Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.24 @ 15:09:03 Player: LegoMDS Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (178) 890 Value Destroyed (6016) 6016 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (643) 643 TOTAL SCORE: 11449 Bonus ------- High Alert Combat Kills 343 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 162/300 Energy 383/480 System Corruption 4% Temperature Cool (46) Movement Walking (190) Ox1 Location -7/Storage Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Medium Storage Unit Structural Scanner Advanced Targeting Computer Weapon Cycler Hacking Suite > --- WEAPON (3) ------- Flak Gun Mini Assault Cannon Precision Grenade Launcher > --- INVENTORY (10) --- Carbon-fiber Leg Structural Scanner Experimental Sensor Array Transport Network Coupler Kinecellerator Transmission Jammer Reaction Control System Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Weapon Cycler Hacking Suite High-powered Tractor Beam > --- WEAPON ----------- Precision Assault Rifle Mini Assault Cannon Longsword +1 > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Experimental Sensor Array Transport Network Coupler Kinecellerator Hacking Suite Flak Gun Heavy Rocket Launcher [Rating: 54] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Longsword +1 Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Mini Assault Cannon Launcher Precision Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . 2 . . . 2 2 . Power 1 | . . . . . . . . 1 . Propulsion 1 | . . . 1 . . . . . . Utility 3 | . . . 1 . . . 1 1 . Weapon 1 | . . . . . . . 1 . . Parts Attached 106 | 7 2 . 20 2 . 1 17 34 23 Power 29 | 2 1 . 5 . . 1 2 9 9 Engine 20 | 2 . . 4 . . 1 1 5 7 Core 9 | . 1 . 1 . . . 1 4 2 Reactor . | . . . . . . . . . . Propulsion 31 | 2 . . 5 2 . . 6 11 5 Treads . | . . . . . . . . . . Leg 31 | 2 . . 5 2 . . 6 11 5 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 22 | 1 1 . 4 . . . 6 8 2 Device 16 | . 1 . 3 . . . 5 7 . Storage 3 | 1 . . 1 . . . . . 1 Processor 1 | . . . . . . . 1 . . Hackware 2 | . . . . . . . . 1 1 Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 24 | 2 . . 6 . . . 3 6 7 Energy Gun 1 | 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 11 | 1 . . 3 . . . 2 2 3 Ballistic Cannon 4 | . . . 2 . . . . 2 . Launcher 7 | . . . 1 . . . . 2 4 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . . . 1 1 3 Parts Lost 37 | . 1 . 5 . . 1 5 11 14 Power 12 | . 1 . 2 . . . 1 2 6 Propulsion 10 | . . . 1 . . 1 1 3 4 Utility 8 | . . . 1 . . . 2 4 1 Weapon 7 | . . . 1 . . . 1 2 3 Highest Loss Streak 5 | . 1 . 2 . . 1 5 2 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 91 100 93 100 100 98 88 98 94 Engine 7 | . 10 . 8 11 11 11 4 6 11 Core 5 | . 3 14 2 . . . 4 8 2 Leg 25 | . 28 28 32 33 33 31 22 22 20 Device 15 | . 6 14 15 22 22 22 22 14 15 Storage 8 | . 14 14 11 11 11 11 9 7 7 Processor 4 | . . . . . . . 3 7 7 Hackware 3 | . . . . . . . . 7 7 Ballistic Gun 11 | . 14 14 13 11 11 11 11 11 5 Ballistic Cannon 5 | . . . 8 11 11 11 3 3 7 Slashing Weapon 4 | . . . . . . . 6 7 5 Peak Build Rating 54 | 6 9 9 17 17 18 21 43 54 53 Average Rating 35 | 3 6 9 13 16 17 18 34 49 47 On Entrance 19 | . 6 9 9 17 17 18 20 43 52 Naked Turns . | . . . . . . . . . . Heaviest Build 46 | 14 15 15 27 27 27 29 34 42 46 Greatest Support 54 | 20 20 20 33 33 30 30 47 54 54 Greatest Overweight (x) 3 | 3 . . . . . 1 2 1 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 9 10 10 10 10 10 10 Most Carried 10 | 5 7 5 10 10 10 10 10 10 10 Average Carried 8 | 2 4 5 8 9 9 10 9 9 8 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 Final Carried 10 | 2 5 5 10 10 10 10 10 9 8 Class Distribution -------------------- 51% | Hacker-Mutant 37% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Matter Collected 3866 | 258 48 . 705 35 . 118 395 1342 965 Remotely 333 | . . . . . . . . 333 . Salvage Created 5558 | . 528 37 1114 119 . 193 268 1993 1306 Parts 341 | . 27 4 100 3 . 13 17 112 65 Haulers Intercepted 4 | . . . 2 . . . . 1 1 Recyclers Shooed 3 | . . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 144 | . 12 3 30 4 . 11 5 48 31 Melee 18 | . . . . . . . 4 4 10 Guns 82 | . 12 3 20 2 . 6 1 29 9 Cannons 33 | . . . 6 2 . 5 . 11 9 AOE 11 | . . . 4 . . . . 4 3 Classes Destroyed 13 | . 4 . 3 . . 1 . 4 1 Worker 9 | . 1 . 1 . . . . 4 3 Builder 4 | . . . . . . . . 1 3 Tunneler 2 | . . . . . . . . 2 . Hauler 4 | . . . 2 . . . . 1 1 Recycler 2 | . . . . . . . . 1 1 Operator 3 | . . . 2 . . . 1 . . Watcher 14 | . 3 . 5 . . . . 5 1 Swarmer 35 | . 3 3 10 . . 7 . 10 2 Grunt 74 | . 9 . 10 4 . 3 3 25 20 Duelist 1 | . . . . . . . . . 1 Sentry 19 | . . . 10 . . . 1 3 5 Hunter 7 | . . . . . . 1 1 2 3 Programmer 8 | . . . . . . . . 8 . Best Kill Streak 17 | . 4 3 6 3 . 4 2 7 17 Combat Bots Only 7 | . 3 3 6 3 . 4 2 4 7 Max Kills in Single Turn 4 | . 2 1 4 1 . 1 1 3 3 Gunslinging 1 | . 1 . . . . . . 1 . Exploded 4 | . . . 4 . . . . 2 1 Melee 1 | . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 964 | . 41 6 154 15 . 79 51 336 282 Missed 321 | . 15 2 45 5 . 23 11 113 107 Damage Taken 6376 | . 256 21 1083 96 . 406 510 2242 1762 Core 1186 | . 42 12 254 23 . 69 85 323 378 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 1912 | . 74 8 324 30 . 127 144 671 534 Regen/Repaired (Parts) 227 | . . . . . . . . 227 . Core Remaining (%) 68 | 100 . 78 . . . 13 84 . . Volleys Fired 345 | . 31 3 89 8 . 27 5 123 59 Largest 2 | . 2 2 2 2 . 2 2 2 2 Hottest 87 | . 70 70 64 64 . 64 67 87 84 Shots Fired 654 | . 60 6 168 16 . 49 7 237 111 Gun 443 | . 60 6 108 8 . 22 6 189 44 Cannon 198 | . . . 59 8 . 27 1 44 59 Launcher 13 | . . . 1 . . . . 4 8 Special . | . . . . . . . . . . Kinetic 609 | . 31 3 167 16 . 49 7 233 103 Thermal 32 | . 29 3 . . . . . . . Explosive 13 | . . . 1 . . . . 4 8 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 22 | . 10 4 20 8 . 10 5 22 20 Robot Miss Streak 6 | . 2 1 6 1 . 3 1 4 4 Penetration Max . | . . . . . . . . . . Secondary Targets 9 | . 4 . 1 . . . . 4 . Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 . Shots Hit Robots 583 | . 46 4 124 13 . 38 14 227 117 Core Hits 400 | . 27 3 60 6 . 19 9 141 135 Critical Kills 2 | . 1 . 1 . . . . . . Critical Parts Destroyed 4 | . . . 1 . . 1 . 2 . Critical Strikes 27 | . 7 . 4 1 . 1 1 4 9 Burn 6 | . 6 . . . . . . . . Destroy 6 | . 1 . 2 . . 1 . 2 . Blast 7 | . . . 2 1 . . . 1 3 Sever 8 | . . . . . . . 1 1 6 Melee Attacks 58 | . . . . . . . 9 27 22 Impact . | . . . . . . . . . . Slashing 58 | . . . . . . . 9 27 22 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15407 | . 595 48 2319 315 . 732 529 6147 4722 Guns 7292 | . 595 48 1387 188 . 353 100 3665 956 Cannons 3395 | . . . 755 127 . 379 . 922 1212 Explosions 2383 | . . . 174 . . . . 595 1614 Melee 2330 | . . . . . . . 425 965 940 Ramming 7 | . . . 3 . . . 4 . . Kinetic 10362 | . 295 23 2142 315 . 732 100 4587 2168 Thermal 325 | . 300 25 . . . . . . . Explosive 2383 | . . . 174 . . . . 595 1614 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 2330 | . . . . . . . 425 965 940 Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 4 Average Corruption 2 | . . . . . . . . 2 4 Corruption Purged 1 | . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . Effects 91 | . . . . . . . . 74 17 Message Errors 18 | . . . . . . . . 17 1 Matter Fused 23 | . . . . . . . . 19 4 Heat Flow Errors 11 | . . . . . . . . 9 2 Energy Discharges 10 | . . . . . . . . 8 2 Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . 2 . Data Loss (minor) 13 | . . . . . . . . 10 3 Data Loss (major) 2 | . . . . . . . . 2 . Misfires 5 | . . . . . . . . 2 3 Alerts 2 | . . . . . . . . 2 . Weapon Failures 4 | . . . . . . . . 3 1 Overload Shots . | . . . . . . . . . . Overflow Damage 151 | . . . 11 . . 22 . 81 37 Projectiles 76 | . . . 11 . . 22 . 18 25 Explosions 27 | . . . . . . . . 15 12 Melee 48 | . . . . . . . . 48 . Knockbacks 28 | . . . 1 2 . 5 . 10 10 Impact . | . . . . . . . . . . Kinetic 26 | . . . 1 2 . 5 . 9 9 Secondary 2 | . . . . . . . . 1 1 Self-Inflicted Damage 82 | . . . . . . . . . 82 Shots 3 | . . . . . . . . . 3 Rammed . | . . . . . . . . . . Targets Rammed 4 | . . . 1 . . . 3 . . Kicked 4 | . . . 1 . . . 3 . . Crushed . | . . . . . . . . . . Highest Temperature 400 | . 88 45 307 4 . . 16 400 331 Average Temperature 82 | . 37 24 44 4 . . 16 89 104 Received Heat Transfer 2937 | . 162 . 510 87 . 81 234 939 924 Effects 8 | . . . . . . . . 4 4 Shutdowns 1 | . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . 2 . Interference 5 | . . . . . . . . 1 4 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . 5 1 . . . . . . . Heat Transferred 1406 | . 1332 74 . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Peak Influence 852 | . 356 121 438 176 . 252 177 271 852 Initial 82 | . . 51 39 77 . . 82 4 51 Average 162 | . 171 115 307 165 . 120 94 71 488 Maximum Alert Level 3 | . 1 . 2 . . 1 . 1 3 Low Security (%) 71 | 100 66 100 9 100 . 92 100 95 17 Level 1 23 | . 33 . 83 . . 7 . 4 28 Level 2 3 | . . . 6 . . . . . 24 Level 3 2 | . . . . . . . . . 28 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 38 | . 1 . 3 1 . . 3 21 9 Investigation 16 | . 1 . 3 1 . . 2 8 1 Extermination 8 | . . . . . . . . 7 1 Reinforcement 7 | . . . . . . . 1 3 3 Assault 2 | . . . . . . . . . 2 Garrison 5 | . . . . . . . . 3 2 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Distress Signals 13 | . 2 . 1 . . . 3 2 5 Communications Jammed 2 | . . . . . . . . 2 . Distress Signals 2 | . . . . . . . . 2 . Times Spotted 194 | . 18 2 43 5 . 11 5 65 45 Peak Tracking Total 10 | . 4 2 7 3 . 4 2 7 10 Tactical Retreats 7 | . 1 . . . . . . 2 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Traps Triggered 13 | . 2 . 4 . . . . 6 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Disabled 7 | . . . 1 1 . . . 4 1 Max in Single Turn 1 | . . . 1 1 . . . 1 1 Garrison Access 2 | . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Accessed 24 | . . . 4 1 2 . 1 12 4 Terminals 14 | . . . 2 . . . 1 7 4 Fabricators 2 | . . . . . . . . 2 . Repair Stations 1 | . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 2 | . . . . . . . . 2 . Total Hacks 83 | . . . 12 1 24 . 3 36 7 Successful 59 | . . . 11 1 24 . 1 18 4 Failed 24 | . . . 1 . . . 2 18 3 Catastrophic 4 | . . . . . . . . 3 1 Database Lockouts . | . . . . . . . . . . Manual 11 | . 2 . 1 . 1 . 3 3 1 Terminals 36 | . . . 4 . . . 3 22 7 Fabricators 5 | . . . . . . . . 5 . Repair Stations 5 | . . . . . . . . 5 . Recycling Units . | . . . . . . . . . . Scanalyzers 8 | . . . 8 . . . . . . Garrison Access 4 | . . . . . . . . 4 . Terminal Hacks 42 | . . . 3 1 24 . 1 9 4 Record 29 | . . . . . 23 . . 5 1 Part Schematic 2 | . . . 1 . . . . 1 . Robot Analysis 2 | . . . . . . . . 2 . Open Door 4 | . . . . 1 . . . . 3 Branch Access Points 2 | . . . . . . . 1 1 . Alert Level 1 | . . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks 4 | . . . . . . . . 4 . Load Schematic 2 | . . . . . . . . 2 . Build 2 | . . . . . . . . 2 . Repair Station Hacks 4 | . . . . . . . . 4 . Scan Component 2 | . . . . . . . . 2 . Repair 2 | . . . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 8 | . . . 8 . . . . . . Insert Component 4 | . . . 4 . . . . . . Analyze 4 | . . . 4 . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 1 . 1 . . . 1 9 1 Full Trace Events 10 | . . . 1 . . . 1 8 . Feedback Events 1 | . . . . . . . . 1 . Corruption 1 | . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . 4 . . . . 1 . Parts Built 4 | . . . . . . . . 4 . Authchips . | . . . . . . . . . . Time 135 | . . . . . . . . 135 . Total Part Build Rating 10 | . . . . . . . . 10 . Parts Repaired 2 | . . . . . . . . 2 . Time 88 | . . . . . . . . 88 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Robot Analysis Total 2 | . . . . . . . . 2 . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Turns Passed 9159 | 52 506 31 1688 295 523 317 563 4515 669 Spaces Moved 5763 | 41 341 19 1123 193 435 192 320 2833 266 Core 23 | 23 . . . . . . . . . Treads . | . . . . . . . . . . Legs 5740 | 18 341 19 1123 193 435 192 320 2833 266 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 Average Speed 125 | 89 120 120 120 120 120 123 143 126 138 Slowest Speed 260 | 200 120 120 120 120 120 190 260 200 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 52 | 3 77 16 92 30 92 56 39 79 41 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . . . 1 . . . Spaces Dug 7 | . . . . . . . . 7 . Terrain Destroyed 134 | . . . . . . 2 . 54 78 Melee 7 | . . . . . . . . 7 . Projectile 15 | . . . . . . 2 . 2 11 AOE 112 | . . . . . . . . 45 67 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total 7037 | 54 378 21 1297 242 436 224 404 3518 463 Wait 629 | 2 . . 30 28 . 4 34 462 69 Move 5754 | 40 340 18 1122 192 434 191 319 2832 266 Hop . | . . . . . . . . . . Pick Up 80 | 5 5 . 21 6 1 . 8 15 19 Fast Attach 17 | 3 . . 2 . . . 6 6 . Attach 51 | 3 2 . 8 . . . 5 14 19 Detach . | . . . . . . . . . . Swap 38 | 1 . . 10 2 . 1 6 14 4 Drop 51 | . . . 14 6 1 1 9 15 5 Fire 345 | . 31 3 89 8 . 27 5 123 59 Melee 58 | . . . . . . . 9 27 22 Ram . | . . . . . . . . . . Kick 4 | . . . 1 . . . 3 . . Crush . | . . . . . . . . . . Escape Stasis 10 | . . . . . . . . 10 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: [*Fac x2] / *Sto / *Low x2) -7/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 53 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 15) 232 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 11) 478 | -10/Materials | Discovered new exit (range 5) 559 | -10/Materials | Entered Mines 578 | -10/Mines | Discovered new exit (range 9) 590 | -10/Mines | Entered Materials 590 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1081 | -9/Materials | Discovered new exit (range 4) 1475 | -9/Materials | Core integrity fell below 50% 1547 | -9/Materials | Discovered new exit (range 15) 2109 | -9/Materials | Discovered new exit (range 9) 2278 | -9/Materials | Entered Mines 2362 | -9/Mines | Found a hidden stash of uninstalled traps 2395 | -9/Mines | Learned Materials terminal intel 2398 | -9/Mines | Discovered new exit (range 4) 2407 | -9/Mines | Met a Derelict shopkeep closing up shop 2556 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2559 | -9/Mines | Found Prototype Device 2568 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2568 | -9/Mines | Discovered new exit (range 5) 2573 | -9/Mines | Entered Exiles 2606 | -9/Exiles | Met 8R-AWN 2623 | -9/Exiles | Met EX-HEX 2659 | -9/Exiles | Met EX-BIN 2675 | -9/Exiles | Aligned with FarCom system 2677 | -9/Exiles | Given EX-Vault access code 2705 | -9/Exiles | Opened EX-Vault 2712 | -9/Exiles | Found Longsword +1 2756 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2786 | -9/Exiles | Met EX-DEC 2795 | -9/Exiles | Learned location of Zion (-6) 2860 | -9/Exiles | Visited The Gauntlet 3083 | -9/Exiles | Discovered new exit (range 14) 3096 | -9/Exiles | Left Exiles lab with Longsword +1 3096 | -9/Exiles | Entered Mines 3296 | -8/Mines | Core integrity fell below 20% 3398 | -8/Mines | Discovered new exit (range 5) 3413 | -8/Mines | Entered Materials 3413 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3414 | -8/Materials | Loaded intel: 12 terminal locations 3694 | -8/Materials | Lost 5 parts (1p1n2u1w) 3788 | -8/Materials | Met 7R-MNS 3930 | -8/Materials | Discovered new exit (range 10) 3976 | -8/Materials | Entered Factory 3976 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3977 | -7/Factory | Caught up to 7R-MNS 4283 | -7/Factory | Build established: Scavenger-Mutant 4548 | -7/Factory | Discovered new exit (range 6) 4634 | -7/Factory | Build established: Hacker-Mutant 4634 | -7/Factory | Discovered new exit (range 16) 4752 | -7/Factory | Discovered new exit (range 15) 5103 | -7/Factory | Identified exit to Storage 5103 | -7/Factory | Identified exit to Lower Caves 6437 | -7/Factory | Fabricated Imp. Carbon-fiber Leg (x2) 7171 | -7/Factory | Fabricated Structural Scanner (x2) 7712 | -7/Factory | Garrison activated, responded to threat 7869 | -7/Factory | Repaired Imp. Carbon-fiber Leg 7915 | -7/Factory | Repaired Imp. Carbon-fiber Leg 8491 | -7/Factory | Entered Storage 8558 | -7/Storage | Core integrity fell below 50% 8605 | -7/Storage | Lost 3 parts (2p1w) 8697 | -7/Storage | Garrison activated, responded to threat 8891 | -7/Storage | First assault squad dispatched 8913 | -7/Storage | Core integrity fell below 20% 8930 | -7/Storage | Lost 5 parts (2p3n) 9021 | -7/Storage | Destroyed 7 combat bots 9029 | -7/Storage | Lost 4 parts (1p1n2w) 9160 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- G-47 Trooper destroyed. G-47 Trooper knocked back. Critical hit (Burn: +37). G-47 Trooper knocked back. G-47 Trooper destroyed. U-05 Engineer builds a Wall. System corrupted: Energy discharge (-158). U-05 Engineer builds a Wall. ALERT: Rogue bot located, Programmers report to Storage Zone 1K. System corrupted: Matter fused (-7). Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. Dropped Imp. Deuterium Engine. Acquired Prototype Engine. Identified Hvy. Ion Engine. Dropped Hvy. Ion Engine. Acquired Imp. Deuterium Engine. R-06 Scavenger collects Hvy. Ion Engine. 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"""##?????? ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 8 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Hpw. Shotgun | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Carbon-fiber Leg | x2 | -7/Factory Structural Scanner | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionSniperRifle Manual? 0 Play Time 01:04:24 Cumulative 38.2 hours Start 2024.08.24 @ 14:06:27 End 2024.08.24 @ 15:09:03 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 48 Rogue 13 Adventurer 35 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 39 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6998ad2d-a145-446f-a360-5720f9e9bc9d