Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.04 @ 16:02:38 Player: jumpy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (18) 90 Value Destroyed (575) 575 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (765) 765 TOTAL SCORE: 3190 Bonus ------- Follower Combat Kills 165 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (72) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Terrain Scanner Experimental Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Large Matter Pod (150) ECM Suite Makeshift Cloaking Device Storm Laser Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Terrain Scanner Experimental Terrain Scan Processor > --- WEAPON ----------- Improved Assault Rifle High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Deuterium Engine Large Matter Pod ECM Suite Storm Laser [Rating: 30] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Propulsion Compact Wheel Wheel Compact Wheel Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Experimental Terrain Scan Processor Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 25 | 7 2 . 8 . 4 4 Power 4 | 1 . . 1 . 1 1 Engine 3 | 1 . . 1 . 1 . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 6 | 2 . . 1 . 1 2 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 6 | 2 . . 1 . 1 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 1 1 . 3 . 2 . Device 3 | . 1 . 2 . . . Storage 2 | 1 . . 1 . . . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 8 | 3 1 . 3 . . 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 3 . . 3 . . 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 . Parts Lost 8 | . . . 1 . . 7 Power 1 | . . . . . . 1 Propulsion 3 | . . . . . . 3 Utility 1 | . . . . . . 1 Weapon 3 | . . . 1 . . 2 Highest Loss Streak 6 | . . . 1 . . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 100 100 91 100 99 89 Engine 10 | . 14 14 10 11 11 8 Wheel 20 | . 28 28 22 22 22 13 Device 21 | . 14 14 20 22 22 21 Storage 15 | . 14 14 16 22 17 11 Processor 4 | . . . . . 4 11 Ballistic Gun 19 | . 14 14 13 22 22 21 Launcher 2 | . 14 14 8 . . . Peak Build Rating 30 | 6 7 7 15 15 26 30 Average Rating 17 | 4 6 7 9 15 20 25 On Entrance 10 | . 6 7 7 15 15 25 Naked Turns . | . . . . . . . Heaviest Build 25 | 14 16 16 21 21 25 22 Greatest Support 28 | 26 26 26 26 26 26 28 Greatest Overweight (x) 1 | . . . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 Most Carried 8 | 2 5 5 8 8 8 8 Average Carried 7 | 1 3 5 5 8 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 2 5 5 8 8 8 8 Class Distribution -------------------- 60% | Mutant 36% | Skirmisher 3% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Skirmisher | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 839 | 246 4 33 354 . 87 115 Remotely . | . . . . . . . Salvage Created 510 | . 57 59 253 . . 141 Parts 38 | . 8 5 17 . . 8 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 15 | . . . . . 5 10 Prevented 11 | . . . . . . 11 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 12 | . 1 2 6 . . 3 Guns 8 | . . 1 4 . . 3 AOE 4 | . 1 1 2 . . . Classes Destroyed 7 | . 4 . 2 . . 1 Worker 1 | . 1 . . . . . Builder 1 | . 1 . . . . . Operator 1 | . . . 1 . . . Watcher 3 | . 1 . 2 . . . Swarmer 1 | . . . . . . 1 Grunt 8 | . 1 2 4 . . 1 Sentry 3 | . . . 2 . . 1 Best Kill Streak 5 | . 2 4 5 . . 2 Combat Bots Only 4 | . 1 3 4 . . 2 Max Kills in Single Turn 2 | . 2 1 2 . . 1 Gunslinging . | . . . . . . . Exploded 2 | . 1 1 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 125 | . . 7 38 . . 80 Missed 35 | . . 3 13 . . 19 Damage Taken 1464 | 1 8 63 304 . . 1088 Core 401 | . . . 43 . . 358 Absorbed by Shields 108 | . . . 108 . . . Regen/Repaired (Parts) 37 | . . . 37 . . . Core Remaining (%) 100 | 100 . 100 . . . . Volleys Fired 39 | . 3 4 14 . . 18 Largest 2 | . 2 2 2 . . 2 Hottest 50 | . 50 50 50 . . 48 Shots Fired 70 | . 6 8 27 . . 29 Gun 57 | . 3 4 21 . . 29 Cannon . | . . . . . . . Launcher 13 | . 3 4 6 . . . Special . | . . . . . . . Kinetic 57 | . 3 4 21 . . 29 Thermal . | . . . . . . . Explosive 13 | . 3 4 6 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 12 | . 1 4 8 . . 12 Robot Miss Streak 5 | . 1 2 1 . . 5 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 49 | . 2 5 21 . . 21 Core Hits 40 | 1 7 4 15 . . 13 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1423 | 2 210 194 630 . . 387 Guns 651 | . . 36 230 . . 385 Cannons . | . . . . . . . Explosions 747 | . 210 152 385 . . . Melee . | . . . . . . . Ramming 25 | 2 . 6 15 . . 2 Kinetic 651 | . . 36 230 . . 385 Thermal . | . . . . . . . Explosive 747 | . 210 152 385 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 4 | . 3 . 1 . . . Projectiles . | . . . . . . . Explosions 4 | . 3 . 1 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 97 | 1 8 3 84 . . 1 Shots 6 | . 1 . 5 . . . Rammed 9 | 1 . 1 5 . . 2 Targets Rammed 9 | 1 . 1 5 . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 139 | . . 11 24 . . 139 Average Temperature 62 | . . 6 19 . . 79 Received Heat Transfer 661 | . . 36 127 . . 498 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 268 | . 113 132 268 104 . . Initial 104 | . . 43 51 104 . . Average 122 | . 22 124 150 104 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 82 | 100 100 100 75 100 . . Level 1 17 | . . . 24 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 . 1 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 41 | . 7 2 13 . . 19 Peak Tracking Total 12 | . 4 1 5 . . 12 Tactical Retreats 3 | . . . 1 . . 2 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 2 | . . 1 1 . . . Max in Single Turn 1 | . . 1 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 2 | . . . 2 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 6 | . . . 6 . . . Successful 4 | . . . 4 . . . Failed 2 | . . . 2 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 3 | . . . 3 . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 1 | . . . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 4 Highest-Rated Group 154 | . . . . . 154 154 Highest-Rated Ally 39 | . . . . . 39 39 Total Orders . | . . . . . . . Ally Attacks 27 | . . . . . . 27 Total Damage 740 | . . . . . . 740 Kills 7 | . . . . . . 7 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 3062 | 59 112 51 686 45 1588 521 Spaces Moved 2582 | 53 108 43 482 50 1649 197 Core 11 | 5 . . . . . 6 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 2571 | 48 108 43 482 50 1649 191 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 95 Average Speed 91 | 85 90 90 90 90 90 107 Slowest Speed 115 | 90 90 90 90 90 90 115 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 4 24 12 43 20 90 29 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 2 1 Spaces Dug . | . . . . . . . Terrain Destroyed 82 | . 21 22 39 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 82 | . 21 22 39 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3212 | 63 115 47 703 49 1754 481 Wait 537 | 1 . . 191 . 93 252 Move 2576 | 52 107 42 481 49 1648 197 Hop . | . . . . . . . Pick Up 14 | 2 3 . 4 . 2 3 Fast Attach 12 | 6 1 . 3 . 1 1 Attach 1 | . . . 1 . . . Detach . | . . . . . . . Swap 12 | 1 1 . 4 . 3 3 Drop 12 | . . . . . 7 5 Fire 39 | . 3 4 14 . . 18 Melee . | . . . . . . . Ram 9 | 1 . 1 5 . . 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion (discovered 2 exits: [Dee] / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 16) 172 | -10/Materials | Entered Mines 218 | -10/Mines | Discovered new exit (range 5) 223 | -10/Mines | Entered Materials 223 | -9/Materials | Evolved 2 slots: Utility x2 301 | -9/Materials | Build established: Mutant 385 | -9/Materials | Repaired Ion Engine 904 | -9/Materials | Discovered new exit (range 6) 909 | -9/Materials | Entered Mines 930 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 950 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 954 | -9/Mines | Entered Zion 1005 | -7/Zion | Found Prototype Energy Gun 1341 | -7/Zion | Learned 12 Factory zone layouts 1830 | -7/Zion | Found Prototype Processor 1831 | -7/Zion | Identified Spectral Analyzer 1841 | -7/Zion | Found Prototype Processor 1841 | -7/Zion | Identified Exp. Terrain Scan Processor 1965 | -7/Zion | Met Imprinter 1987 | -7/Zion | Imprinted 1989 | -7/Zion | Declared Zion's savior 2106 | -7/Zion | Discovered new exit (range 13) 2128 | -7/Zion | Build established: Skirmisher 2436 | -7/Zion | Discovered new exit (range 15) 2542 | -7/Zion | Entered Proximity Caves 2542 | -6/Proximity Caves | Accompanied by 4 allies 2544 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2723 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 2928 | -6/Proximity Caves | Found DCF Scrap (14 items) 3051 | -6/Proximity Caves | Lost 3 allies 3059 | -6/Proximity Caves | Core integrity fell below 50% 3062 | -6/Proximity Caves | Core integrity fell below 20% 3063 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03027_ S-27 Virus destroyed. 03032_ Lgt. Nuclear Core fries itself beyond repair. 03033_ Critical hit (Burn: +37). 03033_ G-50 Soldier destroyed. 03034_ Critical hit (Burn: +37). 03036_ Autogun fries itself beyond repair. 03036_ Critical hit (Burn: +37). 03039_ Imp. Assault Rifle destroyed. 03043_ Arm. Wheel destroyed. 03047_ Hvy. Laser fries itself beyond repair. 03048_ Adv. Heat Sink fries itself beyond repair. 03050_ Com. Wheel destroyed. 03055_ Lgt. Fission Core destroyed. 03056_ Hpw. Shotgun destroyed. 03056_ Slammed into G-50 Soldier. 03056_ Destabilizing: Core damaged (-12). 03057_ Imp. Sensor Array destroyed. 03057_ Slammed into G-50 Soldier. 03058_ Acquired 46 matter. 03059_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | #????#???????????????????????????????????????????? | | #??##?#?#????#???????????????????????????????????? | | ##########?#??#??????????????????????????????????? | | ##############???????????????????????????????????? | | #############?#####??????????????????????????????? | | ######## ### ??????????????????????????????? | | ######### ?????????????????????????????? | | ######### ? ?????????????????????????????? | | ######### #??????????????????????????????? | | ######## #####???#???????????????????????? | | ####### ###?##?##?##????????????????????? | | ####### ### #######?##?#???#????????????????? | | ####### ##### #############?#?#?#?????????????? | | #######% ###########################?#??????????? | | * ![** ############# ?????????? | | *![%=[ ############# #####?####?##?????#?????? | | #####]= ############ #######?#####?# ?#?????? | | ##### ########### ###############?###?????? | | ##### ## ########## ########## ?#?###?????? | | ########### ####### ########## #?# #?#??? | | ########### ###### ###### ? ?# #????? | | ######### ! ## ## % ##?#?? | | #### % !%* ## #### ?%% ?##???? | | % ##### %[ #### ?##?#??? | | g [[%! =#####%##% #####?? | | gg !@ s *[[% #?? | | ##### % % %### sgg s !%=% % #?? | | ###### ##### ###### s ######[/########? ??? | | # ###### ##### ######%% #" # # ? ?? #?? | | # ###### ##### ###### #" # # ? ?#?? | | ### ?####### ### ####### #" # # # ???? | | ??????###### % ### ####### #" # ## ##???#? | | ??????#####% #### ####### #" # ? ???? | | ???????# ## % #### ####### #" # ?? ??? | | ???????# #### ####### # ? ? +????? | | ???????? % ### ## ### + " " ?#????? | | ????????? ## ### + """"" ?????? | | ?????????? ## # ? ????????? | | ??????????? ? ### #T ? ???????? | | ???????????? ## ######### #" ?????????? | | ??????????????## ########## #?" ?????????????? | | ???????????????????#???? # ?""?"""?????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 275 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 1010 Evasion (%) 44 Item Schematics ----------------- ECM Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireQuantumBroadsword Manual? 0 Play Time 00:23:54 Cumulative 10.1 hours Start 2025.01.04 @ 15:41:35 End 2025.01.04 @ 16:02:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b58a710-26fe-47d9-b2b8-e651669d92ca