Cogmind - Beta 16 *** ADVENTURER MODE // 2026.01.18 @ 22:25:51 Player: Kirbomon Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (111) 555 Value Destroyed (3209) 3209 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1500) 1500 TOTAL SCORE: 9364 Bonus ------- High Alert Combat Kills 86 Follower Combat Kills 514 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1650) Ox32 Location -5/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Advanced Visual Processing Unit Improved Heavy Armor Plating > --- WEAPON (3) ------- Mace > --- INVENTORY (25) --- Large Battery (200) Advanced Visual Processing Unit Improved Terrain Scanner Improved Salvage Targeting Computer Targeting Computer Remote Shield System Guard Improved Trap Extractor (0/6) Recalibrator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine Light Fission Core > --- PROPULSION ------- Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Visual Processing Unit Reactive Plating > --- WEAPON ----------- Plasma Cannon Flak Gun Great Maul > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Wheel Armored Huge Wheel Armored Huge Wheel Large Battery Weight Redist. System Advanced Visual Processing Unit Improved Terrain Scanner Improved Salvage Targeting Computer Targeting Computer Improved Light Armor Plating Improved Heavy Armor Plating System Guard Improved Trap Extractor Recalibrator Assault Cannon Assault Cannon [Rating: 59] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Fission Core Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Visual Processing Unit Protection Reactive Plating Weapon Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Impact Weapon Great Maul Slashing Weapon Chainsword Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Slots Evolved 8 | . . 2 . . . 6 . . . Power 2 | . . 1 . . . 1 . . . Propulsion 3 | . . . . . . 3 . . . Utility 2 | . . 1 . . . 1 . . . Weapon 1 | . . . . . . 1 . . . Parts Attached 90 | 9 27 19 7 . 2 11 10 . 5 Power 14 | 3 1 3 1 . 1 2 2 . 1 Engine 11 | 3 1 3 1 . . 1 2 . . Core 3 | . . . . . 1 1 . . 1 Reactor . | . . . . . . . . . . Propulsion 27 | 2 10 7 1 . . 4 2 . 1 Treads 2 | . 2 . . . . . . . . Leg 10 | 2 4 4 . . . . . . . Wheel 10 | . 2 2 1 . . 2 2 . 1 Hover 2 | . 2 . . . . . . . . Flight 3 | . . 1 . . . 2 . . . Utility 23 | 2 8 3 3 . 1 3 2 . 1 Device 9 | 2 2 1 2 . 1 1 . . . Storage 3 | . 3 . . . . . . . . Processor 6 | . 2 1 . . . 2 1 . . Hackware . | . . . . . . . . . . Protection 5 | . 1 1 1 . . . 1 . 1 Artifact . | . . . . . . . . . . Weapon 26 | 2 8 6 2 . . 2 4 . 2 Energy Gun 10 | 1 6 1 . . . . 1 . 1 Energy Cannon 1 | . . . 1 . . . . . . Ballistic Gun 4 | 1 . 2 . . . 1 . . . Ballistic Cannon 7 | . 2 3 . . . . 2 . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . 1 Slashing Weapon 2 | . . . 1 . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . . . . Parts Lost 28 | . 1 4 . . . 2 8 . 13 Power 7 | . . 1 . . . 1 1 . 4 Propulsion 9 | . 1 2 . . . . 3 . 3 Utility 4 | . . . . . . 1 1 . 2 Weapon 8 | . . 1 . . . . 3 . 4 Highest Loss Streak 8 | . 1 3 . . . 2 8 . 7 To Critical Strikes . | . . . . . . . . . . Average Backups 12 | . 7 12 16 16 19 17 14 11 11 Power . | . 1 . . . . 1 . . . Propulsion 3 | . 1 4 5 6 6 4 1 1 . Utility 5 | . 2 3 6 6 8 9 10 9 10 Weapon 2 | . 1 3 4 4 5 3 1 1 . Tool/Special . | . . . . . . . . . . Unused Backups 20 | 1 8 1 . . . 4 . . 6 Power . | . . . . . . . . . . Propulsion 5 | . 3 . . . . 2 . . . Utility 12 | . 5 . . . . 1 . . 6 Weapon 3 | 1 . 1 . . . 1 . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 89 | . 99 95 86 88 88 76 74 80 71 Engine 17 | . 13 19 22 22 21 9 15 20 14 Treads 5 | . 8 12 7 . . . . . . Leg 2 | . 6 2 . . . . . . . Wheel 8 | . 5 5 7 11 11 16 14 13 12 Hover 2 | . 7 . . . . . . . . Device 5 | . 8 5 1 . 9 5 4 6 8 Storage 9 | . 10 11 11 11 11 6 6 6 6 Processor 6 | . 4 4 11 11 1 4 8 6 6 Protection 6 | . 4 10 4 11 11 6 2 6 2 Energy Gun 6 | . 15 6 . . . . 2 6 4 Energy Cannon 2 | . . . 1 11 11 6 1 . . Ballistic Gun 1 | . 1 4 . . . 3 2 . . Ballistic Cannon 8 | . 11 11 20 . . . 3 6 3 Slashing Weapon 2 | . . . 1 11 11 2 3 6 5 Peak Build Rating 59 | 9 11 24 33 33 36 59 57 53 53 Average Rating 24 | 3 8 17 26 33 33 51 49 53 47 On Entrance 30 | . 9 8 20 33 33 36 57 53 53 Avg Prop Armor Cover (%) 7 | 20 5 3 . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 143 | 10 92 116 123 123 131 143 135 135 135 Greatest Support 72 | 20 40 46 40 28 28 66 66 62 72 Greatest Overweight (x) 33 | 2 7 7 4 4 4 4 3 2 33 Average Overweight (x) 2 | . 1 4 3 4 4 2 1 2 1 Largest Inventory Capacity 25 | 5 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 5 13 25 25 25 25 25 25 25 25 Most Carried 25 | 2 11 16 19 18 21 25 22 12 14 Average Carried 12 | . 7 12 16 16 19 19 16 12 12 Final Capacity 25 | 5 25 25 25 25 25 25 25 25 25 Final Carried 21 | 2 10 14 16 18 21 21 12 12 9 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Matter Collected 2679 | 311 572 841 210 30 20 215 325 . 155 Remotely . | . . . . . . . . . . Salvage Created 3987 | 110 1415 995 262 . . 404 611 . 190 Parts 217 | 13 79 60 13 . . 21 17 . 14 Haulers Intercepted 1 | . . 1 . . . . . . . Recyclers Shooed 3 | . 1 . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 39 | . . . . . 3 . 11 . 25 Prevented 3 | . . . . . . . 1 . 2 Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Combat Hostiles Destroyed 83 | 1 28 23 3 . . 8 11 . 9 Guns 40 | 1 20 10 . . . 3 1 . 5 Cannons 37 | . 6 13 3 . . 5 8 . 2 AOE 1 | . 1 . . . . . . . . Classes Destroyed 12 | 2 5 2 . . . . 2 . 1 Worker 6 | . 4 1 1 . . . . . . Builder 5 | . 2 2 1 . . . . . . Tunneler 4 | 3 1 . . . . . . . . Hauler 1 | . . 1 . . . . . . . Recycler 5 | . 3 . 2 . . . . . . Drone 2 | . . . . . . . . . 2 Watcher 7 | . 3 4 . . . . . . . Swarmer 12 | . 3 3 . . . 1 . . 5 Grunt 53 | 1 25 15 2 . . 5 3 . 2 Brawler 2 | . . . . . . . 2 . . Duelist 4 | . . . . . . . 4 . . Sentry 9 | . . 5 . . . 2 2 . . Decomposer 1 | . . . . . . . 1 . . Packrat 1 | . . . . . . . 1 . . Best Kill Streak 8 | 4 5 4 2 . . 6 8 . 5 Combat Bots Only 8 | 1 4 3 2 . . 6 8 . 5 Max Kills in Single Turn 2 | 1 2 2 1 . . 1 1 . 1 Gunslinging 1 | . 1 1 . . . . . . . Exploded 1 | . 1 . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . 1 . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Hostile Shots Fired 699 | 3 151 150 5 . . 99 111 . 180 Missed 179 | . 48 37 1 . . 34 19 . 40 Hits 520 | 3 103 113 4 . . 65 92 . 140 Melee 35 | . . 5 . . . . 30 . . Projectile 485 | 3 103 108 4 . . 65 62 . 140 AOE 4 | . . . 1 . . 3 . . . Critical Strikes 10 | . . 1 . . . . 7 . 2 Damage Taken 6249 | 25 893 961 77 . . 649 1743 . 1901 Core 1142 | 8 159 116 8 . . 41 481 . 329 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 2075 | 8 276 383 22 . . 302 475 . 609 Regen/Repaired (Parts) 112 | . 32 64 . 16 . . . . . Core Remaining (%) 66 | 96 33 . . . 69 . . . . Volleys Fired 289 | 7 97 82 10 . 2 32 36 . 23 Largest 2 | 2 2 2 2 . 1 2 2 . 2 Hottest 115 | 60 115 86 74 . 80 108 108 . 106 Shots Fired 518 | 14 191 153 20 . 2 53 47 . 38 Gun 288 | 14 147 74 . . . 21 11 . 21 Cannon 230 | . 44 79 20 . 2 32 36 . 17 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 271 | 7 58 107 20 . . 21 41 . 17 Thermal 180 | 7 105 7 . . 2 32 6 . 21 Explosive . | . . . . . . . . . . Electromagnetic 67 | . 28 39 . . . . . . . Robot Hit Streak 38 | 5 23 26 7 . . 22 38 . 13 Robot Miss Streak 4 | 1 4 3 1 . 2 2 3 . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 387 | 8 134 106 14 . . 39 47 . 39 Core Hits 189 | 5 58 40 7 . . 38 29 . 12 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . . Critical Strikes 16 | . 8 4 . . . . 2 . 2 Burn 9 | . 7 1 . . . . . . 1 Blast 4 | . . 3 . . . . . . 1 Corrupt 1 | . 1 . . . . . . . . Smash 2 | . . . . . . . 2 . . Melee Attacks 14 | . . . . . . . 2 . 12 Impact 12 | . . . . . . . 2 . 10 Slashing 2 | . . . . . . . . . 2 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7622 | 93 1948 2105 363 . . 989 1169 . 955 Guns 3308 | 93 1354 864 . . . 431 243 . 323 Cannons 3732 | . 522 1177 363 . . 558 822 . 290 Explosions 109 | . 61 48 . . . . . . . Melee 446 | . . . . . . . 104 . 342 Ramming 27 | . 11 16 . . . . . . . Kinetic 4179 | 38 625 1487 363 . . 431 945 . 290 Thermal 2196 | 55 972 168 . . . 558 120 . 323 Explosive . | . . . . . . . . . . Electromagnetic 774 | . 340 434 . . . . . . . Impact 446 | . . . . . . . 104 . 342 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 107 | . . 6 . . . . 76 . 25 Projectiles 51 | . . 6 . . . . 25 . 20 Explosions . | . . . . . . . . . . Melee 56 | . . . . . . . 51 . 5 Knockbacks 40 | . 6 13 3 . . . 12 . 6 Impact 5 | . . . . . . . 1 . 4 Kinetic 33 | . 6 12 3 . . . 10 . 2 Secondary 2 | . . 1 . . . . 1 . . Self-Inflicted Damage 19 | . . 19 . . . . . . . Shots 1 | . . 1 . . . . . . . Rammed 3 | . 1 2 . . . . . . . Targets Rammed 5 | . 3 2 . . . . . . . Kicked 2 | . 2 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 464 | 6 464 394 108 . 132 312 434 . 456 Average Temperature 114 | 6 104 124 44 . 68 106 166 . 130 Received Heat Transfer 2286 | 18 615 414 18 . . 165 375 . 681 Effects 18 | . 3 8 . . . . 3 . 4 Shutdowns 6 | . 1 2 . . . . 1 . 2 Energy Bleed 7 | . 2 3 . . . . 1 . 1 Interference 3 | . . 3 . . . . . . . Matter Decay 1 | . . . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 2 . 2 Combat Hostiles 4 | . . . . . . . 2 . 2 Parts Fried 5 | . . 4 . . . . 1 . . Impact Corruptions 6 | . . . . . . . 4 . 2 Robots Melted 1 | . 1 . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . Parts Melted 9 | . 6 2 . . . 1 . . . Heat Transferred 5444 | 125 2896 383 . . . 1100 237 . 703 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Maximum Alert Level 2 | . 1 . . . . 2 . . . Low Security (%) 89 | 100 95 100 100 . . . . . . Level 1 5 | . 4 . . . . 44 . . . Level 2 4 | . . . . . . 55 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 532 | 30 236 185 41 . . 532 . . . Initial 300 | . . . 7 . . 300 . . . Average 84 | 4 69 52 3 . . 434 . . . Influence Increases 2982 | 35 817 754 62 . 6 773 235 . 300 Destroy 0b10 Robot/C 1880 | 20 560 460 40 . . 340 220 . 240 Destroy 0b10 Robot/NC 155 | 15 65 40 20 . 5 . . . 10 Destroy Leader 336 | . 116 120 . . . 80 . . 20 Allied During Kill 65 | . . . . . 1 49 . . 15 Successful Hack 87 | . 41 46 . . . . . . . Disable Machine 18 | . . 18 . . . . . . . Destroy Structure 36 | . 5 25 2 . . 4 . . . Advance Influence 300 | . . . . . . 300 . . . Lose Combat Pursuer 105 | . 30 45 . . . . 15 . 15 Influence Decreases 2982 | 35 817 732 84 . 6 340 585 83 300 Entered New Map 293 | . . . 15 . . . 195 83 . Time Decay 2339 | 35 807 692 69 . 6 240 310 . 180 Lost Part 250 | . 10 40 . . . 20 80 . 100 Lost Ally 100 | . . . . . . 80 . . 20 Squads Dispatched 21 | . 7 5 . . . 9 . . . Investigation 12 | . 7 4 . . . 1 . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 4 | . . 1 . . . 3 . . . Assault 1 | . . . . . . 1 . . . Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Distress Signals 6 | . 3 3 . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 127 | 1 36 31 3 . 1 19 11 . 25 Peak Tracking Total 9 | 1 3 5 2 . 1 5 9 . 7 Tactical Retreats 6 | . 1 3 . . . . 1 . 1 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Traps Triggered 5 | . 4 . 1 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Machines Disabled 2 | . . 2 . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Machines Accessed 21 | . 9 4 1 . . 2 . 4 1 Terminals 11 | . 7 3 . . . . . . 1 Fabricators 1 | . . . . . . 1 . . . Repair Stations 2 | . 1 1 . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 87 | . 34 17 1 . . 4 . 29 2 Successful 60 | . 14 11 1 . . 3 . 29 2 Failed 27 | . 20 6 . . . 1 . . . Catastrophic 4 | . 3 1 . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 9 | . 1 . . 6 . . . . 2 Terminals 41 | . 26 13 . . . . . . 2 Fabricators 2 | . . . . . . 2 . . . Repair Stations 9 | . 5 4 . . . . . . . Recycling Units 3 | . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . Terminal Hacks 49 | . 9 8 1 . . . . 29 2 Record 15 | . 2 . . . . . . 11 2 Part Schematic 8 | . . . . . . . . 8 . Robot Schematic 7 | . . . . . . . . 7 . Prototype ID Bank 4 | . 1 . . . . . . 3 . Open Door 1 | . . . 1 . . . . . . Branch Access Points 1 | . . 1 . . . . . . . Terminal Index 1 | . . 1 . . . . . . . Repair Station Index 1 | . 1 . . . . . . . . Alert Level 4 | . 4 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . Surveillance Status 1 | . . 1 . . . . . . . Patrol Status 1 | . . 1 . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . Recall Assault 1 | . . 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . Load Schematic 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 5 | . 2 3 . . . . . . . Scan Component 3 | . 1 2 . . . . . . . Repair 2 | . 1 1 . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . Process 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Unlock Access 1 | . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 8 4 . . . 2 . . 1 Full Trace Events 12 | . 7 4 . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 10 | . . . . 3 . . . 7 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 23 | . . . . 15 . . . 8 . Parts Built 1 | . . . . . . 1 . . . Authchips . | . . . . . . . . . . Time 95 | . . . . . . 95 . . . Total Part Build Rating 5 | . . . . . . 5 . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 2 | . 1 1 . . . . . . . Time 52 | . 26 26 . . . . . . . Parts Recycled 1 | . 1 . . . . . . . . Recycled Matter 259 | . 259 . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Total Allies 5 | . . . . 4 . . . . 1 Largest Group 4 | . . . . 4 4 4 . . 1 Highest-Rated Group 152 | . . . . 152 152 152 . . 96 Highest-Rated Ally 96 | . . . . 40 40 40 . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 89 | . . . . . 3 66 . . 20 Total Damage 2283 | . . . . . 22 1119 . . 1142 Kills 15 | . . . . . 1 9 . . 5 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Active Infowar (turns) 5987 | 10 978 1155 646 1090 277 489 636 114 592 Optics 3912 | . 160 276 646 1090 20 378 636 114 592 Sensors 139 | . 139 . . . . . . . . Terrain 1710 | 10 626 879 . . . . 195 . . Structural 352 | . 352 . . . . . . . . Machine Analysis 272 | . . . . . . 35 237 . . ECM 409 | . . . . . 257 152 . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 2 3 . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Turns Passed 8259 | 301 2305 1808 647 1090 277 489 636 114 592 Spaces Moved 4043 | 246 1025 563 197 681 167 279 428 88 369 Core 193 | 189 . . . . . . . . 4 Treads 487 | . 167 264 56 . . . . . . Legs 368 | 57 301 10 . . . . . . . Wheels 2600 | . 162 289 141 681 167 279 428 88 365 Hover 395 | . 395 . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 56 150 160 160 160 108 108 130 108 Average Speed 166 | 89 177 256 205 160 160 128 122 130 133 Slowest Speed 1700 | 150 476 610 320 160 160 160 145 130 1700 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 47 | 6 85 38 52 78 41 8 48 77 38 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 4 | . . . . 1 1 . 1 1 . Known Exits Taken 2 | . . 1 . . 1 . . . . Unknown Exits Taken 7 | 1 1 . 1 1 . 1 1 1 . Scrap Searched 3 | . . . . 1 1 . . . 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 30 | . 2 23 2 . . 2 . . 1 Melee . | . . . . . . . . . . Projectile 22 | . . 17 2 . . 2 . . 1 AOE 8 | . 2 6 . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Total 5046 | 308 1325 773 424 682 174 362 489 87 422 Wait 388 | 43 92 52 180 . . 11 2 . 8 Move 4034 | 245 1024 562 196 680 166 278 427 87 369 Hop . | . . . . . . . . . . Pick Up 108 | 2 40 23 11 2 4 16 6 . 4 Fast Attach 8 | 6 2 . . . . . . . . Attach 58 | 1 7 9 11 . . 11 13 . 6 Detach 7 | . . 3 4 . . . . . . Swap 65 | 3 26 27 3 . 2 2 2 . . Drop 71 | 1 34 13 9 . . 12 1 . 1 Fire 289 | 7 97 82 10 . 2 32 36 . 23 Melee 13 | . . . . . . . 2 . 11 Ram 2 | . . 2 . . . . . . . Kick 2 | . 2 . . . . . . . . Crush 1 | . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 2 exits: [*Exi] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: [*Fac] / [*Low] / Ext / Gar) -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 172 | -11/Scrapyard | Discovered new exit (range 8) 302 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 615 | -10/Materials | Discovered new exit (range 18) 762 | -10/Materials | Build established: Scavenger-Mutant 902 | -10/Materials | Repaired Lgt. Ion Engine 1102 | -10/Materials | Discovered new exit (range 9) 1320 | -10/Materials | Build established: Mutant 1444 | -10/Materials | Discovered new exit (range 14) 1591 | -10/Materials | Core integrity fell below 50% 1678 | -10/Materials | Discovered new exit (range 12) 2154 | -10/Materials | Discovered new exit (range 11) 2607 | -10/Materials | Entered another Materials area 2607 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2836 | -9/Materials | Repaired Lgt. Armor Plating 3768 | -9/Materials | Discovered new exit (range 12) 3787 | -9/Materials | Identified exit to Mines 3787 | -9/Materials | Identified exit to Storage 4059 | -9/Materials | Lost 3 parts (1p2n) 4415 | -9/Materials | Entered Mines 4570 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4711 | -9/Mines | Excavation squad dispatched 4711 | -9/Mines | A large section of the Mines collapsed 4920 | -9/Mines | Destroyed YI-UF0 5015 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5015 | -9/Mines | Discovered new exit (range 5) 5043 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5062 | -9/Mines | Entered Zion 5387 | -7/Zion | Learned Factory security intel 5440 | -7/Zion | Met Imprinter 5466 | -7/Zion | Imprinted 5469 | -7/Zion | Declared Zion's savior 5919 | -7/Zion | Received a visual enhancement algorithm 5919 | -7/Zion | Ran a visual enhancement algorithm 5975 | -7/Zion | Ran a visual enhancement algorithm 5981 | -7/Zion | Ran a visual enhancement algorithm 6135 | -7/Zion | Discovered new exit (range 9) 6152 | -7/Zion | Entered Proximity Caves 6152 | -6/Proximity Caves | Accompanied by 4 allies 6240 | -6/Proximity Caves | Spotter reported a threat 6246 | -6/Proximity Caves | Learned 8 Factory zone layouts 6305 | -6/Proximity Caves | Spotter reported a threat 6379 | -6/Proximity Caves | Identified exit to Factory 6429 | -6/Proximity Caves | Entered Factory 6429 | -6/Factory | Accompanied by 4 allies 6429 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x3, Utility x1, Weapon x1 6430 | -6/Factory | Identified exit to Extension 6555 | -6/Factory | Garrison activated, responded to threat 6683 | -6/Factory | Lost 3 allies 6720 | -6/Factory | Fabricated Imp. Heavy Armor Plating? 6727 | -6/Factory | Identified exit to Garrison 6779 | -6/Factory | First assault squad dispatched 6868 | -6/Factory | Discovered new exit (range 8) 6899 | -6/Factory | Discovered new exit (range 16) 6918 | -6/Factory | Entered Lower Caves 6919 | -6/Lower Caves | Encountered a Warlord checkpoint 6990 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7105 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7156 | -6/Lower Caves | Core integrity fell below 50% 7181 | -6/Lower Caves | Lost 8 parts (1p3n1u3w) 7197 | -6/Lower Caves | Destroyed 8 combat bots 7281 | -6/Lower Caves | Learned location of Extension (-6) 7377 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7536 | -6/Lower Caves | Build established: Scavenger-Mutant 7554 | -6/Lower Caves | Entered Data Miner 7554 | -6/Data Miner | Discovered new exit (range 6) 7574 | -6/Data Miner | Met Data Miner 7613 | -6/Data Miner | Learned location of Section 7 (-3) 7613 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7639 | -6/Data Miner | Received God Mode back door access code from Data Miner 7668 | -6/Data Miner | Entered Proximity Caves 7671 | -5/Proximity Caves | Spotter reported a threat 8011 | -5/Proximity Caves | Attracted the attention of an 0b10 base 8055 | -5/Proximity Caves | Escorted by Enhanced Grunt 8062 | -5/Proximity Caves | Lost 3 parts (1n2w) 8092 | -5/Proximity Caves | Ran a visual enhancement algorithm 8188 | -5/Proximity Caves | Core integrity fell below 20% 8240 | -5/Proximity Caves | Lost 7 parts (3p2n1u1w) 8260 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Critical hit (Burn: +37). Arm. Huge Wheel destroyed. G-67 Veteran destroyed. G-50 Soldier destroyed. Carbon-fiber Leg fries itself beyond repair. Lgt. Angular Momentum Engine destroyed. Enhanced Grunt destroyed. Acquired Hvy. Laser. Adv. Heat Sink destroyed. Adv. Heat Sink fries itself beyond repair. Rnf. Deuterium Engine destroyed. Destroyed Adv. Heat Sink. Carbon-fiber Leg fries itself beyond repair. Arm. Huge Wheel destroyed. Destroyed Hvy. Laser. Dropped Weight Redist. System. Hvy. Laser destroyed. G-50 Soldier destroyed. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ???????????????????????????????? | | ???????????????? ?????????????????????????????? | | ???????????????? ?????????????????????????????? | | ????????????????? #????????????????????????????? | | ????????????????? #???????????????????????????? | | ?????????????????? ##?????????????????????????? | | ?????????????????? ?????????????????????????? | | ??????????????????# ?????????????????????????? | | ??????????????????# ?????????????????????????? | | ?????????????##???? #?????????????????????????? | | ????????????## ???? #?????????????????????????? | | ????????????# ????# #?????????????????????????? | | ????????????# ???# #?????????????????????????? | | ????????????# #?##s #####?????????????????????? | | ?????????????# ## ss =#### #???????????????? | | ??????????????# ss % ??????????????????? | | ??????????????# @ #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????### ##?????????????????????? | | ????????????????# !% ##??????????????????????? | | ????????????????###; %!;"#??????????????????????? | | ??????????????????#;;% %; #???????????####???????? | | ??????##??????????##; !; #?????????? #???????? | | ??????? ??????##??# ; ; ###??????????# #???????? | | ???????? ###??# #?### ###????????????# #???????? | | ????????? ? ##?# #??????????????# ####??### | | ? ??????# #? #?# #??????????????# ## #### # | | ? ????# #? ?? #?# #??????????????# ## ## | | ##### ## ?? ### #?????????????## ## ## | | #??# ?# #????????????## ## | | ????# """ %#### ### ############## ## # | | #???# """"" ##"# ## # | | # ??# """"" | | # ### " " ## ######### # | | # """ """ #### ## #???????# ### # | | # """ """ ##?# #??????## ### # | | ???# """ """ #?# ## #?????## "## | | ???# #### ### #?????# ##### | | #??## #?#####? ?##### ##### | | #???## ##### #??????? #?# | | #????# #???# ###### ### % % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 43 Energy Capacity 685 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Core Analyzer | -7/Zion | Archive Remote Shield | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Gravmag System | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Energy Filter | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive D-53 Grenadier | -7/Zion | Archive I-36 Angel | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Imp. Heavy Armor Plating | x1 | -6/Factory Repaired ---------- Lgt. Ion Engine | 20% | -10/Materials Lgt. Armor Plating | 28% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Adventurer Bumper Bots Crack Shot First Step to Greatness For Emergencies Only I Have A Map? I'm Back, Baby! It's Just You Just What I Needed Librarian Look Less Dangerous Next Time Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Oops Organ Harvest Overwhelming Part-time Mechanic Power Corrupts Risk Taker Robot Respite Serviceable Loadout Significant Disruption Spot Them First The One The Oracle There's More Where That Came From Tourist Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed SkeletonChargeMatrix Manual? 0 Play Time 01:58:20 Cumulative 1.9 hours Start 2026.01.17 @ 01:19:35 End 2026.01.18 @ 22:25:51 Sessions 13 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 20% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a586a99c-367c-465b-82f9-3341bd00139d