Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.11.26 @ 12:20:22 Player: Shobalk Result: Destroyed self with Long-range Missile Launcher Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (126) 630 Value Destroyed (5189) 5189 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (786) 786 TOTAL SCORE: 11545 Bonus ------- Follower Combat Kills 122 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -36 Cogmind --------- Core Integrity 0/850 Matter 116/300 Energy 220/220 System Corruption 0% Temperature Cool (8) Movement Hovering (45) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Light Fission Core Light Fission Core > --- PROPULSION (6) --- Cooled Airjet Improved Gravmag System Improved Gravmag System Gravmag Array > --- UTILITY (5) ------ Advanced Sensor Array Improved Signal Interpreter Transmission Jammer Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- Long-range Missile Launcher > --- INVENTORY (5) ---- Angular Momentum Engine Xenon Bombardment Thruster Nuclear Pulse Thruster Stasis Canceller Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Cooled Airjet Improved Gravmag System Improved Gravmag System Gravmag Array > --- UTILITY ---------- Improved Signal Interpreter Transmission Jammer Hacking Suite Improved Hacking Suite Improved System Restoration Module > --- WEAPON ----------- Power Maul > --- INVENTORY -------- Angular Momentum Engine Xenon Bombardment Thruster Nuclear Pulse Thruster Stasis Canceller Long-range Missile Launcher [Rating: 61] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Improved Targeting Computer Device Hardlight Generator Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Slots Evolved 8 | . . . . . 4 2 . . . . . . 2 . Power 1 | . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 2 1 . . . . . . 1 . Utility 3 | . . . . . 2 1 . . . . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 180 | 8 3 2 . 14 34 11 5 18 4 8 1 7 64 1 Power 21 | 1 . 2 . 2 3 1 . . 1 . . . 11 . Engine 8 | 1 . 1 . 2 2 1 . . 1 . . . . . Core 13 | . . 1 . . 1 . . . . . . . 11 . Reactor . | . . . . . . . . . . . . . . . Propulsion 41 | 4 . . . 5 10 3 1 5 . 1 . 2 10 . Treads 19 | 2 . . . . 7 3 1 4 . 1 . 1 . . Leg 2 | 2 . . . . . . . . . . . . . . Wheel 10 | . . . . 5 3 . . 1 . . . 1 . . Hover 6 | . . . . . . . . . . . . . 6 . Flight 4 | . . . . . . . . . . . . . 4 . Utility 67 | 1 2 . . 4 9 4 2 7 3 5 1 5 24 . Device 29 | . . . . 1 3 . . 1 2 2 1 2 17 . Storage 5 | 1 1 . . 1 1 1 . . . . . . . . Processor 5 | . 1 . . 2 1 . . 1 . . . . . . Hackware 4 | . . . . . . . . 2 . . . . 2 . Protection 24 | . . . . . 4 3 2 3 1 3 . 3 5 . Artifact . | . . . . . . . . . . . . . . . Weapon 51 | 2 1 . . 3 12 3 2 6 . 2 . . 19 1 Energy Gun 3 | 1 . . . 1 1 . . . . . . . . . Energy Cannon 2 | . 1 . . . 1 . . . . . . . . . Ballistic Gun 22 | 1 . . . . 6 2 1 3 . 2 . . 7 . Ballistic Cannon 2 | . . . . 1 . . . . . . . . 1 . Launcher 4 | . . . . 1 1 . 1 . . . . . . 1 Special Weapon 1 | . . . . . . . . 1 . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . Slashing Weapon 16 | . . . . . 3 1 . 2 . . . . 10 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 2 1 . . . . 1 . 2 . Parts Lost 58 | . . . 5 2 8 3 2 1 1 4 . 3 29 . Power 8 | . . . . 1 1 . . . 1 . . . 5 . Propulsion 18 | . . . 2 1 3 1 1 1 . 1 . 2 6 . Utility 18 | . . . 1 . 2 2 1 . . 1 . 1 10 . Weapon 14 | . . . 2 . 2 . . . . 2 . . 8 . Highest Loss Streak 8 | . . . 5 2 2 2 2 1 1 3 . 3 8 . To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Slot Usage (%) 86 | . 99 100 94 73 93 99 99 91 92 91 83 92 59 75 Engine 6 | . 14 5 . 10 7 7 7 7 7 7 7 7 1 . Core 2 | . . 8 13 . . . . . . . . . 6 13 Treads 21 | . 28 28 26 . 22 37 38 23 23 23 23 23 4 . Wheel 5 | . . . . 23 11 . . 6 7 7 7 7 2 . Hover 1 | . . . . . . . . . . . . . 4 26 Device 4 | . . . . 2 1 . . 1 13 12 10 10 7 13 Storage 7 | . 14 14 13 11 9 7 7 7 7 7 7 7 3 . Processor 11 | . 13 14 12 9 10 15 15 15 15 10 7 7 6 6 Hackware 1 | . . . . . . . . 2 . . . . 3 13 Protection 6 | . . . . . 10 14 14 9 . 6 3 11 4 . Energy Cannon 2 | . 13 14 13 . 2 . . . . . . . . . Ballistic Gun 11 | . 14 14 13 . 11 13 15 13 15 15 15 15 4 . Naked Turns 26 | . . . 17 9 . . . . . . . . . . Heaviest Build 140 | 12 29 31 31 29 68 106 107 122 122 130 124 130 140 19 Greatest Support 100 | 40 40 40 40 20 80 100 100 100 64 64 28 28 48 48 Greatest Overweight (x) 37 | . . . 1 7 4 1 1 4 4 4 4 10 37 . Average Overweight (x) 1 | . . . . . . . 1 2 2 3 3 6 1 . Largest Inventory Capacity 25 | 8 15 15 15 15 20 25 25 25 25 25 25 25 25 5 Average Capacity 19 | 5 11 15 14 13 16 24 25 25 25 25 25 25 17 5 Most Carried 25 | 3 7 13 13 10 20 25 25 25 24 24 24 24 25 5 Average Carried 17 | 2 5 10 11 7 14 21 24 24 23 22 23 21 13 4 Final Capacity 25 | 8 15 15 5 15 20 25 25 25 25 25 25 25 5 5 Final Carried 25 | 3 7 12 5 10 20 24 25 24 24 22 24 20 5 4 Class Distribution -------------------- 50% | Scavenger-Mutant 42% | Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Matter Collected 4386 | 193 140 91 153 164 811 284 141 547 220 451 6 170 965 50 Remotely 473 | . . . . . . . . . . . . . 473 . Salvage Created 5316 | . 152 118 . 218 1305 497 278 753 150 777 . 203 865 . Parts 266 | . 10 9 . 19 75 21 15 34 11 20 . 5 47 . Haulers Intercepted 4 | . . . . . 3 . . . . . . . 1 . Recyclers Shooed 2 | . . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . 12 31 . 5 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Combat Hostiles Destroyed 102 | . 5 6 . 3 24 9 6 8 3 15 . 4 19 . Guns 76 | . 4 . . 1 17 9 4 8 3 15 . 4 11 . Cannons 12 | . 1 5 . . 4 . . . . . . . 2 . AOE 14 | . . 1 . 2 3 . 2 . . . . . 6 . Classes Destroyed 16 | . 3 . . 4 4 1 . 1 . 1 . . 2 . Worker 3 | . . . . 1 . . . 1 . . . . 1 . Builder 6 | . . . . 2 2 . . . . . . . 2 . Hauler 4 | . . . . . 3 . . . . . . . 1 . Recycler 6 | . . . . 1 1 . . 3 . . . . 1 . Mechanic 1 | . . . . . 1 . . . . . . . . . Operator 2 | . 1 . . . . . . 1 . . . . . . Watcher 2 | . . . . . . . . 2 . . . . . . Swarmer 15 | . 3 4 . . 3 . . . . 1 . . 4 . Grunt 49 | . 2 2 . 2 11 6 5 3 2 7 . 4 5 . Brawler 5 | . . . . . . . . . . 5 . . . . Duelist 3 | . . . . 1 1 . . . 1 . . . . . Sentry 14 | . . . . . 7 2 . 3 . 2 . . . . Specialist 2 | . . . . . . . . . . . . . 2 . Hunter 6 | . . . . . 2 . . . . . . . 4 . Programmer 7 | . . . . . . 1 1 2 . . . . 3 . Heavy 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 11 | . 3 3 . 4 5 4 6 4 3 11 . 2 5 . Combat Bots Only 11 | . 3 3 . 3 5 4 6 2 3 11 . 2 4 . Max Kills in Single Turn 4 | . 1 1 . 1 4 1 2 1 1 1 . 1 4 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . 1 . 1 3 . 2 . . . . . 4 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Damage Taken 9536 | . 97 297 496 112 1345 902 244 721 256 734 132 226 3798 176 Core 1425 | . 19 41 177 2 84 35 48 22 13 35 33 35 786 95 Absorbed by Shields 1385 | . . . . . . . . 235 68 228 . 60 794 . Redirected to Shielding 110 | . . . . . . 99 11 . . . . . . . Ignored by Resistances 764 | . . . . . 39 . . 30 . 78 . . 617 . Regen/Repaired (Parts) 253 | . . . . . . 253 . . . . . . . . Core Remaining (%) 64 | 100 . . . 4 84 . . . . . . 68 . . Volleys Fired 387 | 1 10 11 4 37 91 27 12 57 11 40 . 11 73 2 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 . 2 2 1 Hottest 140 | 70 88 88 88 98 140 51 61 56 56 56 . 56 76 43 Shots Fired 704 | 2 20 22 8 40 164 54 21 104 23 79 . 22 143 2 Gun 614 | 2 10 11 4 36 137 54 20 98 23 79 . 22 118 . Cannon 75 | . 10 11 4 . 25 . . . . . . . 25 . Launcher 9 | . . . . 4 2 . 1 . . . . . . 2 Special 6 | . . . . . . . . 6 . . . . . . Kinetic 599 | 1 10 11 4 . 134 54 20 98 23 79 . 22 143 . Thermal 90 | 1 10 11 4 36 28 . . . . . . . . . Explosive 9 | . . . . 4 2 . 1 . . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 24 | 1 9 6 3 5 17 24 16 23 9 18 . 6 12 . Robot Miss Streak 7 | 1 3 2 1 7 2 1 1 2 2 6 . 4 7 . Penetration Max 1 | . . . . . . 1 . 1 1 1 . . 1 . Secondary Targets 10 | . . . . . 2 . . 1 1 3 . . 3 . Max Gunslinging Chain 1 | . . . . . 1 . . 1 1 1 . . 1 . Shots Hit Robots 542 | 1 13 12 4 14 122 49 17 84 16 71 . 19 120 . Core Hits 323 | . 7 6 2 10 58 22 11 28 7 66 . 29 76 1 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 9 | . . . . . 2 . 1 5 . . . . 1 . Critical Strikes 16 | . . . . 3 4 . 1 5 . . . . 3 . Burn 4 | . . . . 3 1 . . . . . . . . . Destroy 9 | . . . . . 2 . 1 5 . . . . 1 . Blast 3 | . . . . . 1 . . . . . . . 2 . Melee Attacks 31 | . . . . . 5 3 . 5 . . . . 17 1 Impact 6 | . . . . . . . . . . . . . 5 1 Slashing 25 | . . . . . 5 3 . 5 . . . . 12 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 12440 | 12 210 299 60 447 2353 925 476 1678 337 1439 . 372 3652 180 Guns 8929 | 12 87 38 39 245 1680 925 326 1678 337 1439 . 372 1751 . Cannons 1260 | . 123 206 21 . 448 . . . . . . . 462 . Explosions 1967 | . . 55 . 202 215 . 150 . . . . . 1165 180 Melee 269 | . . . . . . . . . . . . . 269 . Ramming 15 | . . . . . 10 . . . . . . . 5 . Kinetic 9114 | . 87 38 39 . 1660 925 326 1678 337 1439 . 372 2213 . Thermal 1996 | 12 123 261 21 245 468 . . . . . . . 866 . Explosive 1046 | . . . . 202 215 . 150 . . . . . 299 180 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 269 | . . . . . . . . . . . . . 269 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 2 2 4 4 . 6 . Average Corruption 2 | . . . . . . . . 1 2 3 4 . 5 . Corruption Purged 6 | . . . . . . . . . . . . . 6 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 51 | . . . . . . . . 8 10 19 2 . 12 . Message Errors 14 | . . . . . . . . 1 2 3 2 . 6 . Matter Fused 14 | . . . . . . . . 4 2 6 . . 2 . Heat Flow Errors 6 | . . . . . . . . 1 . 5 . . . . Energy Discharges 7 | . . . . . . . . . 2 3 . . 2 . Data Loss (minor) 6 | . . . . . . . . 2 . 2 . . 2 . Data Loss (major) 2 | . . . . . . . . . 2 . . . . . Misfires 1 | . . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 340 | . . 7 . . . . . . . . . . 333 . Projectiles 13 | . . 7 . . . . . . . . . . 6 . Explosions 247 | . . . . . . . . . . . . . 247 . Melee 80 | . . . . . . . . . . . . . 80 . Knockbacks 3 | . . . . . 1 . . . . . . . 2 . Impact . | . . . . . . . . . . . . . . . Kinetic 3 | . . . . . 1 . . . . . . . 2 . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 540 | . . . . . 5 . . . . . . . 469 66 Shots 7 | . . . . . . . . . . . . . 6 1 Rammed 4 | . . . . . 1 . . . . . . . 3 . Targets Rammed 4 | . . . . . 1 . . . . . . . 3 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 383 | 9 105 165 66 203 334 12 10 252 15 273 . 52 383 8 Average Temperature 88 | 6 45 73 27 51 99 4 4 37 8 64 . 17 160 6 Received Heat Transfer 2343 | . 30 48 40 6 603 402 117 207 146 284 . 99 361 . Effects 9 | . . . . . 1 . . . . 2 . . 6 . Shutdowns 2 | . . . . . . . . . . . . . 2 . Energy Bleed 3 | . . . . . . . . . . . . . 3 . Interference 3 | . . . . . . . . . . 2 . . 1 . Short Circuit 1 | . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . . 3 . . 1 . . . . . . . . . Heat Transferred 2905 | 37 222 420 37 814 925 . . . . . . . 450 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . 1 Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Peak Influence 413 | . 137 130 . 108 413 360 214 204 . . . . 323 . Initial 150 | . . . . . . 150 46 112 . . . . . . Average 120 | . 72 65 . 33 199 192 166 96 . . . . 91 . Maximum Alert Level 2 | . . . . . 2 1 1 1 . . . . 1 . Low Security (%) 74 | 100 100 100 . 100 51 57 34 87 . . . . 87 . Level 1 25 | . . . . . 46 42 65 12 . . . . 12 . Level 2 . | . . . . . 1 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 19 | . . . . . 3 2 . 3 . 1 . . 10 . Investigation 4 | . . . . . 1 . . 1 . . . . 2 . Extermination 4 | . . . . . . 1 . 1 . . . . 2 . Reinforcement 10 | . . . . . 2 1 . 1 . . . . 6 . Assault 1 | . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Distress Signals 4 | . . . . . 2 . . 1 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 184 | . 7 8 10 3 32 12 6 18 3 27 3 4 47 4 Peak Tracking Total 11 | . 3 3 11 3 6 4 4 4 3 7 3 4 6 4 Tactical Retreats 11 | . . . 1 . . 2 . . . . 1 1 6 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Traps Triggered 13 | . . . . . 1 1 3 1 . . . . 7 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 2 | . . 2 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . . . . . Triggered 3 | . . 2 . . . . . . 1 . . . . . Most Traps Carried 4 | . . 4 2 1 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Machines Disabled 18 | . . 4 2 1 . . 1 2 . . . . 8 . Max in Single Turn 4 | . . 4 1 1 . . 1 1 . . . . 4 . Garrison Access 3 | . . . . . . . . 1 . . . . 2 . Garrison Relay 1 | . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Machines Accessed 36 | . 2 2 . . 7 4 . 5 1 . . . 15 . Terminals 19 | . 2 2 . . 4 1 . 3 . . . . 7 . Fabricators 5 | . . . . . . . . 1 . . . . 4 . Repair Stations 3 | . . . . . 1 1 . . . . . . 1 . Recycling Units 1 | . . . . . . . . . . . . . 1 . Scanalyzers 3 | . . . . . 2 1 . . . . . . . . Garrison Access 4 | . . . . . . 1 . 1 . . . . 2 . Total Hacks 103 | . 9 6 . . 23 13 . 9 1 . . . 42 . Successful 47 | . 4 3 . . 8 10 . 3 1 . . . 18 . Failed 56 | . 5 3 . . 15 3 . 6 . . . . 24 . Catastrophic 6 | . . 1 . . 3 . . 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 46 | . 5 6 . . 7 2 . 3 . . . . 23 . Terminals 61 | . 9 6 . . 11 2 . 5 . . . . 28 . Fabricators 10 | . . . . . . . . 2 . . . . 8 . Repair Stations 6 | . . . . . 2 2 . . . . . . 2 . Recycling Units 2 | . . . . . . . . . . . . . 2 . Scanalyzers 18 | . . . . . 10 8 . . . . . . . . Garrison Access 5 | . . . . . . 1 . 2 . . . . 2 . Terminal Hacks 17 | . 4 3 . . 1 . . . 1 . . . 8 . Record 1 | . . 1 . . . . . . . . . . . . Part Schematic 5 | . 2 1 . . . . . . . . . . 2 . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . Branch Access Points 3 | . 1 . . . 1 . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . . . . . . . 2 . Zone Layout 2 | . . 1 . . . . . . . . . . 1 . Fabricator Hacks 5 | . . . . . . . . 1 . . . . 4 . Load Schematic 4 | . . . . . . . . 1 . . . . 3 . Build 1 | . . . . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 14 | . . . . . 7 7 . . . . . . . . Insert Component 7 | . . . . . 4 3 . . . . . . . . Analyze 7 | . . . . . 3 4 . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 . 2 . . . . 2 . Unlock Access 1 | . . . . . . 1 . . . . . . . . Seal Access 3 | . . . . . . . . 1 . . . . 2 . Coupler Status 1 | . . . . . . . . 1 . . . . . . Unauthorized Hacks 4 | . . . . . . . . . . . . . 4 . Terminals 4 | . . . . . . . . . . . . . 4 . Assimilate 1 | . . . . . . . . . . . . . 1 . Botnet 3 | . . . . . . . . . . . . . 3 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 32 | . 2 2 . . 7 4 . 4 . . . . 13 . Full Trace Events 2 | . . . . . . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . 2 1 . . 2 3 . . . . . . 2 . Parts Built 1 | . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . Time 47 | . . . . . . . . . . . . . 47 . Total Part Build Rating 5 | . . . . . . . . . . . . . 5 . Parts Repaired 1 | . . . . . . 1 . . . . . . . . Time 19 | . . . . . . 19 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 3 3 . . . . . . . . Part Schematics Acquired 5 | . . . . . 2 3 . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Used RIF Installer 1 | . . . . . . . 1 . . . . . . . Robots Hacked 5 | . . . . . . . . 5 . . . . . . Non-combat 2 | . . . . . . . . 2 . . . . . . Combat 3 | . . . . . . . . 3 . . . . . . Robot Hacks Applied 5 | . . . . . . . . 5 . . . . . . scatter_targeting 1 | . . . . . . . . 1 . . . . . . overwrite_iff 1 | . . . . . . . . 1 . . . . . . formatsys_low 1 | . . . . . . . . 1 . . . . . . formatsys_high 2 | . . . . . . . . 2 . . . . . . Relay Couplers Released 8 | . . . . . . . 4 . . . . . 4 . Machine Destruction 4 | . . . . . . . 4 . . . . . . . Programmers 4 | . . . . . . . . . . . . . 4 . Attached 2 | . . . . . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Total Allies 7 | . . . . . . . . 4 . 2 . . 1 . Largest Group 3 | . . . . . . . . 3 . 2 . . 1 . Highest-Rated Group 61 | . . . . . . . . 61 . 48 . . 10 . Highest-Rated Ally 32 | . . . . . . . . 26 . 32 . . 10 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 30 | . . . . . . . . 2 . 28 . . . . Total Damage 518 | . . . . . . . . 17 . 501 . . . . Kills 5 | . . . . . . . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . . 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Turns Passed 11642 | 120 474 760 423 575 1311 866 1128 1161 590 988 205 661 2163 217 Spaces Moved 7138 | 70 267 445 272 506 718 304 445 574 373 548 134 326 1773 383 Core 180 | 4 . . 31 73 . . . . . . . . 72 . Treads 2105 | 58 267 445 241 . 274 304 445 62 7 2 . . . . Legs 8 | 8 . . . . . . . . . . . . . . Wheels 2991 | . . . . 433 444 . . 512 366 546 134 326 230 . Hover 1094 | . . . . . . . . . . . . . 711 383 Flight 760 | . . . . . . . . . . . . . 760 . Fastest Speed 32 | 50 160 160 50 50 85 162 242 145 145 145 145 145 32 45 Average Speed 135 | 149 160 160 149 92 125 227 242 155 146 152 151 185 90 45 Slowest Speed 1900 | 160 160 160 240 400 245 242 242 243 233 233 160 240 1900 45 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 5 42 91 56 81 59 6 37 18 48 61 15 41 41 39 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 2 | . . 1 . . . . . . . . . 1 . . Known Exits Taken 8 | . 1 . . . . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . Scrap Searched 7 | . . . . 4 . . . . . . . 1 . 2 Spaces Dug 24 | . . . . . 5 2 . 5 . . . . 12 . Terrain Destroyed 200 | . . 13 . 39 29 2 3 5 . . . . 88 21 Melee 24 | . . . . . 5 2 . 5 . . . . 12 . Projectile 7 | . . . . . 4 . . . . . . . 3 . AOE 169 | . . 13 . 39 20 . 3 . . . . . 73 21 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Low Total 8384 | 81 293 472 281 569 965 419 475 751 391 620 137 359 2146 425 Wait 429 | . 7 1 . 5 83 54 3 34 3 17 . 15 169 38 Move 7115 | 69 266 444 271 505 717 304 444 573 372 547 133 325 1762 383 Hop 5 | . . . . . . . . . . . . . 5 . Pick Up 103 | 1 5 7 2 5 18 10 3 28 1 2 . 1 20 . Fast Attach 55 | 8 1 . . 10 9 4 1 6 . . 1 . 15 . Attach 65 | . . . . 2 10 3 3 3 1 4 . 5 33 1 Detach 27 | 2 . . 1 2 5 1 1 4 . . 2 . 9 . Swap 61 | . 2 2 . 2 15 4 2 9 3 4 . 2 16 . Drop 79 | . 2 4 3 1 11 7 . 32 . . 1 . 18 . Fire 387 | 1 10 11 4 37 91 27 12 57 11 40 . 11 73 2 Melee 31 | . . . . . 5 3 . 5 . . . . 17 1 Ram 4 | . . . . . 1 . . . . . . . 3 . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . 2 6 . . . . . 6 . Rewire 6 | . . . . . . . . . . 6 . . . . Trap 3 | . . 3 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Lower Caves History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 121 | -11/Junkyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 7) 310 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 15) 424 | -10/Materials | Identified exit to Mines 595 | -10/Materials | Entered Mines 688 | -10/Mines | Learned 2 Materials zone layouts 786 | -10/Mines | Found a hidden stash of uninstalled traps 929 | -10/Mines | Discovered new exit (range 13) 935 | -10/Mines | Learned location of Storage (-9) 1020 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1020 | -10/Mines | Discovered new exit (range 14) 1077 | -10/Mines | Discovered new exit (range 3) 1155 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1155 | -10/Mines | Discovered new exit (range 5) 1355 | -10/Mines | Entered Exiles 1394 | -10/Exiles | Met 8R-AWN 1421 | -10/Exiles | Met EX-HEX 1488 | -10/Exiles | Met EX-DEC 1650 | -10/Exiles | Discovered new exit (range 12) 1732 | -10/Exiles | Attacked by the Exiles 1750 | -10/Exiles | Core integrity fell below 50% 1761 | -10/Exiles | Released all parts (1) 1762 | -10/Exiles | Core integrity fell below 20% 1778 | -10/Exiles | Entered Mines 1785 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1787 | -9/Mines | Found Prototype Device 1787 | -9/Mines | Identified Exp. Sensor Array 1791 | -9/Mines | Lost 5 parts (2n1u2w) 1796 | -9/Mines | Discovered new exit (range 11) 1988 | -9/Mines | Learned Materials emergency access door positions 2268 | -9/Mines | Discovered new exit (range 6) 2353 | -9/Mines | Entered Materials 2353 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3366 | -8/Materials | Build established: Scavenger-Mutant 3587 | -8/Materials | Discovered new exit (range 13) 3664 | -8/Materials | Entered Factory 3664 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4070 | -7/Factory | Repaired Arm. Treads 4530 | -7/Factory | Identified exit to Garrison 4530 | -7/Factory | Entered Garrison 4718 | -7/Garrison | Triggered checkpoint 4741 | -7/Garrison | Garrison Relay disabled 4878 | -7/Garrison | Triggered checkpoint 5530 | -7/Garrison | Discovered new exit (range 14) 5627 | -7/Garrison | Installed Relay Interface Framework 5658 | -7/Garrison | Entered Factory 6494 | -7/Factory | Discovered new exit (range 16) 6726 | -7/Factory | Identified exit to Lower Caves 6819 | -7/Factory | Entered Lower Caves 7255 | -7/Lower Caves | Discovered new exit (range 6) 7261 | -7/Lower Caves | Identified exit to Lower Caves 7409 | -7/Lower Caves | Entered another Lower Caves area 7530 | -7/Lower Caves | Learned Factory garrison access intel 7699 | -7/Lower Caves | Discovered new exit (range 12) 7829 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7914 | -7/Lower Caves | Lost 3 parts (1u2w) 7944 | -7/Lower Caves | Destroyed 11 combat bots 8048 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8386 | -7/Lower Caves | Discovered new exit (range 8) 8396 | -7/Lower Caves | Identified exit to Zion 8397 | -7/Lower Caves | Entered Zion 8493 | -7/Zion | Found Prototype Device 8493 | -7/Zion | Identified Bomb Factory No. 2 8514 | -7/Zion | Discovered new exit (range 12) 8550 | -7/Zion | System corruption cleaned by Quarantine Array 8555 | -7/Zion | RIF detected upon attempting to enter Zion 8555 | -7/Zion | Attacked by Zionites 8555 | -7/Zion | Spotted JL-H8D(B) 8555 | -7/Zion | Spotted SA-Y36(B) 8601 | -7/Zion | Identified exit to Proximity Caves 8602 | -7/Zion | Entered Proximity Caves 8954 | -6/Proximity Caves | Lost 3 parts (2n1u) 9159 | -6/Proximity Caves | Discovered new exit (range 9) 9173 | -6/Proximity Caves | Build established: Mutant 9176 | -6/Proximity Caves | Identified exit to Factory 9263 | -6/Proximity Caves | Entered Factory 9263 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9264 | -6/Factory | Loaded intel: 4 garrison access locations 9504 | -6/Factory | Build established: Scavenger-Mutant 9905 | -6/Factory | Lost 7 parts (2p3u2w) 9991 | -6/Factory | Build established: Mutant 10099 | -6/Factory | Lost 8 parts (2p2n3u1w) 10571 | -6/Factory | Lost 8 parts (1p1n2u4w) 10696 | -6/Factory | Discovered new exit (range 8) 10697 | -6/Factory | Identified exit to Factory 10747 | -6/Factory | Identified exit to Lower Caves 10747 | -6/Factory | Identified exit to Extension 10855 | -6/Factory | Build established: Scavenger-Scout 10948 | -6/Factory | Core integrity fell below 50% 10959 | -6/Factory | Core integrity fell below 20% 10991 | -6/Factory | Lost 3 parts (1n1u1w) 11211 | -6/Factory | Discovered exit to Factory (range 15) 11370 | -6/Factory | Fabricated Adv. Sensor Array (x1) 11426 | -6/Factory | Entered Lower Caves 11464 | -6/Lower Caves | Build established: Hacker-Mutant 11643 | -6/Lower Caves | Destroyed self with Long-range Missile Launcher Last Messages --------------- 11400_ Lgt. Fission Core severed. 11400_ Acquired Imp. Gravmag System. 11402_ Acquired Lgt. Fission Core. 11405_ Acquired Cld. Airjet. LOCATION=LOWER CAVES GOAL=ESCAPE 11427_ FB-IGQ(k) breaks down the debris. 11428_ PP-MX6(k) breaks down the debris. 11455_ Searching scrap... 11455_ Found Imp. Sensor Array. 11455_ Found Stasis Canceller. 11455_ Found 28 Matter. 11456_ Acquired 28 matter. 11496_ Power Maul ripped off. 11531_ Searching scrap... 11531_ Found Insulated Plating. 11531_ Found Imp. Cryofiber Web. 11531_ Found Adv. Targeting Computer. 11531_ Found 22 Matter. 11532_ Acquired 22 matter. Map ----- +----------------------------------------------------+ | ??????????????????????###### #??? #????????????? | | ????????????????????#?# ! ### #????????????? | | ??????????????????#"""##" # ##???????????? | | ??????????????????#"""""" #???????????? | | ??????????????????#" #???????????? | | ??????????????????#"""""" #???????????? | | ??????????????????#"""##" #???????????? | | ???????????????????????## ##???????????? | | ????????????????????????# #????????????? | | ???????????????????????## ##????????????? | | ??????????????????##??## ### ##?????????????? | | ???????????####???# ### ##??####?????????????? | | ??????????## #???# ####### ##????????????? | | ?????????## #?### #### ##???????????? | | ????????## ### ## ## #???????????? | | ????????# ## #####?# #???????????? | | ????????# ## #????## ###???????????? | | ???????## ### #????# ##?????????????? | | ???????# #?# ##???# ###??????????????? | | ???????### #?# ##??# ##????#??######## | | ?????????# #?## ##?# #### ##?# | | ????????## #??## ### ## # | | ????????# ##### ## # ######## | | ????????# ### #??????? | | ????????## s s #??????? | | ?????????#### ## @ s ##??????? | | ????????????## #### ### #?????????? | | ????????????## #??# ##?# ##?????????? | | ????????????# ##?#### ##?# ##??????????? | | ????????????# #???## #?#####???????????? | | ????????????## ##### ##????###?????????? | | ?????????????## ## ###### ########### | | ??????????????# ### ## | | ?????????????## ### | | ????????????## #?# ############## | | ????????????# #?# ## ##????????????? | | ????????????#### ####S ## ##?????????????? | | ???????????????########## #?????????????? | | ???????????????????##### #????????????? | | ?????????????????### #???????????? | | ?????????????????# ##?????????????? | | ?????????????????# #?????????????? | | ?????????????????# ## #####?????????? | | ?????????????????# #### ## #??????????? | | ?????????????????## ##??## #??????????? | | ??????????????????### #????## #??????????? | | ????????????????????## #????## ##??????????? | | ?????????????????????# ####?????# #???????????? | | ?????????????????????###?????????## ##???????????? | | ??????????????????????????????????###????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: KI 30 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 12 Recoil Reduction 5 Particle Charging 15 Offensive Hacking 22 Relay Coupler Types 2 Relay Coupler Value 16 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Tractor Beam | -10/Mines | Hacked Rocket Launcher | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Cesium-ion Thruster | -7/Factory | Scanalyzed Cooling System | -7/Factory | Scanalyzed Hcp. Matter Pod | -7/Factory | Scanalyzed Imp. Gravmag System | -6/Factory | Hacked Adv. Sensor Array | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Sensor Array | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Close Call More Dakka Please Challenges ------------ None Game ------ Seed ReflectiveFusionConstruct Manual? 0 Play Time 02:20:11 Cumulative 74.6 hours Start 2023.11.26 @ 00:53:42 End 2023.11.26 @ 12:20:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 62 Achievement% 41 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a01fdf6b-2c17-4c12-8d82-3ba8df2259ce