Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.14 @ 10:48:16 Player: FResh Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (80) 400 Value Destroyed (2237) 2237 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (627) 627 TOTAL SCORE: 6564 Bonus ------- High Alert Combat Kills 127 Entered DSFs 500 Cogmind --------- Core Integrity 850/850 Matter 290/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Rolling (160) Ox4 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Compact Wheel > --- UTILITY (6) ------ Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Kinecellerator Hardened Medium Armor Plating Insulated Plating > --- WEAPON (4) ------- Light Assault Rifle Heavy Assault Rifle Heavy Machine Gun > --- INVENTORY (20) --- Improved Ion Engine Improved Heat Sink Large Storage Unit High-capacity Matter Pod (200) Improved Sensor Array Improved Sensor Array Advanced Targeting Computer Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Long-range Tractor Beam Flak Cannon Heavy Missile Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Compact Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Kinecellerator Hardened Medium Armor Plating Insulated Plating > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle Heavy Machine Gun > --- INVENTORY -------- Improved Ion Engine Improved Heat Sink Large Storage Unit High-capacity Matter Pod Improved Sensor Array Improved Sensor Array Advanced Targeting Computer Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Long-range Tractor Beam Flak Cannon Heavy Missile Launcher Heavy Missile Launcher [Rating: 40] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . . 1 Utility 4 | . . 1 1 1 . 1 Weapon 2 | . . 1 . 1 . . Parts Attached 56 | 2 14 13 15 1 4 7 Power 4 | . 1 1 . . 1 1 Engine 4 | . 1 1 . . 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 17 | 2 5 3 3 . 2 2 Treads 10 | 1 2 2 3 . . 2 Leg . | . . . . . . . Wheel 6 | 1 2 1 . . 2 . Hover . | . . . . . . . Flight 1 | . 1 . . . . . Utility 16 | . 4 5 3 . 1 3 Device 7 | . 1 3 . . . 3 Storage 3 | . 2 1 . . . . Processor 1 | . . 1 . . . . Hackware . | . . . . . . . Protection 5 | . 1 . 3 . 1 . Artifact . | . . . . . . . Weapon 19 | . 4 4 9 1 . 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 12 | . 4 1 5 1 . 1 Ballistic Cannon 5 | . . 3 2 . . . Launcher 2 | . . . 2 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . Parts Lost 17 | . 3 1 5 . 8 . Power 3 | . 1 . . . 2 . Propulsion 7 | . 1 1 2 . 3 . Utility 1 | . . . . . 1 . Weapon 6 | . 1 . 3 . 2 . Highest Loss Streak 6 | . 3 1 3 . 6 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 97 96 99 92 97 88 Engine 10 | . 14 11 9 7 6 2 Treads 15 | . 16 10 18 15 14 20 Wheel 10 | . 11 11 9 7 7 6 Device 10 | . 3 18 9 7 7 11 Storage 12 | . 20 11 9 7 7 6 Processor 3 | . . 1 9 7 7 6 Protection 5 | . 2 . 9 7 15 13 Ballistic Gun 16 | . 28 8 12 30 29 20 Ballistic Cannon 11 | . . 24 13 . . . Naked Turns . | . . . . . . . Heaviest Build 74 | 12 36 67 70 67 70 74 Greatest Support 40 | 16 40 16 16 16 40 16 Greatest Overweight (x) 4 | . 2 4 4 4 4 4 Average Overweight (x) 2 | . . 2 3 4 3 3 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 Average Capacity 16 | 8 12 15 20 20 20 20 Most Carried 19 | 6 10 18 19 18 19 17 Average Carried 13 | 6 7 13 16 18 16 14 Final Capacity 20 | 8 15 20 20 20 20 20 Final Carried 19 | 6 10 17 19 18 18 16 Class Distribution -------------------- 27% | Mutant 25% | Scavenger-Gunner 20% | Gunner 19% | Skirmisher 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/DSF Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Matter Collected 2872 | 220 572 935 853 . 160 132 Remotely 193 | . 119 74 . . . . Salvage Created 2549 | . 482 888 676 . 195 308 Parts 142 | . 29 52 41 . 12 8 Haulers Intercepted 5 | . . 2 1 . 1 1 Recyclers Shooed 7 | . 1 1 4 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 62 | . 13 26 20 . 2 1 Guns 21 | . 13 1 4 . 2 1 Cannons 30 | . . 25 5 . . . AOE 11 | . . . 11 . . . Classes Destroyed 10 | . 3 4 2 . 1 . Worker 1 | . . 1 . . . . Hauler 5 | . . 2 1 . 1 1 Recycler 6 | . . 1 4 . . 1 Operator 1 | . . . 1 . . . Watcher 5 | . 1 1 3 . . . Swarmer 18 | . 3 4 11 . . . Grunt 30 | . 10 14 5 . . 1 Sentry 11 | . . 8 3 . . . Specialist 2 | . . . . . 2 . Hunter 1 | . . . 1 . . . Best Kill Streak 10 | . 4 7 10 . 2 2 Combat Bots Only 9 | . 4 5 9 . 1 1 Max Kills in Single Turn 3 | . 1 2 3 . 1 1 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac DSF Fac Damage Taken 3406 | . 876 686 848 . 940 56 Core 415 | . 122 134 97 . 62 . Absorbed by Shields 53 | . . . . . 53 . Core Remaining (%) 78 | 100 51 66 82 . 91 . Volleys Fired 154 | . 45 48 39 . 13 9 Largest 4 | . 2 3 3 . 4 3 Hottest 132 | . 46 132 132 . 89 73 Shots Fired 402 | . 90 140 93 . 52 27 Gun 207 | . 90 6 32 . 52 27 Cannon 187 | . . 134 53 . . . Launcher 8 | . . . 8 . . . Special . | . . . . . . . Kinetic 394 | . 90 140 85 . 52 27 Thermal . | . . . . . . . Explosive 8 | . . . 8 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 15 | . 10 15 12 . 14 8 Robot Miss Streak 18 | . 3 18 13 . 2 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 288 | . 49 114 70 . 35 20 Core Hits 201 | . 19 95 69 . 7 11 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5229 | . 759 1500 2132 . 521 317 Guns 1936 | . 759 38 301 . 521 317 Cannons 2029 | . . 1462 567 . . . Explosions 1264 | . . . 1264 . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3965 | . 759 1500 868 . 521 317 Thermal . | . . . . . . . Explosive 1264 | . . . 1264 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 3 . . . . . Average Corruption 2 | . 2 . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . 12 . . . . . Message Errors 4 | . 4 . . . . . Matter Fused 1 | . 1 . . . . . Heat Flow Errors 1 | . 1 . . . . . Energy Discharges 1 | . 1 . . . . . Parts Rejected 1 | . 1 . . . . . Data Loss (minor) 1 | . 1 . . . . . Data Loss (major) 1 | . 1 . . . . . Misfires 1 | . 1 . . . . . Weapon Failures 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 54 | . . . 54 . . . Projectiles . | . . . . . . . Explosions 54 | . . . 54 . . . Melee . | . . . . . . . Knockbacks 48 | . . 34 14 . . . Impact . | . . . . . . . Kinetic 46 | . . 32 14 . . . Secondary 2 | . . 2 . . . . Self-Inflicted Damage 80 | . . . 80 . . . Shots 3 | . . . 3 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 382 | . 114 382 161 . . 10 Average Temperature 63 | . 13 83 54 . . 6 Received Heat Transfer 897 | . 333 321 216 . . 27 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Peak Influence 670 | . 170 628 670 236 215 113 Initial 265 | . . 22 265 236 165 81 Average 252 | . 56 295 422 236 176 97 Maximum Alert Level 2 | . . 2 2 1 1 . Low Security (%) 51 | 100 100 42 5 . 75 100 Level 1 22 | . . 27 42 100 24 . Level 2 25 | . . 30 51 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 2 4 . . 1 2 Investigation 5 | . 1 4 . . . . Extermination 1 | . . . . . . 1 Reinforcement 3 | . 1 . . . 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac DSF Fac Distress Signals 6 | . 1 3 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 90 | . 21 33 28 . 6 2 Peak Tracking Total 10 | . 5 5 10 . 3 2 Tactical Retreats 7 | . 1 2 3 . 1 . Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Traps Triggered 6 | . 3 1 . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Machines Disabled 3 | . 1 1 1 . . . Max in Single Turn 1 | . 1 1 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac DSF Fac Machines Accessed 22 | . 7 10 4 1 . . Terminals 19 | . 7 8 3 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . 2 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 52 | . 19 25 7 1 . . Successful 34 | . 17 14 2 1 . . Failed 18 | . 2 11 5 . . . Catastrophic 2 | . . 2 . . . . Database Lockouts . | . . . . . . . Manual 27 | . 6 16 5 . . . Terminals 47 | . 19 22 5 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . 3 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 19 | . 13 5 . 1 . . Record 1 | . 1 . . . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 2 | . 1 1 . . . . Open DSF 1 | . . . . 1 . . Level Access Points 1 | . 1 . . . . . Branch Access Points 2 | . 1 1 . . . . Emergency Access Points 1 | . . 1 . . . . Alert Level 2 | . 1 1 . . . . Unreport Threat 2 | . 2 . . . . . Disarm Traps 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Recall Reinforcements 1 | . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . 1 1 . . . Report Inventory 1 | . . 1 . . . . Retrieve Matter 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 13 | . 4 8 1 . . . Terminals 11 | . 4 6 1 . . . Botnet 11 | . 4 6 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . 2 . . . . Tunnel 2 | . . 2 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 4 7 3 . . . Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter 8 | . . . 8 . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Turns Passed 3392 | 7 880 1013 1074 5 153 260 Spaces Moved 1822 | 5 540 534 542 3 58 140 Core . | . . . . . . . Treads 49 | . 42 . . . 7 . Legs . | . . . . . . . Wheels 1773 | 5 498 534 542 3 51 140 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 100 | 100 100 130 145 160 145 145 Average Speed 137 | 100 119 130 153 160 168 157 Slowest Speed 240 | 100 160 160 160 160 240 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 2 96 49 48 . 51 7 Regions Visited 6 Branch Regions . Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 2 | . 1 . . 1 . . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 47 | . . . 47 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 47 | . . . 47 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac DSF Fac Total 2397 | 6 686 751 708 3 83 160 Wait 281 | . 68 112 99 . . 2 Move 1816 | 4 539 533 541 2 57 140 Hop . | . . . . . . . Pick Up 52 | . 12 24 10 . 4 2 Fast Attach 5 | . 2 2 . . . 1 Attach 26 | . 5 4 7 1 4 5 Detach . | . . . . . . . Swap 25 | 2 7 7 8 . . 1 Drop 33 | . 8 21 4 . . . Fire 154 | . 45 48 39 . 13 9 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 5 | . . . . . 5 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 2) 8 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Identified exit to Materials 303 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 9) 413 | -10/Materials | Identified exit to Mines 505 | -10/Materials | Lost 3 parts (1p1n1w) 888 | -10/Materials | Entered another Materials area 888 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1018 | -9/Materials | Identified exit to Mines 1018 | -9/Materials | Identified exit to Storage 1421 | -9/Materials | Build established: Skirmisher 1824 | -9/Materials | Discovered new exit (range 16) 1901 | -9/Materials | Entered another Materials area 1901 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2257 | -8/Materials | Build established: Gunner 2408 | -8/Materials | Destroyed 9 combat bots 2449 | -8/Materials | Lost 3 parts (2n1w) 2592 | -8/Materials | Discovered new exit (range 4) 2715 | -8/Materials | Build established: Scavenger-Gunner 2975 | -8/Materials | Entered Factory 2975 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2980 | -7/Factory | Identified exit to DSF 2980 | -7/Factory | Entered DSF 3048 | -7/DSF | Additional patrols routed to DSF 3100 | -7/DSF | Discovered new exit (range 15) 3133 | -7/DSF | Entered Factory 3133 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3163 | -6/Factory | Lost 6 parts (1p2n1u2w) 3393 | -6/Factory | Self-destructed Last Messages --------------- 03253_ G-50 Soldier destroyed. 03256_ Acquired 62 matter. 03256_ R-10 Processor collects Lgt. Angular Momentum Engine. 03258_ K-01 Serf cleans the Assembly Bed. 03263_ R-10 Processor destroyed. 03264_ K-01 Serf cleans the Assembly Bed. 03271_ Acquired Lgt. Angular Momentum Engine. 03274_ Acquired Imp. Ion Engine. 03275_ Acquired 46 matter. 03279_ K-01 Serf collects debris. 03288_ A-15 Conveyor calls for reinforcements. 03288_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03291_ A-15 Conveyor destroyed. 03291_ K-01 Serf collects debris. 03295_ Acquired 24 matter. 03299_ K-01 Serf collects debris. 03383_ ALERT: Rogue bot located, Programmers report to Factory Zone 1O. 03393_ Connecting with Terminal... 03393_ Current location identified: Factory Map ----- +----------------------------------------------------+ | ####????##?# #???????????????????????????????????? | | #???????# #???????????????????????????????????? | | #???????# #???????????????????????????????????? | | #??????## ##??????????????????????????????????? | | ######## ##?????????????????????????????????? | | + T#?????????????????????????????????? | | ! ##### #?????????????????????????????????? | | #???# ##?????????????????????????????????? | | #???# #??????????????????????????????????? | | ! #???# #########????##????????????????????? | | ####???# ## ???? #????????????????????? | | ???????# ## """""?? #????????????????????? | | ???????# ## """""?? #????????????????????? | | ######## ## """"""? #????????????????????? | | # """"""" #????????????????????? | | # #????????????????????? | | + """"""" #????????????????????? | | # """"""" #????????????????????? | | # """"""" #????????????????????? | | ############## # """"""" #????????????????????? | | ?????????????# # #????????????????????? | | ?????????????# # #????????????????????? | | ?????????????# ##########+###????????????????????? | | ?????????????# #?????#### ####???????????????????? | | ?????????????? #?????# #???????????????????? | | ?????????????? ?????# @ #???????????????????? | | ?????????????? T #???????????????????? | | ???????????# "" R ?????????????????? | | ???????????# # "" ??????????????? | | ???????????# ##### #? ?????????????? | | ????????????####?????# #??#####????????????? | | ?????????????????????## ##???????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????+ ????????????????????? | | ??????????????????????# ????????????????????? | | ???????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ?????????????????????????????#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Resistance: EM 15 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyPropulsionHumpback Manual? 0 Play Time 00:41:59 Cumulative 52.4 hours Start 2023.01.06 @ 14:51:14 End 2023.01.14 @ 10:48:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 42 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17b22c15-1292-4c84-9f82-30e37fc4d684