Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.26 @ 22:09:48 Player: lazy_engineer Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (82) 410 Value Destroyed (3049) 3049 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (2040) 2040 TOTAL SCORE: 11559 Bonus ------- High Alert Combat Kills 69 Follower Combat Kills 1461 Entered DSFs 500 Registered with UFD 300 Friendly Fire -290 Cogmind --------- Core Integrity 0/1150 Matter 260/300 Energy 26/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Long-range Sensor Array Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Heavy Treads Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Improved Cooling System Damper Plating Improved Thermal Shield Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Railgun Railgun Heavy Gauss Cannon > --- INVENTORY -------- Long-range Sensor Array Advanced ECM Suite Advanced Cloaking Device Heavy Shock Bomb Launcher Phasing Sabre [Rating: 122] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced Hacking Suite Protection Layered Light Armor Plating Weapon Battle Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac DSF Fac Was Fac Slots Evolved 12 | . . . . . . 8 . . 2 . 2 . . Power 1 | . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . . 2 . . 1 . 1 . . Utility 6 | . . . . . . 4 . . 1 . 1 . . Weapon 1 | . . . . . . 1 . . . . . . . Parts Attached 182 | 6 12 5 30 3 3 30 22 16 1 3 18 16 17 Power 18 | 1 1 . 2 1 . 3 . 3 . . 3 3 1 Engine 7 | 1 1 . 2 1 . 1 . 1 . . . . . Core 10 | . . . . . . 2 . 1 . . 3 3 1 Reactor 1 | . . . . . . . . 1 . . . . . Propulsion 36 | 2 5 . 3 1 1 6 3 5 . 1 3 5 1 Treads 18 | 2 5 . 3 1 1 2 . . . . . 3 1 Leg 8 | . . . . . . 4 3 1 . . . . . Wheel . | . . . . . . . . . . . . . . Hover 5 | . . . . . . . . 4 . 1 . . . Flight 5 | . . . . . . . . . . . 3 2 . Utility 76 | 1 4 3 14 . 1 13 12 6 1 2 4 8 7 Device 43 | . 1 2 14 . 1 5 7 4 . 2 2 1 4 Storage 4 | 1 2 1 . . . . . . . . . . . Processor 7 | . 1 . . . . 4 . . . . . . 2 Hackware 7 | . . . . . . . 2 2 1 . 2 . . Protection 15 | . . . . . . 4 3 . . . . 7 1 Artifact . | . . . . . . . . . . . . . . Weapon 52 | 2 2 2 11 1 1 8 7 2 . . 8 . 8 Energy Gun 10 | 2 1 1 1 . . 1 1 1 . . 1 . 1 Energy Cannon 6 | . . . 2 1 . . 2 1 . . . . . Ballistic Gun 10 | . 1 . 3 . . 2 . . . . . . 4 Ballistic Cannon 6 | . . . 1 . . 3 1 . . . . . 1 Launcher 8 | . . 1 1 . . 2 1 . . . 2 . 1 Special Weapon 5 | . . . 3 . 1 . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 2 . . . 2 . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . 2 . . Unidentified Prototypes 6 | . . 1 1 . . . 1 1 . . . 1 1 Parts Lost 75 | . 1 1 9 . . 13 21 1 . 5 12 . 12 Power 11 | . . . 2 . . 3 1 . . 1 2 . 2 Propulsion 20 | . . . 3 . . 4 3 . . 3 3 . 4 Utility 25 | . . . . . . 3 10 1 . . 6 . 5 Weapon 19 | . 1 1 4 . . 3 7 . . 1 1 . 1 Highest Loss Streak 12 | . 1 1 3 . . 4 10 1 . 5 11 . 12 To Critical Strikes 3 | . . . 1 . . 1 . . . . . . 1 Average Slot Usage (%) 86 | . 99 97 95 100 100 94 45 85 94 84 68 59 62 Engine 9 | . 14 14 11 14 14 11 . 4 5 5 1 4 . Treads 19 | . 27 28 27 28 28 16 . . . . . 4 14 Leg 2 | . . . . . . 7 6 10 . . . . . Device 12 | . 7 4 13 14 14 14 12 23 23 21 19 1 9 Storage 10 | . 14 13 14 14 14 6 5 . . . . . . Processor 1 | . 5 7 . . . 11 . . . . . . 1 Hackware 1 | . . . . . . . . 13 17 17 17 10 7 Protection 1 | . . . . . . 3 4 1 . . . 18 4 Energy Gun 2 | . 21 14 1 . . 2 . 4 5 5 1 7 3 Energy Cannon 1 | . . . . 3 . . 5 4 5 5 . . . Ballistic Gun 4 | . 6 11 8 . . 4 . . . . . . 4 Ballistic Cannon 7 | . . . 9 14 14 9 5 . . . . . 1 Special Weapon 5 | . . . 7 11 13 . . . . . . . . Peak Build Rating 122 | 6 8 17 18 16 18 70 53 82 88 88 96 102 122 Average Rating 27 | 5 7 10 12 15 14 56 30 62 86 79 79 59 106 On Entrance 34 | . 6 8 9 15 16 18 52 18 82 88 60 14 102 Naked Turns 4 | . . . . . . . 4 . . . . . . Heaviest Build 87 | 14 29 31 36 39 39 72 67 40 40 41 30 73 87 Greatest Support 220 | 40 40 40 40 40 50 103 46 44 44 44 30 220 220 Greatest Overweight (x) 12 | 1 . . 1 . . 2 12 3 . 2 2 4 9 Average Overweight (x) . | . . . . . . . 3 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 13 | 7 10 14 15 15 15 15 14 5 5 5 5 5 5 Most Carried 15 | 7 10 15 15 15 15 15 13 5 4 3 5 5 5 Average Carried 11 | 5 9 11 12 14 13 13 9 4 3 3 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 7 10 14 15 15 15 10 5 3 3 3 5 5 1 Class Distribution -------------------- 70% | Mutant 11% | Scavenger-Mutant 5% | Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Gunner | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/DSF Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac DSF Fac Was Fac Matter Collected 3955 | 405 145 396 412 35 35 911 552 411 . . 134 4 515 Remotely . | . . . . . . . . . . . . . . Salvage Created 3654 | 193 250 327 278 43 . 1024 486 158 . 48 503 . 344 Parts 160 | 12 10 19 15 2 . 41 14 4 . 7 16 . 20 Haulers Intercepted 2 | . 1 . . . . . . . . . . . 1 Recyclers Shooed 2 | . 1 . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . 6 . . . 10 14 . . . . . Prevented 20 | . . . . . . . . 20 . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac DSF Fac Was Fac Combat Hostiles Destroyed 63 | . 5 8 8 1 . 16 14 2 . 2 6 . 1 Melee 4 | . . . . . . . 3 . . . 1 . . Guns 22 | . 5 5 3 . . 8 1 . . . . . . Cannons 16 | . . . 3 1 . 4 4 2 . 2 . . . AOE 14 | . . 3 2 . . 1 6 . . . 1 . 1 Classes Destroyed 17 | 3 3 . 3 1 . 5 . . . 1 . . 1 Worker 2 | 2 . . . . . . . . . . . . . Builder 2 | . . . . . . 1 . . . . . . 1 Tunneler 4 | 3 . 1 . . . . . . . . . . . Hauler 2 | . 1 . . . . . . . . . . . 1 Recycler 4 | 1 1 . . . . 2 . . . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 Turret 2 | . . . 2 . . . . . . . . . . Swarmer 13 | . 3 . 3 . . . 7 . . . . . . Cutter 2 | . . . . . . . . . . 2 . . . Grunt 29 | . 2 8 1 . . 7 5 2 . . 3 . 1 Brawler 1 | . . . . . . 1 . . . . . . . Duelist 3 | . . . . . . 2 . . . . 1 . . Sentry 3 | . . . . 1 . . 2 . . . . . . Hunter 4 | . . . . . . 2 . . . . 2 . . Programmer 4 | . . . . . . 4 . . . . . . . Cobbler 1 | . . . 1 . . . . . . . . . . Subdweller 4 | . . . 4 . . . . . . . . . . Decomposer 2 | . . . . . . . . 2 . . . . . Surgeon 2 | . . . . . . . . . . . . . 2 Best Kill Streak 7 | 2 2 4 3 1 . 4 7 2 . 1 5 . 1 Combat Bots Only 7 | . 2 3 3 1 . 3 7 2 . 1 5 . 1 Max Kills in Single Turn 2 | 2 1 1 2 1 . 1 1 1 . 1 2 . 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . 1 2 . . 1 1 . . . 1 . 1 Melee 1 | . . . . . . . 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac DSF Fac Was Fac Hostile Shots Fired 979 | . 24 16 128 4 . 139 241 3 . 20 134 . 270 Missed 350 | . 5 4 60 2 . 39 77 2 . 8 70 . 83 Damage Taken 12162 | 12 219 209 1022 31 . 2057 2744 106 . 582 1287 . 3893 Core 2299 | . 61 18 132 15 . 186 526 . . 207 674 . 480 Absorbed by Shields 26 | . . . . . . . . . . 26 . . . Reduced by Siege Mode 116 | . . . . . . . . . . . . . 116 Ignored by Resistances 253 | . . . . . . . . . . . . . 253 Regen/Repaired (Parts) 352 | . . . . . . . . . . . . 246 106 Core Remaining (%) 51 | 100 . . . . 9 . . 16 . 79 . . . Volleys Fired 278 | 8 21 19 59 1 . 79 42 3 . 4 6 . 36 Largest 3 | 2 2 2 2 2 . 3 3 2 . 2 1 . 2 Hottest 146 | 90 90 73 108 119 . 138 146 125 . 125 100 . 134 Shots Fired 450 | 16 42 30 89 2 . 140 53 6 . 8 6 1 57 Gun 254 | 16 42 23 50 . . 61 4 3 . 4 2 1 48 Cannon 117 | . . . 11 2 . 64 33 3 . 4 . . . Launcher 55 | . . 7 5 . . 15 16 . . . 3 . 9 Special 24 | . . . 23 . . . . . . . 1 . . Kinetic 196 | . . 4 31 1 . 101 27 . . . . . 32 Thermal 116 | 8 21 . 52 1 . . 9 3 . 4 1 1 16 Explosive 30 | . . 7 5 . . 2 16 . . . . . . Electromagnetic 108 | 8 21 19 1 . . 37 1 3 . 4 5 . 9 Robot Hit Streak 13 | 7 5 9 9 1 . 13 7 4 . 2 2 1 8 Robot Miss Streak 8 | 2 5 2 3 . . 4 8 2 . 4 1 . 3 Penetration Max 1 | . . . . . . 1 . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 281 | 11 19 21 43 1 . 86 34 7 . 4 12 1 42 Core Hits 158 | 6 9 21 21 1 . 36 32 3 . 3 9 . 17 Critical Kills 1 | . . . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 7 | . 1 . 1 . . 3 1 . . . . . 1 Burn 2 | . 1 . 1 . . . . . . . . . . Destroy 1 | . . . . . . 1 . . . . . . . Blast 2 | . . . . . . 1 1 . . . . . . Corrupt 1 | . . . . . . 1 . . . . . . . Sever 1 | . . . . . . . . . . . . . 1 Melee Attacks 33 | . . . . . . . 12 2 . . 16 . 3 Impact . | . . . . . . . . . . . . . . Slashing 28 | . . . . . . . 12 2 . . 11 . 3 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . 2 . . 3 . 1 Combat Hostiles 2 | . . . . . . . . . . . 2 . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9368 | 230 296 683 1014 20 . 2573 1793 253 . 141 688 13 1664 Guns 3265 | 128 247 250 495 . . 996 116 27 . 25 27 13 941 Cannons 1707 | . . . 265 15 . 924 373 76 . 54 . . . Explosions 3438 | 102 49 425 230 . . 653 848 . . 62 457 . 612 Melee 916 | . . . . . . . 451 150 . . 204 . 111 Ramming 18 | . . 8 . 5 . . 5 . . . . . . Kinetic 2763 | . . 50 298 15 . 1530 291 . . . . . 579 Thermal 1728 | 166 149 . 486 . . 91 172 76 . 116 . 13 459 Explosive 1503 | . . 425 230 . . . 848 . . . . . . Electromagnetic 2440 | 64 147 200 . . . 952 26 27 . 25 484 . 515 Impact . | . . . . . . . . . . . . . . Slashing 916 | . . . . . . . 451 150 . . 204 . 111 Piercing . | . . . . . . . . . . . . . . Highest Corruption 17 | . . . . 1 . 17 17 17 . . 2 2 2 Average Corruption 12 | . . . . 1 . 15 17 17 . . 1 2 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 192 | . . . . 4 . 7 131 35 . . . 6 9 Message Errors 43 | . . . . 1 . 3 27 9 . . . 2 1 Matter Fused 45 | . . . . 1 . . 30 8 . . . 1 5 Heat Flow Errors 26 | . . . . . . 1 20 5 . . . . . Energy Discharges 25 | . . . . . . 2 20 3 . . . . . Parts Rejected 2 | . . . . . . . 1 . . . . . 1 Parts Fused 2 | . . . . . . . 1 1 . . . . . Data Loss (minor) 24 | . . . . 1 . . 14 6 . . . 2 1 Data Loss (major) 14 | . . . . 1 . 1 11 . . . . . 1 Misfires 6 | . . . . . . . 4 1 . . . 1 . Alerts 3 | . . . . . . . 1 2 . . . . . Weapon Failures 2 | . . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 385 | . 9 11 66 . . 32 124 130 . . 6 . 7 Projectiles 14 | . . . . . . 7 7 . . . . . . Explosions 156 | . 9 11 66 . . 25 38 . . . . . 7 Melee 215 | . . . . . . . 79 130 . . 6 . . Knockbacks 20 | . . . . . . 18 2 . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 18 | . . . . . . 16 2 . . . . . . Secondary 2 | . . . . . . 2 . . . . . . . Self-Inflicted Damage 354 | 13 26 35 . . . 180 100 . . . . . . Shots 14 | 1 1 1 . . . 7 4 . . . . . . Rammed 6 | . . 4 . 1 . . . . . . . . 1 Targets Rammed 8 | . . 4 . 1 . . 2 . . . . . 1 Kicked 2 | . . . . . . . 2 . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 429 | 60 201 45 15 60 . 429 267 281 . 38 24 105 320 Average Temperature 77 | 25 85 25 9 32 . 92 90 97 . 15 13 45 61 Received Heat Transfer 2391 | . 54 135 168 9 . 378 687 24 . . 155 . 781 Effects 7 | . 1 . . . . 5 . 1 . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . Energy Bleed 2 | . 1 . . . . . . 1 . . . . . Interference 3 | . . . . . . 3 . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . 1 Total Turns 71 | . . . . . . . . . . . . . 71 Longest Duration 71 | . . . . . . . . . . . . . 71 Robots Corrupted 7 | . . . . . . 3 . . . . 4 . . Combat Hostiles 7 | . . . . . . 3 . . . . 4 . . Parts Fried 16 | . . . . . . 4 . 1 . 1 7 . 3 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 2802 | 335 420 . 864 . . 50 311 93 . 124 . 37 568 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 8 | 2 1 . . . . 1 . . . 1 . . 3 Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac DSF Fac Was Fac Peak Influence 531 | 30 181 211 . 141 . 232 . . 104 121 531 172 318 Initial 117 | . 19 4 . 65 . . . . 104 72 42 117 . Average 73 | 17 61 32 . 88 . 45 . . 104 89 260 70 129 Maximum Alert Level 2 | . . 1 . . . 1 . . . . 2 . 1 Low Security (%) 90 | 100 100 99 . 100 . 93 . . 100 100 30 100 78 Level 1 7 | . . . . . . 6 . . . . 40 . 21 Level 2 2 | . . . . . . . . . . . 29 . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 23 | . . . . . . 8 . 1 1 1 9 . 3 Investigation 6 | . . . . . . 2 . . 1 . 3 . . Extermination 6 | . . . . . . 4 . . . . 1 . 1 Reinforcement 9 | . . . . . . 2 . . . 1 4 . 2 Assault 2 | . . . . . . . . 1 . . 1 . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . 1 Haulers Reinforced 3 | . . . . . . 1 . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac DSF Fac Was Fac Distress Signals 6 | . 2 . . . . . . . . . 3 . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 160 | . 11 9 24 1 . 22 19 16 . 5 34 5 14 Peak Tracking Total 15 | . 4 2 6 1 . 3 7 6 . 2 15 5 4 Tactical Retreats 24 | . 2 . 4 . . 4 9 2 . 1 2 . . Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac DSF Fac Was Fac Traps Triggered 10 | . 1 . 2 . . 3 . . . 1 2 . 1 Indirectly 1 | . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac DSF Fac Was Fac Machines Disabled 17 | . . . 3 1 . 4 4 . . . 3 . 2 Max in Single Turn 3 | . . . 2 . . 3 2 . . . . . 1 Garrison Access 1 | . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac DSF Fac Was Fac Machines Accessed 37 | . 5 . 2 8 4 7 . . 2 . 8 . 1 Terminals 19 | . 5 . . 4 . 5 . . 1 . 3 . 1 Fabricators 3 | . . . . . . . . . 1 . 2 . . Repair Stations 1 | . . . . . . . . . . . 1 . . Recycling Units 5 | . . . . 4 . . . . . . 1 . . Scanalyzers 2 | . . . . . . 2 . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Total Hacks 93 | . 12 . 2 18 22 16 . . 4 . 18 . 1 Successful 60 | . 5 . 2 8 22 7 . . 3 . 12 . 1 Failed 32 | . 7 . . 10 . 9 . . 1 . 5 . . Catastrophic 7 | . 2 . . 1 . 2 . . . . 2 . . Database Lockouts 1 | . . . . . . . . . . . 1 . . Manual 34 | . 13 . . 8 . 6 . . . . 7 . . Terminals 49 | . 12 . . 14 . 9 . . 1 . 12 . 1 Fabricators 5 | . . . . . . . . . 3 . 2 . . Repair Stations 2 | . . . . . . . . . . . 2 . . Recycling Units 5 | . . . . 4 . . . . . . 1 . . Scanalyzers 7 | . . . . . . 7 . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Terminal Hacks 39 | . 3 . 2 2 22 3 . . 1 . 5 . 1 Record 26 | . . . 1 . 21 1 . . . . 3 . . Part Schematic 1 | . . . . . . 1 . . . . . . . Robot Analysis 3 | . 2 . . 1 . . . . . . . . . Open DSF 2 | . . . . . . . . . 1 . . . 1 Branch Access Points 2 | . 1 . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . Machine Index 1 | . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . 1 . . . . . . . . . Derelict Proto ID Bank 2 | . . . 1 . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 2 . 1 . . Load Schematic 1 | . . . . . . . . . 1 . . . . Build 2 | . . . . . . . . . 1 . 1 . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . 3 . . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . 1 . . Unauthorized Hacks 13 | . 2 . . 6 . 1 . . . . 4 . . Terminals 7 | . 2 . . 2 . 1 . . . . 2 . . Assimilate 1 | . . . . . . . . . . . 1 . . Botnet 6 | . 2 . . 2 . 1 . . . . 1 . . Fabricators 1 | . . . . . . . . . . . 1 . . Report 1 | . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . 1 . . Recycling Units 4 | . . . . 4 . . . . . . . . . Tunnel 4 | . . . . 4 . . . . . . . . . Fedlink 1 | . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 23 | . 5 . . 4 . 6 . . 1 . 7 . . Full Trace Events 7 | . . . . 3 . 1 . . 1 . 2 . . Feedback Events 1 | . . . . 1 . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . Time 122 | . . . . . . . . . 58 . 64 . . Total Part Build Rating 16 | . . . . . . . . . . . 16 . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . find_station 1 | . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac DSF Fac Was Fac Total Allies 48 | . . 1 10 . . . . 7 . . 11 19 . Largest Group 19 | . . 1 6 2 . . . 3 1 . 4 19 9 Highest-Rated Group 702 | . . 31 114 38 . . . 243 20 . 324 702 348 Highest-Rated Ally 81 | . . 31 31 19 . . . 81 20 . 81 50 47 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 320 | . . 9 26 4 . . . 49 . . 67 92 73 Total Damage 11732 | . . 172 469 132 . . . 2036 . . 2578 4572 1773 Kills 55 | . . 2 5 2 . . . 17 . . 10 10 9 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac DSF Fac Was Fac Robot Analysis Total 3 | . 2 . . 1 . . . . . . . . . Derelict Logs Recovered 14 | . . 1 3 . 5 . 2 3 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac DSF Fac Was Fac Turns Passed 21170 | 268 665 1252 6629 836 3486 2439 3190 815 9 65 541 427 548 Spaces Moved 10023 | 139 353 581 2418 500 2120 922 1053 588 15 59 790 263 222 Core 611 | 12 . . . . . . 385 . . . 96 111 7 Treads 7039 | 127 353 581 2418 500 2120 641 . . . . . 84 215 Legs 1130 | . . . . . . 281 668 181 . . . . . Wheels . | . . . . . . . . . . . . . . Hover 527 | . . . . . . . . 407 15 59 9 37 . Flight 716 | . . . . . . . . . . . 685 31 . Fastest Speed 30 | 50 160 160 160 160 160 160 50 48 48 48 32 30 50 Average Speed 160 | 153 160 160 160 160 160 172 276 123 48 68 37 135 160 Slowest Speed 650 | 160 160 160 240 160 160 265 650 260 48 180 180 400 500 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 55 | 7 47 88 97 80 95 19 75 70 1 70 22 95 5 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 12 | . . 2 3 4 2 . . 1 . . . . . Known Exits Taken 5 | . 1 . . . . 1 1 1 1 . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . Scrap Searched 22 | . . 1 10 . 6 . 2 3 . . . . . Spaces Dug 24 | . . . . . . 23 . . . . . . 1 Terrain Destroyed 249 | 13 2 78 33 . . 59 49 . . 2 . . 13 Melee 1 | . . . . . . . . . . . . . 1 Projectile 40 | . . . 4 . . 9 19 . . . . . 8 AOE 208 | 13 2 78 29 . . 50 30 . . 2 . . 4 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac DSF Fac Was Fac Total 14604 | 178 413 871 5023 534 2218 1664 1258 664 16 75 1006 332 352 Wait 3859 | 13 8 247 2493 27 73 603 109 40 . . 150 42 54 Move 10009 | 138 352 580 2417 499 2119 921 1052 587 14 58 788 262 222 Hop 1 | . . . . . . . . . . . 1 . . Pick Up 113 | 13 11 13 15 . 13 17 11 7 1 . 7 1 4 Fast Attach 70 | . 3 1 2 1 . 8 10 10 . 3 9 13 10 Attach 71 | 6 4 1 11 . 1 18 11 6 1 . 7 1 4 Detach 15 | . . 1 2 1 . 1 . . . . 9 1 . Swap 41 | . 5 3 17 2 2 4 1 . . . 2 2 3 Drop 95 | . 9 2 7 2 10 13 7 8 . 1 11 10 15 Fire 278 | 8 21 19 59 1 . 79 42 3 . 4 6 . 36 Melee 33 | . . . . . . . 12 2 . . 16 . 3 Ram . | . . . . . . . . . . . . . . Kick 2 | . . . . . . . 2 . . . . . . Crush 6 | . . 4 . 1 . . . . . . . . 1 Escape Stasis 9 | . . . . . . . . . . 9 . . . Rewire 1 | . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Ext / DSF) -5/DSF -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 269 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 697 | -10/Materials | Discovered new exit (range 9) 729 | -10/Materials | Identified exit to Mines 934 | -10/Materials | Entered Mines 946 | -10/Mines | Learned location of Zion (-6) 974 | -10/Mines | Met a Derelict bent on vengeance 1148 | -10/Mines | Learned location of Storage (-9) 1208 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1211 | -10/Mines | Found Prototype Device 1489 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1585 | -10/Mines | Excavation squad dispatched 1585 | -10/Mines | A large section of the Mines collapsed 1591 | -10/Mines | Identified Exp. Sensor Array 1835 | -10/Mines | Excavation squad dispatched 2001 | -10/Mines | Escorted by a lone wolf Derelict 2003 | -10/Mines | Discovered new exit (range 5) 2177 | -10/Mines | Discovered new exit (range 6) 2186 | -10/Mines | Entered Subcaves 2186 | -10/Subcaves | Accompanied by 1 ally 2269 | -10/Subcaves | Discovered new exit (range 14) 2421 | -10/Subcaves | Core integrity fell below 50% 2503 | -10/Subcaves | Lost 3 parts (2n1w) 2778 | -10/Subcaves | Build established: Scavenger-Mutant 3664 | -10/Subcaves | Build established: Mutant 3702 | -10/Subcaves | Met a Zionite searching for "candidates" 4038 | -10/Subcaves | Build established: Scavenger-Mutant 4693 | -10/Subcaves | Build established: Mutant 5679 | -10/Subcaves | Visited Clippyterm 5714 | -10/Subcaves | Discovered new exit (range 16) 6092 | -10/Subcaves | Visited triangular shrine 6102 | -10/Subcaves | Found Prototype Device 6103 | -10/Subcaves | Identified V3-11A's Pendant 6108 | -10/Subcaves | Befriended Subdweller 6193 | -10/Subcaves | Befriended Subdweller 6227 | -10/Subcaves | Discovered new exit (range 16) 6233 | -10/Subcaves | Befriended Subdweller 6263 | -10/Subcaves | Befriended Subdweller 6298 | -10/Subcaves | Befriended Subdweller 6696 | -10/Subcaves | Shifting Twisted Machinery released Flamer 6701 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 6873 | -10/Subcaves | Befriended Subdweller 6888 | -10/Subcaves | Befriended Subdweller 6891 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 6948 | -10/Subcaves | Befriended Subdweller 6948 | -10/Subcaves | Befriended Subdweller 6977 | -10/Subcaves | Lost 3 allies 7037 | -10/Subcaves | Visited 4L-MR0's lab 7413 | -10/Subcaves | Befriended Subdweller 7538 | -10/Subcaves | Core integrity fell below 20% 7647 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 8815 | -10/Subcaves | Entered Recycling 8815 | -9/Recycling | Accompanied by 2 allies 9571 | -9/Recycling | Discovered new exit (range 9) 9611 | -9/Recycling | Scanned before Scraplab entrance 9635 | -9/Recycling | Entered Scraplab 9648 | -9/Recycling | Discovered new exit (range 3) 9651 | -9/Recycling | Entered Scraptown 9651 | -9/Scraptown | System corruption cleaned by C-Scrubber 9741 | -9/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 10083 | -9/Scraptown | Discovered new exit (range 9) 10234 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 10238 | -9/Scraptown | Learned Research garrison access intel 10241 | -9/Scraptown | Learned location of 1 exit from Factory 10244 | -9/Scraptown | Learned Factory terminal intel 10290 | -9/Scraptown | Visited Assassins FH 10332 | -9/Scraptown | Visited IN-MT5's Study 10397 | -9/Scraptown | Visited Fellowship of the Rings 10440 | -9/Scraptown | Visited Observation Area 10503 | -9/Scraptown | Visited UFD Registry 10503 | -9/Scraptown | Registered with UFD as "Microbomber" 10528 | -9/Scraptown | Visited Awakened 10987 | -9/Scraptown | Visited Chapter 10 11048 | -9/Scraptown | Visited Science Guys 11138 | -9/Scraptown | Delivered Scrap Shield to a Scientist 11470 | -9/Scraptown | Visited Junk Repository 11543 | -9/Scraptown | Visited Abandonware Association 11561 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 11652 | -9/Scraptown | Visited Research Penetration Think Tank 11849 | -9/Scraptown | Discovered new exit (range 5) 11903 | -9/Scraptown | Visited Junk Repository 11974 | -9/Scraptown | Visited Derelict Rescue Squad 12033 | -9/Scraptown | Found DRS Beacon 12069 | -9/Scraptown | Visited A0-MCA Data Center 12095 | -9/Scraptown | Visited Scrapoid Research Area 12177 | -9/Scraptown | Visited Bundlers 12370 | -9/Scraptown | Visited Cyclists 12394 | -9/Scraptown | Entered Cyclist Reading Room 13137 | -9/Scraptown | Entered Factory 13137 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 13138 | -6/Factory | Identified exit to Factory 13139 | -6/Factory | Loaded intel: 26 terminal locations 13421 | -6/Factory | Build established: Derelict-Skirmisher 14070 | -6/Factory | Build established: Skirmisher 14515 | -6/Factory | Build established: Gunner 14980 | -6/Factory | Found Launcher Loader 15286 | -6/Factory | Identified exit to Lower Caves 15379 | -6/Factory | System corruption reached 10% 15412 | -6/Factory | Lost 4 parts (1p1n1u1w) 15576 | -6/Factory | Entered Lower Caves 15578 | -6/Lower Caves | UFD Scientist delivered a prototype 15580 | -6/Lower Caves | Found Prototype Protection 15580 | -6/Lower Caves | Identified Enh. Scrap Shield 15707 | -6/Lower Caves | Attracted the attention of an 0b10 base 15713 | -6/Lower Caves | Activated DRS Beacon 15785 | -6/Lower Caves | Destroyed 7 combat bots 15790 | -6/Lower Caves | Lost 7 parts (1p4u2w) 15900 | -6/Lower Caves | Identified exit to Lower Caves 16056 | -6/Lower Caves | Build established: Mutant 16274 | -6/Lower Caves | Learned Factory garrison access intel 16811 | -6/Lower Caves | Spotted B-75 Beast 16939 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16941 | -6/Lower Caves | Core integrity fell below 50% 16988 | -6/Lower Caves | Core integrity fell below 20% 17011 | -6/Lower Caves | Lost 10 parts (3n3u4w) 18766 | -6/Lower Caves | Entered another Lower Caves area 18784 | -6/Lower Caves | Learned Factory emergency access door positions 18841 | -6/Lower Caves | Prototype Device suddenly appears! 18847 | -6/Lower Caves | Found Prototype Device 18847 | -6/Lower Caves | Identified Amulet of Y3-NDR 18851 | -6/Lower Caves | Learned Factory trap positions 18961 | -6/Lower Caves | Joined by bewildered Wizard 18961 | -6/Lower Caves | Joined by bewildered Wizard 18962 | -6/Lower Caves | Joined by bewildered Wizard 19105 | -6/Lower Caves | Joined by bewildered Wizard 19106 | -6/Lower Caves | Joined by bewildered Wizard 19107 | -6/Lower Caves | Joined by bewildered Wizard 19323 | -6/Lower Caves | Build established: Scavenger-Mutant 19500 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 19560 | -6/Lower Caves | Discovered exit to Factory (range 10) 19581 | -6/Lower Caves | Entered Factory 19581 | -5/Factory | Accompanied by 1 ally 19581 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19582 | -5/Factory | Identified exit to Extension 19583 | -5/Factory | Loaded intel: 127 trap records 19585 | -5/Factory | Loaded intel: 3 garrison access locations 19590 | -5/Factory | Identified exit to DSF 19590 | -5/Factory | Entered DSF 19610 | -5/DSF | Additional patrols routed to DSF 19613 | -5/DSF | Discovered new exit (range 15) 19655 | -5/DSF | Entered Factory 19655 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19677 | -4/Factory | Lost 5 parts (1p3n1w) 19747 | -4/Factory | Joined by bewildered Wizard 19748 | -4/Factory | Joined by bewildered Wizard 19749 | -4/Factory | Joined by bewildered Wizard 19795 | -4/Factory | Joined by bewildered Wizard 19795 | -4/Factory | Joined by bewildered Wizard 19800 | -4/Factory | Lost 3 allies 19807 | -4/Factory | Central database locked down 19896 | -4/Factory | Joined by bewildered Wizard 19905 | -4/Factory | First assault squad dispatched 19957 | -4/Factory | Joined by bewildered Wizard 19960 | -4/Factory | Joined by bewildered Wizard 20040 | -4/Factory | Fabricated Adv. Launcher Guidance Computer (x2) 20151 | -4/Factory | Core integrity fell below 50% 20196 | -4/Factory | Sucked down chute 20196 | -4/Factory | Entered Waste 20205 | -4/Waste | Lost 11 parts (2p3n5u1w) 20205 | -4/Waste | Spotted C-40 Crusher 20238 | -4/Waste | Spotted C-40 Crusher 20241 | -4/Waste | Spotted C-40 Crusher 20248 | -4/Waste | Spotted C-40 Crusher 20250 | -4/Waste | Spotted C-40 Crusher 20256 | -4/Waste | Warlord forces began an assault 20257 | -4/Waste | Allies destroyed C-40 Crusher 20439 | -4/Waste | Build established: Hacker-Mutant 20493 | -4/Waste | Found Damper Plating 20575 | -4/Waste | Discovered new exit (range 12) 20623 | -4/Waste | Entered Factory 20623 | -4/Factory | Accompanied by 9 allies 20690 | -4/Factory | Identified exit to DSF 20870 | -4/Factory | Found Prototype Processor 20870 | -4/Factory | Identified Exp. Melee Analysis Suite 20961 | -4/Factory | Spotted B-86 Titan 21054 | -4/Factory | Build established: Scavenger-Mutant 21099 | -4/Factory | Lost 5 allies 21157 | -4/Factory | Core integrity fell below 20% 21171 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 21163_ K-01 Serf collects debris. 21164_ Critical hit (Burn: +50). 21164_ U-05 Engineer lays Concrete. 21164_ Penetrated by Slug. 21164_ Slug penetrates Wall. 21165_ U-05 Engineer lays Concrete. 21166_ System corrupted: Component data lost. 21166_ Penetrated by Slug. 21166_ U-05 Engineer lays Concrete. 21167_ Hvy. Treads destroyed. 21167_ K-01 Serf collects debris. 21167_ Slug penetrates Wall. 21168_ Dropped Railgun. 21168_ U-05 Engineer lays Concrete. 21168_ Dropped Railgun. 21169_ U-05 Engineer builds a Wall. 21169_ Dropped Phasing Sabre. 21169_ U-05 Engineer lays Concrete. 21170_ K-01 Serf collects debris. 21171_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ????????????????????????????? | | ??????????????????? ?? ?????????????????????????? | | ??????????????????# ? ???###?#?????????????????? | | ??????????????????# ? ??? # #?????????????????? | | ???????????????#### ?k### # #?????????????????? | | ?????????????? #?????????????????? | | ????????????? #?????????????????? | | ????????????? """ === +?????????????????? | | ?????????????? ""F% === #?????????????????? | | ??????????????? "" = ===g +?????????????????? | | ????????????????? A "" #?????????????????? | | ??????????????##+?# "" #?????????????????? | | ??????????????"" ?# #?????????????????? | | ?????????????""" # #?????????????????? | | ???????????? """ # #?????????????????? | | ???????????# / @ A #?????????????????? | | ???????????# # ! #?????????????????? | | ??????????????????#= #?????????????????? | | ??????????????????# [ #####?????????????? | | ?????############## /[ ??????????? | | ?????# # !]! k ??????????? | | ?????# #=%=g ??????????? | | ?????# """"""" # h[h%= ??????????? | | ?????#] """"""" #u ! * ??????????? | | ?????# """"""" # % ###+##########???????????? | | ?????# """"""" # ! #??? ???????????????????? | | ?????# % = #???? ??????????????????? | | ?????# """"""" ; =! ##????? ?????????????????? | | ?????# """"""" ; "#???????????????????????? | | ?????# """"""" " [ "#???????????????????????? | | ?????# |"!""""" # %! ##???????????????????????? | | ?????# [=%*%=!! #=[*=%#????????????????????????? | | ????#########+#####%[!%%"#???????????????????????? | | ????# ![**%= "#???????????????????????? | | ????# [[%=% ##???????????????????????? | | ????# !*% #????????????????????????? | | ????# !%[ "????????????????????????? | | ????# % * = "????????????????????????? | | ????# = * ########""""####???????????????????????? | | ##### =% [#??##?# [%[ #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 39 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 410 Cloak Strength 2 Power Amplification 20 Additional Mass Support 9 Armor Coverage 3200 Resistance: KI 20 Resistance: TH 25 Resistance: EM 90 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 73 Targeting Accuracy 8 Recoil Reduction 6 Offensive Hacking 56 Defensive Hacking 10 Item Schematics ----------------- Med. Armor Plating | -6/Factory | Scanalyzed Lrn. Sensor Array | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Launcher Guidance Computer | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Turtlemind Challenges ------------ None Game ------ Seed SurgeRagnarokCharger Manual? 0 Play Time 02:06:18 Cumulative 74.1 hours Start 2025.01.26 @ 19:50:35 End 2025.01.26 @ 22:09:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 47 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a98b9bf8-bf10-45d2-b496-377307ab6df7