit (range 12) 8200 | -7/Garrison | Triggered checkpoint 8283 | -7/Garrison | Garrison Relay disabled 8314 | -7/Garrison | Triggered checkpoint 8435 | -7/Garrison | Expanded RIF knowledge: Structural Interface 8452 | -7/Garrison | Triggered checkpoint 8514 | -7/Garrison | Discovered new exit (range 12) 8551 | -7/Garrison | Phase Generator disabled 8551 | -7/Garrison | Reached level 17 8658 | -7/Garrison | Entered Factory 8750 | -7/Factory | Identified exit to Garrison 9124 | -7/Factory | Garrison activated, responded to threat 9458 | -7/Factory | First assault squad dispatched 9554 | -7/Factory | Discovered new exit (range 9) 9654 | -7/Factory | Destroyed 9 combat bots 9714 | -7/Factory | Identified exit to Garrison 9716 | -7/Factory | Entered Garrison 9743 | -7/Garrison | Rescued a captive Derelict 9745 | -7/Garrison | Rescued a captive Derelict 9802 | -7/Garrison | Triggered checkpoint 9941 | -7/Garrison | Destroyed 9 combat bots 9948 | -7/Garrison | Triggered checkpoint 9984 | -7/Garrison | Discovered new exit (range 10) 10032 | -7/Garrison | Triggered checkpoint 10164 | -7/Garrison | Triggered checkpoint 10204 | -7/Garrison | Triggered checkpoint 10270 | -7/Garrison | Triggered checkpoint 10281 | -7/Garrison | Reached level 18 10287 | -7/Garrison | Discovered new exit (range 14) 10386 | -7/Garrison | Triggered checkpoint 10465 | -7/Garrison | Phase Generator disabled 10474 | -7/Garrison | Discovered new exit (range 12) 10588 | -7/Garrison | Triggered checkpoint 10609 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 10641 | -7/Garrison | Entered Factory 10779 | -6/Factory | Reached level 19 10991 | -6/Factory | First assault squad dispatched 11118 | -6/Factory | Destroyed 8 combat bots 11322 | -6/Factory | Build established: Hacker-Gunner 11460 | -6/Factory | Reached level 20 11610 | -6/Factory | Garrison activated, responded to threat 11637 | -6/Factory | High security lockdown imminent 11669 | -6/Factory | Sucked down chute 11669 | -6/Factory | Entered Waste 11679 | -6/Waste | Spotted C-40 Crusher 11683 | -6/Waste | Spotted C-40 Crusher 11684 | -6/Waste | EMP discharged 11692 | -6/Waste | Spotted C-40 Crusher 11697 | -6/Waste | Spotted C-40 Crusher 11698 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11701 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11702 | -6/Waste | Spotted C-40 Crusher 11718 | -6/Waste | Spotted C-40 Crusher 11729 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11741 | -6/Waste | Discovered new exit (range 12) 11755 | -6/Waste | Entered Factory 11760 | -6/Factory | Lost 3 parts (1p1n1w) 11971 | -6/Factory | Discovered new exit (range 8) 12105 | -6/Factory | First assault squad dispatched 12272 | -6/Factory | System corruption reached 10% 12330 | -6/Factory | Build established: Scavenger-Tank 12608 | -6/Factory | Core integrity fell below 50% 12627 | -6/Factory | Reached level 21 12707 | -6/Factory | Destroyed 15 combat bots 12828 | -6/Factory | Spotted B-75 Beast 12904 | -6/Factory | Destroyed B-75 Beast 12905 | -6/Factory | Build established: Scavenger-Gunner 13410 | -6/Factory | Discovered new exit (range 5) 13416 | -6/Factory | Entered another Factory area 13418 | -5/Factory | Reached level 22 13420 | -5/Factory | Upgraded with Utility slot (x1) 13651 | -5/Factory | Discovered new exit (range 13) 13716 | -5/Factory | First assault squad dispatched 13797 | -5/Factory | Build established: Scavenger-Tank 13827 | -5/Factory | Entered Upper Caves 14080 | -5/Upper Caves | Spotted B-75 Beast 14101 | -5/Upper Caves | Core integrity fell below 50% 14106 | -5/Upper Caves | Destroyed B-75 Beast 14430 | -5/Upper Caves | Attracted the attention of an 0b10 base 14748 | -5/Upper Caves | Discovered new exit (range 6) 14759 | -5/Upper Caves | Entered another Upper Caves area 14819 | -5/Upper Caves | Discovered new exit (range 13) 14874 | -5/Upper Caves | Encountered a Warlord checkpoint 15065 | -5/Upper Caves | Discovered new exit (range 15) 15097 | -5/Upper Caves | Learned Factory stockpile data 15099 | -5/Upper Caves | Spotted B-75 Beast 15186 | -5/Upper Caves | Destroyed B-75 Beast 15228 | -5/Upper Caves | Learned location of Warlord (-4) 15321 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 15498 | -5/Upper Caves | Build established: Scavenger-Gunner 15532 | -5/Upper Caves | Entered Factory 15533 | -4/Factory | Core integrity fell below 50% 15534 | -4/Factory | Reached level 23 15561 | -4/Factory | Reached level 24 15708 | -4/Factory | Discovered new exit (range 10) 15782 | -4/Factory | First assault squad dispatched 15801 | -4/Factory | System corruption reached 10% 15809 | -4/Factory | Core integrity fell below 20% 15823 | -4/Factory | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- Knocked back. I-47 Archangel distress signal jammed. R-10 Processor collects Imp. Remote Datajack. L-61 Swordsman Flexi-carbon Leg blasted off. I-47 Archangel distress signal jammed. UE3&6LLXYOFHQZILCNE% O/&QQ>VYQ8 I-47 Archangel distress signal jammed. Slug penetrates L-61 Swordsman. L-61 Swordsman knocked back. I-47 Archangel distress signal jammed. R-10 Processor collects Imp. Heat Sink. I-47 Archangel distress signal jammed. Flexi-carbon Leg severed. I-47 Archangel distress signal jammed. Slug penetrates L-61 Swordsman. L-61 Swordsman knocked back. I-47 Archangel distress signal jammed. Knocked back. [Achievement: Back For More] [Achievement: Punisher] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ????????????????????????????? | | ????????????????? ?##+#######???????????????? | | ??????????????? # ! #???????????????? | | ???????????????? # #???????????????? | | ????????????????# # #???????????????? | | ????????????????# # #???????????????? | | ????????????????# # !! #???????????????? | | ????????????????# # ! #???????????????? | | ????????????????# %# #???????????????? | | ????????????????# # #???????????????? | | ????????????????# ; ? ?????????????????? | | ????????????????# %i;####+####???????????????? | | ????????????????# gg;; #????????#######? | | ??????????####### !% % ########## #? | | ????????? ; %/igR " % ## | | ???????????" # % %% ==g " R | | ????????????????# bl= % ## | | ????????????????#x = @% ##/####### ## | | ????????? ; ######## # ######### | | ??????????"" ? #????????######### """#???????# | | ?????????????????????????????????# """#???????# | | ?????????????????????????????????# """#????#### | | ?????????????????????????????????# = #????# | | ?????????????????????????????????# """#????# "" | | ?????????????????????????????????# """#????# "" | | ?????????????????????????????????# """#????# "" | | ?????????????????????????????????# #????# | | ????????????H????????????????????# #????# | | ?????????????????????????????????# #????#### | | ?????????????????????????????????#########???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 39 Energy Capacity 480 Matter Stores 750 Matter Capacity 750 Sight Range 16 Robot Scan Range 12 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Evasion (%) 55 Targeting Accuracy 6 Matter Filtering 30 Kinecelleration 30 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Punisher Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Upp Upp Fac Levels Raised 23 | . 1 4 4 2 1 . 2 2 . 1 2 . 1 1 . . 2 XP Earned 38182 | 3000 1885 5649 6760 3089 854 747 3003 2083 764 946 3221 46 1752 1158 567 303 2355 XP Spent 35950 | 3000 1460 5920 6100 2940 1505 . 2425 3650 . 1305 3145 . 1375 1500 . . 1625 Upgrades 99 | 6 9 19 20 7 8 . 5 4 . 2 7 . 5 2 . . 5 Power Slot 1 | . . . . . 1 . . . . . . . . . . . . Propulsion Slot 3 | 1 . 1 1 . . . . . . . . . . . . . . Utility Slot 3 | 1 . 1 . . . . . . . . . . . 1 . . . Weapon Slot 3 | 1 1 . 1 . . . . . . . . . . . . . . Core Integrity 33 | . 4 4 4 4 2 . . . . 1 4 . 5 . . . 5 Heat Dissipation 7 | . . . 7 . . . . . . . . . . . . . . Energy Generation 2 | . . . . . . . 2 . . . . . . . . . . Matter Storage 9 | . . 4 1 . . . 2 . . . 1 . . 1 . . . Mass Support 2 | . . . 2 . . . . . . . . . . . . . . Inventory Capacity 2 | . . 2 . . . . . . . . . . . . . . . Sensor Range 6 | . 1 . . . 5 . . . . . . . . . . . . Ranged Accuracy 8 | 3 . . . 2 . . 1 1 . 1 . . . . . . . Hack Defense % 4 | . . 2 . 1 . . . . . . 1 . . . . . . KI Resistance % 4 | . 1 1 1 . . . . . . . 1 . . . . . . TH Resistance % 4 | . 1 1 1 . . . . 1 . . . . . . . . . EX Resistance % 4 | . 1 1 2 . . . . . . . . . . . . . . KI Damage % 4 | . . 2 . . . . . 2 . . . . . . . . . Protomatter Created 6195 | . 265 421 612 356 202 363 370 573 384 458 621 . 1003 171 240 20 136 Integrity Restored 12265 | . 390 1070 952 620 433 489 664 1543 910 740 1304 . 2235 327 564 . 24 Core 9839 | . 274 871 711 356 277 330 664 1060 629 473 1170 . 2109 327 564 . 24 Parts 2426 | . 116 199 241 264 156 159 . 483 281 267 134 . 126 . . . . Protomatter Decayed 1117 | . 131 . 50 146 49 142 118 10 14 166 103 . 106 . . 20 62 Game ------ Seed BackupScrapNullifier Manual? 0 Play Time 02:15:08 Cumulative 32.8 hours Start 2024.11.22 @ 16:31:09 End 2024.11.23 @ 02:21:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 23 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0518f8ec-fe31-4cb4-a780-9bd64d647913