Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.13 @ 17:02:22 Player: TheGreatBorealis Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (59) 295 Value Destroyed (2073) 2073 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (860) 860 TOTAL SCORE: 8088 Bonus ------- Follower Combat Kills 60 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 219/300 Energy 148/150 System Corruption 16% Temperature Cool (5) Movement Hovering (52) Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (6) --- Gravmag Array Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY (6) ------ Improved Target Analyzer > --- WEAPON (4) ------- Tesla Rifle Force Rifle Improved Remote Datajack > --- INVENTORY (5) ---- Improved Ion Engine Micro Fission Core Large Storage Unit Humpback Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Gravmag Array Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Improved Target Analyzer > --- WEAPON ----------- Tesla Rifle Force Rifle KE Penetrator Improved Remote Datajack > --- INVENTORY -------- Improved Ion Engine Micro Fission Core Large Storage Unit Humpback [Rating: 70] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility Humpback Device Matter Filter Storage Humpback Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun EM Pulse Gun Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Precision Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 . 2 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . 2 Utility 4 | . . . . . . . 1 1 . 2 . Weapon 2 | . . . . . . . 1 1 . . . Parts Attached 76 | . 3 . 11 . 1 . 2 1 12 14 32 Power 4 | . . . 2 . . . . . 1 . 1 Engine 3 | . . . 2 . . . . . 1 . . Core 1 | . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 21 | . . . 6 . . . . . . 4 11 Treads 4 | . . . 2 . . . . . . . 2 Leg 1 | . . . . . . . . . . . 1 Wheel 9 | . . . 4 . . . . . . 4 1 Hover 6 | . . . . . . . . . . . 6 Flight 1 | . . . . . . . . . . . 1 Utility 23 | . 3 . 1 . 1 . 1 1 . 9 7 Device 5 | . 1 . . . . . . . . 3 1 Storage 7 | . 1 . 1 . 1 . . . . 2 2 Processor 7 | . 1 . . . . . . 1 . 2 3 Hackware 2 | . . . . . . . . . . 1 1 Protection 2 | . . . . . . . 1 . . 1 . Artifact . | . . . . . . . . . . . . Weapon 28 | . . . 2 . . . 1 . 11 1 13 Energy Gun 3 | . . . . . . . . . . . 3 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 10 | . . . 2 . . . 1 . 3 1 3 Ballistic Cannon 8 | . . . . . . . . . 7 . 1 Launcher 3 | . . . . . . . . . 1 . 2 Special Weapon 2 | . . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . 1 3 Parts Lost 27 | . . . 2 . . . . . 1 3 21 Power 2 | . . . 1 . . . . . . . 1 Propulsion 10 | . . . . . . . . . . 2 8 Utility 7 | . . . . . . . . . . 1 6 Weapon 8 | . . . 1 . . . . . 1 . 6 Highest Loss Streak 15 | . . . 2 . . . . . 1 3 15 To Critical Strikes 1 | . . . . . . . . . . 1 . Average Slot Usage (%) 91 | . 95 100 98 100 95 88 89 76 90 90 73 Engine 9 | . 14 14 11 11 11 11 9 7 7 6 3 Treads 3 | . . . 14 . . . . . . . 7 Leg 8 | . 28 28 13 . . . . . . . . Wheel 20 | . . . 14 44 44 44 36 30 30 25 16 Device 1 | . 8 . . . . . . . . . 3 Storage 9 | . 14 14 11 11 11 11 9 7 7 6 3 Processor 9 | . 1 14 11 11 7 . . . 7 17 8 Protection 2 | . . . . . . . 8 7 7 6 3 Energy Gun 4 | . 14 14 7 . . . . . . . . Ballistic Gun 12 | . 14 14 14 22 22 22 27 23 12 . 4 Ballistic Cannon 5 | . . . . . . . . . 15 25 8 Naked Turns 47 | . . . . . . . . . . . 47 Heaviest Build 253 | 11 18 16 33 33 213 213 223 223 249 253 248 Greatest Support 64 | 20 20 20 48 48 48 48 48 48 48 50 64 Greatest Overweight (x) 10 | . . . 1 . 4 4 4 4 10 10 8 Average Overweight (x) 1 | . . . . . . 4 4 4 4 4 2 Largest Inventory Capacity 35 | 8 10 10 15 15 35 35 35 35 35 35 35 Average Capacity 22 | 8 9 10 11 15 22 35 35 35 35 35 27 Most Carried 35 | 6 10 10 15 15 26 26 35 35 35 35 35 Average Carried 20 | 6 8 9 10 14 17 26 28 34 34 32 25 Final Capacity 35 | 8 10 10 15 15 35 35 35 35 35 35 5 Final Carried 35 | 6 9 10 15 15 26 26 35 34 35 35 5 Class Distribution -------------------- 50% | Mutant 23% | Hauler-Gunner 16% | Hauler-Skirmisher 6% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/DSF Hauler-Gunner | -6/Factory Hauler-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Matter Collected 1636 | 200 50 139 188 77 60 . 239 . 279 57 347 Remotely . | . . . . . . . . . . . . Salvage Created 2427 | . 74 96 365 137 . . 337 . 420 149 849 Parts 135 | . 8 2 23 6 . . 23 . 25 8 40 Haulers Intercepted 2 | . . . 1 . . . 1 . . . . Recyclers Shooed 5 | . . . . . . . 2 . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Combat Hostiles Destroyed 42 | . 1 . 6 3 . . 5 . 11 4 12 Melee 1 | . . . . . . . . . . . 1 Guns 20 | . 1 . 6 3 . . 5 . 2 . 3 Cannons 8 | . . . . . . . . . 7 1 . AOE 13 | . . . . . . . . . 2 3 8 Classes Destroyed 13 | . 2 1 3 . . . 2 . 2 2 1 Worker 4 | . . . 1 . . . 2 . . . 1 Builder 3 | . . . . . . . . . . 1 2 Hauler 2 | . . . 1 . . . 1 . . . . Recycler 4 | . . 1 . . . . 1 . . . 2 Watcher 4 | . 1 . 2 . . . 1 . . . . Swarmer 8 | . . . . . . . 3 . 4 1 . Grunt 18 | . 1 . 4 3 . . . . 3 . 7 Brawler 3 | . . . . . . . . . . 2 1 Sentry 5 | . . . 2 . . . 1 . . 1 1 Specialist 3 | . . . . . . . . . 3 . . Hunter 2 | . . . . . . . 1 . . . 1 Programmer 2 | . . . . . . . . . . . 2 Heavy 1 | . . . . . . . . . 1 . . Best Kill Streak 13 | . 1 1 4 3 . . 3 . 4 4 13 Combat Bots Only 10 | . 1 . 4 3 . . 3 . 4 3 10 Max Kills in Single Turn 6 | . 1 1 1 1 . . 1 . 2 4 6 Gunslinging . | . . . . . . . . . . . . Exploded 5 | . . . . . . . . . 2 3 5 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Damage Taken 5581 | . 24 38 375 246 . . 193 . 633 503 3569 Core 1464 | . . . 31 65 . . 44 . 217 106 1001 Absorbed by Shields 55 | . . . . . . . . . 55 . . Core Remaining (%) 87 | 100 . 100 . . . 76 92 . 69 87 . Volleys Fired 103 | . 8 1 21 7 . . 19 . 15 6 26 Largest 4 | . 2 2 2 2 . . 3 . 4 4 4 Hottest 212 | . 60 60 63 46 . . 69 . 134 212 182 Shots Fired 245 | . 16 2 41 14 . . 57 . 53 21 41 Gun 184 | . 16 2 41 14 . . 57 . 27 . 27 Cannon 53 | . . . . . . . . . 24 21 8 Launcher 8 | . . . . . . . . . 2 . 6 Special . | . . . . . . . . . . . . Kinetic 217 | . 8 1 33 14 . . 57 . 51 21 32 Thermal . | . . . . . . . . . . . . Explosive 8 | . . . . . . . . . 2 . 6 Electromagnetic 20 | . 8 1 8 . . . . . . . 3 Robot Hit Streak 15 | . 3 4 8 9 . . 8 . 15 3 11 Robot Miss Streak 5 | . 5 . 2 1 . . 3 . 2 3 3 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 1 | . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . Shots Hit Robots 148 | . 6 2 25 11 . . 32 . 35 9 28 Core Hits 108 | . 5 2 13 5 . . 16 . 21 9 37 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . . . 2 1 1 Destroy 1 | . . . . . . . . . . . 1 Blast 3 | . . . . . . . . . 2 1 . Melee Attacks 13 | . . . . . . . . . . . 13 Impact . | . . . . . . . . . . . . Slashing 13 | . . . . . . . . . . . 13 Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 Damage Inflicted 4826 | . 63 104 468 171 . . 490 . 822 710 1998 Guns 1918 | . 63 19 399 171 . . 490 . 329 . 447 Cannons 706 | . . . . . . . . . 394 278 34 Explosions 1947 | . . 85 69 . . . . . 99 432 1262 Melee 190 | . . . . . . . . . . . 190 Ramming 65 | . . . . . . . . . . . 65 Kinetic 2479 | . 31 7 308 171 . . 490 . 723 278 471 Thermal 154 | . . 85 69 . . . . . . . . Explosive 1793 | . . . . . . . . . 99 432 1262 Electromagnetic 145 | . 32 12 91 . . . . . . . 10 Impact . | . . . . . . . . . . . . Slashing 190 | . . . . . . . . . . . 190 Piercing . | . . . . . . . . . . . . Highest Corruption 16 | . . . 2 2 2 2 . . . 3 16 Average Corruption 3 | . . . 2 2 2 2 . . . 3 10 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 25 | . . . 6 2 2 3 . . . 3 9 Message Errors 7 | . . . 2 . 1 2 . . . 2 . Matter Fused 4 | . . . 1 . . 1 . . . 1 1 Heat Flow Errors 1 | . . . 1 . . . . . . . . Energy Discharges 3 | . . . . . . . . . . . 3 Parts Rejected 2 | . . . 1 . . . . . . . 1 Parts Fused 1 | . . . . 1 . . . . . . . Data Loss (minor) 3 | . . . 1 . 1 . . . . . 1 Data Loss (major) 2 | . . . . . . . . . . . 2 Alerts 1 | . . . . 1 . . . . . . . Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 33 | . . . 29 . . . . . . . 4 Projectiles . | . . . . . . . . . . . . Explosions 33 | . . . 29 . . . . . . . 4 Melee . | . . . . . . . . . . . . Knockbacks 8 | . . . . . . . . . 6 2 . Impact . | . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . 5 1 . Secondary 2 | . . . . . . . . . 1 1 . Self-Inflicted Damage 402 | . . 38 . . . . . . . 171 193 Shots 8 | . . 1 . . . . . . . 2 5 Rammed 7 | . . . . . . . . . . . 7 Targets Rammed 7 | . . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 795 | . 40 32 235 28 . . 52 . 795 270 210 Average Temperature 96 | . 16 22 39 14 . . 17 . 282 123 62 Received Heat Transfer 594 | . 12 . 189 138 . . 9 . 36 12 198 Effects 15 | . . . 3 . . . . . 12 . . Shutdowns 3 | . . . . . . . . . 3 . . Interference 5 | . . . 3 . . . . . 2 . . Matter Decay 2 | . . . . . . . . . 2 . . Short Circuit 2 | . . . . . . . . . 2 . . Damage (minor) 1 | . . . . . . . . . 1 . . Damage (core) 2 | . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 150 | . . 100 50 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Peak Influence 358 | . 87 62 175 137 . . 210 95 313 167 358 Initial 163 | . . 33 16 67 . . . 95 66 163 81 Average 108 | . 44 30 98 119 . . 117 95 212 148 153 Maximum Alert Level 1 | . . . . . . . 1 . 1 . 1 Low Security (%) 87 | 100 100 100 100 100 . 100 70 100 44 100 73 Level 1 12 | . . . . . . . 29 . 55 . 26 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . Squads Dispatched 10 | . 1 . 1 . . . . . 2 . 6 Investigation 1 | . . . 1 . . . . . . . . Extermination 1 | . . . . . . . . . . . 1 Reinforcement 7 | . 1 . . . . . . . 2 . 4 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Distress Signals 4 | . . . 1 . . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 80 | . 3 5 9 3 . . 13 . 13 5 29 Peak Tracking Total 13 | . 1 3 4 3 . . 5 . 4 5 13 Tactical Retreats 6 | . . . . . . . 1 . . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Traps Triggered 4 | . . . 1 . . . 1 . 1 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Machines Disabled 8 | . 1 . 2 . . . . . . 2 3 Max in Single Turn 2 | . 1 . 2 . . . . . . 2 2 Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Machines Accessed 10 | . 2 . 4 . . . . 1 . 2 1 Terminals 9 | . 2 . 4 . . . . 1 . 1 1 Fabricators 1 | . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 28 | . 7 . 14 . . . . 2 . 3 2 Successful 10 | . 2 . 5 . . . . 1 . 1 1 Failed 18 | . 5 . 9 . . . . 1 . 2 1 Catastrophic 3 | . 1 . 1 . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 10 | . 3 . 6 . 1 . . . . . . Terminals 27 | . 7 . 14 . . . . 2 . 2 2 Fabricators 1 | . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 10 | . 2 . 5 . . . . 1 . 1 1 Record 2 | . . . 2 . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . Open DSF 2 | . . . . . . . . 1 . 1 . Branch Access Points 1 | . . . . . . . . . . . 1 Terminal Index 1 | . . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 8 | . 2 . 3 . . . . 1 . 1 1 Full Trace Events 1 | . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Total Allies 3 | . . 2 . . . . . . . . 1 Largest Group 2 | . . 2 . . . . . . . . 1 Highest-Rated Group 45 | . . 45 . . . . . . . . 41 Highest-Rated Ally 41 | . . 31 . . . . . . . . 41 Total Orders . | . . . . . . . . . . . . Ally Attacks 14 | . . 14 . . . . . . . . . Total Damage 231 | . . 231 . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Turns Passed 4305 | 8 279 740 598 182 361 110 364 13 307 550 793 Spaces Moved 2905 | 7 187 578 424 159 327 74 162 8 136 305 538 Core 98 | . . . . . . . . . . . 98 Treads 8 | . . . 8 . . . . . . . . Legs 1033 | 7 187 578 261 . . . . . . . . Wheels 1607 | . . . 155 159 327 74 162 8 136 305 281 Hover 129 | . . . . . . . . . . . 129 Flight 30 | . . . . . . . . . . . 30 Fastest Speed 40 | 120 120 120 90 90 90 150 150 150 150 150 40 Average Speed 120 | 120 120 120 110 90 103 150 150 150 156 161 103 Slowest Speed 240 | 120 120 120 190 90 150 150 150 150 240 240 210 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 2 31 95 24 45 64 27 20 . 72 10 19 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . 1 1 1 . . . . 1 . . . Unknown Exits Taken 6 | 1 . . . 1 1 1 1 . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . Spaces Dug 35 | . . . . . . . . . 3 . 32 Terrain Destroyed 132 | . . 4 41 . . . . . 7 28 52 Melee 9 | . . . . . . . . . . . 9 Projectile 11 | . . . . . . . . . . 9 2 AOE 112 | . . 4 41 . . . . . 7 19 41 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Total 3511 | 6 230 622 521 186 350 73 248 10 207 348 710 Wait 269 | . 17 43 40 15 . . 55 . 16 13 70 Move 2894 | 6 186 577 423 158 326 73 161 7 135 304 538 Hop . | . . . . . . . . . . . . Pick Up 83 | . 8 1 15 3 20 . 11 1 9 6 9 Fast Attach 32 | . 2 . 3 . 1 . . . 6 1 19 Attach 28 | . 1 . 5 . . . 2 1 3 9 7 Detach 8 | . 2 . . . 1 . . . 1 4 . Swap 16 | . . . 3 . . . . . 3 4 6 Drop 45 | . 6 . 11 3 2 . . 1 15 1 6 Fire 103 | . 8 1 21 7 . . 19 . 15 6 26 Melee 12 | . . . . . . . . . . . 12 Ram 7 | . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . 3 . . Rewire 11 | . . . . . . . . . 1 . 10 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 9 | -11/Junkyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 7) 229 | -10/Materials | Discovered new exit (range 13) 282 | -10/Materials | Identified exit to Mines 288 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 930 | -10/Mines | Learned Materials emergency access door positions 940 | -10/Mines | Discovered new exit (range 9) 950 | -10/Mines | Identified exit to Materials 1028 | -10/Mines | Entered Materials 1028 | -9/Materials | Evolved 2 slots: Propulsion x2 1036 | -9/Materials | Discovered new exit (range 16) 1086 | -9/Materials | Identified exit to Mines 1626 | -9/Materials | Entered Mines 1685 | -9/Mines | Learned location of 1 exit from Lower Caves 1791 | -9/Mines | Found a hidden stash of uninstalled traps 1803 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1803 | -9/Mines | Discovered new exit (range 5) 1808 | -9/Mines | Entered Exiles 1830 | -9/Exiles | Met 8R-AWN 1845 | -9/Exiles | Met EX-HEX 1874 | -9/Exiles | Met EX-BIN 1898 | -9/Exiles | Aligned with FarCom system 1899 | -9/Exiles | Given EX-Vault access code 1919 | -9/Exiles | Opened EX-Vault 1926 | -9/Exiles | Found Prototype Device 1947 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1973 | -9/Exiles | Met EX-DEC 2152 | -9/Exiles | Discovered new exit (range 12) 2169 | -9/Exiles | Left Exiles lab with Skeleton Box 2169 | -9/Exiles | Entered Mines 2271 | -8/Mines | Discovered new exit (range 5) 2279 | -8/Mines | Entered Materials 2279 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2586 | -8/Materials | Build established: Hauler-Skirmisher 2610 | -8/Materials | Discovered new exit (range 6) 2643 | -8/Materials | Entered Factory 2643 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2651 | -7/Factory | Identified exit to DSF 2656 | -7/Factory | Entered DSF 2725 | -7/DSF | Additional patrols routed to DSF 2848 | -7/DSF | Sterilization system engaged 2868 | -7/DSF | Ambient heat levels rising (+10) 2883 | -7/DSF | Ambient heat levels rising (+10) 2898 | -7/DSF | Ambient heat levels rising (+10) 2913 | -7/DSF | Ambient heat levels rising (+10) 2928 | -7/DSF | Ambient heat levels rising (+10) 2940 | -7/DSF | Discovered new exit (range 11) 2943 | -7/DSF | Ambient heat levels rising (+10) 2958 | -7/DSF | Ambient heat levels rising (+10) 2963 | -7/DSF | Entered Factory 2963 | -6/Factory | Evolved 2 slots: Utility x2 2983 | -6/Factory | Identified Skeleton Box 3268 | -6/Factory | Build established: Hauler-Gunner 3426 | -6/Factory | Lost 3 parts (2n1u) 3428 | -6/Factory | Discovered new exit (range 11) 3513 | -6/Factory | Entered another Factory area 3513 | -5/Factory | Evolved 2 slots: Propulsion x2 3688 | -5/Factory | Identified exit to Upper Caves 4010 | -5/Factory | Garrison activated, responded to threat 4099 | -5/Factory | Core integrity fell below 50% 4100 | -5/Factory | Released all parts (5) 4102 | -5/Factory | Destroyed 10 combat bots 4129 | -5/Factory | Lost 15 parts (1p6n4u4w) 4149 | -5/Factory | System corruption reached 10% 4153 | -5/Factory | Released all parts (2) 4202 | -5/Factory | Core integrity fell below 20% 4306 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04231_ Acquired Antigrav System. 04240_ Acquired Mic. Fission Core. 04243_ Acquired Imp. Target Analyzer. 04245_ Acquired Tesla Rifle. 04247_ System corrupted: Energy discharge (-22). 04247_ Acquired Imp. Remote Datajack. 04255_ U-05 Engineer destroyed. 04259_ Dropped Imp. Remote Datajack. 04260_ Acquired Prototype Energy Gun. 04260_ Identified Force Rifle. 04262_ Acquired Gravmag Array. 04265_ Slammed into S-27 Virus. 04267_ KE Penetrator destroyed. 04273_ System corrupted: Energy discharge (-2). 04275_ Slammed into S-27 Virus. 04278_ Slammed into K-01 Serf. 04288_ System corrupted: Substantial component data lost. 04290_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04295_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. Map ----- +----------------------------------------------------+ | # #?????????????????????????????????? | | """ = # #?????????????????????????????????? | | """ # #?????????????????????????????????? | | """ # #?????????????????????????????????? | | # ! #?????????????????????????????????? | | ########+#######?????????????????????????????????? | | ######????????????????????????????????? | | +????????????????????????????????? | | ######????????????????????????????????? | | ############?????????????????????????????????????? | | #?????????????????? ?????????????????????????? | | #????????????????? ?????????????????????????? | | |#????????????????? ?????????????????????????? | | #???????????#####+#o###??????????????????????? | | #???????????? #??????????????????????? | | #????????????? #??????????????????????? | | #????????????? +??????????????????????? | | #?????????????? #??????????????????????? | | #??? ????????? #??????????????????????? | | #####?? #???????# #??????????????????????? | | ####### #??###??# #??????????????????????? | | #??""" ?# #??????????????????????? | | #??""" # #??????????????????????? | | #??""" # #??????????????????????? | | #??""" /t +??????????????????????? | | #???????# @#??????????????????????? | | ########???????# #??????????????????????? | | #???????######## #########??????????????? | | #???????# g ???????????? | | +???????# ???????????? | | #???????# g ???????????? | | #???????# g ???????????? | | #???????# ????????????? | | #???????# s############+#####????????????? | | #?????g?# #?????????????????????????????? | | #??????g#^ s #?????????????????????????????? | | #??????g# #?????????????????????????????? | | #???????g #?????????????????????????????? | | #???????# #?????????????????????????????? | | #???????# ##????????????????????????????? | | #???????# T#????????????????????????????? | | ######### #????????????????????????????? | | ##????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | ####################?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 16 Energy Capacity 290 Matter Stores 354 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Point Defense Rating 80 Evasion (%) 61 Targeting Accuracy 16 Melee Accuracy 6 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombDecoderShearcannon Manual? 0 Play Time 01:04:51 Cumulative 117.1 hours Start 2023.05.13 @ 15:50:46 End 2023.05.13 @ 17:02:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 194 Rogue 194 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e1c1e3a-62e5-40aa-84fd-05bc879ccf43