Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.13 @ 12:58:41 Player: %41THX3142 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (407) 407 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1412 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1400) Ox27 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Visual Processing Unit Sensor Array Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Heat Sink Heat Sink Small Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Medium Matter Pod (100) Sensor Array Seismic Detector Light Armor Plating EM Pulse Gun Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Sensor Array Seismic Detector > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Small Storage Unit Large Storage Unit High-capacity Storage Unit Medium Matter Pod Sensor Array Utility Shielding EM Pulse Gun Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Utility Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 23 | 8 9 6 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads 4 | 2 1 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 10 | 2 3 5 Device 3 | 1 1 1 Storage 5 | 1 2 2 Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | 3 4 . Energy Gun 4 | 2 2 . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 1 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 14 | 1 14 19 Power 2 | . 2 3 Propulsion 3 | . 3 5 Utility 5 | . 5 7 Weapon 3 | . 3 4 Tool/Special . | . . . Unused Backups 11 | . . 11 Power 2 | . . 2 Propulsion 4 | . . 4 Utility 5 | . . 5 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 97 | . 99 88 Engine 13 | . 14 10 Treads 26 | . 28 21 Device 13 | . 14 11 Storage 13 | . 14 11 Processor 2 | . . 10 Protection 2 | . . 10 Energy Gun 23 | . 25 13 Peak Build Rating 11 | 7 9 11 Average Rating 8 | 4 7 10 On Entrance 5 | . 7 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 87 | 13 49 87 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 25 | 8 20 25 Average Capacity 18 | 7 18 22 Most Carried 23 | 2 20 23 Average Carried 14 | 1 14 19 Final Capacity 25 | 8 20 25 Final Carried 23 | 2 20 23 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 650 | 126 404 120 Remotely . | . . . Salvage Created 562 | 107 335 120 Parts 47 | 5 34 8 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 10 | . 8 2 Guns 3 | . 1 2 AOE 7 | . 7 . Classes Destroyed 9 | 2 6 1 Builder 3 | . 2 1 Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 2 | 1 1 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 2 | . 2 . Sentry 2 | . . 2 Best Kill Streak 3 | 2 3 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 110 | . 36 74 Missed 29 | . 13 16 Hits 81 | . 23 58 Projectile 81 | . 23 58 Critical Strikes 2 | . 1 1 Damage Taken 1405 | . 554 851 Core 489 | . 83 406 Absorbed by Shields . | . . . Redirected to Shielding 24 | . . 24 Core Remaining (%) 83 | 100 66 . Volleys Fired 60 | 3 33 24 Largest 2 | 2 2 2 Hottest 80 | 80 80 80 Shots Fired 96 | 6 64 26 Gun 86 | 6 54 26 Cannon . | . . . Launcher 10 | . 10 . Special . | . . . Kinetic 5 | . 5 . Thermal . | . . . Explosive 10 | . 10 . Electromagnetic 81 | 6 49 26 Robot Hit Streak 11 | 2 11 6 Robot Miss Streak 4 | 1 4 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 53 | 4 31 18 Core Hits 37 | 2 29 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | 1 . . Corrupt 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1521 | 54 1176 291 Guns 680 | 54 414 212 Cannons . | . . . Explosions 813 | . 751 62 Melee . | . . . Ramming 28 | . 11 17 Kinetic 21 | . 21 . Thermal 368 | . 306 62 Explosive 445 | . 445 . Electromagnetic 659 | 54 393 212 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 60 | . 60 . Projectiles . | . . . Explosions 60 | . 60 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 314 | . 314 . Shots 7 | . 7 . Rammed 10 | . 5 5 Targets Rammed 11 | . 5 6 Kicked . | . . . Crushed 1 | . . 1 Highest Temperature 163 | 36 163 24 Average Temperature 29 | 18 34 8 Received Heat Transfer 360 | . 102 258 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 4 | . 2 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 350 | . 250 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 6 | . 4 2 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . 1 . Low Security (%) 99 | 100 99 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 203 | 10 203 50 Initial 46 | . . 46 Average 51 | 1 63 15 Influence Increases 630 | 10 519 101 Destroy 0b10 Robot/C 200 | . 160 40 Destroy 0b10 Robot/NC 55 | 10 40 5 Destroy Leader 58 | . 38 20 Successful Hack 31 | . 31 . Disable Machine 135 | . 105 30 Destroy Structure 136 | . 130 6 Lose Combat Pursuer 15 | . 15 . Influence Decreases 630 | 10 407 213 Entered New Map 66 | . . 66 Time Decay 544 | 10 387 147 Lost Part 10 | . 10 . Lost Ally 10 | . 10 . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 18 10 Peak Tracking Total 4 | . 4 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 3 | . 3 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Objects Rigged 1 | . 1 . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 9 | . 7 2 Max in Single Turn 2 | . 2 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 6 1 Terminals 6 | . 5 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 23 3 Successful 12 | . 12 . Failed 14 | . 11 3 Catastrophic 4 | . 3 1 Database Lockouts . | . . . Manual 24 | . 21 3 Terminals 25 | . 22 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Level Access Points 1 | . 1 . Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Locate Traps 1 | . 1 . Reprogram Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 6 | . 6 . Assimilate 2 | . 2 . Botnet 3 | . 3 . Detonate 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 7 | . 6 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies 1 | . 1 . Largest Group 1 | . 1 . Highest-Rated Group 10 | . 10 . Highest-Rated Ally 10 | . 10 . Total Orders 1 | . 1 . FOLLOW 1 | . 1 . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 2033 | 5 1626 402 Optics 398 | . . 398 Sensors 399 | . . 399 Seismic 1641 | 5 1626 10 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2112 | 84 1626 402 Spaces Moved 832 | 41 678 113 Core 3 | 3 . . Treads 829 | 38 678 113 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 223 | 151 219 276 Slowest Speed 320 | 160 240 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 4 93 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 142 | . 136 6 Melee . | . . . Projectile . | . . . AOE 142 | . 136 6 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 950 | 53 744 153 Wait . | . . . Move 830 | 40 677 113 Hop . | . . . Pick Up 19 | 2 13 4 Fast Attach 7 | 7 . . Attach 3 | . 1 2 Detach . | . . . Swap 19 | 1 14 4 Drop 1 | . 1 . Fire 60 | 3 33 24 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush 10 | . 5 5 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 16) 663 | -10/Materials | Discovered new exit (range 12) 895 | -10/Materials | Identified exit to Materials 1024 | -10/Materials | Discovered new exit (range 6) 1199 | -10/Materials | Identified exit to Mines 1711 | -10/Materials | Entered another Materials area 1711 | -9/Materials | Evolved 2 slots: Utility x2 2099 | -9/Materials | Core integrity fell below 50% 2108 | -9/Materials | Core integrity fell below 20% 2113 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01977_ Acquired 60 matter. 01983_ Acquired Lgt. Treads. 01988_ Acquired Lgt. Armor Plating. 01992_ Acquired Heat Sink. 02000_ K-01 Serf collects debris. 02026_ Chain reaction triggered in Ion Engine. 02029_ K-01 Serf collects debris. 02032_ U-05 Engineer builds a Wall. 02035_ Crushed U-05 Engineer. 02035_ U-05 Engineer destroyed. 02036_ K-01 Serf collects debris. 02074_ Chain reaction triggered in Imp. Ion Engine. 02074_ EM Pulse Gun destroyed. 02089_ Slammed into Y-45 Defender. 02092_ Lgt. Treads destroyed. 02095_ Slammed into Y-45 Defender. 02101_ Lgt. Treads destroyed. 02105_ Slammed into Y-45 Defender. 02107_ Lgt. Ion Engine destroyed. 02110_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | +#???????????????????????????????????????????????? | | ??????#####+#??????????????????????????????????? | | ?????? ??????????????????????????????????? | | " ??????? ???????????????????????????????????? | | ??????? ???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ######?# #???????????????????????????????????? | | # #?# #???????????????????????????????????? | | # #?# ^#???????????????????????????????????? | | # #?# ^#???????????????????????????????????? | | # #?# #???????????????????????????????????? | | #! ### ##?????????##+####??????????????????? | | ###+### #####?????# +??????????????????? | | [ [ ##""####### #????????????????????? | | #????????????????????? | | #"""####### #????????????????????? | | ####### #####????##Y ##???????????????????? | | #?????#######????????#%@ u #######/## ?????? | | ##########???????????# w g ?????? | | # #???????????# Y ?????? | | # #???????????# ?????? | | # #?????????? ##+####### ?????? | | # #???????? ########???????????? ??????? | | + #???????# ????????????????????????????? | | # #???????+?????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | ##########?????????????????????????????????????? | | # #???????????????????????????????????????? | | + """ #???????????????????????????????????????? | | # """ #???????????????????????????????????????? | | # """ #???????????????????????????????????????? | | # #???????????????????????????????????????? | | ### """ #???????????????????????????????????????? | | ??# """ #???????????????????????????????????????? | | ??# """ #???????????????????????????????????????? | | ??# #???????????????????????????????????????? | | ??# """ #???????????????????????????????????????? | | ??# """ #???????????????????????????????????????? | | ??# """ #???????????????????????????????????????? | | ??# #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetSegregatorMount Manual? 0 Play Time 00:17:46 Cumulative 64.0 hours Start 2026.02.13 @ 12:42:49 End 2026.02.13 @ 12:58:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a870d4b7-0424-4a0f-86cb-307524554992