Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.25 @ 05:23:44 Player: maxwell Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (448) 448 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-24) -24 TOTAL SCORE: 959 Bonus ------- Friendly Fire -24 Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 70/125 System Corruption 0% Temperature Cool (72) Movement Rolling (110) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Medium Laser Medium Laser > --- INVENTORY (20) --- Light Treads Disposable Heat Sink Disposable Heat Sink Disposable Heat Sink Disposable Heat Sink High-capacity Storage Unit Medium Battery (150) Structural Scanner Seismic Detector Hacking Suite Medium Laser Small Laser Small Laser Particle Gun Assault Rifle Assault Rifle Light Assault Rifle Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Improved Heat Sink Disposable Heat Sink Disposable Heat Sink Disposable Heat Sink Disposable Heat Sink High-capacity Storage Unit Medium Battery Visual Processing Unit Seismic Detector Seismic Detector Hacking Suite Medium Laser Medium Laser Medium Laser Medium Laser Small Laser Small Laser Particle Gun Assault Rifle Assault Rifle [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 6 11 5 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 2 | 2 . . Leg . | . . . Wheel 3 | . 2 1 Hover . | . . . Flight . | . . . Utility 6 | 1 5 . Device 1 | . 1 . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 8 | 2 3 3 Energy Gun 3 | . . 3 Energy Cannon . | . . . Ballistic Gun 4 | 2 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 5 4 Power 2 | . 1 1 Propulsion 3 | . 2 1 Utility . | . . . Weapon 4 | . 2 2 Highest Loss Streak 3 | . 3 3 To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 90 94 Engine 10 | . 9 14 Treads 9 | . 12 . Wheel 15 | . 13 22 Device 4 | . 5 . Storage 15 | . 15 14 Processor 5 | . 2 14 Protection 1 | . 2 . Energy Gun 4 | . . 19 Ballistic Gun 22 | . 25 8 Impact Weapon 1 | . 2 . Naked Turns . | . . . Heaviest Build 48 | 12 48 47 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 14 | . 14 4 Average Overweight (x) 2 | . 1 3 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 6 16 20 Most Carried 20 | 1 20 20 Average Carried 11 | . 10 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 1 20 18 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 706 | 132 543 31 Remotely . | . . . Salvage Created 604 | . 604 . Parts 42 | . 42 . Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 12 | . 10 2 Guns 12 | . 10 2 Classes Destroyed 8 | . 7 1 Worker 1 | . 1 . Builder 1 | . 1 . Hauler 2 | . 2 . Recycler 1 | . 1 . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 7 | . 7 . Demolisher 2 | . . 2 Best Kill Streak 4 | . 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1180 | . 680 500 Core 263 | . 80 183 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 84 | . 75 9 Largest 2 | . 2 2 Hottest 100 | . 40 100 Shots Fired 166 | . 148 18 Gun 166 | . 148 18 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 152 | . 148 4 Thermal 14 | . . 14 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | . 11 6 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 104 | . 91 13 Core Hits 39 | . 34 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks 13 | . 13 . Impact 13 | . 13 . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1205 | . 1059 146 Guns 1205 | . 1059 146 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1084 | . 1059 25 Thermal 121 | . . 121 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 98 | . 12 98 Average Temperature 21 | . 4 49 Received Heat Transfer 408 | . 363 45 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 444 | . . 444 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 137 | . 137 50 Initial . | . . . Average 28 | . 33 13 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 22 4 Peak Tracking Total 3 | . 3 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 21 . Successful 15 | . 15 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 13 | . 13 . Terminals 21 | . 21 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Robot Analysis 4 | . 4 . Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 7 | . 7 . Assimilate 4 | . 4 . Botnet 2 | . 2 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 3 | . 3 . Largest Group 2 | . 2 2 Highest-Rated Group 20 | . 20 20 Highest-Rated Ally 10 | . 10 10 Total Orders 6 | . 2 4 STAY 4 | . 1 3 FOLLOW 2 | . 1 1 Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 4 | . 4 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 2230 | 66 1713 451 Spaces Moved 1107 | 37 860 210 Core 6 | 2 4 . Treads 266 | 35 231 . Legs . | . . . Wheels 835 | . 625 210 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 110 110 Average Speed 136 | 154 137 126 Slowest Speed 750 | 160 750 140 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 4 90 26 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 5 | . 5 . Terrain Destroyed 5 | . 5 . Melee 5 | . 5 . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1648 | 43 1224 381 Wait 393 | . 240 153 Move 1105 | 36 859 210 Hop . | . . . Pick Up 25 | 1 21 3 Fast Attach 12 | 6 6 . Attach 7 | . 3 4 Detach 2 | . 2 . Swap 3 | . 2 1 Drop 4 | . 3 1 Fire 84 | . 75 9 Melee 13 | . 13 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 377 | -10/Materials | Central database locked down 650 | -10/Materials | Discovered new exit (range 15) 865 | -10/Materials | Lost 3 parts (2n1w) 997 | -10/Materials | Discovered new exit (range 6) 1024 | -10/Materials | Discovered new exit (range 15) 1217 | -10/Materials | Discovered new exit (range 9) 1597 | -10/Materials | Build established: Scavenger-Mutant 1780 | -10/Materials | Entered Mines 1780 | -10/Mines | Accompanied by 2 allies 1806 | -10/Mines | Assembled infested the area 1811 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2046 | -10/Mines | Core integrity fell below 50% 2052 | -10/Mines | Core integrity fell below 20% 2084 | -10/Mines | Lost 3 parts (1n2w) 2231 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02099_ U-05 Engineer lays Concrete. 02103_ U-05 Engineer builds a Wall. 02110_ U-05 Engineer lays Concrete. 02112_ U-05 Engineer builds a Wall. 02115_ Acquired Wheel. 02116_ U-05 Engineer builds a Wall. 02120_ Acquired Lgt. Ion Engine. 02121_ U-05 Engineer builds a Wall. 02126_ Acquired 1 matter. 02127_ Acquired 7 matter. 02128_ U-05 Engineer lays Concrete. 02132_ U-05 Engineer builds a Wall. 02137_ Dropped Seismic Detector. 02141_ Acquired Structural Scanner. 02158_ K-01 Serf collects debris. 02192_ U-05 Engineer builds a Wall. 02197_ K-01 Serf collects debris. 02198_ U-05 Engineer lays Concrete. 02225_ Lgt. Ion Engine destroyed. 02230_ G-47 Trooper suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ???????????????????????????????????##### | | ??????????????????????????????????## # | | ?????????????????????????????????## | | ?????????????????????????????????# | | ????????????????????????????????## | | ?????????????????###????????????# | | ?????????????????# #???????????# | | ???????????####### ######?????# | | ???????????# ##????# | | ??????????????? #???## | | ??????????????????# ##### | | ?????????????????## ## ## | | ?????????????????# " #### | | ?????????????????# ##??# | | ?????????????????# ### ##???# | | ?????????????????## ###?####????# | | ?????????????????###### ###?????????### | | ??????????????????????# #??????????## | | ??????????????????????# #??????????# | | ????????????????####### #??????????# | | ????????????????# % #?????????## | | ??????????????### #######??????#### %= # | | ??????????????# #???????????## * # | | ??????????????#o###???????????# ! | | ??????????????# #?????????????# % | | ??????????????#@#?????????????# | | ????????????? #?????????????# ##%% | | ????????????#g###????????????# #?##%# | | ????????????# ???????????????# ??##=# | | ????????????#???????????????# ???##%# | | ???????????????????????????# ""????#%# | | ???????????????????????????# "?????#%# | | ???????????????????????????# ??????#%# | | ???????????????????????????##????????#%# | | ?????????????????????????????????????#%# | | ?????????????????????????????????????# # | | ?????????????????????????????????????#%# | | ????????????????????????????????????? !# | | ?????????????????????????????????????### | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightNeutronDetector Manual? 0 Play Time 00:09:55 Cumulative 167.3 hours Start 2022.02.25 @ 05:15:27 End 2022.02.25 @ 05:23:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 279 Rogue 262 Adventurer 4 Explorer 13 Win Type - Total 8 Types 6/0/0/2/0/0/0/0/0 Lore% 65 Gallery% 81 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 671c34b7-e365-4fe9-a4d6-bc06228cf7ee