Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.26 @ 23:18:21 Player: Nika Jay Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (855) 855 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2620 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 223/300 Energy 212/265 System Corruption 0% Temperature Critical (558) Movement Treading (162) Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY (4) ------ Small Storage Unit Hardened Heavy Armor Plating System Shield > --- WEAPON (2) ------- Particle Gun High-powered Shotgun > --- INVENTORY (8) ---- Ion Engine Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating System Shield Field Laser Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Hardened Heavy Armor Plating Improved Light Armor Plating System Shield > --- WEAPON ----------- Autogun High-powered Shotgun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Small Storage Unit System Shield [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 48 | 7 8 7 26 Power 7 | 1 2 . 4 Engine 6 | 1 2 . 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 15 | 2 3 2 8 Treads 4 | . . . 4 Leg 11 | 2 3 2 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 2 . 1 8 Device 1 | 1 . . . Storage 2 | 1 . . 1 Processor 1 | . . . 1 Hackware 1 | . . . 1 Protection 6 | . . 1 5 Artifact . | . . . . Weapon 15 | 2 3 4 6 Energy Gun 4 | . . 3 1 Energy Cannon . | . . . . Ballistic Gun 11 | 2 3 1 5 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 11 | . . . 11 Power . | . . . . Propulsion 5 | . . . 5 Utility 3 | . . . 3 Weapon 3 | . . . 3 Highest Loss Streak 11 | . . . 11 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 99 99 92 Engine 9 | . 13 11 7 Treads 7 | . . . 11 Leg 25 | . 28 33 22 Device 8 | . 14 11 5 Storage 9 | . 14 11 8 Hackware 5 | . . . 8 Protection 7 | . . 10 9 Energy Gun 5 | . . 5 7 Ballistic Gun 14 | . 27 16 10 Peak Build Rating 27 | 7 7 11 27 Average Rating 15 | 6 6 10 22 On Entrance 6 | . 7 7 11 Naked Turns . | . . . . Heaviest Build 41 | 12 15 21 41 Greatest Support 80 | 20 20 30 80 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 3 8 8 8 Average Carried 6 | 1 4 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 8 8 8 Class Distribution -------------------- 73% | Scavenger-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1171 | 350 71 176 574 Remotely . | . . . . Salvage Created 1168 | 197 111 176 684 Parts 65 | 18 5 11 31 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 5 | . 1 . 4 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 18 | . 3 4 11 Guns 17 | . 3 4 10 AOE 1 | . . . 1 Classes Destroyed 12 | 3 1 3 5 Worker 1 | 1 . . . Tunneler 5 | 5 . . . Hauler 1 | . . . 1 Recycler 3 | 1 . . 2 Operator 1 | . . 1 . Swarmer 1 | . . 1 . Grunt 9 | . 3 1 5 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 3 | . . 2 1 Hunter 2 | . . . 2 Heavy 1 | . . . 1 Best Kill Streak 3 | 3 2 2 3 Combat Bots Only 3 | . 2 2 3 Max Kills in Single Turn 2 | 2 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 221 | . 21 32 168 Missed 57 | . 7 15 35 Damage Taken 3195 | . 158 203 2834 Core 595 | . 21 22 552 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 91 94 . Volleys Fired 121 | 22 22 18 59 Largest 2 | 2 2 2 2 Hottest 90 | 40 40 76 90 Shots Fired 238 | 44 44 36 114 Gun 238 | 44 44 36 114 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 203 | 44 44 25 90 Thermal 35 | . . 11 24 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | 7 8 6 6 Robot Miss Streak 4 | 3 4 2 4 Penetration Max . | . . . . Secondary Targets 3 | . 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 159 | 29 29 25 76 Core Hits 64 | 13 5 9 37 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2201 | 298 296 337 1270 Guns 2178 | 295 294 333 1256 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 23 | 3 2 4 14 Kinetic 1855 | 295 294 232 1034 Thermal 323 | . . 101 222 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 6 | 3 1 1 1 Kicked 6 | 3 1 1 1 Crushed . | . . . . Highest Temperature 558 | . 12 231 558 Average Temperature 98 | . 7 97 103 Received Heat Transfer 786 | . 84 54 648 Effects 8 | . . . 8 Shutdowns 2 | . . . 2 Energy Bleed 2 | . . . 2 Matter Decay 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 814 | . . 259 555 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 269 | 35 162 269 212 Initial 113 | . 22 68 113 Average 105 | 19 88 192 105 Maximum Alert Level 1 | . . 1 1 Low Security (%) 88 | 100 100 39 96 Level 1 11 | . . 60 3 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 2 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 2 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 7 8 13 Peak Tracking Total 5 | . 2 3 5 Tactical Retreats 4 | . . 2 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . . 1 2 Terminals 3 | . . 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . . 2 7 Successful . | . . . . Failed 9 | . . 2 7 Catastrophic 3 | . . . 3 Database Lockouts . | . . . . Manual 9 | . . 2 7 Terminals 9 | . . 2 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 1 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1717 | 228 289 276 924 Spaces Moved 853 | 128 162 150 413 Core 9 | 5 . . 4 Treads 142 | . . . 142 Legs 702 | 123 162 150 267 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 127 | 117 120 120 136 Slowest Speed 250 | 120 120 120 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 4 26 18 31 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1264 | 162 217 209 676 Wait 194 | . 13 31 150 Move 850 | 127 161 149 413 Hop . | . . . . Pick Up 22 | 3 6 1 12 Fast Attach 17 | 7 2 1 7 Attach 9 | . . 1 8 Detach 2 | . . . 2 Swap 22 | . 6 5 11 Drop 21 | . 6 2 13 Fire 121 | 22 22 18 59 Melee . | . . . . Ram . | . . . . Kick 6 | 3 1 1 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 15) 229 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 518 | -10/Materials | Entered another Materials area 518 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 732 | -9/Materials | Build established: Scavenger-Mutant 767 | -9/Materials | Discovered new exit (range 11) 794 | -9/Materials | Entered another Materials area 794 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1384 | -8/Materials | Core integrity fell below 50% 1414 | -8/Materials | Lost 11 parts (5n3u3w) 1543 | -8/Materials | Discovered new exit (range 3) 1717 | -8/Materials | Core integrity fell below 20% 1719 | -8/Materials | Core destroyed Last Messages --------------- 01619_ Connecting with Terminal... 01627_ Dropped Lgt. Ion Engine. 01627_ Acquired Mni. Grenade Launcher. 01682_ C-30 ARC bursts open, deploying its payload. 01682_ G-47 Trooper unfolds itself. 01696_ L-31 Rogue destroyed. 01696_ K-01 Serf collects debris. 01702_ K-01 Serf sends out distress signal. 01704_ Critical hit (Burn: +37). 01706_ Power failure, Rnf. Ion Engine shutdown. 01706_ Critical hit (Burn: +37). 01707_ Overheating: Matter decay (-33). 01711_ Overheating: Sml. Storage Unit damaged (-81). 01712_ Overheating: Energy bleed (-58). 01714_ Overheating: Energy bleed (-41). 01714_ Critical hit (Burn: +37). 01717_ Power failure, Rnf. Ion Engine shutdown. 01717_ Overheating: Core damaged (-93). 01718_ R-06 Scavenger collects Imp. Ion Engine. 01719_ Overheating: Core damaged (-104). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | " #????????????????????????????????????????????? | | "" #??????????????????????????????" ????????????? | | "" #???????????????????????????? "T ? ?!????????? | | ""] #?????##+###################% "" !!????????? | | " #?????? ! ???????? | | #?????? g ???????? | | #?????? r ???????? | | #####?????????????##### g%##+######??????????????? | | ??????????????????????# @#??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ????????????########### #??????????????????????? | | ????????????# ## #??????????????????????? | | ????????????#* """ ## #??????????????????????? | | ###?????????# """ ## #??????????????????????? | | #?????????# ! """ ##t #??????????????????????? | | #?????????# ## #??????????????????????? | | [[#?????????# "" """ ## ############???????????? | | #?????????# "T """ ##k ## #???????????? | | * #?????????# "" """ ##k ## #???????????? | | ] #?????????# ## ## #???????????? | | ##################+### # #???????????? | | = # #???????????? | | + #???????????? | | # #???????????? | | ####+#### #+##### #### # #???????????? | | % # % # #####% ############???????????? | | # % # T" # #??????????????????? | | "" """ # !# # #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Armor Coverage 750 Evasion (%) 55 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombResetRedirector Manual? 0 Play Time 00:30:08 Cumulative 54.1 hours Start 2024.10.23 @ 23:02:36 End 2024.10.26 @ 23:18:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 29 Adventurer 2 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 38 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e091a723-b27e-4b5b-9448-bd6d8dcef7ab