Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 13:49:34 Player: Smie Result: Destroyed by M1-X1V(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (398) 398 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-8) -8 TOTAL SCORE: 875 Bonus ------- Friendly Fire -8 Cogmind --------- Core Integrity 0/250 Matter 281/300 Energy 154/160 System Corruption 0% Temperature Cool (24) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ Medium Storage Unit Structural Scanner > --- WEAPON (2) ------- Subdweller Laser Battle Rifle > --- INVENTORY (10) --- Light Ion Engine Improved Treads Small Storage Unit Scrap Shield EM Pulse Gun Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Subdweller Beam Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Structural Scanner > --- WEAPON ----------- Spread Laser Subdweller Machine Gun > --- INVENTORY -------- Light Ion Engine Improved Treads Small Storage Unit Scrap Shield EM Pulse Gun Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Subdweller Beam Cannon [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Weapon Light Assault Rifle Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 6 11 5 Power 3 | 1 2 . Engine 2 | 1 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 8 | 2 4 2 Treads 2 | . . 2 Leg 4 | . 4 . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 3 3 Energy Gun 2 | . 1 1 Energy Cannon 1 | . 1 . Ballistic Gun 5 | 2 1 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 3 | . 3 . Power 1 | . 1 . Propulsion 1 | . 1 . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 3 | . 3 . To Critical Strikes . | . . . Average Backups 8 | 4 9 8 Power 1 | . 1 1 Propulsion 2 | 2 4 1 Utility 1 | . . 1 Weapon 3 | . 2 4 Tool/Special . | . . . Unused Backups 13 | . 5 8 Power 1 | . . 1 Propulsion 4 | . 2 2 Utility 1 | . . 1 Weapon 7 | . 3 4 Tool/Special . | . . . Average Slot Usage (%) 93 | . 88 99 Engine 5 | . 10 . Core 7 | . . 14 Treads 12 | . . 26 Leg 8 | . 15 1 Wheel 6 | . 11 . Device 10 | . 6 14 Storage 14 | . 14 14 Energy Gun 8 | . 3 14 Ballistic Gun 18 | . 22 13 Peak Build Rating 15 | 6 11 15 Average Rating 9 | 5 7 13 On Entrance 5 | . 6 11 Naked Turns . | . . . Heaviest Build 24 | 12 21 24 Greatest Support 46 | 32 32 46 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 6 10 10 Average Carried 8 | 4 9 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 6 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 493 | 282 144 67 Remotely . | . . . Salvage Created 460 | 85 205 170 Parts 28 | . 18 10 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 8 | . . 8 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 12 | . 7 5 Guns 12 | . 7 5 Classes Destroyed 4 | 1 2 1 Recycler 1 | 1 . . Swarmer 3 | . 3 . Grunt 4 | . 4 . Subdweller 5 | . . 5 Best Kill Streak 4 | 1 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 69 | . 48 21 Missed 15 | . 8 7 Hits 54 | . 40 14 Projectile 54 | . 40 14 Damage Taken 830 | . 509 321 Core 255 | . 135 120 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 52 | 11 28 13 Largest 2 | 2 2 2 Hottest 95 | 40 85 95 Shots Fired 101 | 22 56 23 Gun 101 | 22 56 23 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 83 | 22 50 11 Thermal 18 | . 6 12 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | 5 10 12 Robot Miss Streak 3 | 3 3 2 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 68 | 13 36 19 Core Hits 35 | 3 22 10 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 712 | 106 352 254 Guns 712 | 106 352 254 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 508 | 106 245 157 Thermal 204 | . 107 97 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 179 | . 179 24 Average Temperature 53 | . 56 12 Received Heat Transfer 306 | . 264 42 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 245 | . 130 115 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 85 | 5 85 . Initial . | . . . Average 22 | . 29 . Influence Increases 207 | 5 202 . Destroy 0b10 Robot/C 140 | . 140 . Destroy 0b10 Robot/NC 5 | 5 . . Destroy Leader 30 | . 30 . Successful Hack 17 | . 17 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 207 | 5 172 30 Entered New Map 15 | . . 15 Time Decay 162 | 5 142 15 Lost Part 30 | . 30 . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 10 11 Peak Tracking Total 6 | . 5 6 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 4 | . 4 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Emergency Access Points 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 528 | . 176 352 Structural 528 | . 176 352 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 844 | 110 382 352 Spaces Moved 480 | 59 234 187 Core 1 | 1 . . Treads 177 | . . 177 Legs 141 | . 131 10 Wheels 161 | 58 103 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 120 Average Speed 130 | 99 116 157 Slowest Speed 190 | 100 190 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 4 50 22 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 617 | 90 302 225 Wait 25 | 7 7 11 Move 478 | 58 233 187 Hop . | . . . Pick Up 24 | 8 13 3 Fast Attach 6 | 4 2 . Attach 6 | 2 3 1 Detach . | . . . Swap 10 | . 6 4 Drop 16 | . 10 6 Fire 52 | 11 28 13 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 10) 297 | -10/Materials | Lost 3 parts (1p1n1w) 338 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 7) 460 | -10/Materials | Core integrity fell below 50% 493 | -10/Materials | Entered Subcaves 604 | -10/Subcaves | Ambushed by swarm of Subdwellers 666 | -10/Subcaves | Lost 3 allies 683 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 764 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 803 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 840 | -10/Subcaves | Core integrity fell below 20% 845 | -10/Subcaves | Destroyed by M1-X1V(R) with Subdweller Machine Gun Last Messages --------------- 00644_ Y5-V8T(R) suffers critical hit (Destroy). 00645_ 3K-KN4(R) affixes Scrap Shield Fragment to Scrap Shield. 00645_ 3K-KN4(R) destroyed. 00645_ Switching to secondary target: Y5-V8T(R). 00645_ Y5-V8T(R) suffers critical hit (Destroy). 00645_ Y5-V8T(R) destroyed. 00648_ Acquired 14 matter. 00664_ 3G-OKD(R): "SUBHATE!" 00668_ 3G-OKD(R) destroyed. 00683_ Sub. Power Source crushed. 00683_ 12 Matter crushed. A swath of the cavern ceiling suddenly collapses. 00684_ Acquired 2 matter. 00746_ Acquired Sub. Beam Cannon. Sub. Laser falls loose from the Twisted Machinery. 00784_ Dropped Spread Laser. 00791_ Acquired 10 matter. Battle Rifle falls loose from the Twisted Machinery. 00820_ Dropped Sub. Machine Gun. 00844_ Penetrated by HV Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ????????????? | | ???????????????????????????????? ????????????? | | ?????????????????????????????## ???????????? | | ??????????###???????????????###"" ?????????? | | ?????????### ??????????????### ##?????????? | | ???????? ## ??????????###### ##?????????? | | ???????? ???????####### ##????????? | | ???????? "########## ##????????? | | ??????? % ######## "" ###????????? | | ??????? ### % ##?????????? | | #??????## h RR #?????????? | | #?????### % @ " #?????????? | | #?????## ## "" ##?????????? | | ??????## ### ###""" ##?????????? | | ###?#### ##???#### ##### ## ?????????? | | ###########???### ######## ? ### ???????????? | | # ### ##???#### ##??####??#### ???????????? | | ##?? ###" ###????????????????????????? | | ?# # ########" [ ###????????????????????????? | | #?### #######" """ ##?????????????????????????? | | #### ####"""""""" ##?????????????????????????? | | #### """"""" ###????????????????????????? | | ### " """" ###????????????????????????? | | ### % ### " ""##????????????????????????? | | ## % ##"###### "####????????????????????????? | | #########" ######????????????????????????? | | " ##?##"" ###??????????????????????????? | | # ## [""###? "" ###???????????????????????????? | | # #########?"" # ???????????????????????????? | | # #######??"" #"#"???????????????????????????? | | ## ##????????"""" ???????????????????????????? | | ########????????"""###???????????????????????????? | | ########????????? ###???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NanofilamentsMissileChip Manual? 0 Play Time 00:21:08 Cumulative 186.2 hours Start 2025.05.17 @ 13:25:58 End 2025.05.17 @ 13:49:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 97 Adventurer 16 Explorer 3 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0/0 Lore% 35 Gallery% 52 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 12/Terminus Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff8bca59-caae-42ed-aaf5-c265974348a2