Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.12 @ 16:53:40 Player: Waste Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (223) 1115 Value Destroyed (6821) 6821 Prototype IDs (67) 1340 Alien Tech Used (2) 400 Bonus (6889) 6889 TOTAL SCORE: 26465 Bonus ------- High Alert Combat Kills 260 Follower Combat Kills 100 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Friendly Fire -71 Cogmind --------- Core Integrity 712/1600 Matter 14/300 Energy 380/700 System Corruption 25% Temperature Cool (0) Movement Core (750) Ox14 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- High-capacity Storage Unit Experimental Energy Well > --- WEAPON (4) ------- Plasma Lance > --- INVENTORY (20) --- Advanced Gravity Neutralizer Experimental Sensor Array Nanoactuators Advanced Actuator Array Advanced Transmission Jammer Experimental Phase Shifter Improved Cloaking Device Centrium Light Armor Plating Improved Point Defense System Sensor Drone Bay (20/20) Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Micro Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Combat Airjet Linear Gravjet Combat Gravmag System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Experimental Gyrokinetic Inverter > --- UTILITY ---------- High-capacity Storage Unit Advanced Gravity Neutralizer Experimental Sensor Array Advanced Signal Interpreter Experimental Melee Analysis Suite Advanced Transmission Jammer Improved Utility Shielding Advanced Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Ragnarok Missile Launcher Centrium Greatsword Enhanced Force Lance > --- INVENTORY -------- Enhanced Fission Core Vortex Chain Reactor Advanced Power Amplifier Experimental Energy Well Structural Scanner Nanoactuators Advanced Actuator Array Advanced Reaction Control System Experimental Phase Shifter Improved Cloaking Device Improved Utility Shielding Improved Utility Shielding Centrium Light Armor Plating Sensor Drone Bay Core Physics Calibrator Potential Cannon Ragnarok Missile Launcher Plasma Lance [Rating: 196] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Improved Utility Shielding Weapon Great Axe Energy Gun Improved EM Shotgun Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Ragnarok Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Thunder Hammer Slashing Weapon Great Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 2 . . . . 2 . . . . 2 . 2 . . 2 Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Propulsion 6 | . . . 2 . . . . . . . 1 1 . . . . . . . . . 2 . . . . . Utility 8 | . . . . . 2 2 . . . . 1 1 . . . . 1 . . . . . . 1 . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Attached 149 | 1 3 8 12 5 18 18 1 . 3 1 5 8 . . 1 1 7 1 . 9 . 14 7 15 2 3 6 Power 13 | . . 1 1 1 . 2 . . . 1 . . . . . . 1 . . 1 . 1 . 2 . . 2 Engine 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . 2 . . . 1 . . . . . . 1 . . . . 1 . . . . 1 Reactor 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . 1 Propulsion 36 | . 2 2 7 1 3 5 . . . . 2 3 . . . . 2 . . 3 . 4 . 2 . . . Treads 12 | . . 2 7 1 2 . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 22 | . . . . . 1 5 . . . . 2 3 . . . . 2 . . 3 . 4 . 2 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 63 | . 1 3 1 2 9 8 . . 2 . 2 3 . . 1 1 2 . . 3 . 6 3 9 2 2 3 Device 28 | . . 1 . 1 2 3 . . 1 . 1 . . . . 1 2 . . 3 . 4 1 4 1 2 1 Storage 9 | . . 1 . . 2 1 . . . . . . . . 1 . . . . . . . 2 1 . . 1 Processor 6 | . . . 1 . . 1 . . 1 . 1 1 . . . . . . . . . 1 . . . . . Hackware 5 | . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . 2 . . . Protection 15 | . 1 1 . 1 5 2 . . . . . 1 . . . . . . . . . . . 2 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 37 | 1 . 2 3 1 6 3 1 . 1 . 1 2 . . . . 2 1 . 2 . 3 4 2 . 1 1 Energy Gun 6 | 1 . 1 . . 3 . . . . . . . . . . . . . . 1 . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Ballistic Gun 7 | . . 1 3 . 3 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . 1 . 1 1 . . . . . . . . . . . . . . 1 . 1 . 1 . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Impact Weapon 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Slashing Weapon 5 | . . . . . . 2 . . 1 . 1 . . . . . . . . . . . . . . . 1 Piercing Weapon 6 | . . . . . . . . . . . . . . . . . . 1 . . . 2 2 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . 1 1 1 2 2 . . . . . 2 . . 1 . 3 . . 6 . 4 5 10 . 1 . Parts Lost 41 | . . . 1 1 5 . . . . 1 . . . . . . 3 . 1 . . . . . 1 . 28 Power 7 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 5 Propulsion 14 | . . . . . 2 . . . . . . . . . . . 2 . 1 . . . . . 1 . 8 Utility 14 | . . . 1 . 2 . . . . . . . . . . . 1 . . . . . . . . . 10 Weapon 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 5 Highest Loss Streak 8 | . . . 1 1 1 . . . . 1 . . . . . . 1 . 1 . . . . . 1 . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 6 7 8 14 19 19 14 14 14 14 14 14 14 15 15 16 19 19 19 19 18 18 17 17 16 16 16 15 Power 1 | 1 1 1 1 1 1 1 1 1 1 . . 2 3 3 3 4 3 3 3 3 3 2 3 2 2 2 1 Propulsion 3 | 4 4 3 4 5 8 5 4 4 4 4 3 2 2 2 2 2 1 1 1 . . . . . . . . Utility 6 | . . 1 2 3 5 4 6 7 6 6 8 7 7 7 7 9 9 9 9 9 10 9 8 8 10 10 11 Weapon 4 | 1 1 2 6 9 4 3 3 2 2 3 2 3 3 3 3 3 4 5 5 4 4 4 5 5 4 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 44 | . 6 1 . 1 5 10 2 1 . . 2 2 . . . . 5 . . . . 2 . 1 . . 6 Power 3 | . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Propulsion 7 | . 3 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . . Utility 18 | . 1 . . . . 1 1 1 . . 2 1 . . . . 3 . . . . 2 . 1 . . 5 Weapon 15 | . 1 . . 1 3 7 1 . . . . . . . . . 2 . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 97 100 94 93 96 90 92 92 94 90 99 99 100 100 100 100 93 87 89 89 89 99 100 99 99 100 79 Engine 3 | . 14 14 11 10 9 . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . 6 7 7 7 7 5 5 5 5 5 5 5 5 5 1 . 3 4 . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . . 3 5 4 4 11 13 13 8 Treads 10 | . . 27 43 44 34 . . . . . . . . . . . . . . . . . . . . . . Hover 21 | . . . . . . 29 30 30 30 30 33 34 35 35 35 35 30 31 31 30 31 37 38 34 33 34 23 Device 10 | . . . . . 4 14 15 15 12 14 13 10 11 11 11 10 14 14 15 14 14 18 18 17 16 13 9 Storage 7 | . 14 14 11 11 10 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 5 Processor 5 | . . . . . . 6 7 7 9 7 8 11 11 11 11 11 10 10 10 10 10 9 9 8 8 8 7 Hackware 6 | . . . . . . 6 7 7 7 7 6 11 11 11 11 11 10 10 10 10 10 9 9 12 13 13 10 Protection 7 | . 11 14 5 4 18 7 7 7 7 7 10 5 5 5 5 5 5 5 5 5 5 . . . . 4 3 Energy Gun 3 | . 28 14 1 . 12 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . . 13 20 20 5 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 6 7 7 9 5 12 8 5 4 5 5 . . . . . . . . . . 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 5 5 5 5 6 7 6 7 7 Peak Build Rating 196 | 6 7 17 18 26 28 56 57 57 60 60 69 85 86 86 89 93 101 93 93 117 114 155 156 178 183 183 196 Average Rating 72 | 6 6 10 16 17 26 50 52 52 54 51 66 81 85 85 86 89 98 90 92 105 108 143 151 171 174 176 159 On Entrance 78 | 6 6 7 12 18 16 26 56 57 52 60 53 69 85 86 85 88 89 93 93 88 113 108 150 151 174 174 174 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 140 | 14 15 56 56 53 79 41 41 34 42 47 44 45 42 44 63 69 64 72 61 78 84 98 101 113 106 113 140 Greatest Support 130 | 20 20 40 80 80 80 36 36 36 40 36 44 60 59 59 59 59 62 62 62 83 71 113 113 118 130 120 120 Greatest Overweight (x) 20 | . . 1 . . 1 1 1 . 1 1 . 1 . . 1 1 1 1 1 1 1 1 . . . . 20 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 8 8 18 20 20 20 15 15 15 15 15 15 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 8 10 20 20 20 19 15 15 15 15 15 15 15 15 19 20 20 20 19 20 20 20 20 20 20 20 20 Average Carried 16 | 6 7 8 14 19 19 14 14 14 14 14 14 14 15 15 16 19 19 19 19 19 19 19 19 19 19 19 16 Final Capacity 20 | 8 8 20 20 20 20 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 8 10 20 20 19 14 14 15 13 14 15 15 15 15 19 20 19 19 19 19 20 19 20 20 19 20 10 Class Distribution -------------------- 35% | Hacker-Scout 24% | Scavenger-Mutant 20% | Scout 10% | Mutant 6% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Mutant | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Gladiator | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Hacker-Scout | -2/Section 7 Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Matter Collected 4896 | 200 40 120 369 186 764 291 10 . . 232 198 103 223 46 40 147 171 152 . . 132 321 165 375 105 295 211 Remotely 524 | . . . . . 524 . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9593 | . 360 173 896 271 2070 441 20 . . 191 132 284 151 51 376 48 342 95 586 . 57 459 165 664 189 416 1156 Parts 474 | . 26 15 59 25 104 30 2 . . 10 12 16 3 1 1 9 5 6 18 . 2 23 2 28 10 12 55 Haulers Intercepted 25 | . . . 4 . 4 2 . . . . 1 1 . . . . 2 . . . . 2 1 5 1 1 1 Recyclers Shooed 5 | . . . 3 . 1 . . . . . . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . 6 3 . 5 . . . . . 4 . 3 . . 2 . . . . . . Prevented 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 127 | . 13 6 14 8 26 2 . . . 8 . 6 . . . 4 4 5 . . 5 . . . 4 4 18 Melee 8 | . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . 2 3 Guns 57 | . 12 6 14 5 20 . . . . . . . . . . . . . . . . . . . . . . Cannons 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 AOE 55 | . . . . 3 6 . . . . 7 . 6 . . . 4 4 5 . . 5 . . . 4 2 9 Classes Destroyed 19 | . 2 1 5 3 3 2 1 . . 1 . . 1 . . . . . . . . . . . . . . Worker 15 | . . . 1 . 1 1 . . . . . 1 . . . . . . . . . 1 . . . 1 9 Builder 20 | . . . 1 . 2 3 . . . . 1 2 . . . . . . . . . 1 . 2 . . 8 Tunneler 3 | . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . Hauler 25 | . . . 4 . 4 2 . . . . 1 1 . . . . 2 . . . . 2 1 5 1 1 1 Recycler 11 | . . . 3 1 3 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . . . 1 . . . . . 1 1 . . . . . . . . . . . 1 . . . Drone 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Watcher 18 | . . . 3 . 4 1 . . . . . . . . . . . . . . . 2 1 3 1 . 3 Swarmer 46 | . 6 3 8 3 . . . . . 2 . 2 . . . 4 4 5 . . 5 . . . 4 . . Grunt 43 | . 7 2 4 3 17 . . . . 2 . . . . . . . . . . . . . . . 1 7 Brawler 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 11 | . . 1 2 . 7 . . . . 1 . . . . . . . . . . . . . . . . . Hunter 6 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 2 2 Programmer 14 | . . . . . . 2 . . . . . 4 . . . . . . . . . . . . . . 8 S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Samaritan 4 | . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 5 3 6 6 4 2 . . . 5 1 5 . . . 4 5 5 . . 5 2 1 2 4 3 11 Combat Bots Only 9 | . 5 3 5 5 3 1 . . . 5 . 4 . . . 4 4 5 . . 5 . . . 4 2 9 Max Kills in Single Turn 5 | . 1 2 2 2 3 1 1 . . 5 1 3 1 1 . 4 3 4 . . 3 1 1 1 4 3 5 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 1 3 . . . . 5 . 2 . . . 4 3 4 . . 3 . . . 4 2 2 Melee 1 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Hostile Shots Fired 705 | . 44 36 59 18 120 28 . . . 53 3 31 . 1 . 8 18 3 3 . 9 8 2 4 3 20 234 Missed 230 | . 8 8 19 3 33 13 . . . 14 3 15 . . . 6 5 1 . . 6 5 1 2 2 8 78 Hits 475 | . 36 28 40 15 87 15 . . . 39 . 16 . 1 . 2 13 2 3 . 3 3 1 2 1 12 156 Melee 6 | . . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . Projectile 469 | . 36 28 40 13 83 15 . . . 39 . 16 . 1 . 2 13 2 3 . 3 3 1 2 1 12 156 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Critical Strikes 24 | . 1 . 1 1 9 1 . . . 3 . . . . . . 1 1 . . . . . . . . 6 Actively Blocked 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 9447 | . 374 359 438 280 1617 253 . . . 653 . 370 . 21 . 34 248 30 92 . 94 158 22 66 42 260 4036 Core 1790 | . 99 112 74 33 197 106 . . . 123 . 60 . . . 18 7 . . . . 10 . 25 . 38 888 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 272 | . 1 5 . . . 11 . . . 15 . . . . . . 11 11 . . 9 . . . . . 209 Ignored by Resistances 61 | . . . . . 61 . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 135 | . . . . . 11 . . . . . 87 . . . . . . . . 28 . . . 9 . . . Core Remaining (%) 76 | 100 . 15 . 73 64 . . . . 67 100 . . . . 92 . . . . 99 . 91 . . 95 44 Volleys Fired 324 | . 34 14 50 17 99 . . . . 4 . 7 . 35 . 5 2 2 . . 2 20 . 2 1 1 29 Largest 2 | . 2 2 2 2 2 . . . . 2 . 1 . 1 . 1 1 1 . . 1 1 . 1 1 2 1 Hottest 200 | . 100 100 79 46 90 . . . . 90 . 45 . 35 . 45 45 45 . . 45 35 . 200 70 140 200 Shots Fired 523 | . 65 28 96 27 196 . . . . 5 . 7 . 35 . 5 2 2 . . 2 20 . 2 1 2 28 Gun 405 | . 65 28 96 20 196 . . . . . . . . . . . . . . . . . . . . . . Cannon 81 | . . . . . . . . . . . . 3 . 35 . 4 . . . . . 20 . 2 . . 17 Launcher 37 | . . . . 7 . . . . . 5 . 4 . . . 1 2 2 . . 2 . . . 1 2 11 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 208 | . . 10 88 20 90 . . . . . . . . . . . . . . . . . . . . . . Thermal 172 | . 65 18 8 . . . . . . . . 3 . 35 . 4 . . . . . 20 . 2 . . 17 Explosive 37 | . . . . 7 . . . . . 5 . 4 . . . 1 2 2 . . 2 . . . 1 2 11 Electromagnetic 106 | . . . . . 106 . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | . 7 5 12 6 14 . . . . 3 . 5 . . . . 1 1 . . 2 1 . . 2 4 6 Robot Miss Streak 6 | . 3 2 3 4 6 . . . . 6 . 2 . . . 6 4 3 . . 3 . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . . 2 3 . 3 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 492 | . 44 18 65 15 156 26 1 . 1 9 6 10 4 1 7 . 8 3 15 . 1 17 8 19 8 14 36 Core Hits 354 | . 20 8 28 14 93 10 1 . . 17 3 29 2 1 3 9 6 8 6 . 18 7 2 11 6 10 42 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . . . . . 1 . 1 . 2 1 . . . . . . . . . Critical Strikes 27 | . 3 . 2 . . 3 . . . 1 . 1 1 . 1 . 2 1 2 . . 2 3 2 . 1 2 Burn 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Smash 5 | . . . . . . . . . . . . . 1 . 1 . 2 1 . . . . . . . . . Sever 7 | . . . . . . 3 . . . 1 . 1 . . . . . . . . . . . . . . 2 Impale 10 | . . . . . . . . . . . . . . . . . . . 2 . . 2 3 2 . 1 . Melee Attacks 416 | . . . . . . 73 3 1 25 23 29 43 7 2 7 2 11 5 15 . 2 51 12 39 15 15 36 Impact 24 | . . . . . . . . . . . . 5 1 . 2 2 11 3 . . . . . . . . . Slashing 221 | . . . . . . 73 3 1 25 23 29 38 6 2 5 . . . . . . . . . . . 16 Piercing 171 | . . . . . . . . . . . . . . . . . . 2 15 . 2 51 12 39 15 15 20 Sneak Attacks 62 | . . . . . . 9 1 . 1 . 3 4 4 1 . . 4 . . . . 10 3 8 1 2 11 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 19 | . . . . . . . . . . 1 2 . 1 . 2 . 1 . . . . 4 2 2 . 2 2 Damage Inflicted 27898 | . 567 304 1016 453 3456 1375 60 . 84 753 370 1232 363 89 640 335 931 314 1478 . 534 1350 571 1647 1083 1276 7617 Guns 4628 | . 564 299 982 188 2595 . . . . . . . . . . . . . . . . . . . . . . Cannons 1720 | . . . . . . . . . . . . . . . . . . . . . . 34 . . . . 1686 Explosions 8598 | . . . . 235 816 . . . . 491 . 692 . . . 335 297 229 . . 534 . . . 571 374 4024 Melee 12835 | . . . . . . 1375 60 . 84 262 370 540 363 89 640 . 634 85 1478 . . 1316 571 1647 512 902 1907 Ramming 117 | . 3 5 34 30 45 . . . . . . . . . . . . . . . . . . . . . . Kinetic 2238 | . . 139 923 188 988 . . . . . . . . . . . . . . . . . . . . . . Thermal 4284 | . 564 160 59 . 543 . . . . . . . . . . . . . . . . 34 . . . . 2924 Explosive 6817 | . . . . 235 273 . . . . 491 . 692 . . . 335 297 229 . . 534 . . . 571 374 2786 Electromagnetic 1607 | . . . . . 1607 . . . . . . . . . . . . . . . . . . . . . . Impact 1196 | . . . . . . . . . . . . 141 116 . 220 . 634 85 . . . . . . . . . Slashing 4719 | . . . . . . 1375 60 . 84 262 370 399 247 89 420 . . . . . . . . . . . 1413 Piercing 6920 | . . . . . . . . . . . . . . . . . . . 1478 . . 1316 571 1647 512 902 494 Highest Corruption 25 | . . . . 4 . 4 . . . . 3 1 1 1 1 1 3 3 3 3 . 3 3 . . . 25 Average Corruption 2 | . . . . 4 . 2 . . . . 3 1 1 1 1 1 1 3 3 3 . 1 3 . . . 12 Corruption Purged 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 62 | . . . . 5 . 10 . . . . 8 . 2 1 1 2 . 2 4 . . 9 2 . . . 16 Message Errors 16 | . . . . . . 5 . . . . 1 . . . . . . . 2 . . 3 1 . . . 4 Matter Fused 14 | . . . . 1 . 3 . . . . 2 . 1 1 1 1 . 1 . . . 2 . . . . 1 Heat Flow Errors 4 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . 1 Energy Discharges 10 | . . . . 2 . . . . . . 1 . . . . 1 . . 1 . . 1 . . . . 4 Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 9 | . . . . 2 . . . . . . 1 . . . . . . . 1 . . 2 1 . . . 2 Data Loss (major) 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 Alerts 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3926 | . . . . . 29 123 . . 24 27 38 138 147 . 197 1 225 85 855 . 10 219 190 165 132 29 1292 Projectiles 476 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 476 Explosions 393 | . . . . . 29 . . . . 27 . . . . . 1 6 . . . 10 . . . . . 320 Melee 3057 | . . . . . . 123 . . 24 . 38 138 147 . 197 . 219 85 855 . . 219 190 165 132 29 496 Knockbacks 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Impact 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 673 | . . . . 91 253 . . . . 20 . . . . . . 25 . . . 28 . . . . . 256 Shots 16 | . . . . 4 5 . . . . 1 . . . . . . 2 . . . 1 . . . . . 3 Rammed 15 | . . 3 2 3 7 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 18 | . 1 3 4 3 7 . . . . . . . . . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 506 | . 342 336 440 1 506 249 . . . 46 267 . . 6 . . . . . . . 10 9 120 12 41 318 Average Temperature 105 | . 129 132 110 1 157 147 . . . 33 135 . . 6 . . . . . . . 4 6 33 9 26 132 Received Heat Transfer 1617 | . 135 162 102 30 684 . . . . 60 . 9 . . . . . . 9 . . . 12 9 9 27 369 Effects 18 | . 3 . 2 . 13 . . . . . . . . . . . . . . . . . . . . . . Shutdowns 8 | . 1 . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Matter Decay 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 15 | . . . . . 9 . . . . . . . . . . . 6 . . . . . . . . . . Impact Corruptions 22 | . . . . . . . . . . . . 3 9 . 1 . 6 3 . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . 6 3 . . . . . . . . . . . . . . . . . . . . . . . . 3 Heat Transferred 4986 | . 1887 407 222 . 450 . . . . . . . . . . . . . . . . 50 . . . . 1970 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Maximum Alert Level 2 | . 1 . . . 2 1 . . . . 1 1 . . . . . . . . . . . . . . 2 Low Security (%) 86 | 100 82 100 100 100 55 97 . . . . 16 94 . . . . 100 . . . . 100 100 100 100 100 63 Level 1 9 | . 17 . . . 29 2 . . . . 83 5 . . . . . . . . . . . . . . 6 Level 2 4 | . . . . . 15 . . . . . . . . . . . . . . . . . . . . . 29 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 685 | . 227 84 173 120 504 217 . . . . 319 282 . . . . 176 . . . . 67 52 67 188 177 685 Initial 314 | . . 64 . 53 29 217 . . . . 314 98 . . . . . . . . . 27 13 29 18 99 86 Average 101 | . 106 11 57 41 223 106 . . . . 240 115 . . . . 61 . . . . 13 14 11 59 136 265 Influence Increases 6786 | . 337 140 412 220 1033 395 . . . 215 442 589 . 75 5 105 272 115 . . 185 247 144 264 263 135 1193 Destroy 0b10 Robot/C 2520 | . 260 120 280 140 520 40 . . . 120 . 140 . . . 80 100 100 . . 100 . . . 80 80 360 Destroy 0b10 Robot/NC 505 | . . . 60 10 75 45 . . . 10 15 25 . . 5 . 15 5 . . . 45 10 55 10 10 110 Destroy Leader 536 | . 50 20 64 20 146 26 . . . 10 2 32 . . . 10 14 10 . . 10 8 4 16 14 2 78 Allied During Kill 11 | . . . . . . . . . . . . 7 . . . . 4 . . . . . . . . . . Successful Hack 441 | . 12 . 5 . 26 134 . . . . 36 112 . . . . 2 . . . . 2 21 21 21 7 42 Disable Machine 225 | . . . . 15 45 . . . . . . 15 . . . . 30 . . . . . 15 30 30 15 30 Destroy Structure 988 | . . . 3 35 86 45 . . . . 14 108 . . . . 62 . . . . 72 4 82 63 21 393 Advance Influence 300 | . . . . . . . . . . . 300 . . . . . . . . . . . . . . . . Partial Spotted 165 | . . . . . . 45 . . . . 15 30 . . . . 15 . . . . 30 . 15 . . 15 Lose Combat Pursuer 1095 | . 15 . . . 135 60 . . . 75 60 120 . 75 . 15 30 . . . 75 90 90 45 45 . 165 Influence Decreases 6121 | . 172 305 274 282 631 824 49 . . 191 264 516 253 97 5 105 250 107 30 . 145 262 117 282 119 169 672 Entered New Map 951 | . . 101 . 85 47 261 19 . . . 10 104 103 5 . . . 9 6 . . 13 12 23 16 79 58 Time Decay 4718 | . 172 204 264 187 554 553 30 . . 191 254 370 150 92 5 105 190 98 24 . 145 249 105 259 93 90 334 Lost Part 360 | . . . 10 10 30 . . . . . . . . . . . 20 . . . . . . . 10 . 280 Lost Ally 92 | . . . . . . 10 . . . . . 42 . . . . 40 . . . . . . . . . . Squads Dispatched 53 | . 2 . 2 . 2 11 . . . . 6 4 . . . . 2 . . . . 10 2 . 4 1 7 Investigation 10 | . 1 . . . 1 1 . . . . 3 1 . . . . 1 . . . . 1 . . . . 1 Extermination 22 | . . . . . . 6 . . . . 2 3 . . . . 1 . . . . 4 1 . 2 . 3 Reinforcement 21 | . 1 . 2 . 1 4 . . . . 1 . . . . . . . . . . 5 1 . 2 1 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Distress Signals 21 | . 2 . 1 1 4 . . . . 2 1 1 . . . . 1 . . 1 . . 2 3 . 1 1 Communications Jammed 8 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 2 Distress Signals 8 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 2 Times Spotted 287 | . 19 6 22 7 44 15 4 2 4 17 10 18 . 3 . 9 9 5 1 . 6 17 10 14 5 5 35 Peak Tracking Total 12 | . 7 2 5 3 5 3 4 2 4 5 3 8 . 3 . 5 5 4 1 . 4 5 6 5 4 2 12 Tactical Retreats 42 | . 1 . . . 6 3 1 . . 4 2 3 . 4 . 1 1 . . . 3 3 3 2 1 . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Traps Triggered 19 | . 1 . . . 1 2 . . . . 3 6 . . . . 2 . . . . 3 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Disabled 17 | . . . . 1 3 . . . 1 . . 1 . . . . 2 . . . . . 1 3 2 1 2 Max in Single Turn 2 | . . . . 1 2 . . . 1 . . 1 . . . . 2 . . . . . 1 2 1 1 1 Garrison Access 8 | . . . . . . 1 . . . . . 2 . . . . 1 . . . . 1 . 2 . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Accessed 109 | . 2 1 3 . 11 22 1 1 3 . 10 16 . . 4 . 4 2 . 5 . 8 1 5 3 3 4 Terminals 63 | . 2 . 3 . 8 15 . . . . 6 10 . . . . 2 1 . . . 4 1 4 3 3 1 Fabricators 7 | . . . . . . 2 . . . . 2 1 . . . . 1 . . . . . . . . . 1 Repair Stations 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . 2 2 . . . . 1 2 . . . . . . . . . 1 . . . . 1 Garrison Access 11 | . . . . . . 2 . . . . . 3 . . . . 1 . . . . 3 . 1 . . 1 Total Hacks 317 | . 5 1 9 . 32 68 1 1 21 . 29 42 . . 17 . 10 3 . 10 . 24 2 14 10 9 9 Successful 190 | . 2 1 3 . 19 41 1 1 21 . 17 21 . . 17 . 6 3 . 10 . 10 1 3 3 4 6 Failed 127 | . 3 . 6 . 13 27 . . . . 12 21 . . . . 4 . . . . 14 1 11 7 5 3 Catastrophic 26 | . . . 1 . 1 1 . . . . 1 6 . . . . 1 . . . . 4 1 4 3 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 146 | . 5 . 7 . 20 30 . . . . 16 21 . . . . 8 . . 1 . 9 1 10 9 8 1 Terminals 179 | . 5 . 9 . 21 45 . . . . 18 26 . . . . 6 2 . . . 11 2 13 10 9 2 Fabricators 19 | . . . . . . 4 . . . . 4 3 . . . . 3 . . . . . . . . . 5 Repair Stations 5 | . . . . . 2 2 . . . . 1 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 46 | . . . . . 9 15 . . . . 6 8 . . . . . . . . . 7 . . . . 1 Garrison Access 16 | . . . . . . 2 . . . . . 5 . . . . 1 . . . . 6 . 1 . . 1 Terminal Hacks 83 | . 2 1 2 . 3 10 1 1 21 . . 4 . . 17 . 1 3 . 10 . 1 1 1 1 2 1 Record 21 | . . . . . . . . . 6 . . . . . 5 . . 2 . 8 . . . . . . . Part Schematic 15 | . . . . . . 3 . . 8 . . . . . 4 . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . Prototype ID Bank 9 | . . . . . . 2 . . 3 . . . . . 4 . . . . . . . . . . . . Open Door 8 | . . 1 . . . . 1 1 . . . 1 . . . . . 1 . 2 . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 6 | . . . 1 . . 1 . . . . . 1 . . . . 1 . . . . 1 . 1 . . . Terminal Index 5 | . . . . . 1 1 . . . . . 1 . . . . . . . . . . 1 . . 1 . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . 2 . . . . 3 2 . . . . . . . . . . . . . . 2 Network Status 3 | . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 Build 3 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 Repair Station Hacks 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 38 | . . . . . 4 12 . . . . 6 8 . . . . . . . . . 7 . . . . 1 Insert Component 21 | . . . . . 2 7 . . . . 3 3 . . . . . . . . . 5 . . . . 1 Analyze 17 | . . . . . 2 5 . . . . 3 5 . . . . . . . . . 2 . . . . . Garrison Access Hacks 7 | . . . . . . 1 . . . . . 2 . . . . 1 . . . . 1 . 1 . . 1 Seal Access 7 | . . . . . . 1 . . . . . 2 . . . . 1 . . . . 1 . 1 . . 1 Unauthorized Hacks 49 | . . . 1 . 10 14 . . . . 8 5 . . . . 4 . . . . 1 . 1 2 2 1 Terminals 46 | . . . 1 . 10 14 . . . . 7 5 . . . . 3 . . . . 1 . 1 2 2 . Assimilate 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Botnet 24 | . . . 1 . 5 6 . . . . 2 2 . . . . 2 . . . . 1 . 1 2 2 . Skim 20 | . . . . . 5 6 . . . . 5 3 . . . . 1 . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 73 | . 2 . 3 . 9 19 . . . . 9 13 . . . . 3 . . . . 6 1 3 1 3 1 Full Trace Events 8 | . . . . . 2 1 . . . . 2 . . . . . 1 . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . 67 . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . 8 . . 8 . 2 1 . . 4 . . . . . . 2 . . . . . Parts Built 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 118 | . . . . . . . . . . . 106 . . . . . . . . . . . . . . . 12 Total Part Build Rating 12 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . 6 Parts Repaired 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Time 224 | . . . . . 136 88 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 12 | . . . . . 2 4 . . . . 2 2 . . . . . . . . . 2 . . . . . Part Schematics Acquired 10 | . . . . . . 5 . . . . 2 1 . . . . . . . . . 2 . . . . . Parts Damaged 5 | . . . . . 1 1 . . . . 1 1 . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . 3 . . . . . . . . . . . . . . . . . 4 . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total Allies 6 | . . . . . . 1 . . . . . 3 . . . . 2 . . . . . . . . . . Largest Group 3 | . . . . . . 1 . . . . . 3 . . . . 2 . . . . . . . . . . Highest-Rated Group 98 | . . . . . . 26 . . . . . 60 . . . . 98 . . . . . . . . . . Highest-Rated Ally 49 | . . . . . . 26 . . . . . 20 . . . . 49 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . . . . 1 . . . . 8 . . . . . . . . . . Total Damage 314 | . . . . . . . . . . . . 27 . . . . 287 . . . . . . . . . . Kills 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Active Infowar (turns) 11077 | . . . . 2 . 1601 444 294 143 913 546 881 301 443 108 291 651 309 340 374 370 956 248 1108 187 159 408 Sensors 10785 | . . . . 2 . 1563 444 294 142 849 544 858 301 443 107 282 629 301 340 366 359 940 215 1100 186 156 364 Structural 10526 | . . . . . . 1442 444 294 33 910 546 881 301 443 108 273 651 309 340 374 370 845 212 1108 185 105 352 Cloaking 18 | . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . Jamming 470 | . . . . . . . . . . . . . . . . . . . . . . 328 36 . . 50 56 Robot Analysis Total 7 | . 2 . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . Derelict Logs Recovered 14 | . . 1 . . . . 1 . . 1 . . 1 3 . 2 . 3 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Turns Passed 17111 | 2 462 1608 880 657 1941 1604 444 294 223 913 546 881 301 443 108 291 651 309 340 374 370 956 248 1108 223 189 745 Spaces Moved 22764 | 1 274 660 431 352 826 2599 848 630 144 1123 1110 1753 686 740 198 618 559 650 670 806 691 1962 380 2328 478 234 1013 Core 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Treads 2261 | . . 652 431 352 826 . . . . . . . . . . . . . . . . . . . . . . Legs 283 | 1 274 8 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 20218 | . . . . . . 2599 848 630 144 1123 1110 1753 686 740 198 618 559 650 670 806 691 1962 380 2328 478 234 1011 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 25 | 120 120 120 160 160 160 45 45 45 40 45 40 25 41 41 41 41 41 42 42 31 42 29 34 34 26 35 35 Average Speed 57 | 120 120 229 160 160 168 45 45 45 54 49 40 35 41 41 41 41 97 42 42 42 42 31 34 35 35 35 52 Slowest Speed 1050 | 120 120 240 160 160 240 107 107 45 107 107 40 94 41 41 104 104 105 105 113 113 102 94 34 36 40 35 1050 Overloaded Moves 32 | . . . . . . . . . 5 . . 8 . . . . . . . 4 . . . . 15 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 61 | 3 48 98 46 81 75 69 91 77 80 85 38 46 77 75 60 73 21 72 85 94 86 52 33 57 67 10 21 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 8 | . . . . 1 . 1 . . 1 . . . . 2 3 . . . . . . . . . . . . Known Exits Taken 22 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 33 | . . 1 . 2 . . 8 1 . 2 . . 3 6 . 4 . 2 1 . 3 . . . . . . Spaces Dug 241 | . . . . . . 45 2 1 . 50 14 30 2 11 . 4 3 4 . . 2 32 2 28 2 2 7 Terrain Destroyed 908 | . . . . 37 92 45 2 1 . 129 14 75 2 36 . 43 39 65 . . 39 40 2 28 20 9 190 Melee 167 | . . . . . . 45 2 1 . 11 14 27 2 1 . 2 3 4 . . 2 25 2 15 2 2 7 Projectile 63 | . . . . . . . . . . . . 3 . 35 . 4 . . . . . 15 . 1 . . 5 AOE 678 | . . . . 37 92 . . . . 118 . 45 . . . 37 36 61 . . 37 . . 12 18 7 178 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total 25555 | 1 343 722 520 417 1176 2922 906 639 247 1437 1172 1932 693 839 212 637 642 672 695 834 759 2186 471 2532 502 309 1138 Wait 1487 | . 26 30 15 37 184 169 50 6 71 268 17 94 1 60 . 1 20 8 11 2 58 107 53 116 . 42 41 Move 22737 | . 273 659 430 351 825 2598 847 629 143 1122 1109 1752 685 739 197 617 558 649 669 805 690 1961 379 2327 477 233 1013 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 113 | . 3 3 7 1 13 23 2 1 2 1 6 6 . . 5 1 5 . . 4 . 9 3 13 1 1 3 Fast Attach 41 | . 1 . 1 1 12 5 . . . . 4 3 . . 1 . 1 . . 3 . 3 3 . . 1 2 Attach 68 | . . . 2 1 5 12 1 . 2 8 3 2 . . . . 4 3 . 3 2 4 1 6 1 . 8 Detach 22 | . . . . 1 . 1 1 1 1 8 . . . . . . 2 3 . 1 3 . . . . . . Swap 208 | 1 2 9 9 3 11 11 . . 3 5 4 13 1 3 3 11 9 2 . 7 2 25 17 22 6 17 12 Drop 129 | . 3 4 2 2 20 30 2 1 2 . 6 5 . . 1 . 6 . . 9 . 12 6 13 1 1 3 Fire 324 | . 34 14 50 17 99 . . . . 4 . 7 . 35 . 5 2 2 . . 2 20 . 2 1 1 29 Melee 369 | . . . . . . 73 3 1 23 21 23 37 6 2 5 2 9 5 15 . 2 45 9 33 15 13 27 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 17 | . . 3 4 3 7 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 39 | . . . . . . . . . . . . 13 . . . . 26 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 14) 465 | -10/Materials | Entered Mines 469 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 476 | -10/Mines | Core integrity fell below 50% 526 | -10/Mines | Assembled infested the area 607 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 736 | -10/Mines | Discovered new exit (range 3) 783 | -10/Mines | Build established: Scavenger-Mutant 897 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 899 | -10/Mines | Discovered new exit (range 5) 1114 | -10/Mines | Discovered new exit (range 8) 1196 | -10/Mines | Discovered new exit (range 3) 1281 | -10/Mines | Found the Drone Emporium 1292 | -10/Mines | Found Prototype Device 1292 | -10/Mines | Identified Sensor Drone Bay 1562 | -10/Mines | Core integrity fell below 20% 2073 | -10/Mines | Entered Materials 2073 | -9/Materials | Evolved 2 slots: Propulsion x2 2074 | -9/Materials | Identified exit to Mines 2182 | -9/Materials | Discovered new exit (range 14) 2409 | -9/Materials | Identified exit to Storage 2495 | -9/Materials | Discovered new exit (range 13) 2953 | -9/Materials | Entered Mines 2987 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2990 | -9/Mines | Found Prototype Device 2990 | -9/Mines | Identified Exp. Sensor Array 3120 | -9/Mines | Learned location of Storage (-9) 3489 | -9/Mines | Excavation squad dispatched 3489 | -9/Mines | A large section of the Mines collapsed 3557 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3592 | -9/Mines | Discovered new exit (range 6) 3610 | -9/Mines | Entered Materials 3610 | -8/Materials | Evolved 2 slots: Utility x2 4169 | -8/Materials | Discovered new exit (range 15) 4242 | -8/Materials | Build established: Mutant 4651 | -8/Materials | Discovered new exit (range 9) 5163 | -8/Materials | Repaired Broken Exp. Sensor Array 5166 | -8/Materials | Build established: Scavenger-Mutant 5479 | -8/Materials | Discovered new exit (range 15) 5551 | -8/Materials | Entered Factory 5551 | -7/Factory | Evolved 2 slots: Utility x2 5744 | -7/Factory | Discovered new exit (range 12) 5846 | -7/Factory | Found Prototype Launcher 5846 | -7/Factory | Identified Rocket Array 5869 | -7/Factory | Build established: Scout 6020 | -7/Factory | Discovered new exit (range 12) 6022 | -7/Factory | Identified exit to Lower Caves 6027 | -7/Factory | Identified exit to Factory 6066 | -7/Factory | Learned Extension terminal intel 6102 | -7/Factory | Learned Extension stockpile data 6129 | -7/Factory | Loaded intel: 51 interactive machine locations 6144 | -7/Factory | Learned 4 Lower Caves zone layouts 6148 | -7/Factory | Learned location of Upper Caves (-5) 6149 | -7/Factory | Learned 2 Upper Caves zone layouts 6809 | -7/Factory | Repaired Broken Rocket Array 7131 | -7/Factory | Found Rocket Array 7155 | -7/Factory | Entered Lower Caves 7178 | -7/Lower Caves | Encountered a Warlord checkpoint 7474 | -7/Lower Caves | Learned 4 Factory zone layouts 7575 | -7/Lower Caves | Discovered new exit (range 7) 7585 | -7/Lower Caves | Spotted B-75 Beast 7596 | -7/Lower Caves | Identified exit to Lower Caves 7599 | -7/Lower Caves | Entered another Lower Caves area 7603 | -7/Lower Caves | Encountered a Warlord checkpoint 7617 | -7/Lower Caves | Discovered exit to Factory (range 5) 7782 | -7/Lower Caves | Discovered new exit (range 12) 7787 | -7/Lower Caves | Identified exit to Data Miner 7893 | -7/Lower Caves | Entered Data Miner 7893 | -7/Data Miner | Discovered new exit (range 6) 7902 | -7/Data Miner | Met Data Miner 7915 | -7/Data Miner | Learned location of Section 7 (-2) 7915 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7918 | -7/Data Miner | Received God Mode back door access code from Data Miner 7948 | -7/Data Miner | Data Conduit disabled 8114 | -7/Data Miner | Identified exit to Proximity Caves 8116 | -7/Data Miner | Entered Proximity Caves 8312 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8581 | -6/Proximity Caves | Spotter reported a threat 8687 | -6/Proximity Caves | Spotter reported a threat 8986 | -6/Proximity Caves | Spotted B-75 Beast 8998 | -6/Proximity Caves | Discovered exit to Factory (range 6) 9011 | -6/Proximity Caves | Learned Factory stockpile data 9029 | -6/Proximity Caves | Entered Factory 9029 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9263 | -6/Factory | Discovered new exit (range 12) 9267 | -6/Factory | Identified exit to Factory 9310 | -6/Factory | Allied Derelicts emerged from ambush trap array 9473 | -6/Factory | Fabricated Adv. System Shield? 9488 | -6/Factory | Learned Factory stockpile data 9527 | -6/Factory | Learned Extension stockpile data 9557 | -6/Factory | Learned Hub_04(d) non-interactive machine intel 9575 | -6/Factory | Entered another Factory area 9575 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9750 | -5/Factory | Discovered new exit (range 6) 9751 | -5/Factory | Identified exit to Factory 9831 | -5/Factory | Fabricated B-48 Gladiator? 9870 | -5/Factory | Build established: Hacker-Scout 9888 | -5/Factory | Lost 3 allies 9899 | -5/Factory | Discovered new exit (range 6) 9900 | -5/Factory | Identified exit to Extension 9953 | -5/Factory | Identified exit to Upper Caves 10166 | -5/Factory | Discovered exit to Factory (range 12) 10456 | -5/Factory | Entered Upper Caves 10463 | -5/Upper Caves | Entered a destroyed Warlord outpost 10638 | -5/Upper Caves | Discovered new exit (range 15) 10685 | -5/Upper Caves | Learned 4 Factory zone layouts 10755 | -5/Upper Caves | Identified exit to Upper Caves 10757 | -5/Upper Caves | Entered another Upper Caves area 10940 | -5/Upper Caves | Learned Factory terminal intel 11129 | -5/Upper Caves | Learned location of Warlord (-4) 11164 | -5/Upper Caves | Discovered new exit (range 7) 11199 | -5/Upper Caves | Identified exit to Zhirov 11200 | -5/Upper Caves | Entered Zhirov 11200 | -5/Zhirov | Discovered new exit (range 3) 11208 | -5/Zhirov | Met Zhirov 11215 | -5/Zhirov | Learned location of Quarantine (-2) 11215 | -5/Zhirov | Learned location of Testing (-3) 11215 | -5/Zhirov | Learned location of Command (-1) 11219 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11226 | -5/Zhirov | Found Alien Artifact 11226 | -5/Zhirov | Identified Integrated Dissipator 11226 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11268 | -5/Zhirov | Found Alien Artifact 11306 | -5/Zhirov | Identified exit to Proximity Caves 11308 | -5/Zhirov | Entered Proximity Caves 11418 | -4/Proximity Caves | Spotted B-86 Titan 11472 | -4/Proximity Caves | Discovered exit to Factory (range 11) 11475 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 11508 | -4/Proximity Caves | Learned Research stockpile data 11599 | -4/Proximity Caves | Entered Factory 11599 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11601 | -4/Factory | Loaded intel: 26 terminal locations 11888 | -4/Factory | Identified exit to Upper Caves 11888 | -4/Factory | Identified exit to Armory 11915 | -4/Factory | Build established: Hacker-Gladiator 12250 | -4/Factory | Entered Upper Caves 12251 | -4/Upper Caves | Identified exit to Upper Caves 12305 | -4/Upper Caves | Learned 4 Research zone layouts 12448 | -4/Upper Caves | Learned 4 Research zone layouts 12455 | -4/Upper Caves | Learned Research terminal intel 12559 | -4/Upper Caves | Entered another Upper Caves area 12563 | -4/Upper Caves | Build established: Hacker-Scout 12574 | -4/Upper Caves | Discovered new exit (range 13) 12688 | -4/Upper Caves | Learned Research terminal intel 12765 | -4/Upper Caves | Learned Research security intel 12776 | -4/Upper Caves | Spotted B-86 Titan 12894 | -4/Upper Caves | Discovered new exit (range 6) 12898 | -4/Upper Caves | Identified exit to Warlord 12899 | -4/Upper Caves | Entered Warlord 12916 | -4/Warlord | System corruption cleaned by Quarantine Array 12945 | -4/Warlord | Opened Warlord's prototype stash 12953 | -4/Warlord | Found Prototype Device 12953 | -4/Warlord | Identified Exp. Focal Shield 12957 | -4/Warlord | Found Prototype Device 12957 | -4/Warlord | Identified Exp. Phase Shifter 12971 | -4/Warlord | Found Prototype Reactor 13025 | -4/Warlord | Learned Testing security intel 13025 | -4/Warlord | Learned Armory terminal intel 13025 | -4/Warlord | Learned Armory garrison access intel 13025 | -4/Warlord | Learned Research terminal intel 13025 | -4/Warlord | Learned 4 Quarantine zone layouts 13025 | -4/Warlord | Learned Testing trap positions 13025 | -4/Warlord | Learned Armory stockpile data 13052 | -4/Warlord | Found Prototype Special Weapon 13052 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 13055 | -4/Warlord | Found RU-N14's Throwing Claymores v3 13079 | -4/Warlord | Met Warlord 13104 | -4/Warlord | Warlord's base attacked by MAIN.C 13151 | -4/Warlord | Found Prototype Energy Gun 13151 | -4/Warlord | Identified Vortex Rifle 13177 | -4/Warlord | Found Prototype Device 13177 | -4/Warlord | Identified Minesniffer Drone Bay 13261 | -4/Warlord | Opened side exit 13269 | -4/Warlord | Discovered new exit (range 9) 13271 | -4/Warlord | Identified exit to Proximity Caves 13273 | -4/Warlord | Entered Proximity Caves 13275 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13449 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 13617 | -3/Proximity Caves | Discovered new exit (range 11) 13622 | -3/Proximity Caves | Identified exit to Research 13643 | -3/Proximity Caves | Entered Research 13643 | -3/Research | Evolved 2 slots: Propulsion x2 13644 | -3/Research | Identified exit to Research 13647 | -3/Research | Loaded intel: 22 terminal locations 13707 | -3/Research | Spotted B-86 Titan 13781 | -3/Research | Found Prototype Launcher 13781 | -3/Research | Identified Adv. Micro-nuke Launcher 13896 | -3/Research | Found Prototype Processor 13896 | -3/Research | Identified Exp. Melee Analysis Suite 14008 | -3/Research | Identified Vortex Chain Reactor 14008 | -3/Research | Identified Transdimensional Reconstructor 14205 | -3/Research | Found Prototype Device 14255 | -3/Research | Identified exit to Testing 14402 | -3/Research | Warped through subspace 14599 | -3/Research | Entered Testing 14600 | -3/Testing | Loaded intel: 16 trap records 14764 | -3/Testing | Discovered exit to Research (range 11) 14773 | -3/Testing | Found Prototype Energy Cannon 14773 | -3/Testing | Identified Potential Cannon 14779 | -3/Testing | Identified Adv. Kinecellerator 14847 | -3/Testing | Entered Research 14847 | -2/Research | Warlord forces began assault on 0b10 14847 | -2/Research | Evolved 2 slots: Power x1, Utility x1 14848 | -2/Research | Identified exit to Access 14849 | -2/Research | Loaded intel: 25 terminal locations 14886 | -2/Research | Identified exit to Quarantine 14902 | -2/Research | Met up with Warlord 14957 | -2/Research | Research machine network offline 15032 | -2/Research | Found Prototype Launcher 15032 | -2/Research | Identified Ragnarok Missile Launcher 15049 | -2/Research | Found Prototype Device 15049 | -2/Research | Identified Thermal Barrier 15328 | -2/Research | Discovered exit to Access (range 15) 15500 | -2/Research | Lost 4 allies 15530 | -2/Research | Spotted B-90 Cyclops 15628 | -2/Research | Borebot progress halted 15885 | -2/Research | Borebot progress halted 15955 | -2/Research | Entered Quarantine 15972 | -2/Quarantine | Found Ragnarok Missile Launcher 16003 | -2/Quarantine | Cryocooling Duct disabled 16018 | -2/Quarantine | Ambient heat levels rising (+20) 16018 | -2/Quarantine | Non-combat units ordered to evacuate 16065 | -2/Quarantine | Discovered exit to Access (range 14) 16145 | -2/Quarantine | Spotted Fortress 16170 | -2/Quarantine | Discovered new exit (range 6) 16170 | -2/Quarantine | Discovered new exit (range 7) 16172 | -2/Quarantine | Identified exit to Section 7 16173 | -2/Quarantine | Identified exit to Protoforge 16178 | -2/Quarantine | Entered Section 7 16180 | -2/Section 7 | Spotted S7 Guard 16202 | -2/Section 7 | Destroyed S7 Guard 16208 | -2/Section 7 | Found Alien Artifact 16303 | -2/Section 7 | Spotted S7 Guard 16318 | -2/Section 7 | Spotted B-90 Cyclops 16367 | -2/Section 7 | Entered Access 16367 | -1/Access | Evolved 2 slots: Weapon x2 16388 | -1/Access | Fabricated Imp. Utility Shielding (x2) 16699 | -1/Access | Identified Core Physics Calibrator 16703 | -1/Access | Spotted B-99 Colossus 16703 | -1/Access | Spotted B-99 Colossus 16827 | -1/Access | Energy Cycler disabled 16859 | -1/Access | Discovered new exit (range 6) 16863 | -1/Access | Identified exit to Surface 16864 | -1/Access | Lost 7 parts (3p1n2u1w) 16888 | -1/Access | System corruption reached 10% 16952 | -1/Access | Destroyed 9 combat bots 17001 | -1/Access | Crushed by falling debris 17032 | -1/Access | Lost 6 parts (2n4u) 17095 | -1/Access | Core integrity fell below 50% 17104 | -1/Access | Lost 8 parts (2p1n3u2w) 17112 | *** | Escaped! Last Messages --------------- 17090_ Destroyed Lgt. Angular Momentum Engine. 17090_ Destroyed Wheel. 17092_ System corrupted: Ragnarok Missile Launcher failed to launch. 17093_ U-05 Engineer lays Concrete. 17094_ The unstable cave ceiling collapses. 17094_ U-05 Engineer lays Concrete. 17095_ Destroyed Lgt. Quantum Reactor. 17095_ G-73 Enforcer destroyed. 17095_ U-05 Engineer lays Concrete. 17096_ System corrupted: IFF burst signal emitted. 17097_ U-05 Engineer lays Concrete. 17101_ U-05 Engineer builds a Wall. 17105_ The unstable cave ceiling collapses. 17106_ U-05 Engineer lays Concrete. 17111_ ALERT: Hostile activity reported, dispatching reinforcements to area. 17111_ Enh. Force Lance destroyed. 17111_ Ragnarok Missile Launcher destroyed. 17111_ Knocked back. 17112_ System corrupted: Energy discharge (-119). 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" # *#???? ????????????? | | ??????????? ########+####???????????????????? | | ??????????! ????????????????????????????????? | | ??????????#######????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 90 Energy Capacity 1550 Matter Stores 444 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Additional Mass Support 16 EM Shielding 4 Armor Coverage 525 Resistance: KI 30 Power Shielding 33 Utility Shielding 66 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 90 Targeting Accuracy 5 Melee Accuracy 12 Core Analysis 6 Recoil Reduction 4 Kinecelleration 50 Offensive Hacking 14 Defensive Hacking 28 Item Schematics ----------------- Cmb. Airjet | -7/Factory | Hacked Adv. System Shield | -7/Factory | Hacked Cld. Airjet | -7/Factory | Scanalyzed Rocket Array | -7/Factory | Scanalyzed Enh. Nuclear Core | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Exp. Sensor Array | -7/Factory | Scanalyzed Adv. Shield Generator | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Hcp. Storage Unit | -6/Factory | Scanalyzed Imp. Reaction Control System | -6/Factory | Scanalyzed Power Sword | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Utility Shielding | -3/Research | Scanalyzed Adv. Reaction Control System | -3/Research | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Adv. System Shield | x1 | -6/Factory B-48 Gladiator | x3 | -5/Factory | Preloaded Imp. Utility Shielding | x2 | -1/Access Repaired ---------- Exp. Sensor Array | 62% | -8/Materials | Broken Rocket Array | 99% | -7/Factory | Broken Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipReflectiveMaul Manual? 0 Play Time 02:54:52 Cumulative 396.8 hours Start 2025.07.05 @ 15:15:31 End 2025.07.12 @ 16:53:40 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 488 Rogue 488 Adventurer 0 Explorer 0 Win Type 0 Total 31 Types 15/1/9/1/1/1/0/1/1/1 Lore% 87 Gallery% 80 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 811ee5b3-c39d-4fbf-ab97-c08d98e4ccec