Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.01 @ 23:21:05 Player: jumpy Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (87) 435 Value Destroyed (3303) 3303 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1909) 1909 TOTAL SCORE: 8607 Bonus ------- High Alert Combat Kills 324 Follower Combat Kills 185 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 68/300 Energy 189/290 System Corruption 9% Temperature Hot (204) Movement Core (1650) Ox32 Location -7/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Seismic Detector Targeting Computer > --- WEAPON (2) ------- Flak Gun Scythe > --- INVENTORY (25) --- Deuterium Engine Improved Deuterium Engine Sensor Array Signal Interpreter Advanced Terrain Scan Processor Improved Light Armor Plating Improved Light Armor Plating Improved Shield Generator Relay Coupler [Sentry] (19) Relay Coupler [Hunter] (18) Gatling Laser Beamcaster Plasma Cannon Heavy Ion Cannon Gauss Rifle Flak Gun Flak Gun Advanced Assault Cannon Remote Datajack Scythe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Heavy Treads > --- UTILITY ---------- Huge Storage Unit Gravity Neutralizer Seismic Detector Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Light Treads Light Treads Light Treads Sensor Array Signal Interpreter Seismic Detector Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Shield Generator Lightning Gun Field Laser Gatling Laser Plasma Cannon Gauss Rifle Advanced Assault Cannon Grenade Launcher Remote Datajack Scythe Scythe [Rating: 47] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Field Laser Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 3 | . . . 2 1 . . . Utility 3 | . . 2 . 1 . . . Weapon . | . . . . . . . . Parts Attached 111 | 7 14 14 15 9 38 5 9 Power 15 | 1 4 2 1 2 2 1 2 Engine 14 | 1 4 2 1 2 1 1 2 Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 40 | 2 6 2 8 3 16 . 3 Treads 29 | . 2 . 8 3 16 . . Leg 5 | 2 . . . . . . 3 Wheel 6 | . 4 2 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 2 1 3 2 1 9 2 . Device 6 | 1 . 1 1 . 2 1 . Storage 2 | 1 1 . . . . . . Processor 3 | . . 1 . 1 1 . . Hackware 2 | . . . . . 1 1 . Protection 7 | . . 1 1 . 5 . . Artifact . | . . . . . . . . Weapon 36 | 2 3 7 4 3 11 2 4 Energy Gun 11 | 1 1 2 2 1 3 . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 15 | 1 1 3 2 2 5 1 . Ballistic Cannon 1 | . . . . . 1 . . Launcher 4 | . 1 2 . . . . 1 Special Weapon 2 | . . . . . . 1 1 Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . . 2 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Corrupted Parts 2 | . . . . . 2 . . System Corruption 7 | . . . . . 7 . . Parts Lost 31 | . . 1 . 1 20 . 9 Power 2 | . . . . . . . 2 Propulsion 17 | . . . . 1 12 . 4 Utility 7 | . . . . . 5 . 2 Weapon 5 | . . 1 . . 3 . 1 Highest Loss Streak 8 | . . 1 . 1 4 . 8 To Critical Strikes 1 | . . . . . 1 . . Average Slot Usage (%) 86 | . 99 98 100 99 80 68 82 Engine 7 | . 14 11 9 7 5 7 6 Treads 18 | . 12 . 36 37 21 7 6 Leg 1 | . . . . . . . 13 Wheel 3 | . 14 22 . . . . . Device 10 | . 14 21 18 15 7 6 7 Storage 8 | . 14 11 9 7 7 7 7 Processor 5 | . . 4 . 7 8 7 7 Hackware 2 | . . . . . 2 7 7 Protection 7 | . . 6 9 7 8 7 6 Energy Gun 3 | . 10 7 8 6 . . 3 Ballistic Gun 10 | . 14 11 9 7 10 10 9 Slashing Weapon 1 | . . . . . 2 2 . Peak Build Rating 47 | 7 8 20 26 33 47 32 33 Average Rating 26 | 5 7 16 24 29 32 29 31 On Entrance 19 | . 7 8 20 26 33 28 30 Naked Turns . | . . . . . . . . Heaviest Build 110 | 12 90 102 105 108 110 102 103 Greatest Support 147 | 20 40 26 86 106 147 20 30 Greatest Overweight (x) 33 | . 8 3 1 1 33 5 32 Average Overweight (x) 2 | . 5 3 1 . 1 4 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 25 25 Most Carried 25 | 6 16 25 25 25 25 25 23 Average Carried 20 | 3 8 19 23 24 22 23 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 6 16 25 25 25 23 23 20 Class Distribution -------------------- 56% | Scavenger-Mutant 25% | Mutant 18% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Matter Collected 2700 | 273 270 292 260 189 1290 . 126 Remotely . | . . . . . . . . Salvage Created 3359 | 124 227 289 532 357 1734 . 96 Parts 171 | 13 30 21 35 12 56 . 4 Haulers Intercepted 2 | . 1 1 . . . . . Recyclers Shooed 3 | 1 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Combat Hostiles Destroyed 74 | . 12 9 11 5 32 . 5 Melee 6 | . . . . . 6 . . Guns 49 | . 6 6 7 5 24 . 1 Cannons 2 | . . . . . 2 . . AOE 16 | . 6 3 3 . . . 4 Classes Destroyed 13 | 2 3 3 2 1 2 . . Worker 2 | . . 2 . . . . . Tunneler 3 | 3 . . . . . . . Hauler 2 | . 1 1 . . . . . Recycler 3 | 1 . . 1 1 . . . Watcher 3 | . 2 1 . . . . . Swarmer 24 | . 12 6 . . 3 . 3 Cutter 2 | . . . . . 2 . . Grunt 22 | . . 1 5 . 14 . 2 Brawler 2 | . . . 1 . 1 . . Duelist 1 | . . . . . 1 . . Sentry 17 | . . 2 4 3 8 . . Hunter 3 | . . . 1 1 1 . . Programmer 3 | . . . . 1 2 . . Best Kill Streak 5 | 2 3 5 5 2 5 . 4 Combat Bots Only 5 | . 3 4 4 1 5 . 4 Max Kills in Single Turn 4 | 1 3 1 4 1 1 . 4 Gunslinging . | . . . . . . . . Exploded 4 | . 3 1 3 . . . 4 Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Hostile Shots Fired 859 | . 55 63 49 159 465 . 68 Missed 269 | . 13 17 12 65 143 . 19 Damage Taken 6378 | . 343 440 583 762 3349 . 901 Core 977 | . 84 91 91 43 510 . 158 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 81 | 100 66 77 83 . . . . Volleys Fired 253 | 18 27 35 26 28 107 4 8 Largest 2 | 2 2 2 2 2 2 1 2 Hottest 103 | 60 60 85 86 91 83 5 103 Shots Fired 479 | 36 54 63 50 56 204 4 12 Gun 458 | 36 51 56 50 56 200 . 9 Cannon 4 | . . . . . 4 . . Launcher 12 | . 3 7 . . . . 2 Special 5 | . . . . . . 4 1 Kinetic 322 | 18 27 30 27 28 184 . 8 Thermal 120 | 18 24 26 23 28 . . 1 Explosive 12 | . 3 7 . . . . 2 Electromagnetic 20 | . . . . . 20 . . Robot Hit Streak 27 | 3 7 8 8 15 27 2 3 Robot Miss Streak 7 | 3 7 7 5 3 4 1 2 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 1 . . 2 . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . Shots Hit Robots 345 | 17 20 31 31 43 193 3 7 Core Hits 382 | 4 17 27 18 24 273 . 19 Critical Kills 3 | . 1 . 2 . . . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 13 | . 1 2 4 1 5 . . Burn 4 | . . 2 2 . . . . Destroy 4 | . 1 . 2 1 . . . Corrupt 1 | . . . . . 1 . . Sever 4 | . . . . . 4 . . Melee Attacks 31 | . . . . . 27 . 4 Impact . | . . . . . . . . Slashing 31 | . . . . . 27 . 4 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8360 | 184 454 651 1018 798 4836 . 419 Guns 6309 | 184 243 437 499 784 4080 . 82 Cannons 91 | . . . . . 91 . . Explosions 1253 | . 210 214 519 . 40 . 270 Melee 684 | . . . . . 617 . 67 Ramming 23 | . 1 . . 14 8 . . Kinetic 5144 | 130 112 221 225 447 3927 . 82 Thermal 1052 | 54 131 216 274 337 40 . . Explosive 1213 | . 210 214 519 . . . 270 Electromagnetic 244 | . . . . . 244 . . Impact . | . . . . . . . . Slashing 684 | . . . . . 617 . 67 Piercing . | . . . . . . . . Highest Corruption 9 | . . . . . 9 9 9 Average Corruption 8 | . . . . . 7 9 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 120 | . . . . . 68 29 23 Message Errors 27 | . . . . . 15 8 4 Matter Fused 34 | . . . . . 16 9 9 Heat Flow Errors 15 | . . . . . 10 . 5 Energy Discharges 20 | . . . . . 9 8 3 Data Loss (minor) 14 | . . . . . 10 3 1 Data Loss (major) 3 | . . . . . 3 . . Misfires 4 | . . . . . 3 . 1 Alerts 3 | . . . . . 2 1 . Overload Shots . | . . . . . . . . Overflow Damage 36 | . . . 36 . . . . Projectiles . | . . . . . . . . Explosions 36 | . . . 36 . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 184 | . 20 . 87 . 39 . 38 Shots 5 | . 1 . 1 . 1 . 2 Rammed 4 | . 1 . 1 1 1 . . Targets Rammed 4 | . 1 . 1 1 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 362 | . . 143 282 172 362 . 182 Average Temperature 78 | . . 57 81 63 94 . 62 Received Heat Transfer 1821 | . . 99 207 198 1074 . 243 Effects 11 | . . . 3 . 8 . . Energy Bleed 1 | . . . . . 1 . . Interference 10 | . . . 3 . 7 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 5 | . . 1 4 . . . . Heat Transferred 2546 | 125 300 628 740 703 50 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Peak Influence 1792 | 20 340 284 414 194 1792 940 612 Initial 940 | . 13 28 59 144 87 940 518 Average 565 | 7 175 123 225 143 889 844 520 Maximum Alert Level 5 | . 1 1 2 . 5 3 2 Low Security (%) 29 | 100 46 87 30 100 8 . . Level 1 17 | . 53 12 68 . 10 . . Level 2 17 | . . . 1 . 20 . 100 Level 3 22 | . . . . . 28 100 . Level 4 10 | . . . . . 24 . . Level 5 3 | . . . . . 7 . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . . . 2 5 . 2 . Investigation . | . . . . . . . . Extermination 2 | . . . . 1 . 1 . Reinforcement 4 | . . . 2 1 . 1 . Assault . | . . . . . . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Distress Signals 3 | . 1 1 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 104 | . 14 16 16 8 35 3 12 Peak Tracking Total 7 | . 4 5 6 2 6 3 7 Tactical Retreats 2 | . . . 1 . 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Traps Triggered 9 | . . . . . 7 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Machines Disabled 8 | . 1 1 4 . 1 . 1 Max in Single Turn 2 | . 1 1 2 . 1 . 1 Garrison Relay 2 | . . . . . 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Machines Accessed 8 | . 2 . 1 1 3 1 . Terminals 6 | . 2 . 1 . 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 17 | . 3 . 2 4 7 1 . Successful 8 | . 2 . 1 1 3 1 . Failed 8 | . 1 . . 3 4 . . Catastrophic 2 | . 1 . . . 1 . . Database Lockouts 1 | . . . 1 . . . . Manual 4 | . 2 . 2 . . . . Terminals 12 | . 3 . 2 . 7 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . . 4 . 1 . Terminal Hacks 6 | . 2 . 1 . 3 . . Robot Analysis 2 | . 1 . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . Patrol Navigation 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 1 . . 1 2 . . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Gar Used RIF Installer 2 | . . . . . 2 . . Signal Jammer 1 | . . . . . 1 . . Robots Hacked 4 | . . . . . . 3 1 Non-combat . | . . . . . . . . Combat 4 | . . . . . . 3 1 Robot Hacks Applied 4 | . . . . . . 3 1 amplify_resonance 1 | . . . . . . . 1 formatsys_high 3 | . . . . . . 3 . Relay Couplers Released 11 | . . . . . 8 . 3 Machine Destruction 8 | . . . . . 5 . 3 Programmers 3 | . . . . . 3 . . Attached 2 | . . . . . 1 1 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Total Allies 5 | . . . . . 2 3 . Largest Group 3 | . . . . . 2 3 3 Highest-Rated Group 62 | . . . . . 62 48 48 Highest-Rated Ally 31 | . . . . . 31 16 16 Total Orders . | . . . . . . . . Ally Attacks 34 | . . . . . 26 5 3 Total Damage 359 | . . . . . 251 69 39 Kills 5 | . . . . . 4 . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Robot Analysis Total 2 | . 1 . 1 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Turns Passed 7404 | 163 865 601 687 607 3074 765 642 Spaces Moved 2485 | 82 387 341 234 228 920 143 150 Core 10 | 8 . . . . 1 . 1 Treads 1604 | . 40 . 234 228 919 143 40 Legs 203 | 74 20 . . . . . 109 Wheels 668 | . 327 341 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 135 240 160 160 480 260 Average Speed 249 | 113 190 135 240 213 273 521 406 Slowest Speed 1700 | 120 320 135 240 240 1700 560 1650 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 5 69 27 20 5 78 3 18 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 93 | . 21 40 30 . . . 2 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 93 | . 21 40 30 . . . 2 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Total 3182 | 113 461 418 314 303 1231 164 178 Wait 154 | . 10 6 18 8 107 3 2 Move 2477 | 81 386 340 233 227 918 142 150 Hop . | . . . . . . . . Pick Up 71 | 7 15 15 8 14 10 2 . Fast Attach 22 | 6 . 1 . . 12 . 3 Attach 29 | 1 4 2 4 3 10 2 3 Detach 1 | . . . . . . 1 . Swap 60 | . 10 11 11 6 16 3 3 Drop 57 | . 8 8 13 16 10 2 . Fire 253 | 18 27 35 26 28 107 4 8 Melee 31 | . . . . . 27 . 4 Ram 1 | . 1 . . . . . . Kick . | . . . . . . . . Crush 3 | . . . 1 1 1 . . Escape Stasis 19 | . . . . . 12 2 5 Rewire 4 | . . . . . 1 3 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 164 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 15) 953 | -10/Materials | Discovered new exit (range 8) 1029 | -10/Materials | Entered another Materials area 1029 | -9/Materials | Evolved 2 slots: Utility x2 1467 | -9/Materials | Discovered new exit (range 16) 1630 | -9/Materials | Entered another Materials area 1630 | -8/Materials | Evolved 2 slots: Propulsion x2 1638 | -8/Materials | Discovered new exit (range 14) 2094 | -8/Materials | Central database locked down 2185 | -8/Materials | Discovered new exit (range 8) 2317 | -8/Materials | Entered Factory 2317 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2372 | -7/Factory | Build established: Scavenger-Mutant 2720 | -7/Factory | Garrison activated, responded to threat 2858 | -7/Factory | Identified exit to Garrison 2924 | -7/Factory | Entered Garrison 3232 | -7/Garrison | Triggered checkpoint 3394 | -7/Garrison | Triggered checkpoint 3474 | -7/Garrison | Triggered checkpoint 3532 | -7/Garrison | Garrison Relay disabled 3620 | -7/Garrison | Discovered new exit (range 12) 3688 | -7/Garrison | Triggered checkpoint 3746 | -7/Garrison | Triggered checkpoint 3750 | -7/Garrison | Triggered checkpoint 3819 | -7/Garrison | Lost 4 parts (1n1u2w) 4082 | -7/Garrison | Lost 4 parts (2n1u1w) 4094 | -7/Garrison | Core integrity fell below 50% 4462 | -7/Garrison | Discovered new exit (range 14) 4498 | -7/Garrison | Triggered checkpoint 4747 | -7/Garrison | Rescued a captive Derelict 4752 | -7/Garrison | Rescued a captive Derelict 4824 | -7/Garrison | Triggered checkpoint 4958 | -7/Garrison | Lost 4 parts (3n1u) 4971 | -7/Garrison | Installed Relay Interface Framework 5274 | -7/Garrison | Build established: Bothacker-Mutant 5519 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 5998 | -7/Garrison | Entered Factory 6595 | -7/Factory | Discovered new exit (range 12) 6701 | -7/Factory | Build established: Scavenger-Mutant 6757 | -7/Factory | Identified exit to Garrison 6763 | -7/Factory | Entered Garrison 6763 | -7/Garrison | Accompanied by 3 allies 6915 | -7/Garrison | Triggered checkpoint 6976 | -7/Garrison | Lost 3 allies 7087 | -7/Garrison | Garrison Relay disabled 7376 | -7/Garrison | Core integrity fell below 20% 7379 | -7/Garrison | Triggered checkpoint 7386 | -7/Garrison | Triggered checkpoint 7405 | -7/Garrison | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 07306_ Field strength at 55. 07307_ Field strength at 40. 07308_ Field strength at 25. 07309_ Field strength at 10. 07310_ Stasis field depleted. 07342_ System corrupted: Energy discharge (-107). 07360_ System corrupted: Matter fused (-6). 07378_ Lgt. Treads destroyed. 07379_ Beams of light sweep through the air. An alarm sounds. 07383_ Destroyed Lgt. Nuclear Core. 07386_ Beams of light sweep through the air. An alarm sounds. 07386_ S-27 Virus destroyed. 07386_ G-47 Trooper destroyed. 07386_ Grenade Launcher destroyed. 07389_ Imp. Deuterium Engine destroyed. 07393_ Imp. Light Armor Plating destroyed. 07397_ Aluminum Leg destroyed. 07401_ Relay Coupler [Grunt] destroyed. 07405_ System corrupted: Heat flow error (+195). 07405_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #???????? ????????????? | | ???????????????????????##++##???"## ????????????? | | ??????????????????????? ??? ????????????? | | ??????????????????????? ?? ?????????????? | | ??????????????????????? ?? ??????????????? | | ???????????????????????# #? #??? #??????????? | | ?????????????????????### ## ## #??????????? | | ?????????????????????# "??????????? | | ?????????????????????# h "??????????? | | ?????????????????????# "??????????? | | ?????????????????????# %=s ???????????????? | | ???????????????????????#%@% #????????????????????? | | ?????????????###########[%g # #???????????????? | | ?????????????# ?????????? | | ?????????????# ^ g ?????????? | | ?????????????# ######## gg #??????????? | | ?????????????# #??????## ## ## ##??????????? | | ?????????????# #???????# #? #???????????????? | | ?????????????# #???????# #??####???????????????? | | ?????????????# #???????# #?????????????????????? | | ?????????????# #???????? #?????????????????????? | | ?????????????# #???????? #?????????????????????? | | ????########## ######### #?????????????????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ????# ####### #############?????????????????????? | | ????# #?????# #?# #?????????????????????????????? | | ????# #?????# #?# #?????????????????????????????? | | ????# #?????# ### #?????????????????????????????? | | ????# #?????# # ###???????????????????????????? | | ????# #?????# !** #???????????????????????????? | | ????# #?????####[ % #???????????????????????????? | | ????# #???????# #???????????????????????????? | | ????# #???????###[# #???????????????????????????? | | ??### #?????????# ###???????????????????????????? | | ??# #?????????# #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 5 Relay Coupler Types 1 Relay Coupler Value 37 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalSpreadExoskeleton Manual? 0 Play Time 00:36:41 Cumulative 69.0 hours Start 2025.05.01 @ 22:43:49 End 2025.05.01 @ 23:21:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 191 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 43 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d445c37-cf4d-40dd-864a-70322c9ffa3c