Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.22 @ 15:50:55 Player: OctagonalPrism Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (945) 945 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2650 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 400/400 Energy 100/100 System Corruption 15% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Medium Matter Pod Structural Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Improved Ion Engine Heavy Ion Engine Large Storage Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Terrain Scan Processor Targeting Computer > --- WEAPON ----------- Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Large Storage Unit Medium Matter Pod Hardened Light Armor Plating Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 49 | 8 3 35 . . 3 Power 9 | 1 1 6 . . 1 Engine 8 | 1 1 6 . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 10 | 2 . 8 . . . Treads 10 | 2 . 8 . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 2 . 12 . . 1 Device 5 | 1 . 3 . . 1 Storage 5 | 1 . 4 . . . Processor 2 | . . 2 . . . Hackware . | . . . . . . Protection 3 | . . 3 . . . Artifact . | . . . . . . Weapon 15 | 3 2 9 . . 1 Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 12 | 3 1 7 . . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 17 | . . 11 . 1 5 Power 2 | . . 1 . . 1 Propulsion 5 | . . 3 . . 2 Utility 3 | . . 3 . . . Weapon 7 | . . 4 . 1 2 Highest Loss Streak 5 | . . 5 . 1 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 100 95 88 87 77 Engine 11 | . 14 10 11 11 9 Treads 21 | . 28 20 22 22 18 Device 11 | . 14 9 11 11 12 Storage 18 | . 14 17 22 22 22 Processor 6 | . . 12 . . . Protection 1 | . . 2 . . . Energy Gun 3 | . . 2 11 11 7 Ballistic Gun 17 | . 26 18 11 10 5 Naked Turns . | . . . . . . Heaviest Build 31 | 13 14 31 24 24 22 Greatest Support 43 | 40 40 43 43 43 43 Greatest Overweight (x) 6 | . . 1 . . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 Most Carried 10 | 2 6 10 3 3 4 Average Carried 4 | 1 3 6 3 3 3 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 6 | 2 6 3 3 3 4 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Exi Min Matter Collected 1096 | 218 68 721 . . 89 Remotely . | . . . . . . Salvage Created 1022 | 20 90 764 . . 148 Parts 78 | 2 11 57 . . 8 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Combat Hostiles Destroyed 30 | . 6 19 . . 5 Guns 28 | . 5 18 . . 5 AOE 2 | . 1 1 . . . Classes Destroyed 7 | 1 3 3 . . . Worker 1 | . 1 . . . . Tunneler 1 | 1 . . . . . Hauler 1 | . . 1 . . . Swarmer 9 | . 3 3 . . 3 Grunt 16 | . 3 11 . . 2 Brawler 1 | . . 1 . . . Sentry 4 | . . 4 . . . Best Kill Streak 4 | 1 3 4 . . 3 Combat Bots Only 4 | . 3 4 . . 3 Max Kills in Single Turn 1 | 1 1 1 . . 1 Gunslinging . | . . . . . . Exploded 1 | . 1 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Hostile Shots Fired 289 | . 33 170 . 28 58 Missed 78 | . 10 41 . 13 14 Damage Taken 2883 | . 252 1676 . 305 650 Core 473 | . 56 171 . 99 147 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 248 | . . 248 . . . Core Remaining (%) 88 | 100 77 . . . . Volleys Fired 124 | 4 25 67 . . 28 Largest 2 | 2 2 2 . . 2 Hottest 63 | 40 40 63 . . 60 Shots Fired 202 | 8 37 123 1 1 32 Gun 191 | 8 31 118 1 1 32 Cannon . | . . . . . . Launcher 11 | . 6 5 . . . Special . | . . . . . . Kinetic 167 | 8 31 106 1 . 21 Thermal 24 | . . 12 . 1 11 Explosive 11 | . 6 5 . . . Electromagnetic . | . . . . . . Robot Hit Streak 19 | 4 6 19 . . 13 Robot Miss Streak 4 | 3 4 3 . 1 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 141 | 5 23 86 . . 27 Core Hits 69 | 1 12 38 . . 18 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2197 | 61 544 1314 . . 278 Guns 1719 | 61 226 1177 . . 255 Cannons . | . . . . . . Explosions 451 | . 318 133 . . . Melee . | . . . . . . Ramming 27 | . . 4 . . 23 Kinetic 1510 | 61 226 1059 . . 164 Thermal 209 | . . 118 . . 91 Explosive 451 | . 318 133 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 15 | . . 15 15 15 15 Average Corruption 14 | . . 14 15 15 15 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 37 | . . 13 3 11 10 Message Errors 9 | . . 7 . . 2 Matter Fused 10 | . . 2 . 7 1 Heat Flow Errors 6 | . . . 1 1 4 Energy Discharges 3 | . . . 1 . 2 Data Loss (minor) 2 | . . 1 . 1 . Data Loss (major) 1 | . . . . 1 . Misfires 3 | . . 1 1 1 . Weapon Failures 3 | . . 2 . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 21 | . . 21 . . . Shots 1 | . . 1 . . . Rammed 18 | . . 1 . . 17 Targets Rammed 18 | . . 1 . . 17 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 251 | . 22 195 175 130 251 Average Temperature 78 | . 12 92 91 68 66 Received Heat Transfer 1217 | . 120 720 . 80 297 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 475 | . . 275 . . 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Peak Influence 298 | 5 207 298 78 . 105 Initial 78 | . 3 2 78 . . Average 83 | . 89 94 78 . 66 Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 94 | 100 99 90 100 . 100 Level 1 5 | . . 9 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 9 24 . 8 6 Peak Tracking Total 10 | . 4 7 . 10 3 Tactical Retreats 3 | . . 2 . 1 . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Exi Min Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Machines Accessed 10 | . 1 8 . 1 . Terminals 7 | . 1 6 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 53 | . 1 29 . 23 . Successful 43 | . 1 19 . 23 . Failed 10 | . . 10 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 10 | . 1 9 . . . Terminals 23 | . 1 22 . . . Fabricators . | . . . . . . Repair Stations 5 | . . 5 . . . Recycling Units 2 | . . 2 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 34 | . . 11 . 23 . Record 24 | . . 1 . 23 . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . 1 . . . Recycling Unit Index 1 | . . 1 . . . Alert Level 3 | . . 3 . . . Locate Traps 1 | . . 1 . . . Maintenance Status 1 | . . 1 . . . Reinforcement Status 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 4 . . . Scan Component 2 | . . 2 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks 1 | . . 1 . . . Retrieve Matter 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 1 3 . . . Terminals 4 | . 1 3 . . . Botnet 4 | . 1 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . 5 . . . Full Trace Events 2 | . . 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 58 | . . 58 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 247 | . . 247 . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Exi Min Turns Passed 2352 | 142 411 1232 72 255 240 Spaces Moved 1069 | 76 205 514 46 160 68 Core 5 | 3 . . . . 2 Treads 1064 | 73 205 514 46 160 66 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 164 | 155 160 168 160 160 164 Slowest Speed 350 | 160 160 240 160 160 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 5 35 49 18 57 19 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 53 | . 17 36 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 53 | . 17 36 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Total 1444 | 88 251 748 45 159 153 Wait 155 | . 11 109 . . 35 Move 1064 | 75 204 513 45 159 68 Hop . | . . . . . . Pick Up 20 | 1 6 12 . . 1 Fast Attach 14 | 7 . 5 . . 2 Attach 12 | . . 12 . . . Detach . | . . . . . . Swap 23 | 1 3 18 . . 1 Drop 14 | . 2 11 . . 1 Fire 124 | 4 25 67 . . 28 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush 16 | . . 1 . . 15 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -9/Exiles -8/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 143 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 16) 554 | -10/Materials | Entered another Materials area 554 | -9/Materials | Evolved 2 slots: Utility x2 1184 | -9/Materials | Discovered new exit (range 16) 1305 | -9/Materials | Lost 4 parts (2n2w) 1489 | -9/Materials | System corruption reached 10% 1525 | -9/Materials | Lost 5 parts (1n2u2w) 1556 | -9/Materials | Repaired Lgt. Treads 1591 | -9/Materials | Repaired Hvy. Assault Rifle 1653 | -9/Materials | Identified exit to Mines 1786 | -9/Materials | Entered Mines 1852 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1852 | -9/Mines | Discovered new exit (range 5) 1858 | -9/Mines | Entered Exiles 1897 | -9/Exiles | Met 8R-AWN 1927 | -9/Exiles | Met EX-HEX 1988 | -9/Exiles | Met EX-DEC 2026 | -9/Exiles | Learned location of Zion (-7) 2060 | -9/Exiles | Attacked by the Exiles 2094 | -9/Exiles | Core integrity fell below 50% 2100 | -9/Exiles | Discovered new exit (range 10) 2113 | -9/Exiles | Entered Mines 2204 | -8/Mines | Discovered new exit (range 5) 2314 | -8/Mines | Core integrity fell below 20% 2353 | -8/Mines | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Acquired Imp. Heat Sink. K-01 Serf collects debris. Slammed into G-50 Soldier. Acquired 5 matter. Slammed into G-50 Soldier. K-01 Serf collects debris. Slammed into G-50 Soldier. K-01 Serf collects debris. Slammed into G-50 Soldier. K-01 Serf collects debris. Slammed into G-50 Soldier. K-01 Serf collects debris. Slammed into G-50 Soldier. Imp. Treads destroyed. Slammed into G-50 Soldier. K-01 Serf collects debris. Slammed into G-50 Soldier. K-01 Serf collects debris. Lgt. Nuclear Core destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#########??????????? | | ?????????????????????????????###########?????????? | | ?????????????????????????????### ###?????????# | | ????????????????### ?????????## """ ##?######### | | ????????????????### ??????##### """ ############ | | ????????????????## ??????##### """ ##### #### | | ????????????????## ?????## | | ????????????????## ?????## ### ##### < | | ????????????????### ????## ##### ###### ## | | ????????????????###k ???## ##########?## ### | | ????????????????### #### ##?######??### #### | | ????????????????## ####%##?????????######### | | ????????????????## %%g%##??????????######## | | ????????????????## @%%%##????????????????##= | | ????????????????## r########????????????????## | | ????????????????## ?#########????????????????## | | ????????????????## ????????????????????????????## | | ????????????????## ????????????????????????????## | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????### | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????### | | ??????????????????????????????????????????????#### | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingNeutrinoCarapace Manual? 0 Play Time 00:36:37 Cumulative 13.0 hours Start 2024.07.22 @ 15:16:07 End 2024.07.22 @ 15:50:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d1d4635a-cc82-4a5c-98e6-ccf7ce91bd4f