Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.19 @ 20:00:42 Player: chebyrekser Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (556) 2780 Value Destroyed (30508) 30508 Prototype IDs (75) 1500 Alien Tech Used (4) 800 Bonus (21584) 21584 TOTAL SCORE: 66472 Bonus ------- Triggered High Security 500 High Alert Combat Kills 14482 Follower Combat Kills 702 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Win 3000 Cogmind --------- Core Integrity 862/1600 Matter 145/300 Energy 218/240 System Corruption 41% Temperature Warm (116) Movement Treading (151) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (6) --- Centrium Heavy Treads Experimental Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (11) ----- Advanced Heat Sink Experimental Coolant Injector Huge Storage Unit Advanced Sensor Array Core Analyzer Advanced Weapon Cycler Experimental Reaction Control System Centrium Light Armor Plating Improved System Guard > --- WEAPON (4) ------- Enhanced Quantum Rifle (fused) Enhanced Nova Cannon Advanced Remote Datajack Plasma Lance > --- INVENTORY (25) --- Enhanced Biometal Leg Matter Compressor (250) Terrain Scanner Advanced Weapon Cycler Microactuators Heavy Armor Plating Gamma Rifle Heavy Wave Gun Overtuned Quantum Rifle Compact HERF Cannon Compact HERF Cannon Overtuned Railgun Helical Railgun Helical Railgun Helical Railgun Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Experimental Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Advanced Coolant Injector Huge Storage Unit Advanced Signal Interpreter Advanced Weapon Cycler Advanced Transmission Jammer EM Shield Advanced Force Field Advanced Hacking Suite Advanced Corruption Screen > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Sigix Broadsword > --- INVENTORY -------- Vortex Chain Reactor Centrium Heavy Treads Experimental Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Coolant Injector Matter Compressor Advanced Sensor Array Core Analyzer Advanced Weapon Cycler Experimental Utility Shielding Advanced Force Field High-powered Tractor Beam Subatomic Replicator Heavy Wave Gun HERF Cannon Compact HERF Cannon Enhanced Nova Cannon Hypervelocity Railgun Heavy Shock Bomb Launcher Long-range Missile Launcher Vortex Lance [Rating: 225] Favorites ----------- Power Quantum Reactor Engine Ion Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Compact Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Centrium Heavy Armor Plating Weapon Enhanced Nova Cannon Energy Gun Wave Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Slashing Weapon Sigix Broadsword Piercing Weapon Plasma Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Slots Evolved 18 | . . . . 8 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 Power 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Propulsion 4 | . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . . Utility 9 | . . . . 4 . . . . . . . . . 2 . . . . . . . 2 . 1 Weapon 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Attached 234 | 8 6 12 4 21 5 2 . 3 19 1 1 3 3 9 1 3 7 1 15 23 . 25 18 44 Power 35 | 1 . 1 1 1 . 1 . . 2 . . 1 . 1 . . 1 . 1 5 . 7 3 9 Engine 6 | 1 . 1 1 1 . 1 . . 1 . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Reactor 27 | . . . . . . . . . . . . 1 . 1 . . . . 1 5 . 7 3 9 Propulsion 42 | 2 2 3 2 4 2 . . . 6 . . 1 . 3 . . . . 4 4 . 1 3 5 Treads 40 | 2 2 3 1 4 2 . . . 6 . . . . 3 . . . . 4 4 . 1 3 5 Leg 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 84 | 2 2 2 . 8 1 . . 2 2 . . 1 2 4 . 1 3 1 5 5 . 16 6 21 Device 50 | 1 . 1 . 3 1 . . 1 2 . . 1 1 2 . . 2 1 2 4 . 13 5 10 Storage 4 | 1 2 . . . . . . . . . . . . . . . . . . . . 1 . . Processor 8 | . . . . 1 . . . . . . . . . 1 . . 1 . . . . 1 . 4 Hackware 4 | . . . . 1 . . . . . . . . . . . 1 . . 1 . . 1 . . Protection 18 | . . 1 . 3 . . . 1 . . . . 1 1 . . . . 2 1 . . 1 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 73 | 3 2 6 1 8 2 1 . 1 9 1 1 . 1 1 1 2 3 . 5 9 . 1 6 9 Energy Gun 21 | 2 . . . 3 1 1 . . 2 . . . . . 1 1 1 . 2 4 . . 2 1 Energy Cannon 18 | . . 2 . 1 . . . 1 2 1 . . 1 . . . . . 1 2 . 1 3 3 Ballistic Gun 20 | 1 1 4 . 2 . . . . 4 . . . . 1 . . . . 2 2 . . 1 2 Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . 1 1 . . . 1 . 1 . . . . 1 . . . 1 . . . . Special Weapon 3 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . . . . . 1 . . 3 . . . . 4 . 1 7 . . 2 7 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 System Corruption 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Lost 42 | . . 2 . 7 1 . . 2 1 . . . 1 1 . . . 1 . 2 . 1 2 21 Power 6 | . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . 3 Propulsion 7 | . . . . 1 1 . . 1 . . . . . . . . . . . 1 . . . 3 Utility 17 | . . . . 3 . . . . 1 . . . . . . . . 1 . 1 . 1 . 10 Weapon 12 | . . 1 . 2 . . . 1 . . . . . 1 . . . . . . . . 2 5 Highest Loss Streak 9 | . . 1 . 3 1 . . 2 1 . . . 1 1 . . . 1 . 2 . 1 2 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 21 | 4 18 24 22 22 22 22 23 22 21 22 22 22 22 21 22 21 21 20 22 21 22 21 21 19 Power 1 | . 1 1 1 1 1 1 1 1 . . . . . . . . . 1 1 1 2 2 1 . Propulsion 3 | 2 6 7 5 5 3 3 3 2 2 3 3 2 2 1 1 1 1 1 1 1 2 2 2 2 Utility 8 | . 5 8 8 6 9 9 10 10 9 10 10 10 10 10 11 10 9 9 10 10 10 8 10 7 Weapon 6 | 1 4 5 6 6 6 7 7 6 7 7 7 7 7 7 7 7 7 7 6 6 8 8 6 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 40 | . 2 4 6 3 . . . . 3 2 . 1 . . . 1 1 . . 1 . 2 3 11 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . 1 1 1 . . . . . . . . 1 . . . . . . . . . . . 1 Utility 19 | . 1 . 4 2 . . . . 1 . . . . . . 1 1 . . . . 2 2 5 Weapon 15 | . . 3 1 1 . . . . 2 2 . . . . . . . . . 1 . . . 5 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 89 | . 87 93 100 96 97 100 76 100 93 94 94 93 92 88 89 89 87 87 84 88 76 81 82 74 Engine 5 | . 14 7 14 5 6 6 6 6 5 5 5 5 3 . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . 1 5 8 10 10 9 5 6 9 9 10 13 11 Treads 20 | . 28 28 23 25 24 26 26 26 23 23 23 23 23 16 15 15 15 15 20 20 14 13 13 11 Device 17 | . 2 13 14 14 18 19 20 18 16 17 16 16 16 20 20 20 24 26 20 21 14 21 21 23 Storage 8 | . 14 14 14 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 3 | . . . . 2 6 6 6 6 5 5 5 5 5 6 10 10 6 5 4 4 4 4 4 8 Hackware 2 | . . . . 5 6 6 6 6 5 5 5 5 5 5 5 5 5 4 . . . 3 4 . Protection 1 | . . . . 6 1 . . 1 . . . . . 3 . . . . 2 2 4 4 3 3 Energy Gun 3 | . 13 . . 4 6 11 1 13 6 5 5 5 4 5 5 5 4 5 4 3 4 3 1 1 Energy Cannon 4 | . . 4 . 2 11 11 1 12 5 5 4 5 5 5 5 5 4 5 3 4 4 4 7 5 Ballistic Gun 9 | . 14 16 14 12 6 . . . 8 11 10 6 11 9 10 10 6 8 8 9 9 7 6 . Special Weapon 2 | . . 6 7 . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 225 | 7 8 16 19 46 48 51 50 53 85 87 87 93 93 114 113 117 128 129 151 176 172 197 203 225 Average Rating 88 | 6 7 11 14 41 47 49 35 51 76 85 85 84 89 107 112 113 118 122 141 151 172 188 196 198 On Entrance 87 | . 7 8 13 19 40 47 50 50 50 84 87 86 93 86 113 112 117 119 119 150 172 172 194 199 Avg Prop Armor Cover (%) 15 | . . . 16 . . . . . . . . . 5 . . . . . . . . 5 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 241 | 15 90 101 95 125 126 128 119 128 130 130 131 132 143 152 144 136 152 160 186 205 204 216 232 241 Greatest Support 255 | 40 40 40 40 80 83 83 83 83 146 146 146 146 146 170 170 170 170 170 210 240 240 240 255 255 Greatest Overweight (x) 5 | 2 2 2 5 1 2 1 1 1 1 . . . 1 . . . . . . 1 . 1 1 1 Average Overweight (x) . | . 1 2 3 1 1 1 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 7 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 4 18 24 24 23 24 24 25 24 24 25 25 24 25 24 25 24 24 24 24 24 25 24 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 25 24 25 24 24 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Class Distribution -------------------- 36% | Mutant 19% | Scavenger-Skirmisher 16% | Tank 10% | Scavenger-Tank 8% | Generator-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Skirmisher | -4/Upper Caves Commander-Tank | -4/Warlord Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Armory Scavenger-Tank | -3/Lab Tank | -2/Research Tank | -2/Quarantine Generator-Mutant | -1/Access Resources | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Matter Collected 14231 | 331 779 337 70 654 371 316 . 328 638 60 118 . 318 641 48 122 84 227 557 926 . 2516 1869 2921 Remotely 2738 | . . . . . . . . . . . . . . . . . . . . . . 462 383 1893 Salvage Created 31442 | 159 1063 454 . 772 353 85 . 343 787 10 68 . 421 1318 . 47 . 438 557 1835 . 4620 3894 14218 Parts 1467 | 14 56 29 . 42 18 6 . 15 42 1 2 . 19 44 . . . 22 22 91 . 231 219 594 Haulers Intercepted 8 | . 2 . . . . . . . 1 . . . . 1 . . . . . . . . 1 3 Recyclers Shooed 17 | . 6 . . 3 . . . . 1 . . . . 1 . . . . . . . 3 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 106 | . . 22 . . 21 4 . 10 . . 2 . 14 . . 6 . 27 . . . . . . Prevented 10 | . . . . . . 1 . 2 . . . . 5 . . 2 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Combat Hostiles Destroyed 418 | . 13 15 . 14 9 5 . 8 22 . 3 . 9 13 . 1 . 12 7 25 . 48 35 179 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Guns 105 | . 13 10 . 6 3 1 . 1 3 . . . 4 3 . 1 . 2 2 17 . 23 10 6 Cannons 134 | . . 5 . 6 1 . . 3 3 . 1 . 2 3 . . . 3 4 7 . 18 24 54 AOE 117 | . . . . 1 4 4 . 4 15 . 2 . 2 7 . . . 7 . . . 2 . 69 Classes Destroyed 23 | 2 6 2 . 4 1 . . 1 . . . . . . . . . . 1 1 . 1 1 3 Worker 23 | . 1 . . 1 . . . . 3 . . . . 2 . . . . 1 . . 1 3 11 Builder 26 | . . . . 1 . . . . 3 . . . . 2 . . . . 1 . . 5 5 9 Tunneler 10 | 4 1 . . 1 . . . . 1 . . . . 1 . . . . . . . . . 2 Hauler 8 | . 2 . . . . . . . 1 . . . . 1 . . . . . . . . 1 3 Recycler 23 | 1 6 . . . . . . . 1 . . . . 4 . . . . . . . 4 1 6 Mechanic 15 | . . . . . . . . . . . . . . . . . . . 1 1 . . 1 12 Operator 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 20 | . 3 . . 1 . . . . 1 . . . . 1 . . . . 1 2 . 6 3 2 Swarmer 53 | . 6 4 . . 4 3 . 4 9 . 2 . 4 . . . . 9 . . . 4 . 4 Saboteur 9 | . . . . . . . . . . . . . . . . . . . . . . 1 . 8 Grunt 126 | . 7 . . 6 . . . 2 7 . . . . 7 . 1 . 3 . 8 . 11 14 60 Brawler 21 | . . . . 3 1 . . . . . . . . . . . . . . . . 2 1 14 Duelist 16 | . . . . . 1 . . . . . . . . . . . . . . 3 . . 1 11 Protector 13 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 11 Researcher 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . Sentry 26 | . . 1 . 2 2 . . 1 3 . 1 . . 1 . . . 1 3 1 . 6 . 4 Hunter 26 | . . . . 1 1 2 . . 1 . . . 2 1 . . . . . 4 . 7 . 7 Programmer 93 | . . . . 2 . . . . 2 . . . 2 4 . . . . 4 8 . 16 18 37 Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Behemoth 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Executioner 13 | . . . . . . . . . . . . . . . . . . . . . . . . 13 Subdweller 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 45 | 2 3 4 . 8 4 5 . 4 12 . 3 . 2 6 . 1 . 4 3 7 . 15 6 45 Combat Bots Only 43 | . 3 4 . 7 4 5 . 4 10 . 3 . 2 4 . 1 . 4 3 7 . 13 5 43 Max Kills in Single Turn 5 | 1 2 1 . 3 2 2 . 4 3 1 2 . 2 3 . 1 . 5 1 1 . 2 2 5 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 2 2 . 4 3 . 2 . 2 3 . . . 4 . . . 1 . 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Hostile Shots Fired 2338 | . 42 85 . 102 39 16 . 31 52 . 5 . 58 60 . 12 . 56 70 206 . 283 187 1034 Missed 552 | . 15 30 . 30 19 8 . 10 19 . 1 . 13 24 . 2 . 16 11 43 . 69 35 207 Hits 1786 | . 27 55 . 72 20 8 . 21 33 . 4 . 45 36 . 10 . 40 59 163 . 214 152 827 Melee 76 | . . . . 3 8 . . . . . . . . . . . . . . 5 . . 11 49 Projectile 1710 | . 27 55 . 69 12 8 . 21 33 . 4 . 45 36 . 10 . 40 59 158 . 214 141 778 AOE 53 | . . . . . . . . . . . . . . . . . . . . . . . . 53 Critical Strikes 119 | . . 1 . 6 3 . . . 1 . . . 2 3 . 1 . 2 4 13 . 12 14 57 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Part Disruptions 12 | . . . . . . . . . . . . . 3 . . . . . 1 . . 2 1 5 Damage Taken 26985 | . 285 970 . 1220 431 126 . 451 729 . 84 . 858 740 . 198 . 671 858 2096 . 3261 2119 11888 Core 1624 | . 55 178 . 82 40 . . . 32 . 16 . 39 61 . . . 84 39 52 . 132 76 738 Absorbed by Shields 15648 | . . . . 143 . . . . . . . . . . . . . 300 614 1138 . 2185 1407 9861 Reduced by Siege Mode 2306 | . . . . . . . . . . . . . 17 . . . . 16 38 70 . 324 192 1649 Redirected to Shielding 157 | . . . . . . . . . . . . . . . . . . . . . . . . 157 Ignored by Resistances 1156 | . . . . . . . . . . . . . . . . . . . . . . 300 . 856 Regen/Repaired (Parts) 1846 | . . . . . . . . . 109 . . . . . . . 71 . . . . . 57 1609 Core Remaining (%) 74 | 100 . . 6 . . . . 85 . . . . 91 . . . . 87 . . 86 . 85 53 Volleys Fired 1295 | 17 93 49 . 46 14 12 . 30 46 11 9 . 19 69 1 7 . 29 46 87 . 182 150 378 Largest 4 | 2 2 2 . 4 4 4 . 4 4 1 4 . 4 4 1 4 . 4 4 4 . 4 4 4 Hottest 400 | 70 100 110 . 225 275 310 . 310 219 105 234 . 234 234 105 216 . 229 267 267 . 297 374 400 Shots Fired 2810 | 34 184 83 . 127 49 18 . 59 97 11 13 . 50 142 1 25 . 70 130 248 . 472 414 583 Gun 1405 | 34 182 53 . 69 25 3 . 19 51 . 3 . 33 74 . 18 . 48 92 169 . 296 185 51 Cannon 1204 | . . 16 . 56 19 11 . 37 33 11 8 . 16 61 1 7 . 18 38 79 . 171 229 393 Launcher 185 | . . . . 2 5 4 . 3 13 . 2 . 1 7 . . . 4 . . . 5 . 139 Special 16 | . 2 14 . . . . . . . . . . . . . . . . . . . . . . Kinetic 968 | 17 91 51 . 81 14 . . . 32 . 2 . 22 46 . 12 . 35 63 121 . 194 160 27 Thermal 1579 | 15 93 32 . 44 30 12 . 46 52 11 9 . 20 87 1 13 . 31 67 122 . 236 254 404 Explosive 92 | . . . . 2 5 4 . 3 13 . 2 . 1 7 . . . 4 . . . 5 . 46 Electromagnetic 171 | 2 . . . . . 2 . 10 . . . . 7 2 . . . . . 5 . 37 . 106 Robot Hit Streak 38 | 5 11 21 . 10 7 7 . 9 7 8 3 . 15 11 . 7 . 18 22 14 . 26 38 34 Robot Miss Streak 6 | 4 4 5 . 6 3 . . 1 3 . 2 . 2 5 . 3 . 1 2 6 . 4 3 3 Penetration Max 4 | . . . . . . . . . . . . . . 1 . . . . 1 1 . 2 1 4 Secondary Targets 10 | . 2 1 . 1 . . . . . . . . . . . . . 1 . 1 . 4 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . . . 1 . 1 . 1 . . Shots Hit Robots 1653 | 19 98 50 3 67 28 5 . 31 43 1 3 4 36 67 . 13 12 44 73 127 . 275 223 431 Core Hits 1128 | 6 48 20 . 38 16 8 . 20 56 1 6 . 15 45 . 3 . 24 23 64 . 127 102 506 Critical Kills 61 | . . . . 1 1 . . . 2 . . . . 2 . . . . 1 5 . 21 15 13 Critical Parts Destroyed 62 | . . . . 1 1 . . . . . . . . 1 . . . . 1 1 . 34 20 3 Critical Strikes 146 | . 3 . . 2 2 . . . 3 . . . . 5 . 1 . . 2 6 . 68 35 19 Burn 7 | . 3 . . . . . . . 1 . . . . 2 . 1 . . . . . . . . Meltdown 16 | . . . . 1 1 . . . 2 . . . . 1 . . . . 1 1 . 1 1 7 Destroy 121 | . . . . 1 1 . . . . . . . . 2 . . . . 1 5 . 66 34 11 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 38 | . . . 3 . . . . . . . . 4 . . . . 12 . . . . . . 19 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 19 | . . . . . . . . . . . . . . . . . . . . . . . . 19 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . 3 . . . . . . . . 3 . . . . 12 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 82661 | 243 1269 1102 . 1944 956 617 . 1066 4337 36 281 . 1174 3282 . 331 . 1922 2636 4257 . 8322 7171 41715 Guns 17933 | 243 1261 750 . 718 339 19 . 365 648 . 45 . 579 1262 . 261 . 818 1846 2900 . 3628 1387 864 Cannons 29257 | . . 352 . 860 368 . . 445 376 36 36 . 478 875 . 70 . 364 790 1357 . 4017 5744 13089 Explosions 34510 | . . . . 366 249 598 . 256 3313 . 200 . 117 1145 . . . 740 . . . 669 . 26857 Melee 876 | . . . . . . . . . . . . . . . . . . . . . . . . 876 Ramming 85 | . 8 . . . . . . . . . . . . . . . . . . . . 8 40 29 Kinetic 9811 | 115 550 725 . 841 110 . . . 355 . 22 . 352 648 . 188 . 589 1103 1855 . 1204 883 271 Thermal 42122 | 100 711 377 . 737 597 . . 664 669 36 59 . 500 1586 . 143 . 593 1533 2325 . 5447 6248 19797 Explosive 18464 | . . . . 366 249 598 . 256 3313 . 200 . 117 1006 . . . 740 . . . 669 . 10950 Electromagnetic 11303 | 28 . . . . . 19 . 146 . . . . 205 42 . . . . . 77 . 994 . 9792 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 876 | . . . . . . . . . . . . . . . . . . . . . . . . 876 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 41 | . . . . 6 6 6 6 6 . . . . 3 4 4 4 4 . 10 27 27 8 17 41 Average Corruption 11 | . . . . 4 6 6 6 6 . . . . 2 3 4 4 4 . 9 20 27 6 11 20 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 14 | . . . . . . . . . . . . . . . . . . . . . . . . 14 Effects 538 | . . . . 8 20 28 7 26 . . . . 4 14 7 15 1 . 12 64 . 56 114 162 Message Errors 122 | . . . . 4 3 6 2 9 . . . . 1 6 1 5 . . 3 12 . 11 25 34 Matter Fused 118 | . . . . 1 3 14 1 6 . . . . 1 2 3 3 1 . 1 8 . 18 22 34 Heat Flow Errors 59 | . . . . . 3 2 1 2 . . . . . 1 1 3 . . 1 6 . 4 14 21 Energy Discharges 53 | . . . . . 3 2 . 2 . . . . 2 4 1 1 . . 3 5 . 5 11 14 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . 2 . 3 . . Parts Fused 12 | . . . . . . 1 . 1 . . . . . . 1 . . . . 2 . . 4 3 Data Loss (minor) 57 | . . . . 1 3 1 2 2 . . . . . 1 . . . . 2 6 . 6 8 25 Data Loss (major) 26 | . . . . . . . 1 1 . . . . . . . 2 . . . 2 . 4 9 7 Misfires 28 | . . . . 1 2 1 . 1 . . . . . . . . . . . 7 . 2 6 8 Alerts 10 | . . . . . 1 1 . 1 . . . . . . . 1 . . 1 . . . 1 4 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon Failures 47 | . . . . 1 2 . . 1 . . . . . . . . . . 1 13 . 3 14 12 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1874 | . . . . 2 . 2 . . 162 . . . . 25 . . . 26 . 101 . 157 81 1318 Projectiles 932 | . . . . 2 . . . . 4 . . . . 25 . . . . . 101 . 152 81 567 Explosions 790 | . . . . . . 2 . . 158 . . . . . . . . 26 . . . 5 . 599 Melee 152 | . . . . . . . . . . . . . . . . . . . . . . . . 152 Knockbacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 861 | . . . . 89 1 . . . 88 . . . . 39 . . . 15 . . . 61 . 568 Shots 24 | . . . . 2 1 . . . 2 . . . . 1 . . . 1 . . . 1 . 16 Rammed 5 | . 3 . . . . . . . . . . . . . . . . . . . . 1 1 . Targets Rammed 7 | . 3 . . . . . . . . . . . . . . . . . . . . 1 2 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Highest Temperature 385 | 54 108 12 . 361 233 153 57 303 229 . 57 . 123 212 46 195 . 385 242 291 . 378 191 275 Average Temperature 86 | 20 28 6 . 85 77 76 57 119 55 . 29 . 54 41 46 95 . 42 79 103 . 102 72 114 Received Heat Transfer 3101 | . 102 90 . 271 54 . . 105 108 . 9 . 18 102 . 51 . 473 40 105 . 621 303 649 Effects 5 | . . . . . . . . . 2 . . . . . . . . . . 2 . 1 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Interference 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Siege Activations 42 | . . . . . . . . . . . . . 3 . . . . 1 3 4 . 10 8 13 Total Turns 1626 | . . . . . . . . . . . . . 25 . . . . 7 52 104 . 220 155 1063 Longest Duration 612 | . . . . . . . . . . . . . 12 . . . . 7 24 39 . 58 32 612 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Corrupted 46 | . . . . . . . . . . . . . 1 . . . . . . . . 4 . 41 Combat Hostiles 45 | . . . . . . . . . . . . . 1 . . . . . . . . 4 . 40 Parts Fried 85 | . . . . . . . . . . . . . 3 . . . . . . . . 4 . 78 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 21 | . . . . 1 1 . . . 2 . . . . 1 . . . . 1 1 . 1 1 12 Combat Hostiles 14 | . . . . 1 1 . . . 1 . . . . . . . . . 1 1 . 1 1 7 Parts Melted 100 | . 5 . . . 2 . . 2 7 . . . 2 6 . . . . 5 7 . 14 10 40 Heat Transferred 41601 | 296 2331 555 . 1150 1021 . . 1108 1185 37 74 . 592 1876 . 259 . 666 1628 2514 . 5143 5530 15636 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 43 | . . . . . . . . . . . . . . . . . . . . . . . . 43 Alert | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Maximum Alert Level 5 | . . . . . . . . . 2 . . . . 1 . . . . . 1 . 4 4 5 Low Security (%) 47 | 100 100 . . 100 . . . . 53 . . . . 58 . . . . 100 45 . 62 . . Level 1 9 | . . . . . . . . . 43 . . . . 41 . . . . . 54 . 6 . . Level 2 7 | . . . . . . . . . 3 . . . . . . . . . . . . 2 47 2 Level 3 12 | . . . . . . . . . . . . . . . . . . . . . . 17 32 24 Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . 11 19 5 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . 13 High Security 12 | . . . . . . . . . . . . . . . . . . . . . . . . 52 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Peak Influence 5499 | 10 137 . . 199 . . . . 597 . . . . 358 . . . . 123 366 . 1394 1320 5499 Initial 792 | . . . . . . . . . . . . . . . . . . . 121 33 . . 783 792 Average 947 | 1 22 . . 56 . . . . 137 . . . . 156 . . . . 63 212 . 382 817 3020 Influence Increases 13921 | 25 451 145 . 439 260 120 . 180 894 . 60 . 220 674 . 20 54 415 292 731 . 1921 1391 5629 Destroy 0b10 Robot/C 8400 | . 260 100 . 280 180 100 . 160 460 . 60 . 180 280 . 20 40 320 140 480 . 960 820 3560 Destroy 0b10 Robot/NC 710 | 25 75 . . 20 . . . . 50 . . . . 55 . . . . 20 20 . 80 75 290 Destroy Leader 1440 | . 80 . . 72 20 20 . 20 84 . . . 40 64 . . . 40 52 76 . 212 98 562 Allied During Kill 226 | . . . . . . . . . 13 . . . . . . . 14 55 . . . . . 144 Successful Hack 169 | . 19 . . 20 . . . . 8 . . . . 18 . . . . 14 14 . 12 29 35 Disable Machine 525 | . . . . 15 . . . . 45 . . . . 105 . . . . 15 75 . 75 105 90 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 1896 | . 2 . . 32 . . . . 234 . . . . 152 . . . . 36 66 . 402 249 723 Partial Spotted 45 | . . . . . . . . . . . . . . . . . . . . . . 45 . . Lose Combat Pursuer 360 | . 15 45 . . 60 . . . . . . . . . . . . . 15 . . 135 15 75 Influence Decreases 8452 | 25 451 . 145 333 292 194 . 180 301 593 60 . 220 389 266 39 54 235 407 498 298 529 1463 1480 Entered New Map 2056 | . . . 145 . 40 15 . . . 220 . . . . 106 4 . . 59 32 298 . 609 528 Time Decay 5627 | 25 451 . . 263 242 179 . 172 257 373 60 . 220 332 160 35 34 185 348 446 . 519 684 642 Lost Part 378 | . . . . 70 10 . . 8 10 . . . . 10 . . . 10 . 20 . 10 20 210 Lost Ally 241 | . . . . . . . . . 34 . . . . 47 . . 20 40 . . . . . 100 Purge Threat 150 | . . . . . . . . . . . . . . . . . . . . . . . 150 . Squads Dispatched 99 | . 4 . . 7 . . . . 4 . . . . 6 . . . . 1 2 . 15 12 48 Investigation 11 | . 2 . . 3 . . . . . . . . . 3 . . . . . . . 1 1 1 Extermination 29 | . . . . 3 . . . . 2 . . . . 2 . . . . 1 1 . 7 7 6 Reinforcement 13 | . 2 . . 1 . . . . 2 . . . . 1 . . . . . 1 . 3 3 . Assault 46 | . . . . . . . . . . . . . . . . . . . . . . 4 1 41 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . . . . . . . 1 2 3 Construction Impeded 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . . . . 1 . . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Distress Signals 10 | . 2 . . . . . . . 1 . . . . 2 . . 2 . . . . 2 . 1 Communications Jammed 133 | . . . . . . . . . . . . . . 1 . . . . 5 12 . 7 4 104 Distress Signals 124 | . . . . . . . . . . . . . . 1 . . . . 2 12 . 3 4 102 Times Spotted 536 | . 27 16 . 17 8 5 . 4 23 . 2 . 9 21 3 1 1 12 14 28 . 59 50 236 Peak Tracking Total 15 | . 3 6 . 6 9 5 . 2 6 . 3 . 2 5 3 1 1 5 3 5 . 7 5 15 Tactical Retreats 13 | . 1 1 . . 2 . . . . . . . . . . . . . 1 . . 4 1 3 Traps | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Traps Triggered 11 | . 1 2 . 2 . . . . 1 . . . . . . . . . . . . 2 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Machines Disabled 40 | . . . . 1 . . . . 3 . . . . 7 . . . 2 1 5 . 5 7 9 Max in Single Turn 3 | . . . . 1 . . . . 2 . . . . 3 . . . 1 1 1 . 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Machines Accessed 66 | . 6 . 3 7 . 1 3 . 4 1 1 4 . 7 . 3 1 . 2 2 . 5 10 6 Terminals 25 | . 5 . . 2 . . . . 2 . . . . 2 . . . . 1 1 . 2 6 4 Fabricators 3 | . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Repair Stations 6 | . 1 . . 1 . . . . 1 . . . . . . . . . . 1 . . 2 . Recycling Units 6 | . . . . 3 . . . . . . . . . 2 . . . . . . . . . 1 Scanalyzers 4 | . . . . . . . . . . . . . . 2 . . . . . . . 1 1 . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . 1 . . 2 1 1 Total Hacks 168 | . 20 . 10 13 . 1 22 . 12 1 1 15 . 18 . 8 1 . 3 4 . 13 19 7 Successful 108 | . 9 . 10 5 . 1 22 . 8 1 1 15 . 12 . 8 1 . 2 1 . 4 5 3 Failed 60 | . 11 . . 8 . . . . 4 . . . . 6 . . . . 1 3 . 9 14 4 Catastrophic 7 | . . . . 1 . . . . 1 . . . . . . . . . . 2 . 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 41 | . 17 . . 8 . . . . 5 . . . . 6 . . 1 . 1 . . 1 . 2 Terminals 53 | . 17 . . 4 . . . . 5 . . . . 4 . . . . 2 2 . 6 9 4 Fabricators 6 | . . . . 1 . . . . 2 . . . . 3 . . . . . . . . . . Repair Stations 17 | . 3 . . 2 . . . . 5 . . . . . . . . . . 2 . . 5 . Recycling Units 13 | . . . . 6 . . . . . . . . . 6 . . . . . . . . . 1 Scanalyzers 8 | . . . . . . . . . . . . . . 5 . . . . . . . 2 1 . Garrison Access 12 | . . . . . . . . . . . . . . . . . . . 1 . . 5 4 2 Terminal Hacks 70 | . 1 . 10 . . 1 22 . 2 1 1 15 . 2 . 8 1 . 1 1 . 1 2 1 Record 21 | . . . 4 . . 1 6 . . . . 4 . . . 6 . . . . . . . . Part Schematic 11 | . . . . . . . 8 . . . . 3 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 10 | . . . 6 . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . 3 . . . . 4 . . . . . . . . . . . . Open Door 6 | . . . . . . . . . . 1 1 . . . . 2 1 . . . . . . 1 Branch Access Points 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . Zone Layout 4 | . 1 . . . . . . . 1 . . . . . . . . . 1 . . . 1 . Fabricator Hacks 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Network Status 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Repair Station Hacks 9 | . 2 . . 1 . . . . 3 . . . . . . . . . . . . . 3 . Scan Component 7 | . 2 . . 1 . . . . 2 . . . . . . . . . . . . . 2 . Repair 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . 3 . . . . . . . 2 . . Insert Component 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Study 3 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 19 | . 6 . . 4 . . . . 2 . . . . 4 . . . . . . . 1 . 2 Terminals 11 | . 6 . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . 1 Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . 2 . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . 1 Skim 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Liberate 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . 3 . . . . . . . . . 2 . . . . . . . . . 1 Fedlink 5 | . . . . 3 . . . . . . . . . 2 . . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 6 . . 5 . . . . 3 . . . . 5 . . . . 1 2 . 5 10 5 Full Trace Events 4 | . 1 . . . . . . . . . . . . 1 . . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 5 . . . . . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 8 . . . . 3 . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . . Parts Repaired 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Time 112 | . . . . . . . . . 44 . . . . . . . . . . . . . 68 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . 3 . . . . . . . . 3 . . . . 4 . . . . . . . Non-combat 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Combat 8 | . . . 2 . . . . . . . . 3 . . . . 3 . . . . . . . Robot Hacks Applied 10 | . . . 3 . . . . . . . . 3 . . . . 4 . . . . . . . parse_system 10 | . . . 3 . . . . . . . . 3 . . . . 4 . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . 5 . . 1 . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Total Allies 17 | . . . . . . . . . 3 . . . . 3 . . 5 . . 1 . . . 5 Largest Group 5 | . . . . . . . . . 3 . . . . 3 . . 5 3 . 1 . . . 5 Highest-Rated Group 323 | . . . . . . . . . 87 . . . . 141 . . 274 154 . 47 . . . 323 Highest-Rated Ally 67 | . . . . . . . . . 29 . . . . 47 . . 64 56 . 47 . . . 67 Initial UFD Resources 68 | . . . . 22 38 38 38 42 42 42 42 42 44 44 58 58 58 61 61 61 61 64 64 68 Total Orders 10 | . . . . . . . . . . . . . . . . . 8 2 . . . . . . STAY 6 | . . . . . . . . . . . . . . . . . 5 1 . . . . . . FOLLOW 4 | . . . . . . . . . . . . . . . . . 3 1 . . . . . . Ally Attacks 146 | . . . . . . . . . 15 . . . . 11 . . 12 16 . 2 . . . 90 Total Damage 4052 | . . . . . . . . . 193 . . . . 350 . . 848 673 . 28 . . . 1960 Kills 17 | . . . . . . . . . 1 . . . . 1 . . 2 4 . . . . . 9 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Active Infowar (turns) 34388 | 122 535 6240 4562 859 524 823 204 825 1378 958 974 389 776 1122 335 711 1438 925 910 1094 13 2558 2711 3402 Sensors 19552 | . . . . 196 524 823 204 825 1378 958 974 388 774 1023 333 691 1438 906 135 779 . 2094 2366 2743 Seismic 12311 | 122 535 6240 4562 852 . . . . . . . . . . . . . . . . . . . . T.N.C. 1873 | . . . . . . . . . . . . . . 365 335 711 462 . . . . . . . Jamming 13918 | . . . . . . . . . . . . 1 2 1105 335 711 1431 925 910 1094 13 2434 2086 2871 ECM 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Analysis Total 10 | . . . 6 . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 3 4 . . . . 1 . 2 3 . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Turns Passed 40441 | 225 3397 6528 4562 1323 634 873 204 1066 1492 961 1067 393 882 1181 335 711 1438 925 910 1104 13 2607 2728 4882 Spaces Moved 15841 | 100 1061 1572 1628 447 223 337 81 384 729 584 648 233 447 612 210 414 774 533 445 400 9 1083 1363 1524 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . Treads 15143 | 95 1061 1572 935 447 223 337 81 384 729 584 648 233 447 612 210 414 774 533 445 400 9 1083 1363 1524 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 693 | . . . 693 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 175 240 240 245 245 245 160 160 160 160 160 155 155 155 155 155 148 148 160 160 151 150 Average Speed 202 | 156 279 332 269 244 248 245 245 245 169 160 160 160 161 155 155 155 155 155 150 165 160 161 153 152 Slowest Speed 340 | 160 320 340 340 245 320 245 245 245 244 160 160 160 240 160 155 155 155 155 152 218 160 245 235 230 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 50 | 6 83 76 85 12 44 56 68 61 19 83 75 60 51 21 42 57 87 75 12 31 5 38 83 23 Regions Visited 24 Branch Regions 17 Pre-discovered Areas 9 | . . 1 2 1 . . 1 . . . 1 2 . . . 1 . . . . . . . . Known Exits Taken 20 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . 1 6 . 1 3 . 2 . 1 3 . 1 . 2 2 . 2 . . . . . . Spaces Dug 298 | . 2 . . 6 . 2 . 7 53 3 4 . 19 21 1 1 . 42 9 8 . 30 27 63 Terrain Destroyed 1259 | . 2 3 . 33 48 36 . 52 135 10 30 . 24 80 1 5 . 62 16 30 . 147 90 455 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Projectile 431 | . 2 3 . 19 6 11 . 20 25 10 7 . 5 40 1 5 . 9 16 30 . 66 87 69 AOE 815 | . . . . 14 42 25 . 32 110 . 23 . 19 40 . . . 53 . . . 74 . 383 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Total 22092 | 131 1310 2753 1802 587 267 366 88 455 924 601 663 250 572 734 219 472 1008 582 599 683 8 1631 1773 3614 Wait 3854 | . 109 1080 145 35 11 . . 21 71 . . . 93 8 6 32 189 12 62 99 . 227 171 1483 Move 15815 | 99 1060 1571 1627 446 222 336 80 383 728 583 647 232 446 611 209 413 773 532 444 399 8 1082 1362 1522 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 183 | 7 21 12 12 17 4 3 . 1 19 2 . 1 . 5 . 5 3 1 7 10 . 13 13 27 Fast Attach 108 | 7 1 1 1 2 . 1 4 . 4 . . 5 . 2 . 2 11 . 6 13 . 14 9 25 Attach 83 | . 3 3 . 14 5 . . 2 3 . . . . 3 . . 1 1 3 3 . 7 5 30 Detach 14 | . 5 . . 2 . . . . . . . . . . . . 1 . . . . . . 6 Swap 423 | 1 8 23 3 18 10 10 . 17 26 2 7 3 14 29 2 5 2 7 16 27 . 76 36 81 Drop 254 | . 7 14 11 7 1 4 4 1 27 3 . 5 . 7 1 8 16 . 15 30 . 29 25 39 Fire 1295 | 17 93 49 . 46 14 12 . 30 46 11 9 . 19 69 1 7 . 29 46 87 . 182 150 378 Melee 38 | . . . 3 . . . . . . . . 4 . . . . 12 . . . . . . 19 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . 3 . . . . . . . . . . . . . . . . . . . . 1 2 1 Escape Stasis 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Rewire 15 | . . . . . . . . . . . . . . . . . . . . 15 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Armory -3/Lab -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 226 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 11) 738 | -10/Materials | Discovered new exit (range 15) 1574 | -10/Materials | Discovered new exit (range 10) 3181 | -10/Materials | Discovered new exit (range 10) 3623 | -10/Materials | Entered Subcaves 3624 | -10/Subcaves | Approached by a straggling Scientist 3684 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4507 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 5277 | -10/Subcaves | Core integrity fell below 50% 6283 | -10/Subcaves | Learned location of Zion (-7) 7105 | -10/Subcaves | Learned Materials trap positions 7135 | -10/Subcaves | Disturbed a concealed Subdweller 7423 | -10/Subcaves | Discovered new exit (range 9) 7870 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 7882 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 7950 | -10/Subcaves | Identified exit to Materials 8839 | -10/Subcaves | Core integrity fell below 20% 10151 | -10/Subcaves | Entered Scraptown 10321 | -9/Scraptown | Visited Junk Repository 10423 | -9/Scraptown | Visited Fellowship of the Rings 10454 | -9/Scraptown | Visited Shadow of the Wyrm 10498 | -9/Scraptown | Visited The Evicted 10604 | -9/Scraptown | Visited Comm Corps 10665 | -9/Scraptown | Visited Spacefarers 10838 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 10845 | -9/Scraptown | Learned Factory terminal intel 10852 | -9/Scraptown | Learned Research terminal intel 10855 | -9/Scraptown | Learned 12 Factory zone layouts 11005 | -9/Scraptown | Discovered new exit (range 13) 11753 | -9/Scraptown | Visited UFD Registry 11753 | -9/Scraptown | Registered with UFD as "Gearcircuit" 11855 | -9/Scraptown | Visited Science Testing Area 11909 | -9/Scraptown | Visited Curators Association 12137 | -9/Scraptown | Visited Analyses Database 12212 | -9/Scraptown | Visited Derelict Rescue Squad 12232 | -9/Scraptown | Found DRS Beacon 12277 | -9/Scraptown | Visited Observation Area 12322 | -9/Scraptown | Visited Research Penetration Think Tank 12393 | -9/Scraptown | Visited Junk Repository 12478 | -9/Scraptown | Visited Scrap Suit Storage 12526 | -9/Scraptown | Visited DA-N13 Charitable Foundation 12556 | -9/Scraptown | Found DCF Scrap (29 items) 12617 | -9/Scraptown | Visited Abandonware Association 12641 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 12651 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 12651 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 13378 | -9/Scraptown | Visited SPCMW 13938 | -9/Scraptown | Delivered Scrap Shield to a Scientist 14596 | -9/Scraptown | Met Optimus 14596 | -9/Scraptown | Accepted into 0bPrime 14706 | -9/Scraptown | Discovered new exit (range 5) 14713 | -9/Scraptown | Entered Factory 14713 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 14715 | -6/Factory | Loaded intel: 25 terminal locations 14997 | -6/Factory | Discovered new exit (range 10) 15160 | -6/Factory | Loaded intel: 8 recycling unit locations 15293 | -6/Factory | Build established: Tank 15657 | -6/Factory | Destroyed 7 combat bots 15663 | -6/Factory | Lost 3 parts (1u2w) 15687 | -6/Factory | Learned location of Protoforge (-2) 15790 | -6/Factory | Found Powered Armor 15799 | -6/Factory | Found Powered Armor 15804 | -6/Factory | Found Powered Armor 16031 | -6/Factory | Identified exit to Lower Caves 16036 | -6/Factory | Entered Lower Caves 16037 | -6/Lower Caves | Encountered a Warlord checkpoint 16038 | -6/Lower Caves | UFD Scientist delivered a prototype 16043 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16043 | -6/Lower Caves | Found Prototype Protection 16100 | -6/Lower Caves | Lost 3 allies 16215 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16648 | -6/Lower Caves | Build established: Scavenger-Skirmisher 16648 | -6/Lower Caves | Discovered new exit (range 9) 16667 | -6/Lower Caves | Identified exit to Lower Caves 16670 | -6/Lower Caves | Entered another Lower Caves area 16750 | -6/Lower Caves | Entered a destroyed Warlord outpost 17474 | -6/Lower Caves | Discovered new exit (range 15) 17540 | -6/Lower Caves | Identified exit to Data Miner 17543 | -6/Lower Caves | Entered Data Miner 17543 | -6/Data Miner | Discovered new exit (range 6) 17555 | -6/Data Miner | Identified exit to Proximity Caves 17592 | -6/Data Miner | Met Data Miner 17634 | -6/Data Miner | Learned location of Section 7 (-2) 17634 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17670 | -6/Data Miner | Received God Mode back door access code from Data Miner 17747 | -6/Data Miner | Entered Proximity Caves 17796 | -5/Proximity Caves | Learned Factory emergency access door positions 17843 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18258 | -5/Proximity Caves | Spotted B-75 Beast 18286 | -5/Proximity Caves | Destroyed B-75 Beast 18679 | -5/Proximity Caves | Discovered new exit (range 9) 18699 | -5/Proximity Caves | Identified exit to Factory 18813 | -5/Proximity Caves | Entered Factory 18813 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 18885 | -5/Factory | Repaired Powered Armor? 19641 | -5/Factory | Destroyed 10 combat bots 19676 | -5/Factory | Identified exit to Upper Caves 20305 | -5/Factory | Entered Upper Caves 20318 | -5/Upper Caves | Learned Factory stockpile data 20780 | -5/Upper Caves | Identified exit to Upper Caves 21266 | -5/Upper Caves | Entered another Upper Caves area 21457 | -5/Upper Caves | Discovered new exit (range 9) 21730 | -5/Upper Caves | Learned location of Armory (-3) 22016 | -5/Upper Caves | Learned 8 Factory zone layouts 22125 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22195 | -5/Upper Caves | Learned 4 Factory zone layouts 22267 | -5/Upper Caves | Discovered new exit (range 12) 22329 | -5/Upper Caves | Identified exit to Zhirov 22333 | -5/Upper Caves | Entered Zhirov 22333 | -5/Zhirov | Discovered new exit (range 3) 22362 | -5/Zhirov | Met Zhirov 22391 | -5/Zhirov | Learned location of Quarantine (-2) 22391 | -5/Zhirov | Learned location of Command (-1) 22405 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22430 | -5/Zhirov | Found Alien Artifact 22430 | -5/Zhirov | Identified Integrated Dissipator 22430 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22591 | -5/Zhirov | Found Alien Artifact 22720 | -5/Zhirov | Identified exit to Proximity Caves 22726 | -5/Zhirov | Entered Proximity Caves 22726 | -4/Proximity Caves | Spotted B-86 Titan 22740 | -4/Proximity Caves | Destroyed B-86 Titan 23464 | -4/Proximity Caves | Discovered new exit (range 10) 23606 | -4/Proximity Caves | Identified exit to Factory 23608 | -4/Proximity Caves | Entered Factory 23608 | -4/Factory | Evolved 2 slots: Utility x2 23609 | -4/Factory | Identified exit to Research 24028 | -4/Factory | Build established: Scavenger-Tank 24091 | -4/Factory | Loaded intel: 8 recycling unit locations 24606 | -4/Factory | Identified exit to Upper Caves 24606 | -4/Factory | Identified exit to Extension 24741 | -4/Factory | Build established: Scavenger-Skirmisher 24789 | -4/Factory | Entered Upper Caves 25065 | -4/Upper Caves | Discovered new exit (range 13) 25121 | -4/Upper Caves | Identified exit to Upper Caves 25124 | -4/Upper Caves | Entered another Upper Caves area 25187 | -4/Upper Caves | Discovered exit to Research (range 15) 25227 | -4/Upper Caves | Encountered a Warlord checkpoint 25411 | -4/Upper Caves | Entered an active Warlord outpost 25427 | -4/Upper Caves | Learned Research emergency access door positions 25427 | -4/Upper Caves | Learned Factory stockpile data 25427 | -4/Upper Caves | Learned Armory terminal intel 25538 | -4/Upper Caves | Learned Research stockpile data 25695 | -4/Upper Caves | Build established: Skirmisher 25780 | -4/Upper Caves | Discovered new exit (range 7) 25791 | -4/Upper Caves | Identified exit to Warlord 25835 | -4/Upper Caves | Entered Warlord 25889 | -4/Warlord | System corruption cleaned by Quarantine Array 26045 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 26274 | -4/Warlord | Opened Warlord's prototype stash 26291 | -4/Warlord | Found Prototype Processor 26291 | -4/Warlord | Identified Exp. Target Analyzer 26307 | -4/Warlord | Found Prototype Reactor 26362 | -4/Warlord | Visited the Vortex Lab 26367 | -4/Warlord | Found Prototype Energy Gun 26367 | -4/Warlord | Identified Vortex Rifle 26375 | -4/Warlord | Warlord's base attacked by MAIN.C 26376 | -4/Warlord | Found Prototype Piercing Weapon 26376 | -4/Warlord | Identified Vortex Lance 26531 | -4/Warlord | Rebuked by Warlord 26585 | -4/Warlord | Build established: Tank 26725 | -4/Warlord | Warlord forces counterattacked 26816 | -4/Warlord | Lost 5 allies 26889 | -4/Warlord | Build established: Commander-Tank 27050 | -4/Warlord | Warlord base infiltrated, sounded retreat 27051 | -4/Warlord | Enhanced Grunt warped into view 27051 | -4/Warlord | Enhanced Grunt warped into view 27051 | -4/Warlord | Enhanced Grunt warped into view 27051 | -4/Warlord | Enhanced Demolisher warped into view 27051 | -4/Warlord | Enhanced Demolisher warped into view 27051 | -4/Warlord | Enhanced Demolisher warped into view 27200 | -4/Warlord | Spotted Striker 27213 | -4/Warlord | Discovered new exit (range 13) 27213 | -4/Warlord | Spotted Striker 27238 | -4/Warlord | Identified exit to Proximity Caves 27246 | -4/Warlord | Lost 6 allies 27273 | -4/Warlord | Entered Proximity Caves 27273 | -3/Proximity Caves | Accompanied by 3 allies 27563 | -3/Proximity Caves | Build established: Tank 27793 | -3/Proximity Caves | Spotted B-86 Titan 27811 | -3/Proximity Caves | Allies destroyed B-86 Titan 28198 | -3/Proximity Caves | Entered Research 28198 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 28201 | -3/Research | Loaded intel: 24 terminal locations 28267 | -3/Research | Discovered new exit (range 15) 28349 | -3/Research | Identified exit to Armory 28802 | -3/Research | Build established: Scavenger-Tank 28809 | -3/Research | System corruption reached 10% 29059 | -3/Research | Identified Enh. Scrap Shield 29108 | -3/Research | Entered Armory 29109 | -3/Armory | Loaded intel: 16 terminal locations 29699 | -3/Armory | Destroyed 7 combat bots 29932 | -3/Armory | P-80 Master assimilated allied Veteran 8a 30034 | -3/Armory | Found Prototype Protection 30034 | -3/Armory | Identified Centrium Heavy Armor Plating 30053 | -3/Armory | Found Prototype Device 30053 | -3/Armory | Identified Adv. Kinecellerator 30067 | -3/Armory | Found Prototype Launcher 30067 | -3/Armory | Identified Tactical Quantum Warhead 30203 | -3/Armory | Spotted B-86 Titan 30210 | -3/Armory | Identified Transdimensional Reconstructor 30210 | -3/Armory | Warped through subspace to slip node 30210 | -3/Armory | Discovered new exit (range 1) 30210 | -3/Armory | Identified exit to Lab 30212 | -3/Armory | Entered Lab 30212 | -3/Lab | Discovered new exit (range 9) 30224 | -3/Lab | Identified exit to Research 30225 | -3/Lab | Entered Research 30225 | -2/Research | Evolved 2 slots: Utility x2 30398 | -2/Research | Build established: Tank 31602 | -2/Research | Discovered new exit (range 14) 31728 | -2/Research | Identified exit to Access 32107 | -2/Research | Destroyed 13 combat bots 32225 | -2/Research | First assault squad dispatched 32250 | -2/Research | Incoming assault squad redirected 32653 | -2/Research | Spotted B-90 Cyclops 32705 | -2/Research | Destroyed B-90 Cyclops 32751 | -2/Research | Discovered new exit (range 11) 32767 | -2/Research | Identified exit to Quarantine 32832 | -2/Research | Entered Quarantine 32843 | -2/Quarantine | Found Alien Artifact 33045 | -2/Quarantine | Build established: Scavenger-Tank 33239 | -2/Quarantine | Found Alien Artifact 33758 | -2/Quarantine | System corruption reached 10% 33773 | -2/Quarantine | Incoming investigation squad redirected 33873 | -2/Quarantine | Build established: Tank 33946 | -2/Quarantine | Repaired Adv. Force Field? 34557 | -2/Quarantine | Discovered exit to Access (range 8) 34582 | -2/Quarantine | First assault squad dispatched 34763 | -2/Quarantine | Incoming assault squad redirected 35012 | -2/Quarantine | Scanned by Researcher 35084 | -2/Quarantine | Build established: Scavenger-Tank 35289 | -2/Quarantine | Found Alien Slashing Weapon 35486 | -2/Quarantine | Build established: Tank 35560 | -2/Quarantine | Entered Access 35560 | -1/Access | Evolved 2 slots: Power x1, Utility x1 35605 | -1/Access | Identified Sigix Broadsword 35890 | -1/Access | Spotted B-99 Colossus 35909 | -1/Access | Build established: Generator-Mutant 36610 | -1/Access | Destroyed 7 combat bots 36810 | -1/Access | First assault squad dispatched 37086 | -1/Access | Incoming assault squad redirected 37092 | -1/Access | Scrapoids reinforcements arrived? 37336 | -1/Access | Incoming assault squad redirected 37583 | -1/Access | Found Powered Armor 37586 | -1/Access | Found Powered Armor 37711 | -1/Access | System corruption reached 10% 37828 | -1/Access | Incoming assault squad redirected 37833 | -1/Access | Found Powered Armor 37865 | -1/Access | High security lockdown imminent 37945 | -1/Access | High security lockdown engaged 37985 | -1/Access | Identified Subatomic Replicator 37985 | -1/Access | Used Subatomic Replicator to replicate Prototype Reactor 37996 | -1/Access | Identified Vortex Chain Reactor 38337 | -1/Access | Spotted Executioner 38375 | -1/Access | Destroyed Executioner 38400 | -1/Access | Lost 4 parts (1p2u1w) 38424 | -1/Access | Spotted Executioner 38424 | -1/Access | Spotted Executioner 38433 | -1/Access | Destroyed Executioner 38433 | -1/Access | Destroyed Executioner 38455 | -1/Access | Destroyed Executioner 38455 | -1/Access | Spotted Striker 38456 | -1/Access | Destroyed Striker 38481 | -1/Access | Destroyed 43 combat bots 38506 | -1/Access | Destroyed Investigator 38536 | -1/Access | Spotted Striker 38538 | -1/Access | Destroyed 10 combat bots 38538 | -1/Access | Spotted Executioner 38538 | -1/Access | Spotted Executioner 38545 | -1/Access | Destroyed Executioner 38547 | -1/Access | Destroyed Striker 38550 | -1/Access | Destroyed Executioner 38625 | -1/Access | Spotted Investigator 38630 | -1/Access | Destroyed Investigator 38686 | -1/Access | Spotted Executioner 38694 | -1/Access | Spotted Executioner 38694 | -1/Access | Spotted Executioner 38695 | -1/Access | Destroyed Executioner 38696 | -1/Access | Destroyed Executioner 38707 | -1/Access | Sterilization system engaged 38708 | -1/Access | Destroyed Executioner 38732 | -1/Access | Destroyed 13 combat bots 38749 | -1/Access | Spotted Executioner 38752 | -1/Access | Spotted Striker 38780 | -1/Access | Destroyed Striker 38786 | -1/Access | Spotted Executioner 38790 | -1/Access | Destroyed Executioner 38795 | -1/Access | Destroyed Executioner 38828 | -1/Access | Destroyed 15 combat bots 38903 | -1/Access | Spotted Executioner 38910 | -1/Access | Spotted Striker 38911 | -1/Access | Destroyed Executioner 38914 | -1/Access | Spotted Striker 38917 | -1/Access | Destroyed Striker 38919 | -1/Access | Destroyed Striker 38943 | -1/Access | Destroyed 14 combat bots 38949 | -1/Access | Spotted Striker 38955 | -1/Access | Spotted Striker 38955 | -1/Access | Spotted Executioner 38983 | -1/Access | Destroyed Striker 38994 | -1/Access | Destroyed Striker 39007 | -1/Access | Ambient heat levels rising (+10) 39023 | -1/Access | Destroyed Executioner 39046 | -1/Access | Lost 9 parts (1p2n3u3w) 39054 | -1/Access | Destroyed 15 combat bots 39157 | -1/Access | Ambient heat levels rising (+10) 39231 | -1/Access | Crushed by falling debris 39232 | -1/Access | System corruption reached 30% 39262 | -1/Access | Lost 3 parts (1p2u) 39307 | -1/Access | Ambient heat levels rising (+10) 39398 | -1/Access | Discovered new exit (range 5) 39457 | -1/Access | Ambient heat levels rising (+10) 39528 | -1/Access | Build established: Scavenger-Mutant 39607 | -1/Access | Ambient heat levels rising (+10) 39757 | -1/Access | Ambient heat levels rising (+10) 39907 | -1/Access | Ambient heat levels rising (+10) 40057 | -1/Access | Ambient heat levels rising (+10) 40207 | -1/Access | Ambient heat levels rising (+10) 40357 | -1/Access | Ambient heat levels rising (+10) 40442 | *** | Escaped! Last Messages --------------- 40289_ System corrupted: FCS attempts to trigger Enh. Quantum Rifle. 40289_ System corrupted: Enh. Quantum Rifle misfires. 40306_ System corrupted: Matter fused (-9). 40324_ System corrupted: Matter fused (-6). 40339_ System corrupted: IFF burst signal emitted. 40354_ System corrupted: Heat flow error (+168). 40357_ ALERT: Ambient heat levels +10. 40371_ System corrupted: Matter fused (-10). 40387_ System corrupted: Component data lost. 40402_ System corrupted: Heat flow error (+223). 40421_ System corrupted: FCS attempts to trigger Helical Railgun. 40421_ System corrupted: Helical Railgun misfires. 40421_ Slug penetrates Sealed Heavy Doors. 40426_ Sealed Heavy Doors breached. 40436_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | #########% # #?????# "" # ! # | | %*=*= !# # #?????# " %+ # | | %%%*= =#!!# #?????# """ #! + | | *%==[= / # " #?????# " "" #=! !# | | !!*%= !# # """" #?????# ##! ### | | */ # # """"" #?????# ##%!# | | % + + """""? #?????# !##!!# | | # # """" #?????# ## *+ | | # # " #?????############### # | | #########%%##############???????????????????# # | | #### ??# ################################# #? | | #???##?# % % #? | | #??????# % #?? | | #??????# ######### ""#######%######+##?? | | #??????# ####???????# ""#?????# #??? ?? | | #??????# #??????????# ""#?????# #? | | ???????# #??????????# T#?????# # | | ######## #??????????# ""#?????# # | | ## #??????????# ""#?????# # | | ## ##????????## ""##????# # | | # #????????# #????# # | | ] # #??????#### ##????# # | | ] + #######"#?# #?????# # ==! | | " ## #?# #?????# # ==! | | # ## #?# #?????# # =!! | | # ## #?# @" #?????# # | | #/ ## #?# "" #?????# ########### | | #######// ## #?# #?????# #?????????# | | ??????#%/*## #?# #?????# ########### | | #######// ## #?# #?????# | | # ! # #?#""" """""#?????# | | # # ##???" ""??????????# | | + " + =*!#???" "???????????# | | # # [ ##???" "???????????# | | # # [!#???? ????????????# | | ### ### %!=#???? ????????????# | | ######?# #?# !=!!#???? ??? ???????############# | | ######## #######!|#??? ?? ???????????????????# | | % #??? ? ??????????????????# | | ###"#############!#??? ?????????????###### | | #?## #[#??? ??????????#### ## | | #??# %# ###### #????????????# " | | #??# # #????????????# ## ## | | ???# # #????????????# ### ##? | | ???# " # +????????????# #?# #?? | | ???# """" + #????????????# #?# #?? | | ???# """"" # #????????????# #?# #?? | | ???# """"" # #????????????# #?# #?? | | ???# """" # ########????????????# #?# #?? | | ???# " # # #????????????# #?# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 134 Coolant Potential 120 Energy Generation 105 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Corruption Containment 12 Corruption Block 18 Armor Coverage 1600 Resistance: EM 25 Utility Shielding 90 Weapon Cycling 25 Evasion (%) 40 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Shield Leg | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Hvy. Gatling Laser | -2/Quarantine | Archive Exp. Thermal Generator | -2/Quarantine | Archive Exp. Core Analyzer | -2/Quarantine | Archive Gravity Flail | -2/Quarantine | Archive Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free G-73 Enforcer | -2/Quarantine | Archive R-10 Processor | -2/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Powered Armor | 39% | -5/Factory Adv. Force Field | 18% | -2/Quarantine Studied --------- Hvy. Treads | -4/Factory | Hacked Hyp. Railgun | -2/Research | Hacked Enh. Nova Cannon | -2/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Sigix Broadsword Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed BoreMeleeSuite Manual? 0 Play Time 04:48:22 Cumulative 376.2 hours Start 2026.02.16 @ 12:53:43 End 2026.02.19 @ 20:00:42 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 99 Adventurer 0 Explorer 6 Win Type 0 Total 24 Types 12/1/4/1/1/0/2/1/1/1 Lore% 89 Gallery% 76 Achievement% 73 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e73abe7-b0af-424b-8285-34593bc82bc4