Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.15 @ 20:12:32 Player: Matt Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (38) 190 Value Destroyed (1067) 1067 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (601) 601 TOTAL SCORE: 5518 Bonus ------- Follower Combat Kills 110 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -9 Cogmind --------- Core Integrity 0/850 Matter 105/300 Energy 5/290 System Corruption 9% Temperature Cool (9) Movement Core (1400) Ox27 Location -6/Garrison Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (4) ------- Particle Gun Improved Grenade Launcher > --- INVENTORY (20) --- Light Ion Engine Light Nuclear Core Reinforced Deuterium Engine Micro Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Small Storage Unit Lightning Gun Flak Gun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Targeting Computer Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Nuclear Core Improved Deuterium Engine Reinforced Deuterium Engine Micro Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Small Storage Unit Small Storage Unit Lightning Gun Particle Gun Flak Gun Mini Grenade Launcher Improved Grenade Launcher [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon XL Autogun Array Energy Gun Medium Laser Ballistic Gun XL Autogun Array Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Slots Evolved 8 | . . . . . 4 2 2 . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . . 1 . 1 . Utility 3 | . . . . . . 2 1 . Weapon 2 | . . . . . 2 . . . Parts Attached 45 | 6 2 3 5 7 4 9 3 6 Power 8 | 1 . . 1 1 1 1 1 2 Engine 8 | 1 . . 1 1 1 1 1 2 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 14 | 2 . . 1 1 1 6 1 2 Treads . | . . . . . . . . . Leg 5 | . . . . . . 3 . 2 Wheel 9 | 2 . . 1 1 1 3 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 10 | 1 2 1 3 . . 2 1 . Device . | . . . . . . . . . Storage 4 | 1 . . 3 . . . . . Processor 2 | . 1 . . . . 1 . . Hackware . | . . . . . . . . . Protection 4 | . 1 1 . . . 1 1 . Artifact . | . . . . . . . . . Weapon 13 | 2 . 2 . 5 2 . . 2 Energy Gun 5 | 1 . . . 3 . . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | 1 . 1 . 2 2 . . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . 1 . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 20 | . . 1 . 7 . 1 . 11 Power 4 | . . . . 1 . . . 3 Propulsion 6 | . . . . 1 . 1 . 4 Utility 3 | . . . . . . . . 3 Weapon 7 | . . 1 . 5 . . . 1 Highest Loss Streak 11 | . . 1 . 7 . 1 . 11 Average Slot Usage (%) 81 | . 100 100 100 97 72 66 79 63 Engine 14 | . 14 14 14 13 18 14 13 10 Leg 6 | . . . . . . 16 . . Wheel 19 | . 28 28 28 28 27 5 25 20 Storage 18 | . 14 14 17 28 18 15 13 13 Processor 2 | . 7 1 . . . 4 6 4 Protection 4 | . 6 12 10 . . 1 13 8 Energy Gun 1 | . 14 3 . 2 . . . . Ballistic Gun 13 | . 14 23 28 23 9 7 6 4 Naked Turns . | . . . . . . . . . Heaviest Build 112 | 10 13 14 72 80 93 101 112 112 Greatest Support 46 | 32 32 32 32 28 38 43 46 46 Greatest Overweight (x) 33 | . . . 2 2 2 33 3 21 Average Overweight (x) 1 | . . . . 2 2 2 2 2 Largest Inventory Capacity 20 | 6 6 6 20 20 20 20 20 20 Average Capacity 17 | 5 6 6 8 20 20 20 20 20 Most Carried 20 | 5 6 6 9 16 19 20 19 18 Average Carried 13 | 3 5 5 6 12 14 17 18 17 Final Capacity 20 | 6 6 6 20 20 20 20 20 20 Final Carried 20 | 4 6 6 9 16 15 20 18 12 Class Distribution -------------------- 42% | Hauler-Skirmisher 25% | Hauler-Mutant 17% | Mutant 13% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Tank | -6/Factory Hauler-Tank | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Matter Collected 1124 | 221 24 . . 389 . 385 . 105 Remotely . | . . . . . . . . . Salvage Created 1190 | . 24 75 . 393 . 529 . 169 Parts 76 | . 2 2 . 23 . 35 . 14 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Combat Hostiles Destroyed 34 | . . 7 . 13 . 11 . 3 Melee 1 | . . . . . . . . 1 Guns 29 | . . 3 . 13 . 11 . 2 AOE 4 | . . 4 . . . . . . Classes Destroyed 10 | . 1 2 . 2 . 4 . 1 Watcher 4 | . 1 . . . . 3 . . Swarmer 13 | . . . . 6 . 6 . 1 Grunt 9 | . . 1 . 6 . 1 . 1 Brawler 1 | . . . . . . 1 . . Duelist 1 | . . . . 1 . . . . Sentry 1 | . . . . . . 1 . . Hunter 1 | . . . . . . 1 . . Programmer 1 | . . . . . . 1 . . Behemoth 1 | . . . . . . . . 1 Assembled 6 | . . 6 . . . . . . Best Kill Streak 6 | . 1 6 . 3 . 4 . 2 Combat Bots Only 6 | . . 6 . 3 . 4 . 2 Max Kills in Single Turn 2 | . 1 2 . 1 . 1 . 2 Gunslinging 1 | . . 1 . . . . . . Exploded 2 | . . 2 . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Damage Taken 4381 | . . 208 . 805 15 294 . 3059 Core 1089 | . . 39 . 162 . 31 . 857 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 78 | 100 . . . 19 100 95 . . Volleys Fired 108 | . 2 12 . 58 . 26 . 10 Largest 2 | . 2 2 . 2 . 1 . 1 Hottest 75 | . 70 50 . 75 . 60 . 60 Shots Fired 167 | . 4 23 . 104 . 26 . 10 Gun 164 | . 4 20 . 104 . 26 . 10 Cannon . | . . . . . . . . . Launcher 3 | . . 3 . . . . . . Special . | . . . . . . . . . Kinetic 152 | . 2 20 . 94 . 26 . 10 Thermal 12 | . 2 . . 10 . . . . Explosive 3 | . . 3 . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 9 | . 1 7 . 7 . 7 . 9 Robot Miss Streak 5 | . 1 4 . 4 . 3 . 5 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . 1 . 2 . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . Shots Hit Robots 100 | . 2 12 . 52 . 25 . 9 Core Hits 74 | . 1 21 . 23 . 19 . 10 Critical Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2919 | . 23 492 . 646 . 922 . 836 Guns 2414 | . 23 118 . 634 . 922 . 717 Cannons . | . . . . . . . . . Explosions 374 | . . 374 . . . . . . Melee . | . . . . . . . . . Ramming 131 | . . . . 12 . . . 119 Kinetic 2259 | . 10 118 . 492 . 922 . 717 Thermal 155 | . 13 . . 142 . . . . Explosive 374 | . . 374 . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . . . . 9 Average Corruption 8 | . . . . . . . . 8 Corruption Purged . | . . . . . . . . . Effects 1 | . . . . . . . . 1 Matter Fused 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 4 | . . 4 . . . . . . Projectiles . | . . . . . . . . . Explosions 4 | . . 4 . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 78 | . . 15 . 6 . . . 57 Shots 1 | . . 1 . . . . . . Rammed 8 | . . . . 1 . . . 7 Targets Rammed 8 | . . . . 1 . . . 7 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 291 | . 36 139 . 200 . 152 . 291 Average Temperature 88 | . 18 76 . 59 . 71 . 157 Received Heat Transfer 973 | . . 160 . 174 9 27 . 603 Effects 2 | . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 333 | . 37 . . 296 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Peak Influence 182 | . 42 36 . 175 78 182 86 120 Average Influence 72 | . 19 12 . 69 75 97 59 70 Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 1 . . 1 2 1 . . Investigation 2 | . . . . 1 1 . . . Extermination 1 | . . . . . . 1 . . Reinforcement 2 | . 1 . . . 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 74 | . 2 17 . 18 6 14 . 17 Peak Tracking Total 19 | . 1 19 . 3 6 5 . 16 Tactical Retreats 2 | . . . . 2 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Traps Triggered 6 | . . . . . . 2 3 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Machines Disabled 4 | . . . . 1 . 3 . . Max in Single Turn 1 | . . . . 1 . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Machines Accessed 12 | . 2 . . 1 3 4 2 . Terminals 5 | . 2 . . . 2 . 1 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 2 | . . . . . . 1 1 . Total Hacks 28 | . 3 . . 1 15 7 2 . Successful 22 | . 3 . . 1 12 4 2 . Failed 6 | . . . . . 3 3 . . Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 15 | . 3 . . . 11 . 1 . Fabricators . | . . . . . . . . . Repair Stations 5 | . . . . . . 5 . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers 4 | . . . . . 4 . . . Garrison Access 2 | . . . . . . 1 1 . Terminal Hacks 14 | . 3 . . 1 9 . 1 . Record 5 | . 1 . . . 4 . . . Prototype ID Bank 1 | . . . . . 1 . . . Open Door 1 | . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . Locate Traps 2 | . . . . . 1 . 1 . Dispatch Records 1 | . 1 . . . . . . . Transport Status 1 | . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . . . . 3 . . Scan Component 2 | . . . . . . 2 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . 1 . . Report Inventory 1 | . . . . . . 1 . . Scanalyzer 3 | . . . . . 3 . . . Insert Component 2 | . . . . . 2 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 1 . . . 1 2 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 50 | . . . . . . 50 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Total Allies 2 | . . . . 2 . . . . Largest Group 2 | . . . . 2 . . . . Highest-Rated Group 38 | . . . . 38 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 17 | . . . . 17 . . . . Total Damage 281 | . . . . 281 . . . . Kills 4 | . . . . 4 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Turns Passed 3277 | 63 157 173 262 755 192 1187 396 92 Spaces Moved 1935 | 49 146 135 247 246 133 691 234 54 Core 4 | 2 . . . . . 1 . 1 Treads . | . . . . . . . . . Legs 424 | . . . . . . 424 . . Wheels 1507 | 47 146 135 247 246 133 266 234 53 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 100 90 110 110 110 107 107 Average Speed 124 | 97 100 100 97 111 110 156 113 126 Slowest Speed 1700 | 100 100 100 110 115 110 1700 120 1100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 3 41 46 61 65 21 20 7 23 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . 1 . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 24 | . . 22 . . . 2 . . Melee . | . . . . . . . . . Projectile 2 | . . . . . . 2 . . AOE 22 | . . 22 . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Total 2689 | 64 152 152 268 633 180 798 365 77 Wait 507 | . . . 7 308 38 53 101 . Move 1927 | 48 145 134 246 245 132 690 233 54 Hop . | . . . . . . . . . Pick Up 48 | 10 3 2 5 14 3 9 2 . Fast Attach 3 | . . . . . . 3 . . Attach 34 | 6 1 2 . 7 4 6 2 6 Detach 7 | . . 1 . . 3 3 . . Swap 8 | . 1 1 5 . . . 1 . Drop 10 | . . . 5 . . 3 2 . Fire 108 | . 2 12 . 58 . 26 . 10 Melee . | . . . . . . . . . Ram 8 | . . . . 1 . . . 7 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 29 | . . . . . . 5 24 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 5) 208 | -10/Materials | Discovered new exit (range 13) 220 | -10/Materials | Identified exit to Mines 221 | -10/Materials | Entered Mines 227 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 266 | -10/Mines | Assembled infested the area 293 | -10/Mines | Met 8R-AWN 302 | -10/Mines | Build established: Mutant 350 | -10/Mines | Learned location of 1 exit from Materials 389 | -10/Mines | Discovered new exit (range 5) 394 | -10/Mines | Entered Exiles 419 | -10/Exiles | Welcomed by 8R-AWN 436 | -10/Exiles | Met EX-HEX 467 | -10/Exiles | Met EX-BIN 483 | -10/Exiles | Aligned with FarCom system 484 | -10/Exiles | Given EX-Vault access code 510 | -10/Exiles | Opened EX-Vault 521 | -10/Exiles | Found Prototype Ballistic Gun 540 | -10/Exiles | Warned to stay clear of 0b10 Research branches 565 | -10/Exiles | Met EX-DEC 644 | -10/Exiles | Discovered new exit (range 11) 656 | -10/Exiles | Left Exiles lab with XL Autogun Array 656 | -10/Exiles | Entered Mines 674 | -9/Mines | Met a Derelict bent on vengeance 715 | -9/Mines | Excavation squad dispatched 715 | -9/Mines | A large section of the Mines collapsed 882 | -9/Mines | Build established: Hauler-Mutant 965 | -9/Mines | Excavation squad dispatched 1215 | -9/Mines | Excavation squad dispatched 1284 | -9/Mines | Core integrity fell below 50% 1312 | -9/Mines | Core integrity fell below 20% 1339 | -9/Mines | Lost 7 parts (1p1n5w) 1367 | -9/Mines | Met a Derelict shopkeep closing up shop 1397 | -9/Mines | Discovered new exit (range 7) 1407 | -9/Mines | Learned location of Storage (-7) 1411 | -9/Mines | Entered Materials 1411 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Weapon x2 1412 | -8/Materials | Identified exit to Factory 1413 | -8/Materials | Identified XL Autogun Array 1598 | -8/Materials | Discovered exit to Factory (range 7) 1603 | -8/Materials | Entered Factory 1603 | -7/Factory | Evolved 2 slots: Utility x2 1714 | -7/Factory | Build established: Hauler-Skirmisher 2360 | -7/Factory | Repaired Lgt. Angular Momentum Engine 2785 | -7/Factory | Discovered new exit (range 4) 2790 | -7/Factory | Entered another Factory area 2790 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3089 | -6/Factory | Build established: Hauler-Tank 3182 | -6/Factory | Identified exit to Garrison 3186 | -6/Factory | Entered Garrison 3204 | -6/Garrison | Spotted B-75 Beast 3223 | -6/Garrison | Spotted B-75 Beast 3232 | -6/Garrison | Triggered checkpoint 3234 | -6/Garrison | Destroyed B-75 Beast 3238 | -6/Garrison | Triggered checkpoint 3268 | -6/Garrison | Core integrity fell below 50% 3274 | -6/Garrison | Core integrity fell below 20% 3278 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03253_ Destabilizing: System corrupted (+2). 03254_ Penetrated by Slug. 03255_ Slammed into Y-54 Guardian. 03257_ XL Autogun Array destroyed. 03257_ Slammed into S-27 Virus. 03257_ S-27 Virus destroyed. [Achievement: Fist Fight] 03258_ Acquired 27 matter. 03258_ Penetrated by Slug. 03258_ S-27 Virus destroyed. 03258_ Angular Momentum Engine destroyed. 03258_ Wheel destroyed. 03259_ Lgt. Angular Momentum Engine destroyed. 03259_ Slammed into S-27 Virus. 03261_ Slug penetrates Wall. 03261_ Arm. Wheel destroyed. 03263_ System corrupted: Matter fused (-8). 03267_ Knocked back. 03274_ Lgt. Ion Engine destroyed. 03274_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????# ???????????????????????????? | | ???????????????????#"+???????????????????????????? | | ??????????????????? ???????????????????????????? | | ???????????????????# ???????????????????????????? | | ???????#####???????# ???????????????????????????? | | ??????## #########"+#??????????????????????????? | | ??????# #??????????????????????????? | | ??????# #??????????????????????????? | | ??????# #### #?????????????????????? | | ??????## ######### #?????????????????????? | | ???????#####???????# ######?????????????????????? | | ???????????????????# ^#??????????????????????????? | | ???????????????????# #???###????????????????????? | | ???????????????????# "?s? ???????????#????????? | | ???????????????????# #???# #????Y????? #????????? | | ???????????????????# #???# #?????????#"##???????? | | ???????????????????# #???#g#???????? #???????? | | ???????????????????# #???# #??##g### ## ##??? | | ???????????????????# #####+#### ##?? | | ???????????????????# [==] gYBB | | ???????????????????# =%]g@s BB[ | | ???????????????????########+#### ## ## ###? | | ??????????????????????????#h#??# #? #????#??? | | ??????????????????????????# Yg ?????? | | ??????????????????????????####g ???? | | ?????????????????????????????# "??? | | ?????????????????????????????# "??? | | ?????????????????????????????### ## ## #??? | | ???????????????????????????????# #? #?? #??? | | ??????????????????????????????? ? ?? ???? | | ??????????????????????????????? ?? ?????? | | ??????????????????????????????## ? ????? | | ???????????????????????????????######??""#####???? | | ?????????????????????????????????????g??g????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 42 Targeting Accuracy 5 Item Schematics ----------------- Lightning Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Novice Programmer Challenges ------------ None Game ------ Seed ReinforcedFissionMace Manual? 0 Play Time 00:57:32 Cumulative 66.8 hours Start 2020.01.15 @ 19:10:02 End 2020.01.15 @ 20:12:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 19 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c89d8f1-2647-4692-82ee-fa23e60fbf04