Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.29 @ 23:36:26 Player: Wyvric Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (114) 570 Value Destroyed (4732) 4732 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1594) 1594 TOTAL SCORE: 14156 Bonus ------- High Alert Combat Kills 111 Follower Combat Kills 518 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -335 Cogmind --------- Core Integrity 0/1300 Matter 204/300 Energy 99/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (13) ----- Experimental Optical Array Improved Signal Interpreter Advanced Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Long-range Sensor Array Advanced Terrain Scan Processor Phasing AFG Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Medium Storage Unit Experimental Optical Array Long-range Sensor Array Improved Signal Interpreter Advanced Core Analyzer Advanced Core Analyzer Makeshift System Restoration Module Drone Bay > --- WEAPON ----------- Neutron Cannon > --- INVENTORY -------- Light Particle Reactor Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Advanced Terrain Scan Processor Phasing AFG [Rating: 79] Favorites ----------- Power Zionite Light DM Reactor Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Cooled Field Propulsion Drive Utility Large Storage Unit Device Makeshift Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Zionite Laser-M Energy Cannon Neutron Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Fac Arm Res Qua Slots Evolved 14 | . . 2 . 2 . 2 . . . . . 2 2 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . 1 . . . Utility 11 | . . . . 2 . 2 . . . . . 2 2 1 . 2 . Weapon 2 | . . 2 . . . . . . . . . . . . . . . Parts Attached 293 | 7 6 4 1 17 23 19 12 28 14 48 8 48 7 10 5 36 . Power 21 | 1 1 . . 2 2 1 . 2 1 3 . 4 1 . . 3 . Engine 12 | 1 1 . . 1 2 1 . 2 1 2 . 1 . . . . . Core 4 | . . . . 1 . . . . . . . 2 1 . . . . Reactor 5 | . . . . . . . . . . 1 . 1 . . . 3 . Propulsion 50 | 2 2 . . 4 5 . . 1 . 7 . 8 1 4 2 14 . Treads 20 | . 2 . . 4 5 . . 1 . 5 . 2 . . . 1 . Leg 4 | 2 . . . . . . . . . . . 2 . . . . . Wheel 3 | . . . . . . . . . . . . . . 1 1 1 . Hover 19 | . . . . . . . . . . 2 . 4 1 . 1 11 . Flight 4 | . . . . . . . . . . . . . . 3 . 1 . Utility 134 | 1 3 . . 4 4 8 10 19 9 23 7 27 5 3 . 11 . Device 66 | . . . . 1 1 3 7 8 4 18 5 10 2 2 . 5 . Storage 20 | 1 3 . . 1 2 1 1 2 4 1 . 2 . . . 2 . Processor 7 | . . . . . . 1 . . . . . 2 . 1 . 3 . Hackware 3 | . . . . . . . . . . . . . 3 . . . . Protection 38 | . . . . 2 1 3 2 9 1 4 2 13 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 88 | 3 . 4 1 7 12 10 2 6 4 15 1 9 . 3 3 8 . Energy Gun 10 | 1 . . . 3 . . . . . 3 . 3 . . . . . Energy Cannon 8 | . . . . . . . . . . . . . . . . 8 . Ballistic Gun 38 | 2 . 4 1 3 6 7 1 5 3 6 . . . . . . . Ballistic Cannon 3 | . . . . . 1 . . . . 2 . . . . . . . Launcher 6 | . . . . 1 1 . 1 1 . . 1 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 10 | . . . . . 1 . . . . 2 . 5 . 1 1 . . Slashing Weapon 13 | . . . . . 3 3 . . 1 2 . . . 2 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . 1 1 1 . . 2 8 . . . 1 . 2 . Parts Lost 79 | . 1 2 . 6 3 . . 5 . 14 . 21 2 3 8 14 . Power 9 | . . . . . . . . 1 . 2 . 3 . 1 . 2 . Propulsion 22 | . 1 . . 2 . . . . . 2 . 6 1 . 3 7 . Utility 22 | . . . . . 1 . . . . 2 . 8 1 2 4 4 . Weapon 26 | . . 2 . 4 2 . . 4 . 8 . 4 . . 1 1 . Highest Loss Streak 13 | . 1 2 . 3 1 . . 2 . 6 . 11 2 2 5 13 . Average Slot Usage (%) 91 | . 99 99 100 94 90 99 100 99 99 87 92 86 64 52 42 32 14 Engine 4 | . 14 11 11 8 6 7 7 6 7 . . 2 . . . . . Reactor 2 | . . . . . . . . . . 6 7 1 . . . 1 . Treads 14 | . 7 22 22 17 17 15 15 15 15 14 15 10 . . . 1 . Device 4 | . . . . . 2 2 6 4 . 6 6 6 13 6 5 4 . Storage 33 | . 27 22 22 26 24 28 37 37 45 38 38 30 15 9 3 . . Protection 2 | . . . . 9 8 8 . 2 . . . 10 . . . 1 . Ballistic Gun 16 | . 28 43 44 24 11 29 29 29 29 2 . . . . . . . Impact Weapon 4 | . . . . . 5 . . . . 7 14 9 . . . . . Slashing Weapon 2 | . . . . . 6 . . . . 6 7 3 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 124 | 11 41 45 44 71 75 104 115 109 124 119 116 121 45 27 22 44 . Greatest Support 60 | 20 40 40 40 40 44 44 44 44 44 48 48 58 44 28 44 60 3 Greatest Overweight (x) 5 | . 1 1 1 3 1 2 2 2 2 5 2 3 1 1 1 3 . Average Overweight (x) 1 | . . 1 1 1 1 1 2 1 2 2 2 . . . . . . Largest Inventory Capacity 40 | 6 16 16 16 22 22 28 34 34 40 34 34 34 16 10 10 8 4 Average Capacity 29 | 5 10 16 16 21 20 27 33 33 39 34 34 30 14 10 8 4 4 Most Carried 40 | 6 16 16 16 22 22 28 32 34 40 34 33 34 16 10 10 8 3 Average Carried 27 | 4 9 15 15 17 18 26 30 33 34 32 32 29 13 9 8 4 3 Final Capacity 34 | 6 16 16 16 16 22 28 34 34 34 34 34 16 10 10 4 4 4 Final Carried 34 | 5 16 16 16 15 22 28 32 34 33 31 33 16 8 10 4 3 3 Class Distribution -------------------- 42% | Hauler-Mutant 18% | Hauler-Skirmisher 11% | Hauler-Tank 9% | Hauler-Gunner 6% | Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Hauler-Tank | -8/Materials Hauler-Mutant | -8/Storage Hauler-Tank | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Gunner | -7/Zion Hauler-Mutant | -7/Deep Caves Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Armory Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Fac Arm Res Qua Matter Collected 4303 | 244 247 229 10 313 564 408 238 667 20 472 214 249 . 14 25 389 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5005 | . 363 458 . 451 953 331 192 619 . 383 51 770 . 14 53 367 . Parts 234 | . 24 33 . 18 46 14 9 30 . 18 . 21 . . 4 17 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . 2 . Parts Field Recycled 53 | . . . . . . 9 3 . 22 15 4 . . . . . . Retrieved Matter 442 | . . . . . . 107 11 . 256 61 7 . . . . . . Parts Self-Destructed 36 | . . . . . . . 7 27 2 . . . . . . . . Prevented 2 | . . . . . . . . 2 . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Fac Arm Res Qua Combat Hostiles Destroyed 110 | . 11 11 . 14 18 6 5 15 . 8 3 13 . . 2 4 . Melee 22 | . . . . . 10 . . . . 1 . 9 . . 2 . . Guns 60 | . 11 11 . 12 4 6 2 9 . 5 . . . . . . . Cannons 6 | . . . . . . . . . . 2 . . . . . 4 . AOE 18 | . . . . 2 4 . 3 6 . . 3 . . . . . . Classes Destroyed 14 | . 2 3 . . 2 1 . 1 . 3 . 1 . . . 1 . Worker 2 | . . 1 . . . . . . . . . . . . . 1 . Recycler 2 | . . . . . 1 . . . . . . . . . . 1 . Operator 1 | . . . . . . . . . . . . . . 1 . . . Watcher 2 | . . . . . . . . . . . . . . . . 2 . Swarmer 20 | . 3 3 . 7 . 1 . 3 . . . . . . 2 1 . Grunt 47 | . 8 3 . 5 9 1 4 4 . . 3 9 . . . 1 . Brawler 5 | . . . . . 2 . . 2 . . . 1 . . . . . Duelist 2 | . . 1 . . . . . 1 . . . . . . . . . Sentry 19 | . . 4 . 2 7 3 1 1 . . . 1 . . . . . Hunter 5 | . . . . . . 1 . 3 . . . 1 . . . . . Programmer 3 | . . . . . . . . . . . . 1 . . . 2 . Behemoth 1 | . . . . . . . . 1 . . . . . . . . . Z-Technician 5 | . . . . . . . . . . 5 . . . . . . . Z-Light 5 | . . . . . . . . . . 5 . . . . . . . Assembled 3 | . . . . . . . . . . 3 . . . . . . . Best Kill Streak 10 | . 4 6 . 5 4 2 4 10 . 4 3 3 . . 2 2 . Combat Bots Only 10 | . 4 6 . 5 4 2 4 10 . 3 3 3 . . 2 1 . Max Kills in Single Turn 3 | . 1 2 . 2 2 1 1 3 . 1 1 1 . 1 1 1 . Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . Exploded 3 | . . . . 2 2 . 1 3 . . 1 . . . . . . Melee 1 | . . . . . 1 . . . . 1 . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Fac Arm Res Qua Damage Taken 17369 | . 532 323 . 972 1213 570 253 1023 . 2796 200 3690 155 318 1787 3343 194 Core 3613 | . 100 27 . 62 180 55 41 10 . 252 18 420 40 182 913 1140 173 Absorbed by Shields 102 | . . . . . 102 . . . . . . . . . . . . Reduced by Siege Mode 59 | . . . . . . . . . . . . . . . . 59 . Core Remaining (%) 63 | 100 60 . 93 . 56 . . . . . 46 50 96 . 4 . . Volleys Fired 256 | . 33 21 . 45 24 15 7 24 . 30 6 5 . . . 46 . Largest 4 | . 2 4 . 4 4 4 4 4 . 4 1 2 . . . 1 . Hottest 223 | . 40 80 . 200 160 100 111 106 . 223 36 160 . . . 90 . Shots Fired 667 | . 66 83 . 132 64 60 22 87 . 90 6 10 . . . 47 . Gun 589 | . 66 83 . 131 55 60 19 84 . 81 . 10 . . . . . Cannon 62 | . . . . . 6 . . . . 9 . . . . . 47 . Launcher 16 | . . . . 1 3 . 3 3 . . 6 . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 581 | . 66 83 . 127 57 60 19 84 . 85 . . . . . . . Thermal 66 | . . . . 4 4 . . . . 5 . 6 . . . 47 . Explosive 16 | . . . . 1 3 . 3 3 . . 6 . . . . . . Electromagnetic 4 | . . . . . . . . . . . . 4 . . . . . Robot Hit Streak 20 | . 12 13 . 15 9 14 9 14 . 7 7 10 . . . 20 . Robot Miss Streak 7 | . 2 4 . 3 5 2 2 1 . 7 . 2 . . . 1 . Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . Secondary Targets 12 | . 1 1 . 2 2 2 . 2 . 2 . . . . . . . Max Gunslinging Chain 2 | . 1 1 . 1 1 1 . 2 . 1 . . . . . . . Shots Hit Robots 575 | . 44 57 . 94 74 42 14 63 . 61 6 81 . 3 3 33 . Core Hits 254 | . 18 25 . 30 34 13 12 40 . 34 9 14 . 1 6 18 . Critical Hits 8 | . 1 1 . . . . . 2 . 2 . 1 . . . 1 . Critical Kills 4 | . 1 . . . . . . . . 2 . 1 . . . . . Critical Parts Destroyed 4 | . . 1 . . . . . 2 . . . . . . . 1 . Melee Attacks 252 | . . . . . 63 12 . . 19 13 2 131 . 4 8 . . Impact 120 | . . . . . 10 . . . . 4 1 100 . 2 3 . . Slashing 132 | . . . . . 53 12 . . 19 9 1 31 . 2 5 . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . 1 . . . . 4 . . . 2 . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . Follow-up Attacks 22 | . . . . . 6 . . . . . . 16 . . . . . Damage Inflicted 14285 | . 608 532 . 1169 2283 564 600 1545 . 2116 549 2452 . 295 113 1459 . Guns 5525 | . 608 532 . 992 562 559 197 1008 . 920 . 147 . . . . . Cannons 1556 | . . . . . 24 . . . . 170 . . . . . 1362 . Explosions 2103 | . . . . 177 437 . 403 537 . . 549 . . . . . . Melee 4944 | . . . . . 1260 . . . . 1026 . 2270 . 295 93 . . Ramming 157 | . . . . . . 5 . . . . . 35 . . 20 97 . Kinetic 5462 | . 608 532 . 916 586 559 197 1008 . 1056 . . . . . . . Thermal 1566 | . . . . 76 . . . . . 34 . 94 . . . 1362 . Explosive 2103 | . . . . 177 437 . 403 537 . . 549 . . . . . . Electromagnetic 53 | . . . . . . . . . . . . 53 . . . . . Impact 1967 | . . . . . 102 . . . . 37 . 1753 . 22 53 . . Slashing 2977 | . . . . . 1158 . . . . 989 . 517 . 273 40 . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . 1 1 1 . . . . . 1 . . . 23 23 Average Corruption 3 | . . . . 1 1 1 . . . . . 1 . . . 12 23 Corruption Purged 4 | . . . . . . 1 . . . . . 1 . . . 2 . Effects 45 | . . . . 1 6 . . . . . . 1 . . . 33 4 Message Errors 13 | . . . . 1 3 . . . . . . 1 . . . 7 1 Matter Fused 4 | . . . . . . . . . . . . . . . . 4 . Heat Flow Errors 3 | . . . . . . . . . . . . . . . . 3 . Energy Discharges 2 | . . . . . 1 . . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . 1 . . . . . . . . . . 3 . Misfires 1 | . . . . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . . . 1 . Misdirections 5 | . . . . . . . . . . . . . . . . 2 3 Targeting Errors 11 | . . . . . 1 . . . . . . . . . . 10 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 767 | . . . . 3 104 . 4 . . 350 14 68 . 80 15 129 . Projectiles 114 | . . . . . . . . . . . . . . . . 114 . Explosions 21 | . . . . 3 . . 4 . . . 14 . . . . . . Melee 632 | . . . . . 104 . . . . 350 . 68 . 80 15 15 . Knockbacks 8 | . . . . . 1 . . . . 3 . 4 . . . . . Impact 5 | . . . . . . . . . . 1 . 4 . . . . . Kinetic 3 | . . . . . 1 . . . . 2 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 110 | . . . . 29 . . . 22 . . . 8 . . 9 42 . Shots 2 | . . . . 1 . . . 1 . . . . . . . . . Rammed 33 | . . . . . . 1 . . . . . 4 . . 5 23 . Targets Rammed 33 | . . . . . . 1 . . . . . 4 . . 5 23 . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 336 | . 2 69 . 279 260 210 177 264 . 308 174 336 . . . 256 . Average Temperature 88 | . 2 21 . 109 105 73 81 67 . 135 93 141 . . . 66 . Received Heat Transfer 3686 | . 204 120 . 378 548 129 114 147 . 846 75 708 66 39 84 228 . Effects 7 | . . . . 1 1 . . . . 5 . . . . . . . Energy Bleed 2 | . . . . . . . . . . 2 . . . . . . . Interference 5 | . . . . 1 1 . . . . 3 . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . 2 . Total Turns 26 | . . . . . . . . . . . . . . . . 26 . Longest Duration 19 | . . . . . . . . . . . . . . . . 19 . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . Parts Fried 5 | . . . . . . . . . . . . 5 . . . . . Impact Corruptions 8 | . . . . . . . . . . . . 7 . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . 2 . 1 . . . . . . . . . 4 . Heat Transferred 1160 | . . . . 175 . . . . . 37 . 148 . . . 800 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Fac Arm Res Qua Peak Influence 910 | . 289 409 28 227 581 910 . . . . . 236 178 231 271 321 122 Initial 263 | . . 54 28 . 5 263 . . . . . 44 115 81 112 141 92 Average 204 | . 104 215 13 59 212 611 . . . . . 93 142 139 194 196 113 Maximum Alert Level 3 | . 1 2 . 1 2 3 . . . . . 1 . 1 1 1 . Low Security (%) 67 | 100 81 37 100 94 59 . . . . . . 97 100 87 48 68 100 Level 1 14 | . 18 60 . 5 7 17 . . . . . 2 . 12 51 31 . Level 2 12 | . . 2 . . 33 44 . . . . . . . . . . . Level 3 6 | . . . . . . 37 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 3 3 . 1 4 6 . 1 . . . 4 1 . 3 2 1 Investigation 4 | . 1 . . . . 1 . . . . . . 1 . 1 . . Extermination 3 | . . . . . . 2 . . . . . 1 . . . . . Reinforcement 16 | . 2 3 . 1 1 1 . . . . . 3 . . 2 2 1 Assault 4 | . . . . . 2 1 . 1 . . . . . . . . . Garrison 2 | . . . . . 1 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Fac Arm Res Qua Distress Signals 16 | . 2 5 . 3 1 . . . . . . . . 2 . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 285 | . 20 20 . 21 42 13 7 15 . 9 3 35 12 20 31 32 5 Peak Tracking Total 20 | . 4 6 . 5 10 3 4 9 . 3 3 6 9 11 20 14 4 Tactical Retreats 31 | . 2 1 . 3 3 . . 1 . . . 10 1 4 4 2 . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Fac Arm Res Qua Traps Triggered 6 | . . . . 1 . 1 . . . . . . 2 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . 5 . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Fac Arm Res Qua Machines Disabled 8 | . . . . 1 2 1 . 2 . 1 . . . . 1 . . Max in Single Turn 2 | . . . . 1 . . . 2 . 1 . . . . 1 . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Fac Arm Res Qua Machines Accessed 39 | . 6 3 . 3 8 9 . . 1 . . 2 2 3 1 1 . Terminals 29 | . 5 3 . 3 7 5 . . . . . 1 2 2 . 1 . Fabricators 3 | . . . . . . 1 . . . . . 1 . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . . . 1 . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . . Total Hacks 103 | . 14 7 . 13 20 22 . . 6 . . 5 5 7 1 3 . Successful 51 | . 5 2 . 6 11 10 . . 6 . . 2 3 5 . 1 . Failed 52 | . 9 5 . 7 9 12 . . . . . 3 2 2 1 2 . Catastrophic 10 | . 1 3 . . 1 4 . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 58 | . 12 7 . 11 10 9 . . . . . 2 . 4 . 3 . Terminals 78 | . 13 7 . 13 19 11 . . . . . 2 5 5 . 3 . Fabricators 10 | . . . . . . 6 . . . . . 3 . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . . . . . Scanalyzers 5 | . . . . . . 3 . . . . . . . 2 . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . . Terminal Hacks 25 | . 1 1 . 5 7 1 . . 6 . . . 3 1 . . . Record 1 | . . . . . . . . . . . . . 1 . . . . Part Schematic 9 | . . . . 2 1 . . . 6 . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . Terminal Index 2 | . . . . . . 1 . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . . . . . 1 . . . Unreport Threat 6 | . 1 1 . 2 2 . . . . . . . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 3 . . . . . 2 . . . . . Load Schematic 2 | . . . . . . 1 . . . . . 1 . . . . . Build 3 | . . . . . . 2 . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . 2 . . . . . . . 2 . . . Insert Component 2 | . . . . . . 1 . . . . . . . 1 . . . Analyze 2 | . . . . . . 1 . . . . . . . 1 . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . . . . . Unauthorized Hacks 15 | . 4 1 . 1 3 3 . . . . . . . 2 . 1 . Terminals 12 | . 3 1 . 1 3 1 . . . . . . . 2 . 1 . Track 1 | . . . . . 1 . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . 1 . . . Botnet 10 | . 3 1 . 1 2 1 . . . . . . . 1 . 1 . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . Prioritize 1 | . . . . . . 1 . . . . . . . . . . . Siphon 1 | . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 5 3 . 3 6 8 . . . . . 2 2 3 1 1 . Full Trace Events 2 | . . . . . . 1 . . . . . . 1 . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . 2 1 1 . . 6 . . . . 1 . . . Parts Built 3 | . . . . . . 2 . . . . . 1 . . . . . Matter 280 | . . . . . . 178 . . . . . 102 . . . . . Time 127 | . . . . . . 76 . . . . . 51 . . . . . Total Part Build Rating 3 | . . . . . . 2 . . . . . 1 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . . . . . 1 . . . Part Schematics Acquired 2 | . . . . . . 1 . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Fac Arm Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Fac Arm Res Qua Total Allies 18 | . . . 3 . 12 . . 2 . . . . . 1 . . . Largest Group 10 | . . . 3 3 10 6 . 2 . . . . . 1 . . . Highest-Rated Group 173 | . . . 40 40 173 109 . 48 . . . . . 10 . . . Highest-Rated Ally 32 | . . . 16 16 31 29 . 32 . . . . . 10 . . . Total Orders 5 | . . . . . . . . . . . . . . . . 5 . STAY 2 | . . . . . . . . . . . . . . . . 2 . EXPLORE 2 | . . . . . . . . . . . . . . . . 2 . RETURN 1 | . . . . . . . . . . . . . . . . 1 . Ally Attacks 126 | . . . . 9 77 40 . . . . . . . . . . . Total Damage 2181 | . . . . 123 1230 828 . . . . . . . . . . . Kills 19 | . . . . . 12 7 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Fac Arm Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 1 . . . 1 2 1 . 2 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . 2 . Drone Recoveries 2 | . . . . . . . . . . . . . . . . 2 . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Fac Arm Res Qua Turns Passed 22957 | 77 624 470 804 1003 1035 1343 2454 2355 1855 6874 1523 1444 109 159 197 605 26 Spaces Moved 9284 | 65 302 203 443 414 392 641 1194 1012 950 1091 709 713 155 298 238 413 51 Core 224 | 24 . . . . . . . . . . . . . . 16 133 51 Treads 7530 | . 81 203 443 414 392 641 1194 1012 950 1091 709 347 . . . 53 . Legs 272 | 41 221 . . . . . . . . . . 10 . . . . . Wheels 109 | . . . . . . . . . . . . . . 9 100 . . Hover 836 | . . . . . . . . . . . . 356 155 62 36 227 . Flight 313 | . . . . . . . . . . . . . . 227 86 . . Fastest Speed 15 | 50 120 180 180 180 165 165 185 165 185 185 200 28 30 15 39 50 50 Average Speed 164 | 94 140 180 180 180 179 181 185 184 185 197 200 123 62 37 69 77 50 Slowest Speed 270 | 120 180 180 180 220 180 185 185 185 185 270 200 220 126 100 100 200 50 Overloaded Moves 12 | . . . . . . . . . . . . . . 12 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . . . . 9 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 46 28 98 45 78 15 91 98 87 79 76 17 6 9 27 20 18 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 2 | . 1 . . . . . 1 . . . . . . . . . . Known Exits Taken 7 | . . . . 1 . 1 . . . . 1 . 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 . 1 . 1 1 1 1 . 1 . . . . . Scrap Searched 12 | . . . 1 . . . 3 4 4 . . . . . . . . Spaces Dug 95 | . . . . 10 17 12 . . 3 1 1 37 . . 2 12 . Terrain Destroyed 197 | . . . . 10 45 12 16 26 3 1 32 37 . . 2 13 . Melee 71 | . . . . . 15 12 . . 3 1 1 37 . . 2 . . Projectile 15 | . . . . . 2 . . . . . . . . . . 13 . AOE 111 | . . . . 10 28 . 16 26 . . 31 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Fac Arm Res Qua Total 16151 | 79 440 267 450 584 592 777 1422 1446 1019 5716 801 1116 167 333 257 634 51 Wait 5711 | . 71 24 5 75 66 49 206 328 1 4499 76 205 . 19 . 87 . Move 9247 | 64 301 202 442 413 391 640 1193 1011 949 1090 708 712 154 281 233 412 51 Hop 9 | . . . . . . . . . . . . . . 7 2 . . Pick Up 179 | 7 20 10 1 19 19 23 4 17 11 18 2 15 1 5 . 7 . Fast Attach 55 | 5 2 . . 1 4 4 . 1 4 7 . 2 2 2 2 19 . Attach 130 | 2 2 4 . 13 5 6 . 7 8 19 . 33 5 8 3 15 . Detach 42 | . . . . 1 . . . 1 8 7 . 9 . 5 1 10 . Swap 108 | . 2 . 1 3 14 9 12 20 2 22 8 13 . . . 2 . Drop 145 | 1 9 6 1 14 15 18 . 11 17 13 . 17 5 2 3 13 . Fire 256 | . 33 21 . 45 24 15 7 24 . 30 6 5 . . . 46 . Melee 209 | . . . . . 53 12 . . 19 11 1 101 . 4 8 . . Ram 21 | . . . . . . . . . . . . 1 . . 5 15 . Kick . | . . . . . . . . . . . . . . . . . . Crush 12 | . . . . . . 1 . . . . . 3 . . . 8 . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 27 | . . . . . 1 . . 26 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: Ext / *Arm) -4/Armory -3/Research -3/Quarantine History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 9) 602 | -10/Materials | Discovered new exit (range 13) 702 | -10/Materials | Entered another Materials area 702 | -9/Materials | Evolved 2 slots: Weapon x2 980 | -9/Materials | Build established: Gunner 1085 | -9/Materials | Discovered new exit (range 12) 1172 | -9/Materials | Entered Mines 1205 | -9/Mines | Learned 2 Materials zone layouts 1216 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1248 | -9/Mines | Discovered new exit (range 15) 1318 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1773 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1884 | -9/Mines | Discovered new exit (range 13) 1976 | -9/Mines | Entered Materials 1976 | -8/Materials | Accompanied by 3 allies 1976 | -8/Materials | Evolved 2 slots: Utility x2 2169 | -8/Materials | Lost 3 parts (1n2w) 2436 | -8/Materials | Discovered new exit (range 14) 2678 | -8/Materials | Identified exit to Storage 2979 | -8/Materials | Entered Storage 3522 | -8/Storage | Build established: Hauler-Mutant 3547 | -8/Storage | Met a pair of Derelict thieves 3631 | -8/Storage | Garrison activated, responded to threat 3901 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3958 | -8/Storage | Discovered new exit (range 5) 4014 | -8/Storage | Entered Factory 4014 | -7/Factory | Accompanied by 6 allies 4014 | -7/Factory | Evolved 2 slots: Utility x2 4224 | -7/Factory | Fabricated Lrg. Storage Unit (x1) 4246 | -7/Factory | Garrison activated, responded to threat 4251 | -7/Factory | Fabricated Lrg. Storage Unit (x1) 4305 | -7/Factory | Local fabrication network quarantined 4349 | -7/Factory | Discovered new exit (range 8) 4408 | -7/Factory | Identified exit to Factory 4565 | -7/Factory | Build established: Hauler-Tank 5029 | -7/Factory | Discovered exit to Factory (range 10) 5214 | -7/Factory | First assault squad dispatched 5253 | -7/Factory | Discovered new exit (range 3) 5270 | -7/Factory | Identified exit to Lower Caves 5357 | -7/Factory | Entered Lower Caves 5793 | -7/Lower Caves | Build established: Hauler-Skirmisher 6724 | -7/Lower Caves | Learned location of Extension (-4) 6971 | -7/Lower Caves | Encountered a Warlord checkpoint 7172 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7620 | -7/Lower Caves | Discovered new exit (range 6) 7811 | -7/Lower Caves | Entered another Lower Caves area 7861 | -7/Lower Caves | Discovered exit to Factory (range 14) 9122 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9156 | -7/Lower Caves | Destroyed 10 combat bots 9335 | -7/Lower Caves | Spotted B-75 Beast 9364 | -7/Lower Caves | Destroyed B-75 Beast 9550 | -7/Lower Caves | Learned Factory stockpile data 9812 | -7/Lower Caves | Discovered new exit (range 2) 9813 | -7/Lower Caves | Learned Factory emergency access door positions 10166 | -7/Lower Caves | Entered Zion 10191 | -7/Zion | Given the Hacking Drone Bay 10195 | -7/Zion | Found Prototype Device 10313 | -7/Zion | Learned 8 Factory zone layouts 10317 | -7/Zion | Discovered new exit (range 8) 10536 | -7/Zion | Build established: Hauler-Gunner 10880 | -7/Zion | Found Prototype Device 10895 | -7/Zion | Identified Phasing AFG 10896 | -7/Zion | Identified Hacking Drone Bay 11002 | -7/Zion | Given A8's code to call for help 11997 | -7/Zion | Discovered new exit (range 4) 12000 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 12021 | -7/Zion | Entered Deep Caves 12417 | -7/Deep Caves | Attacked by Z-Imprinter 12430 | -7/Deep Caves | Z-Facility disabled 12493 | -7/Deep Caves | Lost 6 parts (1p1n1u3w) 12506 | -7/Deep Caves | Found Prototype Protection 12506 | -7/Deep Caves | Identified Zio. Weapon Casing 12525 | -7/Deep Caves | Found Zio. Weapon Casing 12545 | -7/Deep Caves | Found Prototype Device 12545 | -7/Deep Caves | Identified Zio. Metafield Generator 13186 | -7/Deep Caves | Core integrity fell below 50% 13230 | -7/Deep Caves | Lost 6 parts (1n1u4w) 13235 | -7/Deep Caves | Found Zio. Weapon Casing 13245 | -7/Deep Caves | Build established: Hauler-Mutant 18451 | -7/Deep Caves | Discovered new exit (range 10) 18895 | -7/Deep Caves | Entered Proximity Caves 19101 | -6/Proximity Caves | Learned location of 1 exit from Factory 20332 | -6/Proximity Caves | Discovered exit to Factory (range 9) 20418 | -6/Proximity Caves | Entered Factory 20418 | -6/Factory | Evolved 2 slots: Utility x2 20419 | -6/Factory | Identified exit to Lower Caves 21189 | -6/Factory | Fabricated Lrg. Storage Unit (x1) 21286 | -6/Factory | Lost 4 parts (3u1w) 21627 | -6/Factory | Lost 11 parts (2p2n4u3w) 21846 | -6/Factory | Discovered new exit (range 4) 21862 | -6/Factory | Entered another Factory area 21862 | -5/Factory | Evolved 2 slots: Utility x2 21906 | -5/Factory | Identified exit to Factory 21971 | -5/Factory | Entered another Factory area 21971 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21972 | -4/Factory | Identified exit to Extension 22047 | -4/Factory | Discovered new exit (range 12) 22122 | -4/Factory | Identified exit to Armory 22130 | -4/Factory | Entered Armory 22270 | -4/Armory | Lost 3 parts (1n1u1w) 22299 | -4/Armory | Core integrity fell below 50% 22324 | -4/Armory | Discovered new exit (range 5) 22325 | -4/Armory | Core integrity fell below 20% 22326 | -4/Armory | Identified exit to Research 22327 | -4/Armory | Entered Research 22327 | -3/Research | Evolved 2 slots: Utility x2 22351 | -3/Research | Lost 5 parts (2n3u) 22575 | -3/Research | System corruption reached 10% 22586 | -3/Research | Build established: Mutant 22909 | -3/Research | Core integrity fell below 50% 22924 | -3/Research | Core integrity fell below 20% 22925 | -3/Research | Discovered new exit (range 13) 22931 | -3/Research | Identified exit to Quarantine 22932 | -3/Research | Entered Quarantine 22944 | -3/Quarantine | Lost 13 parts (2p7n3u1w) 22958 | -3/Quarantine | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 22913_ Adv. Core Analyzer destroyed. 22914_ Dropped Med. Storage Unit. 22919_ U-05 Engineer lays Concrete. 22922_ S-43 Plague destroyed. 22924_ K-01 Serf destroyed. 22925_ EXIT=FOUND 22926_ System corrupted: Energy discharge (-18). 22929_ Slug penetrates Wall. 22931_ EXIT=IDENTIFIED: QUARANTINE LOCATION=QUARANTINE AMBIENT_HEAT=-20 GOAL=ESCAPE 22934_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 22934_ O-24 Administrator uses terminal to summon reinforcements. 22934_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal Q011. 22934_ O-24 Administrator locks terminal. 22944_ W-44 Eye sends out distress signal. 22950_ K-01 Serf cleans the Scanalyzer. 22951_ CAC7TFRW KV2PABQL1E8M Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????########???????????????????????????????? | | ??????????? !#???????????????????????????????? | | ??????????? #???????????????????????????????? | | ???????????? """ ########????????????????????????? | | ?????????????""" # #????????????????????????? | | ?????????????""" # """ #????????????????????????? | | ?????????????? # """ ###??????????????????????? | | ??????????????#/## """ ""#??????????????????????? | | ??###########?# + """ ""#??????????????????????? | | ??# #?# # """ ""#??????????????????????? | | ??# ! "" ### # T#??????????????????????? | | ??# """ # + "" ""#??????????????????????? | | ??# S" # # """ ""#??????????????????????? | | ??# """ """ # + S" ""#????#?????????????????? | | ??# """ """ / # """ ###??? #?????????????????? | | ??# """ # # """ #???? #?????????????????? | | ??# ! # # #??? #?????????????????? | | ??########### ###/###### #?????????????????? | | ?????# s @ u#?????????????????? | | ?????# s s #?????????????????? | | ?????# #?????????????????? | | ?????# #?????????????????? | | ##???# ###########+######## #?????????????????? | | """??# #????# #??#?????????????????? | | T""#?# #????# #????????????????????? | | ?# #????# #????????????????????? | | # #????# """ """ #????????????????????? | | # #????# """ """ #????????????????????? | | + #????# """ """ #????????????????????? | | "" # #????# #????????????????????? | | "" # #????# """ """ #????????????????????? | | "" ?# #????# """ """ #????????????????????? | | ?######????# """ """ #????????????????????? | | ###????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????###?######??##????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 1160 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 22 Terrain Scan Range 24 Terrain Scan Density 210 Armor Coverage 825 Resistance: KI 20 Resistance: TH 15 Weapon Shielding 100 Evasion (%) 69 Target Analysis 5 Core Analysis 10 Recoil Reduction 2 Offensive Hacking 33 Item Schematics ----------------- Flak Cannon | -8/Materials | Hacked Lrg. Storage Unit | -8/Materials | Hacked Arm. Wheel | -8/Storage | Hacked Hpw. Tractor Beam | -7/Factory | Scanalyzed Hvy. Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Mak. Sensor Array | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lrg. Storage Unit | x1 | -7/Factory Lrg. Storage Unit | x1 | -7/Factory Lrg. Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Signs Are For Wimps Challenges ------------ None Game ------ Seed RegenerativeTransmissionSink Manual? 0 Play Time 02:59:11 Cumulative 80.7 hours Start 2020.12.29 @ 20:35:40 End 2020.12.29 @ 23:36:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 31 Gallery% 58 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16529b27-0e04-4a01-9ab8-0342b8c31768