Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.08.15 @ 17:30:13 Player: Moperro Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (99) 495 Value Destroyed (2928) 2928 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 7055 Bonus ------- High Alert Combat Kills 32 Cogmind --------- Core Integrity 0/850 Matter 257/300 Energy 100/100 System Corruption 5% Temperature Cool (12) Movement Core (350) Ox6 Location -6/Extension Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Terrain Scan Processor Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Arc Projector High-powered Shock Rifle Coil Gun > --- INVENTORY -------- Nuclear Core Aluminum Leg Improved Aluminum Leg Titanium Leg Improved Heat Sink Arc Projector Gatling Laser Plasma Rifle Magnetic Acceleration Cannon [Rating: 64] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Slots Evolved 9 | . 1 . 2 . 2 2 2 . Power 3 | . 1 . . . 1 . 1 . Propulsion 2 | . . . 1 . . . 1 . Utility 3 | . . . 1 . . 2 . . Weapon 1 | . . . . . 1 . . . Parts Attached 116 | 7 5 3 30 3 25 4 29 10 Power 31 | 1 2 2 5 1 9 2 7 2 Engine 26 | 1 2 2 5 1 8 2 5 . Core 4 | . . . . . 1 . 1 2 Reactor 1 | . . . . . . . 1 . Propulsion 28 | 2 2 1 8 . 3 . 8 4 Treads 4 | . . . . . 3 . 1 . Leg 22 | 2 2 1 8 . . . 7 2 Wheel 2 | . . . . . . . . 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | 2 1 . 6 . 5 2 3 . Device 10 | . 1 . 3 . 3 1 2 . Storage 2 | . . . 1 . 1 . . . Processor 4 | 1 . . 1 . 1 . 1 . Hackware . | . . . . . . . . . Protection 3 | 1 . . 1 . . 1 . . Artifact . | . . . . . . . . . Weapon 38 | 2 . . 11 2 8 . 11 4 Energy Gun 14 | . . . 5 1 . . 7 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 18 | 2 . . 5 1 5 . 3 2 Ballistic Cannon 5 | . . . . . 3 . 1 1 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 26 | . . . 4 . . . 3 19 Power 6 | . . . . . . . 1 5 Propulsion 8 | . . . . . . . . 8 Utility 5 | . . . 2 . . . 2 1 Weapon 7 | . . . 2 . . . . 5 Highest Loss Streak 19 | . . . 2 . . . 2 19 Average Slot Usage (%) 97 | . 97 100 96 100 99 97 98 78 Engine 19 | . 22 25 20 20 20 21 19 9 Core 1 | . . . . . 4 . . 5 Reactor 1 | . . . . . . . 4 4 Treads 7 | . . . . . 8 21 10 . Leg 17 | . 25 25 30 30 16 . 14 20 Device 10 | . 4 12 11 20 11 12 10 5 Storage 4 | . . . 4 . 3 7 6 6 Processor 8 | . 12 12 7 10 8 7 7 12 Protection 3 | . 7 . 5 . . 5 5 . Energy Gun 3 | . . . 6 10 5 . 4 4 Ballistic Gun 13 | . 25 25 11 10 12 14 9 7 Ballistic Cannon 3 | . . . . . 5 7 4 2 Naked Turns . | . . . . . . . . . Heaviest Build 79 | 6 9 11 23 21 55 63 79 71 Greatest Support 82 | 20 20 20 51 51 60 60 82 68 Greatest Overweight (x) 7 | . . . . . 2 1 4 7 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 4 4 4 4 4 10 10 10 10 Average Capacity 7 | 4 4 4 4 4 6 10 10 10 Most Carried 10 | 4 4 4 4 4 10 10 10 7 Average Carried 6 | 2 3 3 2 3 6 8 8 4 Final Capacity 10 | 4 4 4 4 4 10 10 10 10 Final Carried 10 | 4 4 4 4 4 10 10 7 . Class Distribution -------------------- 28% | Hacker-Mutant 22% | Hacker-Gunner 17% | Hacker-Tank 14% | Generator-Tank 7% | Generator-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hacker-Gunner | -8/Materials Hacker-Tank | -7/Factory Generator-Tank | -6/Factory Generator-Gunner | -6/Extension Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Matter Collected 2878 | 282 68 66 485 57 543 292 916 169 Remotely . | . . . . . . . . . Salvage Created 3203 | 35 80 117 818 41 674 409 963 66 Parts 207 | . 6 5 58 6 49 29 53 1 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Combat Hostiles Destroyed 73 | 1 3 4 20 3 15 6 20 1 Guns 61 | 1 3 4 20 3 13 2 14 1 Cannons 10 | . . . . . 2 4 4 . AOE 2 | . . . . . . . 2 . Classes Destroyed 11 | 1 2 . 4 . 1 1 1 1 Worker 6 | . . . . . 2 1 3 . Builder 5 | . . . 1 . 1 1 1 1 Operator 2 | . . . 1 . . 1 . . Watcher 13 | . 1 . 3 . 4 3 2 . Swarmer 27 | . 3 2 3 3 8 . 8 . Grunt 31 | 1 . 2 13 . 7 5 3 . Duelist 1 | . . . 1 . . . . . Sentry 7 | . . . 3 . . . 4 . Hunter 1 | . . . . . . 1 . . Programmer 5 | . . . . . . . 5 . Behemoth 1 | . . . . . . . . 1 Best Kill Streak 9 | 1 3 2 6 3 5 3 9 1 Combat Bots Only 8 | 1 3 2 3 3 5 3 8 1 Max Kills in Single Turn 3 | 1 1 1 2 1 3 2 2 1 Gunslinging 2 | . . . 1 . 2 . 1 . Exploded 1 | . . . . . . . 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Damage Taken 5343 | 46 45 104 997 116 301 206 1299 2229 Core 1110 | 20 7 26 142 29 24 . 141 721 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 84 | 92 . 78 . 57 95 100 . . Volleys Fired 284 | 9 16 14 80 9 42 25 68 21 Largest 3 | 2 2 2 2 2 3 3 3 3 Hottest 163 | 40 40 40 63 63 107 90 163 151 Shots Fired 684 | 12 32 28 154 18 124 75 196 45 Gun 586 | 12 32 28 154 18 104 50 158 30 Cannon 98 | . . . . . 20 25 38 15 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 526 | 12 32 28 106 9 88 75 139 37 Thermal 72 | . . . 48 8 . . 9 7 Explosive . | . . . . . . . . . Electromagnetic 86 | . . . . 1 36 . 48 1 Robot Hit Streak 52 | 11 10 13 52 6 29 39 20 39 Robot Miss Streak 5 | . 2 2 2 1 3 2 5 1 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 17 | . 1 1 7 . 4 . 4 . Max Gunslinging Chain 2 | . 1 1 1 . 2 . 1 . Shots Hit Robots 520 | 11 21 23 131 12 90 56 133 43 Core Hits 203 | 3 7 12 48 3 40 23 56 11 Critical Hits 7 | . . . . . 1 1 3 2 Critical Kills 2 | . . . . . 1 1 . . Critical Parts Destroyed 5 | . . . . . . . 3 2 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8115 | 98 163 180 1420 104 1341 1046 2849 914 Guns 5983 | 98 163 177 1420 104 1018 534 1966 503 Cannons 1874 | . . . . . 282 479 702 411 Explosions 175 | . . . . . . . 175 . Melee . | . . . . . . . . . Ramming 83 | . . 3 . . 41 33 6 . Kinetic 6349 | 98 163 177 1021 84 902 1013 2155 736 Thermal 900 | . . . 399 20 . . 318 163 Explosive . | . . . . . . . . . Electromagnetic 783 | . . . . . 398 . 370 15 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . 2 . . . . 5 5 Average Corruption 3 | . . 2 . . . . 3 5 Corruption Purged . | . . . . . . . . . Effects 27 | . . 5 . . . . 10 12 Message Errors 1 | . . 1 . . . . . . Matter Fused 4 | . . . . . . . 3 1 Heat Flow Errors 4 | . . . . . . . 3 1 Energy Discharges 4 | . . 1 . . . . 1 2 Data Loss (minor) 8 | . . 2 . . . . 1 5 Targeting Errors 4 | . . 1 . . . . 1 2 Weapon Failures 2 | . . . . . . . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 35 | . . . . . 6 7 6 16 Projectiles 29 | . . . . . . 7 6 16 Explosions . | . . . . . . . . . Melee 6 | . . . . . 6 . . . Knockbacks 27 | . . . . . 10 10 6 1 Impact 1 | . . . . . 1 . . . Kinetic 25 | . . . . . 9 9 6 1 Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 1 | . . 1 . . . . . . Shots . | . . . . . . . . . Rammed 4 | . . 2 . . . 2 . . Targets Rammed 7 | . . 2 . . 2 2 1 . Kicked 3 | . . . . . 2 . 1 . Crushed . | . . . . . . . . . Highest Temperature 514 | 6 20 63 199 . 199 39 514 182 Average Temperature 90 | 6 9 28 78 . 95 10 131 64 Received Heat Transfer 2175 | 42 . 75 660 . 234 108 318 738 Effects 22 | . . . . . . . 22 . Shutdowns 13 | . . . . . . . 13 . Energy Bleed 2 | . . . . . . . 2 . Matter Decay 1 | . . . . . . . 1 . Short Circuit 1 | . . . . . . . 1 . Damage (minor) 2 | . . . . . . . 2 . Damage (major) 3 | . . . . . . . 3 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . . . 4 . . . Impact Corruptions 1 | . . . . . 1 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . Heat Transferred 1700 | . . . 900 50 . . 400 350 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Peak Influence 470 | 20 146 104 449 165 314 470 330 96 Initial 118 | . 9 4 28 95 45 28 118 41 Average 126 | 3 106 68 219 118 128 252 75 44 Maximum Alert Level 2 | . . . 2 . 1 2 1 . Low Security (%) 78 | 100 100 100 46 100 74 40 92 100 Level 1 17 | . . . 47 . 25 31 7 . Level 2 4 | . . . 5 . . 28 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . . . 5 . 2 1 7 . Investigation 2 | . . . 1 . . 1 . . Extermination 4 | . . . . . . . 4 . Reinforcement 7 | . . . 4 . 2 . 1 . Assault . | . . . . . . . . . Garrison 2 | . . . . . . . 2 . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Distress Signals 6 | . . . 2 . 2 . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 128 | 1 9 4 32 3 31 11 31 6 Peak Tracking Total 9 | 1 2 2 9 3 5 3 7 5 Tactical Retreats 8 | . 1 . 3 . 3 . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Traps Triggered 5 | . . . . . 2 . 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 2 | . . . . . 2 . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Machines Disabled 3 | . . . . . 2 . 1 . Max in Single Turn 1 | . . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Machines Accessed 16 | . 3 . 3 . 3 3 4 . Terminals 10 | . 2 . 2 . 1 2 3 . Fabricators 1 | . . . . . . 1 . . Repair Stations 4 | . 1 . 1 . 1 . 1 . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 29 | . 6 . 7 . 6 6 4 . Successful 28 | . 6 . 7 . 6 6 3 . Failed 1 | . . . . . . . 1 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 18 | . 4 . 5 . 2 4 3 . Fabricators 2 | . . . . . . 2 . . Repair Stations 7 | . 2 . 2 . 2 . 1 . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 18 | . 4 . 5 . 2 4 3 . Record 15 | . 4 . 4 . . 4 3 . Emergency Access Points 1 | . . . . . 1 . . . Alert Level 1 | . . . 1 . . . . . Reprogram Traps 1 | . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . 2 . . Load Schematic 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 6 | . 2 . 2 . 2 . . . Scan Component 3 | . 1 . 1 . 1 . . . Repair 3 | . 1 . 1 . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 2 . 1 . 3 2 2 . Full Trace Events 2 | . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built 3 | . . . . . . 3 . . Matter 102 | . . . . . . 102 . . Time 51 | . . . . . . 51 . . Total Part Build Rating 3 | . . . . . . 3 . . Parts Repaired 3 | . 1 . 1 . 1 . . . Time 90 | . 26 . 32 . 32 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Turns Passed 5644 | 120 483 388 725 163 1126 688 1680 271 Spaces Moved 3116 | 83 340 287 332 100 648 319 875 132 Core 28 | 21 . . . . . . . 7 Treads 903 | . . . . . 192 319 392 . Legs 2182 | 62 340 287 332 100 456 . 483 122 Wheels 3 | . . . . . . . . 3 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 130 130 160 130 80 Average Speed 140 | 102 120 120 121 130 138 170 157 148 Slowest Speed 400 | 120 120 120 130 130 200 180 250 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 9 52 58 35 23 54 8 24 22 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 30 | . . . . . . 1 29 . Melee . | . . . . . . . . . Projectile 17 | . . . . . . 1 16 . AOE 13 | . . . . . . . 13 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Ext Total 3805 | 107 389 309 507 114 775 406 1027 171 Wait 145 | . 20 . 32 . 34 51 5 3 Move 3108 | 82 339 286 331 99 647 318 874 132 Hop . | . . . . . . . . . Pick Up 72 | 9 4 1 19 1 13 4 18 3 Fast Attach 18 | 2 3 . 2 1 9 . 1 . Attach 27 | 5 . . 6 . 2 2 4 8 Detach . | . . . . . . . . . Swap 71 | . 2 3 22 2 14 2 24 2 Drop 63 | . 5 3 15 2 12 2 22 2 Fire 284 | 9 16 14 80 9 42 25 68 21 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 5 | . . 2 . . 2 . 1 . Crush 2 | . . . . . . 2 . . Escape Stasis 10 | . . . . . . . 10 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Extension History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 70 | -11/Scrapyard | Identified exit to Materials 70 | -11/Scrapyard | Discovered exit to Materials (range 8) 121 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Evolved 1 slot: Power x1 315 | -10/Materials | Build established: Hacker-Mutant 457 | -10/Materials | Repaired Lgt. Ion Engine 506 | -10/Materials | Identified exit to Materials 506 | -10/Materials | Discovered exit to Materials (range 3) 577 | -10/Materials | Identified exit to Mines 577 | -10/Materials | Discovered exit to Mines (range 12) 604 | -10/Materials | Entered Mines 720 | -10/Mines | Discovered exit to Materials (range 11) 816 | -10/Mines | Found a hidden stash of uninstalled traps 887 | -10/Mines | Learned location of Mines (-9) 992 | -10/Mines | Entered Materials 992 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1570 | -9/Materials | Repaired Hvy. Assault Rifle 1603 | -9/Materials | Identified exit to Mines 1603 | -9/Materials | Discovered exit to Mines (range 13) 1622 | -9/Materials | Discovered exit to Mines (range 15) 1717 | -9/Materials | Entered Mines 1753 | -9/Mines | Identified exit to Materials 1753 | -9/Mines | Discovered exit to Materials (range 15) 1880 | -9/Mines | Entered Materials 1880 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2176 | -8/Materials | Build established: Hacker-Gunner 2815 | -8/Materials | Repaired Hvy. Assault Rifle 2877 | -8/Materials | Identified exit to Factory 2877 | -8/Materials | Discovered exit to Factory (range 10) 3006 | -8/Materials | Entered Factory 3006 | -7/Factory | Evolved 2 slots: Utility x2 3075 | -7/Factory | Fabricated Lgt. Assault Rifle (x3) 3211 | -7/Factory | Local fabrication network quarantined 3409 | -7/Factory | Build established: Hacker-Tank 3509 | -7/Factory | Identified exit to Lower Caves 3509 | -7/Factory | Discovered exit to Lower Caves (range 16) 3595 | -7/Factory | Identified exit to Factory 3595 | -7/Factory | Discovered exit to Factory (range 16) 3694 | -7/Factory | Entered another Factory area 3694 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4355 | -6/Factory | Build established: Generator-Tank 5182 | -6/Factory | Identified exit to Extension 5182 | -6/Factory | Discovered exit to Extension (range 12) 5210 | -6/Factory | Garrison activated, responded to threat 5263 | -6/Factory | Destroyed 8 combat bots 5374 | -6/Factory | Entered Extension 5473 | -6/Extension | Spotted B-75 Beast 5541 | -6/Extension | Destroyed B-75 Beast 5561 | -6/Extension | Spotted B-75 Beast 5608 | -6/Extension | Core integrity fell below 50% 5632 | -6/Extension | Core integrity fell below 20% 5645 | -6/Extension | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 05616_ System corrupted: Energy discharge (-9). 05616_ Penetrated by Slug. 05616_ K-01 Serf destroyed. 05616_ U-05 Engineer destroyed. 05619_ Penetrated by Slug. 05620_ Arc Projector destroyed. 05621_ R-10 Processor collects Lgt. Ion Engine. 05623_ Acquired Wheel. 05623_ Lgt. Nuclear Core destroyed. 05624_ R-10 Processor collects Wheel. 05626_ Acquired Wheel. 05626_ H-66 Slayer destroyed. 05628_ R-10 Processor collects Lgt. Ion Engine. 05629_ Imp. Aluminum Leg destroyed. 05629_ Wheel destroyed. 05631_ Aluminum Leg destroyed. 05634_ System corrupted: Energy discharge (-31). 05639_ Acquired Hvy. Assault Rifle. 05639_ U-05 Engineer destroyed. 05639_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????#??## | | ???????????????????????????????????????????? ### # | | ???????????????????????????????????????????? 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" | | ??????????????????????????????????????????? | | ???????????????????????????####??##???###? | | #################################;######## | | [%[ !* Y % | | [@% !%!!!!= Y | | BB=!%| R = | | k !=!!%BB!%* !% | | |*%=*=A=%|R%=% | | ########################################## | | ?????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????????????????????????###T#" | | ????????????????????????????????????????????????#? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 54 Energy Capacity 690 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 110 ECM Strength 2 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Lgt. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Assault Rifle | x3 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Gunslinger Novice Programmer Storm Trooper Challenges ------------ None Game ------ Seed FlightDecoyLeg Manual? 0 Play Time 01:22:43 Cumulative 9.8 hours Start 2021.08.15 @ 16:07:05 End 2021.08.15 @ 17:30:13 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 14 Rogue 5 Adventurer 3 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 14 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e88b9a01-7482-48b0-9eba-062743d0cee2