Cogmind - Beta 16 *** ADVENTURER MODE // 2026.01.01 @ 19:22:56 Player: Gentle Jesus Result: Exoskeleton Destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (280) 1400 Value Destroyed (14519) 14519 Prototype IDs (77) 1540 Alien Tech Used (8) 1600 Bonus (34473) 34473 TOTAL SCORE: 63832 Bonus ------- Triggered High Security 500 Triggered Max Security 1000 High Alert Combat Kills 3997 Follower Combat Kills 1755 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 940 Used Core Reset Matrix 3000 Hacked Protovariant 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -119 Cogmind --------- Core Integrity 0/1600 Matter 210/300 Energy 450/450 System Corruption 11% Temperature Cool (-200) Movement Walking (30) Location -1/Command Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Advanced Cryofiber Web Improved Particle Charger Experimental Phase Shifter > --- WEAPON (3) ------- Sigix Sheargun Enhanced Nova Cannon Enhanced Hardcell Cannon > --- INVENTORY (5) ---- Microwarp Drive Sigix Sheargun Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Large Storage Unit Experimental Energy Well Advanced Target Analyzer Experimental Phase Shifter > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Enhanced Nova Cannon > --- INVENTORY -------- Advanced Cryofiber Web Advanced Heat Sink Matter Compressor Improved Particle Charger Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Microwarp Drive Enhanced Nova Cannon Enhanced Hardcell Cannon Gamma Bomb Array [Rating: 242] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Biometal Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Impulse Thruster Array Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Experimental Hacking Suite Protection Improved Light Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Assault Cannon Launcher Gamma Bomb Array Special Weapon RU-N14's Throwing Claymores Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Com Slots Evolved 18 | . . . . . 4 2 . . 2 . . . . 2 . . . . 2 . . . . 2 2 . . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . 1 . . . . . . . . . 1 . . . . . . . . . . Utility 10 | . . . . . 2 1 . . 1 . . . . 2 . . . . . . . . . 1 2 . . 1 . Weapon 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . Parts Attached 252 | 7 . 2 . 5 10 2 8 20 9 4 5 19 22 12 2 5 10 5 13 . . 2 3 21 21 3 7 31 4 Power 28 | 1 . . . 1 1 . 1 2 1 1 1 1 2 1 . 3 1 1 1 . . 1 . 3 3 1 . 1 . Engine 12 | 1 . . . 1 . . . 1 1 1 1 . 1 1 . 2 . . . . . . . . 2 . . . . Core 6 | . . . . . 1 . 1 1 . . . . 1 . . 1 . . 1 . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . 1 . . . . 1 1 . . . 1 . 3 1 1 . 1 . Propulsion 71 | 2 . . . 2 4 . 2 8 2 1 2 13 5 6 . . 1 1 6 . . . 1 9 5 . 1 . . Treads 12 | . . . . . . . . 2 . . . . 2 6 . . 1 1 . . . . . . . . . . . Leg 26 | . . . . . . . 2 3 2 1 2 13 3 . . . . . . . . . . . . . . . . Wheel 14 | 2 . . . 2 . . . . . . . . . . . . . . 6 . . . 1 3 . . . . . Hover 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . 1 . . . . . Flight 14 | . . . . . . . . 3 . . . . . . . . . . . . . . . 5 5 . 1 . . Utility 95 | 2 . 2 . 1 3 . 3 4 3 2 2 1 9 5 1 2 5 1 5 . . 1 2 6 11 . 3 18 3 Device 45 | 1 . 2 . 1 1 . 2 2 1 1 2 . 3 2 1 1 2 1 1 . . . . 4 3 . 1 13 . Storage 10 | 1 . . . . . . . . . . . . 1 2 . . . . 1 . . . . 1 2 . . 1 1 Processor 16 | . . . . . . . . . 1 1 . . 3 1 . . 1 . 1 . . . 1 1 2 . 1 3 . Hackware 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 2 Protection 18 | . . . . . 2 . 1 2 1 . . 1 2 . . 1 2 . 2 . . 1 1 . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 . . . 1 2 2 2 6 3 . . 4 6 . 1 . 3 2 1 . . . . 3 2 2 3 12 1 Energy Gun 17 | 1 . . . . 1 . 2 4 2 . . . 1 . . . . . 1 . . . . 1 . 1 . 3 . Energy Cannon 12 | . . . . . . . . . . . . 2 1 . 1 . . . . . . . . . 1 1 1 4 1 Ballistic Gun 6 | 1 . . . 1 . . . 1 . . . . . . . . . 1 . . . . . 1 . . . 1 . Ballistic Cannon 5 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . 2 . Launcher 6 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 2 2 . Special Weapon 5 | . . . . . . . . 1 . . . 2 2 . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . 1 . . 2 . . . 1 1 2 4 . . . . 4 . . . . 3 . 5 4 1 4 6 . Corrupted Parts 5 | . . . . . . . . . . . . . . . . 1 1 3 . . . . . . . . . . . System Corruption 28 | . . . . . . . . . . . . . . . . 5 10 13 . . . . . . . . . . . Parts Lost 99 | . . . . . 1 . 5 14 2 . 2 8 13 6 1 6 1 3 1 . 1 . 1 27 1 . 4 . 2 Power 15 | . . . . . . . . 3 . . 1 1 2 1 . 3 . . . . . . . 3 . . 1 . . Propulsion 33 | . . . . . 1 . 3 4 . . 1 2 5 2 . 2 . 2 . . 1 . . 9 1 . . . . Utility 33 | . . . . . . . 1 4 1 . . 4 5 3 . . . 1 1 . . . 1 8 . . 2 . 2 Weapon 18 | . . . . . . . 1 3 1 . . 1 1 . 1 1 1 . . . . . . 7 . . 1 . . Highest Loss Streak 9 | . . . . . 1 . 3 6 2 . 2 7 9 6 1 3 1 2 1 . 1 . 1 9 1 . 4 . 2 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Average Backups 6 | 1 2 3 5 7 6 6 6 4 3 6 5 7 3 6 6 5 5 8 9 12 11 12 12 8 8 11 8 10 10 Power 1 | . 1 1 1 . . 1 2 . . 1 1 . . 1 1 . . 1 2 3 3 3 3 3 1 2 . . . Propulsion . | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 3 2 . . Utility 2 | . . 1 1 1 2 1 2 1 1 2 2 1 1 1 1 1 1 2 1 2 2 2 3 2 3 5 2 5 5 Weapon 2 | . 1 1 2 2 2 2 1 . 1 1 1 3 2 3 3 2 4 5 5 6 5 5 5 2 . 1 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 17 | . . . . 1 1 . 1 . . 1 . 2 1 . . . . . . . . 1 . . 1 . 7 . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Utility 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . 1 Weapon 5 | . . . . 1 . . 1 . . 1 . . 1 . . . . . . . . . . . 1 . . . . Tool/Special 4 | . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . Average Slot Usage (%) 83 | . 100 98 100 100 85 90 86 72 70 89 90 98 54 86 86 89 91 92 83 89 87 83 85 79 77 78 76 71 78 Engine 4 | . 14 14 14 14 4 . . 6 6 6 12 10 4 7 5 4 4 . . . . . . . 4 4 1 . . Core 3 | . . . . . 4 7 12 6 6 5 . . 3 2 5 2 5 5 5 5 5 3 . . . . . . . Reactor 2 | . . . . . . . . . . . . 2 . . . . . 5 5 5 5 6 10 7 3 4 6 9 9 Treads 3 | . . . . . . . . 1 . . . . 5 22 29 26 24 25 2 . . . . . . . . . . Leg 9 | . . . . . . . 9 5 15 32 32 32 8 3 . . . . . . . . . . . . 3 9 9 Wheel 5 | . 28 28 28 28 6 . . . . . . . . . . . . . 21 31 29 26 26 16 . . . . . Hover 1 | . . . . . 18 30 10 . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 16 17 11 . . Device 14 | . 14 12 14 14 18 22 24 23 14 15 15 17 2 5 3 7 8 17 13 10 10 10 10 13 10 13 7 12 13 Storage 7 | . 14 14 14 14 9 7 7 7 6 6 6 6 2 5 5 5 5 5 5 5 5 5 5 3 7 8 12 12 12 Processor 8 | . . . . . . . . . 1 6 6 6 17 18 23 23 21 13 10 10 10 10 11 15 17 17 14 9 6 Protection 3 | . . . . . 5 7 4 4 4 1 3 6 2 4 . 4 5 5 9 10 10 10 9 4 . . 1 . . Energy Gun 7 | . 14 14 14 14 9 4 6 10 8 13 13 6 . 5 3 . . . 1 5 5 5 5 6 . . 7 17 17 Energy Cannon 1 | . . . . . . . . . . . . 2 . 2 5 11 9 . . . . . . . 3 . 1 1 7 Ballistic Gun 1 | . 14 14 14 14 8 7 . 1 . . . . . . . . . . 5 5 5 5 5 2 . . . . . Peak Build Rating 242 | 9 9 13 14 15 32 33 36 40 48 71 80 75 67 80 75 83 101 100 91 86 89 90 97 108 139 139 220 241 242 Average Rating 74 | 5 9 10 11 13 25 32 30 26 34 63 66 64 39 69 72 78 84 92 86 86 85 86 92 92 125 129 163 229 236 On Entrance 70 | . 9 9 10 14 15 32 33 33 29 48 71 58 60 66 68 73 77 100 79 86 86 85 90 95 71 139 129 220 239 Avg Prop Armor Cover (%) 6 | . . . . . . . 3 5 . . . . 10 8 . . . . . . . . . 11 14 . 5 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 90 | 14 14 17 14 17 24 27 49 49 34 48 48 49 43 60 59 70 77 70 88 87 90 87 76 73 64 43 75 70 78 Greatest Support 154 | 26 26 26 26 26 29 29 29 30 63 78 88 110 89 154 145 145 140 140 96 96 96 80 92 92 46 46 70 70 70 Greatest Overweight (x) 14 | . . . . . 2 . 3 14 . . . . 13 . . . . . 4 . 1 1 . 1 1 . 3 . 1 Average Overweight (x) . | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 8 8 8 8 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 10 | 7 8 8 8 8 8 8 8 8 8 8 8 8 6 13 15 15 15 15 15 15 15 15 15 13 12 15 14 15 14 Most Carried 15 | 2 2 5 8 8 8 8 8 8 5 8 8 8 6 7 7 7 11 12 15 15 15 15 15 15 15 15 15 15 15 Average Carried 8 | 1 2 3 6 7 7 7 6 4 4 7 6 7 3 6 6 4 6 11 12 15 14 14 14 11 11 14 11 13 12 Final Capacity 15 | 8 8 8 8 8 8 8 8 8 8 8 8 8 10 15 15 15 15 15 15 15 15 15 15 5 15 15 15 15 5 Final Carried 15 | 2 2 5 8 8 7 8 6 4 5 8 5 6 5 6 6 4 11 12 15 15 15 15 15 4 14 15 9 14 5 Class Distribution -------------------- 33% | Mutant 30% | Scavenger-Mutant 9% | Scavenger-Skirmisher 8% | Alien-Sigix 4% | Commander-Mutant 4% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Commander-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Assassin | -3/Research Hacker-Assassin | -2/Research Hacker-Scout | -2/Testing Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Com Matter Collected 7421 | 229 . 79 . 55 120 121 602 467 65 1217 995 220 278 130 55 60 120 101 117 56 34 . 141 276 280 20 474 777 332 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14038 | 30 . 85 . 43 72 191 622 677 170 59 449 606 1383 654 141 401 315 512 117 . 139 . 300 1046 473 64 961 2525 2003 Parts 530 | 3 . 5 . . 8 11 26 22 11 . 13 51 16 28 8 12 9 11 3 . 9 . 8 35 17 2 43 109 70 Haulers Intercepted 5 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . 2 . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 186 | . . . . . . . 31 17 . 31 36 . 21 . 7 5 . 7 . 11 13 . 7 . . . . . . Prevented 28 | . . . . . . . . 1 . . . . 14 . 1 8 . 3 . . . . 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Com Combat Hostiles Destroyed 214 | . . 2 . 3 7 6 18 21 1 . 9 6 14 12 6 7 6 10 1 . 6 . 6 14 2 . 12 30 15 Melee 16 | . . . . . . . . . . . . . 2 . . . 2 6 . . . . . 6 . . . . . Guns 79 | . . 2 . 3 1 1 11 10 . . 6 2 . 1 . . . . . . 6 . 6 6 . . . 21 3 Cannons 39 | . . . . . . . 5 . 1 . . . 2 5 4 5 2 . . . . . . 2 2 . 8 1 2 AOE 55 | . . . . . 6 5 2 10 . . . 3 7 5 2 . . . . . . . . . . . 3 6 6 Classes Destroyed 25 | 1 . 1 . 1 2 2 2 2 2 1 . 4 1 1 . . 2 1 . . . . . 1 . 1 . . . Worker 12 | . . . . . . 1 . . 2 . . . . 2 . . . . . . . . . 1 . . 1 5 . Builder 8 | . . . . . . . . . 2 . . . . . . . . . . . . . . 1 1 . 1 3 . Tunneler 4 | 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hauler 5 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . 2 . Recycler 7 | . . . . . . . . . . . . . 2 . . . . . . . . . . 2 1 . 1 1 . Drone 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . Watcher 10 | . . . . . . . . . 1 . . . . 3 . . . . . . . . . 1 1 . 1 3 . Swarmer 65 | . . . . . 6 5 5 8 . . 5 . . 4 5 1 2 . . . 6 . . 5 . . . 13 . Saboteur 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Grunt 49 | . . 2 . . . 1 9 7 1 . 2 . 7 2 . 5 1 5 . . . . 1 . . . . 4 2 Brawler 10 | . . . . . . . 1 1 . . 2 . 1 . . . . 1 . . . . . . . . . 1 3 Duelist 7 | . . . . . . . 2 1 . . . . 2 . . . . 1 . . . . . . . . . . 1 Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Sentry 10 | . . . . . 1 . 1 1 . . . . 3 . 1 1 . . . . . . 1 . . . . 1 . Specialist 6 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 2 Hunter 14 | . . . . . . . . 1 . . 1 . . 3 . . . . . . . . 2 4 1 . . . 2 Programmer 15 | . . . . . . . . 2 . . . . . 2 . . . 2 . . . . . 1 . . 6 2 . Heavy 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Tracker 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 . Combat Programmer 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 2 Striker 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Executioner 5 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . 2 . . Zionite 18 | . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . Packrat 4 | . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . Tinkerer 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Marauder 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Mutant 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 2 . 1 . 1 4 5 5 4 6 . 2 7 8 7 5 3 3 3 1 . 3 . 2 4 2 1 4 11 14 Combat Bots Only 14 | . . 1 . 1 4 4 5 4 1 . 2 3 8 5 5 3 3 3 1 . 3 . 2 4 1 . 4 8 14 Max Kills in Single Turn 5 | 1 . 1 . 1 3 4 2 2 1 1 2 3 2 5 2 1 1 1 1 . 2 . 1 2 1 1 2 4 2 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Exploded 4 | . . . . . 3 4 2 2 . . . 2 2 3 1 . . . . . . . . . . . 1 4 2 Melee 1 | . . . . . . . . . . . . . 1 . . . 1 1 . . . . . 1 . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Imprinter (-6/Zion) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Com Hostile Shots Fired 2233 | . . 12 . 13 19 25 89 172 43 6 87 146 123 123 20 84 49 87 6 . 18 . 68 255 11 2 85 350 340 Missed 828 | . . 5 . 3 6 12 34 50 11 2 28 60 44 34 6 21 12 30 1 . 4 . 21 75 4 1 23 184 157 Hits 1405 | . . 7 . 10 13 13 55 122 32 4 59 86 79 89 14 63 37 57 5 . 14 . 47 180 7 1 62 166 183 Melee 33 | . . . . 2 . . 2 11 . . . 6 3 . . . 1 5 . . . . . . . . . 2 1 Projectile 1372 | . . 7 . 8 13 13 53 111 32 4 59 80 76 89 14 63 36 52 5 . 14 . 47 180 7 1 62 164 182 AOE 21 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 19 Critical Strikes 83 | . . 2 . 1 . 1 1 7 2 . 2 4 7 4 . 6 3 5 2 . . . 1 5 . . 11 6 13 Actively Blocked 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . Part Disruptions 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Damage Taken 20972 | . . 85 . 142 110 127 706 1662 376 45 886 1407 1334 1539 178 1020 900 721 126 . 162 . 744 3082 261 35 1411 1001 2912 Core 4291 | . . 11 . 44 26 18 70 439 41 14 69 188 444 135 33 99 187 122 . . 10 . 28 826 29 . 229 302 927 Absorbed by Shields 246 | . . . . . . . . . . . . . . . . . 30 210 6 . . . . . . . . . . Redirected to Shielding 406 | . . . . . . . . 110 22 . 25 25 . . . . . . . . . . 83 141 . . . . . Ignored by Resistances 14865 | . . 26 . 40 34 40 209 641 105 13 251 422 361 438 52 286 247 277 35 . 47 . 203 1029 72 9 373 2582 7073 Regen/Repaired (Parts) 623 | . . . . . . . . . . . . . . . . . 356 . . . . . . . 28 . 239 . . Core Remaining (%) 61 | 100 . . . 78 95 . . 24 . . . . 11 . . . . 42 . . . . 96 30 . . 79 . . Volleys Fired 673 | 6 . 12 . 16 9 12 36 56 13 9 25 70 17 24 9 19 12 . 2 . 7 . 19 37 37 2 53 110 61 Largest 3 | 2 . 2 . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 . 3 . 2 . 2 3 1 1 2 3 3 Hottest 320 | 70 . 70 . 70 78 73 117 134 115 95 95 150 105 178 171 186 186 . 218 . 113 . 113 260 120 120 240 320 320 Shots Fired 1270 | 12 . 24 . 32 10 17 70 80 23 18 49 123 20 46 13 31 24 . 4 . 14 . 38 84 37 2 80 246 173 Gun 815 | 12 . 24 . 32 4 12 34 64 11 18 49 55 2 22 . . . . 3 . 14 . 38 73 . . 38 198 112 Cannon 370 | . . . . . . 1 34 4 12 . . 63 7 22 11 31 24 . 1 . . . . 11 37 2 34 36 40 Launcher 64 | . . . . . 6 4 2 11 . . . . . . . . . . . . . . . . . . 8 12 21 Special 21 | . . . . . . . . 1 . . . 5 11 2 2 . . . . . . . . . . . . . . Kinetic 149 | 6 . 12 . 16 3 9 36 5 12 . . . . . . . . . 2 . 7 . 19 16 . . . . 6 Thermal 635 | 6 . 12 . 16 1 . 31 51 6 18 49 118 9 44 7 16 12 . 2 . 7 . 19 68 37 2 34 36 34 Explosive 51 | . . . . . 6 4 2 11 . . . 5 11 2 2 . . . . . . . . . . . 8 . . Electromagnetic 86 | . . . . . . 4 1 12 5 . . . . . 4 15 12 . . . . . . . . . . 12 21 Slashing 348 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 198 112 Robot Hit Streak 62 | 8 . 15 . 6 6 9 20 32 5 13 10 13 12 20 6 25 34 . 11 . 12 . 17 42 10 . 22 18 62 Robot Miss Streak 4 | 1 . 2 . 2 3 2 3 4 3 1 1 3 2 2 1 2 1 . . . 1 . 2 2 2 . 3 4 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Secondary Targets 6 | . . . . . . . . 1 . . 2 . . . . . . . . . 1 . . 1 . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . 1 . . 1 . . . . . . . . . 1 . . 1 . . . 1 . Shots Hit Robots 1015 | 9 . 19 . 22 5 10 57 62 8 17 39 86 47 46 9 27 26 31 3 . 12 . 35 97 36 2 49 111 150 Core Hits 606 | 4 . 7 . 8 10 16 42 43 13 4 14 33 31 22 7 9 6 6 1 . 11 . 23 46 9 1 31 84 125 Critical Kills 12 | . . . . . . . . . . . . 2 3 2 . . . . 1 . 1 . 1 . . . 1 1 . Critical Parts Destroyed 19 | . . . . . . . . . . . . . 7 2 . . . 7 . . . . 1 2 . . . . . Critical Strikes 86 | 1 . 1 . 1 . . . 2 2 2 9 4 14 4 2 1 2 14 1 . 1 . 3 8 . . 2 7 5 Burn 17 | 1 . 1 . 1 . . . 2 . 2 9 1 . . . . . . . . . . . . . . . . . Meltdown 7 | . . . . . . . . . . . . 2 . 2 . . . . 1 . . . . . . . 1 1 . Destroy 6 | . . . . . . . . . . . . . . . . . . . . . 1 . 3 2 . . . . . Blast 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Corrupt 3 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . Smash 21 | . . . . . . . . . . . . . 10 2 . . . 7 . . . . . 2 . . . . . Sever 18 | . . . . . . . . . . . . 1 4 . . . . . . . . . . 1 . . 1 6 5 Sunder 12 | . . . . . . . . . . . . . . . . . 2 7 . . . . . 3 . . . . . Melee Attacks 164 | . . . . . . . . . . . . . 36 7 . . 8 35 . . 3 . . 32 14 13 16 . . Impact 69 | . . . . . . . . . . . . . 36 7 . . . 14 . . 3 . . 9 . . . . . Slashing 51 | . . . . . . . . . . . . . . . . . 1 2 . . . . . 5 14 13 16 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 44 | . . . . . . . . . . . . . . . . . 7 19 . . . . . 18 . . . . . Sneak Attacks 19 | . . . . . . . . . . . . . 5 2 . . . . . . . . . 5 3 2 2 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . . . . . . . 4 . . . . . 3 . . . . . Damage Inflicted 51364 | 93 . 190 . 229 599 490 1500 1712 478 359 840 2662 4521 2875 781 1046 1080 1920 90 . 280 . 792 3986 1733 190 3639 8426 10853 Guns 22234 | 93 . 190 . 229 50 176 774 915 68 359 840 683 76 537 . . . . 54 . 280 . 792 1762 . . 582 6619 7155 Cannons 9866 | . . . . . . . 563 92 155 . . 1204 63 640 210 946 577 . 36 . . . . 361 1202 . 1632 618 1567 Explosions 10878 | . . . . . 549 314 163 705 255 . . 672 2040 1204 493 100 . . . . . . . . . . 1063 1189 2131 Melee 7786 | . . . . . . . . . . . . . 1966 451 . . 503 1920 . . . . . 1863 531 190 362 . . Ramming 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Kinetic 2254 | 41 . 80 . 78 50 126 586 92 155 . . . . . . . . . 19 . 131 . 342 292 . . . . 262 Thermal 15780 | 52 . 110 . 151 . . 735 744 68 359 840 1887 194 1838 94 600 293 . 71 . 149 . 450 1831 1202 . 1632 695 1785 Explosive 6487 | . . . . . 549 314 163 705 . . . 672 1985 543 493 . . . . . . . . . . . 1063 . . Electromagnetic 4101 | . . . . . . 50 16 171 255 . . . . . 116 446 284 . . . . . . . . . . 1112 1651 Impact 3140 | . . . . . . . . . . . . . 1966 451 . . . 618 . . . . . 105 . . . . . Slashing 16327 | . . . . . . . . . . . . 103 374 43 78 . . 24 . . . . . 266 531 190 944 6619 7155 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3273 | . . . . . . . . . . . . . . . . . 503 1278 . . . . . 1492 . . . . . Highest Corruption 26 | . . . . . . . . 1 . . . . 3 1 1 6 13 26 . . . . . 10 . . 12 5 11 Average Corruption 3 | . . . . . . . . 1 . . . . 3 1 1 3 5 13 . . . . . 4 . . 9 2 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 117 | . . . . . . . . 12 . . . . 20 . 3 5 4 19 . . . . . 10 . . 17 10 17 Message Errors 26 | . . . . . . . . 2 . . . . 5 . . . 1 4 . . . . . 2 . . 4 3 5 Matter Fused 25 | . . . . . . . . 4 . . . . 4 . . . . 4 . . . . . 4 . . 1 4 4 Heat Flow Errors 21 | . . . . . . . . 3 . . . . 5 . 1 1 1 4 . . . . . . . . 4 . 2 Energy Discharges 15 | . . . . . . . . 1 . . . . 2 . . 1 1 1 . . . . . 1 . . 3 1 4 Parts Rejected 4 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 15 | . . . . . . . . 1 . . . . 2 . 2 . 1 2 . . . . . . . . 4 2 1 Misfires 4 | . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . 1 . . . . . Alerts 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Overload Shots 3 | . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . Overflow Damage 2642 | . . . . . 60 . 23 . 4 . . 96 788 250 73 11 84 595 . . . . . 116 183 44 208 56 51 Projectiles 439 | . . . . . . . 20 . . . . 10 54 25 21 11 15 . . . . . . . 113 . 70 56 44 Explosions 368 | . . . . . 60 . 3 . 4 . . 86 29 71 52 . . . . . . . . . . . 56 . 7 Melee 1835 | . . . . . . . . . . . . . 705 154 . . 69 595 . . . . . 116 70 44 82 . . Knockbacks 25 | . . . . . . . 6 . 1 . . . 9 3 . . . 3 . . . . . . . . . . 3 Impact 13 | . . . . . . . . . . . . . 7 3 . . . 3 . . . . . . . . . . . Kinetic 10 | . . . . . . . 6 . 1 . . . . . . . . . . . . . . . . . . . 3 Secondary 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Self-Inflicted Damage 426 | . . . . . 24 16 19 100 . . . . . . . 48 . . . . . . . . . . 134 31 54 Shots 40 | . . . . . 2 1 1 3 . . . . . . . 1 . . . . . . . . . . 3 12 17 Rammed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Kicked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 372 | 80 . 199 . 50 . . 54 234 128 96 218 128 249 315 372 369 188 227 230 . 96 . . 112 212 . 122 . 192 Average Temperature 62 | 42 . 111 . 17 . . 23 68 41 32 68 27 90 99 130 107 77 87 103 . 44 . . 20 58 . 58 . 25 Received Heat Transfer 5277 | . . 99 . 9 . 27 342 576 45 . 423 99 753 . 9 479 74 215 526 . . . 48 492 57 9 9 99 887 Effects 4 | . . . . . . . . . . . . . . 1 2 1 . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 20 | . . . . . . . . . . . . . 9 . . 2 1 4 . . . . . . . . . . 4 Combat Hostiles 14 | . . . . . . . . . . . . . 3 . . 2 1 4 . . . . . . . . . . 4 Parts Fried 29 | . . . . . . . . . 3 . . . 11 1 1 . 1 4 . . . . . 1 . . . 2 5 Impact Corruptions 35 | . . . . . . . . . . . . . 20 4 . . . 10 . . . . . 1 . . . . . Robots Melted 14 | . . . . . . . . 1 . . 3 3 . 2 . . 1 . 1 . . . . . . . 1 2 . Combat Hostiles 11 | . . . . . . . . 1 . . 3 1 . 1 . . 1 . 1 . . . . . . . 1 2 . Parts Melted 40 | 1 . 1 . . . . . 1 . . 7 3 . 9 . . 2 . 1 . 1 . 2 6 . . 4 2 . Heat Transferred 22451 | 222 . 407 . 518 . . 1675 1840 150 920 2573 2512 280 2103 150 631 278 . 112 . 350 . 1050 3333 1036 . 1147 554 610 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 5 | . . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 3 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Com Maximum Alert Level 5 | . . . . . 1 1 . . 1 . . . . 1 . . . . 2 . . . . 1 . . 1 5 5 Low Security (%) 70 | 100 100 100 . 100 69 90 . . 85 . . . . 90 . . . . . . . . . 98 100 100 54 9 . Level 1 9 | . . . . . 30 9 . . 14 . . . . 9 . . . . . . . . . 1 . . 45 11 . Level 2 2 | . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Max Security 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79 . Peak Influence 2887 | 5 9 40 . . 255 244 . . 215 . . . . 361 . . . . 622 . . . . 206 65 63 262 2887 1834 Initial 1623 | . 2 . . . . 60 . . 11 . . . . . . . . . 622 . . . . 150 60 . 11 108 1623 Average 407 | 1 1 4 . . 137 60 . . 85 . . . . 72 . . . . 580 . . . . 132 12 33 155 1794 1628 Influence Increases 10551 | 10 7 50 . . 325 320 660 814 276 215 503 . 380 720 130 165 303 230 639 . 170 . 115 741 159 122 572 2404 521 Destroy 0b10 Robot/C 5160 | . . 40 . . 200 120 360 440 120 180 380 . 300 360 120 140 200 180 20 . 120 . 80 280 40 20 280 880 300 Destroy 0b10 Robot/NC 280 | 10 . . . . 10 10 . . 25 . . . 30 30 . . 5 5 . . . . 10 25 30 . 20 70 . Destroy Leader 790 | . . 10 . . 50 22 30 40 22 20 50 . 10 78 10 10 . 30 10 . 20 . 10 52 14 . 72 190 40 Allied During Kill 244 | . . . . . 15 . . 4 7 15 58 . 10 15 . . 23 . . . . . . . . . . 97 . Successful Hack 121 | . 7 . . . . 7 . . . . . . . 14 . . . . . . . . . 36 . 39 11 . 7 Disable Machine 423 | . . . . . 9 9 . . 54 . . . . 63 . . . . 9 . . . . . 18 18 108 126 9 Destroy Structure 1073 | . . . . . 41 47 . . 3 . . . . 130 . . . . . . . . . 18 27 30 21 711 45 Advance Influence 750 | . . . . . . . . . . . . . . . . . . . 600 . . . . 150 . . . . . Partial Spotted 135 | . . . . . . . . . . . . . . . . . . . . . . . . 30 15 15 30 45 . Lose Combat Pursuer 1575 | . . . . . . 105 270 330 45 . 15 . 30 30 . 15 75 15 . . 30 . 15 150 15 . 30 285 120 Influence Decreases 10132 | 5 12 50 . . 170 231 904 793 122 390 470 33 380 389 369 257 135 358 128 487 154 80 115 616 284 99 388 1119 1594 Entered New Map 2477 | . 3 . . . . 95 110 . 10 79 . 33 . . 149 26 . 168 18 247 19 80 . . 65 . 12 99 1264 Time Decay 5459 | 5 9 50 . . 160 100 704 653 92 311 410 . 300 229 210 181 65 160 100 240 125 . 105 366 209 89 336 100 150 Lost Part 820 | . . . . . 10 . 50 130 20 . 20 . 80 60 10 50 10 30 10 . 10 . 10 250 10 . 40 . 20 Lost Ally 1376 | . . . . . . 36 40 10 . . 40 . . 100 . . 60 . . . . . . . . 10 . 920 160 Squads Dispatched 95 | . . . . . . 3 . . 2 . . . . 6 . . . . . . . . . 6 2 4 9 52 11 Investigation 11 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 2 . 1 1 3 Extermination 11 | . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . 2 3 1 1 Reinforcement 18 | . . . . . . 2 . . 1 . . . . 2 . . . . . . . . . 2 . 1 3 3 4 Assault 48 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 42 3 Garrison 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Com Distress Signals 30 | . . . . 1 1 . . . 2 . . . . 3 . . 2 1 . . . . . 3 4 . . 9 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 520 | . 2 2 . 5 12 14 27 41 8 7 16 78 24 19 6 8 30 15 2 . 9 . 6 35 28 5 19 68 34 Peak Tracking Total 20 | . 2 2 . 1 4 7 11 8 4 5 4 8 10 5 5 3 13 4 1 . 5 . 2 9 4 4 4 20 15 Tactical Retreats 66 | . . . . . . 5 6 17 2 . 1 2 1 2 . 1 3 1 . . 1 . 1 5 1 . 2 10 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Com Traps Triggered 8 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . 3 2 Indirectly 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Com Machines Disabled 57 | . . . . . 1 1 . 2 6 . . 4 1 7 . . 1 . 1 . . . . . 2 2 14 14 1 Max in Single Turn 6 | . . . . . 1 1 . 1 1 . . 1 1 6 . . 1 . 1 . . . . . 1 1 3 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Com Machines Accessed 54 | . 2 1 1 1 . 3 . 2 1 1 . . 3 6 . . 1 . . 1 . 3 . 5 2 5 9 2 5 Terminals 35 | . 2 . . . . 2 . . . . . . 1 4 . . . . . 1 . . . 4 2 4 8 2 5 Fabricators 4 | . . . . . . 1 . . . . . . 1 2 . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Hacks 123 | . 5 1 1 1 . 10 . 4 2 1 . . 6 15 . . 1 . . 1 . 13 . 10 4 15 20 3 10 Successful 66 | . 2 1 1 1 . 7 . 4 . 1 . . 4 6 . . 1 . . 1 . 13 . 2 . 10 9 . 3 Failed 57 | . 3 . . . . 3 . . 2 . . . 2 9 . . . . . . . . . 8 4 5 11 3 7 Catastrophic 14 | . 1 . . . . . . . . . . . . 3 . . . . . . . . . 3 2 . 3 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 41 | . 4 . 1 . . 4 . . . . . 2 . 3 . . . . . . . . . 4 2 6 9 2 4 Terminals 81 | . 5 . . . . 8 . . . . . . 1 9 . . . . . 1 . . . 7 4 14 19 3 10 Fabricators 12 | . . . . . . 2 . . . . . . 4 6 . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 3 | . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Terminal Hacks 57 | . 2 1 1 1 . 5 . 4 . 1 . . 1 4 . . 1 . . 1 . 13 . 2 . 8 9 . 3 Record 10 | . . . . . . . . 3 . . . . . . . . . . . 1 . 5 . . . 1 . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . Open Door 10 | . . 1 . 1 . . . 1 . 1 . . 1 . . . 1 . . . . . . . . . 3 . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Branch Access Points 3 | . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 7 | . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . 2 1 . 1 Locate Traps 3 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 4 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Activate Exoskeleton 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 5 | . . . . . . 1 . . . . . . 2 2 . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . Build 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . Terminals 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Operators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 1 . . . . 3 . . 1 . . . 1 6 . . . . . 1 . . . 5 2 4 6 2 3 Full Trace Events 10 | . 1 . . . . . . . . . . . . 2 . . . . . . . . . 1 2 . 1 1 2 Feedback Events 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Corruption 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 4 . . Robots Built 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . 134 . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . . . . . . 15 . . . . . . . . . . . . . 5 6 . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . . 64 . . . . . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . . . 2 . . 2 1 . 11 . . . 3 . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Com Total Allies 121 | . . . . 2 . 3 2 2 . 2 2 2 11 . . . 3 . . . . . . . . 1 . 70 21 Largest Group 13 | . . . . 2 2 3 2 1 1 3 4 4 11 10 . . 3 . . . . . . . . 1 . 13 6 Highest-Rated Group 407 | . . . . 47 47 60 32 141 141 189 215 407 272 258 . . 158 . . . . . . . . 45 . 186 85 Highest-Rated Ally 141 | . . . . 31 31 31 16 141 141 141 131 116 41 41 . . 68 . . . . . . . . 45 . 15 15 Total Orders 19 | . . . . . 2 . 9 7 . . . . . 1 . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . EXPLORE 8 | . . . . . 1 . 5 2 . . . . . . . . . . . . . . . . . . . . . RETURN 10 | . . . . . 1 . 4 5 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 699 | . . . . 10 12 12 3 51 16 22 48 163 3 29 . . 16 . . . . . . . . . . 302 12 Total Damage 16536 | . . . . 101 119 168 16 179 646 1143 1483 5034 77 1001 . . 923 . . . . . . . . . . 5457 189 Kills 133 | . . . . 3 5 . . 1 5 9 10 70 1 6 . . 5 . . . . . . . . . . 18 . Allies Corrupted 6 | . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . 1 . 2 . Allies Melted 4 | . . . . . . . . . . 1 . . . 2 . . . . . . . . . . 1 . . . . Field Lobotomies 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Com Active Infowar (turns) 16978 | 6 47 176 . 129 394 343 1786 1995 294 1305 747 1542 1175 562 431 451 895 451 215 485 368 160 462 778 1058 210 452 61 . Optics 1653 | . . . . . . . . . . . . . . . . . . . . . . . . . 989 210 452 2 . Sensors 6847 | . . . . . . . . . 71 1305 746 1289 . . . . . . 35 485 368 160 462 549 914 210 252 1 . Terrain 229 | 6 47 176 . . . . . . . . . . . . . . . . . . . . . . . . . . . Structural 8887 | . . . . . 365 343 1786 1995 294 371 377 1542 . . . . . . . . . . . 119 1041 210 444 . . Traps 558 | . . . . . . . . . . . . . . . 326 232 . . . . . . . . . . . . . Seismic 1165 | . . . . 129 30 340 666 . . . . . . . . . . . . . . . . . . . . . . Decoding 4145 | . . . . . . . . . . . . . 1175 562 431 451 895 451 180 . . . . . . . . . . Machine Analysis 2677 | . . . . . . . . . . . . . . . . . . . . . . . 179 778 1058 210 452 . . Triangulation 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 . Cloaking 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 13 | . . 2 . . . . 1 1 . 1 1 2 . . . 1 . 2 . 1 1 . . . . . . . . Drone Launches 17 | . . . . . 1 . 4 12 . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 15 | . . . . . 1 . 4 10 . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 12 | . . . . . . . . . . . . . . 8 . . . . 4 . . . . . . . . . . Patrols 4 | . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . Guards 8 | . . . . . . . . . . . . . . 5 . . . . 3 . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Com Turns Passed 20349 | 77 47 538 198 612 394 343 1786 2247 294 1305 834 1654 1372 562 431 451 895 451 216 485 368 160 462 778 1058 210 688 981 452 Spaces Moved 15049 | 53 53 392 216 395 170 348 967 787 188 875 541 1134 841 281 238 198 495 226 165 295 275 140 295 563 1103 472 1103 1701 539 Core 410 | 1 . . . . . . . 65 . . . . 336 . . . . . . . . . . 8 . . . . . Treads 1914 | . . . . . . . . 167 . . . . 298 281 238 198 495 226 11 . . . . . . . . . . Legs 6506 | . . . . . . . 465 473 188 875 541 1134 207 . . . . . . . . . . . . . 383 1701 539 Wheels 2731 | 52 53 392 216 395 69 . . . . . . . . . . . . . 154 295 275 140 295 395 . . . . . Hover 995 | . . . . . 101 348 502 . . . . . . . . . . . . . . . . 44 . . . . . Flight 2493 | . . . . . . . . 82 . . . . . . . . . . . . . . . 116 1103 472 720 . . Fastest Speed 26 | 50 90 90 90 90 45 45 45 120 120 120 112 108 50 145 161 161 161 158 96 96 96 96 96 30 26 28 28 30 30 Average Speed 97 | 90 90 90 90 90 89 45 155 249 120 120 113 114 111 150 161 161 161 159 108 96 101 106 96 81 64 28 32 30 39 Slowest Speed 750 | 100 90 90 90 90 180 45 260 750 120 120 120 122 700 161 161 161 161 163 170 96 113 113 96 112 99 28 235 30 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . Potential Cave-ins 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 8 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Time Travels 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 17 78 60 63 31 13 99 89 6 85 66 84 68 15 44 34 60 39 4 49 48 60 52 15 33 55 64 55 19 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 6 | . . 1 . . . . 1 . . . . . . . . . . . . 1 . 3 . . . . . . . Known Exits Taken 20 | . 1 . . . . 1 . . 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 9 | 1 . 1 1 1 1 . 1 1 . . . . . . . . 1 . . . . . . . . . . 1 . Scrap Searched 25 | . . 1 . 1 . . 4 3 . 3 . 2 2 . 2 1 . 3 . 1 1 . 1 . . . . . . Spaces Dug 143 | . . . . . . 17 . . 1 . . . . . . . . . . . 2 . . 7 4 9 8 89 6 Terrain Destroyed 747 | . . . . . 63 46 20 60 3 . . 3 63 62 27 13 4 . . . 2 . 1 9 9 11 16 310 25 Melee 24 | . . . . . . . . . . . . . . . . . . . . . 2 . . 7 4 9 2 . . Projectile 278 | . . . . . . . 4 . 3 . . 3 1 2 1 2 4 . . . . . 1 2 5 2 14 223 11 AOE 445 | . . . . . 63 46 16 60 . . . . 62 60 26 11 . . . . . . . . . . . 87 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Sec Acc Com Total 19258 | 67 52 555 219 623 399 515 1175 984 230 1114 708 1363 1215 355 271 299 559 273 195 496 344 150 431 758 1387 529 1332 1996 664 Wait 2622 | . . 147 . 201 199 146 145 94 17 201 121 111 195 22 20 70 . 7 3 202 58 . 112 85 187 33 103 113 30 Move 15012 | 52 52 391 215 394 169 347 966 786 187 874 540 1133 840 280 237 197 494 225 164 294 274 139 294 560 1102 471 1096 1700 539 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Pick Up 80 | 2 . 1 3 2 1 2 3 4 1 7 . 10 4 . 1 3 7 . 2 . . 2 1 . 10 2 11 . 1 Fast Attach 201 | 7 . 2 . 1 6 1 5 11 7 1 4 4 19 9 2 3 8 5 9 . . 4 3 17 18 1 19 28 7 Attach 93 | . . . . . 3 2 5 13 1 1 3 6 9 2 1 5 1 . 2 . 1 . . 12 2 1 8 9 6 Detach 51 | . . 2 . . 2 1 2 1 . . . 1 6 . . . . . 2 . 1 . . 3 3 2 6 14 5 Swap 89 | . . . . 4 6 3 7 12 2 2 1 12 1 6 1 . 3 5 4 . . . . 3 3 1 3 1 9 Drop 140 | . . . 1 5 4 1 3 7 2 7 2 16 4 5 . 1 5 3 7 . . 5 2 4 11 3 15 21 6 Fire 673 | 6 . 12 . 16 9 12 36 56 13 9 25 70 17 24 9 19 12 . 2 . 7 . 19 37 37 2 53 110 61 Melee 153 | . . . . . . . . . . . . . 36 7 . . 7 28 . . 3 . . 29 14 13 16 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Rewire 131 | . . . . . . . 3 . . 11 12 . 83 . . . 22 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / *Sub) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Dat] / *Fac) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing (discovered 3 exits: Acc / *Sec / [*Frg]) -2/Section 7 -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Identified exit to Mines 125 | -10/Materials | Entered Mines 274 | -10/Mines | Discovered new exit (range 10) 283 | -10/Mines | Discovered new exit (range 8) 291 | -10/Mines | Found the Drone Emporium 301 | -10/Mines | Found Prototype Device 301 | -10/Mines | Identified Thief Drone Bay 322 | -10/Mines | Build established: Mutant 366 | -10/Mines | Discovered new exit (range 8) 403 | -10/Mines | Identified exit to Subcaves 537 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 595 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 600 | -10/Mines | Learned location of Zion (-6) 630 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 663 | -10/Mines | Entered Exiles 686 | -10/Exiles | Met 8R-AWN 700 | -10/Exiles | Met EX-HEX 727 | -10/Exiles | Met EX-BIN 739 | -10/Exiles | Aligned with FarCom system 740 | -10/Exiles | Given EX-Vault access code 763 | -10/Exiles | Opened EX-Vault 772 | -10/Exiles | Found Chronowheel 774 | -10/Exiles | Found Firepult 778 | -10/Exiles | Found Field Lobotomy Kit 797 | -10/Exiles | Warned to stay clear of 0b10 Research branches 821 | -10/Exiles | Met EX-DEC 853 | -10/Exiles | Discovered new exit (range 10) 861 | -10/Exiles | Stole three prototypes: Chronowheel, Firepult, Field Lobotomy Kit 861 | -10/Exiles | Entered Mines 864 | -9/Mines | Met a Derelict bent on vengeance 934 | -9/Mines | Assembled infested the area 1401 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1427 | -9/Mines | Discovered new exit (range 12) 1473 | -9/Mines | Entered Materials 1473 | -8/Materials | Accompanied by 2 allies 1473 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1478 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1543 | -8/Materials | Activated Chronowheel 1543 | -8/Materials | Spacetime reconverged on an earlier point 1841 | -8/Materials | Discovered new exit (range 4) 1867 | -8/Materials | Entered Factory 1867 | -7/Factory | Accompanied by 2 allies 1867 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1869 | -7/Factory | FarCom data flow suspended 1887 | -7/Factory | Garrison activated, responded to threat 2044 | -7/Factory | Fabricated B-48 Gladiator (x3) 2124 | -7/Factory | Lost 3 allies 2130 | -7/Factory | Identified exit to Lower Caves 2210 | -7/Factory | Entered Lower Caves 2211 | -7/Lower Caves | Firepult stolen by Master Thief 2212 | -7/Lower Caves | Encountered a Master Thief 2344 | -7/Lower Caves | Learned location of Extension (-6) 2461 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2480 | -7/Lower Caves | Lost 3 parts (2n1w) 2617 | -7/Lower Caves | Discovered new exit (range 14) 3119 | -7/Lower Caves | Build established: Scavenger-Mutant 3444 | -7/Lower Caves | Encountered a Warlord checkpoint 3996 | -7/Lower Caves | Entered another Lower Caves area 4318 | -7/Lower Caves | Lost 6 parts (2p2n2w) 4382 | -7/Lower Caves | Learned Research garrison access intel 4577 | -7/Lower Caves | Build established: Mutant 4686 | -7/Lower Caves | Core integrity fell below 50% 4736 | -7/Lower Caves | Lost 3 parts (1p2u) 4848 | -7/Lower Caves | Learned Factory garrison access intel 4906 | -7/Lower Caves | Encountered a Master Thief 4906 | -7/Lower Caves | Encountered a Master Thief 4906 | -7/Lower Caves | Encountered a Master Thief 4907 | -7/Lower Caves | Assimilated SZ-PF1(f) with FLK Orb 4909 | -7/Lower Caves | Field Lobotomy Kit stolen by Master Thief 4912 | -7/Lower Caves | Encountered a Master Thief 4913 | -7/Lower Caves | Discovered new exit (range 15) 4913 | -7/Lower Caves | Thief Drone Bay stolen by Master Thief 4913 | -7/Lower Caves | Hvy. Laser stolen by Master Thief 6226 | -7/Lower Caves | 1C-UTU showed up to help 6228 | -7/Lower Caves | 1C-UTU revealed a hidden path 6243 | -7/Lower Caves | Entered Factory 6243 | -6/Factory | Accompanied by 1 ally (1C-UTU) 6243 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6244 | -6/Factory | Loaded intel: 4 garrison access locations 6522 | -6/Factory | Discovered new exit (range 7) 6530 | -6/Factory | Identified exit to Lower Caves 6537 | -6/Factory | Entered Lower Caves 6537 | -6/Lower Caves | Accompanied by 1 ally (1C-UTU) 6548 | -6/Lower Caves | Found Prototype Device 6596 | -6/Lower Caves | Learned 4 Factory zone layouts 6743 | -6/Lower Caves | Build established: Skirmisher 6909 | -6/Lower Caves | Identified Heart of Steel 6978 | -6/Lower Caves | Found Prototype Device 7176 | -6/Lower Caves | Encountered a Warlord checkpoint 7206 | -6/Lower Caves | Build established: Mutant 7300 | -6/Lower Caves | Activated DRS Beacon 7667 | -6/Lower Caves | Spotted B-75 Beast 7683 | -6/Lower Caves | Allies destroyed B-75 Beast 7806 | -6/Lower Caves | Discovered new exit (range 11) 7834 | -6/Lower Caves | Identified exit to Lower Caves 7842 | -6/Lower Caves | Entered another Lower Caves area 7842 | -6/Lower Caves | Accompanied by 3 allies (1C-UTU) 8212 | -6/Lower Caves | Identified Exp. Actuator Array 8292 | -6/Lower Caves | Heart of Steel transformed into Warbot 8524 | -6/Lower Caves | Discovered new exit (range 6) 8526 | -6/Lower Caves | Learned location of 1 exit from Factory 8605 | -6/Lower Caves | Build established: Scavenger-Skirmisher 8659 | -6/Lower Caves | Identified exit to Zion 8676 | -6/Lower Caves | Entered Zion 8676 | -6/Zion | Accompanied by 2 allies (incl. 1C-UTU, Warbot) 8704 | -6/Zion | Found Prototype Special Weapon 8705 | -6/Zion | Identified RU-N14's Throwing Claymores 8707 | -6/Zion | Found RU-N14's Throwing Claymores 8710 | -6/Zion | Found RU-N14's Throwing Claymores 8778 | -6/Zion | Discovered new exit (range 16) 8819 | -6/Zion | Given the Hacking Drone Bay 8819 | -6/Zion | Found Prototype Device 9043 | -6/Zion | Given A8's code to call for help 9106 | -6/Zion | Met Imprinter 9301 | -6/Zion | Learned Factory interactive machine intel 9312 | -6/Zion | Learned location of 1 exit from Proximity Caves 9566 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9576 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9716 | -6/Zion | Attacked by Zionites 10168 | -6/Zion | Spotted BT-PU2(B) 10208 | -6/Zion | Destroyed BT-PU2(B) 10239 | -6/Zion | Spotted R8-42Y(B) 10272 | -6/Zion | Destroyed R8-42Y(B) 10283 | -6/Zion | Build established: Scavenger-Mutant 10288 | -6/Zion | Found RU-N14's Throwing Claymores 10290 | -6/Zion | Lost 7 parts (1p2n3u1w) 10328 | -6/Zion | Identified exit to Proximity Caves 10330 | -6/Zion | Entered Proximity Caves 10331 | -5/Proximity Caves | Identified exit to Factory 10332 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10358 | -5/Proximity Caves | Core integrity fell below 50% 10409 | -5/Proximity Caves | Destroyed 8 combat bots 10417 | -5/Proximity Caves | Lost 9 parts (2p4n2u1w) 10583 | -5/Proximity Caves | Spotted B-75 Beast 10584 | -5/Proximity Caves | Entered a huge 0b10 base via the front door 10615 | -5/Proximity Caves | Destroyed B-75 Beast 10863 | -5/Proximity Caves | Core integrity fell below 20% 10866 | -5/Proximity Caves | Build established: Derelict-Mutant 10891 | -5/Proximity Caves | Derelicts attacked a huge 0b10 base 10978 | -5/Proximity Caves | Lost 8 allies 11157 | -5/Proximity Caves | Fabricated Biometal Medium Treads (x2) 11231 | -5/Proximity Caves | Build established: Commander-Mutant 11702 | -5/Proximity Caves | Entered Factory 11702 | -5/Factory | Accompanied by 10 allies 11702 | -5/Factory | Evolved 2 slots: Utility x2 11703 | -5/Factory | Identified exit to Factory 11705 | -5/Factory | Loaded intel: 54 interactive machine locations 11770 | -5/Factory | Identified exit to Upper Caves 12181 | -5/Factory | Build established: Scavenger-Mutant 12264 | -5/Factory | Entered Upper Caves 12282 | -5/Upper Caves | Lost 6 parts (1p2n3u) 12596 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12674 | -5/Upper Caves | Discovered new exit (range 13) 12693 | -5/Upper Caves | Identified exit to Upper Caves 12695 | -5/Upper Caves | Entered another Upper Caves area 12695 | -5/Upper Caves | Discovered exit to Factory (range 11) 12698 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12736 | -5/Upper Caves | Identified exit to Warlord 12751 | -5/Upper Caves | Lost 3 parts (2p1w) 12969 | -5/Upper Caves | Lost 3 parts (1p2n) 13146 | -5/Upper Caves | Entered Warlord 13201 | -5/Warlord | System corruption cleaned by Quarantine Array 13427 | -5/Warlord | Met Warlord 13452 | -5/Warlord | Warlord's base attacked by MAIN.C 13565 | -5/Warlord | Found Prototype Piercing Weapon 13568 | -5/Warlord | Found Prototype Piercing Weapon 13606 | -5/Warlord | Identified Vortex Lance (x2) 13667 | -5/Warlord | Found Signal Generator 13670 | -5/Warlord | Found Signal Generator 13754 | -5/Warlord | Found Prototype Processor 13754 | -5/Warlord | Identified Exp. Target Analyzer 13768 | -5/Warlord | Found Prototype Reactor 13802 | -5/Warlord | Warlord forces counterattacked 13905 | -5/Warlord | Spotted Striker 13922 | -5/Warlord | Allies destroyed Striker 13938 | -5/Warlord | Spotted Executioner 13950 | -5/Warlord | Destroyed Executioner 13961 | -5/Warlord | Spotted Striker 13975 | -5/Warlord | Spotted Executioner 13985 | -5/Warlord | Destroyed Striker 13988 | -5/Warlord | Spotted Executioner 14001 | -5/Warlord | Destroyed Executioner 14020 | -5/Warlord | System corruption reached 10% 14028 | -5/Warlord | Discovered new exit (range 8) 14040 | -5/Warlord | Lost 18 allies 14041 | -5/Warlord | Entered Proximity Caves 14043 | -4/Proximity Caves | Spotter reported a threat 14243 | -4/Proximity Caves | Core integrity fell below 50% 14250 | -4/Proximity Caves | Spotter reported a threat 14282 | -4/Proximity Caves | Learned 4 Research zone layouts 14315 | -4/Proximity Caves | Learned Research garrison access intel 14359 | -4/Proximity Caves | Spotter reported a threat 14412 | -4/Proximity Caves | Spotter reported a threat 14442 | -4/Proximity Caves | Discovered exit to Factory (range 10) 14492 | -4/Proximity Caves | Entered Factory 14492 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 14590 | -4/Factory | Spotted B-86 Titan 14634 | -4/Factory | Destroyed B-86 Titan 14682 | -4/Factory | Discovered new exit (range 8) 14688 | -4/Factory | Identified exit to Upper Caves 14708 | -4/Factory | Entered Upper Caves 15097 | -4/Upper Caves | Learned location of Armory (-3) 15185 | -4/Upper Caves | Discovered new exit (range 9) 15192 | -4/Upper Caves | Identified exit to Upper Caves 15193 | -4/Upper Caves | Entered another Upper Caves area 15200 | -4/Upper Caves | Learned Research stockpile data 15541 | -4/Upper Caves | Discovered new exit (range 7) 15550 | -4/Upper Caves | Identified exit to Zhirov 15561 | -4/Upper Caves | Entered Zhirov 15561 | -4/Zhirov | Discovered new exit (range 3) 15582 | -4/Zhirov | Met Zhirov 15604 | -4/Zhirov | Learned location of Quarantine (-3) 15604 | -4/Zhirov | Learned location of Testing (-2) 15604 | -4/Zhirov | Learned location of Command (-1) 15613 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15634 | -4/Zhirov | Found Alien Artifact 15634 | -4/Zhirov | Identified Integrated Dissipator 15634 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15651 | -4/Zhirov | Found Alien Artifact 15720 | -4/Zhirov | Identified exit to Proximity Caves 15721 | -4/Zhirov | Entered Proximity Caves 15724 | -3/Proximity Caves | Spotter reported a threat 15868 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16172 | -3/Proximity Caves | Discovered new exit (range 11) 16182 | -3/Proximity Caves | Identified exit to Research 16183 | -3/Proximity Caves | Entered Research 16183 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 16186 | -3/Research | Loaded intel: 4 garrison access locations 16199 | -3/Research | Identified exit to Research 16306 | -3/Research | Build established: Scavenger-Skirmisher 16582 | -3/Research | Lost 4 parts (1n2u1w) 16616 | -3/Research | Build established: Scavenger-Assassin 16677 | -3/Research | Lost 3 parts (2n1w) 16696 | -3/Research | Spotted B-86 Titan 16729 | -3/Research | Identified Transdimensional Reconstructor 16729 | -3/Research | Warped through subspace 16774 | -3/Research | Lost 7 parts (1p1n2u3w) 16788 | -3/Research | Spotted B-86 Titan 16835 | -3/Research | Core integrity fell below 50% 16836 | -3/Research | Identified Vortex Chain Reactor 16885 | -3/Research | Lost 9 parts (2p3n2u2w) 16946 | -3/Research | System corruption reached 10% 16955 | -3/Research | Found Prototype Processor 16955 | -3/Research | Identified Exp. Targeting Computer 16961 | -3/Research | Entered another Research area 16961 | -2/Research | Warlord forces began assault on 0b10 16961 | -2/Research | Evolved 2 slots: Utility x2 16962 | -2/Research | Loaded intel: 3 garrison access locations 17008 | -2/Research | Spotted B-90 Cyclops 17071 | -2/Research | Research machine network offline 17072 | -2/Research | Found Gamma Bomb Array 17151 | -2/Research | Discovered new exit (range 14) 17154 | -2/Research | Discovered new exit (range 9) 17154 | -2/Research | Identified exit to Access 17158 | -2/Research | Identified exit to Testing 17163 | -2/Research | Found Prototype Hackware 17163 | -2/Research | Identified Exp. Hacking Suite 17165 | -2/Research | Met up with Warlord 17303 | -2/Research | Discovered exit to Access (range 13) 17315 | -2/Research | Lost 5 allies 17345 | -2/Research | Spotted Striker 17375 | -2/Research | Spotted Striker 17376 | -2/Research | Spotted Striker 17398 | -2/Research | Lost 3 allies 17423 | -2/Research | Spotted Striker 17424 | -2/Research | Spotted Executioner 17474 | -2/Research | Spotted Striker 17474 | -2/Research | Spotted Executioner 17477 | -2/Research | Destroyed Executioner 17485 | -2/Research | Build established: Hacker-Assassin 17493 | -2/Research | Borebot progress halted 17519 | -2/Research | Met DD-05H 17590 | -2/Research | Borebot progress halted 17596 | -2/Research | Borebot progress halted 17604 | -2/Research | Spotted Striker 17605 | -2/Research | Spotted Striker 17707 | -2/Research | Lost 4 allies 17961 | -2/Research | Warlord invited to help at Command 17961 | -2/Research | Given Cave Seal Controls access code 18019 | -2/Research | Entered Testing 18047 | -2/Testing | Protovariant out of control (PX-POR30ECVPC) 18047 | -2/Testing | Unleashed a protovariant (PX-POR30ECVPC) 18047 | -2/Testing | Spotted Striker 18163 | -2/Testing | Found Prototype Energy Gun 18163 | -2/Testing | Identified Tachyon Dispersion Ray 18208 | -2/Testing | Spotted Fortress 18228 | -2/Testing | Discovered new exit (range 6) 18228 | -2/Testing | Discovered new exit (range 7) 18229 | -2/Testing | Identified exit to Section 7 18229 | -2/Testing | Entered Section 7 18247 | -2/Section 7 | Found Prototype Launcher 18247 | -2/Section 7 | Identified Gui. Micro-nuke Launcher 18251 | -2/Section 7 | Found Gui. Micro-nuke Launcher 18263 | -2/Section 7 | Discovered exit to Access (range 8) 18282 | -2/Section 7 | Found Integrated Dissipator 18282 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18377 | -2/Section 7 | Spotted Alpha 7 18398 | -2/Section 7 | Found Alien Artifact 18398 | -2/Section 7 | Identified Integrity Redistributor 18398 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-44) 18412 | -2/Section 7 | Scanned by Researcher 18423 | -2/Section 7 | Found Alien Artifact 18423 | -2/Section 7 | Identified Core Reset Matrix 18423 | -2/Section 7 | Used Core Reset Matrix 18427 | -2/Section 7 | Detected hypermatrix surge 18427 | -2/Section 7 | Sensed 18 artifacts in vicinity 18455 | -2/Section 7 | Found Integrated Dissipator 18455 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18472 | -2/Section 7 | Found Microwarp Drive 18495 | -2/Section 7 | Discovered exit to Access (range 20) 18513 | -2/Section 7 | Spotted Alpha 7 18517 | -2/Section 7 | Spotted B-99 Colossus 18526 | -2/Section 7 | Intercept squad dispatched 18546 | -2/Section 7 | Spotted Tracker 18547 | -2/Section 7 | Spotted Tracker 18551 | -2/Section 7 | Destroyed Tracker 18553 | -2/Section 7 | Destroyed Tracker 18566 | -2/Section 7 | Spotted Combat Programmer 18566 | -2/Section 7 | Spotted Combat Programmer 18573 | -2/Section 7 | Spotted Executioner 18573 | -2/Section 7 | Spotted Executioner 18577 | -2/Section 7 | Destroyed Executioner 18593 | -2/Section 7 | Destroyed Combat Programmer 18594 | -2/Section 7 | System corruption reached 10% 18603 | -2/Section 7 | Destroyed Combat Programmer 18608 | -2/Section 7 | Destroyed Executioner 18609 | -2/Section 7 | Lost 4 parts (1p2u1w) 18617 | -2/Section 7 | Found Transdimensional Reconstructor 18620 | -2/Section 7 | Found Transdimensional Reconstructor 18660 | -2/Section 7 | Spotted Executioner 18681 | -2/Section 7 | Integrated with Sigix Exoskeleton 18764 | -2/Section 7 | Found Integrated Reactor 18764 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 18778 | -2/Section 7 | Found LRC Inertial Stabilizer 18778 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 18793 | -2/Section 7 | Found Integrity Redistributor 18795 | -2/Section 7 | Found Integrity Redistributor 18917 | -2/Section 7 | Entered Access 18917 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 18922 | -1/Access | Emitted hypermatrix ping 18927 | -1/Access | Assembled emerged from beneath the floor 18956 | -1/Access | Assembled emerged from beneath the floor 18967 | -1/Access | Build established: Alien-Sigix 18990 | -1/Access | Found Unknown Launcher 18990 | -1/Access | Identified Gamma Bomb Array 19065 | -1/Access | Assembled emerged from beneath the floor 19144 | -1/Access | Lost 8 allies 19168 | -1/Access | Energy Cycler disabled 19191 | -1/Access | Assembled emerged from beneath the floor 19210 | -1/Access | Found Unknown Device 19210 | -1/Access | Identified Heavy Servo Lattice 19224 | -1/Access | Intercept squad dispatched 19237 | -1/Access | Spotted Tracker 19238 | -1/Access | Spotted Tracker 19241 | -1/Access | Destroyed Tracker 19241 | -1/Access | Destroyed Tracker 19246 | -1/Access | Found Prototype Device 19246 | -1/Access | Identified Exp. Phase Shifter 19253 | -1/Access | Found Prototype Energy Gun 19253 | -1/Access | Identified Immobilizer 19281 | -1/Access | Found Unknown Launcher 19281 | -1/Access | Identified Fusion Bomb Launcher 19305 | -1/Access | Spotted Combat Programmer 19305 | -1/Access | Garrison activated, responded to threat 19311 | -1/Access | Spotted Combat Programmer 19324 | -1/Access | Destroyed Combat Programmer 19343 | -1/Access | Assembled emerged from beneath the floor 19360 | -1/Access | Assembled emerged from beneath the floor 19414 | -1/Access | Assembled emerged from beneath the floor 19501 | -1/Access | Assembled emerged from beneath the floor 19502 | -1/Access | Spotted B-99 Colossus 19502 | -1/Access | Spotted B-99 Colossus 19506 | -1/Access | Destroyed 7 combat bots 19549 | -1/Access | Lost 5 allies 19562 | -1/Access | Destroyed 8 combat bots 19610 | -1/Access | Discovered new exit (range 18) 19613 | -1/Access | Intercept squad dispatched 19621 | -1/Access | Spotted Tracker 19625 | -1/Access | Spotted Tracker 19625 | -1/Access | Spotted Combat Programmer 19626 | -1/Access | Spotted Tracker 19631 | -1/Access | Destroyed Tracker 19634 | -1/Access | Destroyed Tracker 19643 | -1/Access | Destroyed Combat Programmer 19657 | -1/Access | Destroyed Tracker 19660 | -1/Access | Spotted Combat Programmer 19667 | -1/Access | Destroyed Combat Programmer 19688 | -1/Access | Spotted Combat Programmer 19694 | -1/Access | Destroyed Combat Programmer 19704 | -1/Access | Assembled emerged from beneath the floor 19755 | -1/Access | Assembled emerged from beneath the floor 19881 | -1/Access | Discovered new exit (range 18) 19888 | -1/Access | Spotted B-99 Colossus 19891 | -1/Access | Spotted B-99 Colossus 19898 | -1/Access | Entered Command 19903 | -1/Command | Emitted hypermatrix ping 19908 | -1/Command | Assembled emerged from beneath the floor 19941 | -1/Command | Assembled emerged from beneath the floor 20001 | -1/Command | Disengaged cave seal 20112 | -1/Command | Assembled emerged from beneath the floor 20127 | -1/Command | Spotted Combat Programmer 20127 | -1/Command | Spotted Combat Programmer 20128 | -1/Command | Spotted M Guard 20131 | -1/Command | Spotted M Guard 20148 | -1/Command | First assault squad dispatched 20163 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 20166 | -1/Command | Lost 5 allies 20168 | -1/Command | Destroyed M Guard 20168 | -1/Command | Destroyed Combat Programmer 20183 | -1/Command | Destroyed Combat Programmer 20191 | -1/Command | Destroyed M Guard 20191 | -1/Command | All MAIN.C guards destroyed 20205 | -1/Command | High security lockdown imminent 20231 | -1/Command | Destroyed 14 combat bots 20239 | -1/Command | Met MAIN.C 20244 | -1/Command | 0b10 Conduit disabled 20248 | -1/Command | System corruption reached 10% 20285 | -1/Command | High security lockdown engaged 20309 | -1/Command | Core integrity fell below 50% 20312 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 20314 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 20314 | -1/Command | Destroyed MAIN.C Shell 20314 | -1/Command | Spotted M Shell/Def 20314 | -1/Command | Spotted M Shell/Atk 20314 | -1/Command | Spotted M Shell/Def 20314 | -1/Command | Spotted M Shell/Atk 20314 | -1/Command | Spotted M Shell/Atk 20314 | -1/Command | Spotted M Shell/Def 20314 | -1/Command | Spotted M Shell/Atk 20314 | -1/Command | Spotted M Shell/Def 20316 | -1/Command | MAIN.C activated Command garrisons 20316 | -1/Command | Failed to warp due to unstable space 20320 | -1/Command | Used Integrity Redistributor, redistributed integrity to core (+308) 20321 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 20324 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 20338 | -1/Command | Used Integrity Redistributor, redistributed integrity to core (+40) 20350 | -1/Command | Exoskeleton Destroyed Last Messages --------------- 20327_ Acquired Sigix Sheargun. 20330_ Quantum Shear penetrates MAIN.C. 20330_ MAIN.C knocked back. 20333_ Quantum Shear penetrates MAIN.C. 20333_ MAIN.C knocked back. 20334_ Lrg. Storage Unit destroyed. 20334_ Critical hit (Blast). 20335_ M Shell/Def knocked back. 20336_ Acquired Exp. Phase Shifter. 20337_ 0b10 Conduit collapses. 20337_ Knocked back. 20338_ System corrupted: Matter fused (-10). 20338_ Acquired Integrity Redistributor. 20338_ Integrity redistributed to core (+40). 20340_ Acquired Adv. Cryofiber Web. 20341_ Quantum Shear penetrates M Shell/Def. 20344_ Quantum Shear penetrates MAIN.C. 20344_ MAIN.C knocked back. 20347_ Quantum Shear penetrates MAIN.C. 20350_ Sigix Exoskeleton destroyed. 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Y M " " """" " #### | | ??????? + ]Y """X i""" " " """" #### | | ???????? # """% " " " " #### | | ???????? # #########% """"""" " #### | | ???????? ############### "" " """"""""#### | | ???????? ############### "" " " " #### | | ???????? ######################################## | | ????????? ######################################## | | ????????? #######################################? | | ????????? ####################################???? | | ??????????###################################????? | | ???????????#################################?????? | | ???????????################################??????? | | ????????????#############################????????? | | ?????????????###########################?????????? | | ??????????????########################???????????? | | ????????????????####################?????????????? | | ?????????????????##################??????????????? | | ????????????????????############?????????????????? | | ?????????????????????????##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 220 Energy Generation 77 Energy Capacity 1050 Matter Stores 520 Matter Capacity 550 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 4 Base Temperature (-) 200 Armor Coverage 750 Resistance: KI 70 Resistance: TH 70 Resistance: EX 70 Resistance: EM 70 Resistance: I 70 Resistance: S 70 Resistance: P 70 Power Shielding 66 Propulsion Shielding 90 Utility Shielding 66 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 89 Targeting Accuracy 8 Target Analysis 10 Recoil Reduction 5 Particle Charging 20 Offensive Hacking 36 Defensive Hacking 14 Item Schematics ----------------- Cld. Linear Gravjet | -2/Section 7 | Archive Exp. Thermal Shield | -2/Section 7 | Archive Spectral Analyzer | -2/Section 7 | Archive Exp. Biometal Heavy Treads | -2/Section 7 | Archive Robot Schematics ------------------ A-15 Conveyor | -2/Section 7 | Archive R-10 Processor | -2/Section 7 | Archive Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Biometal Medium Treads | x2 | -5/Proximity Caves | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Integrity Redistributor Core Reset Matrix Sigix Exoskeleton Sigix Sheargun Integrated Reactor LRC Inertial Stabilizer Achievements -------------- Consequences Morally Flexible Rampage Spacetime Is Relative Challenges ------------ None Game ------ Seed PlexusLayeredRouter Manual? 0 Play Time 03:32:35 Cumulative 271.2 hours Start 2025.12.31 @ 19:03:48 End 2026.01.01 @ 19:22:56 Sessions 15 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 203 Rogue 10 Adventurer 193 Explorer 0 Win Type - Total 18 Types 8/0/7/3/0/0/0/0/0/0 Lore% 76 Gallery% 73 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 165551a5-2570-4e95-b4cc-e5428d1fd787