Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.03 @ 12:01:00 Player: WM2K Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (311) 311 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 2062 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 489/550 Matter 191/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Structural Scanner Utility Shielding > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (12) --- Ion Engine Hover Unit Hover Unit Hover Unit Hover Unit VTOL Module Targeting Computer Light Assault Rifle Plasma Cutter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner ECM Suite Utility Shielding > --- WEAPON ----------- Light Assault Rifle Plasma Cutter > --- INVENTORY -------- Ion Engine Hover Unit Hover Unit Hover Unit Hover Unit VTOL Module Targeting Computer Light Assault Rifle Light Assault Rifle [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Protection Utility Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 51 | 6 21 17 7 Power 7 | 1 5 1 . Engine 7 | 1 5 1 . Core . | . . . . Reactor . | . . . . Propulsion 17 | 2 7 8 . Treads . | . . . . Leg 1 | . . 1 . Wheel 10 | 2 5 3 . Hover 6 | . 2 4 . Flight . | . . . . Utility 12 | 1 6 3 2 Device 6 | . 3 2 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 4 | . 2 1 1 Artifact . | . . . . Weapon 15 | 2 3 5 5 Energy Gun 4 | 2 . 2 . Energy Cannon . | . . . . Ballistic Gun 8 | . 2 2 4 Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 13 | . 7 3 3 Power 4 | . 3 . 1 Propulsion 4 | . 2 1 1 Utility 1 | . . . 1 Weapon 4 | . 2 2 . Highest Loss Streak 3 | . 3 2 2 Average Slot Usage (%) 90 | . 93 85 86 Engine 10 | . 10 11 9 Leg 3 | . . 8 9 Wheel 23 | . 23 23 14 Hover 2 | . 3 . . Device 11 | . 11 8 18 Storage 12 | . 14 11 9 Protection 2 | . 1 2 9 Energy Gun 10 | . 16 . . Ballistic Gun 9 | . 6 14 14 Launcher 3 | . 3 5 . Naked Turns . | . . . . Heaviest Build 43 | 11 43 43 42 Greatest Support 30 | 20 26 30 20 Greatest Overweight (x) 4 | . 4 2 4 Average Overweight (x) 1 | . . 1 3 Largest Inventory Capacity 12 | 6 12 12 12 Average Capacity 11 | 5 10 12 12 Most Carried 12 | 1 11 12 11 Average Carried 8 | . 7 11 8 Final Capacity 12 | 6 12 12 12 Final Carried 12 | 1 11 12 9 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 745 | 256 290 199 . Remotely . | . . . . Salvage Created 550 | . 428 122 . Parts 41 | . 31 10 . Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 10 | . 6 4 . Guns 5 | . 3 2 . AOE 5 | . 3 2 . Classes Destroyed 6 | . 5 1 . Worker 5 | . 5 . . Builder 1 | . 1 . . Hauler 2 | . 1 1 . Recycler 1 | . 1 . . Swarmer 3 | . . 3 . Grunt 7 | . 6 1 . Best Kill Streak 4 | . 4 3 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 2 | . 2 2 . Gunslinging . | . . . . Exploded 2 | . 1 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1110 | . 690 239 181 Core 296 | . 165 70 61 Absorbed by Shields . | . . . . Core Remaining (%) 72 | 100 34 82 . Volleys Fired 64 | . 42 14 8 Largest 2 | . 2 2 2 Hottest 80 | . 80 40 40 Shots Fired 86 | . 56 21 9 Gun 70 | . 51 18 1 Cannon . | . . . . Launcher 8 | . 5 3 . Special 8 | . . . 8 Kinetic 48 | . 29 18 1 Thermal 8 | . . . 8 Explosive 8 | . 5 3 . Electromagnetic 22 | . 22 . . Robot Hit Streak 20 | . 20 6 . Robot Miss Streak 3 | . 3 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 52 | . 39 13 . Core Hits 29 | . 22 7 . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 973 | . 700 273 . Guns 603 | . 466 137 . Cannons . | . . . . Explosions 370 | . 234 136 . Melee . | . . . . Ramming . | . . . . Kinetic 362 | . 225 137 . Thermal 34 | . 34 . . Explosive 336 | . 200 136 . Electromagnetic 241 | . 241 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 73 | . 44 29 . Shots 3 | . 2 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 395 | . 57 395 . Average Temperature 81 | . 22 184 . Received Heat Transfer 483 | . 360 69 54 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . 50 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 462 | . 462 393 135 Initial 171 | . . 171 85 Average 191 | . 195 222 90 Maximum Alert Level 2 | . 2 1 . Low Security (%) 59 | 100 54 55 100 Level 1 26 | . 21 44 . Level 2 14 | . 23 . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . 4 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 36 19 6 Peak Tracking Total 8 | . 8 5 6 Tactical Retreats 14 | . 8 5 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 4 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 9 . . Successful 6 | . 6 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Emergency Access Points 2 | . 2 . . Locate Traps 2 | . 2 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1646 | 46 991 505 104 Spaces Moved 1387 | 46 844 434 63 Core 3 | 3 . . . Treads . | . . . . Legs . | . . . . Wheels 1328 | 43 788 434 63 Hover 56 | . 56 . . Flight . | . . . . Fastest Speed 50 | 50 56 90 100 Average Speed 97 | 78 97 97 110 Slowest Speed 236 | 80 236 100 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 3 83 26 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 15 | . . 15 . Terrain Destroyed 53 | . 33 20 . Melee . | . . . . Projectile . | . . . . AOE 53 | . 33 20 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1575 | 53 949 493 80 Wait 40 | . 21 19 . Move 1384 | 45 843 433 63 Hop . | . . . . Pick Up 23 | 2 16 4 1 Fast Attach 12 | 5 4 3 . Attach 15 | 1 6 3 5 Detach 2 | . . 1 1 Swap 24 | . 11 11 2 Drop 11 | . 6 5 . Fire 64 | . 42 14 8 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 9) 317 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 15) 510 | -10/Materials | Discovered new exit (range 13) 612 | -10/Materials | Lost 3 parts (1p1n1w) 636 | -10/Materials | Core integrity fell below 50% 1006 | -10/Materials | Discovered new exit (range 14) 1038 | -10/Materials | Entered another Materials area 1038 | -9/Materials | Evolved 2 slots: Propulsion x2 1279 | -9/Materials | Build established: Scavenger-Mutant 1535 | -9/Materials | Discovered new exit (range 10) 1543 | -9/Materials | Entered another Materials area 1543 | -8/Materials | Evolved 2 slots: Utility x2 1647 | -8/Materials | Self-destructed Last Messages --------------- 01357_ S-10 Pest destroyed. 01363_ Acquired 10 matter. 01364_ Acquired 86 matter. 01364_ W-16 Scout sends out distress signal. 01376_ K-01 Serf collects debris. 01478_ Assault Rifle destroyed. 01499_ Triggered Alarm Trap. 01499_ An alarm sounds. 01499_ ALERT: Alarm triggered, dispatching investigation squad. 01508_ Grenade Launcher destroyed. 01520_ Dropped Structural Scanner. 01520_ Acquired Structural Scanner. 01535_ EXIT=FOUND PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE 01557_ Acquired Plasma Cutter. 01608_ Wheel destroyed. 01646_ Ion Engine destroyed. 01646_ ECM Suite destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????###########??? | | ????????????????????????????????????# ! #??? | | ????????????????????########????????# !! """ #??? | | ????????????????????# #????????# !! 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